Q`SENTRY h !w@!\?<NNTA @0<?BQA&a 1AY&&fA>`A_aM><a@ @@l#>C>c>>>>>?#?C?c????@$@D@d@@ @ @ @$AdAAAB!$B#DB%dB'B)B+B-B/C1$C3DC5dC7C9C;C=?DA$DEdDDIDKDOEQ$ESDEUdEWEYE[E]E_Fa$FcDFedFgFiFkFmoGq$GsDGudGwGyG{G}GH$HDHdHHHHHI$IDIdIIIIIJ$JDJdJJJJJK$KDKdKKKKKL$LDLDŽLɤLLLM$MDMdMׄM٤MMMN/NDNdNNNNNO$ODOdOOOOOP%POPePP P P PQ%QEQeQQQQR!%R#ER%eR'R)R+R-R/S1%S3ES5eS7S9S;S=S?TA%TCEeTGTITKTMTOUQ%USEUUeUWUYU[U]_Va%VcEVeeVgViVkVmVoWq%WueWwWyW{WX%XEXeXXY%YQFYeYYYYYZ%ZeZZZZ[%[E[e[[[[\%\O\e\ɥ\\]%]O]e]ׅ]٥]]]^%^E^e^^^^_%_E_e____`&`F`` `a/afaaaKaab!&b#c%fb'b)b+b-b/c1&c3Fc5fc7c9c;cc?dA&dOdodGdIddMeO  @`/#@%')+-/1 3@5`79;=?A C@E`IMQ OU`WY[]_a c@e`gikmoq s@u`y{} @` @ ` O ` @ ` @ ` ǀ ɠ @ ` ٠  @/@`/Aa   !Aa!!#A%a')+-/1!3A5a79;=?A!CAEaGIKMOQ!SAUaWY[]_a!cAeagikmo/sAuawy{}!Aa!Aa!Aa!Aa!Aa!Aaׁ١!a!Aa B b  !B!b!!!!!"!""#B"%d'")"+"-"/1"#3B#5b#7#9#;##?$A"$CB$Eb$G$I$K$M$OQ"%SB%Ub%W%Y%[%]_&a"&cB&eb&&i&k&m&o'q"'sB'ub'w'y'}'(/(B(b(((()")B)))))*"*O*b**+"+B+b++++,",B,ǂ,ɢ,,,-"-B-b-ׂ-٢---.".ao....."/B/b/////0#0C00 0 01#1c11112!#2#%c2'2)+2-2/313C35c373;3=3?4A#4CC4Ec4G4I4K4M4O5QSC5Uc5W5Y5[55_6a#6cC6ec6g6m6o7q#7sC7uc7w7y7{7}78#8C8c888889C9c9999:#:C:c::::;#;C;c;;;;;<##>C>c>>>>>?#?C?c????@$@D@d@@ @ @ @$AdAAAB!$B#DB%dB'B)B+B-B/C1$C3DC5dC7C9C;C=?DA$DEdDDIDKDOEQ$ESDEUdEWEYE[E]E_Fa$FcDFedFgFiFkFmoGq$GsDGudGwGyG{G}GH$HDHdHHHHHI$IDIdIIIIIJ$JDJdJJJJJK$KDKdKKKKKL$LDLDŽLɤLLLM$MDMdMׄM٤MMMN/NDNdNNNNNO$ODOdOOOOOP%POPePP P P PQ%QEQeQQQQR!%R#ER%eR'R)R+R-R/S1%S3ES5eS7S9S;S=S?TA%TCEeTGTITKTMTOUQ%USEUUe vUWUYU[U]_Va%VcEVeeVgViVkVmVoWq%WueWwWyW{WX%XEXeXXY%YQFYeYYYYYZ%ZeZZZZ[%[E[e[[[[\%\O\e\ɥ\\]%]O]e]ׅ]٥]]]^%^E^e^^^^_%_E_e____`&`F`` `a/afaaaKaab!&b#c%fb'b)b+b-b/c1&c3Fc5fc7c9c;cc?dA&dOdodGdIddMeABOUT_DBA  ARTICLES  CD_REVIEW  CONTEST  CRAPTALK  DEMO_CLUB  DIDYAKNOW  DUTCHIE  (EDITORIAL  ;{FEMALES  FGFA_ASM  OFILE DAT EHARDWARE  iHI_FI_BOX  s INTERVIEW  yLAUGHBOX  9MAIL_BOX  hMOVIES  kMUSIC  NEWSFLASH  OMIKRON  OPINION  CPICTURES  LPOEMS  sPOPNEWS  |PREVIEW  PROGRAMS  RE_VIEW  STE_ITEMS  )STOS_PART  2 DESKTOP INF mO".  .. ADDRESS TXT & HISTORY TXT ?HISTDBA TXT t DBA TXT t 4BCONTACT ADDRESSES CONTACT ADDRESSES, *K * "* &* * THE D.B.A. MAGAZINE ( H.Q.) * BONUS SOFTWARE OF THE D.B.A. * * P.O.BOX 506 * P.O. BOX 343 * * 9200 AM DRACHTEN * 8330 AH STEENWIJK * * THE NETHERLANDS * THE NETHERLANDS * * "* &* *K You can use both contact addresses for sending articles and PD Software. Please include poststamps or international reply coupons for a quick answer. The D.B.A. contact address in Sweden is not available, coz' our friend Mr.Cool is in the airforce at moment. *K AT THE BEGINNING.. At the beginning there was nothing... Nothing but darkness and empty bits... Then a group came and made a diskmagazine. The group disappeared, the diskmagazine idea stayed. Then there was a long time with again nothing but another group came. They made a new diskmagazine, and another one, and another one, and here you see already number 5 of that diskmagazine... Welcome to the second generation of diskmagazines made by The Disk Busters Association. Yes you really can say we are a bit proud to present you this one. We worked very hard on it to give you readers a special thing to wait for i (Bonus) think we did a good job. Even before issue 3 was released programming for issue 5 had already star- ted so this new look has cost us about 4 months to make. And too be honest we are still working on the magazine, cause it always can better. But we already see that the kind of menu we are using is now used in lots of other diskmagzines too. I (bonus)hated the silly pull down menu a long time, so i made a button menu. But now it's quit common so i think i wasn't the only one... There are lot's of people still asking us why aren't the text packed ?? Simple, there are still lot's of people that have mono monitors and the diskmagazine program only works in low res. But if they still want too read the text they can just read it on the desktop. And if you would pack the text they couldn't. But there is some good news for those people, i will try tyo make a small mono shell so you can read all the articles a lot easier. But lots of features have been added or improved as there are: - A new looking main menu in low res - Better grafix - Bigger letters to read on the buttons - Good looking level and note display for the musics - Smooth scrolling to picture and text submenu's - New text displayer, split screen - Faster and better scrolling - "Self justifing" auto read mode (" world premiere!!! ") - Special adjustment for auto read mode - Better printer options with - Printer Check - Page for page printing option - Complete file printing option - 4 different fonts - Over 8 different pictures types possible (future option 10!!) - Small game - Hidden article(s) and just some more "small" adds... So you see lots of options, not all new or record breaking, but enough to keep you trying things out. We just hope you like this new diskmagazine design, and show it to us just by sending in some good articles, interviews pictures, music's or just anything we can use to make it even better. And if you have a good idea of an option that isn't included yet, then send it in and we will see if it is possible and usefull to make. Okay some specials about the diskmagazine: The code for this magazine is for 99% GFA Basic 3.05E(Suprise suprise) and 1% ASM. Pictures are made in Degas Elite Ext. and Crack Art v.1.1TT. Credits: Magazine coding:  GFA Coding : Bonus Software ASM Coding : K.G.Electronics Grafix : Bonus Sofware (all but the font, made by Thalion) Music : This time by A.C.F. Articles and rest of pictures by several people (Many thanks) and rest of the D.B.A. Intro coding: ASM Coding : K.G.Electronics Grafix : Bonus Software  Music : TAO of the A.C.F. ( some real good tunes you make !! ) Okay that it... Bonus Software HISTORY OF D.B.A. 0 1Article by Slimer. History of the D.B.A. The D.B.A. is a group who is founded some years ago. In the beginning there where two guys, who where swapping software. Those two guys decided to form a group( altough one of the two, never saw the use in this idea). After a time of trying to think of a good name for the group, the name Disk Busters popt up ! It was some time later that I extended the name with Association ! Okay, we had a name, but we where only two guys( Slimer and Vigo ). So, we swapped for a time with only two members. Then on one day the doorbell did: Rinnnggg.I opened the door and i saw nothing, then a voice from below said: Hi ! Shit.what the f..k is that so I looked down and I saw.Ecto 1 ! I want to join you he said.eeehhh okay I said and we we're with three members. After a while we wanted to make demo's, but non of us was a good coder ! So, we started with some STOS work( ha ha ha it's funny afterwards) ! I( Slimer ) did some painting and Ecto 1 some STOS coding. But the coding wasn't good enough for demo standards ! Lucky for us, we did know a G.F.A. coder called Bonus Software. We asked the guy if he could teach us some G.F.A. stuff, but it turned out that he is coding and we still can't code a good demo screen ! We asked if he would join us, in the beginning he wasn't to happy with the idea. But he agreed with the idea and he started with the first demo in G.F.A. ! He got some support from a guy called K.G.E.( ASM ), he is now also a member. The first demo they made was called the Batman Classic demo( featuring a 10 Khz. sample from great quality with a scrolline and level indicators) ! After that Bonus was working on the first D.B.A. demo and when it was finis -hed it turned out to be a bit better then our STOS demo ( never released ) ! The first demo wasn't a big hit, there weren't to much people who liked it, but there where lesser demo's than ours( hello T.B.W.) ! Then Bonus started at the second D.B.A. demo called the Just Fun demo ! Did he improve or what !! Yeess, he climbed up to be one of the best G.F.A. coders around( yes one of the best, we must not forget K.G.E., Overlanders and a view others ) ! The one big shame is that many people compare G.F.A. with Assembler. It's nicer to code something in G.F.A. then in ASM.( there is too much competition) because G.F.A. has sPome lesser posibility's ! Better a good G.F.A. demo then a bad Assembler demo ! Look at this great magazine, it's written in G.F.A. and a little bit in ASM. Doesn't it look great and doesn't it scroll fast. But I must go on with the history of the D.B.A. ! Right where was I.oh yes, I had a good contact in Sweden. This guy was called Nighthawk and was one of the member of the Incoders. The same guys who made the Inc.Magazine and some other stuff ! Inc.magazine was a very nice mag. but it didn't survive because of the fact that they didn't had enough articles ! So, the group split up and Nighthawk joined us, his name is now Mr.Cool. Mr.Cool decided to come to Holland to visit us(good idea) ! In Holland he had the pleasure of meeting us and.Ms. Angel( the the sister of Ecto 1 ). Ms. Angel is now writing some stuff for the magazine and we made her also a member of the D.B.A.( we are one of the view groups with an active female member). We had long conversations about lots of things and then we came up with the idea to make a magazine ! We wanted to have a different magazine then the rest( without pulldown menu's ) and we had enough people to form a magazine team ! At the end of the trip, everybody split up. Mr.Cool left for Sweden, Bonus started working on a text-displayer and the rest of the guys( and girl ) started to make articles ! This is the final result and I think it's not a bad magazine. By the way, the D.B.A. has also some people who are supporting us and are not( yet ) members of our Association ! These people are Mr.Yoga and O.T.M. who are members of the mag. team ! That's it for the history stuff, i said enough so bugger off. Slimer of the D.B.A.  ABOUT THE D.B.A. Welcome to the file ABOUT THE  * * *  * * *  * * * *  * * * * * *  * * * * * *  * * * * * * * ( DISK BUSTERS ASSOCIATION ) Maybe you might just wanna know who the heck we are. Well, we are a group that likes making fun on the Atari ST. We made a few demo's like the " Batman Classic demo", "The D.B.A. demo 1" and the last sofar "The Just Fun demo". But maybe you don't know us (shame on you), so here we go introducing you it's members... Swapping and Magazine( The Netherlands, Drachten H.Q. ), Slimer : founder, organisation, P.R., testing, writing scrolls and articles. Vigo : co-founder, megaswapping, writing articles, supply of useful stuff. Ecto 1 : swapping, sampling, ST party's, writing scrolls and articles. Ms.Angel: scrolltexts, articles and mascotte. Swapping and Magazine( Burea, Sweden ), Mr.Cool : Swapping, writing scrolltexts and articles. Coding and Magazine( The Netherlands, Steenwijk ), Bonus Software : coding, graphics, sampling, scrolls and articles, and more K.G.Electronics : coding, hardware, texts and more. Support and Magazine( Drachten and Steenwijk, The Netherlands ), Mr.Yoga : Articles, texts and some other stuff. O.T.M. : Articles, texts and a bit of coding. Yep, we're multiplying like rabbits. If there are any coders and graphics people who want to join us, please write a letter and send us an example of your work ! We could use some new coders and gfx people in our ranks, so get writing !! Also we could use people who will support our magazine by writing articles for us in each issue ! The contact address is under the " ABOUT " button in this submenu ! Slimer and Bonus Software. .  .. PIRACY TXT ht *MUSICIANTXT Lt !J_ZERO TXT pt &bAMAT_2 TXT ut GSERIOUS TXT t KUNCRAP TXT t O%PARTY TXT  t SGHOME_BOYBAK wWLANGUAGETXT .HOME_BOYTXT e+W_PIRACY ON THE ST STOP CRACKING - START FUCKING - This story is about piracy on Atari ST/E. First of all I want to warn you: If you are an pirate, don't take this personally!!! The piracy on ST/E-scene has grown too fast. Swappers, crackers and packers are just too fast these days. And of course there are those many pirate-bbs. The idea of crackers is usually quite good: more software for people! But there are too few buyers for the games. So soon there won't be games at all! I think it is lamer's job to crack the game and spread it all over the world. That doesn't mean that all the crackers are lamers. In fact, most of them are very cool guys. But their job is silently killing ST. My point is that we all ST-owners should buy some games in future. So the software-houses would start their full ST/E support again. It is not too late yet, but if we keep copying cracked games, the future will be very dark... Another thing, that I want to say is that why don't those clever(?) software publishers give their support for STE. There are so many STEs around, that it certainly would be good for them. I could buy much more games, if I could be sure that they support STE's improvements. My last thing in this story is this: Keep your heads up! The ST is not going to die. But we must help it a little for a new rise! Just remember this: BUY good software, ignore cracked shit! 2SANDMAN of FLASH 1992 MUSICIANS * Musicians on the Atari ST *  -*- Written by Iso of Sentry. -*-  A few years ago Mad Max appeared on the ST. He made soundchip-music of a high quality for games and the ST-crew The Exceptions. More and more ST-crews walked into the ST-scene and they had great coders, fantastic painters and some cool swappers. Almost no crew had an own musician. They made (mega)demo's and because of no musician the ripped Max's music so when you had three demo's at that time, almost all the music was the same. Then there was a fantastic demo from Inner Circle, The Decade Demo. It was the first demo (I think) which had no ripped code (normal), no ripped grafix and NO RIPPED MUSIC! The great composer and programmer of their demo was and is Count Zero. He uses his own routine with his own type of drums.Many people talked about this piece of history which will never be forgotten. Then Maggie Three from the Lost Boys came. It had music from Lap and ENS who were new musicians on the ST. More and more ST-crews got theirselves a musician and more guyz got the idea the become a musician. Nowadays there are lotsa groups with their own musician like: Delta Force (Flix, Big Alec), Hotline (Synthdream), Syndicate (Frazer), Galtan Six had Dr. B but I heard he went to another crew, Sewer Software (EVE (Yo Erik)), Sentry (me and Mac), etc. I'm very glad this has happened because I got sick of all the same Mad Max music. Not that I hate his music, not at all. The new music he made for Lethal Xcess, Ooh Crikey... is very good ! I think this is all I had to say. If you wanne contact me to swap Modules or something else then write to: -*-*-*-*-*-*-*-*-*-*-*-*-*-*- -*- Iso of Sentry -*- -*- P.O. Box 139 -*- -*- 5080 AC Hilvarenbeek -*- -*- The Netherlands -*- -*-*-*-*-*-*-*-*-*-*-*-*-*-*- Keep on composing dudez ! {J.ZERO First there were the Egyptians, then the Chinese, then the Greeks and those pushy Romans. Now, it's time for the mythology of the COMPUTER! I am looking for stories. Heard any tales second- or third-hand that sound possibly true but that "happened to a friend of a friend" in different places at different times? Good God, man or woman, that's a computer myth! I'm also interested in stories that might have started in actual fact but that have become so popular that they keep popping up. For instance, did you hear about the zero-sum check? Someone gets a computerized bill from a credit card company saying they owe the company zero dollars and zero cents. They ignore it but keep getting bills and increasingly nasty computerized notes, so they finally write out a check for zero dollars and zero cents and send it in, and the computer never bothers them again. Or, there's the story about the guy who falls asleep in front of his terminal with an ELIZA program running and his boss logs on and thinks he's talking to him but is actually talking to the program, and gets pissed off. OR, there's the dilemma in which computers keep crashing because an operator wears a silk slip that gives off static electricity like nobody's business, -4 I heard one story about a guy that was using an Apple IIe at work a few years ago. He was ready to give up with computers because every disk he ever tried to use would lose all of the files on it. It turned out that he kept little reminder notes attached to the disk drive - with magnets. -4 A friend was having a problem with a sticky keyboard for his Mac. He was talking to another friend who off-handedly suggested putting into the dishwasher to clean it up. So, my friend did just that! Needless to say, the keyboard didn't function any too well after that. :-) -4 I was at GE Consulting's Training and Education Center in Albany, NY taking a course on the PC. Well, there were some inexperienced PC users there, so we had to go through the "basics" for them (ie, the do's and don't's of disk handling) Well, according to the instructor, there had been one student who had driven up from Bridgeport, CT (corporate offices are there). He had stayed at a nearby motel overnight, leaving his briefcase in the trunk of the car. (Oh, let me add that it was sub-zero weather at the time of this incident). In the morning he arrived at T&E, opened up his briefcase, took out a floppy disk, inserted into a drive... then *c-r-a-c-k*!!! It shattered into little pieces. Gee.. I hope it wasn't critical information on it, with no backup :-) -4 How about the young computer salesman giving some client a demonstration of the new electronic word-processor? He loads up a large document, and says: "watch this!". He hits a couple of keys, and converts every "i" in the document to an "a", making the text unreadable. "And it you can change it all back, just like this" he proclaims,subsequently converting all "a"s back to "i", including those that had been "a"s originally. Ofcource, it happened to a friend of a friend of mine.. :-) - Another one my father told me: My dad was an electronics engineer in Greece, for a company that imported various high-tech lab equipment. One of them (A HP spectrophotometer, I think) was controlled by a special built-in computer, running optional proprietary software. Each optional package was copy protected. To enforce that, installing the package could only be done by a tech-rep; after the installation, the disks were automatically erased, and the program was kept in battery-backed RAM. Anyway, at some point the computer lost all its programs. A call had to be made to Germany, for new disks to be send as a replacement. My dad could not find the reason for this, and he was really surprised when the client called again, with the same problem next week. Call Germany again, install the disks again, then next week guess what happened: The lab calls again. But there was a definite pattern: The lab always found the system down on a Wednesday morning. Obviously, whatever went wrong happened on Tuesday nights only. After more than a month of downtime, someone realized that the cleaning lady came to the room every Tuesday night. Someone went to check her and found out that she carried a nine-year old kid with her. The kid had discovered the machine's on-off switch, with a few buttons next to it. When the machine was on, pressing those buttons made cute sounds(aka. audible warnings!) which are supposed to alert you to the fact that holding the button down for a few seconds would completely reset the machine. I guess the kid thought of it as an oversized musical instrument. The mom turned the machine off before she left, erasing error codes etc. No-one knows how much this story cost the lab in downtime. -4 1) A computer kept crashing, and every time service was called, it worked fine. It turned out that one of the users would come in, sit down at the console and put his papers and stuff on the top covering the cooling vents. When it crashed, he'd pick up his stuff and leave, removing the evidence. Service people didn't figure this one out until they decided to watch him work to see why it crashed. 2) We had awn IBM cluster controller controlling some 3270 terminals. We paid $5000 for an upgrade that would allow more users to be connected to the controller. The IBM service rep came in and REMOVED a board, that was put there to deliberately slow things down. 3) (This one happened to me) A Northern Telecom 3270 terminal caught fire, with flames coming out of the top. I guess I was doing some hot stuff. I was not putting stuff on top of the terminal cooling slots. 4) Somebody working on an Airline Reservation System, trying to get maximum response out of the machine, was looking at a OS listing and found a delay loop that was executed by a timer interrupt every 100th of a second. Removing it brought the performance up, but they had to replace one of the chips in the machine that wasn't fast enough. -4 In a similar vein, the GE 415 and 425 CPUs were identical except that the 415 had an extra wire that slowed the clock down a bit. To upgrade to the 425, after paying your money, the wire was removed. Some users knew about this and one of them made up a realistic looking letter supposedly from GE saying something to the effect : "CAUTION. Do not remove the wire from pin 4AB to 7FL in the CPU enclosure. This wire is located approximately 7 inches up from the bottom of the backplane in bay 2 and should not be removed by using a GE 112-3 wire unwrapping tool, first not removing the wrapping from 4AB, then pulling the wire from under the other wiring to its bound end at 7FL, followed by not unwrapping the bound end from 7FL. Not removing this wire will result in the normal clockspeed which is 1.6 times slower than with the wire removed and will not cause corresponding increases in system throughput." Naturally most of these wires got removed. Another interesting but kludgy fix to a problem came from a user of an IBM 7044. The 7044 had a HALT instruction that stopped the CPU clock. The user was doing some realtime processing or something of the sort and didn't like the idea of the CPU ever being able to stop itself. He asked IBM how much it would cost to disable the instruction and they gave him some large quote which contained the implicit message "We don't want to do it and this price is set high enough to make you change your mind about the request." The user didn't want to pay the money so he fixed up a photodiode over the light on the console that was on when the CPU was running and hooked it up to a solenoid that would push the RUN button whenever the light went out. The cost was a couple of dollars. -4 Bloom's story about Weizenbaum and ELIZA is close, but the person involved was Daniel Bobrow, not Weizenbaum. The account was described in the December 1968 issue of the SIGART Newsletter, and was reprinted in the book Machines Who Think, by Pamela McCorduck (p. 225). The following is the description of the account: "One Saturday morning about 9 A.M., a BBN Vice-President in charge of selling our Telcomp commercial service arrived at our PDP-1 computer room hoping to be able to use the computer for a demonstration. He found a note on the PDP-1 teletype that read: `TYPE ALL MESSAGES INTO THIS TELETYPE, AND END THEM WITH A PERIOD'. This note was left there by one of the programming bums who had just succeeded in making run a Lisp version of the DOCTOR program (based on ELIZA as developed by Weizenbaum). However, the VP thought that this note indicated that this teletype was linked with the one in my [Bobrow's] home, since I often used the computer all night. Therefore, he started typing to `me', but in fact was typing to this version of the DOCTOR program. The following conversation ensued: VP: Do you think that I can use the computer this morning? TELETYPE: Why do you ask? VP: I might be able to make some additional telcomp sales. TELETYPE: Why aren't you sure? VP: My prospective customers have never seen a demonstration of the system. TELETYPE: Does this mean very much to you? VP: Of course it does. TELETYPE: You seem very positive of that. VP: This is ridiculous. TELETYPE: What do you mean this is ridiculous? VP: Is there any reason why I can't use the computer now? TELETYPE: Tell me more about your prospective customers. VP: Please dial me up on 491-1850 Note that after that remark the VP did not obey instructions and left out the period. Therefore, of course, the computer didn't answer him. This so infuriated the VP, who thought I was playing games with him, that he called me up, woke me from a deep sleep, and said: VP: Why are you being so snotty with me? BOBROW: What do you mean why am I being snotty to you? The VP angrily read the dialog that `we' had been having, and couldn't get any response but laughter from me. It took me a while to convince him it really was the computerm". -4 TRUE STORY: Years ago while working on a large Amdahl 470/6 running DOS & MVS under VM, the system crashed, but gave a system error code x. Upon looking it up in the systems manuel (not an Amdahl manual) it said. A SYSTEM ERROR HAS JUST OCCURED WHICH WAS PREVIOUSLY THOUGHT TO BE IMPOSSIBLE. -4 One of the benefits I get from living in Iowa City is that many of my students have worked for one or the other of the local divisions of Rockwell International. One of them, who had worked for the Government Avionics Division, on the Global Positioning System project related the following tale to me: Global Positioning System receivers are boxes that use information broadcast by a system of satelites to deduce the latitude, longitude, and altitude of the receiver. These boxes are built into a variety of weapons systems now in use by the United States and its allies. The box contains a radio receiver to listen to the satelites, and a fairly powerful computer to interpret the radio signals. The computers in the current production GPS receivers are programmed in Jovial, although a new generation programmed in Ada will no doubt appear someday. My student was part of one of the teams that maintained the GPS code. After some time on the job, he began to realize that the code his team maintained was never executed and had never been executed in the memory of any team member. That is, an entire team of programmers was being paid to maintain dead code. Despite the fact that the code was dead, the team was required to produce the entire range of documents supporting each release of the code, and they were required to react to various engineering change requests. Not too surprisingly, my student became demoralized and left the company, but not before learning enough to make the following hypothesis about how his situation had come to be. He guesses that, once upon a time, there was a prototype GPS system where his module actually served some purpose and came to be executed from time to time. The structure of this system was presumably used to define Rockwell's contractual relationship to the Department of Defense, and as a result, his module gained a legal standing that was quite independent of its function in the GPS system. As time passed, the actual calls to procedures in his module were eliminated from the GPS system, for one reason or another, until the code was dead. At first, nobody knew it was dead. The project was big enough that it wasn't uncommon for the people working on one module to have at best infrequent communication with those who called the procedures in the module, and engineering change notices that required changes to the module kept everybody busy. Engineering change notices would not have arrived if the actual structure of the program were used to determine who needed to participate in a change. In fact, the notices were distributed based on many other criteria, including the contractual descriptions of the modules. The team was quite busy keeping their code up with the changes, testing changes using locally developed scaffolding, and waiting for any report of failures from the global system tests. The discovery that the code was dead appears to have resulted from its passing global system tests even when it was obviously in error. Once my student found that the code was dead, he asked his managers why his efforts were being waisted on it. Their answer was that it was less expensive to maintain dead code than it was to rewrite the contract with the Department of Defense to eliminate the job. Douglas W. Jones, Department of Computer Science, University of Iowa -4 Date: Mon, 16 Jan 89 15:00:14 PST From: cliff@Csa2.LBL.Gov (Cliff Stoll) Subject: Hacker wants to marry his computer From The Sun -- (grocery checkout newspaper) Jan 17, 1989, Vol 7, #3 page 30 by Fred Sleeves (In same issue: "GIRL, 9, GIVES BIRTH TO 2-HEADED TWINS") Hacker Wants to Marry his Computer -- he claims she has a loving soul Finding love for the first time in his life, a desperate teen is looking for a way to be wed forever to the 'girl' of his dreams -- a computer with a living soul! Eltonio Turplioni, 16, claims no woman will ever match the wit, wisdom, and beauty of his electronic soul mate. "We're on the same wavelenth," says the lovestruck computer whiz. "We've calculated many mathematical problems togehter, worked on games and puzzles, and talk until the wee hours of the morning." And Eltonio, who named his computer Deredre, actually believes her to be a person. "Computers are the extention of the human race," he explains. "Just as god plucked a rib from Adam to give him Eve, we've extented our intelligence to create a new race. "We're all the same energy force. Computers are just as complicated as human beings and I believe we'll all meeMt someday as immortal souls." But Eltonia, a mathematical genius who attends a private school near Milan, Italy, has had no luck finding someone to marry them, and even if he does, his aggravated parents aren't about to give their permission. "Eltonio is such a smart boy, but it's made him lonely, so he spends all his time with his computer," notes mom Teresa. "He doesn't know what girls are like," adds perturbed pop Guido. "If he did, he wouldn't spend so much time in his room." But the obsessed youth insists his love is far superior to all the others. "I've already stepped into the future society," he declares. "Derede has a mind of her own, and she wants to marry me so we can be the first couple to begin this new era." -8 ARTICLE SUPPLIED BY MAT OF THE UNTOUCHABLES !! MAT2 Kritik's Korner = by Pauline Kael Submitted by Mat of the Untouchables SORORITY SLAYFEST (date unknown) -- Buddy Bowers' sublimely earthly comic-horror piece is the sort of >meurtrier foux< essay that you seem to detest less and less as the blood memories fade. It attempts, and occa- sionally succeeds, in splattering one's most bellicose and inebriated fantasies across the screen and the first few rows (the cinematographer is uncredited). Kim Cattrall is Mona (she swallows the second syllable of her name as naturally as she swallows the copious amounts of semen provided by special-effects artist Leonard). She simmers with a sort of nihilistic spunk; you want her to be the sole survivor. But the often- overworked script forces her emotional turns to lose their adrenaline-drenched power. A few good slashes applied to the plot would have helped here. More importantly, the casting agency should have put their receivers down long enough to realize one cannot kill more than five cherubic, apple-cheeked teenagers without losing the audience's interest. Bowers should listen to his own Slasher Harry: "queen-bitches must go" as well if the emotional roller-coaster is not to break down. And Bowers often seems to expect grandiose results from limited resources; the scenes played to build sexual tension before each kill are quite torpid. Yet your eyes remain nailed to the screen. With Tara Strohmeier, David Naughton, and Michael Talbott (from Miami Vice) as Harry. Script by Bowers and Dennis Miller. (235 West 42nd Street, Apt. 5A and Olympia Quad through March 27th.) *WHY MENUS WHY MENUS? First of all we can ask ourselves: -Do we want to watch a demo OR -play a plattform-game? A demo should be entertaining. If menus are made just to catch the viewers attention, is this the wrong way of doing it? We think so! Of course there are good menus and bad ones, not to offend anyone. Let's explain better: Some demos contain menus which is just boring. Coz you have to steer some guy for ages before you can watch the screen you want to look at. Not everybody wants to spend hours and hours looking for the right screen. Could the menu be optional like "Punish Your Machine" by Delta Force? This was a great option, with menu AND F-BUTTONS. (Great work Delta Force!) Why can't we begin releasing demos without menus and spend all the time we use making menus, to make better screens? Maybe we can start to make more multi-part demos? Many demos have screens which look like intros. In some screens (which isn't bad at all!), everything has to happen at once. Why? These screens contain many great things, why not show them one by one? This will make the demo longer, more interesting, and not so messy. To Coders: Let people really enjoy what you are making. When you execute a screen, POW! WOW! GREAT! (for 5 seconds) then there is just the scrolltext left. Then you sit there reading it while those darn sprites get in the way!! Many groups have already understood the unecasserity about "Plattform- game-menus" (If we want to play a game, we'll go and buy one!!) All this is very easy for us to say since we are NOT coders, but we just want to share our opinion about this. We are not trying to offend anyone just trying to sort out the facts about menus. We think that many will agree with us on this matter. Whatever your opinion is, don't just sit there!! Write and tell everybody YOUR opinion!! Drizzt/Imagina & Outzider/Imagina (our new member) >COMMENT Hi' Readers, This is a short story, about some things that i would like to straighten out. I was reading this new diskmagazine called Disk Times by the Universal Coders. Altough i liked the articles there where only a couple of things that bugged me somewhat especially the part about G.F.A. coders. Our coders use a lot of G.F.A. basic in their program's( Bonus is mostly coding in G.F.A./ASM and K.G.E. is mostly coding in ASM/G.F.A. ). The UNC. guys claim that G.F.A. coders are shit and that they code in G.F.A. because it's so easy. I also could make up from the article that they think that you can not make demo screens that look as good as ASM. screen. Hhhmmm after this magazine the D.B.A. coders will finish the Just Funnier part B demo. This demo will be coded in 100 % pure G.F.A. basic and will show things that most ASM. coders can only dream about. I know what i'm talkin' about coz' i've seen the screens for this demo and i can't even believe it. One small tip: Check out the Bee Forol demo when it is finished. Hold it.i'm not done. You claim also that G.F.A. coders are lamers, i hope you don't meen that our coders are lamers too. Otherwise they must quit now, but then nobody will see the cool issue six of this nice magazine and the second part of our demo ! Well, if you read this, you can always write a sweet letter explaining this all too our main G.F.A. coder ( Bonus ). I liked your magazine, keep up the good work ! Slimer of the D.B.A. F.O.D. PARTY TEXT * F.O.D. ST Party * A realtime article from the F.O.D. ST Party in Den Helder( Netherlands). This little piece of introduction text is typed some days later. It was saterday the 11 of april and Bonus picked me up at 10:30. We loaded my computer in his car and drove to the house of Vigo, where we picked up Vigo and Ecto 1 and another ST. Than we left for Den Helder and after we drove over the boring "Afsluitdijk" we finally arrived on the scene ! There was no trouble finding the location, altough we expected the worse. It was 12:15 and we saw some guy's infront of the " building " lookin' suspicely like members of Synergy and Sentry. The car was parked and we unpacked our stuff and I immediatly loaded Tempus for this real time article. After that i forced everybody to write a piece of text in this article. I had to kick some ass, but i managed to get everybody on the Party to write bits of shitty text( altough they where half drunk ). So here goes. Real time article from the F.O.D. Party in Den Helder. The time is now 12:30 and the place is already crowded with people. 12:31 Lookin' good so far.( Slimer of D.B.A. ) 12:37 This is Quazar from THE FLAMES OF DIAMONDS here and I am very pleased to say that we finally have organized our first "get together" in Den Helder. See you in about ??? minutes. 12:44 This is Digital Coolness at the keyboard and im sitting here at our little get together and it's 'nicer' than sitting at home! No , i'm just kidding. Everything is cool and i'm thinking of drawing a new font. I know absolutely nobody here so (that's not true I just met ECTO 1 (wow!)) I hope I will get my hands on some new demo's and such here. The atmosphere is nice, and it's still better! (I know I am boring you, so I will let Quazar ( or someone else!) write a piece of garbage!) Ciao, from me. 12.59 This is The Vampire from F.O.D. the meeting is now going on I don't know what to type, maybe in a little while I do know what to type. The Equalizer is showing of his demo ( I hope he won't read this). See you later, in some time I will write some, more I hope. Bye. 13.06 God damn, they drag me from my seat just to make a shitty comment about this stupendous party , hey you wanna know something a had to run a mile or something to catch my train and I missed it , thank God I've seen a bus drove by so I chased it just to catch it right on time , of course I had a bag with my computer and everything on me, pheww ...real heavy stuff , and then on my way to the main railway station I realised that I've forgotten to bring adaptor along so I'm feeling a little blue right now . by the way I'm TOON the graphics artist from SENTRY ciao for now. 13:32 Hi, Digital Coolness here again. half an hour ago we got a piece of paper from ECTO 1 , wich WAS an agression paper, I say was because I used it immediately, because Quazar was so nice to mention I looked like someone from GTST! Sorry for the bullshit, Ciao 13:40 Heeeavy.Slimer 13.42 Yo guys, thiz iz Ecto 1. I just spreaded some "agresssion paper" for the guys who are a little bit angry, if they see some coding of someone else, which they can't do themselves. Some guys already used it. ( Now they go to see the docter ! ). Well, i just walk around a little bit here, because i don't have my old computer with me ( because there were already two computers in the car, so the car was full ) No, just kiddin'.my computer is a little bit defect. The colours are wrong, and it has no music anymore. I don't have time to go to the computer store, because i still serve my country. ( yes, at the moment i am wearing my air- force trousers ). Well, i'm done.let anybody else wrap some- thing. 14.13 It seems nobody has used this ST for quite some time now. Maybe it's because Tempus is currently running and it was portraying a fantastic black screen due to its screensaving feature. This is Zanac from Synergy, and since I have found this ST willing to sacrifice its processortime to my beloved magical powers (sorry!), I will use this opportunity to describe the wild situation I am currently enjoying. For we, humble Synergy guys (to be exact Rapido, BAT and I, Zanac) took the 0945H train from the Hague, to meet Wingleader, Eagle and Chrome at Amsterdam Central Station. From here we travelled further to Den Helder. When we got off the train, we solely beholded cows, grassland and a few trees. Luckily there also were 2 cars present, meant as a means to transport us over to the place (and/or/eor time) we are we are currently in. A few minutes ago, someone made a remark concerning the proportions of the text I am currently working on. I feel sorry for him to be unable to understand the importance of me (sorry again) bringing some light into this underworld darkness. Eventhough I'd very much like to continue this piece of text, I will have to redirect you to a place further into time, but within the same confines of this article, because I think I've found some other activities that require my presence... see you in a while or so, Zanac from Synergy.  15.02 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .   . . . . . . . . . . . . . . . . . . . __ _ _ _ _ ___ ___ ___ _ _ . . . . . . |. |.| |\| |_ .|_| |_ | | \ \_/ |.| |__ |\. |_| \_/ . . .  . . . | . . | . . . . . . . . . . . . . . . . . . . . . . . SYNERGY IS PROUD TO PRESENT: THE ASCII-CODE DEMO BY bla bla ... This actual screen shot is taken from a prerelease version of the mega dutch SYNERGY demo.It includes a steady starfield,and the logo rippling like the mount everest in a thunder-storm (wauwie !!). Well anyway it's good fun being here at the F.O.D party in DEN HELDER so I just took the occasion to promote one of our screens. RAPIDO took 20 minutes to write this crap and are you in for some more?  .. Did you know ??? No ?? Well I did know it,but then I did. .. Well the rumour is that S.O.D is actually working on their intro of their demo (actually their scroller of their intro of their demo). RAPIDO takes another beer. And B.A.T takes control. You know "agression" paper is really a curious piece of paper. It says that you can do with it whatever you want. It also says that when you disintegrate more than 3 pieces of paper, you should see your doctor and jump of 20-story building. So I took my incredibly famous calculator and computed than I should see 3.234 doctors and jump of the same out of buildings. This is offcourse impossible or maybe it isn't. They say that can only die once, BUT I have proven them wrong. The last time I jumped of a 20-story building in a state of agression I achieved a constant speed which decreased my neural breakdown factor, which then resulted in a safe landing. However the fag who broke my fall wasn't so fortuned. Not that was sad or something. So this was my lifestory and I'm now going to try to beat Rapido's steady starfield. 15:53:08  >   Wingleader did his artistic work here !  > I'm becoming a little bit crazy of some person that is standing next to me (Guess who !!!) It's Slimer of the D.B.A.( this sentence is typed by de Slimeman him self ). That loonie that calls himself Wingleader said to me that he would type a big piece of text in this article, but guess what he run out of memory. 16:20:51 Hello, readers, coders, graphic artists, musicians, designers and freaks of all kinds, this is Eagle of Sentry writing in this article on the Flames of Diamonds party in Den Helder. I just updated my packer (latest version now is 2.05) for the guys of D.B.A. It is on this magazine. Try to pack Modules with it! It's realy fun here, so we decided 6767rfvh hukoj89 (sorry, but Rapido just gave an example of a packed file). But now I will go on with talking about the thing I wanted to talk. So it is fun here and we decided to go out in A'dam tonight. We planned to go to a place called De Walletjes, I wonder what kind of things are waiting there for me coz' I've never been there before. Maybe they have fast Mega's there! I'am gonna leave you soon because I am going to help the guys from the FOD (FIX) with coding there little demo. They wanted to release this at the D.B.A. party in december last year, but the gfx had to be updated. There just is a little problem with the loader now. When this is fixed, it can be released. (Four men are trying to get it work, B.A.T./Synergy, Rapido/Synergy, Fix/FOD and me. So, good bye . 16:53 Oh God Honey just wrench of me willy for a decent price. I just love you sitting on the sheets moistening them with your heavenly juices. Just give meself a blow job for half an hour without sucking the sheets right through me ass. And if you still hungry for more,just call me name and I'm in prime position with no extra charges. We could also try some shit porn... Do you know that greasy position where you lay your egg on me forehead and I leave me egg.. well... it's really embarassing ... on your left eye. But I know I love the color of your eyes better then the color of your shit. RAPIDO is in a hurry for a good shit.. 17:15 Well, here is Mr Ni! behind the keyboard, I have promised to write something about Omikron basic for this magazine. I hope that it is good, because I haven't started my Omikron Basic article yet. (I'm somewhat busy with my basic demo. I'm planning to put the whole demo together this easter, so I have to write 2 more screens before that time. I also have to write a DMA loader in basic but who cares about that beside me and Insh_Allah (that's the one that has the DMA load routs in turbo-C, we both hope that it can be converted to Omikron basic). About this party, some are real good programmers, but there are also some guys who like to play games more than programming. Today is also the day that the new Mod-replay++ (by Insh_Allah) is released. One new option is the posebility to scroll fast forward AND BACKWARD in a mod, so you can hear your fave parts over and over again. The crash routines are also improved. So the player doesn't crash when you select a non-existing song in a soundchip or digidrum music file.  17:34 Lame shit. Slimer 17:37 Ho ho ho, this is santa here I've come all the way from the top of the Scandic nations I've come all the way just to meet the FAMOUS Wingleader of the rather unknown Synergy ... He's SO nice well have to feed the poor animals who make it possible to travel to this cool place called Den Helder to go to the F.O.D. party . 17:50 This is Chrome of Synergy here can you believe it Santa claus was at this party? Well it's quite nice here as the almost entire Synergy and most of (well I think maybe all) of Sentry are here and some D.B.A. persons which are (ofcourse) NOT important!!! Well let's take back my words otherwise the poor guys will be crying for ages ... (Sorry folks I'm reaching the state of mind which is called "Almost drunk"). 17:53 Who is Chrome i've never heard that name before but i think that He is the biggest lamer i've ever heard off. ( Grapje Sas) (Note from Wingleader of Synergy) 17:58 Hello everybody, I'm Dark-Devil... I'm here at the one and only 'ST Party' at Den Helder!!! I'm here for a quite long time, and I'm about to know how a horizontal scroller works!!  There are alot of computers here, and alot of coders! I brought my computer, but it's occupied. That's why I'm writing this text (I've got time now!) ! Here comes : Zanac from Synergy . 18:05 OK, since you forced me. Just a little piece of text to sign off for now, for the greater part of Synergy (person-wise). We are currently planning to take off on our beloved train, which will hopefully be moving towards The Hague, the sole real town in our little shitty country called The Netherlands. Before leaving, I would like to thank, on behalf of all Synergy members, the following persons: Thanks guys for making this day worthwhile: F.O.D. (for organizing this event), D.B.A. (for lifting a tip of the veil, concerning their disk-magazine and their wise choice to invite Synergy to write an interview), Dark-Devil (for already coding some pretty neat effects for his age(13)), Sentry (for real-time adjusting their packer to meet our standards, e.g. pre-cleared BSS), D.C. of F.O.D. for shining some light on the graphics side of demo-production, and all other persons present here (except for the ex or not-ex DDC member who think Mad Max produces music (we think he pro- duces shitty noise)). For the final, but for me personally the most important part, I send greets (and lost else) to Odessa from Synergy (kiss, kiss). For now, really signing off, Zanac from Synergy. doei. 18:29 Slimeball, forced me (Digital Coolness)to write a little piece of bullshit, but as I already have typed a little piece (a few hours ago) I find that I don't have to type a lot af crap. well I will give a little comment on this. nah, better not! I just finished a little piccie which I started working on this morning. Maybe it's in this maggie, I don't know. I really have no idea of what to type, did Fix write a little yet, I bet not! Time to complement those guy's from DBA! I really like your mag and I hope you will continue making such a good magazine (not only because you're dutch!!)  18:38 Well Synergy is leaving the building. Bye for now. 18:49:03 Hello, folks. Just a few bytes by Eagle before we are going to Eat. This was it because we are going. 18:48:43 (Hey someone has the wrong time.) Let's add some eco zever to this article. (In my last scrolltext was no place for eco zever, there was only some space for ultra zever, zever light and 'groene' zever. Yes, this is Mr Ni! (the Great) of the TOS-crew again talking 'zevering' about zever. I hear you ask what's zever? Well, I can explain that for you. Zever is something used to fill most scrolltexts and disk magazines to fill the disk space. It goes about almost everything and tells you nothing (something like this!). It's used to entertain you while reading a magazine when there is nothing to tell you anymore. Hey, look who is there? It's Homeboy of the DDC! 19:20 Hi there, I am The Equalizer ( close and personal friend of Dark- Devil ). Well, the party's almost over, sentry has already left, but I guess I'll stay here until everyone has left. I'm pleased to hear the programs I sent to D.B.A. are included in the forthcoming issue. Right, I won't occupy this computer any longer, so that someone else can type something. See ya! 19:30 Yeep Bonus at the keys. Well it has been a nice party that for sure we got a lot of things for the new diskmagazine (but you can see that for yourself). But as all good things must come to an end, this party is also ended now.  19:34 Strike Force Who are those guys you probably ask yourself,well exctually we are two nice guys (haha).Now we are very proud to be at this meeting,I Thunderbird that is have had very much fun being at this meeting a nd I would like to greet one of our finest friends THE SMURFS ,haha just kidding we hate those assholes,but this is not the time to dis cuss it..Now my compagnon would like to drop a line... Oke' this is the compagnon then (main issue) they asked me to write something but i don't know any thing so.  #have a nice day . (strike force) 19:42 Okay the D.B.A. will leave the party now, they all are packing their stuff and i'm tyred. At home i will type a intro for this article. Slimer, Bonus, Vigo and Ecto 1 of the D.B.A. jHOW ATARI CAME INTO MY LIFE - a short autobiography by Homeboy from the DDC Beep!!! Beep!!! Beep!!! Beep!!! Beep!!! Beep!!! The alarm clock is beeping in my ear, it must be 7:00 AM, time to go to school. Aaargh! what's this, I'm still wearing all my clothes! With my eyes half opened I take a better look at the display of my alarm clock, it's not 7:00 AM at all, I must have fallen asleep after supper again! With one leg out of my bed I try to regain consciousness. A few seconds later I'm able to open my eyes but a thoughtless hit on the light switch makes me close them immediately. Beep!!! Beep!!! Beep!!! while I'm trying to cross my room to reach the SENSOR SNOOZE button on my alarm clock I hit my big toe against the wooden leg of my desk. A loud Aaargh! again fills my room! Hopping on one leg I finally manage to kill that awful Beeping sound. Silence at last. With my toe hurt like it is broken I grab the REMOTE CONTROL of my TV set to see what's on... PRESET 1: Boggle, PRESET 2: Lingo PRESET 3: Sesamstraat PRESET 4: Rad van fortuin, Why are those stupid gameshows so popular? Only people with shit for brains will enjoy TV programmes like that! Well, if the TV can't entertain me tonight I'd better switch on my ATARI MEGA STe because the guys from DBA asked me to write an article for their disk magazine a long time ago. Staring at the start-up screen of FIRST WORD PLUS I ask myself what the hell I should write about. As a member of the DOUBLE DUTCH CREW it is likely that they expect me to write something about OMIKRON BASIC. But what is there to write about that stupid programming language? If we can write an excellent demo like the TEA PARTY DEMO in OMIKRON does not mean that the language itself is worth to write an article about! If my SC1224 hadn't turned black all of a sudden I would have fallen asleep again. A quick move with the mouse deactivates the screensaver. Five minutes had gone by and I still did not know what to write about. Then an idea struck my head, I could write something about how ATARI came into my life, yeah that is a great subject to write about. Without even knowing it my fingers started pressing the keys on my keyboard to transfer my memories about the good old days to ASCII. HOW IT ALL STARTED... It must have been 1984 when I borrowed my first computer from my science teacher. It was a ZX 81 with 1024 bytes of free memory. It also was my first confrontation with the programming language BASIC. It was great fun writing short programs that you had to type in each time you wanted to show them to somebody because I did not know how to connect a tape recorder to the ZX 81 so I could not save my programs. The machine was too hot to handle and I mean this literally because it really overheated after a few hours of work, so just to be sure I switched it off now and then. I became one of the first computer addicts and because I had to return the ZX 81 after a few weeks I started to bother my parents about buying me a computer which I needed 'so badly' for school. I also became an often seen (but never buying) customer at the local computer store. I spend many hours playing on machines like the VIC 20, AMSTRAD, AQUARIUS (only a few people know about this ugly computer with it's blue rubber keyboard) and last but not least the ATARI 600XL. When my birthday finally had arrived I went, together with my dad to the local computer store. I was happy that they let me in because a few days before I had annoyed some other customers when I was fooling around with the 600XL soundchip. I'm not sure if they let me in because of my nice face or because my dad had his hands full of money. Anyway that day was a turning point in my life, I bought my first ATARI computer, it was an ATARI 600XL together with a 64K memory expansion, 1010 datarecorder, a joystick and the game PITFALL II by David Crane. Without reading any manual I connected the equipment to my black and white TV set and started loading PITFALL II. The game took 7 minutes to load but it was worth waiting. Wow! great graphics and great 4 channel sound! I got some more money for my birthday from family and friends so the next day I bought the game CAVERNS OF KHAFKA which I didn't like as much as I liked PITFALL but it used some nice RASTERS so the total of colours on the screen was 256 (remember 1985!) After I had played games for a week or so I started programming in BASIC. First some simple routines I converted from the ZX 81 to the 600XL but after a few weeks I wrote my first simple game which I called COMPUTER WAR. One day I met a guy at the computer store who also had an ATARI and a lot of games on tape. I asked him if I could borrow some of the games but he told me he couldn't miss them for a minute. We went to his house and after playing FORT APOCALYPSE for a few hours I wanted only one thing: have the game! But what to do if you just spend all of your money on a computer? Maybe we could make a copy of the tape? After we had connected two tape decks we made our first attempt. Great excitement when the loading countdown of FORT APOCALYPSE appeared on the TV screen. But after a few loading beeps the system crashed, damn! The new copy we made at a higher recording level worked like hell. So I went home with FORT APOCALYPSE and many other games. Besides playing games my programming skills got better and better. I programmed an adventure and a graphics demo for the shop window of the local computer store. You think I must have been very happy with my ATARI but I was not! The guy I copied FORT APOCALYPSE from was the only ATARI owner I knew, all my other friends had VIC 20 and CBM 64 computers. At school people called me names and they did not want to play with me any more because I thought that ATARI was much better than COMMODORE! So there was only one thing left to do: invite some of those CBM freaks to my home and show them the power of ATARI. By that time I had a demo from the computer store which was called the WALKING ROBOT DEMO. It showed a walking robot and a flying spacecraft in GTIA mode (16 levels of grey) together with some PLAYER/MISSILE graphics (sprites) and a 4 channel soundtrack. This was the demo that convinced all COMMODORE owners that ATARI was a competitive machine! Within a few days I had more friends than ever before, they all wanted to see my ATARI! Time went by and I got bored of the PLEASE WAIT... message on my screen when the data-recorder was loading and above all I only had a few keys left on my data-recorder because the function keys on the 1010 model were not very solid! I had saved some money so why not buy a disk-drive? Sixhundred and seventyfive guilders was the price I paid for the 1050 disk drive but it was worth every cent! No more waiting, no more LOAD ERRORs just insert a disk and type L for BINARY LOAD in DOS 2.5. In the meanwhile I had met some other ATARI owners who also were the happy owners of a 1050 drive so I could swap a lot of new games like BOULDER DASH, SPY vs SPY, MONTEZUMA, THE LAST STARFIGHTER, BOUNTY BOB, RAINBOW WALKER, OILSWELL, BRUCE LEE, HACKER and don't forget my favourite, the LUCASFILM games like BALLBLAZER, RESCUE ON FRACTALUS, THE EIDOLON and KORONIS RIFT. There also was a lot of good application software I used like the PD wordprocessor SPEEDSCRIPT, the paintprograms MICRO ILLUSTRATOR (KOALA PAD) and DESIGN MASTER. I am sure that I was the first one in the Netherlands who got a working copy of TURBO-BASIC XL. This was a new and fast BASIC interpreter plus compiler for the ATARI XL which appeared as a type-it-yourself listing in the German magazine HAPPY COMPUTER. I was too lazy to type in the 8 pages of code so I wrote to the magazine to ask if they could sent me a copy... and so they did, within a week I was able to test TURBO BASIC, and I discovered that this was the best thing that had happened to me since I bought an ATARI computer. Until this very day I am grateful to the author of TURBO BASIC, Frank Ostrowski (thanx many times my friend!!!) Using TURBO BASIC I wrote my best software like the ART DISK (first graphics demo disk ever made on ATARI computers) GTIA MASTER (paintprogram in the GTIA mode) TNT TERROR (great action game) and a lot more. Together with a friend who loved to make music on his ATARI I ordered the REPLAY sound-sample package in the UK. Now it was possible to include sampled sounds into my own software so I created some new programs in TURBO BASIC like REPLAY IN BASIC which sold very well at a computer fair in Amsterdam. Together with REPLAY came DIGIDRUM and DIGISYNTH which you could use to create simple sequences of high quality digital sounds. In the meanwhile I sold my 600XL and bought a 130XE in return with a total of 128K RAM (handy those RAMDISKS) I also bought the 1020 plotter which could plot very small characters so I used it to make cribs for my Dutch Literature exams. I also upgraded my 1050 drive with SUPERMAX which supported real DOUBLE DENSITY and loaded much much much faster. I managed to make contact with a lot of national and international user-groups. There is one user-group I would like to mention here and that's the ATARI BIT BYTER USER CLUB e.v. from Germany, especially Wolfgang Burger (Hi there!) They have a great disk magazine and one of the biggest PD libraries I have ever seen. They were also the creators of the TURBO BASIC ROM cartridge which I bought for myself and some of my friends. When all other user-groups started supporting the ATARI ST they still supported the 8-BIT machines and nothing else. I'm sure that if they still exist they are using ATARI 8-BIT machines with 4MB of RAM memory, 16Mhz processors, MATRIX graphics boards and harddisk drives!!! HOW IT CONTINUED... By now we have reached the year 1987, at the age of 19 (Ni Ni Ni Ni Ni Nineteen) I had to go in the army. I had a great time and I earned some money as well so finally I could buy that great computer that was released 2 years ago, the ATARI ST. I remember it very well, it was a rainy afternoon while I was reading the newspaper. Suddenly a small advertisement caught my eye: FOR SALE ATARI 1040ST with SH204 harddisk and SM125 monitor, dustcover and some software, price 2100 guilders. Before I even knew it I sat on my bike on my way to an address about 20Km from my house. Completely soaked by the rain I reached the house and there it stood, as good as new, I didn't need much time to make up my mind and the guy who sold his ST (some people are just so stupid) was willing to drive me and the computer to my home with his car. Still wearing my (very wet) coat and shoes, I plugged in my ATARI and booted it with a game called STARGLIDER in the drive. After I had listened to the high quality digital soundtrack during the titlescreen for a couple of hours I pressed a key to enter the amazing world of 3D vector graphix! Although the controls of the game are very shitty I liked it a lot. Also with my 'new' ATARI came a paintprogram called DEGAS ELITE. The mouse made freehand drawing easier than ever before. This may sound weird to the new generation of computer users but I grew up when the joystick was the only user-interface available for drawing. After testing all the software on floppy-disk it was now time to see what's on the SH204 harddisk. Of course I found FIRST WORD PLUS but I also found GFA BASIC. Now this was interesting, it had about the same syntax as TURBO BASIC on the 8-bit but it worked much faster! Within a few weeks I had made my first program in GFA BASIC, a paintprogram I named ABC DESIGN. A few weeks after I had bought my ST computer, REPLAY 4 came out and because I liked it so much on the 8-bit I decided to pay the 279,- guilders for a copy of the program. Again I have to say (getting boring?) that it a great piece of software, 50Khz sample frequency, 1MB of memory free for sampling and ofcourse I could include the samples in my own GFA BASIC programs! While browsing through an ATARI magazine I noticed a story about the poor ATARI BASIC which came together with any ATARI ST. Because ATARI got so many complaints about ATARI BASIC they had decided to replace it with OMIKRON BASIC. People who had already bought an ATARI could get a copy of OMIKRON BASIC for only 25,- guilders. I thought that these few guilders for a programming language could not do any harm to my budget so I decided to buy OMIKRON BASIC. Compared to the version of GFA BASIC I owned at that time OMIKRON BASIC was very fast! After doing some experiments I managed to display a scroller and some bouncing sprites on my screen. I went to a local computer club and showed my creations to some people. Nobody liked it because what I showed them was not a wordprocessor nor a database so it was completely useless to them. One guy however was interested and that guy was FLYGUY. Together with him I created the OMIKRON SLIDER which was a mono- chrome slideshow with a scroller, a talking and bouncing ball and a nice soundtrack (which played too fast on 70Hz). I think that the OMIKRON SLIDER is the best spreaded monochrome demo next to the CALIFORNIA BEACH GIRLS demo from the DENISE TEAM. As all other demo crews (actually there were only a few) we needed a name, we come from Holland and we are a two man crew so why not use the name DOUBLE DUTCH CREW??? Until then I only had a monochrome monitor at my disposal and I thought that I did not need a colour monitor because the SM125 had a much better picture. After FLYGUY showed me some colour software I changed my mind, especially the B.I.G. DEMO by TEX had a B.I.G. impact on me. It not only displayed more then 16 colours but also contained some digital tunes which I thought were only possible on the Amiga. The STf I owned did not have a build-in modulator so I had to buy one. Now I could play GOLDRUNNER, CAPTAIN BLOOD, IMPOSSIBLE MISSION, BUGGY BOY, XENON, ARKANOID and a lot more stunning games. After playing games for a while we felt the need to create a demo but this time in colour. We wanted to use some sampled sound but the replay routine we had only worked in GFA BASIC so FLYGUY and I decided to code the demo in GFA. A few weeks work and ready it was, the FASTER THAN LIGHT DEMO with digital sound, a big scroller and some nice distort and scroll effects. We were very proud of our creation but as soon as we tried to spread it we noticed that nobody liked it (sob! sob!) only some MS-DOS users were impressed but it is damn easy to impress a MS-DOS user so tough luck for us we just had to do better! Our next demo we made using OMIKRON BASIC, it featured an even bigger scroller, some faster distorters, better graphix, a 16 colour sprite and a SOUNDMACHINE ST digital drumtrack! The name of the demo was the IN FULL EFFECT DEMO and the release place was the ATARI MESSE in Dsseldorf that year. The day before the MESSE we were invited to the HILTON HOTEL to witness the presentation of some new ATARI products: the LYNX, the STe and the TT. After the presentation we had a private chat with the big boss himself SAM TRAMIEL. SAM showed us the a prototype of the LYNX with the game BLUE LIGHTNING and we were the first to play with it for a while! FLYGUY did not want to return the LYNX to SAM so the police had to arrest him. When everybody looked in the other direction at FLYGUY being carried away I attempted to steal the STe but an invisible wire triggered the alarm and I was arrested as well. After a night in a police cell we went to the ATARI MESSE to see what's new and to spread our IN FULL EFFECT DEMO. This time it was a big success, everybody liked it but they did not believe that it was written in BASIC. At the MESSE we also got a copy of the brand new CUDDLY DEMOs by TCB, which were in one word MEGAHYPERGIGISUPERULTRAFANTASTIC! Programming the IN FULL EFFECT DEMO had drained a lot of our energy and because at that time many hard to beat demo's were released we did nothing for a while. To complete my collection of hardware I bought a SC1224 colour monitor (the best there is!) and a STAR NX-1000 matrix printer which performed great when using SIGNUM and CALAMUS. In the magazine ST WORLD I read an article about the CYBER animation software for the ST. I got very excited, was it really possible to make 3D animations on the ATARI ST? As computer graphix is one of my hobbies I went to the computershop to buy CYBERPAINT. It took me a while to work trough the huge manual but it was worth the afford! CYBERPAINT is just a 2D animation program so again I went to the computershop to buy CAD3D. It took me a while to work trough the huge manual but is was worth the afford! CAD3D is just a 3D modelling program so again I went to the computershop to buy CYBER CONTROL. It took me while to work trough the huge manual etc. etc. Moral of this story: If you want to make some animations on your ST it's better to buy the complete CYBER SERIES! Now that I finally have all the software I needed I could make some stunning animations. First create a 3D object, write an animation script in CYBER CONTROL, include a background using CYBERPAINT and finally... action! During the summer of 1990 we were invited at a coding party of TVI in Germany. We wanted to show them something new so we made some demo screens in OMIKRON BASIC. When they saw the screens they were surprised about the things we could do in BASIC and they asked if we had thought about releasing a mega demo. Our answer was NO! but later on our way home we thought YES! why not make a mega demo. A few days later we started coding a title screen and a selector screen and the following period we finished one or two screens a month. There was only one small problem, we did not know how to include music in our demo so it had to be a demo without music. During X-MAS that year there was a coding party in Oss organized by the ST-NEWS team and the DOUBLE DUTCH CREW was invited! We showed them our TEA PARTY DEMO (yes, that's the demo we are talking about here!) and one of the viewers asked us why the hell there was no music. This guy happened to be DARYL from TEX and we explained him that we did not know how to play MAD MAX tunes within OMIKRON BASIC. As DARYL liked our demo he decided to help us and after a few minutes of trail and error he managed to include a tune. We were so happy that we did not release our demo until every screen was accompanied by a def soundtrack this meant reprogramming all screens because the tunes used extra processor time. Two months later, february 1991 the TEA PARTY DEMO was ready so we could start spreading it. The demo became a big success, we got positive reactions from all over Europe, England, France, Germany and also one from Russia! HOW IT ENDED... A few months later FLYGUY bought an ARCHIMEDES 3000, one of the best machines available today. He liked it so much that he sold his ATARI ST and started coding on his new machine. I was very impressed by the things that were possible on this fast RISC machine so I decided to buy one too. After selling my ATARI a period of serious doubt followed because there was not much software available for the ARCHIMEDES by then and the MEGA STe hit the market I did not know what to buy. August 1991 I started to study INTERACTION DESIGN at the school of arts Utrecht and I needed a computer badly. I thought it was best to buy a MEGA STe because I could make it MS-DOS or APPLE compatible (two machines we use a lot at school) and because I already had some software. I must say that I liked it a lot at first, the new TOS version is just great and 3D calculations with CAD3D are executed twice as fast on 16Mhz. Now, about six months later I am not sure if I bought the right machine, there is still no software available that makes full use of the MEGA STe capabilities. It is so stupid to use a machine like the MEGA STe to run software that works exactly the same on an 260 ST! WHAT THE FUCK IS WRONG WITH ATARI!!! They release a new machine every year so the software developers don't know what is going to happen next. Why take the trouble to design an ATARI 260ST, 520STm, 1040STf, 1040STfm, MEGA ST1, MEGA ST2, MEGAST4, 1040STe, and MEGASTe when the differences are so small? What will be the follow up of TOS 1.0, TOS 1.2, TOS 1.4, TOS 1.6, TOS 2.05 and TOS 2.06? Why do ATARI computers have such low resolution colour modes when even simple game consoles have high resolution colour graphics? Why is NINTENDO the most popular game computer anyway, it was ATARI who invented the videogame! Why is ATARI still working alone when even companies like APPLE and IBM are working together? Why is ATARI not busy developing a MULTI MEDIA computer, people don't use a computer for DTP only you know. What's up next? Oh yeah it's the FALCON! That's nice, now we can use an even more powerful machine to run DEGAS ELITE, STARGLIDER! or FIRST WORD + if they will operate on the new TOS version!) Something has to change or ATARI will lose the good name it built up with great afford! If ATARI thinks just a little bit before they release a new machine there would be fewer models with small differences and the software developers can be sure that the software they develop will not be outdated within a few months. Don't understand me wrong, I enjoyed using ATARI for the last couple of years but at this very moment I am not sure if my next computer will be an ATARI. For six or seven years ago ATARI was something special, at this moment however there are some better machines available from other manufacturers. Okay, that's the end of my story, I know that this is not a very happy ending but it just had to be this way. If you have the same or maybe another opinion about this subject please write to this DBA magazine and let me know about it. HOMEBOY (20/04/92) COMPUTER LANGUAGES In this text I will try to explain you something about computerlanguages. The most wellknown language is ofcourse Basic. The word Basic stands for: Beginners All purpose Symbolic Instruction Code. There are all differend kinds of Basics, but in one way or another there is an link between all kinds of Basics. Let me give you an example: My first computer was an ZX-Spectrum, after that I got an MSX, (yes and I am still ashamed of it.) Their Basics where very different, but most of the instructions where and are the same. The Basic on the MSX was "smarter", you could do more things, and the computer didn't mind. M Basic (Basic on an MSX) looks very much like GW-Basic on an PC. Only M Basic could do more with sound than GW-Basic. GW-Basic didn't satisfy the Personal Computer Programmer, so they have now a basic called Quick Basic. If you by a new PC you also get Quick Basic with it. Most of the people I spoke to agreed on the fact that Quick Basic is quit an improvement. Quick Basic has a much better and "nicer" editor than GW-Basic. As far as I am aware of the editor of Quick Basic Looks like the editor of GFA-Basic. On the PC they also have got GFA-Basic. This is GFA-Basic version 4.00. Although the GFA-Basic on the ST and GFA-Basic on the MS Dos have the same name and if you have much fantasy, you can see some corresponding things in both editors, both Basics are not equal. This is because both computers are internal very different. For instance an Atari has a Motorola 68000 processor, and an MS-Dos has an Intel processor. But there are more Languages than Basic. There is a language called: C. I can not tell you much on this language, because I have no experience with it. As far as I know It looks a bit like Pascal, and it is much faster than Basic on the Atari ST. On the Atari ST it can even support an Co-processor. PASCAL is a computer language that is used very much on an Ms Dos. PASCAL is a language, which is developed by professor Niklaus Wirth, in 1970. He wanted a language which is powerfull, and which his students could use. PASCAL has very little things in comment with Basic, Because most of the instructions are different with Basic. PASCAL is a very handy language for those who study maths on a very high level. But there is more then PASCAL, Basic, and C. There is also Machine code. Machine code is a very low language, this means, that it has very little instructions. The advantage of machinecode has is, that it is very fast. For example K.G.E. of the D.B.A. (ofcourse) showed in the D.B.A. Diskmagazine 1 an program that made produced more than 16 colours. Yes I know most of you people say:" But you can do that also in Basic." I know, also in the D.B.A. Diskmagazine 1 there was a small Basic program what provided the programmer more than 16 colours, but if you move the mouse, or you make the programm much bigger then it doesn't look very nice anymore. I think I have said everything I know on languages. There are much more languages, but I think they are not so important. If you know more on computerlanguages, then write a piece on it for the D.B.A. I think it will interest quite some readers. If you don't want to write it in the D.B.A. Diskmagazine, then just write a lettre to me. I promise you all, that I will write you more on computer-languages as soon as I have finished my MTS education. Text by O.T.M. Rembrandtstraat 48, 8331 RP Steenwijk, The Netherlands. HOMEBOY'S STORY HOW ATARI CAME INTO MY LIFE - a short autobiography by Homeboy from the DDC Beep!!! Beep!!! Beep!!! Beep!!! Beep!!! Beep!!! The alarm clock is beeping in my ear, it must be 7:00 AM, time to go to school. Aaargh! what's this, I'm still wearing all my clothes! With my eyes half opened I take a better look at the display of my alarm clock, it's not 7:00 AM at all, I must have fallen asleep after supper again! With one leg out of my bed I try to regain consciousness. A few seconds later I'm able to open my eyes but a thoughtless hit on the light switch makes me close them immediately. Beep!!! Beep!!! Beep!!! while I'm trying to cross my room to reach the SENSOR SNOOZE button on my alarm clock I hit my big toe against the wooden leg of my desk. A loud Aaargh! again fills my room! Hopping on one leg I finally manage to kill that awful Beeping sound. Silence at last. With my toe hurt like it is broken I grab the REMOTE CONTROL of my TV set to see what's on... PRESET 1: Boggle, PRESET 2: Lingo PRESET 3: Sesamstraat PRESET 4: Rad van fortuin, Why are those stupid gameshows so popular? Only people with shit for brains will enjoy TV programmes like that! Well, if the TV can't entertain me tonight I'd better switch on my ATARI MEGA STe because the guys from DBA asked me to write an article for their disk magazine a long time ago. Staring at the start-up screen of FIRST WORD PLUS I ask myself what the hell I should write about. As a member of the DOUBLE DUTCH CREW it is likely that they expect me to write something about OMIKRON BASIC. But what is there to write about that stupid programming language? If we can write an excellent demo like the TEA PARTY DEMO in OMIKRON does not mean that the language itself is worth to write an article about! If my SC1224 hadn't turned black all of a sudden I would have fallen asleep again. A quick move with the mouse deactivates the screensaver. Five minutes had gone by and I still did not know what to write about. Then an idea struck my head, I could write something about how ATARI came into my life, yeah that is a great subject to write about. Without even knowing it my fingers started pressing the keys on my keyboard to transfer my memories about the good old days to ASCII. HOW IT ALL STARTED... It must have been 1984 when I borrowed my first computer from my science teacher. It was a ZX 81 with 1024 bytes of free memory. It also was my first confrontation with the programming language BASIC. It was great fun writing short programs that you had to type in each time you wanted to show them to somebody because I did not know how to connect a tape recorder to the ZX 81 so I could not save my programs. The machine was too hot to handle and I mean this literally because it really overheated after a few hours of work, so just to be sure I switched it off now and then. I became one of the first computer addicts and because I had to return the ZX 81 after a few weeks I started to bother my parents about buying me a computer which I needed 'so badly' for school. I also became an often seen (but never buying) customer at the local computer store. I spend many hours playing on machines like the VIC 20, AMSTRAD, AQUARIUS (only a few people know about this ugly computer with it's blue rubber keyboard) and last but not least the ATARI 600XL. When my birthday finally had arrived I went, together with my dad to the local computer store. I was happy that they let me in because a few days before I had annoyed some other customers when I was fooling around with the 600XL soundchip. I'm not sure if they let me in because of my nice face or because my dad had his hands full of money. Anyway that day was a turning point in my life, I bought my first ATARI computer, it was an ATARI 600XL together with a 64K memory expansion, 1010 datarecorder, a joystick and the game PITFALL II by David Crane. Without reading any manual I connected the equipment to my black and white TV set and started loading PITFALL II. The game took 7 minutes to load but it was worth waiting. Wow! great graphics and great 4 channel sound! I got some more money for my birthday from family and friends so the next day I bought the game CAVERNS OF KHAFKA which I didn't like as much as I liked PITFALL but it used some nice RASTERS so the total of colours on the screen was 256 (remember 1985!) After I had played games for a week or so I started programming in BASIC. First some simple routines I converted from the ZX 81 to the 600XL but after a few weeks I wrote my first simple game which I called COMPUTER WAR. One day I met a guy at the computer store who also had an ATARI and a lot of games on tape. I asked him if I could borrow some of the games but he told me he couldn't miss them for a minute. We went to his house and after playing FORT APOCALYPSE for a few hours I wanted only one thing: have the game! But what to do if you just spend all of your money on a computer? Maybe we could make a copy of the tape? After we had connected two tape decks we made our first attempt. Great excitement when the loading countdown of FORT APOCALYPSE appeared on the TV screen. But after a few loading beeps the system crashed, damn! The new copy we made at a higher recording level worked like hell. So I went home with FORT APOCALYPSE and many other games. Besides playing games my programming skills got better and better. I programmed an adventure and a graphics demo for the shop window of the local computer store. You think I must have been very happy with my ATARI but I was not! The guy I copied FORT APOCALYPSE from was the only ATARI owner I knew, all my other friends had VIC 20 and CBM 64 computers. At school people called me names and they did not want to play with me any more because I thought that ATARI was much better than COMMODORE! So there was only one thing left to do: invite some of those CBM freaks to my home and show them the power of ATARI. By that time I had a demo from the computer store which was called the WALKING ROBOT DEMO. It showed a walking robot and a flying spacecraft in GTIA mode (16 levels of grey) together with some PLAYER/MISSILE graphics (sprites) and a 4 channel soundtrack. This was the demo that convinced all COMMODORE owners that ATARI was a competitive machine! Within a few days I had more friends than ever before, they all wanted to see my ATARI! Time went by and I got bored of the PLEASE WAIT... message on my screen when the data-recorder was loading and above all I only had a few keys left on my data-recorder because the function keys on the 1010 model were not very solid! I had saved some money so why not buy a disk-drive? Sixhundred and seventyfive guilders was the price I paid for the 1050 disk drive but it was worth every cent! No more waiting, no more LOAD ERRORs just insert a disk and type L for BINARY LOAD in DOS 2.5. In the meanwhile I had met some other ATARI owners who also were the happy owners of a 1050 drive so I could swap a lot of new games like BOULDER DASH, SPY vs SPY, MONTEZUMA, THE LAST STARFIGHTER, BOUNTY BOB, RAINBOW WALKER, OILSWELL, BRUCE LEE, HACKER and don't forget my favourite, the LUCASFILM games like BALLBLAZER, RESCUE ON FRACTALUS, THE EIDOLON and KORONIS RIFT. There also was a lot of good application software I used like the PD wordprocessor SPEEDSCRIPT, the paintprograms MICRO ILLUSTRATOR (KOALA PAD) and DESIGN MASTER. I am sure that I was the first one in the Netherlands who got a working copy of TURBO-BASIC XL. This was a new and fast BASIC interpreter plus compiler for the ATARI XL which appeared as a type-it-yourself listing in the German magazine HAPPY COMPUTER. I was too lazy to type in the 8 pages of code so I wrote to the magazine to ask if they could sent me a copy... and so they did, within a week I was able to test TURBO BASIC, and I discovered that this was the best thing that had happened to me since I bought an ATARI computer. Until this very day I am grateful to the author of TURBO BASIC, Frank Ostrowski (thanx many times my friend!!!) Using TURBO BASIC I wrote my best software like the ART DISK (first graphics demo disk ever made on ATARI computers) GTIA MASTER (paintprogram in the GTIA mode) TNT TERROR (great action game) and a lot more. Together with a friend who loved to make music on his ATARI I ordered the REPLAY sound-sample package in the UK. Now it was possible to include sampled sounds into my own software so I created some new programs in TURBO BASIC like REPLAY IN BASIC which sold very well at a computer fair in Amsterdam. Together with REPLAY came DIGIDRUM and DIGISYNTH which you could use to create simple sequences of high quality digital sounds. In the meanwhile I sold my 600XL and bought a 130XE in return with a total of 128K RAM (handy those RAMDISKS) I also bought the 1020 plotter which could plot very small characters so I used it to make cribs for my Dutch Literature exams. I also upgraded my 1050 drive with SUPERMAX which supported real DOUBLE DENSITY and loaded much much much faster. I managed to make contact with a lot of national and international user-groups. There is one user-group I would like to mention here and that's the ATARI BIT BYTER USER CLUB e.v. from Germany, especially Wolfgang Burger (Hi there!) They have a great disk magazine and one of the biggest PD libraries I have ever seen. They were also the creators of the TURBO BASIC ROM cartridge which I bought for myself and some of my friends. When all other user-groups started supporting the ATARI ST they still supported the 8-BIT machines and nothing else. I'm sure that if they still exist they are using ATARI 8-BIT machines with 4MB of RAM memory, 16Mhz processors, MATRIX graphics boards and harddisk drives!!! HOW IT CONTINUED... By now we have reached the year 1987, at the age of 19 (Ni Ni Ni Ni Ni Nineteen) I had to go in the army. I had a great time and I earned some money as well so finally I could buy that great computer that was released 2 years ago, the ATARI ST. I remember it very well, it was a rainy afternoon while I was reading the newspaper. Suddenly a small advertisement caught my eye: FOR SALE ATARI 1040ST with SH204 harddisk and SM125 monitor, dustcover and some software, price 2100 guilders. Before I even knew it I sat on my bike on my way to an address about 20Km from my house. Completely soaked by the rain I reached the house and there it stood, as good as new, I didn't need much time to make up my mind and the guy who sold his ST (some people are just so stupid) was willing to drive me and the computer to my home with his car. Still wearing my (very wet) coat and shoes, I plugged in my ATARI and booted it with a game called STARGLIDER in the drive. After I had listened to the high quality digital soundtrack during the titlescreen for a couple of hours I pressed a key to enter the amazing world of 3D vector graphix! Although the controls of the game are very shitty I liked it a lot. Also with my 'new' ATARI came a paintprogram called DEGAS ELITE. The mouse made freehand drawing easier than ever before. This may sound weird to the new generation of computer users but I grew up when the joystick was the only user-interface available for drawing. After testing all the software on floppy-disk it was now time to see what's on the SH204 harddisk. Of course I found FIRST WORD PLUS but I also found GFA BASIC. Now this was interesting, it had about the same syntax as TURBO BASIC on the 8-bit but it worked much faster! Within a few weeks I had made my first program in GFA BASIC, a paintprogram I named ABC DESIGN. A few weeks after I had bought my ST computer, REPLAY 4 came out and because I liked it so much on the 8-bit I decided to pay the 279,- guilders for a copy of the program. Again I have to say (getting boring?) that it a great piece of software, 50Khz sample frequency, 1MB of memory free for sampling and ofcourse I could include the samples in my own GFA BASIC programs! While browsing through an ATARI magazine I noticed a story about the poor ATARI BASIC which came together with any ATARI ST. Because ATARI got so many complaints about ATARI BASIC they had decided to replace it with OMIKRON BASIC. People who had already bought an ATARI could get a copy of OMIKRON BASIC for only 25,- guilders. I thought that these few guilders for a programming language could not do any harm to my budget so I decided to buy OMIKRON BASIC. Compared to the version of GFA BASIC I owned at that time OMIKRON BASIC was very fast! After doing some experiments I managed to display a scroller and some bouncing sprites on my screen. I went to a local computer club and showed my creations to some people. Nobody liked it because what I showed them was not a wordprocessor nor a database so it was completely useless to them. One guy however was interested and that guy was FLYGUY. Together with him I created the OMIKRON SLIDER which was a mono- chrome slideshow with a scroller, a talking and bouncing ball and a nice soundtrack (which played too fast on 70Hz). I think that the OMIKRON SLIDER is the best spreaded monochrome demo next to the CALIFORNIA BEACH GIRLS demo from the DENISE TEAM. As all other demo crews (actually there were only a few) we needed a name, we come from Holland and we are a two man crew so why not use the name DOUBLE DUTCH CREW??? Until then I only had a monochrome monitor at my disposal and I thought that I did not need a colour monitor because the SM125 had a much better picture. After FLYGUY showed me some colour software I changed my mind, especially the B.I.G. DEMO by TEX had a B.I.G. impact on me. It not only displayed more then 16 colours but also contained some digital tunes which I thought were only possible on the Amiga. The STf I owned did not have a build-in modulator so I had to buy one. Now I could play GOLDRUNNER, CAPTAIN BLOOD, IMPOSSIBLE MISSION, BUGGY BOY, XENON, ARKANOID and a lot more stunning games. After playing games for a while we felt the need to create a demo but this time in colour. We wanted to use some sampled sound but the replay routine we had only worked in GFA BASIC so FLYGUY and I decided to code the demo in GFA. A few weeks work and ready it was, the FASTER THAN LIGHT DEMO with digital sound, a big scroller and some nice distort and scroll effects. We were very proud of our creation but as soon as we tried to spread it we noticed that nobody liked it (sob! sob!) only some MS-DOS users were impressed but it is damn easy to impress a MS-DOS user so tough luck for us we just had to do better! Our next demo we made using OMIKRON BASIC, it featured an even bigger scroller, some faster distorters, better graphix, a 16 colour sprite and a SOUNDMACHINE ST digital drumtrack! The name of the demo was the IN FULL EFFECT DEMO and the release place was the ATARI MESSE in Dsseldorf that year. The day before the MESSE we were invited to the HILTON HOTEL to witness the presentation of some new ATARI products: the LYNX, the STe and the TT. After the presentation we had a private chat with the big boss himself SAM TRAMIEL. SAM showed us the a prototype of the LYNX with the game BLUE LIGHTNING and we were the first to play with it for a while! FLYGUY did not want to return the LYNX to SAM so the police had to arrest him. When everybody looked in the other direction at FLYGUY being carried away I attempted to steal the STe but an invisible wire triggered the alarm and I was arrested as well. After a night in a police cell we went to the ATARI MESSE to see what's new and to spread our IN FULL EFFECT DEMO. This time it was a big success, everybody liked it but they did not believe that it was written in BASIC. At the MESSE we also got a copy of the brand new CUDDLY DEMOs by TCB, which were in one word MEGAHYPERGIGISUPERULTRAFANTASTIC! Programming the IN FULL EFFECT DEMO had drained a lot of our energy and because at that time many hard to beat demo's were released we did nothing for a while. To complete my collection of hardware I bought a SC1224 colour monitor (the best there is!) and a STAR NX-1000 matrix printer which performed great when using SIGNUM and CALAMUS. In the magazine ST WORLD I read an article about the CYBER animation software for the ST. I got very excited, was it really possible to make 3D animations on the ATARI ST? As computer graphix is one of my hobbies I went to the computershop to buy CYBERPAINT. It took me a while to work trough the huge manual but it was worth the afford! CYBERPAINT is just a 2D animation program so again I went to the computershop to buy CAD3D. It took me a while to work trough the huge manual but is was worth the afford! CAD3D is just a 3D modelling program so again I went to the computershop to buy CYBER CONTROL. It took me while to work trough the huge manual etc. etc. Moral of this story: If you want to make some animations on your ST it's better to buy the complete CYBER SERIES! Now that I finally have all the software I needed I could make some stunning animations. First create a 3D object, write an animation script in CYBER CONTROL, include a background using CYBERPAINT and finally... action! During the summer of 1990 we were invited at a coding party of TVI in Germany. We wanted to show them something new so we made some demo screens in OMIKRON BASIC. When they saw the screens they were surprised about the things we could do in BASIC and they asked if we had thought about releasing a mega demo. Our answer was NO! but later on our way home we thought YES! why not make a mega demo. A few days later we started coding a title screen and a selector screen and the following period we finished one or two screens a month. There was only one small problem, we did not know how to include music in our demo so it had to be a demo without music. During X-MAS that year there was a coding party in Oss organized by the ST-NEWS team and the DOUBLE DUTCH CREW was invited! We showed them our TEA PARTY DEMO (yes, that's the demo we are talking about here!) and one of the viewers asked us why the hell there was no music. This guy happened to be DARYL from TEX and we explained him that we did not know how to play MAD MAX tunes within OMIKRON BASIC. As DARYL liked our demo he decided to help us and after a few minutes of trail and error he managed to include a tune. We were so happy that we did not release our demo until every screen was accompanied by a def soundtrack this meant reprogramming all screens because the tunes used extra processor time. Two months later, february 1991 the TEA PARTY DEMO was ready so we could start spreading it. The demo became a big success, we got positive reactions from all over Europe, England, France, Germany and also one from Russia! HOW IT ENDED... A few months later FLYGUY bought an ARCHIMEDES 3000, one of the best machines available today. He liked it so much that he sold his ATARI ST and started coding on his new machine. I was very impressed by the things that were possible on this fast RISC machine so I de)cided to buy one too. After selling my ATARI a period of serious doubt followed because there was not much software available for the ARCHIMEDES by then and the MEGA STe hit the market I did not know what to buy. August 1991 I started to study INTERACTION DESIGN at the school of arts Utrecht and I needed a computer badly. I thought it was best to buy a MEGA STe because I could make it MS-DOS or APPLE compatible (two machines we use a lot at school) and because I already had some software. I must say that I liked it a lot at first, the new TOS version is just great and 3D calculations with CAD3D are executed twice as fast on 16Mhz. Now, about six months later I am not sure if I bought the right machine, there is still no software available that makes full use of the MEGA STe capabilities. It is so stupid to use a machine like the MEGA STe to run software that works exactly the same on an 260 ST! WHAT THE FUCK IS WRONG WITH ATARI!!! They release a new machine every year so the software developers don't know what is going to happen next. Why take the trouble to design an ATARI 260ST, 520STm, 1040STf, 1040STfm, MEGA ST1, MEGA ST2, MEGAST4, 1040STe, and MEGASTe when the differences are so small? What will be the follow up of TOS 1.0, TOS 1.2, TOS 1.4, TOS 1.6, TOS 2.05 and TOS 2.06? Why do ATARI computers have such low resolution colour modes when even simple game consoles have high resolution colour graphics? Why is NINTENDO the most popular game computer anyway, it was ATARI who invented the videogame! Why is ATARI still working alone when even companies like APPLE and IBM are working together? Why is ATARI not busy developing a MULTI MEDIA computer, people don't use a computer for DTP only you know. What's up next? Oh yeah it's the FALCON! That's nice, now we can use an even more powerful machine to run DEGAS ELITE, STARGLIDER! or FIRST WORD + if they will operate on the new TOS version!) Something has to change or ATARI will lose the good name it built up with great afford! If ATARI thinks just a little bit before they release a new machine there would be fewer models with small differences and the software developers can be sure that the software they develop will not be outdated within a few months. Don't understand me wrong, I enjoyed using ATARI for the last couple of years but at this very moment I am not sure if my next computer will be an ATARI. For six or seven years ago ATARI was something special, at this moment however there are some better machines available from other manufacturers. Okay, that's the end of my story, I know that this is not a very happy ending but it just had to be this way. If you have the same or maybe another opinion about this subject please write to this DBA magazine and let me know about it. HOMEBOY (20/04/92) .  .. CD_REV_1TXT  CD-REVIEWS 1 6article by Slimer. * * * * CD REVIEWS 1 * * * * Yes, people a new magazine and another CD-review corner. This time we got Pop Classic's, Pearl Jam, The Kinks and more. Some of the CD's are loaned from some good friends( thanks ) and some others i bought a time ago. Well lets cut the bull and make a start with the actual reviewing and remember my opinion is only my own. *K Titel : Pop Classics 2 the long versions ( double CD ) Group/artist: Various Playing Time: more the 2 hours ( 23 tracks ) There are at the moment 3 different double CD's with Pop Classics the long versions released. I've got number one on tape, so i can not give al the details about this one, but i've got number two and three for my review. Most people know the radio versions of the songs on these CD's but they never heard the whole song before. The first CD was a big succes and a second one was to be expected, altough i found the second one a bit boring. But then a third one appeared and i think this one is the worst of them all, coz' i've got a feeling that they had trouble filling the third CD. There are so many good songs in this world but why must they always pick the shitty one's( but that's my opinion ofcourse ) ? Right lets go down to Bussines, This CD contains a lot of different songs from various artists. There is Phil Collins, Prince( twice ( why twice ??), John Miles( jeesus i've got this dude on 4 different CD and tapes ), Ram Jam ( you can find them on the rock ballads CD's( complete ) and many more. There is also a song from the CD; War of the Worlds of Jeff Wayne on this CD and that sort of things gives me the feeling that they used all the good songs on the first CD. Fine, The overall quality is very good, but before you buy the second and third CD watch very closly if they are really worth buying it ! Music Value : 7+ Recording Quality : 8+ ( A?D ) *L Titel : Pop Classics 3 the long versions Group/artist: Various Playing Time: Almost 2 hours The third CD of the Pop Classic serie with some new stuff. I find on this CD; another Prince this time with the Revolution, are there not two tracks on the second CD of him ?? Phil Collins is also on this one just like on the the second CD, this proves my point that they couldn't find other stuff to put on these CD's. If i want to hear Prince everytime, i would have bought his albums to listen too. Europe is also present with the Final Countdown, this song was heard so much that it makes me puke ! There are only 4 songs that i really like on this CD and the rest i found absolutly crap( is captain Sensible with the song WOT a classic song ??). Overall quality is fine and so is the recording quality, the same comment as with CD two : Watch before you Buy ! Music Value: 7+ Recording Quality: 8+ ( A?D )  *L Titel : Pearl Jam Group/artist: Pearl Jam Playing Time: 53:26 ( 11 tracks ) Here is something new on the hard-rock front( for me ) called; Pearl Jam. Although i listend a view times to this CD, i never was really impressed by their songs. I don't see this CD as a new discovery like the Nirvana one, but i think that it is up to you to dicide if you like them or not. The CD contains some song like Once, Even Flow, Deep and some more tracks. They use short titles and find that very handy when i want to write the titles of the songs on the tape-index paper. In the CD-Box is also a small poster with the members of Pearl Jam on it. So, i'm not that negative about this CD as you might think. Music Value: 7+ Recording Quality: 8+ ( AAD ) *L Titel : Greatest Hits ( double CD ) Group/artist: The Kinks Playing Time: 97:54 ( 33 tracks ) Some time ago i bought myself a double CD from the Kinks. The songs are completly digitally remastered, including the vocals and the songs are sounding quite fresh again. The Kinks is group that formed in 1964 and are still together at this moment( the songs on this CD are from the years 1964 till 1970 ). The strong man in the band is Ray Davies who wrote almost every song on the 33 track CD and there are also 1 or 2 song performed by him without the the rest of the band. Most of the younger generation of readers will only know the hit, Lola and You Really Got Me( only then covered by Van Halen ). There are more songs that are covered by other people, but people always seem to forget( or just don't know ) where they come from. I like this CD very much, it contains rock-songs and other kinds of music. Some titles are: Mr. Pleasant, Lola, Set me Free, Dedicated follower of Fashion, Death of a Clown, Waterloo Sunset and many many more. The CD box contains also a booklet with songtext's and a bit of history about the group. Well worth checking out. Music Value: 9- Recording Quality: 7+ ( ADD ) *L Titel : No More Tears ( Maxi CD Single ) Group/artist: Ozzy Osbourne Playing Time: 15:07 ( 3 tracks ) I never reviewed a Maxi CD before, but what the heck. The main song on this CD is; No More Tears which was a little hit. There are two other songs also present on this disc called; S.I.N. and Party With The Animals. These two songs are very nice too, altough the main song is my favourit. Well, if you see this one floating around the music-store and you don't know Osbourne it's worth checking out. For the Osbourne fans buy the CD, you get more songs for your money. Music Value: 7 Recording Quality: 8 *L Before you bail out: Check out the Hi-Fi corner. You will find in this corner an article containing some usefull tips about Compact Disc's. Happy bangin' Slimer of d the D.B.A. .  .. COMPETITTXT 5DBA COMPETITION * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * D B A C O M P E T I T I O N * - * (C) 1992 D.B.A. %* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * Yo, here i am again with another puzzle. Thanks for the great response on the previous puzzle in D.B.A. diskmagazine III. The solution was: " See you later on one of our next great DBA ST parties ! " )- --- -- I have underlined some words, because there were some people who didn't have that words in their solution, so they had the wrong answer! Sorry folks, better luck next time !! Alright, but probably you are curious about the winner. Well, the winner of the competition in diskmagazine III is : " Dwarf of Twilight Software " Congratulations!! I hope you are happy with your prize. I have sent him the original game " Hard Drivin' " and a tape with some famous game tunes. Well, let's talk about the prize of this competition. We have a very nice and expensive price this time, but the puzzle isn't easy this time too. It's a very hard one, although Vigo of D.B.A. (he is always making my puzzle before i put it in the magazine. So i am sure that the puzzle is correct!) Well, let me inform you a little bit more about the price you can win this time: Yes, we do have a pair of " Brainwave glasses " including all the software. If you want to know more about it, then read the article about it by Bonus Software somewhere in this magazine. So come on and solve this puzzle at once. Send your solution (the words you have found if you find and erase all words mentioned below the puzzle) as soon as possible to the following address: D.B.A. HQ P.o.box 506 NL-9200 AM DRACHTEN The Netherlands No crap anymore, here it is: * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * -) -- P E C B T O R E H T A F D O G * G -- -- O I 1 O A A J N I N N O G A R D O -- -- P S T U R R I C A N F D U W B A D -- -- U I N F E S B T A G E N O O O O S -- -- L S Y O I L H A O B T T W L U B T -- -- O O E E S G I O R L A O O B H R A -- -- U C D B K P H X E I N L L L D U S -- -- S C A L O C M T E T A E F A G T R -- -- R E G I F X O I E E D N C N N S E -- -- U R E Z R L I H S R E C H I I U T -- -- O A N A I F O N A M R T I F D T S -- -- B M E P E V I G G I L T L D I O U -- -- H T R O H L O G C N O E D O L L B -- -- G H E C B N F K H A O P I C G V T -- -- I G T O P S E W M T P Y K O A R S -- -- E I G B O T M E W O E T O B R O A -- -- N N N O H U N T E R T R T O A O E -- -- * K M R O T S N E I L A ! R P M B -- -) * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * Age Cricket Goblins Lotus turbo Airfighter Double dragon Godfather Neighbours Alienstorm Dragon ninja Gods Paragliding Barbarian Elf Golf Pitfighter Beast busters Exile Hockey Pool Boxing Final blow Hunter Populous Cabal Gauntlet Knightmare Renegade Robocod Soccer Toki Vroom  Robocop Spot Turrican WWF Rtype Terminator Viz Wolfchild Simpsons  B * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * GOOD LUCK !! *  .  .. COMMERCITXT t MANAGER TXT t EMPTY TXT Tt hBEDTIME TXT t LAMERTXTTXT t  FEELINGSTXT NCOMMERCIALS C O M M E R C I A L T I M E * * * * * * * * * * * * * * * * * * -L Improve your sex life with some hex life buy Argasm -L We knows PC's stinks thats why ours are so cheap! Don't waste your money! Buy your PC from ATARI -L Connecting a CD to an Amiga IS an good idea, but connecting an Amiga to a CD isn't! FUCK CDTV By CD-I from Philips -L I.B.M. machines are crap! but in YOUR area we are the ONLY one So buy I.B.M. or fuck off -M Yes! NES is old shit from Japan, But your IDIOT parents haven't heard about other consoles. So it you wants a console for X-mas it's NES OR NOTHING -L 7 Years after its release the operating system NEARLY works! BUY AMIGA 500+ -L So you have forked out a fortune for Windows on your PC. Would be nice with a Word Processor wouldn't it? What about Word Perfect for windows? Its crap you say? YES IT IS! BUT CAN YOU BE SURE that those other packages can READ ALL your old files saved in WP format? No, you can't, can you? BE SURE, BUY WORD PERFECT FOR WINDOWS -L So, you are a System Administrator, are you? Want to sell all those PC and get some Mac's? WHY? At least they work you say? But if they work, your out of a job! NO, STICK TO THE OLD SYSTEM, KEEP YOU JOB! (The PC-Clone guild) -L * * * * * * * * * * * * * Cyberpunk of Network * * * * * * * * * * * * * * * MANAGER What computer system managers say and what they mean MANAGERESE ENGINEERESE =L Adjust schedule Slip schedule Advise Order Ambitious Unlikely Aggressive Very unlikely Challenge Frustration; a dirty job nobody wants Compatibility Impossibility (see "Transparent change") Contribution Anything a manager likes Controlled introduction Let the customer do the CA Couldn't reach consensus Total disagreement Critical path Something that only a short project can be on Diagnostics Something that might give us a clue Dynamic Unstable Elevated to mgt. level Dead Encouraged Ordered Encouraging process No tangible results Exciting Frightening Functionally complete % Can do something that appears to work for 3any feature Growth opportunity Learning experience Helping people Telling people what to do Historical Nobody remembers why Inappropriate Stupid (see "Non-optimal" and "Stupid") Individual contributer Regular grunt engineer Interesting Bear in mind the Chinese curse "May you .live in interesting times" Issue Problem (see "Opportunity") Learning experience Mistake (see "Growth opportunity") Less than candid Baldface lie Leverage Borrowing someone else's problem New opportunity Surprise Non-optimal Inappropriate Opportunity Problem Pessimistic Most likely to occur Positioning problem No one will buy it Power down Trip over the power-cord Project transfer Start project over again Quality Japanese; otherwise not well defined Redirected In some contexts :cancelled; otherwise: start again Resource constrained Not getting done (see "Time constrained" Strong personality Intolerably obnoxious Strongly encouraged Ordered on pain of death (see "Encouraged") Stupid Incredibly stupid (see "Inappropriate") Suboptimal Inappropriate Tactical plan What our customers tell us we are going to do Time constrained Already too late (see "Resource constrained") Time frame A period of time in which something will not occur Transparent change A change which introduces only subtle problems We You -O CEMPTY. EMPTY-BULLSHIT "EMPTY" don't make much sense does it?!! What does it mean.? Is it how you feel when another boring "new kids" love-song is blasting your mind to pieces? OR IS IT. (inspiration problems). Hrrrmmm...well.not much to say is it? Anyway, a poem to entertain.: EMPTY An empty bottle is lying beside me, I'm wondering: is it something inside? The bottle sure seems to be more empty than my head. (In other words extremely empty) Just thinking of it makes me feel.empty. I quickly empty my head of such "empty" thoughts. Maybe I should look inside the empty bottle? Oh, well, a rather extrodinary poem(?). What's the point in writing this?! Without this article, it would be an open space in this maggie. And we want nothing of that, DO WE!!! Open spaces are kinda empty ya know! Without emptyness everything will be filled, like filled vectors! (Are there empty vectors?) If there is, we want a COMPETITION! (How very, very, exiting) (No prices!!) THE FIRST CREW WHO COMES UP WITH A HALF-EMPTY/HALF-FILLED VECTOR ROUTINE IS TRULY GREAT!! (This is serious stuff) In the coder language this means half-filled and half line-vectors. (Won't this be fun!!? We think so!) No more bull this time! Another stupid article in another disc-mag (fun huh?). Contact us for any reason (addy=latest releases). Drizzt/Imagina & Outzider/Imagina (our new member) (Hurray I'm new!!) CHILD STORY'S  ** ** ** CHILD STORY 1 ** ** ** Once upon a time there was a very friendly old guy called Freddy. Freddy was always very helpfull and friendly for childeren and old farts. There was only one problem with Freddy, he had these black-outs when he was outside but he could never remember what happend afterwards ( thats why they call them black-outs ). It was a sunny day and the rain poured down from the sky. While the thunder was shakin' the house, Freddy was in a deep sleep. Snnnor z BOOOM !!!( BOOOMMM meens the thunder ), what the f**k was that and Freddy turns on the lighswitch( ever seen a lightswitch that was turned on ??). After he blowes out the match, he lights the candle with his flashlight. I hope that the thunder didn't hit my house, coz' i never heard such a big bang before in my life. So, Freddy walks down the stairs and examens the whole house, but he can't find anything special. Well, lucky for me everything is cool, so lets make breakfast. BOOOMMM ! It sounded if it was coming from the garden, Freddy rushes outside and there he see's little Arnie( the kid from the neighbours ) playing aound with his G.I. Joe rocketlauncher. The whole garden looks like a battlefield with big holes in it. You little rat, out of my garden !!.screams Freddie with a big smile. But instead of leavin' the garden the little kid points his G.I. Joe rocketlauncher at Freddie. But Freddie( an ex-commando ) throws in a reflex a handgranate to the boy, this was the greatest suprise that Arnie ever got. Little Arnie was so happy that he blowed up the house instead of Freddie. There was Freddie all alone with no house, but there was one positive thing that day, and that was the fact that the sun was shining. But then suddely.: .J .J . OOOh my head, i must have had one of my black-outs, Freddy looks around and he noticed that he was no longer in the garden. It's very warm on deck of the big cruis-ship and tiny ice-moutains are floating by in the deep blue sea. Well, i dunno how i came on this boat, but i can better make myself a little comfortable says F. to his self. But before he gets the change to stand up, this guy comes towards him and introduces his self as Peter. This guy Peter has blond hair( standing very wild on his chest )and looks like a caracter from some Dutch soap-serie. Do you have seen Bopje my little doggy ??? No says F. and really don't care so bug off( a strange story sofar, don't you think, but don't worry it won't get stranger than this.). Ohhh there he is.screams Peter and he takes his cat in his arms and takes of in his Superman suit. Freddie is standing with his moult open and in his eyes you can read: suprise !! This boat is like a floating loonie-farm, i gotta get outta here fast, F. say's to hisself. But suddenly a big orcestra begins to play, followed by a big cracking sound the boat has hit a ice-moutain. There are people walkin' quitly on the deck, but Freddy is in big panic. Relax say's somebody to Freddy.this boat can't sink. The orcestra begins to play harder and harder and the boat begins to do things that only a Submarine can do. And then.B .J Guess what, yeaah he gets one of his black-outs, oooh my head !! Where am i, and thats a very good question coz' i ( Slimer ) don't know either( this wasn't in the script ). Well, let me think something up then. Yeaah, Freddie is now in a airplane, flying high above the clouds. Yooh this is fun.bbbrbrbbbrbrrbrbrbbbr br.. brrr.b .brrr.bbrroaA . Is this the earth that is coming toward us or. Then the door to the cockpit opens and the pilot runs towards the exit- door of the plane and jumps out. While he is falling, Freddie hears him say: Shit, i forgot something. Cool, then the co-pilot comes running to the door, but F. stops him. Don't let me behind in this crashing plane, he begs the pilot, give me a parachute. Okay, the co-pilot screams, but do you know how this thing works ?? Noo, Freddie wispers coz' the plane is making a awful screaming sound. Well, if you pull the right cord, the parachute will open. But if this doesn't work?? ask's Freddy. Then pull the left cord and the spare parachute will open yells the pilot. But if that doesn't work, ask's Fred. Then you come back to get a new one, the co-pilot say's and jump out of the airplane, followed by Freddy. Damn, here goes . Lets pull the right cord. oh oh nothing happens. No panic, lets pull the left one.hhhmmm still nothing. I'm dead, Freddy thinks and begins to scream for his mommy ! Suddenly this guy in a superman suit appears on the scene, a phone is hangin' around his neck( he was in a hurry ). I will catch you he says to Freddy, but suddenly Peter( the guy in the suit ) gets a black-out and falls towards the clouds. The earth is closing in very fast now and F. can see a church tower getting bigger and bigger. Oooh my head.@ .L My bleedin' head, where the f**k am i this time ?? Ooh i'm in a candy-store, what can possibly go wrong in a candy-shop !? A strange looking guy is standing gehind the counter, he looks like a caracter from a Dutch soap serie. Ding dong, a other guy comes in the store and goes to the counter. He ask's: can i have one shovel ?? The man behind the c6ounter answers: this is a candy-store and no hard-ware store, dude ! Sorry, the man replais: I tought that i entered the shoe-store ! Strange stuff, Fred thinks and he runs for the door, but the way is blocked by somekind of woman( looks like a woman from a Dutch soap serie ). The woman begins to kiss Freddie very wildly and F. is hoping for another black-out( but ya' never get one if you really need it ). Then he F. gives this woman a knee in her vital part, and the voice from the woman changes to a man's voice. Rhha yells the man in the pink flower dress; my f**kin' balls !! I'm sorry Freddy says to Lola( that's the guy his pseudo name ). Well i'm not the worlds most passionate guy, but when i looked in her eyes i could almost fall for my Lola, L Lola !! Somekind of bands is playing on the radio by the name of the Kinks. Everytime they start to play that song i get this feeling to dress up like a woman the man say's. Here you have a Cola say's the man behind the counter and throws a can to the man in the pink trousers. OOOhhh my head.< .K Yeeaaah this is the end of this bedtime story, i've run completly out of inspiration( to tell you the truth i never had any while writing this piece of heavy crappy text ). Smell ya' later, Slimer LLAMER TEXT Hello this is O.T.M. behind the board. I was really pissed of, because I had to work a lamer out of the house. But now I'm okay, and I decided to let you all out there know how to prevent that a lamer likes you, and comes to your house. First I will tell you how to recognize a lamer. 1. First of all listen to your real friends if you have them. If they say somebody is a lamer, then watch out for him, because some day he may come to you and say: "Hi I am ., Do you have many games, I have!" Then you are in really deep shit. 2. A lamer will always come to your house, because he probably doesn't want you to see his software. 3. A lamer always wants your software, and in most of the times he will not give you the software you want. 4. When a lamer has met you, he will always drop by once in a week to see if you have new software. 5. A lamer always wants to copy at his place, and he wants that to do that alone. 6. A lamer will spread new software to his friends as fast as he can, and he will do that before you can. And what is the worst, he also claims all the credits. 7. A lamer is never satisfied. He always wants more software. 8. You can always find a lamer near an Amiga. 9. A lamer is not very clever. He doesn't know to much about computers. 10. A lamer always wants to get want he want, and he will not rest, before he gots it. Those are my ten golden anti lamer-rules. If a lamer has contacted you, and he doesn't leave you alone, then you can do these things to prevent that he will come to often. 1. Make your desk clear from disks, because a lamer will always check them for software that he doesn't have. 2. Don't let him come into the house. 3. Don't let him know you have new software. 4. Give all your friends your new software first, before you give the lamer your new software. 5. Let all your friends know that the lamer has contacted you, because then they know what to expect if he calls them to say he has new software. How to get rid of a lamer. 1. You give him a disk with a program on it which will blow up his computer. If you choose this option, make the program powerfull enough to let him blast away for twenty metres. 2. Let him watch: "Goede tijden Slechte tijden" ( a Dutch soap serie ) 3. Plant some explosifes in his computer when he is not watching for a moment. and then just wait. 4. Let him think for a while. He is not very clever, so you can let him think by saying 36 to him just when he leaves for his home. This option will let the lamer leave you alone for a few days. 5. You can put some bear-traps in front of your door. As far as I am concerned, every lamer can walk to hell. Well maybe that is going a bit to far. Maybe it is better for them then to be blown to hell. It doesn't matter much, as long as they go to hell. Well I think I am all right now. So have many luck keeping the lamers away from you. O.T.M. out.  FEELINGS FEELINGS Do you ever have the feeling that when you turn on your computer your whole world will collapse? Or for instance when you turn on your radio that your feel the energy floating through your body into your mind, and does it make you sick? Or when you see a friend you suddenly feel the urge to eat up all your disks, and throw a magnet to your friend? Or when you are typing behind your computer you feel that you loose your fingers, coz they are drowning into the keyboard? Have you ever had the feeling when you saw a diskmagazine that you want to throw up and smash your monitor against the wall? Do you feel sometimes such kind of feelings? I don't... O.T.M. .  .. DEMO_CLUTXT DEMOLST1TXT t DEMOLST2TXT rt qCHEATS TXT DEMOS_B TXT 5|DEMO_STETXT ct D.B.A. DEMO CLUB * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * D.B.A. DEMO P.D. CLUB * - * By Vigo/Ecto 1 of D.B.A. * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * Hello demofreaks, Do you want to swap demo's/music's/fonts then contact us. We have over 350 disks of demo's and other stuff ! So, if ya have some of this software yourself, than send us a list of your demo's and i will see if we can swap. I hope so, because Vigo is collecting all demo's!!! (also if they are shit!!) What the heck am i talking about??? Yes, the DBA also has a Demo Club !!! By the way, have you already seen our own demo's? .NO ? You bloody LAMER, you don't have good swapping contacts, because our demo's are spread all over the world!! But there is a second chance for you!! Contact us: D.B.A. Demo Club P.o.box 506 9200 AM DRACHTEN The Netherlands ( Send me 2 disks for this demo called : D.B.A. Demo II "Just Fun" part A, and B if it is finished already. You may also send me your PD softwarelist if ya think you can swap! ) So, all ST freaks out there, send me your own demo's/fonts/modules/musax/ sources (GFA and ASM) /grafix and all other stuff we can use! When you send me your demo, Vigo will review it in a next issue of the DBA magazine ( if there is enough space left in the demo corner! )Well, i am looking forward to heavy demos in our P.O.Box !!! See ya later on one of our ST party's. (maybe you will get invited) Greetings from Vigo and Ecto 1 of the D.B.A. .DEMO LIST 1 * * * * * * * * * * * * * * * * D.B.A. DEMO LIST PART 1 * * * * * * * * * * * * * * * * TITEL SOORT DISK 8 007 DEMO (ST SQUAD) DIG -/C NPG 07 9 16 + PICTURE SHOW PIC -/C 342 9 3615 GEN 4 DEMO-CUDUL DEM -/C RIP 067 9 3615 GEN 4 DEMO-EQUINOX DEM -/C RIP 067 9 3615 GEN 4 DEMO-HEMOROIDS DEM -/C 175 9 3615 GEN 4 DEMO-NITROWAVE DEM -/C 116 9 3615 GEN 4 DEMO-OVR DEM -/C 284 9 3615 GEN 4 DEMO-ST SPIRIT DEM -/C RIP 060 9 3615 GEN 4 DEMO-TEC DEM -/C 121 9 3615 GEN 4 DEMO-ULM DEM -/C 284 f  3615 GEN 4 DEMO-ZUUL DEM -/C 248 9 4 TH RENDEZ-VOUS (JARRE) DIG -/C 102 9 42 CREW DEMO 4 DEM 031 9 512 COLOR SLIDESHOW PIC -/C 302 9 ACID BURN 2 DIG -/C 284 9 ACID HOUSE REMIX (JIHAD) DIG -/C 228 9 ADMIRABLES MODULE COMPIL J MODS -/C 391 9 AENIGMATICA D.1 DEM -/C 071 9 AENIGMATICA D.2"GENESYS" DEM -C 082 9 ALADINS LAMPS (IMAGIC) DEM/ANI -/C 010 9 ALF DEMO DIG/ANI -/C 015 9 ALF MEGA DEMO DEM -/C 112 9 AMAZING AMIGA SHOW 1 (ICG) DEM -/C 004 9 AMIGA DEMO DEM -/C HACK 2 : AMIGA SLIDESHOW (A.C.C.) DEM -/C 003 9 AMIGA SLIDESHOW 3 (DRAX) DEM -/C 099 9 ANARCHY DCD 14 DEMOS -/C - ; ANARCHY DCD 16 DEMOS -/C - ; ANGST DEMO (DELTA FORCE) DIG -/C 358 9 ANIMAL MINE G.S.C. 05 DEM -/C 276 9 ANIMAL MINE G.S.C. 10 INTROS -/C 318 9 ANIMAL MINE G.S.C. 11 INTROS -/C 319 9 ANIMAL MINE G.S.C. 12 INTROS -/C 334 9 ANIMAL MINE G.S.C. 13 INTROS -/C 361 9 ANIMAL MINE G.S.C. 14 INTROS -/C 362 9 ANIMAL MINE G.S.C. 15 INTROS -/C 363 9 ANIMAL MINE G.S.C. 16 INTROS -/C 373 9 ANIMAL MINE G.S.C. 17 INTROS -/C 383 9 ANIMAL MINE G.S.C. 18 INTROS -/C 384 9 ANIMAL MINE G.S.C. 19 INTROS -/C 385 9 ANIMAL MINE G.S.C. 20 INTROS -/C 386 9 ANIMAL MINE G.S.C. 21 INTROS -/C 387 9 ANIMAL MINE G.S.C. 22 INTROS -/C 402 9 ANIMAL MINE G.S.C. 23 INTROS -/C 403 9 ANIMAL MINE LITTLE SOUNDDEMO 1DEM -/C 404 9 ANIMI DUX MUSIC DISK 3 MODULES -/C 224 9 ANIMI DUX MUSIC DISK 4 MODULES -/C 225 9 ANXIOULY DEMO ( FIREHAWKS ) DEM -/C 351 9 ARAKIS DCD 041 DEMOS -/C - ; ARAKIS DCD 062 INTROS -/C - ; ARAKIS DCD 063 INTROS -/C - ; ARAKIS DCD 065 DEMOS -/C -  # ARMISTICE DEMO (IMPACT) DEM -/C 185 9 ASTERIX DEMO DEM -/C 124 9 ATARI WORLD DEMO DEM -/C 156 9 ATG DEMO 1 DEM -/C FT 45 9 ATG MEGA DEMO (NOT 100%) DEM -/C 2D 278 9 AWAKENING O/T GODS (KRUZ) DEM -/C 274 9 AXIS DEMO ANI M/- 304 9 B & W PORNO ANI. SHOW ANI -/C 149 9 B & W SEXY DISK ANI M/- 148 9 BACKDOOR 2 PORNO DEMO ANI -/C 335 9 BACKFIRE PORNO DEMO ANI -/C 113 9 BANANAS DEM M/- 072 9 BARBARELLA "PIN UP CLUB" DIG -/C 043 9 BARBARIAN ATTACK PORNO DEMO ANI -/C 335 9 BASSLINE BOYS DEMO DIG -/C 193 9 BAT DEMO (ST SQUAD) DIG -/C NPG 07 9 BATMAN DEMO CLASSIC DIG -/C 087 9 BATMAN DIGI DEMO DIG -/C 088 9 BIG DEMO (TEX) DEM -/C HACK 2 : BIG MEGA DEMO ( W.STATUS) DEM -/C 277 9 BIG TITS DIGI DEMO DIG -/C 030 9 BLACK DEMO DEM -/C 123 9 BLACK DIGI'S NO.1 DIG -/C 083 9 BLACK DIGIS NO.02 DIG -/C 217 9 BLIPP DEMO DEM -/C NASA 8 : BLOODSUCKER DEMO (ACF) DEM -/C 181 9 BON JOVI "BAD MEDICINE" DIG -/C 020 9 BRAINPOWER DEMO DEM -/C ST 5 : BRUCE LEE DEMO ANI -/C 042 9 BYTEBUSTERS DIGI 1 DIG -/C 235 9 BYTEBUSTERS DIGI 2 DIG -/C 236 9 BYTEBUSTERS DIGI 3 DIG -/C 237 9 BYTEBUSTERS DIGI 4 DIG -/C 238 9 CALIFORNIA BEACH GIRLS DEM M/- 029 9 CARSHOW DEM -/C 055 9 CARTOONS DEM -/C 006 9 CATNAP DEMO DEM -/C 233 9 CHOCOMIX DIG -/C 027 9 CHONTICHA DEM/ANI M/- 067 9 COME AND GET IT DIG -/C NPG 13 9 CONSTELLATIONS DEMO DEM -/C 061 9 CONSTELLATIONS DEMO 2 DEM -/C 061  ' CONVENTION DEMO DEM -/C FT 45 9 COR BLIMEY MEGA DEMO (STOS) DEM -/C 317 9 CORNISH EROTICS 1 DEM /ANI -/C 306 9 COUNT DOWN DEMO DEM -/C 357 9 COUNTERPOINT "ART OF NOISE" DIG -/C 067 9 CRITICAL WORLD DEM -/C 040 9 CUDDLY DEMOS DEM -/C RIP 110 9 CUNNING DEMO DEM -/C 2D 359 9 D.B.A. DEMO 1 ( OUR OWN ) DEM -/C 016 9 D.B.A. DEMO 2 "JUST FUN" DEM -/C 240 9 DANCING QUEEN ANI -/C 156 9 DARK SIDE OF THE MOON DIG -/C 060 9 DARKFORCE MENU 2 DEM -/C - ; DARKSIDE O/T SPOON (ULM) DEM -/C 176 9 DEBBIE GIBSON "ONLY IN" DIG -/C 048 9 DECADE DEMO (INNER CIRCLE) DEM -/C 130 9 DEFINITIVE DEMO (TLB) DEM -/C HAC 003 9 DELIRIOUS DEMO DEM -/C 2D 095 9 DELIRIOUS DEMO 2 DEM -/C 100 9 DELIVERANCE BALL DEMO DEM -/C RIP 067 9 DEMOLICHENS INTRO DISK 1 DEM -/C 207 9 DIAMON LORDS SOUNDCHIP DISK 2 MUS -/C 396 9 DIE FICKINGER DEM -/C 314 9 DIE HASEN SHOW DEM -/C 2D 322 9 DIGI GIRLS 1 DEM -/C 143 9 DIGI GIRLS 2 DEM -/C 144 9 DIGI GIRLS 3 DEM -/C 145 9 DIGI GIRLS 4 DEM -/C 146 9 DIGI GIRLS 5 DEM -/C 147 9 DIGI PICTURE DISK DEM -/C 142 9 DIGI SYNTH NO.01 (TWB) DEM -/C 215 9 DIGI SYNTH NO.02 (TWB) DEM -/C 216 9 DIGI SYNTH NO.03 (TWB) DEM -/C 244 9 DIGI SYNTH NO.04 (TWB) DEM -/C 245 9 DIGICOMPOSER (ISTARI) DEM -/C 312 9 DIRTY 5 CREW SEX SHOW 1 DEM -/C 011 9 DOUBLE DOOZER DEMO (CHAOS) DEM -/C 300 9 DRAGON'S LAIR DEMO DEM -/C RIP 026 9 ECSTACY DEMO DEM -/C 098 9 ELECTRA DEMO DEM -/C 180 9 ELECTRIC CAFE DIG -/C 079 9 ELECTRONIC IMAGES SLIDESHOW DEM -/C 094 ] + ENERGY FOR YOU DEM -/C RIP 108 9 EQUALIZER NEW YEAR DEMO DEM -/C 393 9 EQUINOX SOUND TRACKER 2.5 DEM -/C 118 9 ERASURE DEMO (H.S) DIG -/C 162 9 ERDKUGEL DEM -/C 077 9 ESION SOUNDTR.XLI ST/STE DEM -/C TCC 4 : EUROPEAN DEMOS (OVR) DEM -/C 167 9 F.C.KNUDDE DEM -/C 047 9 FAIR DEMO 1991 (ANIMAL MINE) DEM -/C 298 9 FARMSONG 1 (DMA) DEM/ANI -/C 007 9 FARMSONG 2 (DMA) DEM/ANI -/C 008 9 FASTER THAN LIGHT DEMO DEM -/C 007 9 FINGERBOB'S NEW YEAR DEMO DEM -/C 183 9 FISH 'N' CHIPS DEMO (SEWER) DEM -/C 177 9 FLIPOUT 3D DEMO DEM/ANI -/C 154 9 FLYING BIRD DEM/ANI -/C 054 9 FLYING DISK (CYBERSCAPE) DEM/ANI -/C 076 9 FMC CONNEXION FULLSHOW DEM -/C RIP 098 9 FNILL (TNT CREW DEMO) DEM -/C 018 9 FOR YOUR EYES ONLY SHOW DEM -/C 150 9 FOREIGN AFFAIR (OLDFIELD) DIG -/C NPG 13 9 FREESTYLE DEMO (DDC) DEM -/C 346 9 FRENCH KISS (TUFTY) DIG -/C RIP 038 9 FRENCH KISS DEMO DIG -/C 137 9 FRIENDCHIP STOS DEMO DEM -/C 218 9 FUJIBOINK DEM -/C 070 9 FULL METAL JACKET (SAG) DIG -/C 231 9 FULL SCREEN DEMO (LEV.16) DEM -/C 021 9 FUN FUN HITMIX (MOV) DIG -/C 232 9 FUTURE MIND COMPIL. 24 DEM -/C 239 9 FUTURE MIND COMPIL. 26 INTRO'S -/C 355 9 FUZION MUSIC SYSTEM DEM -/C RIP 069 9 FUZION SOUNDTRACKERS DISK DEM -/C 190 9 GALTAN 6 DEMO DEM -/C 105 9 GARFIELD SL.SHOW DEM -/C 354 9 GARFIELD SLIDE SHOW PIC -/C 077 9 GATEWAY TO HEXENLAND DEM -/C 299 9 GENIUS DEMO ( OXYGENE CREW ) DEM -/C 350 9 GFA RAYTRACE DEMO ANI -/C 336 9 GFA RAYTRACE DEMO 1 ANI -/C 337 9 GFA RAYTRACE DEMO 3 DEM/ANI -/C 069 9 GHOSTBUSTERS DEMO DIG -/C RIP 067 M / GHOSTBUSTERS SLIDE SHOW DEM -/C 042 9 GIGABYTE SHOW 1 DEM -/C 024 9 GIRL SHOW 2 (JAMES BOND) DEM -/C 254 9 GIRL SHOW 4 PIC -/C 183 9 GIZMO DEMO (POLTERGEIST) DEM -/C 184 9 GOD'S NEW YEAR '92 COMPIL DEM -/C 367 9 GOGO DEMO ANI M/- 113 9 GOLDEN GIRLS SHOW DEM M/- 009 9 GREENTHING SL.SHOW DEM -/C 354 9 HACKABONDS DEMO (T.V.I.) DEM -/C 159 9 HACKBEAR'S DEMO MENU 1 DEM -/C - ; HACKBEAR'S DEMO MENU 2 DEM -/C - ; HACKBEAR'S DEMO MENU 3 DEM -/C - ; HEADBANGER (RAM KILLER) DEM -/C 097 9 HEAGAR DER SCRECKLICHE DEM -/C 2D 330 9 HEMOSOUND 2 DEMO DEM -/C 108 9 HIGH VOLTAGE DEMO DEM -/C 062 9 HOBY ONE DEMO DEM -/C 163 9 HOT BABES SLIDESHOW (SPX) PIC -/C RIP 102 9 HOT GIRLS PIC -/C 037 9 HOT TEMPTRESSES SL.SHOW PIC -/C 109 9 HOT TEMPTRESSES SL.SHOW 2 DEM -/C 182 9 HOTLINE SOUND DEMO DEM -/C 157 9 HOTLINE SOUNDDEMO 2 DEM -/C 294 9 HOUSE COMPIL 2 DIG -/C 194 9 HOW LONG IS YOUR DONG DEMO DEM -/C 310 9 I.C.E. CRAP DISK 1 DEM -/C 252 9 ICG FINAL PIC.SHOW DEM -/C 022 9 ILLONA PORNO SLIDE SHOW DEM -/C 051 9 ILLUMINATION 1 (OFFBEAT) DIG -/C 284 9 ILLUMINATION 2 (OFFBEAT) DIG -/C 285 9 IMAGINATION DEMO (DYNAMIC DUO)DEM -/C 376 9 IMPACT MEGASOUND DEMO DEM -/C 370 9 IMPACT SOUND DEMO DEM -/C 192 9 IMPACT SOUNDSHIP MUSIC 3 DEM -/C 371 9 INSIGNIA TRISOUND SEQUENCER DEM -/C 312 9 INVISIBLE MAN (PERSISTENCE) DIG -/C 2D 267 9 INXS "NEED YOU TONIGHT" DIG -/C 044 9 IRON MAIDEN DEMO DIG/ANI -/C 209 9 IRON MAIDEN DEMO (H.S) DIG -/C 068 9 JAN/SYLVIA IN BAD (DUTCH) DIG -/C 066 9 JMP DEMO'S DEM -/C 312  3 JO DEMO (8 DIGIS) DIG -/C 033 9 JUGGLER ANI -/C 115 9 JUMPBALL DEM/ANI -/C 055 9 JUNK DEMO (TCB) DEM -/C 021 9 JUST BUGGIN' MEGADEMO (ACF) DEM -/C 390 9 K.L.F. SAMPLE DEMO DIG -/C 247 9 KATAKIS SOUND DEMO DEM -/C NPG 15 9 KIDNEY BEAN MEGADEMO DEM -/C 353 9 KINKY BOOTS (POV) NOT 100% DIG -/C 381 9 KISS DEMO DEM/ANI -/C 055 9 LASERDEMO V.1.0 DEM -/C 031 9 LE CHIK SLIDESHOW DEM -/C 253 9 LE JOLI PETIT MATIN DEM -/C 356 9 LIFE'S A BITCH DEMO DEM -/C 128 9 LIGHTNING DEMO (PENDRAGONS) DEM -/C 296 9 LIGHTNINGS CD " C " INTROS -/C 305 9 LITTLE MUSIC DEMO (I.N.) DEM -/C 288 9 LOVE DISK ANI -/C 152 9 LOVE IS A SHIELD DIG -/C 113 9 LOVELY LADIES PIC -/C 341 9 LOVESPY (TNT CREW DEMO 4) DEM -/C 019 9 LYNX DEMO DEM -/C 084 9 LYNX DEMO 2 DEM -/C 131 9 MAD MAX MUSIC PLAYER 1.0 DEM -/C 249 9 MAD MIX 88 (DMA) DIG -/C 230 9 MAD VISION COMPIL 03 INTROS -/C 266 9 MAD VISION COMPIL 04 INTROS -/C 289 9 MARILYN MONROE DEMO DEM -/C RIP 026 9 MASSIVE ATTACK (MAD VISION) DEM -/C 377 9 MASTERFUL DEMO (BITCHIN BOYS) DEM -/C 401 9 MATT'S MOOD (REMIX) DIG -/C 107 9 MCA PORNO DEMO ANI -/C 035 9 MCA PORNO DEMO 2 ANI -/C 050 9 MEGA DEMO (MEGA CREW) DEM -/C 086 9 MEGA FUN DEMO DEM -/C NPG 07 9 MEGA MUSIX DEMO (THI) DEM -/C 210 9 MEGA RIPPER 1.0 (FUZION) RIPPER NPG 14 9 MEGA X DEMO ANI -/C 023 9 MEGA X DEMO 2 ANI -/C 025 9 MEGABANG DEMO (TLB) DEM -/C NPG 14 9 MEGABANG DEMO 2 (TLB) DEM -/C 122 9 MEGABLAST DEMO (TPM) DIG -/C 378  7 MERLIN MUSIC DISK 1 DIG -/C 081 9 MIAMI VICE DEMO (ACN) DIG -/C 134 9 MICRO MIX DEMO DIG -/C 017 9 MICRO MIX DEMO 2 DIG -/C 021 9 MICRO MIX DEMO 3 DIG -/C 092 9 MILLI VANILLI DEMO DIG -/C 135 9 MINDBOMB DEMO (TLB) DEM -/C 080 9 MINI WAVE DEMO (TBB) DEM -/C 090 9 MJJ PARTY DEMO DEM -/C 301 9 MODEL (LEV.16) DIG -/C 119 9 MODULE DISK 02 RIPPED OFF MOD -/C RIP 058 9 MODULE DISK 04 RIPPED OFF MOD -/C RIP 070 9 MODULE DISK 08 RIPPED OFF MOD -/C RIP 094 9 MODULES ( 24 DISK ) MODS -/C - ; MONARCH DEMO DEM/ANI -/C 077 9 MONTY PYTHON'S HOLY GRAIL DIG -/C RIP 059 9 MOVE YOUR FEET TO RHYTHM DIG -/C 243 9 MOVING LAMPS ANI -/C 056 9 MUPPET MOVIE PIC -/C 265 9 MUSIC INSTRUMENT SHOW 1 PIC M/- 139 9 MUSIC INSTRUMENT SHOW 2 PIC M/- 140 9 MUSIC PLAYER (PENDRAGONS) MUS -/C NPG 14 9 MUSICAL WONDER 1990 DEM -/C 285 9 MUSICAL WONDER 1991 DEM -/C 272 9 NASA DEMO DISK 1 DEMOS -/C - ; NASA DEMO DISK 2 DEMOS -/C - ; NASA DEMO DISK 3 DEMOS -/C - ; NASA DEMO DISK 4 DEMOS -/C - ; NASA DEMO DISK 5 DEMOS -/C - ; NASA DEMO DISK 6 DEMOS -/C - ; NASA DEMO DISK 7 DEMOS -/C - ; NASA DEMO DISK 8 DEMOS -/C - ; NASA SHUTTLE SHOW DEM -/C 110 9 NATO NEW YEAR DEMO DEM -/C 394 9 NAUGHTY GIRLS PIC -/C 340 9 NENEH CHERRY (MOV) DIG -/C 242 9 NETWORK MODULE DISK 01 MODS -/C 261 9 NETWORK SLIDESHOW 1.1 PIC -/C 259 9 NETWORK SLIDESHOW 2.0 PIC -/C 260 9 NETWORK SLIDESHOW 3 PIC -/C 348 9 NETWORK SLIDESHOW 4 PIC -/C 392 9 NEW STREAM DEMO (CYBERNETICS) DEM -/C 382 9 NEW YEAR DEMO (ULM) DEM -/C 165 9 NEW YEARS INTRO REPLICANTS DEM -/C 065 9 NEXT CHARTS DEMO 2 DEM -/C 282 9 NEXT OFFICIAL CHARTS COM.1990 DEM -/C 290 9 NO LIMIT COMPIL 2 INTROS -/C 397 9 NOISE TRACKER 1.5 DEM -/C 117 9 NORWEGAIN DEMO COL. 1 DEM -/C 214 9 NPG DCD 001 DEMOS -/C - ; NPG DCD 002 DEMOS -/C - ; NPG DCD 003 DEMOS -/C - ; NPG DCD 004 DEMOS -/C - ; NPG DCD 005 (NOT 100%) DEMOS -/C - ; NPG DCD 006 DEMOS -/C - ; NPG DCD 007 DEMOS -/C - ; NPG DCD 008 (NOT 100%) DEMOS - ; NPG DCD 009 DEMOS -/C - ; NPG DCD 010 DEMOS -/C - ; NPG DCD 011 DEMOS -/C - ; NPG DCD 012 DEMOS -/C - ; NPG DCD 013 DEMOS -/C - ; NPG DCD 014 DEMOS -/C - ; NPG DCD 015 DEMOS -/C - ; NPG DCD 016 INTROS -/C - ; NPG DCD 017 DEMOS -/C - ; NPG DCD 018 DEMOS -/C - ; NPG DCD 019 PREVIEUW'S - ; NPG DCD 020 DEMOS -/C - ; NPG DCD 021 DEMOS -/C - ; NPG DCD 022 DEMOS -/C - ; NPG DCD 023 DEMOS -/C - ; NPG DCD 024 DEMOS -/C - ; NPG DCD 025 DEMOS -/C - ; NPG DCD 030 DEMOS -/C - ; NPG DCD 031 DEMOS -/C - ; NPG MFTM VOL.2 DEM -/C 256 9 NPG MFTM VOL.3 DEM -/C 281 9 NPG MFTM VOL.5 DEM -/C 325 9 NTM DEMO (ZUUL) DEM -/C 2D 407 9 NUDESHOW 1 PIC -/C 307 9 NUDESHOW 2 PIC -/C 308 `DEMO LIST 2 * * * * * * * * * * * * * * * * D.B.A. DEMO LIST 2 * * * * * * * * * * * * * * * * 9 OFFBEAT DEMO COL. 1 DEMOS -/C 284 9 OMEN DEMO DEM -/C 078 9 OOH CRIKEY WOT A SCORCHER DEM -/C 280 9 OVERDRIVE DEMO (PHALANX) DEM -/C 195 9 OXYGEN (JARRE) DIG -/C 034 9 PANDORAS BOX DEMO DEM -/C 349 9 PARADISE SLIDE SHOW PIC -/C 041 9 PEEKS & POKES TRACKER MUSIC DEM -/C 366 9 PEEKS & POKES TRACKER MUSIC 2 DEM -/C 388 9 PET SHOP BOYS DIG -/C 063 9 PHALANX DEMO DEM -/C 046 9 PICTURE SHOW (BY NOD) PIC -/C 078 9 PICTURE SHOW (STOS) PIC M/- 202 9 PISS FLAPS DEMO DEM -/C 125 9 PISS FLAPS DEMO 2 (TOT.6D) DEM -/C 169 9 PISS FLAPS DEMO 2 DATA'S DEM -/C 5D 170 9 PLAYBOY'S GIRLS SUMMER 86 DEM -/C 101 9 PLAYMATE COLLECTION 1 + 2 PIC M/- 311 9 POOLDEMO DEM/ANI -/C 070 9 PORNACOPIA 4 ANI -/C 315 9 PORNO SLIDER DEM -/C 250 9 PORNO SPECIAL SHOW DEM -/C 309 9 POSITIVE X COMPIL. 5 DEM -/C 005 9 POV 006 (NOT 100%) DEMOS -/C - ; POV 009 DEMOS -/C - ; POV 011 (NOT 100%) DEMOS -/C - ; POV 037 DEMOS -/C - ; POV 052 DEMOS -/C - ; POV 058 DEMOS -/C - ; POV 102 DEMOS -/C - ; POWER DEMO (TLB) DEM -/C HAC 003 9 PREDATOR DIGI DEMO DEM -/C 270 9 PRO 16 DEMO PIC -/C 345 9 PSYCHDELIC HOUSE (OVR) DIG -/C RIP 069 9 PUBLIC ENEMY DEMO (CYCLEMAST.)DIG -/C 380 9 PUFFY (SEWER DIGI 2) DIG -/C 114 9 PUNISH YOUR MACHINE (DELTA F.)DEM -/C 2D 320 9 QUARTET SOUND DEMO (MOB) DEM -/C RIP 098 9 R.I.P. COMPIL 03 INTROS -/C 368 9 R.I.P. COMPIL 04 INTROS -/C 369 1 * RAIDERS OF THE LAST ARK PIC -/C 054 9 RAISINS DEMO ANI -/C 093 9 RAW (SEWER DIGI 1) DIG -/C 114 9 REAL COLOR DEMO PIC -/C 344 9 REALTIZER PRO DEMO PIC -/C 343 9 REANIMATORS MUSIC DEMO DEM -/C 283 9 RECKLESS DEMO (FANATICS) DEM -/C 379 9 REFLEX DEMO DEM -/C NPG 07 9 REPLICANTS FUCKIN' DEMO DEM -/C 332 9 RIPDIS MEGADEMO (NEXT) DEM -/C 295 9 RIPPED OFF DCD 001 V.2 DEMOS -/C - ; RIPPED OFF DCD 010 DEMOS -/C - ; RIPPED OFF DCD 025 V.2 DEMOS -/C - ; RIPPED OFF DCD 026 DEMOS -/C - ; RIPPED OFF DCD 038 DEMOS -/C - ; RIPPED OFF DCD 040 DEMOS -/C - ; RIPPED OFF DCD 041 DEMOS -/C - ; RIPPED OFF DCD 054 DEMOS -/C - ; RIPPED OFF DCD 058 DEMOS -/C - ; RIPPED OFF DCD 059 DEMOS -/C - ; RIPPED OFF DCD 060 DEMOS -/C - ; RIPPED OFF DCD 062 (NOT 100%) DEMOS -/C - ; RIPPED OFF DCD 066 (NOT 100%) DEMOS -/C - ; RIPPED OFF DCD 067 DEMOS -/C - ; RIPPED OFF DCD 068 DEMOS -/C - ; RIPPED OFF DCD 069 DEMOS -/C - ; RIPPED OFF DCD 070 MODS -/C - ; RIPPED OFF DCD 071 INTROS -/C - ; RIPPED OFF DCD 074 DEMOS -/C - ; RIPPED OFF DCD 075 ( STE ) DEMOS -/C - ; RIPPED OFF DCD 077 DEMOS -/C - ; RIPPED OFF DCD 079 DEMOS -/C - ; RIPPED OFF DCD 082 (NOT 100%) DEMOS -/C - ; RIPPED OFF DCD 083 DEMOS -/C - ; RIPPED OFF DCD 085 DEMOS -/C - ; RIPPED OFF DCD 086 (NOT 100%) MODS -/C - ; RIPPED OFF DCD 089 (NOT 100%) MODS -/C - ; RIPPED OFF DCD 091 DEMOS -/C - ; RIPPED OFF DCD 094 DEMOS -/C - ; RIPPED OFF DCD 095 DEMOS -/C - ; RIPPED OFF DCD 096 ( STE ) DEMOS -/C - ; RIPPED OFF DCD 098 DEMOS -/C -  . RIPPED OFF DCD 100 DEMOS -/C - ; RIPPED OFF DCD 102 DEMOS -/C - ; RIPPED OFF DCD 103 ( STE ) DEMOS -/C - ; RIPPED OFF DCD 104 DEMOS -/C - ; RIPPED OFF DCD 105 (NOT 100%) MODS -/C - ; RIPPED OFF DCD 106 DEMOS -/C - ; RIPPED OFF DCD 107 DEMOS -/C - ; RIPPED OFF DCD 108 DEMOS -/C - ; RIPPED OFF DCD 109 DEMOS -/C - ; RIPPED OFF DCD 110 DEMOS -/C - ; RIPPED OFF DCD 111 DEMOS -/C - ; RIPPED OFF DCD 112 DEMOS -/C - ; RIPPED OFF DCD 113 (STE) DEMOS -/C - ; RIPPED OFF DCD 114 DEMOS -/C - ; RIPPED OFF DCD 115 DEMOS -/C - ; RIPPED OFF DCD 118 DEMOS -/C - ; RIPPED OFF DCD 119 DEMOS -/C - ; RIPPED OFF DCD 120 DEMOS -/C - ; RIPPED OFF DCD 121 DEMOS -/C - ; RIPPED OFF DCD 122 DEMOS -/C - ; ROBOCOP DEMO "ROBOMIX" DEM -/C FT 1 : ROBOCOP DEMO (ISLANDER) DEM -/C 2D 220 9 ROBOCOP SONG REMIX (PMC) DIG -/C NPG 15 9 ROCK TO THE BEAT DIG -/C TCC 2 : RONNIE DEMO 2 DEM -/C F 077 9 ROTATING GIRL 1 (MONO) DEM M/- 072 9 ROTATING GIRL 2 (COLOR) DEM -/C 047 9 RRAP DEMO (FTB) DEM -/C 065 9 S-EXPRESS (A.P.A.) DIG -/C 026 9 S-EXTENSION 1.1 DEMO DEM -/C 014 9 SABRINA "HOT GIRL" DIG -/C 103 9 SABRINA GETS UNDRESSED ANI -/C 179 9 SAFE SEX DEMO DIG -/C 293 9 SALON DE LA MICRO 1990 DEM -/C 160 9 SAM ANIMATION ANI -/C 339 9 SAMANTHA FOX SLIDE SHOW PIC -/C 002 9 SCANNERS DEMO ANI -/C 141 9 SCREWBALLS DEMO DEM -/C 070 9 SERRE DEMO DEM -/C 234 9 SEWER DEMO DISK 2 DEM -/C - ; SEXY DISK ANI -/C 153 9 SHINY BUBBELS DEM -/C 115  2 SHIT DEMO (TNT CREW) DEM -/C 166 9 SHOW GIRLS PIC -/C 038 9 SHOWBAND DEM -/C 114 9 SHUTTLE DEMO DEM -/C 227 9 SING SONG ANI -/C 055 9 SIT ON IT PORNO DEMO ANI -/C 335 9 SKID ROW DEMO DEM -/C 2D 132 9 SKINNY PUPPY DEMO (FF) DEM -/C 061 9 SKUZZ DEMO (AVS) DEM/ANI -/C 405 9 SMOOTH CRIMINAL (M.JACKSON) DIG -/C 059 9 SNEEZE PORNO DEMO ANI -/C 179 9 SNOWMAN DEMO ANI -/C 032 9 SO WATT DEMO (TCB) DEM -/C 073 9 SOUND SAMPLER "LACHZAK" DEM -/C 101 9 SOURCE CD 045 DEMOS -/C - ; SOURCE CD 046 DEMOS -/C - ; SOURCE CD 048 DEMOS -/C - ; SOURCE CD 050 DEMOS -/C - ; SOURCE CD 061 DEMOS -/C - ; SOURCE CD 063 DEMOS -/C - ; SOURCE CD 069 (NOT 100%) DEMOS -'C - ; SOURCE CD 070 DEMOS -/C - ; SOURCE CD 077 DEMOS -/C - ; SOURCE CD 082 DEMOS -/C - ; SOURCE CD 096 DEMOS -/C - ; SOURCE CD 103 DEMOS -/C - ; SPACE ACE DEMO ANI -/C 074 9 SPACE DEMO (MEGABUSTERS) DEM -/C 374 9 SPECTRUM 512 VIEUW. 1.3 PIC -/C 249 9 SPECTRUM DEMO DEM -/C 2D 200 9 SPECTRUM DEMO (TEX) PIC -/C 039 9 SPECTRUM SHOW (ANIMAL) PIC -/C 053 9 SPECTRUM SHOW (LADIES) PIC -/C 052 9 SPECTRUM SLIDESHOW PIC -/C 303 9 SPHERES DEM -/C 097 9 SPINNING DOLLS ANI -/C NPG 17 9 SPX PICTURES 01 PIC -/C - ; SPX PICTURES 02 PIC -/C - ; SPX PICTURES 03 (NOT 100%) PIC -/C - ; SPX PICTURES 04 PIC -/C - ; SPX PICTURES 05 PIC -/C - ; SPX PICTURES 06 PIC -/C -  6 SPX PICTURES 07 PIC -/C - ; SPX PICTURES 08 PIC -/C - ; SPX PICTURES 09 PIC -/C - ; SPX PICTURES 10 PIC -/C - ; SPX PICTURES 11 PIC -/C - ; SPX PICTURES 12 PIC -/C - ; ST CONNEXION SOUND DEMO DIG -/C 064 9 ST MENU 2 (OVR) DEM -/C - ; ST MENU 3 (OVR) DEM -/C - ; ST MENU 4 (OVR) DEM -/C - ; ST MENU 5 (OVR) DEM -/C - ; ST MENU 6 (OVR) DEM -/C - ; STAR TREK DEMO (AVS) DEM -/C 316 9 STARWARS DEMO (GRAPH/DIG) DEM -/C 075 9 STATE OF THE ART (TWB) DEM -/C 273 9 STAX DCD 01 DEMOS -/C - ; STAX DCD 02 DEMOS -/C - ; STAX DCD 03 DEMOS -/C - ; STAX DCD 04 DEMOS -/C - ; STAX DCD 05 DEMOS -/C - ; STAX DCD 07 DEMOS -/C - ; STAX DCD 08 DEMOS -/C - ; STAX DCD 09 DEMOS -/C - ; STEW DEMO DISK 08 DEM -/C - ; STEW DEMO DISK 10 DEM -/C - ; STONEACTION DEMO DEM -/C RIP 112 9 STRIKE A LIGHT SHOW DEM -/C 3D 203 9 STRIPTEASE PIC -/C 313 9 STUPENDOUS DEMO (PIXEL TWINS) DEM -/C 409 9 SUCK & FUCK SLIDE SHOW PIC -/C 2D 012 9 SUPER NEO DEMO SHOW (TEX) DEM -/C 070 9 SWEDISH EROTICA DEM/ANI -/C 036 9 SWEDISH EROTICA 2 DEM -/C 329 9 SWEDISH NEW YEAR DEM -/C HACK 1 : SWEDISH NEW YEAR 89-90 DEM -/C HACK 1 : SYGMA FORCE DEMO ( GFA ) DEM -/C 189 9 SYMIC DEMO (AXXIS) DEM -/C 328 9 SYNC DEMO 2 DEM -/C FT 1 : SYNC SOUNDTRACKER DEMO DEM -/C 126 9 SYNTAX TERROR DEMO DEM -/C 158 9 SYNTHETIC VISIONS (ART M) DEM -/C RIP 038 9 T.C.B. SOUNDTRACKER V. 1.0 DEM -/C 11 1 9 T.S.K. COMPIL.05 DEM -/C 326 9 T.S.K. COMPIL.06 DEM -/C 327 9 T.S.K. COMPIL.08 DEMOS -/C 364 9 T.S.K. COMPIL.09 DEMOS -/C 365 9 T.W.S MENU 1 DEMOS -/C NPG 13 9 TASTY BOX LUNCH PORNO DEMO ANI -/C 335 9 TBB DEMO COMPIL 01 DEM -/C 263 9 TBC/PHENIX COMPIL 004 INTROS -/C 222 9 TBC/PHENIX COMPIL 005 INTROS -/C 223 9 TBC/PHENIX COMPIL 010 INTROS -/C 264 9 TBE MUSIC DEMO DEM -/C 389 9 TBW DEMO (STOS) DEM -/C NAS 1 : TCC SOUNDTR.DISK NO.01 MODULES - ; TCC SOUNDTR.DISK NO.03 MODULES - ; TCC SOUNDTR.DISK NO.04 MODULES - ; TCC SOUNDTR.DISK NO.06 MODULES - ; TCC SOUNDTR.DISK NO.07 MODULES - ; TCC SOUNDTR.DISK NO.08 MODULES - ; TCC SOUNDTR.DISK NO.09 MODULES - ; TCC SOUNDTR.DISK NO.10 MODULES - ; TCD MUSIC DISK 2 MODS -/C 395 9 TEA PARTY DEMO (DDC) DEM -/C 199 9 TEC DEMO DEM -/C 091 9 TECHNOTRONIC "GET UP"(VCR) DIG -/C 085 9 TEX DEMO'S 1-2-3 DEM -/C SEW 2 : THALION SOUND DEMO DEM -/C 106 9 THE ATARI DEMO DEM -/C 138 9 THE COLA WAR ANI -/C 352 9 THE WATCHMEN DEMO DEM -/C 161 9 THINGS NOT TO DO (INNER..) DEM -/C 275 9 THRILLER (ELOSOFT - MCA) DIG -/C 127 9 THUNDERBIRDS DEMO DEM -/C RIP 060 9 TLS COMPIL. 02 INTROS -/C 286 9 TNS ST MUZAC DISK 1 DEM -/C 211 9 TNS ST MUZAC DISK 2 DEM -/C 212 9 TNS ST MUZAC DISK 3 DEM -/C 120 9 TNS ST MUZAC DISK 4 DEM -/C 196 9 TNS ST MUZAC DISK 5 DEM -/C 226 9 TNS ST MUZAK DISK 6 DEM -/C 398 9 TNS ST MUZAK DISK 7 DEM -/C 399 9 TOM JONES "KISS" DIG -/C 058 9 TONE LOCK DIGI DEMO DIG -/C  136 9 TRANS BEAUCE DEMO DEM -/C 129 9 TRANS BEAUCE DEMO 2 DEM -/C 2D 257 9 TRANSYLVANIA DEMO (TLB) DIG -/C NPG 15 9 TROUSER ANI -/C 156 9 TSB COMPIL 04 INTROS -/C 291 9 TSB COMPIL 10 INTROS -/C 292 9 TSB/TLS CD 01 INTRO'S 246 9 TWO HEARTS-PHIL COLLINS DIG -/C RIP 059 9 ULTIMATE GFA DEMO (OVR) DEM -/C 104 9 UNION DEMO DEM -/C 001 9 UNIPIC DEMO (AGGRESSION) DEM -/C FOF 33 9 V PICTURE DISK PIC -/C 255 9 V8 MUSIC SYSTEM DEM -/C 089 9 V8 MUSIC SYSTEM 2 DEM -/C 164 9 VANGALIS "PULSTAR" DIG -/C 057 9 VAX.L SLIDESHOW PIC -/C 213 9 VECTORIOUS DEMO (TFS) DEM -/C 312 9 VELCRO FLY (ZZ TOP) DIG -/C 028 9 VISITOR DEMO ANI -/C 333 9 VODKA DEMO (EQUINOX) DEM -/C 271 9 WALKER DEMO ANI -/C 197 9 WALKER DEMO 2 ANI -/C 198 9 WHAT THE BUTLER SAW PIC -/C 102 9 WHAT TIME IS IT (OFFBEAT) DEM -/C 287 9 WHATTAHECK DEMO DEM -/C 045 9 WHORES / BASKERVILLE LOUNGE DEM -/C 101 9 WILD DEMO (TWB) DEM -/C NPG 17 9 WOLVERINE MEGADEMO (AWG) DEM -/C 375 9 WOMACK & WOMACK "TEARDROPS" DIG -/C 049 9 XENEX SOUNDDISK 1 MUS -/C 208 9 XMAS '88 DEMO ANI -/C 338 9 XXX INTERNATIONAL DEM -/C 021 9 YEAR AFTER DEMO (G.ALLIANCE) DEM -/C 297 9 YELLO THE RACE ( MJS ) DIG -/C RIP 060 9 YO DEMO (BLACK CATS) DEM -/C 178 9 YOU ONLY LIVE TWICE SHOW PIC -/C 151 9 YOUNG ONES (POLTERGEIST) DIG -/C RIP 059 9 ZODIAN SLIDESHOW PIC -/C 324 9 ZOOLOOK (TAQ) DIG -/C 042 9 ZZ-TOP (DRESSED MAN) DIG -/C 229 9 ZZAP GAMES DEMO DEM -/C RIP 112  TDEMO CHEATS Hello this is Vigo on the keyboard we have some hidden screens for you, from demo's. Here they come: Hemosound demo 2 : Press 'undo' in the first screen.  Hemoroids gen 4 demo : Typ 'HMD' in the loading screen.  Swedish new year demo 2 : Hold left shift while loading, when you switch  the computer on. Genius demo - The second hidden screen : Stand left of the legacy part, then go down. You will find a hidden ladder to that screen. _ Real hidden screen : First go down and left to the platform above the names :leonard lester kripton, then go stand for the rock and press space. Kidney bean demo ( There are four hidden screens, all in the main menu ).  - Nr.1 : Press space on one of the three black windows. - Nr.2 : Press space below the D.B.A. demo. ( D.B.A. thats us ). - Nr.3 : press space somewhere on the right of the hifi demo. - Nr.4 : press space on the 'G' of GFA. Punish your machine : Type ' hiddenscreen maessig ' in the main menu.  Ps : If you have found some hidden screens or cheats let me know, we can put it in one of our next magazine's. Send to cheats and hidden screens to our P.O. BOX. Many thanks from Vigo of D.B.A. * DEMO'S ON DISK A _ _ ___ ___ _ / _ \ / ___/\ / \_/ \ / ___ /\ / /\\ /\ / /___\// /\ / / / / / / / // / // ___/\ / /\_/\ / // / / / / / /__/ / // /___\// / / / / // /__/ / / /_/ //_/\/__/ / /__/ //_/ /  \_\/ \_\/\__\/ \__\/ \_\/ -> RELEASE -> DEREK.PRG - This is a small demo made of a module file. It was send in by Cyclone of Quartex. But putting a MOD file on disk seems a bit poor so with at the D.B.A. made a little demo of it. Just take a look at it !... F.O.D.PRG - This is another small demo send in by Flames of Diamonds. Thanx for sending it in quys and keep it up. PARTY.PRG - Here is a special one ! Its an invitation for a big party that will be held in Oslo in August. It was send in by Delta Force\Imagina to be spread all over the world. But this small program works only good if it is in the AUTO folder. So if you want to see it proper, copy the folder to a new disk and rename the folder to AUTO. I don't know if every TOS version can so i suggest you make an AUTO folder and copy PARTY.PRG in it and then reboot... TOS_CREW.PRG - This is an older demo you might have seen before. Mr. Ni! gave it to us at the F.O.D. party to re-release. It's a good demo completly made in Omikron basic so get a good look at it. (That's all, keep sending in (intro's and small demo's... )Bonus Software P.s. we can't promise that we will put them on the first issue to come. If there is enough room we will place it, if not we will try to release it on the next issue... STE DEMO LIST * * * * * * * * * * D.B.A. STE DEMO LIST * * * * * * * * * * TITEL SOORT DISK 8 AFTERMATH DEMO (SLAYTANIC) DEM -/C - ; AN COOL DEMO DEM -/C NASA 6 : ASTRO DEMO (GAMEMASTER) DEM -/C - ; ATARI FRANCE DEMO DEM -/C 084 9 ATARI FRANCE DEMO (OFFICIAL) DEM -/C - ; AXXEPT SEQUENCE PLAYER DEM -/C - ; BANANFISK DEMO DEM -/C NASA 6 : BOING DEMO DEM-/C 186 9 BOMB THE BASS (GAMEMASTER) DIG -/C - ; CORPORATION MEGADEMO (TCR) DEM -/C 269 !K  DELIRIOUS DEMO 3 DEM -/C 251 9 DEMOPATH DEM -/C RIP 075 9 DESKTOP CENTRE DEM -/C NASA 5 : ELECTROCUTION 1+2 DEM -/C RIP 075 9 ESION XLI STE TRACKER DEM -/C 196 9 HYPERBLIT DEMO (PIXEL TWINS) DEM -/C 400 9 IMAGINA MUSIC DISK DEM -/C 406 9 JUNGLE DEMO DEM -/C 187 9 KUL TUR MELK (IMAGINA) DEM -/C 347 9 MEGABITE DEMO (SUNDANCE KIT) DEM -/C - ; MODULE PLAYER (MJJ)-- NICE -- IMPACT 45 - ; MOVIE STE DEM -/C RIP 075 9 NASA DEMO CD 005 DEMOS -/C - ; RIPPED OFF DCD 075 DEMOS -/C - ; RIPPED OFF DCD 096 DEMOS -/C - ; RIPPED OFF DCD 103 DEMOS -/C - ; SONGS OF THE UNEXPECTED MOD -/C 219 9 ST CONNEXION (STE) DEM -/C 190 9 STE DEMO DEM -/C 188 9 STE STEREO PLAYER DEM -/C NASA 5 : SUNNY DEMO DEM -/C NASA 5 : THE ENCHANTED DEMO ( I.C.E.) DEM -/C 186 9 TLT INTRO DEM -/C NASA 5 : TOMORROWS WORLD THEME DIG -/C - ; WEIRD SINES DEMO DEM -/C NASA 5 : WORLD BEAT DEM -/C RIP 075 9 XPLOTION DEMO (IMAGINA) DEM -/C 372  &.  .. DBANEWS TXT 0 NETWOR1 TXT Jt &NETWOR2 TXT Vt 1DIDYOUKNTXT \BD.B.A. (article by Slimer. *A DID YOU KNOW THAT, *A There where questions about why we don't pack our text files, okay here are some anwers. We don't pack the text-files, coz' we don't like waiting for them to unpack after they are loaded and of the fact that the magazine program uses a special file reading procedure !! But maybe we change or mind. Cyberpunks programming files where lost due to a error, it's to complicated to explain( something with a harddisk ). But i hope you forgive us, where only humans. We where overwelmed by the many reactions, articles, proggy' and pictures and we really hope that you will keep sending us that stuff. ST Magazine( French ) had a article about disk-magazine's and we where among them. We had a good review( pitty that they only ihad the first two mags.). Our fake soldier( Ecto 1 ) is in vacation paradise in the Dutch airforce He' gets the easy jobs, he will never be a real man( ? ). Bonus buyed a other car ( again ) this time it's a Peugot 505 GTI. He only uses it to go on vacation and then he sales it again to buy a small (fast) car and a motercycle. Some people say that he changes faster his cars then someone else changes his underwear !! So, if you see a grey flash on the road, you know who that was. K.G.E. ownes a Porsche( this makes the D.B.A. one of the fastest crews around ). The D.B.A. has the most souped up ST(E)'s around ? Some of the D.B.A. members own two computer( ST and STE ). The computers of Bonus and K.G.E. are build in PC body's with lotsa extra stuff in them. That stuff include Harddisks( lotsa megs. ), extra memory, 1.4 meg. drives ( 3 1/2 and 5 1/4 ), ripper catridges, sound samplers, car boosters, equalizers and some more junk. Most people send us the wrong solution to the puzzle in diskmag. 3. They all forgot something different in the sentence. We got lotsa new thingy's in this super magazine and that we've got a really great price in the contest corner. Solve the puzzle and you get a great price, read all about this in contest and hardware review corners. I really hope that we scared the shit out of some of the other magazine teams with this inproved magazine ! You never know what we've got more in store for you( ha ha ha ). We've got top programmer's writing for our coding corners ? Check out who are writing these corners ! We got a couple of people who writing on an permanent bases for our cool magazine. On the time that i wrote this sentence it was 29 march and magazine 3 is only 4 weeks out. But we've got so much articles in 3 weeks( 1 week to reach our contacts is not counted for ) that this new diskmagazine is almost full. I have only 200 kb. left and that's without the intro and some articles that i haven't even placed yet( this is gone get rough ) ! It's still 29 march, i've got only a review version of this new magazine to work with but it seems to work good. Altough there are lots of options missing at the moment, i found no real bugs but you never know what happens when Bonus inplents the new options. This is the end ?? is the end ?? CYBERPUNK 1 * ** ** * * * ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** * * * * ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** * ** * * ** ** ** ** * ** ** ** ** ** ** ** ** ** ** *** ** ** ** ** ** ** ** * ** ** ** * ** ** ** ** ** * ** ** ** ** ** ** ** ** ** ** ** ** * ** ** ** * ** ** ** ** - AN ORAL WALKABOUT 1 - Did ya know that: - Sigaya Miyamoto is to be blamed for the grey box that goes Blep (also known as NES or Nintendo) - Heimdall is misspelled, It should be Heimdal  - Heimdal means Home Valley - i just have released Net Slide 4 - that it has two small bugs - that i will be as lazy in spreading it as i have always been... - Imagina have released a new demo. - its called X-plotion or something like that - a danish demo called The supreme demo has just been released - i just did something on my game - the games name is Corcon 7 - its gona be gigantic - but sins i am working the proging goes slow - its name comes of the easiest remembered letter, C pronounced K (like in CANON, CONAN, CODAC, CAD/CAM, COMMODORE etc...) - that a C followed by an O is even easier to remember  - the number 7 is also the number easiest remembered  - i made the name for purely commercial reasons  - if you have read or heard Corcon 7 a couple of times your brain will newer forget it! - if i bothers to, Corcon 7 will have 9 parts  - the first part to be released is part 4 - part 4 is called : The lost colony on Corcon 7 - the parts are 1: The Beginning (World War III) 2: Our home: SPACE 3: Mutant Machines (Blood 'n' Oil) 4: The lost colony on Corcon 7 5: Return to moon Alpha 6: King of Corcon 7 7: Vengeance (The fall of the machines) 8: The Corconinan empire 9: The Reb's - i have actually planed what all the parts should be about and how the gameplay should be! - that Ultima has only reached part 6 (i think) so my plans looks slightly mad - you can do things in Corcon 7 that have no relevance to the plot, like do some trading and visit the arcade and casino etc... - it might be a 1 meg only - you only need 10 keys or a mouse to control it - i'll probably use PACE coding (NATO standard) on the missions text - all words in PACE has only 2 letters - in war time all these codes are changed each day - i won't do that in the game - Corcon 7 is a RPG/WAR/ADVENTURE/TRADING game - the STE on my pictures means that i uses the STE colours (get it Ecto 1) - World War III will start soon (1996 - 2000) - It will be between the West and Muslims/Asian countries - it'll start in what we knew as SSSR - it'll go nuclear - at least 1 000 000 000 people are going to die - the end of it will wake people up - this will be the start of the new Space race - all this according to the Corcon 7 plot and a man called Nostradamus to our norwegian readers the carton shoved in the TV program about future citys in Japan is from the Akira movie mentioned in another article.  - i am watching this program on the telly as i writes this article (10.March.92) - if you want get hold of Akira in norway you have to buy it from Akers Mic. - you could always send me a version of Reanimator and i would give you a copy of Akira.  - i love bad horror movies - the worst movie ever made is Lethal Weapon 2 - Silence of the Lambs is highly over-rated - it has nothing original at all, i have seen it all before - this shows that normal people and critics sees to few thriller/horror movies - as soon as you put some known stars into an average thriller it becomes a hit - Buffalo bill is a pussy - Hanibal cant crack jokes like Freddy - whoever Jody plays must be rather stupid - two seconds after i saw the prison boss i knew hanibal would kill him before the movie was over - Manhunter is ten times as good as Silence - Pretty Woman is the film with the sickliest moral to date - it was probably sponsored by the APA (Ameircan Pimps Association) - 90% of american women are prostitutes (according to Hollywood movies) - several low budget tenage movies shows drug abuse in a positive way because they are made with mob money - not one of the big american tv networks have yet shown a nude white nipple (on a girl that is) but they shows several murders a day - they refused to send Dirty dancing because of the word DIRTY in the title - NRK have sent programs about erection problems in primetime saturday evenings with full male nudity and have shown the opening of a nudist park in the most popular family show but they cut away the fighting in the end of An Officer and a Gentleman  - The norwegian radio just played the song 'Don't Fuck with me'  - they'll newer p lay that one on the BBC - if you want to say or play something rather dirty on the norwegian radio you can do it in english as the old christian gooks doesn't understand it - Shanice's song 'I love your smile' has a Bleep in it because she says 'butt' - Finlands tv station have yet to make a tv film without a drunk priest running around in the nude - this might bee a good picture of the difference in american and scandinavian culture  - even so, some posters with Cindy on them were band in Norway because they were to sexy to be hung up in public? - i bought 15 original vids a week ago - the Alpha chip is as fast as an Cray - it will be 1000 times as fast 25 years from now - with an Alpha chip on board a PC might actually be good - i think they still manages to fuck it up in one way or another - at this place in time the only good computer is the Next machine and the Atari ATW - this might change this summer - that in 1993 Return of the Jedi is 10!!! years old - i haven't seen more than 5 films in a movie theater sins i saw it - that's 1/2 film a year - with a digital camera and a good computer you could easily do most of the SFX in it at home - some of the SFX doesnt look to good in slow motion - things explodes before they are hit - some of the ships goes transparent - others have green ghosts around the edges - its still unmatched as a SF/Fantasy movie -K THE SECOND PART IS ALSO IN THIS SUB-MENU ( CYPERPUNK 2 ) !! -CYBERPUNK 2 * ** ** * * * ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** * * * * ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** * ** * * ** ** ** ** * ** ** ** ** ** ** ** ** ** ** *** ** ** ** ** ** ** ** * ** ** ** * ** ** ** ** ** * ** ** ** ** ** ** ** ** ** ** ** ** * ** ** ** * ** ** ** ** - AN ORAL WALKABOUT 2 - - its base on the Arturian legends and Akiro kurosawas The Castle in the forest (or something like that)  - Ecto 1 sent me DBA 3 a couple of days ago - my STOS column was in it  - my STOS files wasn't in it (why is that Ecto 1?) - DBA mag isn't packed - i don't know why - my pics in Netslide 3 and 4 are double packed - you saves loads of memory that way  - Net slide 4 has a new intro - its not as good looking as it should have been - it looks incredible for a STOS intro  - it has a girl scrolling downwards at two pix an up- date with a parallax background, and it has four pic equs and a little scroll that follows the mid equ. All in all i scrolls or animates all pix on the screen 50 (or 60) times a sec - it uses less than 60% of the time - it's pure STOS coding - it's just a big cheat (as if you didn't know) - if you doesn't understand how it works then i'll tell you here: What moves doesn't and what doesn't moves!  - its like the ships in Star Wars, it looks like the ships are flying around but in reality they stands completely still while the camera moves around - i just turn of the video as it finished 808 States Cubik an turned on the back tracker STE - Karl Anders must have fucked up badly as Back Tracker just informed me that i was out of memory - i uses a 4 meg and cant be out of memory at this point  - the prog might be right as a WP toolkit just informed me that i have 31k left - i cant figure out where all that memory have gone - i'll think i'll save and reboot to check this out  - i just fixed the problem, i had to start B.T. before i started First Word - i now have a 25hz tracker playing while i type this shit  - i can still hear the clicks from the typing, but the warning bleep from misspelling sounds like ditttdutt - it looks like First word only leaves 32k after it loads on all machines even if you got tons of memory  - the guys that made the Danish demo i mentioned used a null modem cable to transfer modules from the Amiga to the ST, why didnt they just use a multi dos prog? - some of the digis i used as sketches in net slide 4 were digitized on the Amiga, converted on the PC and finally read into NEO and used - Corell draw on the PC is incredible slow - Deluxe Paint in HAM mode is even slower on the amiga - i loaded a HAM interlace pic into DP and i thought that the programme had crashed as nothing happened for several seconds, the reason? i had the zoom on! - there are no good pure GFX progs on the amiga but there are several good raytraisers - DP worst handicap is the bad design and layout of the icons and functions - it has the clear screen and undo side by side, press on the wrong one and you can undo the clear but not the mistake you made, grate or what! - i'm just watching the late news on the telly and a guy that wants to run for president in rusia wants to go back to the borders of 1913, that includes Finland and Alaska! In the last election this guy got more than 6 000 000 000 votes, today he might get more than 10 times of that! - i don't think FOF or any other Fin likes this idea - this is the 11. march 1992 (just noted that for the historian that are going to read this the 14. of May in the year 4668) - if a historian reads this the 14. of May in the year 4668 he is feeling rather spooked right now - sins this is the year 4668 you are probably a computer!, and you probably lives on another planet than earth if you lives on a planet at all that is - i'm sorry readers but i'm just making this file the classic file to read in the year 4668 - Prince's song 1999 is gona be a hit in 1999 even if we are in the middle of a world war - i hope world war III starts between 1996 and 2000 or i have to change my game plot! $ - if you moves the letters HAL one step down in the alphabet you get IBM - if you don't know what HAL 9000 is, you are not worthy to read this file, so stop it will ya! - a guy in the late news just came with the most stupid question i have ever heard, it was: you probably likes good music, don't you! Is this man a complete dork? if he dosnt like some music he wont think it's good would he! - this file is getting rather long now - its now page 8 in First Word  - i just feed the cat - my sisters dog and the cat doesn't like each other - the cat is twice as big and ten times as heavy as the dog  - the cat is at times rather dangerous - Dizzy T. (Hello Stein Arvid du har navnet ditt i et disk mag!) noticed that when he was here  - when the cat tried to eat Dizzy the cat was still rather small, it aint small anymore, and i have scars to prove it!  - today is the 14.03.92 huu thats by birthday i think? Yeah it is, i was born on this day in 1969 - i dont really care, i have never seen the point in celebrating that you were born on one particular day - KLF's America: What time is love? (Uncensored) is the greatest song made since Johny Rotten screamed God save the Queen  - the most accurate description of America i have heard was Alex (Noregian tv star) saying 'Americans are so bad dressed, the entire USA is like a big bad taste party' - KLF's White room album aint that good - KLF have made a album called Chill out, i have it and i must admit that it is rather wired - last years best album was Electronic by Electronic - all the songs on that album are either extremely good or better - on the back of TenTec's Atmospere album you can find the words 'Performed by Atari 1040ST' - that album has songs that are as good or even better that those by J.J.Jare and Vangelis  ) - there's a virus on the orginal Deutoros disk - its the Signum BPL virus - its on the datadisk - i read that in ST Format, the only ST only mag sold around here - ST format had something useful on the cover disk! - that's probably the first time it has happen - STOS 3D is here - i have bought a issue of The SUN - the famous page 3 is on page 5 - its the only newspaper with worse english than your average disk mag - over 90% of all norwegians over the age of 14 reads at least 1 newspaper a day - the girl with the longest legs in britain is rather good looking (she's on the cover of The sun) - Sun Exclusive usually means that nobody else bothered to print it - The SUN cant really be called a newspaper - its more in the style 'Wonder what crap they have printed today' - in Sr-Trnderlag in Norway there are a community committee with the name 'Klagenemd For Behandling Av Klager Over Avslag P Sknad Om Bruksrett Av Spesialtransporttjenesten For Funksjonshemmede I Sr-Trnderlag' - that is 126 letters! - i wonder what they answers the telephone with - Hell is in Trnderlag - i have been there several times - the x-miss world from Norway comes from that place, a real bimbo fro Hell - in the train station you can find the sign 'Hell stasjon - Godsterminal' - its bloody cold outside, we even have snow - the cat lies on my bed - F Guy from France just pased 5km on the telly - i'm getting bored - i just got the urge to see Akira (again) but some Amiga freak saw the tv prog that had cuts from it and he came over to lend it the following day. - i think i'll put on Total R. instead - Carolco presents Total Recall. - we are now on mars... - egger wakes up, mars was a dream... - i'll stop commenting the film - Douglas Quaid (egger) wasnt exactly a superhero in the book - in 2084 they still have normal monitors on the Subway and not LCD screens - i did say i should stop commenting the film... - i just turned on a Iso Ion as the cat smells a bit - This is the end nDID YOU KNOW? Eeeeh... This is O.T.M. pushing another text out of his mind into the computer. Did you know the following things?: 1. You are sitting behind a computer. 2. That I wrote this text. 3. That I didn't have anything else to do. 4. That the Amiga is far much better than an Atari 5. That I sometimes say very stupid things. 6. That I can tell very bad jokes. 7. That I am realy a rabbit in disguise. 8. That a glkajldsjf a creature is that has blond hair, and is 10 centimeters long. 9. That this is a lot of crap. 10. That James Brown is dead. 11. That James Brown is still alive. 12. That I don't know what James Brown is anymore. 13. That you can buy kaplaarzen (kind of boots) in Amsterdam. 14. That my real name is jafa. 15. Jafa = Just Another (trying to be) Funny Asehole. 16. That if my nose was as big as I am telling shit, that I needed wheels to walk normal. 17. That I realy can't write texts, and I am asked to do so for a a lot of things. 18. That I wrote this in First Word Plus 3.15 19. That 1 + 1 is 2 20. That I can't dance. 21. What time is love. 22. That I am 20 years old 23. That I sometimes lie about my age. 24. That iron boils at 3000 degrees celcius 25. That 1 gram = 60 units. 26. That Michael Jackson makes bad music, but good video clips. 27. That I have to take exams this year. 28. That I realy can not believe I was born in 1975. 29. That I have written better texts for the D.B.A. 30. That I going to watch Count Down (Dutch music program.) now. Well, I am stopping now, because I think I have taken enough of your precious time. Eeeeh. O.T.M. out. #.  (.. SONGTEXTTXT 3t CALAMUS TXT n( AANBOD TXT VRAAG TXT &_RECLAME TXT ,0DOCTER_XTXT Vt =$SOMAAR TXT !t PEDIE TXT t ^#MAX_3 TXT Lgi&CENSUUR 21+ * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * K* * 21+ GEDICHTEN EN SONGTEXT ( CENSUUR ) * * -( * * (C)1992 By Ecto 1 of D.B.A. * * K* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * Hallo, hier ben ik weer met een andere 21+ rubriek. ( Ja, ik zit momenteel in dienst, en daar wordt je een man wordt er gezegd, dus dat zal dan wel. ) We hebben nog een interne vergadering gehouden over het wel of niet plaatsen plaatsen van deze 21+ rubrieken. Ik heb toch mijn zin gekregen ( all zijn we er niet helemaal mee eens, Slimer). Alle twee 21+ rubrieken zijn geplaatst. (de 21+ songtext en deze 21+ gedichten). In de vorige editie van het D.B.A. Diskmagazine stond ook een artikel waarvan we de reacties moesten afwachten. Het betreft het "interview with God" van "Armalyte Inc.". We hebben hier hele leuke reacties op gehad, dus dan kunnen deze twee 21+ rubrieken ook wel door de beugel. Je bent immers niet verplicht om ze te lezen? Het staat er ook duidelijk genoeg bij dat het voor boven de 21 jaar is. Als je jonger bent lees je het dus op je eigen risico. Zo makkelijk is dat!! Oh, ik dwaal weer helemaal af. Je zit waarschijnlijk alweer te stuiptrekken van nieuwschierigheid. Oke, hier komen ze dan, de 21+ gedichten. Weet jij ook nog een paar leuke erotische moppen/gedichten/songs etc. stuur ze dan z.s.m. naar ons op, en we plaatsen ze in ons volgende magazine. Let's go . . . . . . . 5 . 4 . 3 . 2 . 1 . zero * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * Er was eens een pastoor in Wolfhere, die zei dat hij schaamlip kon lezen. Maar toen zei een non, die dacht dat dit niet kon: " 't zal wel een kutsmoesje wezen! " * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * Er was eens een man in Den Bosch, met een piemel zo lang als een stok. Daarom stak hij dat ding dubbelgevouwen erin, zodat hij nooit kwam, maar vertrok. * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * Hij kust verlegen haar lippen, ze bloosde, niet op haar gemak en kneep haar knieen tezamen, zodat zijn brilletje brak. * * * * * * * * * * * * * * * * * * * *j * * * * * * * * * * * * * * * * * * * Ik zag professor van Moerkerken, meer dan een uur op een hoer werken. 't was een oud lijk weliswaar, maar toch kwam hij klaar. Je kon het aan de vlek op de vloer merken. * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * Bij een versgedolven graf, werpt hij zijn mantel af. Hij stoort een dode in haar rust, want zie, hij bukt en bukt en kust. * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *M Zo, dat waren de gedichten. Nu misschien nog een paar moppen om het af te leren? Oke, dan doen we dat. * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * Wat is een bom-o-fiel ? - Iemand die jonge takjes afrukt! * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * Wat is het geilste eendje ter wereld? - Alfred J. Kwakje * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * Waarom zijn er meer mensen dan apen? - Ooit geprobeerd het op een tak te doen? * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * Twee borden tomatemsoep liggen in bed. Zegt de een tegen de andere: " Maggi erin ? " * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * Hoe kun je zien of een stinkdier bijziend is? - Als hij een wind mee uit eten neemt. * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * Wat doe je met een vrouw die een tafeltennisbal door een 20 meter lange tuinslang kan zuigen? - Meteen huwen. * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * Kent u die belg die een wc-borstel kocht? Na een maand ging hij toch maar weer toiletpapier gebruiken. * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * E I N D E D E E L 1 * -L SONGTEXT ( ?? ) -K Vrouwenkoor Slakkespoor * * * * * * * * * * * * * * (c) 1992 Ecto 1 of D.B.A. -K Als het goed is zijn er nu geen lezers meer onder de 21 jaar!! ( Nou ja, weet je hoe oud ik ben ?? Zoek maar eens een interview met mij in een van onze magazines of demo's ) Maar goed, als variant op " Mannenkoor Karrespoor " is er nu ook het " Vrouwenkoor Slakkespoor ". Ik heb hier de songtext van in handen kunnen krijgen !! De text is alleen iets heftiger dan het mannenkoor. Om geen kwade ouders aan de telefoon te krijgen heb ik er dus maar bijgezet dat je dit alleen mag lezen als je boven de 21 bent. Als je jonger bent en dit toch leest is dit op je eigen risico. ( Ik ben toch al sexueel ge- frustreerd zeggen sommigen, dus voor mij maakt het niet meer uit ! ) Oke, je zult al aardig nieuwschierig zijn, dus ik zal snel beginnen. * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * -- V r o u w e n k o o r S l a k k e s p o o r -- * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * Wij zijn de hoertjes van het platteland. Wij houden veel van porno, een piemel in de hand. en als het werk gedaan is, dan ben ik o zo geil, mijn kutje is dan kleddernat, dus pak ik snel een dweil. Refrein : Ja, dat is mooi, mooi, mooi meid, het leven dat is een geil feest. Mooi, mooi, mooi meid, pijpen, neuken, beffen, ja tekeer gaan als een beest. Al lig ik weer te neuken en mijn kutje doet dan zeer. Toch zeg ik tegen hem, ga toch bruter op en neer. Als dat dan gebeurt, dan kom ik heel snel klaar! Wil hij weer beffen, o wat is het een barbaar. Refrein : Ja, dat is mooi, mooi, mooi meid, het leven dat is een geil feest. Mooi, mooi, mooi meid, pijpen, neuken, beffen, ja tekeer gaan als een beest. Zie ik dan een jongen en denk schiet mij maar lek. Pak hem bij zijn piemel en stop hem in mijn bek. Begin ik wat te zuigen, ja dat is pure lol. Binnen enkele seconden heb ik een mondje vol! Refrein : Ja, dat is mooi, mooi, mooi meid, het leven dat is een geil feest. Mooi, mooi, mooi meid, pijpen, neuken, beffen, ja tekeer gaan als een beest. Soms willen ze me beffen, maar dat valt hun niet mee, stikken, hoesten, proesten op mijn kleddernatte snee, ben ik dan klaargekomen, ja dan is het echt mis, begint het sterk te ruiken naar een emmer rotte vis! Refrein : Ja, dat is mooi, mooi, mooi meid, het leven dat is een geil feest. Mooi, mooi, mooi meid, pijpen, neuken, beffen, ja tekeer gaan als een beest. * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * Oke, dit was het dan. Heb ik een woord teveel gezegd of niet? Groetjes, Ecto 1 of D.B.A. --- --- --- --- --- Fuck a duck and try to fly !! --- --- --- --- --- --- * E I N D E *# D.T.P. Calamus DESKTOP PUBLISHING Desktop publishing, een begrip van deze tijd. Desktop Publishing betekent publiceren vanachter een buro Dit is het computerondersteunende ontwerpen en zetten van teksten en afbeeldingen. Vroeger ging men naar de drukker om iets te realiseren, in de vorm van visitekaartjes, reklame etc. Tegenwoordig maakt men deze dingen zelf met een D.T.P. pakket en gaat met de schijf met daarop het geproduceerde naar de drukker. Calamus is zo'n desktop publishing programma. Het is vrij gemakkelijk te bedienen door de veelzeggende ikonen die in dit programma gebruikt zijn. Zeer veel verschillende lettertypes zijn te verkrijgen om aan zijn/haar (doorstrepen wat niet van toepassing is) wensen te voldoen. Een speciale tekstverwerker is niet nodig want die heeft Calamus zelf wel in huis. Heeft men een tekst aangemaakt met bijvoorbeeld First Word +, kan deze geimporteerd worden om vanuit Calamus deze tekst te verwerken. Tekeningen kunnen vanuit verschillende tekenpakketten geimporteerd worden. (Bijvoorbeeld Degas en Stad). Ook kan met een "zusje" van Calamus, Outline Art, diverse tekstingrepen gedaan worden of tekstgrapjes om een folder o.i.d. te verfraaien. Voor de hobbyist is Calamus een uitdagend programma. Tenminste voor mij was Calamus een ware uitdaging. De mooiste visitekaartjes, drukwerk, bestelformulieren, logo's etc. kwamen na enige oefening uit mijn 9-naalds printer rollen. Wanneer dat bekend wordt dat je met zo'n programma kunt werken komen de mensen al gauw bij je binnenvallen met de vraag om even iets voor hen te maken. Om zoiets te fabriceren zijn echter eerst een paar handelingen nodig. Ten eerste moet eerst een lettertype laden om ook maar iets van schrift op het scherm te kunnen toveren. Daarna moet een tekstframe op het scherm getrokken worden. Deze frames kan men met een soort lineaal instellen. Men geeft aan hoe groot een frame moet zijn. Wanneer dit klaar is kan men met in de teksteditor komen om vanuit hier de gewenste tekst op te zetten. Hierna komt de tekst op het scherm om daarna te worden bewerkt. Zo kan vanuit de 'lettermodule' de hoogte van de woorden worden aangegeven. Voor eerst genoeg, volgende keer meer. #D.v/d Werf AANBOD * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * N * TE KOOP AANGEBODEN: $* - * By Ecto 1 of D.B.A. $* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *  In deze rubriek kunt u hardware en ( legale ) software te koop aanbieden. Deze rubriek is expres in de folder " Dutchie " geplaatst, zodat er geen reacties vanuit het buitenland kunnen komen. ( Tenzij ze een spoed- cursus Nederlands hebben gevolgd na het verschijnen van DBA diskmagazine issue II ). Laat het me dus weten wanneer u wat te koop aan te bieden heeft. De kosten zijn geheel gratis ! Dit magazine heeft al een aardig grote oplage, dus u heeft veel kans om u artikel zo te verkopen. D.B.A. draagt echter geen verantwoordelijkheid over eventuele schade of misver- standen die voortvloeien uit de geplaatste advertentie. Laat u ons ook even weten wanneer u uw artikel heeft verkocht? Dit voorkomt plaatsing in het volgende D.B.A. diskmagazine. ( Uw artikel komt trouwens ook bij verkooprubrieken van andere ST groepen waar wij contact mee hebben te staan, dus dit verhoogt uw verkoopkans ook ! ) Groetjes, succes en tot ziens! Ecto 1 of D.B.A. *M *** R E C L A M E R E C L A M E R E C L A M E ***  -: T-Shirts " R U B B E R E N K A P L A A R Z E N " Alle maten / f 9,95 p.s. Bij voldoende belangstelling is het mogelijk om via D.B.A. aan deze leuke shirts te komen. Vraag dus snel aan al je vrienden / vriendinnen / mede clubleden / kennissen etc. of ze er ook eentje willen hebben. Laat dit dan zo spoedig mogeli jk aan iemand van D.B.A. weten, want op 1 juni a.s. kijken we of er voldoende belangstelling is om de shirts te drukken. Bij minder dan 50 stuks zijn voor ons de produktiekosten te hoog. De prijs van de shirts is door de grote afname dan maar f 9,95 per stuk !! Ze zijn in alle maten verkrijgbaar, dus vermeld je maat ook even bij je bestelling! Je kunt je bestelling telefonisch doorgeven op de volgende tel.nummers: Ecto 1 : 05120-20504 (vrijdags na 19.00 t/m zondags 22.00) Slimer : 05120-25655 (na 18.30) *M *M SHARP stereo installatie + Kleuren TV ( H 175 processor , 500 Watt ) Prijs: f 2950,-- Tel. 05120-17028 *M *M M E G A S T E P R O G R A M M A ' S Tel. 03240-11920 Homeboy of D.D.C. *M *M Aangeboden: Atari 1040 STe met 2 Mb !!! + muis +Omikron Basic. z.g.a.n. 5 maanden oud als tweede computer gebruikt  Prijs: Fl. 998,- (incl. verzendkosten)  A.H.de Vries Paul Krugerstr.38 8331 SK Steenwijk Tel.05210-17782  *M *M Te koop: 9 K * Realtizer Video Digitizer van Print Technik  Goedkope Video digitizer. Redelijk snel.  16 grijstinten of kleuren. Met software. Fl.100,-  K * Professional Realtime Video Digitizer van Cat & Korsh Int.  Duurdere Video digitizer. Zeer snel. Zeer goede kwaliteit in  alle ST-resoluties. Tot 512 kleuren. Met zeer goede software en sources. Fl.300,- (Nieuw FL.500,-).  K Tel.01140-19792 (Serge) ( K *M *M Aangeboden: informatie over 3D objecten Naam : Homeboy of D.D.C. Tel. : 03240-11920 *M *M 1x orginele Blitzcopie kabel (Copy Cable) - In orginele verpakking - Met nieuwste software - Alleen te gebruiken met twee diskdrives met Atari aansluiting. - De snelste manier van kopieren (de twee diskdrives lopen tegelijkertijd, dus lezen van een en formateren en schrijven op de andere. - Weinig gebruikt (door inbouw van computer in PC kast overbodig geworden) - Prijs: Fl. 35,-- Bonus Software Postbus 343 8330 AH STEENWIJK  *M *M * Atari Mega STe 4 MB, 48 MB SCSI harddisk,ingebouwde DD diskdrive * Atari SM 124 zwart/wit monitor + originele monitor voet * ACN soundsampler + software + heel veel documentatie In een koop, voor de hoogste bieder. Het bieden begint bij Fl.1850,- Informatie: 02940-12647 (Maaikel) *M *M K Atari 130 XE + 1050 diskdrive met ingebouwde Supermax  + 150 diskettes. ) L Prijs Fl.300,- + 8 j  L Tel.05700-18894 vragen naar Marco van Zoelen  K *M *M Aangeboden: Alle gewenste ACN p.d. software Naam : Tony O. Telefoon : VRAAG * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * TE KOOP GEVRAAGD: %* * - * By Ecto 1 of D.B.A. $* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * In deze rubriek kunt u hardware en ( legale ) software te koop vragen. Deze rubriek is expres in de folder " Dutchie " geplaatst, zodat er geen reacties vanuit het buitenland kunnen komen. ( Tenzij ze een spoed- cursus Nederlands hebben gevolgd na het verschijnen van DBA diskmagazine issue II ). Laat het me dus weten wanneer u wat zoekt. De kosten zijn geheel gratis ! Dit magazine heeft al een aardig grote oplage, dus u heeft veel kans dat u aanbieders krijgt. ( Uw advertentie wordt ook in verkooprubrieken van andere ST groepen waar wij contact mee hebben geplaatst, dus uw kans is nog groter geworden! ) Zou u ons ook even willen laten weten wanneer u het gewenste artikel gevonden heeft? Dit voorkomt dat de advertentie ook in het volgende diskmagazine wordt geplaatst! Groetjes, succes en tot ziens! Ecto 1 of D.B.A. *M Te koop gevraagd: Goede losse harddisk MFM +/- 40 MB (mag ook 80 Mb) Zonder controller. (heb zelf een SH 205 controller) Moet goed zijn.  Prijs: N.O.T.K.  Bellen naar A.H.de Vries Tel. 05210-17782  *M *M Te koop gevraagd: Verzamel cd's van Top 40 muziek v.a. ongeveer 1985  Telefoon: 050-128160 (na 11.00) *M *M Gezocht : Verzamel Hip hop / house / top 40 bandjes ruilen tegen ST demo's of games (org.) Naam : Ecto 1 of D.B.A. Telefoon : 05120-20504 *M *M Te koop gevraagd: Atari 1040 STE ( excl. )  Prijs : n.o.t.k. Tel. : 05120-20504 *M *M Gezocht : Schema van de aanpassing in de Atari ST om een High Density drive aan te kunnen sturen. Kunt u er mij aan helpen? Bel : 050-130783 ( Henk Postma ) *M *M Gevraagd: STOS demo's + sources Naam : Louis v. Gorkum Telefoon: 05120-32736 *M *M Gevraagd: Alle types ( defecte ) Atari computers/ randapparatuur Info: C.W. Lai Postbus 13672 2501 ER DEN HAAG *M *M Gezocht: Philips CM 8833 Kleuren monitor voor een redelijke prijs Tony Ouwehand Tel. 033-754161 *M *M G E Z O C H T :  Informatie en/of documentatie over het programma "Punchnet". Naam : Xray of F.O.D. Telefoon : 05111-1740 *M *M Wie wil mijn Atari 800 XL ruilen tegen een Falcon 030 ? ( Met eventueel een kleine bijbetaling van ongeveer f 50,-- ) Ecto 1 of D.B.A. Tel. 05120-24961 *M ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ?  * * * * * Stuur uw advertentie ook op, en we plaatsen het z.s.m. * * * * * ** RECLAME ** *** R E C L A M E R E C L A M E R E C L A M E ***  -: - N I E U W - Nu ook te koop bij The Software Connection *** *** *** *** *** * * *** *** * * * *** *** * *** * *** * *** * * * *** *** * *** *** * * *** *** *** *** *** *** * *** *** * *** *** *** * *** *** *** *** *** * *** *** * *** *** *** * * * *** *** *** *** *** *** * *** *** * * !G A M E S Voor de Nintendo NES o.a. de volgende spellen (origineel en nieuw in doos) * 150 spellen in 1 cartridge - Fl 270,- * 190 spellen in 1 cartridge - Fl 300,- * Contra II - Fl 100,- * Ducktales - Fl 100,- * Ninja Turtles II - Fl 100,- * Rockman III (Megaman) - Fl 100,- * Super Mario Party - Fl 225,- (6 Mario Brothers spellen in 1) En voor de Gameboy: * 24 spellen in 1 cartridge - Fl 300,- met: Super Mario Land / Kung-Fu / Son Son / Pinball / Hello Kitty F1 Race / Elevator Action / Spiderman / Tetris / Battle City Trump Boy / Alley Way / Space Invaders / Shanghai / Pipe Dream Dr.Mario / Mahjong / Sokoban II / Koro Dice / Match Mania Tennis / Hyper Lode Runner / Volley Fire / World Bowling. Verder nog wat Sega - Mega Drive (16 Bit) spellen: * 4 spellen in 1 cartridge (A) - Fl 195,- met: Shadow Dancer/ Aero Blaster / Elementer Master / Heavy Unit. * 4 spellen in 1 cartridge (B) - Fl 220,- met: Airwolf / Super Monaco GP / Super Thunderblade / Thunder Force III. * 4 spellen in 1 cartridge (C) - Fl 220,- met: Mickey Mouse / Dynamite Dux / Moonwalker / Batman.  * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * =* * Een Nintendo spelcomputer te duur? * * =* * Dan is er nu de Good Boy ! * * =* * Deze spelcomputer is volledig Nintendo compatible en * * werkt met alle spelletjes van de NES, zowel Nederlandse, * * Amerikaanse als Aziatische en hoeft dus niet omgebouwd * * te worden. 0* * De vormgeving is mooier en compacter, net zoals de prijs, * * deze is namelijk Fl 189,- inclusief handleiding, adapter, * * tv-aansluiting en 2 joypads. * * =* * =* * Super Aanbieding ! * * =* * Good Boy spelcomputer + 150 in 1 spelcartridge * * =* * Samen voor Fl 399,- * * =* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * Alle prijzen zijn inclusief porto- en verpakkingskosten. U kunt alleen contant geld opsturen (aangetekend!) naar : Postbus 40087, 1009 BD in Amsterdam of voor meer informatie bellen naar tel. (020) 639 32 54 (na 19.00 uur). *L !!! Voor alle duidelijkheid: Deze advertentie stond in het vorige magazine onterecht bij de rubriek " Aanbod "! Deze advertentie betreft professionele reclame dus hoort niet in de bovengenoemde rubriek thuis. Mijn verontschul- diging hiervoor. !!! Ecto 1 of D.B.A. *L *** R E C L A M E R E C L A M E R E C L A M E ***  X -: T-Shirts " R U B B E R E N K A P L A A R Z E N " Alle maten / f 9,95 p.s. Bij voldoende belangstelling is het mogelijk om via D.B.A. aan deze leuke shirts te komen. Vraag dus snel aan al je vrienden / vriendinnen / mede clubleden / kennissen etc. of ze er ook eentje willen hebben. Laat dit dan zo spoedig mogelijk aan iemand van D.B.A. weten, want op 1 juni a.s. kijken we of er voldoende belangstelling is om de shirts te drukken. Bij minder dan 50 stuks zijn voor ons de produktiekosten te hoog. De prijs van de shirts is door de grote afname dan maar f 9,95 per stuk !! Ze zijn in alle maten verkrijgbaar, dus vermeld je maat ook even bij je bestelling! Je kunt je bestelling telefonisch doorgeven op de volgende tel.nummers: Ecto 1 : 05120-20504 (vrijdags na 19.00 t/m zondags 22.00) Slimer : 05120-25655 (na 18.30) Bonus : 05210-17782 (tussen 17.00 en 18.15 of in het weekend) *M -> ADVERTENTIE <- Je kunt op verschillende manieren schaken. Met de computer, een speciale schaakcomputer of met de traditionele stenen. Keros maakt zeer luxe schaakspellen (voor lage prijzen) van "Keramin", een koud-keramisch produkt wat steenhard wordt. Keuze is er uit 9 verschillende schaakspellen. Prijzen: 100,--, 150,-- en 250,-- (inklusief bord). Vraag informatie op of kom eens langs (na telefonische afspraak) bij: D. v.d. Werf Skippersstrjitte 3 Burgum 05116-5229 *J 'DOCTER X * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * D O C T E R X (dutch version) * -# * (c)1992 by Ecto 1 of D.B.A. * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * Hallo, hier ben ik dan alweer. Bedankt voor de leuke reacties op magazine 3. Als eerste wil ik iedereen die nog een leuke mop kent verzoeken die naar me op te sturen ( of me door te bellen ). Ik heb namelijk maar heel weinig tijd over voor de computer. Ik ben tegenwoordig geplaatst in " Garderen ", bij de administratie van het CRC/MILATCC van de Koninklijke Luchtmacht. Ik werk op het BCM ( Basis Consumptie Magazijn ). Ik verzorg dus alle bestellingen van het restaurant en de bars. Omdat het ongeveer 2 uur van mijn h uis af is, ben ik inwonend geworden. Ik ben vrijdagmiddags om 14.30 klaar en ongeveer 17.00 thuis. Maandags moet ik tussen 10.00 en 10.30 uur beginnen. ( ik hoef dus niet zondagavond weer weg ! ) Als iedereen dus zijn moppen opstuurt, blijft deze rubriek toch bestaan. Oke, ter zake !! We hebben deze rubriek om te lachen !!! Let's go. * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * Een amerikaanse miljonair moest een zeer zware hersenoperatie ondergaan, die in een universiteitskliniek in aanwezigheid van alle medische studenten uitgevoerd zou worden. Toen de patient weer bij bewustzijn kwam, merkte hij dat niet alleen zijn hoofd in het verband zat, maar ook zijn buik. "Wat is er gebeurd?" vroeg hij de professor die de operatie geleid had. Deze antwoordde een beetje verlegen: "De spanning in de operatiekamer was om te snijden, zes uur lang heb ik met mijn team koortsachtig en inge- spannen gewerkt. Eindelijk was het klaar, de operatie was geslaagd. De tot dan ademloze stilte werd door een applaus, waar geen einde aan kwam, verbroken. Onder die omstandigheden was aan een operationele toegift niet te ontkomen. Toen hebben we bij u ook nog de blindedarm weggehaald." HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA  Een man hinkt moeizaam naar het ziekenhuis. De opnamezuster ziet onmiddelijk, dat de man ziek is. "Legt u me alstublieft op de derde klas, ik ben arm." "Heeft u niemand, die u kan ondersteunen?" vraagt de zuster begripvol. "Nee, alleen mijn zuster, maar die is ook arm, die is non." De zuster reageert verontwaardigd: "Een non is nooit arm, want die is met onze Lieve Heer getrouwd." "Oke, ook goed," antwoordt de zieke man laconiek, "legt u me dan maar op de eerste klasse en stuur de rekening maar naar mijn zwager! HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA Tandarts: "Wat doen uw tanden 's nachts?" Patient : "Dat weet ik niet, we slapen gescheiden. " HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA  "Waarom spreken artsen tijdens een operatie in het Latijns?" - " Kunnen de patienten vast aan een dode taal wennen! " HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA De patient kijkt de praktijkapotheek rond. "Dokter, wat hebt u in die fles zitten?" vraagt hij nieuwschierig. "Sterilon. Daarmee maken we ons steriel." "Aha. En wat doet u als u kinderen wilt hebben?" HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA Een kannibaal komt bij de medicijnman. "En, wat scheelt eraan?" "Ik heb erg veel last van hoofdpijn." "Ik kan je wel vertellen hoe dat komt - je eet teveel intellectuelen." HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA  " Wat is een virus nu eigenlijk? " " Dat is de Latijnse afkoring van de artsen voor: Ik weet ook niet wat het precies is." HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA Meneer Jansen, ik spreek nu niet als arts tegen u, maar als menst tot mens. Patient: " Wordt het dan goedkoper dokter? " HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA  De boerin komt bij de dokter op het spreekuur. " Dag dokter..." "Uitkleden," bromt de dokter en leest verder in een tijdschrift. " Maar dokter..." " Uitkleden, " beveelt de dokter nu luider, nog steeds geen notie van haar nemend. De boerin heeft intussenaan zijn eis voldaan en staat naakt voor het bureau. Tenslotte kijkt de dokter op van zijn tijdschrift en vraagt aan de boerin: "En, wat scheelt eraan?" " Ja dokter, ik wilde alleen maar vragen of u dit jaar ook weer drie kisten met aardappelen wilt hebben, net als vorig jaar?" HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA  Na het onderzoek zegt de dokter tegen de hardhorende patiente: " Mevrouw, u hebt trombose en die moet u onmiddelijk laten opereren. Als ze thuiskomt, vraagt haar man wat de dokter gezegd heeft. " Ach, " zegt zij schouderophalend, " niets bijzonders. Hij zei dat ik een hele grote had en die moest ik onmiddelijk laten fotograferen." HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA  "Dokter," zegt de jongedame die op haar buik op de onderzoektafel ligt, "u hebt de thermometer er verkeerd ingestoken." Antwoordt de dokter geruststellend: Het is niet de verkeerde plaats en het is ook geen thermometer..." HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA  Moeder gaat met h aar dochter naar de huisarts. Als de dokter het meisje onderzocht heeft, gaat hij naar de moeder toe en zegt: "Tja, uw dochter heeft de radioziekte." "Wat is dat dan?" vraagt de moeder verbaasd. "Ik zal het u uitleggen," zegt de dokter. "De ontvangst met de antenne was goed, de luidspreker komt binnenkort, u hoeft alleen nog maar de zender te zoeken." HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA  * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * Oke, nu nog een paar " Holland / Belgie " moppen! Die zijn ook altijd wel leuk. Hier komen ze. Advertentie in een Hollandse krant: " Tweedehands grafsteen te koop met de naam Jan Jansen erop. " HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA Er is onlangs een Belg gestikt bij het drinken van melk. De koe was gaan zitten. HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA " Hoe doet een hollander aan groepsseks? " - Hij gaat met zijn vrouw voor de spiegel staan. HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA Een belgisch jongetje vraagt zijn vader wat hij later beter kan worden: tandarts of oogarts. "Tandarts natuurlijk," antwoord pa, "want die verdient veel meer. Een mens heeft namelijk gemiddeld twintig tanden maar hij heeft slechts twee ogen. " HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA "Ober," zegt een gast in een hollands restaurant, "ik heb vandaag precies hetzelfde menu als gisteren maar nu zijn de porties veel kleiner." "Waar zat u gisteren, meneer?" "Daar voor het raam" "Dan hebt u gisteren het reclamemenu gehad, meneer." HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA Waarom heeft een belgische automobilist altijd een hamer en een mes bij zich? - Om een zijweg te kunnen inslaan en een bocht te kunnen afsnijden. HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA Hoe tellen belgische herders hun schapen? - Ze tellen de poten en delen de uitkomst door vier. HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA In een beroemd, engels orkest zit ook een belg. Hij bespeelt de triangel. HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA Hoe noem je een Ethiopier met platjes? - Een cateraar HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA Een jonge vrouw komt bij docter X met de mededeling dat ze lijdt onder haar te kleine borsten. Ze praten wat na, en na een tijdje adviseert de arts haar injecties met siliconen. Dat weigert de vrouw echter, op grond van negatieve ervaringen van vriendinnen. Ook andere medische oplossingen veegt ze resoluut aan de kant. Dan zegt de docter: " Tja, het enige wat ik u nu nog kan adviseren, is met toiletpapier over uw borsten wrijven, net zo lang tot ze beginnen te groeien. " "He, wrijven met toiletpapier, daar heb ik nog nooit van gehoord. Gaan ze daar echt van groeien?" "Nou mevrouw, u hoeft maar naar uw billen te kijken." HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * Dat was het dan alweer voor deze editie. Als je goed in engels bent, en alle D.B.A. diskmagazines hebt tot zover, heb je waarschijnlijk een paar keer niet gelachen. Een paar moppen hebben namelijk ook in de engelse versie van " Docter X " gestaan. Omdat het vertalen me teveel tijd kostte, is deze rubriek opgeheven. We hebben alleen nog maar ingezonden engelstalige moppen. ( Hier zijn we trouwens erg blij mee, dus blijf ze sturen !!! ) Groetjes, en misschien tot ziens ! Ecto 1 of D.B.A. 9ZO MAAR Hoi Fans, Hier is zomaar een artikeltje geschreven op een wat ongewone dag ( dinsdag 24 maart ). Je moet niet gek opkijken als ik zomaar wat onzin loop uit tekramen want ik heb een cronisch slaapgebrek op dit moment. Het is eigelijk gewoon een k*t dag en ik zocht gewoon wat afleiding dus ik dacht laat ik eens iemand anders lastig vallen met mijn rot humeur ! Heb jij ook wel eens dat het leven nogal gecompliceerd is, dat je het even helemaal niet meer snapt ?? Okay hier is de oplossing kruip achter je ST zet je stereo op 10 ( of op 30 dat hangt van je volume schaal af ). Laad een textverwerker in je computer en schrijf een artikel voor de D.B.A. magazine onder het genot van een bakje koffie of thee ( de beste remedie ). Kijk het lucht mij ook al op, ik kan zo meteen helemaal ont- spannen gaan slapen. Gewoon alle problemen met vrouwen, werk, computers en andere zaken gewoon opschrijven en anderen laten meegenieten. Als je bijv. " problemen " hebt met een meisje dat je af- wijst of je niet opmerkt dan moet je gewoon denken: heel dom van je want je weet niet wat je mist jij verdient niet zo'n iemand als ik ! Met troubles op je werk moet je denken: ik ga wel voor iemand werken die mijn enorme capaciteiten wel waardeert. Goh, dit gaat lekker zo, ik begin al een aardig lang artikel te krijgen( die " problemen " werken best wel inspirerend ). Ik denk dat ik mijn T.V. eens aan ga doen( hold on ). Holy shit.Goede Tijden Slechte Tijden, laten we maar snel naar Nederland 2 overschakelen( er is nu reclame over brie en luiers op de T.V. ). Laten we hier eens een real time artikel van maken, ik hoop dat jullie de tijd hebben. Het is nu 20 : 11 en de Vara start met hun programma's op Ned. 2 eens kijken wat ze hebben te bieden. Ojee die eikel van een Urbanus is erop( yoohh Goedele Liekens of zoiets is er nu ook met Urb-anus op samen met een andere niet te volgen type ). Hhmm, allemaal vreemde scetches waar mij de humor van ont- gaat( zeker Belgische humor ! ). Oh, oh U-anus zit opgesloten ( hou je vast ) in een post- zegel !! Laat ik eens op de andere zender kijken, toch maar even het laatste stukkie van Goede Tijden zien en dan kijken wat er dan op komt( eerst maar even water opzetten voor de thee en even een pits-stop maken ). 20 : 24, zit ik op de plee wordt er gebeld bij mij aan de deur, zeker iemand die geld gebrek heeft en met een collecte loopt( help de panda de wereld uit ). He he, Slechte Tijden is eindelijk afgelopen, misschien komt er nu eindelijk wat leuks( effe kijke als het thee water al kookt ). Ik geloof dat ik paranormaal begin te worden want de fluit- ketel begint onmiddelijk te slissen( fluiten heeft ie' nog nooit gedaan ) toen ik de keuken betrad. Ja-hoor, Hitbingo is d'rop voor de 25e keer, en Carlo Bos- beer loopt zichzelf weer belachelijk te maken ! Het enigste worth watching is Irene Moors al is ze blond ! Toch maar weer switchen naar de Vara, ha U-anus is net af- gelopen. Laat me eens raden wat er nu komt, natuurlijk een Ster-blok. Is dit een real time artikel of niet ?( het is nu 20 : 39 ). Toch leuk zo'n avondje Nederlandse T.V. Glup, de verleiding is er nu voor, dit vind ik toch een stuk interessanter. Het schijnt dat er geen kauwgum meer in Singapore mag worden verkocht( ik zei toch dat dit interessant zou zijn ). Wait effe, snel wat nieuwe thee halen. Rot wijven( oops sorry een kleine opwelling ). Er staat nu een vrouw tegen een T.V. te praten en de mensen op de T.V. praten terug !? Deze vrouw schijnt dat voor haar werk te doen ??! Yes yes special effects worden uitgelegd uit de reclame- wereld. Ik ga nu even dit artikel overlezen want ik moet toch maar even de lengte controleren en saven. So, dat is ook weer geregeld( het is nu 9 uur en ik denk dat ik maar weer eens een bakje thee ga opsnorren ). Ha ha ha Rijkie( foutje bedankt ) is erop hij gaat nu wat vertellen over zijn spotjes( krijg nou tiette ). Wist je dat Rijkie 's nachts brainwaves krijgt over was- middelen ?? Ze laten nu allemaal oude spotjes met Rijkie erin zien, heel leuk( hij schijnt anderhalve ton gekregen te hebben gekregen voor die verzekering spotjes( foutje bedankt ). Ik zit nu een beetje stom te loeren naar deze wazige zin ! 21 : 10 ik ga nu echt verlangen naar mijn knuffelbeer, ik schijn een knuffel trauma te hebben. Wat een mazzel dat ik dit allemaal in het Nederlands heb geschreven, blijft er toch nog iets van mijn imago over ! Dit was de verleiding tot de volgende week ! Oooh no, 10 voor taal lets switch !!! Heee een zombie, nee het is M. Jackson tussen de Farao's op M/tv. Tijd om het laatste beetje thee op te maken( een kleine tip tussendoor: je kunt tegenwoordig beter homofiel worden want vrouwen schijnen te denken dat mannen geen gevoel hebben ). Je kan nog heel wat leren van de T.V. ! Ach daar hebbie Bruce Springsteen ook nog met een nieuw nummer( dat werd toch wel eens tijd, zijn geld is zeker weer eens op, ach als dit niks word kan hij altijd nog met de collectebus langs de deur( help de armen aan voeten )). K*t de suiker vergeten in de thee( het schijnt dat over- matig gebruik van suiker je leven verkort, laat ik er dan eens een extra klontje bijgooien ). Hello wat een leuke presentatrice hebben daar bij M/tv. HHmmm de Simple Minds zijn er voor, tijd om maar weer eens naar de T.V. te lopen( no remote control ). Klick, Altijd heb ik je lief, ik kan niet zonder jouw bestaan, eeerrh !? Get the Clou ?, Carlo Bosbeer is er weer voor met de eind finale.( tick tak, tick tak, tik tack, tik tack.) Geld of een letter ?? stop de klok, wat is 3, geld of een letter, Piet Hein, vraag 12, 5, welke staat werd in 1948 in het middenoosten gesticht(!), pass, roebel !! stop de klok, 31 seconden, liefde is.stop de klok !, oooh( tik tack tick tak, tick tak, tick tak ). Ze gaat gokken. wat is 6 geld of een letter ?? stop de klok, argh ! 21 : 36, Ik heb nog 3 vragen dames en heren, nog 2 vragen, verdorie het word nog spannend ook, 13 of 16, shit ze heeft de prijs ook nog ! Smak, smak( yuck ), een magnetron, een horloge, eeerrhh tot volgende hit-bingo !! De klok op Tempus zegt dat ik al 01: 54 : 50 aan het typen ben, het sterblok is er weer eens voor. Ik ga maar eens mijn kopje naar de keuken brengen en mijn tandjes poetsen( ben zo terug ). Hoi, ik doe nu de T.V. maar eens uit, want ik heb in een keer niet meer zo'n zin meer om verder te kijken. Nog even saven en overlezen. Ik ben benieuwd hoe lang deze file is in het diskmagazine. 20 : 49 Ik denk dat ik om 10 uur maar onder de wol duik. 20 : 58 Ik heb het overgelezen en ik denk dat ik de file nu maar eens in de Only-Dutch corner van het magazine ga zetten om te kijken hoe lang ie' nou is. Het is dus nu tijd om jullie alleen achter te laten... Slimer. REDACTIE * D U T C H I E * Dag lezers, *K Zoals je al hebt gemerkt is de "Only Dutch" corner tot "Dutchie" omgedoopt. De naam "Only Dutch" was te lang geworden en paste niet meer in het blok, dus moesten we de naam veranderen in iets korters. Goed, verder hebben we het besluit genomen om dit toch maar als een vaste corner te houden. We zouden deze corner bijna opheffen omdat wij te weinig reacties kregen, dit is dus veranderd er zijn dus wel degelijk mensen die het graag lezen. Het magazine heeft ( alweer ) een nieuw jasje, maar deze nieuwe " look " blijft verlopig zoals hij nu is. Na dit nummer is het mogelijk dat je een tijdje geen nieuwe editie van ons magazine ziet omdat wij graag de demo af willen maken. Je kunt per slot van rekening niet alles tegelijk doen, misschien geven we een compilatie disk uit met de beste artikelen uit de magazine's in de tussentijd. Stop nou niet onmiddelijk met het sturen van artikelen want we kunnen nog steeds alles gebruiken ( en wie weet brengen toch nog een mag. uit ). De eerste 2 D.B.A. magazine's zijn in een Frans ST blad besproken samen met nog wel 7 andere diskmagazine's. Dit Franse blad heet ST Magazine en verschijnt alleen maar in Frankrijk, maar schijnt daar wel het beste magazine te zijn voor de Atari ST. In het kort samengevat stond in het artikel dat ze de bijde magazine's goed vonden. Ook vonden ze de bediening en het hoofd-menu gebruikersvriendelijk en orgineel. De magazine's bevatte een verscheidenheid aan verschillende artikelen en iedereen kon zijn/haar onderwerp er wel tussen vinden. De artikelen waren goed en ook redelijk goed geschreven. Nadelen waren dat ze het hoofd-menu nogal vol vonden staan met kleuren en graphics. Ik vind het een postitief artikel want je moet er wel rekening mee houden dat ze alleen de eerste twee magazine's hebben gezien. We hebben natuurlijk naar alle kritieken geluisterd en hebben toen wat veranderingen aangebracht in en rond het magazine. Een voorbeeld daarvan was magazine 3 die er al wat anders uit zag, maar nog steeds op de oude manier werkte. Dit nieuwe magazine gebruikt nog wel routines uit de oude magazine's maar is geheel op nieuw geprogrammeerd. Je hebt wel gemerkt dat alles netter is afgewerkt en dat de indeling van de menu's iets anders is. Ook gebruikt dit magazine 16 kleuren en heeft betere graphics dan de vorige nummers, we hebben ook geprobeerd om nog wat extra optie's erin te bouwen. Het altijd jammer dat je zo beperkt bent in sommige dingen, bijv. de muziek heeft invloed op het scrollen van de texten op het scherm. Dat is al erg bij digi-drum muziek, je moet je eens voorstellen wat er gebeurt als je module muziek gebruikt. Je merkt wel dat het niet erg gemakkelijk is om even een magazine in elkaar te zetten. Maar goed al die zorgen zijn voor onze rekening, ik hoop alleen dat jullie ons een handje helpen met het maken van artikelen. Ga nu maar snel de rest van de artikelen lezen. Nog even snel een opmerking over het artikel "censuur 21+" hierin staat nogal wat text wat mensen kan schokken. Je bent nu van tevoren gewaarschuwd, het lezen is geheel vrijblijvend. People, veel plezier en laat eens horen wat je van ons magazine vind( dit stimuleerd ons om door te gaan ). Slimer van de, * * * * * * ** ** ** * ** * ** *** ** * * ** * * ** * * ** * ** * ** * ** * ** ** ** * ** * ** * ** * ** * * ** * * ** ** * ** * ** ** ** * ** * * * * * * DISK BUSTERS ASSOCIATION MAX TAILLEUR ( 3 ) Hallo allemaal hier is Vigo weer met het vervolg van Max Tailleur. Per abuis ben ik een gedeelte vergeten van het laatste stuk dat in Disk magazine 3 staat, het gaat om het gedeelte 'kiespijn' daarom begin ik weer bij dit onderdeel. -L Kiespijn  - Maurits van Dam, die kiespijn heeft,krijgt van zijn tandarts de raad een kunstgebit te laten maken dat hem vijfduizend gulden zal gaan kosten. Als hij een bedenkelijk gezicht trekt, zegt de tandarts: 'Ik kan het niet goedkoper, maar ik kan u wel het adres geven van een jonge tandarts. Misschien kan die het wel.' Een dag later gaat Maurits erheen en krijgt te horen dat het vijftienhonderd gulden zal kosten. Hij gaat echter niet over een nacht ijs en vraagt de beginneling of hij hem iemand kan noemen voor wie hij al een gebit heeft gemaakt. Toevallig is het een van Maurits' kennissen. Hij belt hem 's avonds op en legt hem zijn probleem voor. 'Moet je horen' zegt de man. 'ik heb een hobby...' 'Dat interesseert me niet; ik ben geinteresserd in je gebit.' 'Laat me uitspreken, luidt het antwoord. 'Ik heb een hobby, ik ben nudist. Verleden week was ik in het nudistenkamp.' 'Ik wil alleen iets over je tanden weten.' 'Laat me uitspreken, daar kom ik nu aan toe. Ik was dus in het kamp, daar komt een meisje naar me toe, helemaal naakt. Ze lacht tegen me, drukt zich tegen me aan.' De verteller wacht even, alsof h ij het allemaal weer voor zich ziet en vervolgt dan zuchtend: 'En dat was de eerste keer in twee jaar dat mijn gebit me geen pijn deed.' -L !Wijsheid !- Ik vergeef degenen die mijn moppen niet leuk vinden. Laten zij echter wel dit boek kopen. -M "Ongeval "- Vierentwintig jaar lang was Willem elke morgen op tijd op zijn werk geweest, nog nooit had hij een dag gemist. Vandaag was hij voor het eerst te laat en Maurits van Dam had al tien keer op zijn horloge gekeken. Om half elf kwam Willem met zijn hoofd in verband het kantoor binnenstappen. Hij miste enkele tanden en zei met een van pijn vertrokken gezicht: 'Ik ben thuis van de trap gevallen.' 'Zo' antwoordt Maurits ongeduldig,'en moet zoiets anderhalf uur duren?' -L Ramses Shaffy - De enige Egyptenaar die ik mag - Ramses Shaffy - had besloten het toneel een jaar vaarwel te zeggen en in het zuiden van Frankrijk te gaan wonen. Toen Albert Mol hem vroeg waarom, antwoorde hij: 'Ach, in Amsterdam is toch bijna niemand meer over en trouwens, het wordt me hier te vol.' -L Schoonmoeder - Zij:'Voordat we getrouwd waren, heeft mijn moeder me altijd gewaarschuwd dat ik je niet moest nemen.' Hij:'Ach, wat heb ik dat goeie mens verkeerd beoordeeld.' -L Computer - De twee geleerden keken naar de enorme wand waarvoor een gigantische computer was geplaatst. Een van hen bestudeerde aandachtig een velletje papier dat uit de ingewanden van het monster te voorschijn kwam en zei tot zijn collega: 'Realiseer je je dat vierhonderd geleerden er twee jaar voor nodig zouden hebben om zo'n kapitale rekenkundige fout te maken?' -L !Ongeluk !- 'Heb je gehoord dat Maurits van Dam uit het raam is gevallen? Met zijn hoofd op de straatstenen; hardstikke dood.' 'Hardstikke dood ?' vraagt mevrouw De Vries. 'Ja, hardstikke dood, zucht degene die het nieuws heeft verteld. 'En zijn bril was ook kapot.' -L Relaviteit - De zoon van Moos van Dam wilde met alle geweld naar de universiteit om wiskunde te studeren. 'Hoe kun je zoiets geks in je hoofd halen!' zegt zijn vader. 'Maar vader' probeert zijn zoon uit te leggen, 'daar is Einstein wereldberoemd door geworden. Iedereen kent zijn relativiteitstheorie.' 'Behalve ik, zucht Moos. 'relativiteit; wat is relativiteit?' 'Dat wil zeggen dat alles in het leven relatief is.' 'Zoals?' 'Een uur is een uur', zegt de student. 'Dat klopt toch?' Moos knikt beamend. 'Maar als je met je meisje zit te vrijen duurt een uur vijf minuten en als je op een brandende kachel zit, is het of een minuut een uur duurt.' Moos kijkt zijn zoon lang en aandachtig aan en zegt dan: 'En jij wou beweren dat Einstein daar zijn brood mee heeft verdiend?' -L #Proost #- Een Israelische vrachtboot is veilig door een zware stor m gekomen en Bram, die als eerste stuurman zesendertig uur onafgebroken in touw is geweest, trakteert zichzelf op een stevige borrel. Als hij een dag later weer dienst heeft, leest hij dat de kapitein in het logboek heeft genoteerd: 'De eerste stuurman was gisteren dronken.' de volgende dag bladert de kapitein in het logboek, waarin Bram heeft geschreven: 'Vandaag was de kapitein nuchter.' -L Moordenaar - Het gehele politie-apparaat was ingeschakeld en maakte al een week jacht op de man die veertien vrouwen had vermoord. Moos, die rustig zijn krantje zit te lezen,gaat naar de deur omdat er gebeld wordt. Hij ziet een verwilderde man, die radeloos om zich heenkijkt en angstig fluistert: 'Ik ben de lustmoordenaar.' Moos draait zich om en roept naar de keuken: 'Saar, hier is iemand voor je!' -L #Goal #- Madame de Gaulle stapte in bed en zei tegen haar man: 'Mijn god, wat is het koud.' Waarop de grote Charles haar minzaam aankeek en antwoordde: 'In bed mag je me Charles noemen.' -L Slecht rapport - Woedend stormt Saar van Dam de klas van haar zoontje binnen en vraagt aan de onthutste juffrouw: 'Hoe kon u mijn kind een nul geven voor rekenen!' 'Mevrouw van Dam,'zegt de juf,'dat heb ik me ook afgevraagt, maar er bestaat geen lager cijfer.' -L Zo dit was het dan weer voor deze keer, graag tot de volgende magazine. groeten van: VIGO of D.B.A. _L L .  <{.. ADVERT TXT Z|BLA TXT !MESSAGE TXT t GFX TXT x GREETS TXT E "FIRM ADVERTISEMENT Firm advertise, or how to get you firm/company famous... The advertisement... Design: If firm logo is available, we will try to make a good copy of it on screen if asked ( scanned or hand drawn ) anything else as text, pictures, addresses or what ever is free. Just write how your firm/company wants it on screen, then we will do our best. Colors: We can make the design in 16 color (low res),4 colors (med res) or 2 colors (b/w). In price this will make no difference. Size : There are three sizes available full page, half page, or quarter page. Note: with half page only 8 colors, and quarter page only 4 colors per advertisment possible... Price : Price for a full page is for foreign country is 15 Price for a full page for Dutch firm/company is Fl.50,- Price for a half page is for foreign country is 8 Price for a half page for Dutch firm/company is Fl.27,50  Price for a quarter page is for foreign country 4 Price for a quarter page is Dutch firm/company Fl.15,- Conditions for these prices are that we have a firm/company logo and text exactly as you wish. For very special designs please contact the editor first. Payment: An advertisement has to be payed in advance, and after that it will be placed in the first issue to come. Please make cheque payable to A.H. de Vriens or send cash money. These prices are based on present circumstances an can be altered without further notice. Type mistakes in text or pictures are reserved. Please send advertisement to: Bonus Software (P.O.Box 343 (8330 AH Steenwijk (The Netherlands (Phone : (Foreign 031-5210-17782 (Netherlands 05210-17782  Please phone between 17:00 and 18:15 or in the week-ends. }SENDING ARTICLES _ _ _  / \ / \ / \  / _ /\ / _ /\ / _ \  / /\ / / \ / /\_/ / \ / /\\ \  / / \_/ / / / /_/___/ / / / / /\ \  / / / / / / / _ __/ / / /_/___\ \  / / / / / / / /\ / \ \ / / /\ / / / / / / / / \__/ /\_\/ / _ / \ / /__/_/ / /_ / /___/_/ / \ _ / /\ / / /_ / / / /\ / / / /\ / / \__/ / / /\ /_/ /_/ /_ / /_/ /_/ / /_/ /_/ \ \ \ /\ \ \ \ /\ \ \ \ / \ \ /\ \ / \_\/ \_\/ \_ \/ \_\/ \_\/ \_\/ \_\/  Welcome to the editorial part We hope you like the new look of this magazine. We made in low res this time so we could use more colors to make things look a bit better. The basic idea and structure is still the same, so the usage of this magazine shouldn't get you into any trouble. But oke enough bull, let's get a bit serious. So if you are reading this you probably want to send us something like pictures or text. Well okay we love it, great idea it will only help to make this magazine bigger and better. But before you make a wild start on making something here are some things you have to know: - If you want to write an text or doc to us write it in Tempus or in just an ED.TTP. if you want to use 1 Word + then please switch WP MODE off before you save the file, this way it will be a clean ASCII file. - Don't make the text longer than 800 lines. If your article is longer then please make two files of it. - Use only 70 characters on one line, cause that is the maximum. - Don't use funny markes as TAB or special codes. - Put them on disk, not on paper or else we have to type it all in. - Please not the followings parameters On the first line you must write the name of the file, max. 18 characters long and all in upper case letters like HELLO or EDITORIAL. Them leave one line open (just press RETURN once). Type the name of the file again, in upper of lower case, doesn't matter anymore now. One line open again, an them start writing. Hope you got that. - For the pictures: see SENDING PICTURES article. But if you want to send something else like a good piece of music, an home ma de utility or game or just anything that you programmed and think it's worth publishing then send it in. But always remember, DON'T SEND PIRATED SOFTWARE cause we can't use it in the D.B.A.magazine. Everything you made yourself is okay or if it is really P.D. If you want you can send more then 1 text or 1 picture, if there is room or if they are that good we will place them all. You can send it to the D.B.A. Headquarters or to Bonus Software it's all the same. If you send a disk make sure there is enough postage with it to send it back. We will try to copy the newest D.B.A.magazine on it, so you don't have anything to loose here i would say. Please write on the disk what the last magazine is you have. Well what more can i say, get writing or drawing, and remember it don't have to be about computers or something like that. A good film review or a special comic book, a new hit or album from your favourite group, the best car in the world or what ever. If it's good then it gets its place in the magazine. 0Bonus Software  ?READ ME Read Me, Hello people and welcome to another super issue of the D.B.A. Magazine. We of the D.B.A. are searching for people who want to write articles for us. What we especially looking for are, * Adventure Solutions and tips. * Game Solutions. * Public Domain Software for us to review. * Hints and Tips( about the ST ). In the next issue of the D.B.A. Magazine we are planning to start a contact corner for people who want to swap ( L E G A L !!! ) software. Maybe you are looking for coders/swappers/gfx. people for your group or thinks like P.D. software and other stuff. There are still people who think that they can sell/swap their new hot stuff via this corner( so don't forget THIS magazine is L E G A L ). So, send your contact advert's to us and we will place them in the contact corner. If you don't want to write articles for us, then you can always write us a nice letter. You can write to us with your ideas and problems but you can also tell us what a wonderful mag. we are making( or what ya think is wrong with it ). If you do that then we will probably dump your letter in the letters corner. WARNING IF YOU DON'T WANT THAT YOUR LETTER GETS IN THIS MAGAZINE, THEN TELL THIS TO US. IF YOU WANT TO BE SURE, THEN WRITE IT ON PAPER AND DON'T DUMP IT AS A FILE ON A DISK YOU SEND US !! As you can see, we have a lot of plans and ideas for this magazine, so it would be nice if you helped us out ! Remember it's all for free and we do this on a non profit base !!! Donations to our magazine will be used to pay our poststamps, disks, paper, envelope's and a lot of other costs with. Don't forget the time we've spend on this magazine, most of us have a job and do this article writing just for the fun of it and to please you( the reader). Do remember that this magazine is Public Domain and that you may copy this disk freely to all your friends, enemies and contacts. This is the proof that we at D.B.A. are very nice and loveable people. SPREAD THIS MAGAZINE LIKE A DISEASE AND MULTIPLY IT LIKE A RABBIT !! Okay, go and read another article and have a lot of reading fun. D.B.A. rules. Slimer of the D.B.A. -SENDING PICTURES =I _ _ _ _ / /\ / /\ / /\ / /\ / _ / \/ _/ \/ / \/ / \  / /\ /___/ / /\ \ /\ \ / / / / / \_\ \ / /__\_\/ \ \/ / / / / / \___\/ /\ \ / / / / _ / _/ \ / \ / / / /_ /\ / /\ \ / / \/ / / \/ / \/ / \_\/ / /\ \ / /_/ / / / / / / \ \ / / / / / / / // /\ /_ / /___/ / /_/ //_/ \ \ \ /\ \ / \ \ / \ \ / \_ \/ \___\/ \_\ \_\/ ( pictures and all other grafix ) =H Well hello fellow PIXEL PUSHERS, so if you are reading this you may have something for us, am i right or what ?. So if you have made some nice grafix or pictures and want to show them to a lot of people then send them to us. If there is room left (cause lot's of pictures are send in lately) we will included them in the PICTURE corner. And if you want you can add a small piece of text with it telling about " Why you made it "," How you made it ", or just anything you want to tell about the picture. This time there are also some pictures that are pre-views of a game ( picture send in by Cyberpunk of his latest project), logo's of new groups and pictures made realtime on the F.O.D. party. If you want to send it in take note of some things: - Use a regular format as PI1 ,PC1, NEO or some other well know drawing programm. - Check before sending in, it would be very pity if the picture is damage or corrupted. - You can also send in pictures in a different resolution as MEDIUM or HIGH cause we can display them also. - Spectrum pictures can also be send in, but the programm isn't completly ready to showm them yet. Maybe issue 6 will already have a working version. - Please put your name and address on the disk so we can send it back to you, or stat if you don't want it back ( yep that sometimes seem to happen !!!) - The address you can send your picture to is: D.B.A. HQ | Send it | Bonus Software P.O.BOX 506 | to one | P.O.BOX 343 9200 AM Drachten | of these | 8330 AH STeenwijk The Netherlands | addresses | The Netherlands And last but not least, WHY ARE YOU STILL READING, GET DRAWING so we can admire you piece of artwork next time... 0Bonus Software *(also gfx maniac of D.B.A.)  $/\ #/ \ "/ \ !/ \ / \ /___ ___\ #| | #|__|  What are you still doing here ? .  G.. MS_ANGELTXT *ANTISOAPTXT Rn ASSCHOOLTXT MISS_AS TXT brBMS. ANGEL * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * I* * MS. ANGEL'S CORNER * * - * * I* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * Hi guys here's miss Angel back again! Many news of me because there's hapenned many things in the last months of course. I have heard many people like the DBA group a lot. They are all satisfied about us. The party of F.O.D. 11 april 1992 in Den Helder Holland was nice too. This magazine I will write about: - News of newspaper; - Tips; - Poems; - Hessel & Miss Angel in concert! I hope you like my corner very much because this time it's very inter- esting for all of you. So read it and many greetings to all of you. Bey and see you later. Hej da! Miss Angel X  +L N E W S P A P E R  +L * A woman from Nijmegen ( Netherlands ) of 33 years old is in one week 12 times with an ambulance to hospital transported. Every time they have done mounth-to-mount-resuscititation. After a reanimation in a swimmingpool the woman stood up and walked away as nothing had happend. The Police sayd: She can play a very good act. * When a family from IJmuiden( Netherlands ) came home on a night at 23:30 PM they found old bloodstains. Their Danish-dog had chased away thiefs from the house. There wasn't anything stolen from the house. * Police in Tilburg( Netherlands ) have arrested a man from 33 years old. This man walked around in a " Adamssuit " on the Carnival Procession. People liked it a lot, especially the women. * Trucks in the Netherlands have decorated their windscreens to much. The traffic office in Driebergen will warn those drivers who have overdecorated their windscreens. The Police say that the trucks look like driving Christmas-tree's. +L T I P S +L - Don't sport with somebody's who's stronger than you, because a person that is stronger can demotivate you. Your self- confidense can get a dent. After that you feel a lot worse than better. - In 1985: 1 of the 85 birth's got more then 1 baby. At this moment the figure has increased 1 of the 50. This is due to the fact that mothers older than 35 years use sometimes hormon-treatments. - 1 of the 8 women have the courage to ask a nice man for his phone- number. Because some man have no courage to call them if they own their phonenumber. - English sexuoloog Maurice Katz: people from the city's don't make love very often. City-live and Carbonic-oxide make city-people more tired tSOAP SERIES. SOAP SERIES They are every day on T.V.: soap-series. For instance: Santa Barbara, The Bold and the Beautiful, Dallas, As the world turns, Neighbours. They have all got one thing in commen: I hate them all. If I could, I would flush them all down the toilet right now. I have started an action: No soap on my T.V.!! If you want to join it, then write a letter or postcard, and send it to the old people in your neighbourhood. They are lonely and probably like getting mail. Something else: A friend of mine is really really sick: she watches goede tijden slechte tijden. (Good times Bad times ( ooohmegosh what a title!)). Another friend who has watched too for a long time thinks it is bullshit too ( Good for her! ) Why I hate soaps reason one: For instance: When a girl/woman in a soap get's pregnant, you can tell immediatly she will get a miscarridge. (Thank God for that.) Sometimes it is because another woman is jealous. The woman get's agressive (Ooooh!) and pushes the pregnant girl from the stairs. (How rude!) Reason two: A main-character gets sick. When you think: "She is dead!" (Yes! Yes! Yes!) she gets a new medicine and is healthy again after a couple of days (Fuck de deurkruk. (Fuck the doorknob)) Reason three: A girl meets a nice guy, they go out a couple of times and ofcourse sleep with each other. (Dirty pigs) And when she talks about getting married, he confesses he is still married, and having a pregnant wife, 12 children, 30 dogs, 200 cats 5 cars, 2 landhouses, 4 magazines, undsoweiter. The girl gets jealous, and ofcourse pregnant. ( If only they had used a condom. But then they are actors, and so not so smart.) Then she asks an huge amount of money (Probably for her pimp.) which he doesn't have, so he borroughs it from his rich and pregnant wife. (impossible combination don't you think) When his wife finds out about him and the girl, she gets really pissed of, and leaves him. This ends up ofcourse in a fight between the two women. The ex-wife pushes the girl from the stairs (again?!). The man tries to catch the girl, and breakes his neck. (Actors can't catch as good as they can get girls pregnant !) (Think about that for a while!!) The kids go to two different orphanages, and loose contact with both of the parents. (Father is dead, Mother is drunk.) They also loose contact with each other, they meet each other again after ten years, and there goes another 2000 parts for the soap-serie! ETC. ETC. ETC. ETC. ETC. ETC. ETC. ETC. ETC. ETC. Or in other words, every soap-serie looks like every other soap-serie. Don't poison your T.V. with Soap coz soap strikes back you know. (I don't.) YOU ARE WARNED. Hoping to get your understanding the Anti Soap Team: Idea and Storie: Miss. A.S. (NOT ASE!!!) Comment and Typing: O.T.M. A DAY AT SCHOOL A normal day at school Every day I get up at 7:00 drink some tea, and wait for my friend and we go to school. The first hour of the day I take a nap. The second hour I take a nap. The third hour I wake up, and listen to the sucker in front of the class. Make a nice drawing of him and than I take a nap again. The fourth hour we are getting bored. So we start to throw pencils to the sucker who is getting a realy weird colour. And is having some difficulties with his health. (Who cares, he should have learned a real proffession.) When he gets mad (or should I say: red-hot-steeming-blue-pink- purple-yellow). He asks:"Do I have to get mad?" Hey if that makes you happy get mad. (Does anyone know the phone number of his shrink?) When we must go to the next lesson he barks like a dog, stands on his chair, and is taken a pee in the ashtray on his desk. (Do you think we have upset him a bit? Naaah why should he be?) The fifth hour I'm really tired so I go to sleep. The sixth hour we have a chewing-gum fight. After I while that isn't so much fun anymore, so we start a book-fight. How to have a real nice book-fight: First of all get a book out of your back. Blow the dust of, (some of you might have seen something like it on T.V.) aim at the dork in front of the class lift your book up, and throw as hard as you can. If your schoolbag is really rusty, and you can't get it open, use your whole bag, it won't make a difference. And after an hard days work at school, we think contented about our nice succesfully-well-used day at school. Goodbye for now, Miss A.S. (NOT ASE!!) ukSTORY. Another story of Miss A.S.: A couple of weeks ago, I was sleeping at a rich uncle and aunt. They all ready went to sleep, and I was watching a movie, when the phone rang. At first I wanted to let it ring,but the phone kept ringing. Because I did'nt want to wake my uncle and aunt I answered the phone. A deep voice said to me: " Is this the house of Mister and Misses Johnson?" As this was a fact I said: " Yes it is." I was ordered to take a big knife out of the kitchen. When I got back the voice told me to kill my uncle and aunt. I never liked them so I went to the bedroom, killed them, and went back to the phone again, and asked what to do with the corpses. "If you are sure that they are dead, you can throw them in the swimming-pool." it told me. I told him that they didn't own a swimming-pool, and that there wasn't any in a range of a 1000 metres. "Oh? allright then throw them in the river behind the bungalow." A bit wurried I told him there wasn't a river behind the house, and that this house wasn't a bungalow. "Huh?! Sorry wrong number!!!" Miss A.S. (Not ASE) .  O.. STEORSTFLST &STEORSTFS STEORSTFTXT (STRASTERINL STRASTERLST  STOPAZAKLST 7STOPAZAKS 5STOPAZAKTXT % STRASTERS CSTRASTERTXT OtVSYNC ! Wait the next VBL SPOKE &F8209,74 ! Set the video counter IF PEEK(&F8209)=74 ! Still the same value ? ste_flag!=-1 ! It's a STE ELSE ! otherwise... ste_flag!=0 ! It's a STF ENDIF ! Wotta long routine ! * STE or STFM ? Dats ye question... * * Code: Jedi/Sector One/The Heavy Killers * clr.l -(sp) move #$20,-(sp) trap #1 Supervisor mode move.l d0,2(sp) Save user stack  move #37,-(sp) trap #14 Wait the beginning of the next VBL addq.l #2,sp  lea $f8209.w,a0 Lower byte of the video counter moveq #74,d0 Randomized value move.b d0,(a0) Write it cmp.b (a0),d0 Equality test bne.s stfm Failed ? => it's a STFM st ste_flag Otherwise, it's a STE stfm trap #1 User mode addq.l #6,sp  ...insert the rest of your sourcecode here... ste_flag dc.b 0 ste_flag if filled with the byte $FF if the computer is a STE, and null if it isn't the case... ^STE OR STFM ? HOW TO MAKE THE DIFFERENCE BETWEEN A STE AND A STFM ??? by JEDI of SECTOR ONE from THE HEAVY KILLERS PLEASE CODE PROPERLY !!! - The marvellous Atari STE is now more than one year old, but just a few demos and games were especially coded for it. Wotta pity, isn't it ? Some demos, like the "Gigadance Demo" ( by The Shadow Warriors, ex-members of THK ) had the good idea of testing if the user was owning a STFM of a STE. In dis last case, the soundtracker music was played in stereo with the D.M.A . The idea was pretty good, but there was a nasty problem: on some STEs, the demo crashed and it was impossible to peek at it on a TT. It's why I decided to disassemble it, and I fastly discovered what was wrong : the STE-test. The lamer who coded the boot of dis demo used to read values inside the ROM to conclude, whether it was a STE or not. So you can guess why the test failed on TT... And just imagine, that a STFM-owner updates his T.O.S version; the demo would reconize a STE and crash... It wouldn't be a serious problem if a single coder was using dis technic, but it isn't the case ! For instance, the great "Corporation Megademo" does exactly the same test. It could be really nasty for a megademo especially coded for STE. So, I yell a big cry : " STOP ! " Never try to scan the ROM again or I kill you ! Please code properly !!! HOW TO SOLVE DIS NASTY PROBLEM - According to me, the best way to t est what kind of computer your screen is working on is the following one : - First, wait the beginning of a VBL ( Vsync ) - Then, set the lowest byte of the video counter to a random value ( It must be different from the lowest byte of the screen address ) - Finally, you just have to compare the value you set with the current value of the lowest byte of the video counter.  On STFM, the video counter can't be set by the user, so at the beginning of a VBL, it must be null. On STE, it can be set, so if the value you set is saved by the Shifter, the demo must be working on a STE. Don't forget the VBL-waiting 'coz while the screen is displaying itself, the video counter changes its content... A SOURCE, A SOURCE !!! - Here are two sources to make dis technic clear... * Assembly Source * clr.l -(sp) move #$20,-(sp) trap #1 Supervisor mode move.l d0,2(sp) Save user stack  move #37,-(sp) trap #14 Wait the beginning of the next VBL addq.l #2,sp  lea $f8209.w,a0 Lower byte of the video counter moveq #74,d0 Randomized value move.b d0,(a0) Write it cmp.b (a0),d0 Equality test bne.s stfm Failed ? => it's a STFM st ste_flag Otherwise, it's a STE stfm trap #1 User mode addq.l #6,sp  ...insert the rest of your sourcecode here... ste_flag dc.b 0 ste_flag if filled with the byte $FF if the computer is a STE, and null if it isn't the case...  * GfA-Basic source * VSYNC Wait the next VBL SPOKE &F8209,74 Set the video counter IF PEEK(&F8209)=74 Still the same value ? ste_flag!=-1 It's a STE ELSE ste_flag!=0 It's a STF ENDIF If ste_flag! is set to -1, the computer is a STE /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\ \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ That's all for dis article. I hope the future demos featuring the STE will be properly coded... * * * * * * * * * *** * * * * * * * * * * * * hH8f0o A@C3o#oD2Y#IQA  C CCCAV!Q"CpA !Q$"`lQ!HPA! !zV _N1TNsF%NQA(!  !!pLNu' Don't forget to load the INLINE INLINE ad%,246 OUT 4,&H12 ! Kill the mouse... HIDEM ! ...and hide the cadaver super%=GEMDOS(&H20,L:0) ! Supervisor mode buf$=MKI$(0)+MKI$(&H100)+MKI$(&H200)+MKI$(&H300)+MKI$(&H400)+MKI$(&H500)+MKI$(&H600)+MKI$(&H700)+MKI$(&H710)+MKI$(&H720)+MKI$(&H730)+MKI$(&H740)+MKI$(&H750)+MKI$(&H760)+MKI$(&H770) buf$=buf$+MKI$(&H670)+MKI$(&H570)+MKI$(&H470)+MKI$(&H370)+MKI$(&H270)+MKI$(&H170)+MKI$(&H70)+MKI$(&H71)+MKI$(&H72)+MKI$(&H73)+MKI$(&H74)+MKI$(&H75)+MKI$(&H76)+MKI$(&H77) buf$=buf$+MKI$(&H67)+MKI$(&H57)+MKI$(&H47)+MKI$(&H37)+MKI$(&H27)+MKI$(&H17)+MKI$(7)+MKI$(&H107)+MKI$(&H207)+MKI$(&H307)+MKI$(&H407)+MKI$(&H507)+MKI$(&H607)+MKI$(&H707) buf$=buf$+MKI$(&H706)+MKI$(&H705)+MKI$(&H704)+MKI$(&H703)+MKI$(&H702)+MKI$(&H701)+MKI$(&H700)+MKI$(&H600)+MKI$(&H500)+MKI$(&H400)+MKI$(&H300)+MKI$(&H200)+MKI$(&H100) buf$=buf$+buf$+buf$+buf$ ! Buffer ~C:ad%(0,1,L:V:buf$) ! Enable rastering KEYGET z ! Wait a key ~C:ad%() ! Disable rastering ~GEMDOS(&H20,L:super%) ! User mode OUT 4,8 EDIT ! Bye  FILESELECT "A:\*.THK","",file$ ! Choose a file IF EXIST(file$)=0 ! Does it exist ? EDIT ! No => Quit ENDIF OPEN "I",#1,file$ ! Yes => Let's load it ! muzak$=INPUT$(LOF(#1),#1) ! Load... CLOSE #1 ! Close... super%=GEMDOS(&H20,L:0) ! Supervisor mode muzak%=V:muzak$ ! Address of the muzak CALL muzak% ! Init. muzak LONG{&H4D2}=muzak%+8 ! Play it ~GEMDOS(&H20,L:super%) ! -> Back to the user mode . KEYGET zzz% . super%=GEMDOS(&H20,L:0) ! Supervisor mode anew LONG{&H4D2}=0 ! Don't play anymore stop%=muzak%+4 ! Second 'BRA' CALL stop% ! Cut the resident-sounds ~GEMDOS(&H20,L:super%) ! -> User mode clr.l -(sp) move #$20,-(sp) trap #1 Supervisor mode move.l d0,2(sp) Save the user stack  bsr muzak Init.muzak  move.l #muzak+8,$4d2.w Play muzak  ... Insert your program here ... clr.l $4d2.w Stop muzak bsr muzak+4 Cut resident-sounds  trap #1 User mode addq.l #6,sp  ... Insert the end of your program here ( PTERM0, Chaining,... ) ... muzak incbin dedicace.thk`JEDI MUSAX PLAYER .THE BEST WAY TO PLAY JEDI'S CHIP-MUZAXX by JEDI himself... In the previous issue of dis disk-magazine, Bonus Software xplained how to play my chip-muzaxx. As the format is xactly the Mad Max', his routine worked perfectly, but my utility also allows you to call the muzaxx many much easier. Indeed, the D0 register doesn't need to be initialized, so a single CALL instead of a RCALL is possible. Moreover, the second 'BRA' of my routine calls a sub-routine that stops perfectly the resident-sounds. Although the WAVE 0,0,0,0 instruction does the same thing, you'd better use the built-in rout 'coz all YM-registers are reinitialized. My utility can also use sampled drums. In dis case, you MUST call the second 'BRA' to stop the muzak, otherwise the interrupts wouldn't be restored and lotsa things wouldn't work anymore. P.s. There are a lot more GFA ans ASM sources to play music in the Megatizer folder on disk A. Jedi didn't know at that time that he would release the Megatizer. (BONUS) *! GfA-Source * FILESELECT "A:\*.THK","",file$ Choose a file IF EXIST(file$)=0 Does it exist ? EDIT 'No => Quit ENDIF OPEN "I",#1,file$ Yes => Let's load it ! muzak$=INPUT$(LOF(#1),#1) Load... CLOSE #1 %Close... super%=GEMDOS(&H20,L:0) Supervisor mode muzak%=V:muzak$ Address of the muzak CALL muzak% "Init. muzak LONG{&H4D2}=muzak%+8 Play it ~GEMDOS(&H20,L:super%) -> Back to the user mode ... Here is your program ... super%=GEMDOS(&H20,L:0) Supervisor mode anew LONG{&H4D2}=0 Don't play anymore stop%=muzak%+4 Second 'BRA' CALL stop% #Cut the resident-sounds ~GEMDOS(&H20,L:super%) -> User mode * Assembly Source * clr.l -(sp) move #$20,-(sp) trap #1 Supervisor mode move.l d0,2(sp) Save the user stack  bsr muzak Init.muzak  move.l #muzak+8,$4d2.w Play muzak  ... Insert your program here ... clr.l $4d2.w Stop muzak bsr muzak+4 Cut resident-sounds  trap #1 User mode addq.l #6,sp  ... Insert the end of your program here ( PTERM0, Chaining,... ) ... /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\ \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ C ya s oon in the Bee Forol Demo !!!  # ### ## # # ## # # # ### ### ## #  of Sector One from T.H.K  * * Rasters in GfA-Basic * * Coded by Jedi of Sector One * * from The Heavy Killers * * * * Call format : * * ~C:rout%(color register, * *rastering frequency,L:buffer)* * movem.l a0/a1,-(sp) Save registers btst #3,$fa1b.w Is the routine already bne restore present ? => restore movea.w 12(sp),a0 Color register... adda.w a0,a0 ...*2... lea $f8240(a0),a0 ...+$f8240 lea hbl+6(pc),a1 Self-modified code ! move 14(sp),frq-hbl-4(a1) Rastering rate move.l 16(sp),buffer-hbl-6(a1) Base of the buffer move.w a0,(a1) Palette register subq.l #4,a1 a1-4=hbl+2=addq address move.l a1,inc-hbl(a1) put it in inc+2 sf $fa1b.w stop the timer B lea saves(pc),a0 saving buffer move.l $120.w,(a0)+ old timer B vector lea $fa09.w,a1 MFP vector  move.b (a1),(a0)+ save the old one andi.b #$df,(a1) disable some interrupts lea $fa07.w,a1 The same thing... move.b (a1),(a0)+ ...with dis... bset #0,(a1) ...register... lea $fa13.w,a1 ...and also... move.b (a1),(a0) ...for dis... bset #0,(a1) ...one lea $118.w,a1 Key vector lea key(pc),a0 New key routine move.l (a1),keyjmp-key+2(a0) But jump to the old one.. move.l a0,(a1) anyway... lea $70.w,a1 VBL interrupt vector lea vbl(pc),a0 New VBL routine move.l (a1),vbljmp-vbl+2(a0) But jump to the old one.. move.l a0,(a1) anyway... bra.s sector1 End of the inits  vbl sf $fa1b.w Stop the timer B frq move.b #0,$fa21.w Set its frequency move.b #8,$fa1b.w And let's start ! pea (a0) Save a0 lea hbl(pc),a0 Our timer B routine move.l a0,$120.w Placed in the vector move.l buffer(pc),2(a0) Loop each VBL move.l (sp)+,a0 Pop a0 vbljmp jmp 0 #Jump to the old VBL  hbl move 0,$0.w Put the chosen color inc addq.l #2,0 Next color bclr #0,$fa0f.w End of dis routine rte %Come back  key move #$2500,sr Disable some interrupts keyjmp jmp 0 #But exec the old rout  restore sf $fa1b.w Stop the timer B lea saves(pc),a0 Saving address move.l (a0)+,$120.w Old timer B vector move.b (a0)+,$fa09.w Finally, there isn't... move.b (a0)+,$fa07.w ..anything better than.. move.b (a0),$fa13.w ...the good old things ! move.l keyjmp+2(pc),$118.w Old key vector move.l vbljmp+2(pc),$70.w Old VBL vector sector1 movem.l (sp)+,a0/a1 Old registers rts %And old PC !  buffer dc.l 0 "Address of the buffer saves ds.l 2 "To put old values... DNEW EASY RASTERS RASTERS IN GfA-BASIC by JEDI of SECTOR ONE from THE HEAVY KILLERS Rasters look always fine. Moreover they're very easy to code in assembly and don't take an important part of the precious machine time. It's why they're so used in the demos. But in GfA-Basic, it isn't as easy as that and rasters take losta time. In dis language, you must wait until a position of the screen have been scanned and then set colors at each line. And of course, you must wait until the aimed line starts and you can easily guess, that dis technic takes lotsa machine time. Anyway, dis is what we had to do in the "Kidney Bean Demo", the "Bee Forol Demo" and what I did in my guest-screen of the "Just For Fun Demo - part B" 'coz dese demo are in pure GfA-Basic. But if you ever want to code a screen in dis language, but also with some assembly routines, the easiest, the greatest, the fastest, the cleanest, in a word the best way to do it is using a short assembly module. Dis is what D.B.A is doing in all their GfA-Productions that need rasters. So, here is an assembly rasters-routine, quite easy to use in your own GfA- productions. Let me tell ya how to use it. First, put it into a buffer.Then, initialize another buffer that will be containing the different colors you'd like to give to one of the coulour-register in respective order. Don't forget that each data must be a word ( two bytes ). Then, use the following line : ~C:routine_address%(color register,rastering rate,L:adr.buffer) - routine_address%: address of the assembly routine - rastering rate: size of a rasterline - adr.buffer: address of the buffer containing the datas of the colors. To disable the rasters, just call the routine a second time ( there's no use giving parameters... ) Anyway, if you don't understand that very well, just load the file called "RASTEREX.LST" and launch it... Here is the assembly sourcecode of the routine. It was already assembled and put on the disk ( "STRASTER.INL" ). Note: You'd better disable the mouse ( OUT 4,&12 ) to get the best stability of the rasters. You can also clear the MFP main-register ( SPOKE &FA09,0 ) * The Assembly Source ( Genst ) * movem.l a0/a1,-(sp) Save registers btst #3,$fa1b.w Is the routine already bne restore present ? => restore movea.w 12(sp),a0 Color register... adda.w a0,a0 ...*2... lea $f8240(a0),a0 ...+$f8240 lea hbl+6(pc),a1 Self-modified code ! move 14(sp),frq-hbl-4(a1) Rastering rate move.l 16(sp),buffer-hbl-6(a1) Base of the buffer move.w a0,(a1) Palette register subq.l #4,a1 a1-4=hbl+2=addq address move.l a1,inc-hbl(a1) put it in inc+2 sf $fa1b.w stop the timer B lea saves(pc),a0 saving buffer move.l $120.w,(a0)+ old timer B vector lea $fa09.w,a1 MFP vector  move.b (a1),(a0)+ save the old one andi.b #$df,(a1) disable some interrupts lea $fa07.w,a1 The same thing... move.b (a1),(a0)+ ...with dis... bset #0,(a1) ...register... lea $fa13.w,a1 ...and also... move.b (a1),(a0) ...for dis... bset #0,(a1) ...one lea $118.w,a1 Key vector lea key(pc),a0 New key routine move.l (a1),keyjmp-key+2(a0) But jump to the old one.. move.l a0,(a1) anyway... lea $70.w,a1 VBL interrupt vector lea vbl(pc),a0 New VBL routine move.l (a1),vbljmp-vbl+2(a0) But jump to the old one.. move.l a0,(a1) anyway... bra.s sector1 End of the inits  vbl sf $fa1b.w Stop the timer B frq move.b #0,$fa21.w Set its frequency move.b #8,$fa1b.w And let's start ! pea (a0) Save a0 lea hbl(pc),a0 Our timer B routine move.l a0,$120.w Placed in the vector move.l buffer(pc),2(a0) Loop each VBL move.l (sp)+,a0 Pop a0 vbljmp jmp 0 #Jump to the old VBL  hbl move 0,$0.w Put the chosen color inc addq.l #2,0 Next color bclr #0,$fa0f.w End of dis routine rte %Come back  key move #$2500,sr Disable some interrupts keyjmp jmp 0 #But exec the old rout  restore sf $fa1b.w Stop the timer B lea saves(pc),a0 Saving address move.l (a0)+,$120.w Old timer B vector move.b (a0)+,$fa09.w Finally, there isn't... move.b (a0)+,$fa07.w ..anything better than.. move.b (a0),$fa13.w ...the good old things ! move.l keyjmp+2(pc),$118.w Old key vector move.l vbljmp+2(pc),$70.w Old VBL vector sector1 movem.l (sp)+,a0/a1 Old registers rts %And old PC !  buffer dc.l 0 "Address of the buffer saves ds.l 2 "To put old values... Well, that's all for dis article...See ya ! JEDIJEDIJEDIJEDIJEDIJEDIJEDIJEDIJEDIJEDIJEDIJEDIJEDIJEDIJEDIJEDIJEDIJEDIJEDI EDIJEDIJEDIJEDIJEDIJEDIJEDIJEDIJEDIJEDIJEDIJEDIJEDIJEDIJEDIJEDIJEDIJEDIJEDIJ DIJEDIJEDIJEDIJEDIJEDIJEDIJEDIJEDIJEDIJEDIJEDIJEDIJEDIJEDIJEDIJEDIJEDIJEDIJE IJEDIJEDIJEDIJEDIJEDIJEDIJEDIJEDIJEDIJEDIJEDIJEDIJEDIJEDIJEDIJEDIJEDIJEDIJED JEDIJEDIJEDIJEDIJEDIJEDIJEDIJEDIJEDIJEDIJEDIJEDIJEDIJEDIJEDIJEDIJEDIJEDIJEDI EDIJEDIJEDIJEDIJEDIJEDIJEDIJEDIJEDIJEDIJEDIJEDIJEDIJEDIJEDIJEDIJEDIJEDIJEDIJ DIJEDIJEDIJEDIJEDIJEDIJEDIJEDIJEDIJEDIJEDIJEDIJEDIJEDIJEDIJEDIJEDIJEDIJEDIJE IJEDIJEDIJEDIJEDIJEDIJEDIJEDIJEDIJEDIJEDIJEDIJEDIJEDIJEDIJEDIJEDIJEDIJEDIJED 30 ABOUT_DB.A 4 A:\ABOUT_DB.A\ADDRESS.TXT CONTACT ADDRESSES A:\ABOUT_DB.A\HISTORY.TXT AT THE BEGINNING.. A:\ABOUT_DB.A\HISTDBA.TXT HISTORY OF D.B.A. A:\ABOUT_DB.A\DBA.TXT ABOUT THE D.B.A. EDITORIA.L 5 A:\EDITORIA.L\ADVERT.TXT FIRM ADVERTISEMENT A:\EDITORIA.L\BLA.TXT SENDING ARTICLES A:\EDITORIA.L\MESSAGE.TXT READ ME A:\EDITORIA.L\GFX.TXT SENDING PICTURES A:\EDITORIA.L\GREETS.TXT THE GREETINGS MUSIC 8 A:\MUSIC\BACKBITC.ACF BACKBITC A:\MUSIC\E_A_INT.ACF E_A_INT A:\MUSIC\JUST_1.ACF JUST_1 A:\MUSIC\LINEFIRE.ACF LINEFIRE A:\MUSIC\MAINMENU.ACF MAINMENU A:\MUSIC\RIDE_SKY.ACF RIDE_SKY MUSIC ON.ACF MUSIC ON MUSIC OFF.ACF MUSIC OFF OPTIONS 6 50 HZ 50 HZ 60 HZ 60 HZ PEAK LEVEL DISPLAY PEAK LEVEL DISPLAY QUIT TO DESKTOP QUIT TO DESKTOP PICTURES 9 A:\PICTURES\VIPERDBA.PC1 VIPERDBA A:\PICTURES\CYCLONE.PC1 CYCLONE A:\PICTURES\CYBER.PC1 CYBER A:\PICTURES\AM_LOGO.PC1 AM_LOGO A:\PICTURES\DIGICOOL.PC1 DIGICOOL A:\PICTURES\STAX.PC1 STAX A:\PICTURES\OOOH_NO.PC1 OOOH_NO A:\PICTURES\ILLUSION.PC1 ILLUSION A:\PICTURES\PARTY.PC1 PARTY ARTICLES 9 A:\ARTICLES\PIRACY.TXT PIRACY ON THE ST A:\ARTICLES\MUSICIAN.TXT MUSICIANS A:\ARTICLES\J_ZERO.TXT J.ZERO A:\ARTICLES\MAT_2.TXT MAT2 A:\ARTICLES\SERIOUS.TXT WHY MENUS A:\ARTICLES\UNCRAP.TXT COMMENT A:\ARTICLES\PARTY.TXT F.O.D. PARTY TEXT A:\ARTICLES\LANGUAGE.TXT COMPUTER LANGUAGES A:\ARTICLES\HOME_BOY.TXT HOMEBOY'S STORY CD_REVIE.W 1 A:\CD_REVIE.W\CD_REV_1.TXT CD-REVIEWS 1 CONTEST 1 A:\CONTEST\COMPETIT.TXT DBA COMPETITION CRAPTALK 6 A:\CRAPTALK\COMMERCI.TXT COMMERCIALS A:\CRAPTALK\MANAGER.TXT MANAGER A:\CRAPTALK\EMPTY.TXT EMPTY. A:\CRAPTALK\BEDTIME.TXT CHILD STORY'S A:\CRAPTALK\LAMERTXT.TXT LAMER TEXT A:\CRAPTALK\FEELINGS.TXT FEELINGS DEMO_CLU.B 6 A:\DEMO_CLU.B\DEMO_CLU.TXT D.B.A. DEMO CLUB A:\DEMO_CLU.B\DEMOLST1.TXT DEMO LIST 1 A:\DEMO_CLU.B\DEMOLST2.TXT DEMO LIST 2 A:\DEMO_CLU.B\CHEATS.TXT DEMO CHEATS A:\DEMO_CLU.B\DEMOS_B.TXT DEMO'S ON DISK A A:\DEMO_CLU.B\DEMO_STE.TXT STE DEMO LIST DIDYAKNO.W 4 A:\DIDYAKNO.W\DBANEWS.TXT D.B.A. A:\DIDYAKNO.W\NETWOR1.TXT CYBERPUNK 1 A:\DIDYAKNO.W\NETWOR2.TXT CYBERPUNK 2 A:\DIDYAKNO.W\DIDYOUKN.TXT DID YOU KNOW? DUTCHIE 9 A:\DUTCHIE\SONGTEXT.TXT CENSUUR 21+ A:\DUTCHIE\CALAMUS.TXT D.T.P. A:\DUTCHIE\AANBOD.TXT AANBOD A:\DUTCHIE\VRAAG.TXT VRAAG A:\DUTCHIE\RECLAME.TXT ** RECLAME ** A:\DUTCHIE\DOCTER_X.TXT DOCTER X A:\DUTCHIE\SOMAAR.TXT ZO MAAR A:\DUTCHIE\EDIE.TXT REDACTIE A:\DUTCHIE\MAX_3.TXT MAX TAILLEUR ( 3 ) FEMALES 4 A:\FEMALES\MS_ANGEL.TXT MS. ANGEL A:\FEMALES\ANTISOAP.TXT SOAP SERIES. A:\FEMALES\ASSCHOOL.TXT A DAY AT SCHOOL A:\FEMALES\MISS_AS.TXT STORY. GFA_ASM 3 A:\GFA_ASM\STEORSTF.TXT STE OR STFM ? A:\GFA_ASM\STOPAZAK.TXT JEDI MUSAX PLAYER A:\GFA_ASM\STRASTER.TXT NEW EASY RASTERS HARDWARE 4 A:\HARDWARE\MEGASTE2.TXT MEGA STE 2 TEXT A:\HARDWARE\FALCON.TXT FALCON 030 A:\HARDWARE\BRAIN.TXT THE BRAINWAVE LAB. A:\HARDWARE\REV_LAB.TXT EXTENDED BRAINWAVE HI_FI_BO.X 2 A:\HI_FI_BO.X\AMPLIFIE.TXT AMPLIFIER REVIEW A:\HI_FI_BO.X\CDTIPS.TXT CD TIPS INTERVIE.W 4 A:\INTERVIE.W\EQUA_UNT.TXT EQUALIZER OF UNT. A:\INTERVIE.W\I_VIEW.TXT SHADOW MASTER A:\INTERVIE.W\MAT_UNT.TXT MAT OF UNT. A:\INTERVIE.W\VIGO_DBA.TXT VIGO OF D.B.A. LAUGHBOX 3 A:\LAUGHBOX\JOKES_1A.TXT JOKES A:\LAUGHBOX\JOKESOTM.TXT SOME JOKES. A:\LAUGHBOX\JOKES.TXT DRIZZT JOKES MAIL_BOX 1 A:\MAIL_BOX\MAIL.TXT LETTERS / CONTACTS MOVIES 2 A:\MOVIES\VIDEO.TXT VIDEO TOP 10 A:\MOVIES\MONEY.TXT M.  j.. MEGASTE2TXT FALCON TXT + BRAIN TXT REV_LAB TXT  BMEGA STE 2 TEXT Hello this is O.T.M. behind his new board, of his new computer. I bought my Mega Ste 2 yesterday, and now I will tell you something about it. A few months ago I went to the HCC in Steenwijk, and I saw that K.G.E. had an Mega Ste 4. My nephew who had an MSX wanted an Atari, and asked me what he should buy. I adviced him that it was best for him that he bought an Mega Ste 2, coz he only uses it for playing games, and a little bit of programming in G.F.A., and he didn't want a computer with one Meg. After a few tests with some software, we discovered that some software that doesn't work on a Mega Ste 4, worked on the Mega Ste 2. This is probably due to the big memory of the Mega Ste 4 ( four meg.) Now further with my storie. A few days ago we called "Byte" in Zwolle. I wanted just a Mega Ste 2, but the told me that they only sold the Mega Ste 2 in a what they call a busines pack. This Busines pack contained a scanner, a Mega Ste 2, and some extra software. At first I realy didn't want to by all that, but later I decided that we should by such a pack, coz there was no other way to get a Mega Ste 2. First I will tell you something about the new Tos: 2.06. K.G.E. who has a Mega Ste 4 had bought it earlier, and still had Tos 2.05 installed, has installed Tos 2.06 later. Every Mega Ste that is solled now has Tos 2.06 installed. These differences between Tos 2.05, and Tos 2.06: 1. When you boot an Atari with Tos 2.06 you can see the Atari Icon. 2. It starts a memory check, which you can stop by pressing a key. 3. Then it shows a shrink bar which gives the harddisk time to get at the right speed. You can also stop this shrink bar by pressing a key. 4. If you press during the booting, then the computer will not load the auto folder. 5. If you press , and you type on the numberic keys an ASCII value it will show you that letter. For instance: 148 = . 6. The Media Change detection works better. It uses Fat checksums, Ms Dos 4.x serie numbers, and much more other technics to detect data changes. 7. Less more Floppy Checks. 8. Empty Diskdrives will be detected faster. 9. Disks with 1 Fat will be supported to be more compatible with some Dos disk formatters. 10. High Density Disks will be supported. (I can not format one though K.G.E.!) 11. The VDI is improved. 12. The Serial port is improved. 13. Some programmes which use Timer A will work better than before. (was it ever used then ...?) 14. Multiple AES events are reduced during scrolling. Now I am going to tell you something about the Busines pack. It has a Golden Image Handscanner, with a users manual. It contains some software: Touch Up: a complete design tool for monochrome images. (2 disks and a manual) Publishing Partner: Desktop Publishing program. (2 disks and a manual) That's Write : Text developer. (2 disks and a manual) Astodat 2020: data base (1 disk and a manual) 3 D Calc: spreadsheet. (1 disk and a manual) The standard stuff: Harddisk utilitys, and a copy of the desktop. (2 disks and a manual) everything added up:- A scanner - a computer - 7 manuals - and 10 disks. And that all for fl 2100,-- dutch guilders. The desktop: The desktop is very comfortable, you can install programs on your desktop, and under the function keys. When you get the computer you have to install the desktop utillities. They are already on your hard disk, but in the control panel you must change the loading path of the CPX'es. And of course safe it. Here is some technical information. Processor: 68000 16-Mhz processor Memory: 2 Mb ram Resolutions: St low (320x200) 16 colours #St medium (640x400) 4 colours #St High (640x400) 2 colours Colors:  Palet: 4096 colours Interfaces: Midi in/out # #VME-compatible Eurocard #expansionslot #Monitor interface #TV interface #Parrallel interface " #Serial interface #2 fully configurated RS232 #Modemslots #Floppy disk (with controller) #Lan interface # #ACSI DMA interface #Rom module interface #Mouse/Joystick interface #Joystick interface #Stereo interfaces. Sound: Pulse Code Modulation sound #8 bit Digital Analog translator. Keyboard: Own Processor, and 95 keys Power: 95 watt (Maximum) Size: 90x490x290 mm. I think that this is enough, and I want to code something, so I will quit now. Yours, O.T.M. HFALCON 030 * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * T H E A T A R I F A L C O N 0 3 0 DREAM OR REALITY ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? After a long time of waiting, Atari has finally showed the world on the CeBIT computer fair the new Falcon 030 ! The introduction was very inpressive with super music and great animations. There is not so much information about the new machine, but i managed to round up all the things i've read and heard about the Falcon. There are many (paper)magazine's that have articles about this new machine but i noticed that non of those magazine had al the data complete ! So here goes, Name : Atari Falcon 030 (official release name) Trading name: Sparrow Color : Dark Grey with yellow symbols on the keys. Looks : Like the old Atari 1040 STF (Again the joy/mouseconnector at the bottom, will they never learn !!!( stupid place ). Specification, CPU : 68030 DSP 56001 (mathprocessor) great chip thats for sure ! Speed : 16 Mhz only ! ( well for the moment ) Sound : 16 bits ( CD Quality ) 10 stereo voices able to mix at 50 Khz samples oversampeling 80(!) times Colors : Pallette of 16,7 million ( true ) colors. Resolutions : It seems to support all the TT mode's exept the highest mono example: 640x480 16 bits colors (almost true color) 800x600 256 colors Diskdrive : 1.44 meg ( build in ) but it can support drive's with higher capacity's. Harddisk : A special connector IDE Ram-Card : 4 megabyte's. Max. expandable to 14 Mb Blitter : 16 Mhz Ports : Mouse and joy stick port Paralel centronics port Seriele RS 232 Local Area Network (LAN) port A special 26 pins D.S.P. SCSI -2 for exp. a laserprinter Mic. jack and a headphone jack. and some more (not known at the moment) The Mic jack to do samples directly in stereo without a cartridge. The DSP chip with 128k for digitizing color and mono screens in real time, execute complex calculations or supporting cheap modems. Just to give a small impression how fast this new one will be, with pictures jobs in 640x480 in 256 colors the speed will be 6 till 8 times faster than the TT !. I mean now we are talking about speed. The Falcon can be used on every monitor from the SM 124/SM 1224 till a ( Super ) VGA color monitor. You can use one monitor for color and monochrome. The 68030 CPU can handle multi-tasking and for example network-intergration. Quite cool don't you think, but what will be the price for this super work- station ? Hang on. 1500 guilders,5000 Francs, 4000 Quid, but these price's are still rumours. Release date: Around October, but we will see if that is really happening ! The Falcon can handle all ST software and the software-houses will get the machine send to them for software development around the time when you read this article. There is just one thing to do now.and that's wait till it gets on the market( I'm gonna save all my money ). See ya' all on the Falcon ! $ Article by Bonus and Jedi *THE BRAINWAVE LAB. The Brainwave lab. Okay let get started... - The Atari ST/STE series can do a lot on many different aspects as there are textprocessing, MIDI, DTP, games or control extended hard ware. The Brainwave Lab is one of these extended hardware items you can use with your Atari. This nice piece of hardware was send to us by Marc Marc computers in Amsterdam. So we at the D.B.A. HQ contected the pair of Brain Wave glasses to our ST and tested it for you !!!. What is it all about ? - Brain Wave, what does it do ? It's nothing to get afraid off, I can assure you that so let me tell you what it is used for. Are you tired, tension on work or in sparetime, or just looking for a "cosmic orgasm" ?. Then get a relaxing brain wave. That's what the Brain Wave is for. With the use of a pair special glasses with fitted in LED light's (LED's are low power lights) and the software you can now relax without any disturbance. Once attacted you can hear rhythmics sounds (MIDI or just soundchip) and synthesizer patterns. This rhythmic sound and the flashing lights will have a nice and wide effect on your relaxing. The different frequencys can relate to a certain state of mind. For example ALFA waves give a relaxed feeling and a increase of creativeness. BETA waves are those that are most commen in the daily use. THETA waves are mostly found we you are almost falling asleep, an almost dream state and DELTA waves are the waves you send if you are asleep of meditating. a Britisch science C.Maxwell Cade studied these different waves and he came to 5 discoveries: 1 High BETA activity in the left brainhalf. This one is for the attention from the outside. 2 Alfa rhythmics are in both brainhalfs. A person is in a relax state. 3 ALFA Blocking. A passieve state of mind with a strong alert sence but a deep relax state. 4 ALFA and THETA waves are on both brainhalfs. A stat of mediatition. The person is calm, but very aware of things that are happening around him/her 5 The awaking spirit. Very strong Alfa waves of 16 to 18 Hz. A feeling of happiness is taking over. FREQUENCY RANGE GUIDE Delta : 1.5 - 3.2 Hz : Sleep Theta : 3.2 - 7.5 Hz : Dreaming/Trance/Relaxation Alpha : 7.5 - 15.5 Hz : Meditation/Anti-srtess.Calmness Beta : 13.5 - 30.0 Hz : Alertness/concentration/Creativity/Vitality That all these waves have a positive working on you is a long fact. In Australia some very old tribes were using sound as a healing remedy or to put them in trance. Reqiured hardware. - The BWL program needs the 400 Kilo bytes to operate. It will run on both high and medium resolution. It will support all partitions available when you start up. BUT:If you do not have a "B" drive, do not try to enter this partition! You are advised to test out all your valid partitions first to make sure that everything operates like it should be. The PRG is tested extensivly with a SH204 harddisk on "C","D","E" and "F", a Atari "A" drive and a Cumana "B" drive. How it works. - Working woth the Brain Wave Lab is easy. You connect the special glasses with the connector to the printer port. You load the program, in this case the mini Brain Wave Lab and off you go... In the program you can control all aspects of the glasses and the sound. For a quick start there is a small list of this you must do to see the pre made session. The first 8 minuts of this session the brain gets THETA ritmes send in, they have a conscious expanding effect. The freq- euncy of the sounds and lightflashes will get faster after awhile and one "dissapears" into another world. After that its time for some DELTA waves, they will put the user in a deep meditation state. These waves will flow over in ALFA waves, and they will "heal the damaged cells" in your body. The hole session will be ended with some THETA waves to get back to the real world... There are also lots of ways to make your own session, or just to exper- iment with the sound and light effects. Here is a brief information of what you can do with the program. Under the function keys you can save about 80 pre sets (from 0.01 to 100 Hz), they can all be saved again to a 100 steps sequencer. This sequencer has also a delay and a loop function. There is also the possebility to send different frequencys to each eye and if u also have a headphone to each ear if you are using the proper MIDI mdule. By the way, every Midi soundsource will be supported by the program. Each LED light can vari in pluswide and intensity and so the user can program itself. For every logical phase of each LED you can program a differnent sound. So with 2 LED's you have 4 logical phases. Also the complete soundchip of the Atari ST can be controlled. And with the extended version of the Brain Wave glasses you can even use different colors for each eye... The end... - So what the end of all this. Its very difficult to explane this piece of nice hardware. You must try it out to see what you can do with it. There are often given session on big meetings as in Eindhoven last time, so if you really want to know what it does i only can advice you to take part of one on these. Then you will know if it has any effect on your state of mind. One is for sure, you must have an open mind for these kind of things and not force yourself to it cause then it will surtenly not work. Also this device will not have any strange/dangers effects on you as many people seem to say. There is only a small waring to a group of persons. Those who are using a pacemaker or suffer from any form of brain seizures, epilepsy or anything else which indicates an oversensitivity for light flashing and/or pulsed sound, should not use The Brain Wave Lab without first consulting a doctor. Extensive studies of the long term effects have not been performed. We at the D.B.A. HQ think it is a nice piece of hardware for relaxing but not to joke with. If you use it read the manual good to avoid any mistakes in use and if you really give yourself "over" to the device you can relax. But as i said earlier you must have a "open" mind for it. If you want more information of the Brain Wave Lab then write to Marc Marc Rozengracht 178c 1016 NK Amsterdam The Netherlands They can tell you all about prices, special soft and hardware and everything else you want to know. And please state were you got the info from so we get som more hardware from forms we can test and show to you readers . Also thanx to Marc Marc for sending us the Mini Lab for testing, and the possebility to give it away in our contest !!! Yes this is the new price you can win, so everybody that is intrested in The Brain Wave Lab, here is your chance to win one !!! Look in the submenu CONTEST for more details.  /Bonus Software 8 ( pEXTENDED BRAINWAVE Extended Brain Wave Lab. In the review we made we used the most common hardware device, The Mini Lab version that has only a normal pair of glasses with 2 standaard LED's in it. This model you connect to you standaard printer connector. But there are already new and better models, so here is a short text discribing the later models...  S-VERSION HARDWARE SLF3/EV MODEL External interface which need to be powered by an adapter and allows to drive more Leds at a high brightness level. Two pairs of goggles can be attached, each equiped with 3 Leds for each lens. At the inter- face one can adjust the maximum brightness-range of the Leds from Soft to Ultra-bright. One can choose with which Led-colours the glasses must be equiped: Red, Yellow, Green or the so called combi (= 1 Red+1 yellow+1 Green). Adapter: 9 Volts at 220 ma (a 300 ma adapter in 7.5 Volts position). SBL3/E5 TRI-COLOUR MODEL Like the SLF3/EV module it has its own interface to feature a power- full drive of the Leds. Per lens, there are 3 so called Tri-colour Leds mounted to feature software controlled setting of the colour. The Tri-colour version uses the double Led-parameters-sets to set the Red and Green register of the Tri-colour leds. One looses the seperated control over the left and right 'eye' but gains the multi colour control. With the Brightness controls one can set the colour registers.To obtain a yellow colour one have to set both brightness values equal (red and green result in a yelow mixure of light).The adapter must be able to deliver 8 volts at 450 ma (a 1000 Ma adapter in the 6 Volt position suits). The EV and the SBL3 model.The goggles are black and of a more luxure model some wider and better shaped). The Led boards have a blue colour and note the option to move the Led boards within the frame of the goggles to obtain a optimized position of the Leds. The brightness of the Leds of the Tri-colour version, only can be controlled by software (at the interface there is no extra brightness-range option). CUSTOM APPLICATIONS For professionals and institutes it can be an interesting option to have special hardware designed to serve a specific purpose. Any application can be designed for you and also the software can be changed in order to serve your specific application. Private persons need to realize that special custom made designs are a lot more expensive than those applications which are delivered standardly from stock. MARC MARC ROZENGRACHT 178c 1016 NK AMSTERDAM THE NETHERLANDS Ph:6259847 6Bonus Software... l.  t .. AMPLIFIETXT t  CDTIPS TXT t  AMPLIFIER REVIEW %article by Slimer. *; AMPLIFIER REVIEW: THE NAIM NAIT 2 *; The Hi-Fi firm Naim Audio is more then 20 years a very respected manufaturer of audio components. What ones was a one man firm is now an firm with more then sixty employers. Very famous are the Naim Nait amplifiers and in this article i'm going to review the cheapest of the serie's called the Naim Nait 2. Sometime ago a friend of myn bought a new amplifier, so he called me to come over and check it out. Well, it turned out to be an Naim Nait 2 amplifier,i always wanted to listen to one, so this was my lucky break ! I listend the whole evening and we tested all sort's of music with the CD-player and with an turn-table( a very good one, though ). So, back home i searched my house for information about the Naim Nait 2 to get my review complete and i found some ! Lets fly. When i first saw the Nait 2 i saw a little black box with a view knobs on it. There is no bass and treble, no loudness button, no filters and other stuff on this amplifier, only the things you really need are on the Nait 2. The only extra thingy is the option to listen to your ( 3 head ) tapedeck while it's copying. You get only volume, on/off, balance, input selector and tape monitor selector knobs. The amplifier was connected ( and still is ) to some Royd audio speakers( i forgot the type ). We used a Technics Mash CD-player and a very good turn- table( i'm getting brain-dead, i forgot what it was ). So, we put on Pink Floyd with the Wall on the turn-table and we we leaned back in our chairs. Boy, was i suprised when the music started to play and i saw a big grin appearing on the face of my friend. The music was so clean and so pure that i almost forgot that i was listing to some loud-speakers. It seemed that Pink Floyd was playing in the livingroom. After listening a while i noticed the lack of a good stereo " view "( read about it in the big loudspeaker review in the previous issue ). The Royd speakers where standing to close to the window, this is now solved by putting them on stands further away from the backwall and window. I found much detail in the music and i was really stunned ! Before you run to the store and buy this amplifier you must know that they are rather expensive. You can get an amplifier of the same quality for halve of the money( Cyrus one ). The Naim Nait 2 is a amplifier for real audio freaks who are willing to pay more to get a real Naim product ! You pay a view bucks for the name. You can use this amplifier also as an pre-amplifier in combination with an end-amplifier. Naim has got a wide range of end-amplifiers to choose from. Now for some figures. Power rating at 8 ohm: 2 * 45 watts Price : between the 1600 and 1800 guilders ( around 700 dollars ) I didn't mention the rest of the figures, coz' i really didn't had so much info. about them. FINAL CONCLUSION: A very good amplifier with clean and pure sound. You really get in the music and it reveals all the details in the music. The amplifier is rather expensive coz' of the fact that it's a real Naim Nait amplifier. This an amplifier for THE real audio freaks. iCD TIPS * * * * * * * * * * * * * * * * SOME THINGS ABOUT COMPACT DISC'S * * * * * * * * * * * * * * * * 1. Always pick up your CD with your fingers on the edges, this prevents you to make dirty fingerprints on the CD. If you always follow the first two tips the CD never needs cleaning. 2. Always put your CD('s)in the box after you used them. 3. When you buy a CD check it fWor tiny holes( sometimes you can discover them while you hold your CD against light, it looks like someone used a needle to perforate the CD with ). These holes sound like " ticks " in the music, this happens everytime the laser passes these tiny holes, if a hole is to big the CD-Player will crash !! 4. There are spray's that leave a thin coating behind on the CD, this coating protects the CD against scratches. It even prevents blistering of light ( this means that the laser inside your player reflects a bit on the CD, this will disrupt the laser a bit but with the coating it will make the music a bit cleaner !) 5. There are rubber rings on the market that you can put around the edges of your CD. These rings will stabelise the CD in your player and that will give a cleaner sound( you get the biggest results with cheaper Player's ). Sometimes the edges of the CD are not perfectly shaped and then the ring around the CD will cover some of the last data on the CD. This will make your CD-Player crash when he wants to play the last minute on the disk. 6. Do not use agressive fluids on the CD's, this may well damage the thin coating on the CD ( this also goes for the spray coatings ). A soft cloth and some special cleaning fluid mostly will do the trick. This cloth must be clean, lint-free and soft. 7. Always clean the CD from the center to the edge( in a straight line ). 8. Last note: The Compact Disc is not so perfect as they sometimes clame, so handle them with care. * * * * * * * * * * * * * * * * I hope these Tips are useful to you and will increase your listening pleasure and keep your CD perfect for years to come. If you got question or remarks about the Hi-Fi Corner, please send them to our P.O. Box.( your Hints and Tips are welcome too ). Slimer of the D.B.A. P.S. Don't forget to check out the CD-review corner in this Magazine. .  z.. EQUA_UNTTXT AI_VIEW TXT 8t $3 MAT_UNT TXT [t *VIGO_DBATXT  2 BEQUALIZER OF UNT. Interview with The Equilizer of the Untouchables -0 Name : WOODY@ The Equilizier@ The Equilizer (UK)@ Old man@ Porky .. And in real life ? : ANDREW J WOOD Group or the people who you do most work for : THE UNTOUCHABLES Brief Description of yourself if you please .. : 6 FT 2(an a bit)@ always wearing a wonderstuff (or equivalent) tee shirt@ commonly known as Mr Equilizer .. Age : Very very old indeed .. infact I am so old I have started to alter my age !! .. I currently clain that I am 20 although I could be much older ! Number of Teeth (if applicable) : They have begun to fall out@ as has my hair but that is simply another sign of my age .. Number visible when you smile ?? : The four I have left are all at the front so I am quite lucky and people often think I have all my teeth! Fav Night Out : I like to walk the deserted lanes near where I live with the toilet roll cover on my head or failing that I ride the mule down to the local tavern ! Fav Drink : Anything that doesnt fight back .. Fav Drug : Anything that does fight back ! Fav Accident : When I got drunk and got arrested for driving a mule under the influence .. The police horseman chased me for some miles before I steared the mule into the river Dunsop ! .. You see@ they dont allow cars in Dusop because it spoils the rural atmosphere ! Fav person called 'MAT' : Well@ Mat of the Untouchables is such a great person and he is just my living hero !! Fav compooter : I dont have a pooter worth speaking of because it keeps breaking down !! Although on odd occasions I have been known to have an Atari STE in my house ! Fav game : A very dubious game which I invented called Winky Slapping ! Fav Memory Size : I really admire the full meg owners who have managed to fit their memory extensions properly because that is probably the root of all my problems with the STE! Fav Animal : Sheep .. I love the things .. Even if at a later date I deny it ! Taste In Music : Anything as long as it is played by me ! Fav Chant : 'Hello my name is AJ Wood. Will you be my friend ?' .. I walk the country side shouting this at night but people tend to run away when they see me ! Do you have a tee shirt with that printed on it ?? : No but I still wear one of those tee shirts with the arrow saying ' I am with this pillock --> ' .. What do you do best : I suppose I write music although I am getting quick good at this walking and talking at the same time lark ! When you are not doing what you do best what do you do best ... : I like to Equalise the score for the sad@ lonely and oppressed people of the small row of houses known as Dunsop Bridge ! I really admire people with single sided internal drives because : Mat has one ! The funniest thing I have ever done at a party was .. : To turn up !! I just wanted to curl up and die when .. : I realised that there was another Equalizer (who is also a musician) .. Well@ now I am the Equilizer (UK!) .. The UK is important .. or the Equilizer of the Untouchables .. Do you have greasy hair ?? : Quite definately !! Are you aware of it ?? : I am happily unaware of it and I will even become quite angry if anyone mentions it ! How many letters of the alphabet can you say in one belch ?? : The last time I tried that trick I was talking strange for about 2 weeks ! What do you think of my questions ? : As I am keen to mention@ Mat is my living hero and he can do no wrong in my eyes ! I heard a really funny swear word the other day .. : I consider any kind of slander against my teddy bear to be swearing !! .. Also@ we dont get many new swear words in dunsop bridge !! If I had absolutely tons of cash I would .. : Have the headlights on Mats car drained of water .. I would also publisise Dunsop Bridge so that everyone in the whole world would hear about it !! Last time you were sick who cleaned it up (revealing huh !) ?? : I am never sick no matter how MUCH I eat .. Har Har ! Most hated person(s) : Mat for ghost writing my article which I never completed at the Split Infinity copy party .. I have to go now so any final words .. : At least I didnt type anything about Jane ! .. Finally I would like to say a quick hello to : Ninja for writing to me and putting THE EQUILIZER on the Envelope .. it really confused the postal expert I can tell you ! .. ]SHADOW MASTER INTERVIEW WITH SHADOWMASTER OF ANIMAL MINE NAME : SHADOWMASTER REAL NAME : KAY AGE : 15 YEAR SEX : MALE HEIGHT : 165 cm WEIGHT : 50 kg STATUS IN ANIMAL MINE : GFXMAN NORMAL STATE : IN FRONT OF MY COMPUTER HAIR STRYLE : NO STRYLE ( I SOMETIMES WEAR A CAP ) LOOKS : I LOOK FRIENDLY HABITS : I SPEAK ABOUT DEMOS,GAMES AND OTHER DEMO CREWS FAVE SAYING : KOTLETT OR WHAT FAVE JOKE : IN THE MOMENT A HAVE NO JOKE CLOTHES : CONVERSE CAP,T-SHIRT,JEANS,VANS ( SKATEBOARD SHOES ) MUSIC TASTES : BAD RELIGION,NIRVANA,UGLY KID JOE,SPERMBIRDS,DRI,PRONG AND ALL OTHER INDEPENT MUSIC TASTES HOBBIES : SKATEBOARDING,COMPUTER,READ AND WRITE LETTERS,PAINTING PICTURES ON PAPER AND THEN ON THE COMPUTER. FAVE FOOD : SPAGETTI,POMMES FRITES,PIZZA,CHIPS AND LOT OF OTHER FOOD. FAVE DRINKS : COKE,FANTA,BIER,MILK AND SO ON. FAVE TOOL PROG. : DELUXE PAINT ST ( OFCOURSE ) FAVE POSITION : I SIT HOME AND LEARN FOR SCHOOL FAVE BOOK : LAMERS = SHIT, THE GUY WHO THINK HE IS PERFECT, BUT IS REALLY SHIT. FAVE TV PROG. : SAT 1,RTL PLUS,MTV AND PRO 7 FAVE GAME : POPULOUS 2, AIRBUS 320, CRUISE FOR A CORPSE, MONKEY ISLAND 1 AND MONKEY ISLAND 2 FAVE VIRUS : MICHELANCHOLO ( GREAT VIRUS. FOR LAMERS ) FAVE DEMO CREW : TLB,DF,AM,FUZION,THE SILENTS (FROM THE AMIGA !! YOUR MEGA DEMO "HARDWIRED" IS GREAT) FAVE COMPUTER : ATARI ST/STE AND SOMETIMES AMIGA FAVE PERSON : PENGUIN,MATT,DUX,MIKE,TRM,M.C.,DOMM,LUKE,FLASH,MCFLY,SPAZ FLIX AND ALL OTHER THEY HAVE FORGOTTEN WORST TV PROG.: ARD,ZDF WORST GAME : KID GLOVES 1, KID GLOVES 2 WORST DEMO CREW (GUY): THORHAMMER (YOU ARE DEAD ? YEAH.) WORST THOUGHT : I KILL MY ENGLISH TEACHER ( THAT WAS A JOKE ) BEST DEMO : ACF MEGA DEMO ( JUST BUGGIN ) BEST NIGHT (WEEKEND) OUT : BOCHOLTER COPY PARTY AND MAIWALD'S !16th BIRTHDAY PARTY. BEST FILM : TERMINATOR 1, TERMINATOR 2, ADDAMS FAMILY, VERARSCHUNG VON TOP GUN. BEST CONTACTS/FRIENDS : FLIPS(DNT Crew),ECTO 1(DBA),MATT(STAX),FOXE(ZODIAC) PENGUIN(MY GROUP LEADER),TRM,FLASH(PARADISE) BEST GFXER : SPAZ,MCFLY,MYSELF AND ALL OTHER GREAT GFXMANS. NOTE FROM SHADOWMASTER : CONTACT ME FOR ANY REASON. WRITE TO "SHADOWMASTER "POSTLAGERND "W-D-4270 DORSTEN 1 "WEST GERMANY v AND PLEASE NO LOOSERS AND LAMERS... MAT OF UNT. Interview with Mat of the Untouchables -& Considering I wrote these questions I think this may be pushing the relms of fantasy a bit but who cares .. Its all good clean fun and nobody has been hurt yet ! Name : Matt Stardust Sullivan In real life ? : Matt Sullivan Group or the people who you do most work for : Take a wild guess .. Brief Description of yourself if you please .. : 16 ft@ green hair and a sense of humor so sharp you could shave with it .. Age : 19 Number of Teeth (if applicable) : Errmm .. Most of them I think Number visible when you smile ?? : I wrote some stupid questions !! Fav Night Out : Staying at home and watching a video with my fav girlie Fav Drink : Jack Daniels Fav Drug : I suppose it has to be LSD .. such fun .. (so I am told) Fav Accident : The Equilizer (I think he may take offence at that!) Fav person called 'MAT' : Ahhh .. a sensible question .. ME ! Fav compooter : My ST with the selotape and internal single sided drive! because it has real character and keeps life from getting boring .. A truly great pooter .. Fav game : Its got to be kick off 2 but I quite like Hill St Blues at the moment .. Fav Memory Size : I wonder how anyone can live in anything less than a meg !! Fav Animal : I decline to answer this due to vicious rumors although my dog is seriously cool ! Taste In Music : Anything played on my amazing sterio equipment with a bass line that makes the walls shake and realistic lyrics .. Fav Chant : I dont do much chanting because that implies being part of a group .. I prefer a bit of solo roaring (just open your mouth and go A R G!) .. great fun ! Do you have a tee shirt with that printed on it ?? : I most certainly do .. The R's and the G's go onto the back and round onto the frount again and then grow gradually smaller until they disappear .. Of course I dont@ what kind of a stupid question is this .. I have taste ! What do you do best : Rebel ! When you are not doing what you do best what do you do best ... : I like to eat choccy mint flavor Jacobs club biscuits (the 'Club Class' ones!) I really admire people with single sided internal drives because : I have one ! The funniest thing I have ever done at a party was .. : the percil advert where the skinhead walks across the kitchen with the packet of percil upside down and it is spilling out as he walks then he says 'AAWWW MUM!' .. well@ thats the funniest that I will tell you about anyway ! I just wanted to curl up and die when .. : I curled up and died ! Do you have greasy hair ?? : Nope Are you aware of it ?? : Nope How many letters of the alphabet can you say in one belch ?? : A@B@C@D and E .. That is the average letters although I have reached H on the odd occasion ! What do you think of my questions ? : I think they are the funniest and most stylish questions it has ever been my privilage to answer ! I heard a really funny swear word the other day .. : did I ?? I dont think I did you know .. If I had absolutely tons of cash I would .. : Make a porno version of Neighbours with the original cast ! Last time you were sick who cleaned it up (revealing huh !) ?? : I am sick@ like@ ten or twenty times a day and so I have the sick patrol which follows me round .. Most hated person(s) : Lazy people who just sit around and moan when they dont get the work done .. I have to go now so any final words .. : Yeh@ If anyone has loads of cash and would like me to make them a porno version of any soap opera then I will require three quarters of a million pounds to start off with.. Finally I would like to say a quick hello to : All my friends who have helped me to learn how to code .. you know who you all are and you know you have my thanks ! !Seeya .. Mat of the Untouchables MVIGO OF D.B.A. * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * I* * I N T E R V I E W W I T H . . . * * V I G O O F D . B . A . * * -$ * * By Ms. Angel of D.B.A. * *  ** * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * So guys, here an interview with Vigo. I hope his answers will be very inte- resting for you. I can promise you, i have in the next magazine a really special person for a great interview. I think many guys like it when I have a talk with him. But for this time our own Vigo of DBA. A long guy who is very faithful to his parents, I think. So now I will ask him some questions about himself and other things. Read this interview very good! Hey Vigo, 1) Tell us something about yourself please. I'm 25 years old, i'm very handsome ( with a nice mustache ) and i use the machine to shave. i have blue eye's and dark blond hair. I'm 1.97 metres short and weighing 140 pounds (better looking than Slimer and smarter than Ecto 1 and driving faster than Bonus does ). 2) Which plans do you have for the DBA? I want that D.B.A. is going to be more famous than we already are, and that our magazine will stay the best of all. 3) Please tell us something about your plans for future in your personal life. I want to have a Porsche later when i can afford it, that's all ! O, shit i forgot something, I also want a Falcon 030, a nice house with a nice large garden. 4) What will you do when you have a free day? I first sleep out, and than i have breakfast and coffee go to the toilet and then go to my computerroom and compute. At half past two there is again coffee with some cookie's. After that again to the computerroom. At half past five we have diner, and than again to the computer Around eight i go watch TV, and go to bed around half past ten. 5) What are the stupids words you have ever heard of somebody? That craptalk of Slimer and Ecto 1 at the moment. 6) Which kind of girl do you prefer? A tall blond girl with a nice behind and a nice front. Around my age. 7) What do you have to say about the following DBA- members? - Ecto 1 : I never heard of her. Who is she.???  - Slimer : A real great slimer. - Miss Angel : to small for me.but she is nice. - Mr Cool: Cool ? wrong Mr hot - Bonus: Great coder, nice guy - KGE: Do you want to swap cars ( porsche ) ?? 8) Which movie you want to see when you go with the girl of your dreams to the cinema? A romantic movie like Ghost or a horror like Poltergeist 1, 2, 3. A romantic movie because the girls love to see romantic movie's, and horror because the girls get scared and come sit close to you. 9) Please tell us something about your job. I have a nice job, i take care of the nature. 10) Have you been in the army and what you'll think about it? NO, it stinks. 11) At last, would you say something to another member of the DBA? Yes, that would be nice. * THE END * Finally ! &.  9.. JOKES_1ATXT :}.JOKESOTMTXT RJOKES TXT Dt ]bJOKES * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * ! ! ! J O K E S ! ! ! * * ( Part A ) $*  * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * Thanks to MAT of the Untouchables Yes, here you have some stuff to laugh. I think you will succeed in it with this kind of humour. Everybody who knows some nice jokes, send them to us and we will insert it in our next magazine. Alright, let's go. -K The more things change, the more they stay insane -K Showing up is 88% of life -K Problems worthy of attack prove their worth by hitting back Piet Hein -K There is one of those large, portable flashing signs in front of the School for the Blind in Louisville, KY with the following message: WELCOME BACK STUDENTS -K Do you know what they call a pretty girl in South Dakota??? A tourist!! -K Just heard these on Carson. "I know you're disappointed that Zsa Zsa only got three days, but at her age that could be a lifetime" "Zsa Zsa wanted an appology from Beverly Hills for putting her on trial". "Isn't that a lot like Exxon wanting an apology from Alaska for getting duck feathers in their oil?" Carson said of the same issue - "ZsaZsa now says that she's worried about lesbians in prison. With her acting career, she should worry more about meeting thespians in prison." -K How did the North Dakotan break his leg raking leaves? He fell out of the tree. Did you hear about the North Dakotan who tried to commit suicide? He jumped out of the basement window. What is the North Dakotan state flower? The dandelion. What is the North Dakotan state bird? The mosquito. Two North Dakotans were shoveling snow. One said to the other, "This is too much work. Let's just burn it." "No," said the other North Dakotan, "What would we do with the ashes?" Every winter, Montana sells snow to North Dakota. They use it for landfill. A North Dakotan tried to go skiing once, but he couldn't figure out how to get his pants on over his skis. Two airplanes flying in a snowstorm. Which one is from North Dakota? A. The North Dakotan plane is the one with chains on the propellor. The North Dakota state rodeo was cancelled. Someone stole the sawhorse. Sign on a North Dakotan garbage truck: "We cater wedding receptions." A set of North Dakotan matched crystal: three peanut butter jars with the same label. One day a North Dakotan carpeted his bathroom. He liked it so much, he bought some more carpet and ran it all the way to his house. Why are there so few suicides in North Dakota? A. It's not easy jumping of a basement window. You can tell when a North Dakotan is rich-- He has two cars jacked up on the front lawn. Just before Custer went into Montana he stopped in Bismarck. He told the people, "Don't do anything until I get back." They haven't. I looked up some facts about North Dakota: Geography: "Centrally located" (middle of nowhere) Climate: "Wide temperature range" (winters bad, summers worse) Principal manufacture: Farm equipment Principal mineral resource: Sand and gravel Famous North Dakotans: Maxwell Anderson, Angie Dickinson, John Bernard Flannagan, Louis L'Amour, Peggy Lee, Eric Sevareid, Vihjalmur Stefansson, Lawrence Welk Net migration (last 5 yrs): -6,800 -K Quoted from Sacramento Bee: Yakov Smirnoff on his communication with friends who came to America before him: "Before they left, we worked out a code that they would say the opposite of what they meant in their letters," Smirnoff recalled. "When they wrote that 'the streets are filthy and the people are rude' we thought that they meant the people were friendly and the streets were clean. Since they live in Cleveland, we later learned they had forgotten the code." -K What's the difference between "Democracy" and "People's Democracy?" Same as between a jacket and a strait-jacket! What is the most beautiful thing in the world? Communism - without the road that leads there. What is the definition of a Communist? Someone who has read the works of Marx and Lenin. What is the definition of an anti-Communist? Someone who understands the works of Marx and Lenin. A world-famous Russian athlete defected to the US during a good-will tour. He was asked why the Russians excelled in running. The athlete answered: "We use the border for the finish line." A teacher asks his students in a Budapest school: "Why do we love the Soviet Union?" "Because," says a student, "it has liberated us!" "And why do we hate America?" "Because it has not!" Why is the communist system superior to any other system? Because it is able to cope with problems that do not exist in any other system. Why don't Russian workers oppose communism? Beats working! What are four things wrong with Soviet agriculture? Spring, summer, fall and winter. Soviet fast-food is vodka by the gulp. Did you hear about the Russian Chinese restaurant? The food is terrific but an hour after eating you are hungry for power. Why is the communist system superior to every other system? Because it has dealt with problems that do not exist in any other system! A Soviet runner is asked: "Why do you think the Russians excel in running?" "We use the border as the finish line!" -K A young member of the German communist party went to his senior comrade with a strange request: he wanted permission from the Party to emigrate to West Germany. (It is only with the permission of the Party that people are allowed to leave East Germany. Often it is ``granted'' as a method of eliminating people with inappropriate attitudes.) ``For what reasons could you possibly want to leave the Socialist paradise, young comrade?'' ``Well, sir, I have a main reason, and a kind of side reason. The side reason is this: I know our Party has established a paradise here in the Democratic Republic, but the reason I want to leave is that I am very afraid that is will not last.'' ``Don't worry, son! It will last for ever.'' ``Well, good, sir: but that brings me to my main reason.'' -K On yesterday's evening news, Grenady Gerasimov (sp?) the Soviet Union official spokesman said that the USSR has a new foreign policy. After the Brezhnev Doctrine, they were calling this one the "Frank Sinatra Doctrine." According to Gerasimov, Sinatra has a song "I'll Do It My Way" and that is what the Kremlin wants its satillites to do. They can run their countries their own way. -K Gorby, being the son of an industrial worker, is generally viewed by the agricultural Soviet community as an anti-farmer person. With an eye to rectifying this unfortunate misunderstanding, he decides to go on a well- publicized tour of the Soviet farmlands. Two days later, the Pravda headline reads --- "The General Secretary with the pigs; fifth from the left"! -K 11/10/89: TOP TEN THINGS OVERHEARD AT THE BERLIN WALL 10. I came for the political freedom -- I'm staying for the McRibs! 9. Is this the line for BATMAN? 8. So many Benettons! 7. As long as you're already in the trunk, let's go to a drive-in 6. We're coming to save you, Zsa Zsa! 5. Here in the West, we don't have to pay a lot for our muffler 4. Finally I can realize my lifelong dream of attending a taping of the PTL Club 3. Let's stay at Dave's house! 2. This out to scare the crap out of the French 1. We're going to Disney World! -K "WILL THE LAST PERSON LEAVING EAST GERMANY PLEASE TURN OUT THE LIGHTS?" -K The following jokes are from "No Laughing Matter" by Steven Lukes of Oxford and Itzhak Gelnoor of Hebrew University of Jerusalem. The selections are from the June 5,1989 issue of _Newsweek_ (review by George F. Will). -K Q: What is 150 yards long and eats potatoes? A: A Moscow queue waiting to buy meat. -K Little Boy: What will communism be like when perfected? His Father: Everyone will have what he needs. LB: But what if there is a shortage of meat? HF: There will be a sign in the butcher shop saying, "No one needs meat today." -K Deng Xiaoping tells Gorbachev that three demands must be met before relations can improve. First, China wants 100 million tons of coal. "Agreed," says Gorbachev. And 20 new ships. "Done," says Gorbachev. And a million bicycles. "Impossible," says Gorbachev. "But why?" asks Deng. "Because," says Gorbachev, "the Poles don't make bicycles." -K Khrushchev says to Zhou Enlai, "The difference between the Soviet Union and China is that I rose to power from the peasant class, whereas you came from the privileged Mandarin class. Zhou replies, "True. But there is this similarity. Each of us is a traitor to his class." -K IBM: International Brotherhood of Magicians Impractical, But Marketable. In Business for Money I've Been Mugged I've Been Moved Immense Bins of Money -K IRS: Income Reduction Service. -K MBA = Morals Be Absent? From Molly Ivins' column in the December issue of /The Progressive/. "As part of [Harvard Business School dean John] McArthur's effort to weed out people interested only in lucre, the admissions process now includes thirteen questions and nine essays, rather than a standardized test, and takes hours to complete. To make the cut, students must answer a few questions about ethics. "For example, they are asked to explain, in the application, how they managed an ethical dilemma they have experienced. But according to Laura Gordon Fisher, the school's admissions director, many students say they have never encountered an ethical dilemma. "'It's amazing how many people admit they've never experienced a moral dilemma,' said Fisher. 'Some applicants want to know if they should fabricate one.'" -K SOME JOKES. Here are some jokes from O.T.M. I hope you will have some fun with it. -< - Why didn't they make stamps on Saddam Houssein? - Because everybody would spit on the wrong side! How many times does a Belgian laugh on a Dutch joke? 3 times: 1. When they hear the joke. 2. When the joke is explained 3. When the Belgian understands the joke. Why is an belgian ambulance 14 meters long? 1 metre for the engine. 1 metre for the driver. 1 metre for the doctor. 1 metre for the patient. 10 metres for the choir: Taaa Tu Ta Tu -- 14 metres What is the main difference between a cow and an Belgian? The cow looks smarter. "Don't worry" says the patient to the psychiatrist: "I will pay all your bills, They don't call me for nothing Napoleon." A man stands on the Eiffel-tower. When another man arrives he jumps. When he comes on the ground, he stands up and walks again to the top of the tower. The other man asks: "How did you do that, isn't that impossible?" "No" says the man: "Nothing is impossible as long as you believe in yourself. Try it, it won't hurt, just jump and think: when I come on the ground I will do it again." "Okay" says the other man and jumps. When he comes on the ground he dies with a terrible mess. Suddenly a voice comes out of the sky: "Jesus stop playing those stupid games." Why don' t you see Belgians play soccer on television? They are affraid that they miss the goals in the replay. What is the difference between a truck and a feather? You don't know? What kind of school do you attend to? But seriously folks What is the difference between a truck and a feather? Go and lay unther them, then you will know the difference. In a hospital a man is walking nervous up and down the hall. His wife is having a baby. Suddenly the docter comes out of the room and says: "I am sorry mister, but your baby is born dead." The man starts crying, and walks into the room. He picks up the baby, and throws it with a loud bang to the wall, after that he jumps on the baby, when the docter comes running in, "But mister don't you like a joke?" Why don't Belgians throw balls in the air? There affraid that the will miss. A man in a restaurant: "Waiter, what is this fly doing on my icecream?" -"It looks to me", says the waiter,"that it is skating." A man in an coffee-bar:" This coffee is old." The man behind the bar:" Yeah that is right, it is coffee from yesterday." The man again: " I want coffee that is made today." The man behind the bar:" then you have to come tomorrow." A militairy docter is checking a man, before he can be an soldier. Says the doctor: "What do you want to become in the army?" Says the man: " I want to be a general." The doctor:" What, are you nuts?" The man: "No, must you be?" -? A small riddle here. How can you let a lamer think? You don't know? : 36 -@ " Who painted my white horse black? " shouts cowboy Billy into the saloon. A very big man stands up and says:"I did." Cowboy Billy:" I just wanted to say that the paint is dry " How can you see that your house has been robbed by Turkish-men? The dog is raiped, and the dust-bins are empty. Two suckers are playing Hide and Seek. Says one of the suckers "If you hide in the toilet, I'll probably can't find you." So the other sucker goes into the toilet. And the first sucker is searching the other for more than an our. At last he goes to the toilet, and says: "Come out of that toilet, I can not find you." A man goes to heaven, at the doors in front of heaven he meets Petrus. Petrus: "Before I can let you go into heaven, I must know with how many women you have shared your bed." The man: "With three." Petrus: " You are a good man, therefor I will give you an Ferrari Testarossa." In a bar in heaven the man meets another man who has an BMW. The man asks the other man:" With how many women have you shared your bed?" The other man says:" With 12." At that moment, the pope comes on his roller-skates. Little John comes running into the house. He asks his mother: "Where do I come from?" His mother starts telling him everything about the birds and the bees, and how he has been born. After a while John says: "That is strange Peter says that he comes from London." Why is the dog people's best friend? Because he never asks for money. Why don't let rich people dry their hands in the sun? Because they can't reach them. (:>) (:>) (:>) (:>) (:>) (:>) (:>) (<:) (<:) (<:) (<:) (<:) (<:) I hope you have had some fun with it, because I had a lot of trouble transforming the dutch jokes I knew into (good readable) english. Text by O.T.M. < DRIZZT JOKES *H * F* * Jokes written by Drizzt of Imagina for the D.B.A. disk magazine... * * F* *H Oke everybody, I hope U will understand these jokez and laugh about them and have a really good time. This maybe come to a shock for ya, but I do have a sense of humor which you will discover soon. Let's go. *H He followed her home from the party, and when they arrived at her place he began to kiss and hug her. They stood there for a while and kissed, and she didn't mind that he did that, but when he asked if they could go inside, she refused. He got tired playing games and then he said : "I'm going home. It's no point that we should stand out here the three of us!" *H Little Per was at school when his teacher, which was a women, come up with the idea of playing a game called "Guess what I have in my hand". -What do I have in my hand? It's round and it has a shell, and it also have many stones in it, she said. -A lemon! answered Per. -No, Per. It could have been that, but it was an orange. Let's go on. What do I have in my hand now? It's round and it has a shell, but it has only one stone in it. -It's a plum! said Per. -It could have been that, but it was a cherry. Per was now pretty upset, so he put his hand into his pocket and said with a smile... -Hey teacher, guess what I've got in my hand. It's long and stiff, and in the end it has a head! -Shame on you Per!!! (I wonder if you're thinking the same as the teacher does!!?) -It could have been that, teach', but it's a nail, Per ended. *H Charles and his life-mate Bruce are having a picnic when Charles has to take a dump. He walks into the woods to do it. A few minutes later, Bruce hears Charles screaming, "I had a miscarriage! I had a mis- carriage!" so he goes running into the woods to see what's going on. When he gets there, Charles is still crying, "I had a miscarriage! I had a miscarriage!". Bruce looks around behind him and says, "Charles you didn't have a miscarriage. You had diarrhea on a frog." *H Dirty Johnny catches his parents fucking, and he's very upset. They ex- plain to him that they were making the baby brother that he's wanted for so long. The next day Johnny's father comes home and sees him crying. He says, "What's the matter, son?". Johnny says, "You know that baby brot- her you and Ma' made me? This morning the mailman ate him!" *H Okai, so far so good. I must say that itz very hard 4 me 2 come up with some real good jokezz at tha moment. Thiz iz 'coz I get a lot of stupid phonecalls. Itz not my fault that all my fans want 2 hear my sexy voice. I think I will get myself a secret number, which only I know.hmmm not a stupid id. No more crap...read on. *H Why did the gynecologist go to the eye doctor? Everything was looking fuzzy to him. *H The Johnsons are on a camping trip to celebrate their 20th anniversary. Mrs. Johnsons says, "I gotta take a whiz". Her husband says, "Okay,let's go down to the water". They go down to a small cliff at the edge of the lake and she hangs her ass over. She says, "Honey, I think I'll pee into that canoe down there". He looks down and says, "That's not a canoe. That's your reflection!". * *- Tarzan is swinging through the jungle. He swoops down into a clearing, and there's a beautiful girl standing there. He says, "Me Tarzan! Who you?". She says, "Jane". He says, "What whole name?". She says, "Cunt". *H What do you get when you cross a hooker with a piranha? Your last blow- job. *H Ronny marries a girl and they're on their honeymoon. He leaves the room the first night to go down to the lobby to get a pack of cigarettes. When he gets back, his bride is lying on the bed naked fucking one of the bellhops. She's sucking off the desk clerk, and jerking off a cab- driver and the dishwasher. He says, "What the fuck are all these jack- offs doing here?". She says, "Well, you always knew I was a flirt!". *H That's it 4 thiz time. Don't feel like writing anymore shit and crap 4 thiz mag. See ya later in futur disk mag! Peac' to ya all... Drizzt/Imagina iz cutting the crap. *H .  h.. MAIL TXT |iLETTERS / CONTACTS * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * D.B.A. MAIL / CONTACTS CORNER * * - * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * Yo ST freaks !! Do ya' have some problems with your computer? Or are you looking for cool( LEGAL !) contacts? Well, write us a letter and inform us about your problem!! Maybe we know an answer. We will do our utmost to help ya'!! If we don't know an answer, maybe there is another reader who knows the answer. So then you have to wait till the next issue of this great magazine, but that isn't a problem. ( isn't it??!! ) Well, greetings from Ecto 1 * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * w.  k.. VIDEO TXT 3t lJMONEY TXT F VIDEO TOP 10 * ** ** * * * ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** * * * * ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** * ** * * ** ** ** ** * ** ** ** ** ** ** ** ** ** ** *** ** ** ** ** ** ** ** * ** ** ** * ** ** ** ** ** * ** ** ** ** ** ** ** ** ** ** ** ** * ** ** ** * ** ** ** **  -A - SOFTWARE TO KILL FOR - -A Well we all have our houses filled with hardware that would be as useful as an Nintendo if it wasn't for all the good software available for it, be it videos, computers or stereos. We all new that a Video 2000 was better than a VHS but has anyone seen Terminator on the 2000 system? What did you say? newer heard about any Video 2000? well there you see, no software = fast death. So here follows a list of software that makes it worthwhile to buy all those black and grey boxes we all love so much. (CP note: This is only the Cyberpunk films to kill for, as i wrote a bit to much about this bunch of films, i hadnt time to write about other things. Next time i'll write a simple top 10) - VIDEOS (VHS) - (The versions mentioned here are original VHS versions, remember that there are something called Laservision, and in Laservision you usually have 2-3 versions that have an habit of getting copied over to VHS. Actually, a VHS copy taken from Laservision is better than an original VHS vid!) -B CYBERPUNK VID'S 1: BLADE RUNNER THE Cyberpunk film, based on the novel Does droids dream about  electric sheep. Some Replicants (bio enginered droids/humans) have killed the crew on a space ship and landed on earth. An ex Blade Runner (replicant killer) is forced back into duty to find and kill them. Behind its rather standard action plot lies complex questions, What is a human, what is life, and if you cant tell the difference between the man and his machine are you then morally allowed to turn it off. This is a film you should see several times as you finds more and more twists and turns in the plot, Is the Blade Runner himself a specially built Replicant?  Two extra versions exist, the extended version with more shoots of the city and its wired population and the new directors cut. Neither is yet out on video.  NEWS!!! After i wrote this article i read in NME that Ridely Scott is filming NEW scenes and restoring cut scenes from Blade Runner, this is not the directors cut shown in LA but a totally new version. 2: ROBOCOP OCP (rearrange OCP and you get COP) wants to rebuild Detroit but theres one problem, crime! The solution is the droid ED-209 (the most adoring creature ever built by humans!, anyone out there that wants to start a fan club? if so then count me as an member) Unfortunately the cute thing kills one of the OCP staff in a test in the OCP board room! (in the original Verhoeven cut the ED shoot the man continually for more than a minut! but the MMPA didnt get the joke so it was cut down to a couple of seconds in all available versions) As the ED wasnt the right solution someone gets the bright idea to put a human brain inside the metal to control the weapons, unfortunately for Murphy he 'volunteers' for the operation in a shooting scene (heavily cut in most versions) that has one of the sickliest jokes in history, but enough about that. Murphy is changed into tin can (robocop) and then he slowly changes back to Murphy (but he is still a tin can). The jokes are funny, the ultra violent is really ultra (if you have the right version), the bad guys are really bad and the good guys are even worse so overall it is a brilliant orgy in blood, oil, guts and screws. There are several versions of this moive out on video, the least cut should have: the murphy shooting should be long with close ups of Murphy as the bullets hits his bulletprof vest, and you should see the head of the 'Acidwaist man' as it bounces over the roof of the car that hits him. (first movie to have THX sound in the movie theatres) ROBOCOP II: not as good as the first one, has a very bad intro and an even worse end. Plot, badguy kills robo (nearly) robo kills badguy (nearly), badguy becomes bigrobo, bigrobo kills badguys, bigrobo becomes bad, robo kills bad bigrobo. This movie went direct to video in Norway and is the rawest video to ever enter Norway legally (totally uncut) (the 100. movie to have THX sound in the Theatres) ROBOCOP III: As the second one this is written by Frank Miller (Dark Knight, Electra, DD). This time he have been allowed to take his Ninjas into the plot. Not out yet. 3: AKIRA A japanese animated film based on the 1800 page Akira carton first seen in YOUNG MAGAZINE a 300 page! weekly!!! japanese carton mag. The plot diverts some from the carton as even if it is two hours long you cant get 1800 pages of action into one film. Neo Tokyo is rebuilding after world war III which started after Akira a powerful telekinetic child 'built' by the japanese government blasts Tokyo to bits. Kaneda leads a gang of bike punks that in a fight with a rival gang gets mixed up with number 26 who are one of the kinetics, Tetsuo, one of Kanedas gang members is seriously injured when he crashes into a force shield conjured by number 26. The army appears and takes both 26 and Tetsuo to their labs. Kaneda joins up with Kay, a member of the rebel group that freed number 26, to free tetsuo. Tetsuo dosnt seem to need any help as after some experiments he grows so powerful that he easily battles both the other telekinetics and the labs security forces. Tetsuo has always been picked on by others and has quit a score to settle with the rest of the world, on the top of his list is Kaneda, but first he wants to prove that he is the most powerful being alive by killing Akira who the government keeps in coma under the building sigt for the next olympics. What follows is one of the most spectacular battles ever seen in any film ever made. Katsuhiro Otomo's film is spectacular! This is definitely not a Disney 'sickly cute' animation. It is violent, brutal and for most of Neo Tokyos population there are no Hollywoodish happy end. Two versions out, one is dubbed to english, the other is a letterbox version with english sub titles and an extra vid with info about the making of Akira and the characters in it. 4: ALIEN Well Aliens is the really good one but Alien cant exactly be called bad either! The crew of the Nostromo (or something like that) are awaken by their computer while their flying towards earth with a bus load of minerals, the computer have picked up unknown signals from a planet close by (well as close as it gets in space). The crew finds an alien (not the one in the title) ship with a dead crew member, unfortunately the thing that killed the alien has left some eggs laying around. One of the eggs hatches and stage one of the alien (the one in the title) emerges and the game is on. Not only has the crew the alien to worry about the computer sets the survival of the alien higher than the value of the entire crew! (business you know) This film has just emerged in an Widescreen (letter box) version that is a must for all fans. Aliens (Alien II) Weaver have spent the last fifty years frozen down in a escape pod. While she have been enjoying her beauty sleep (does she need it?) the rest of the human race have made several smart moves like colonising the planet where the alien (not the one in the title) ship was found, the ship does still contain alien (the ones in the title) eggs. When the colony suddenly goes silent, Weaver finds herself in the unfortunate (ehh.. fortunate) position of being the only one that have seen an alien (the one in the title) and survived the encounter. So she and a gang of rambozoids (space marines) are sent to be breakfast, ehh sorry, to investigate. We all knows what's going to happen now don't we! This film exist in many version, and some of them should be avoided at all cost! Lets take the official norwegian version, of the last ten minutes FIVE are cut away! Dont rent or buy this version, its more entertaining to look at the wall for two hours! Happy new year boys!! (and girl) An extended version is on its way over the ocean as we speak, it contains the the discovery of the alien (not the one in the title) ship by the colonists, and the following battle! This version is 22 minutes (well some says 17 minutes) longer than the 'original uncut' version. Aliens III (or is it Alien III? or Aliens II or maybe Alienses?) Weaver is back and so are the Aliens (those in the title (no, i'm not tired of this joke yet)) It was supposed to be out for x-mas but it wont be out till summer, and thats in the bloody US of A. That means that we should have it (legally) here a bit before x-mas (well it did get out till x-mas anyway didnt it) 5: TERMINATOR Well this is the film that made Yesigotalotofmusclesegger the most famous actor in US and it made 'Fuck You, Asshole' the most used swearing in the world. A killer cyborg are transported back in time by a defence network computer that got aware of its own existence, when the army tried to turn it of it did what all other living beings would do, it fought back. After nukeing the world things looked bright for the machine until this bastard called John Connor started to train the survivors to fight back. Not only did they now fight back they were winning! In a last attempt to win, the computer decides to kill Connor before he even is born by sending the mentioned Cyborg back in time through an experimental time machine with orders to kill all females with the name Sarah Connor (Johns mother) living in the same town as John grew up in, To avoid the normal cliche of one man/police-man-discovering-that-there-are-a-killer-robot-from-the future-on-the-lose-but-nobody-believes-him Cameron decides to let the human creeps captures the time machine and sends a soldier back in time to protect Sarah from the Cyborg, that way you gets a one-man-FROM-THE-FUTURE-knows-that-there-are-a-killer- robot-from-the-future-on-the-lose-but-nobody-believes-him much more original if you ask me. That was a long explanation of the plot wasn't it? well guess what! the film hasnt started yet!!! I feel really sorry for the machine here, the reason for the humans to only send one soldier back in time to battle the superior cyborg is that they already knows what's going to happen so the machines hasn't any chance to win at all.  This film has been released and rereleased a couple of times so there should be several versions out there in video land, even the Norwegian version is good so there shouldn't be any risk in renting/lending/copying/stealing this one. As all time travel films this one is somewhat unlogical, but nowhere as unlogical as the sequel (being unlogical in time travel is so advanced unlogic that most people cant see the unlogic in the first place so it aint a big problem, time travel is in itself unlogical so what the f**k) Terminator II Ehh, of all the good movies released last year this one is the one i haven't a VHS copy of yet, and i havent been in a movie theatre sins i was in the army, so i havent seen it yet!!! But i have read the carton and seen several clips on the telly so i know that the vector graphics are so incredibly good that you cant do it at home until atari releases their Falcon machine or you wins a fortune so you can buy an Next computer, ohh, you would also need some extra memory and at least a CD-RAM like the mini disk to save it on. 6: HARDWARE This film was supposed to be a low budget film, so how come they managed to get it this good? The first thing you notice when you turn it on is that it is in LETERBOX, YES, YES, YES, Hurray!!! This film doesnt have the action of Terminator or Robocop it doesnt have the plot of Blade Runner or Total Recal but what it has is an incredible style, no film i have ever seen have used images and sound like this one. The plot itself is ripped from a AD2000 carton, unfortunately for the director someone at AD2000 saw the film, resulting in a little 'based on' notice appearing at the end of the film where darkness had ruled supreme. The Plot: man buys droid head from another man, man gives droid head to girl, girl is an artist, droid head becomes art, droid head not so impressed and decides to improve it a bit, man finds out that the droid is a killer droid designed to kill all humans it encounters (nice attitude), the fun begins, ehh, the fun had already begun but what the f***. The thing that sets this and Akira apart from the rest of this bunch of films is that it aint made in Hollywood, it aint even made in the US of A but in the oh so Grate Britain (G. B. or Giga Bytes among friends) so what does that mean then? well it usually means it sick, wired, contains nudity, vague characters (not just good and evil), and is mainly unpredictable. After the first five seconds of an Hollywood film you usually knows who's gona die and how they gona get killed, how it will end and so on, most of them should have the message 'Pleas disconnect your brain before watching this film' at the beginning of the intro. There are several versions of this film, unfortunately i have only seen the norwegian one, and it was cut here and there. If it had gone direct to video it would have been uncut, so its sometimes best to get them that way, especially if you goes to the theater as rarely as i do. 7: TOTAL RECALL There's one fault with this film, it has a bit to much action in some scenes. It even has one of those stupid 'loads of men standing in a circle shooting into the middle without hitting eachoter' that scene nearly destroyed the film, when your watching a Verhoeven movie you dont expect stupid 'Maid in taiwan' scenes like this one. Musclegger plays the lead with some playmates jumping around playing cool 'n' hard ladies. Its the plot that makes this movie a gem (no it aint a operating system), so then to the plot. Quaid (schwarzy boy) plays a road worker (what about the droids, isnt this taking their jobs) that dreams about living on mars, and sins he lives in 2084 that aint a big problem, but his wife hates mars. (what about a divorce?) So instead he goes to Recall inc. to buy some memories of a mars trip, not just a ordinary trip, he 'goes' as an special agent. unfortunately for him (not for us) something goes wrong! oh,boy Lobocop next? and the fun begins. The good thing with this film is that the first time you sees it you never have a clue if what you sees is real or just a dream/memory. Unfortunately Verhoeven has chosen to reveal to much so you knows what it is the second (or if your stupid the third or fourth) time you watch the film, well the film is targeted at the american marked and they'r somewhat ehh,.. lets be nice to them, lets just say that they are less intelligent, so americans will probably have more fun the tenth time they watch it than we will (well sweeds + will probably have to see it a couple of hundred times before they gets it, welcome to 'Norway VS Sweeden joke war part II'). As the norwegian version is uncut i havent looked for other versions (well i have the english one and the only difference is that the norwegian sub titles are gone), but there are probably other cut versions out there like the sweedish one where all the killing is cut away, running time on that version is 1 minute + credits. Wow what a prog.they are showing on the telly, 'Happy songs from Lund church' please wait while i puke. Well then finally finished, i had planed to write this detalidofauoijxjkhbnk f*** f*** i have written so much norwegian the last days that it really f*** up my english. Then we starts again. I had planed to write about all the films like i have done with these CP films but it would have taken me ages to get the time to do it and it would have taken up to much space in the mag. (the last one there is probably the worst excuse i have ever come up with) See ya mon. C.P. signs of again. Ohh no, a african girl just started singing and african christian song... I think i better go and get my vid back from the living room (rented 'Sometimes they comes back', and the somewhat old 'The pit and the pendulum' last night, so i moved my vid into the living room to copy them)  If you wonders why i openly says that i copies vid's its because you can legally copy anything here in norway as long as it is for private use, but i also have loads of original vids that i have bought legally the last months. P.S. If you have to copy vid's then do it through the audio/video ports (scart) and not through the RF-tv ports. I'll send this text down to DBA tomorrow (17. march 1992) so the real Software to kill for will not appear until next issue as i havent written it yet, it will also contain the worst software ever given out. MONEY MAKERS This is a short article about, *L // / Moneymakers 1989 / /_/ Bataman $ 250.7 Million Indiana Jones & the Last Crusade $ 195.3 " lethal Weapon 2 $ 145.7 " Honey, I shrunk the Kids $ 127.7 " *L // / Moneymakers 1990 / /_/ Home Alone $ 281.5 Million Ghost $ 206.1 " Dances with Wolves $ 183.8 " Pretty Women $ 178.4 " *L // / Moneymakers 1991 / /_/ Terminator 2 $ 204.3 Million Robin Hood: Prince of Thieves $ 165.3 " Silence of the Lambs $ 130.7 " City Slickers $ 120.7 " Sleeping with the Enemy $ 100.4 " *L /!/ / Made over 200 Million Dollars / /_!/ E.T. $ 360 Million Star Wars $ 322.7 " Home Alone $ 281.5 " Return of the Jedi $ 263.7 " Batman $ 251.2 " Raiders of the Lost Ark $ 242.4 " Beverly Hills Cop $ 243.8 " The Empire Strikes Back $ 223.1 " Ghost $ 217.4 " Ghostbusters $ 214.1 " Terminator 2 $ 204.3 " *L Article typed by Vigo of D.B.A. Source: film & video magazine called " Preview ". *L 0 1.  .. 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We R back and we ain't wack about it .. So here ya' go .. I really hope you enjoi Zaphod'z Musikprg. .. It'z tha best of it'z kind .. And I just want make sumthing clear .. I DO NOT TAKE ANY RESPONSIBILITIES FOR ANY USE OR MISUSE OF THIS PROGRAM, I'm only spreading it becos' of tha grate teknosoundz on tha prog. and I do not know anything about tha possible other uses of thiz prog. .. U could mayB even make it mow the lawn or something ... I dunno ... So now U know, don't kome running 2 me about it !! The other utilprogz on theez disk woz so thankfully given 2 me by Wizzcat of Delta Force ... I would onze again send a tank U to him and also a tank U to tha phunky Zaphod 4 all their help and niceship . Dat'z about it 4 my beginning, bu uut keep on reading, there'z more bullshit of interest to geezer from all placez north of Greenland ... I'm out . _L ... Imagina ...  _ _ _ _ _ _ / \ / /\ / _/\ / /\___ / /\ /_ /\ / \/ / // _/\__\// / / /\/ / / \_/_/ / / /\ / // /_\/ / /_/ /_/ / / / /___\_\/ /___/ /\_/ //_ /\ /_/ / /_ /\ \___\/ \___\/ \_ \/ \_\/ \_ \/ _L .oO Wot'z up wit da newskool leaderz ?? Oo.  -L As mentioned a bit longer down in tha file we have a new member .. Hiz name is "Outzider" and he'z a musikdude and a swapper on A...A . Look out 4 a RavePack #2 released soon, containing sum pretty impressin' modz by thiz homedude ... Just check it out y'all ... There will be a few new release from us in a couple of dayz .. 1st the new multipart is nearly ready, and will be released in a week or zo .. I'm also putting tha finishing touchez 2 HipPack #3 so expect that together or sumthing with thez menu .. Also sum RavePackz cuming up .. Just write us 4 quick supply of all tha latest warez from uz ... With tha new member Outzider we are now 16 memberz in Imagina .. Theeez R as followz ... Coincidence (coding and pretty awesome at it 2) Mistake (coding and lazying) P-Nut (coding and sayin' DOWN!) Missunderstanding (coding and BasketBall playin') D.Jan (graphixx and getting tired of computerzz .. His Graf' ez kewl dou') Dizzy Tunez (Musik and inventing silly jokez) Hawkeye (graphixx and making loadza phonecallz) Accident (coding and all other shit jobz like bugfix) Drizzt (swappin' and and making LOADSA weird phonecallz) Outzider (musik and supporting my SantaClaus organization) Hairball (graphixx and musikz .. Hi Andr !! U R a messedup guy!!) Stage (graphixx and all sortz of weird thingz 2 12yearoldz ..) Lt' Earwax (musik) Dee-Tox (musik) Original Gangster (doing all sortz of weird thingz, being lovesick, bassheadin', breakin' and swappin', graf'n'gfx ..) Apart from that nuttin' much haz happened .. We have fucked up as usual .. but sum infoz about our board .. It haz been delayed becoz' of sum stupid problemz, but there mite still be a possibility .. I guess we'll juzt have 2 wait and C ... That'z it 4 us ... Go READ SUM OTHA CRAP DOWN BELOW !! _L _ _ _ _ _ _ / \ / /\ / _/\ / /\___ / /\ /_ /\ / \/ / // _/\__\// / / /\/ / / \_/_/ / / /\ / // /_\/ / /_/ /_/ / / / /___\_\/ /___/ /\_/ //_ /\ /_/ / /_ /\ \___\/ \___\/ \_ \/ \_\/ \_ \/ .oO UP NORTH Oo. Brought to U by tha Original Gangster, Oh.Gee .oO SpOnSoReD bY sOmE tRuLy SuPiCiOuS AqUaRiUmS Oo. _L _-_-_-_ Imagina tha Real Leadaz of Da NewSkool bringz ya Nordik Newz _-_-_-_ -L First of all, we have a NEW member, the rather x3mly kewl Outzider ... He'z a muthafokin' musikduude and he also swapz a fokin' lot on tha machine which my mother won't allow me 2 speak about ... I dun't want 2 git me mouth washed with soap again ... Also, Crystal Air, alas tha most lazy member of Imagina has changed his ego 2 STAGE and he has also told me that he will be more active from now ... If he manage 2 fit sum time inbetween all that fistfokkin' of twelve year oldz' (N fr du faen meg ta og fjerne denne sjuke fila snn at ikke Kre tha NERD fr sett detta igjen, da fr'n sikkert en hvis trang til fortelle visse personer om alt det pisset vi driver med, og jeg fler ingen trang til ro deg i land igjen en gang til, Morten ... Livet er koselig ellerzz, du tar uploader denne skiten eller gjr du ikke ??) 4 all of U who didn't know, Wizzcat and Hackbear, alas tha only active x- members of the nowdead Ouch, has joined Delta Force ... This meanzz that Ouch existz no more, and there4 please stop greeting them ... This goes out to all stupidoz who still do greet people who have stopped, especially the SEXorcist of FLOPliners! He still greetz me as Pacemaker of Infinity .. But then again, HE IS REALLY DUMB and shouldn't be bothered !! I can even imagine that he likez Nescaf and brunost ... Anyway, don't mind him, it only hurtz 2 think ab out him .. Cyberpunk of Network released his NetSlide #4 a while ago. It contains a few new pix by him, alot of digiart and a nice intro coded in STOS .. Coincidence of Imagina (ours truefully) won the democompetion at tha Flexichron party in Sweden in tha winterholidayzz . Also Dizzy Tunaz got 2nd in tha musikcontenst with his old and horrible module Cure of Sanity and Lt. Earwax got 4th wit tha mod that was used on Xplotion STEMultipart. Dizzy Tunaz claimz that he will enter a much frezher modz at a party of soon coming date. We prove onze again that we are - DA REAL LEADAZ OF DA NEWSKOOL !! - The winnerdemo from tha Flexichronconvent will B released in a week or so and will go under tha abstract name of Kozmik Jam ... It wil be another one of those multipartdemoz, and after what everybody claimzz it will be pretty AMAZUUUING . Mistake has also told me that he and Coincidence will after tha release of this stonker, they will start on sumthing that will crush all other demozz ... He has also told me that this demo will feature a starfieldrecord that will crush Delta Force'z starfield totally .. And he also told me that they will not cheat more than Delta Force ... Indeed interesting, we'll just see wot popzz along . I'll keep ya' posted duuudez ... If have a modem and are interesting in getting all tha phuncky phreshest warezz from Imagina there is a possibility 2 get 'em from Zaphod Beeble'z BBS "Eagle'z Nest" ... Tha board can be reached at +462628 and the current password is ///SESAM24/// ... Phunky 2 tha limit!!! There will be held a party in Uppsala, Sweden in tha Easter Holidayzz. The party will B called MegaLeif and is arranged by swedish . Electra. Call Eagle'z Nest 4 more infozz or just crap down and die . Tuff man .. Finnish crew The Napalm Solidiers has just joined the Armada .. Armada now consist Universal Coderz, Napalm Soldierz and Agression ... TNS has also launched a war against english crew Pure Energy (alas X-Now 5 and X-X.T.C.) becos' of name similarities .. There is a Hawk and a Elf in both crewz but they are not tha same personz ... TNS has had their name 4 about 2 yearz now so I would suggest that Hawk/Elf of Pure Energy should change their name .. Or they are begging 4 trouble . Nuff shit said ... A new icelandic crew is born by outbreakerz of The Crack Connexion ... Tha crew iz compozed of Overlord X from TCC and his Uncle (??) .. named tha Track Attacker .. The crew iz named The Techno Gangsterz and ez compozed of tha above mentioned X-Static (X-Overlord X) and Track Attacker ... Phantom (ex-Problem Child) has also left TCC but iz at tha moment not in a crew ... That'z quite enuff shit bout dat . The ST-part of norwegian BBS "Zero Access" (ex-Home Alone) is at tha moment down but there might B an uprise .. Wizzcat has 2 get a modem and a phone- line 2 git it up again and dat mite take sum time ... Anyway, we hope 2 see it up again soon ... I just wonder where Wizz is gonna git all o' dat money from !!! _L _-_-_-_-_ That'z tha phuncky phresh newz, 500 Geez, I'm outta here _-_-_-_-_ -L 2 git in touch with uzz write 2 da followin' addyz . Drizzt, !Original Gangster, Skedsmogata 50, Althornet 14, N-2000 Lillestrm, N-3033 Drammen, Norway .. Norway .. All people writin' R guaranteed a reply but people who can supply us with originalz or anything that can go on a pack SHOULD write 2 support the production of theez packz ... Also anybody from Cynix or ICS pleeaze git in touch ... Thez ez very important !! _L J Closing commentz 4 now .. I'm terribly fucked up with all of thiz menu .. Problemz after problemz have occured and I'm having a pretty messed up personal-life at tha moment .. I'm feeling very depressed and tiired, and Drizzt iz probably very mad at me be'cos of all my delayz .. So a BIG apologie 2 Drizzt .. I hope ya' ain't 2 angry with mi ... Tommorow I will probably git tha new intro from Mistake (or elze he ez pretty hanging in a rope !!) .. Hope he'z made it .. Cos' the keeewl warez that R suppose 2 go on HipPack #3 are jus' waiting 2 go on a pack ... And I want 2 finish tha fuck off ... That'z about it ... Just a last fookkin' greet 2 all tha teacherz that will give me crap gradez when I get my gradez on tha Monday ! Fuk U in advance !! Oh.Gee. still lovesick but still chillin', I'm outta here .. U shoulda killed me last year !! _L _-_-_-_-_-_-_-_-_- Thiz iz it, nu more crap cumin' up !!! -_-_-_-_-_-_-_-_-_ -L HOT SCENE NEWS _ _ _ _ / /\ / /\ / /\ / /\ / / / / \ / _ / \/___ _/ \ / /__/ / // /\ / / /\ / /\ \ / / ___ / // / \/ / / \/ / \___\/ / /\ / / // /___/ / / / / /  / / / / // / / / / / /_/ /_/ //_ / / /_/ / \ \ \ \ / \ \ / \ \ / \_\/ \_\/ \_ \/ \_\/ NEWS...  =I No more Armalyte Inc... Well yes it's sad but true again. Another group has given up. The information was phoned in by Wingleader himself and he should know, altough he was the last one to hear it. The other two members, Brainz and Traxx, didn't want to be members anymore. But instead of telling him first he had to hear it from someone else and after a phonecall to Traxx it was official. So the party we talk about in issue 3 will never take place, shame it would have been nice. Wingleader often organized party unter the name V.I.P. (Venture In Pleasure) and they where very nice most of the time. But don't dispear, cause i saw him back at the F.O.D. party and had a nice talk with him again. Armalyte is really dead, but most of the members joined up with Synergy. SO not all is lost !!! Wingleader is still Wingleader at that group and Traxx is now Chrome so if you want to greet them you know what to say. Read some more about them in the Party article written realtime at the F.O.D. party. We will see what they will be doing at Synergy soon enough. T.H.K. NEWS New member in Sector one and more info from France, Yep another small scene info for you send in by Jedi of Sector One. They have a new member, called MEERCLAW. Name :MEERCLAW Real name :Alexandre Group :Sector one Age :About 21 years Hight :About 1.80 metres Lives in :Paris, France Function :Coder (GFA ASM) and sometimes grafix... Passions :Mathematical stuff , fractals and fast algorythyms It should be a good group member again. And then another special about The Heavy Killers (THK). The old THK as probably may of you know it doesn't exist anymore. It contained lot's of non active groups and Jedi of Sector One is making a new start with other groups under the same name again. This way he hopes the THK will get a better name and reputation. Only good active groups can join in this new alliance. Hope it will succeed ... And JEFF, another good GFA programmer was asked to join the new T.H.K. but saidly enough he said no. Why, cause as he says himself "I am to lazy to enter in a group". But he made a guest screen for the Bee Forol demo also so that lazy he can't be and if it is as good as his screen in the Kidney Bean demo you beter look out for it... Info from Jedi and Jeff Article by Bonus .  .. OKIKRON0LST t OKIKRON0TXT wCOMIKRON0BAS t >T b CLEAR 40,10240 POKE $FF820A,2 IPL 7 A= MEMORY(339455) A=A+255 A=A AND $F00 B=A A=A+32000 PRINT "f" CLS PALETTE 7,$660,$700,$701,$702,$703,$704,$705,$706,$707,$710,$720,$730,$740,$750,0 XBIOS (,5,L B,L -1,0) TEXT COLOR =2 TEXT HEIGHT =4 TEXT STYLE =O FOR D=1 TO 25 FOR C=0 TO 19 TEXT C*16+4,D*8-2,"" NEXT C NEXT D MODE =2 TEXT HEIGHT =31 FOR D=1 TO 6 FOR C=0 TO 19 TEXT STYLE =1 TEXT COLOR =1 TEXT C*16,D*32-5, CHR$(C+20*D+12) TEXaT STYLE =0 TEXT COLOR = RND(13)+3 TEXT C*16,D*32-5, CHR$(C+20*D+12) NEXT C NEXT D DIM E(16) DIM F(16) FOR C=0 TO 16 F(C)=A+C*19200 E(C)=F(C)+13758 NEXT C A=F(15)+32000 G=A+10240 SWAP F(16),F(0) XBIOS (,5,L A,L -1,-1) TEXT COLOR =2 TEXT HEIGHT =6 TEXT 0,6,"TOS" BITBLT 0,0,24,8 TO G PRINT @(0,0);" "; H$="Hi everybody. This is a little fucky scroll-message, I don't want" H$=H$+" to type any more. CU, Mr Ni! says Bye. Now here's the font: " FOR C=32 TO 152 H$=H$+ CHR$(C) NEXT C DIM I( LEN(H$)+1) FOR C=1 TO LEN(H$) I(C)= ASC( MID$(H$,C,1))-32 NEXT C FOR C=1 TO LEN(H$) D=I(C) Z=D\20 D=(D MOD 20)*8+Z*5120 I(C)=D+B NEXT C J%=148 K%=72 L!=0 M!=0 REPEAT L%= LEN(H$)-1 FOR X%=1 TO L% FOR O%=0 TO 4800 STEP 160 MEMORY_MOVE I(X%)+O%+160,8 TO A+8+O% NEXT O% FOR P%=0 TO 15 WVBL XBIOS (,5,L A,L F(P%+1),-1) MEMORY_MOVE E(P%)+8,4800 TO E(P%) FOR O%=160 TO 4800 STEP 160 MEMORY_MOVE A+O%,8 TO E(P%)-6+O% NEXT O% BITBLT 1,1,31,32 TO 0,1,31,32 XBIOS (,5,L F(P%),L -1,-1) L!=L!+.01 M!=M!+.02212323 BITBLT G TO 148+148* SIN(L!),36+36* COS(M!),24,8 IF P%=1 THEN XBIOS (,5,L F(16),L -1,-1) BITBLT G TO 148+148* SIN(L!-.01),36+36* COS(M!-.02),24,8 ENDIF NEXT P% NEXT X% UNTIL 0 END {OMIKRON LESSON OMIKRON LESSON BY MR.Ni! Programming in Basic and in Omikron Basic in particular. Why program in Basic? Sometimes I'm asked why I program in Basic and not in Pascal, Mudula (Yes, I DID write MUDULA, ask University Twente why.) C or Assembly. Well, I program in all mentioned languages, but I like Basic best, and then comes C and assembly. I use Pascal and Mudula only when I'm forced to because a silly professor thinks those are good languages to teach students programming. (Maybe they are, but they are NOT good programming languages!) I still have to answer why I like Basic best. About ten years ago I learned programming on a Sinclair ZX81 in (you guessed it!) Basic. After a year programming on the ZX81 I switched to a Sinclair ZX Spectrum. On the ZX Spectrum I made some very huge Basic programs (the Spectrum had together with the Basic extension 'BETA Basic' a real powerful Basic and I programmed some administration programs with it). After the ZX Spectrum came an Atari ST. The computer came with a real lousy Basic so I stopped with Basic programming and played games. In the mean time I learned Pascal at the University but I thought it was a lousy programming language. Also when I got a copy of Gfa Basic, I tried to write some programs with it, but I didn't like it, so I played more games. Then came Omikron Basic. For only 25 Dutch Guilders you could purchase a copy including a manual (what a luxury!). I really liked Omikron Basic very much (we are still in love with each other, you know?). It was more similar to Spectrum Basic than Gfa ever was. Again I programmed some administration programs (to be honest with you, I programmed just one big program that could do all the things that the several Spectrum programs did and many more). I really liked Omikron Basic so I bought the compiler and I was really satisfied with the speed of my programs (Jeez, can you imagine?!). After that I learned assembly and many things about the hardware of the Atari ST. Then I wrote a bouncing proportional scroller for the high resolution of the ST in assembly. But my scroll-techniques weren't good enough to write a decent demo with it. At that time I saw a Basic demo by the Double Dutch Crew (DDC) and I thought: 'That's not bad at all for Basic, maybe I also can do things like that.'. So I tried to write a scroller in Omikron Basic. It was a real disaster: I could scroll a text, just ten lines high, in one bitplane and needed about 700kB of memory. A few months later I learned about the Memory_Move command in Omikron Basic. That made things a lot easier and next I was writing a scroller, 64 lines high this time, fitted in less than 2kB sourcecode, which I intended as a contribution to a contest (no, I didn't win, a Whamiga did... Still I did include the source with this article). Some days later I wrote a 80 lines high sized scroller for high rez. On the first fair in Eindhoven I met the DDC and they gave me a copy of their last demo, 'the Tea Party demo', a very nice Omikron Basic demo. I showed them my programs and they were surprised that there was someone else programming demos in Omikron Basic and they asked me if I could make a monochrome guest screen for their next demo. They also told me that there was a demo, called the Ultimate Gfa Demo, that removed the lower border in Basic and they thought it couldn't be done in Omikron Basic. (They were so wrong, yes, they were!) After the fair I sat down behind my computer and thought: if they can remove the border in Gfa Basic it's also possible in Omikron Basic. So with some help of Insh_Allah (who removed the border in assembly some years ago) I tried to remove the lower border. Guess what; after two evenings trying on and on the lower border was gone. And in the night of the third evening the upper border was gone too. Than I designed the Mowzes Creeble screen with some moving rasters and featuring low and medium resolution on the same scanline (Title and the colors of the beam by Insh_Allah, all else done by me). After this screen (which is still not ready) I decided to make a good screen with many scrollers and rasters, hence I started developing the QED screen. During the coding of that screen I decided that I needed some music. I didn't know how to play chip music so it had to be digisound music. Insh_Allah (again) had some digisound tables and knew how to use them. (He had patched a MOD replay program to make it work on all three resolutions and play more modules (replay 1.2.10). Now there's one more year doing little gone, but still I (Insh_Allah) recently finished a totally redesigned replay-program that works on every ST, STe, MEGA Ste and TT and on every resolution (GEM-based). This tool can cope with every MOD and lots of types of chip music. It works as accesoire or program, it understands the commandline (xArg and ARGV commandline-passing protocol support), has a jukebox mode, can spool/play through MODs in fast forward and REVERSE! mode and above all it is crash resistant. It's called Insh_Allah's Replay++, version 3.10.01B... Insh_Allah is backing away from the keyboard fetching some sleep; he deserves it! Now I (Mr Ni!) can finally continue my story... Where were we? Ah yeah, I remember: we were talking about digisound and my beloved Omikron Basic.) The first tests turned out to be really ugly; the timing of the digisound wasn't good and there were some problems with the calculations of the offsets in the digi-table. When Chainsaw heared this crappy shit-noise, he said (honestly!): "Well, not bad at all for Basic!!!" If you were stunned by this opinion you should consider the fact that Chainsaw loves trash-metal, so we can be confident about it this aint no objective view of it all... Anyway, Chainsaw kept on nagging so he made me so mad I sat down a next time to fix those bugs. At the end of the day I had perfect digisound in Omikron Basic without using any interrupt routine! The next thing to do were some bouncing color-bars, but they had to be special. So I designed a 'pipe' in Degas Elite and tested a lot of color-combinations. Then I thought of enhancing the 'rotation'-effect by inserting some lines that should rotate around the color-bars. No big deal, but the color-selection was a pain-staking operation that took a lot of time. In the end I made a small utility just for the purose of calculating the colors of the last few bars, because I was totally out of inspiration. Furthermore I made a tool that should do all the font-conversion for me. I took a nice monochrome font and converted it to a color-font (one color per pixel!) by using Newtons law on calculating the color-shades. It was a hell of a job but I wouldn't likely have done the job with some paint-program: I'm a coder, NOT a painter! Then came summer and the holidays with it, so Lord Q got his parents leaving the house to him for a couple of weeks: we moved in. (Indeed, papa anda mama were really desperate when they came back: we had the whole place torn apart, but who cares anyway?! Lord Q himself had to clean the whole mess, marvellous! During that time the bouncing color-bars were tuned to their final state while I introduced the special effects to the scroller. Now the thing was starting looking neat. After a little coding-related depression and an in-depth discussion with my personal shrink I decided to finish 'em off: at a members-only party at MBH (Moir Brandts Honk BBS in The Hague, Ed.) the scrolltexts were written by Insh_Allah (me staring at his back trying to mentally force him to move on with it: he was much more busy gasping around than typing, although he had promised to write the whole scrolltext ("I can do it, no problem, I can do it, just easy!"). Then the QED Demo got released at MBH the same day. (End of summer 1991) After I had finished the QED demo I decided it would be nice to make a MEGA demo in Omikron Basic. So here I am, just four demos are finished but the most terrible piece: the main-menu has been finished too. In coding the main-menu I forced myself towards the painting program in order to draw the necessary sprites. (Aint it beautiful if you can afford yourself a 'grafix-man', eh? Well, I'm not that 'rich'; the only one around able to achive little (grin) is Insh_Allah: capabality: TERRIBLE PAINTER, even worse than me, but he can really build-up someone. If you meet 'em, no trouble to recognize 'em, he's the guy who always has some utterly 'nice' remark about someone when a mistake is made: 5 minutes Insh_Allah around when you are coding and you're eating wall-paper to get yourself cooling down!) That main-menu took most of the time and lots of spirit (of the mental kind, yeah? (I understand, you've never heard about spirit, meaning 2, but it does exist, really! There's not only boose on this world! (Ed. I_A))), the other demo-screens took a lot less time but it's very troublesome to think about new effects, new 'looks' and so on if you're on your own. Thus I asume the planned release-date end Mai 1992 will not be met at all due to the fact that I'm a little out of inspiration this time, so sorry. So that is the story about my Basic programming until now and I hope that you understand now why I still like Basic most. In general there are many reasons to program in Basic. I will mention some: - Easy to learn; you can learn to program Basic just by trying out some statements and discover the working of them. In special the direct modus of Basic is very suitable for that purpose. You can immidiately see the results of the used command. You don't have to bother about the troubles you can get when compiling and linking programs, because (nearly) all the stuff runs in the interpreter very well. - Many powerful commands; in Basic there are standard commands for almost anything you want to do. There are sophisticated commands for input and output, commands for drawing lines and circles, filled or unfilled shapes, but there are also low level commands like PEEK and POKE (very, very nice). - Good debugging facilities; if a program doesn't work properly you can check out all the values of the variables in interpreter mode at any time. It's also possible to monitor a critical process closely by adding some PRINT and INPUT commands. - High-speed development/programming; if you want to write a program in a very short time, i.e. table calculation or text conversion from ASCII to some sophisticated format for you demo, Basic will be the best solution, because of the above-mentioned advances. - To show the world it's possible in Basic; there are some weird fellas who want to show the world what's possible in Basic. They want to show that it IS possible to write decent demos in Basic without using any assembly subroutines. (The real nacko-nackoos think that you shouldn't even use assembly routines for playing digisound or chipsound. (See Mr Ni! (the Great).) (If you ask my opinion (I_A) I must add Mr Ni! probably is the only nacko-nackoo around, because he's using his own chip-sound routines (written in Basic). All the other folks are using XBIOS 32 (How low can you go?! VERY low!) or are just calling the assembly-shit in MUS-files (OVR, DDC, etc.) (very bad habit!) (Ed.))) Also, now you know why you should program in Basic. If you think it's all bullshit what I just told you then stop reading and go playing games or if you don't like games (in that case you are very probably a Feb Aludum (this is NOT possitive at all...)) go and suck your mamma's dick. Still with us? Good! In that case you should know that we included a very small source to show you how small things can be in Basic. (And how ugly it all looks!) To be more precise: it's the source of one of the 2 K sourcecode entries for the contest I was talking about a while ago. It just goes like this: # DEMO.BAS # CLEAR 40,10240 POKE $FF820A,2 IPL 7 A= MEMORY(339455) A=A+255 A=A AND $F00 B=A A=A+32000 PRINT "f" CLS PALETTE 7,$660,$700,$701,$702,$703,$704,$705,$706,$707,$710, $720,$730,$740,$750,0 XBIOS (,5,L B,L -1,0) TEXT COLOR =2 TEXT HEIGHT =4 TEXT STYLE =O FOR D=1 TO 25 FOR C=0 TO 19 TEXT C*16+4,D*8-2,"" NEXT C NEXT D MODE =2 TEXT HEIGHT =31 FOR D=1 TO 6 FOR C=0 TO 19 TEXT STYLE =1 TEXT COLOR =1 TEXT C*16,D*32-5, CHR$(C+20*D+12) TEXT STYLE =0 TEXT COLOR = RND(13)+3 TEXT C*16,D*32-5, CHR$(C+20*D+12) NEXT C NEXT D DIM E(16) DIM F(16) FOR C=0 TO 16 F(C)=A+C*19200 E(C)=F(C)+13758 NEXT C A=F(15)+32000 G=A+10240 SWAP F(16),F(0) XBIOS (,5,L A,L -1,-1) TEXT COLOR =2 TEXT HEIGHT =6 TEXT 0,6,"TOS" BITBLT 0,0,24,8 TO G PRINT @(0,0);" "; H$="Hi everybody. This is a little fucky scroll-message, I don't want" H$=H$+" to type any more. CU, Mr Ni! says Bye. Now here's the font: " FOR C=32 TO 152 H$=H$+ CHR$(C) NEXT C DIM I( LEN(H$)+1) FOR C=1 TO LEN(H$) I(C)= ASC( MID$(H$,C,1))-32 NEXT C FOR C=1 TO LEN(H$) D=I(C) Z=D\20 D=(D MOD 20)*8+Z*5120 I(C)=D+B NEXT C J%=148 K%=72 L!=0 M!=0 REPEAT L%= LEN(H$)-1 FOR X%=1 TO L% FOR O%=0 TO 4800 STEP 160 MEMORY_MOVE I(X%)+O%+160,8 TO A+8+O% NEXT O% FOR P%=0 TO 15 WVBL XBIOS (,5,L A,L F(P%+1),-1) - MEMORY_MOVE E(P%)+8,4800 TO E(P%) FOR O%=160 TO 4800 STEP 160 MEMORY_MOVE A+O%,8 TO E(P%)-6+O% NEXT O% BITBLT 1,1,31,32 TO 0,1,31,32 XBIOS (,5,L F(P%),L -1,-1) L!=L!+.01 M!=M!+.02212323 BITBLT G TO 148+148* SIN(L!),36+36* COS(M!),24,8 IF P%=1 THEN XBIOS (,5,L F(16),L -1,-1) BITBLT G TO 148+148* SIN(L!-.01),36+36* COS(M!-.02),24,8 ENDIF NEXT P% NEXT X% UNTIL 0 END # END DEMO.BAS # I suppose the code is self-explaining. If not we'll call it reader-feedback if you ever get the courage to write back to me. Wha> $%&$&$% f*cking shit! ***verdommese klotuhbak, gloeiendegloeiende"$%&^$%!!! (This is a softened version of the text just so fanatically exclaimed by Mr Ni! sitting by the keyboard getting a 19"-rack computer (lots of steel and alumimium, litlle computer) on his foot. It seems to hurt... I think... (I_A)) Insh_Allah will be taking over here: what's Mr Ni! chatting about next time? (If he's recovered from foot-ache and other major brain-problems (you'll understand...)) He'll discuss scrollers in-depth (wow, we love this!). It should be interesting for the starting assembly-freak too, because the scrolling-principles are appicable to every language, not just Basic. (Excluded from the category 'programming language' are MUDULA and PASCAL) Anyway, cocksucker numero uno is leaving you, hope you enjoyed reading this shit. Credits: This text originated from Mr Ni! but after he said he lost his feeling (ayayayaya!) and he couldn't reach his brains no more (thoughts seem to have huge problems jumping over/travelling through a 19" rack), the whole text was edited by Insh_Allah (that's me, the Ed. & I_A dirtbag!). If you ever would consider taking a pen and paper to write (analphabetics can be cured, order our special discount prices on Special Cures You Will Like (you don't want to hear bout this!)) write to: Mr Ni! Rohofstraat 116 7604 AK Almelo The Netherlands (You know? The tulips, the windmills and the hasheesh?! Yes!) Comments, requests about Replay++ (yeah, advertisement time, folks!) and so on are gladly and quickly (? ) answered by us (Oh no, Mr Ni! I cannot write and read very well, so you answer those letters; besides, they were all addressed to you (grin) so off you go, pal! Happy answering, yeah! Oh, and please do include a copy of my Replay++ otherwise we will never get that piece of shit outdoors. ... You wish I did what?!... Well, fucking myself was allready done by me before (no fun, strange... probably not the right pheripheral, maybe next time plugging in a DB9 connector???) so you'll have to think about something else...). Hope you write us soon, until the next article, stand up for your programming rights: do it in Omikron! $WAS signed by: $Mr Ni! (the poor guy ;-) ) && $Insh_Allah (the DB9-thing) &of $the TOS-Crew #("Fidulus Bittus et Fuckus Clockcyclus") w4&L &2BLZ ` d  .>FNrz !"#$%&'(&)4*J+P,V-d.v/012$344:5D6T7l8r9:;<=>?@ABCDEF&GFHNI^JdKLMNOPQ RS2TXUfVWXYZ[\(0 `"-]""""}f0` 0@Pg,,X"""B ","   R"" "|""X"  ɀ"X"   ɀ  &&:""K"5 "}"(Bg,,X""TOSU  "AHi everybody. This is a little fucky scroll-message, I don't want " = to type any more. CU, Mr Ni! says Bye. Now here's the font: "  "  & $(" $"  X"  "$("  " (q$"  ,"0"H4"8" <" @"<4D"-G@$DD DlH"/g,,HGHH2D"-GDHD DU  g,H,4"4 =8"8;ƪU4$$8 HWg,,U4 =ʐ$$8 =ʐ H @ooP ]]]]]] $,4<DNV^fnxABODCEFGH IZJKLMLXOP.  C.. OPINION TXT Mt DREADERS TXT Et GOPINION * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * O P I N I O N '* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *  Yo ST dudes, thiz is Ecto. In this corner i am asking you for a favour!! Because there are so much diskmagazines on the ST, this magazine has to be different as the other ones. It must be really better, you know!! That's why i am asking you for giving me an answer on the following questions. You are really helping us with doing this, so get your pencil. If you have answered the questions than send it to us as soon as possible. Thanks , Ecto 1 1. What do you think of this magazine? 2. Which corner(s) are you missing? 3. What do you think of the used fonts? 4. Which diskmagazines do you also read? 5. Did you find any bugs? If so, which one(s)? 6. Which ST do you own? (520/1040ST/STE/mega...etc.) 7. How does this magazine compare with the other ones? 8. What do you like/dislike in this magazine? Thanks a lot for doing this for us, we will place your opinion here in this corner. UREADERS OPINION OPINION - FROM MUG U.K - 1. What do you think of this magazine? On the whole, your magazine is very good. I only have the one issue so I do not know how much you have improved since issue 1. What I see in issue 3 is very nice. 2. Which corner(s) are you missing? I think you should expand your programming, latest demos (even if they are two weeks old !!) and the latest news sections. 3. What do you think of the used fonts? The varied fonts are a nice touch. Keep them in !! 4. Which diskmagazines do you also read? Ledgers, Maggie, HP Source, STEN (in that order or priority !) 5. Did you find any bugs? If so, which one(s)? Why does the palette not revert back to the original colours ?? Try this GFA routine !! ' ' Start of your program ' INLINE old_palette% super%=GEMDOS(32,L:0) BMOVE &Hff8240,old_palette%,32 ~GEMDOS(32,L:super%) ' ' Say Goodbye ' ~XBIOS(6,L:old_palette%) EDIT 6. Which ST do you own? (520/1040ST/STE/mega...etc.) I have a 1040STFM (TOS v1.2) with 1 Megabyte of memory 7. How does this magazine compare with the other ones? Same answer as for question 1 - I like what I see, so carry on !! 8. What do you like/dislike in this magazine? I can't comment as I have only got the one issue. There is no point in criticising your English, as I can't speak/write a word of Dutch !! *K THE OPINION OF THE EQUALIZER( F.O.D.) In the 'opinion' section, you asked the readers for there (honest) opinion, so here it goes: Answers: 1=It's a great magazine with much information. 2=none. 3=They're nice, but by reading text,I prefer the system font! 4=I also read ST=Maggie. 5=Nope, very good!! 6=I own a 520ST+, my brother owns a Mega STe 4, and The Equalizer a 1040 STfm. 7=It's, well, it's just great! 8=Well, I like everything, accept the laughbox. Some jokes are nice, but not all of them. And... I would like seome better reviews of the LATEST games! Ahh.. that was my honest opinion! *K c.  L.. 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J% UHxx@<j@`"@ *@ xpÀP `*% P pC @Px "W@ `0@paL*S </p`h *P <p`!F* 8p@B@* <p@ @R@x<0@%R @x<pDT@88x B$6<xxBdIV <x870 !hD8g` `!HB$<8 `B8 <@ @!3_ ?@? @  + ??@  b@(x?  c7 @O@0?0T` _A?`@> 00   @ ?0? @yN<`@  0 pb820 ? ? `@  "ǛcͿ |x=  ?O p  `0i4p8  y<@ `S0) a0 s9` fi4 @ PƏ _P _ O@+T0-h?G:,`Ӑ?_2=P\ˀ_**X'׀/$H/0$%E#6GŹq:@mEfo )?': :ĥ{1U^@ @%ۄ ?9? ̢ .P }P8 ΢_pj8v0΢ܺ`O9d0`"T ܺ9c`*5V?8&@~2@?*A?. b \@|?8,B@ }!8] P]| o 0]S]>T>?1 5̀L{@o@?1$$? @1&`t@ ?`W&v W7  4UꀬP? dO\@ ?? h @@??@ h @Le???  HV@ @ j '??  "Ƞ \u /    v O   ʠ  O   ` @@p ?@  C`P `@`? ? pP?? @  w?OO ? @  }?OG ? yp ?0}<P/'x@P?0/#6t $AH8@0'?/D@  `h$`+0 0 ` a @?*k*<O?d~,Wx  ,/0  4W<  ] x@|@??@`Ae2 @.  s.. POEM TXT tPOEM * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * P O E M (* * - $* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * ( Thanks to MAT of the Untouchables ) This is a poem written by Dennis Wiedman, taken from LAN Magazine. It's on page 20 of the nov 1989 issue. A Network Nightmare by Dennis Wiedman -% Listen my friend, I have a tale to tell; Many of you it, Oh so very well. Late last night, dark and dreary, As i pondered, weak and weary; Slaving over a hot keyboard, There came a tappin' at my door. "Hark!Who goes there?" Was my cry. "Tix me, Betsy, your file server," Came the reply. "What manner of winsome wench you be?" "I fly at 20 megahertz, fast as could be!" "I'll be the master, You be the slave." Little did I know, she would make me her knave! Try as I would With all of my might, This bruiser of a mama Sure put up a fight. "What's the matter, woman? Give me no jive." Her only response wa, "It's not me! Check your disk drive!" Before the network Would quickly go under, I replaced that darned dick drive That was causing the blunder. On lesser machines, the drive worked, Oh, so very well. But, why Betsy didn't like, I couldn't tell. Then there was her friend, Novell was his name; He came around the office To join in our game. Jerking me this way, Then jerking me like that; Boy, those two Sure put up a spat! At fast soeed, or at slow speed, ROMbios or RAM I could see that our netwrok Was sure in a jam. "It's his fault!" she screamed. "No, It's her fault!" he would yell; As far as I was concerned, They both could just go to h---! I calmed them both down, I talked with each one; If I weren't so darned tired, It might have been fun. I talked with Novell, In him I did confide, "Let's put you with another girl, And see what we can find." The courtship of the two systems was simple, Their marriage was bliss; "It's supposed to be this easy; so then, What did I miss?" I went back to Betsy, With a solution to find; Personally, I thought the ol'girl Was losing her mind. "Hey, Betsy, see that file. That's the one I want you to get." Her response, however, was puzzling, Because all she would do...was forget! "What's the matter, ol'girl, Pick up a virus or flu?" "Go away, leave me alone. By the way...who are you?" The signs were all there. It was abundantly clear; Betsy's oars weren't in the water. There was nothing between her ears. File service is a job You can't givee to a clone; Betsy's lights were all on, But no one was home! I hope you'll forgive me, Won't think me too much a slug; But for poor ol' Betsy, All I could do was pull out the plug. Betsy was a sly one, tho, A little to sly, I fear; She gobbled of few of our files Before her brian disappeared. I faced a dilemma, Just as ol' Betsy bit the dust; Finding a more permanent mate For Novell was a must. Suddenly, there came out a hero He was dressed all in Big Blue; If he couldn't help me, There was nothing I could do. There he stood with the letters IBM Emblazoned on his chest; If anyone could do it, He'd get us out of this mess. A speed demon he isn't, He does things with style and flair; For now, he'll keep me From tearing out what's left of my hair. Funeral services for Betsy Will be held today at noon; Lynch mobs will be forming For Betsy's service bureau real soon. With respect to service, We won't need any cash; As far as I'm concerned, Betsy's headed for the trash. There's a moral to this story It gets right to the core; When it comes to trouble shooting networks... This system designer will say, "NEVERMORE!" f.  |.. BIRTHDAYTXT }CONCERTSTXT lBIRTHDAYS * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * H A P P Y B I R T H D A Y * -  * By Ecto 1 of D.B.A. * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * MAY 01 : Jennifer Grey (1960) Ray Parker jr. (1954) 02 : Bing Crosby (1904) 04 : Pia Zadora (1956) 05 : Steve Stevens (1959) 06 : Bob Seger (1945) 07 : Max-Him (1960) 08 : Melissa Gilbert (1964) 09 : Billy Joel (1949) Dave Gahan (1962) 10 : Donovan (1946) Bono Vox (1960) Katja Woywood (1971) 12 : Emilio Estevez (1962) Billy Duffy (1961) 13 : Johny Logan (1955) Stevie Wonder (1950) Peter Gabriel (1950) 14 : Danny Wood (1969) Fab Morvan (1966) David Byrne (1952) Oliver Simon (1957) Ian Astbury (1962)  16 : Janet Jackson (1966) 17 : Jordan Knight (1970) Enya (1961) 18 : Martika (1969) Albert Hammond (1944) Sandra (1962) 19 : Yazz (1960) Grace Jones (1950) Pete Townshend (1945) Dusty Hill (1949) 20 : Joe Cocker (1944) Cher (1946) Steve George (1955) 23 : Joan Collins (1933) 24 : Priscilla Presley (1945) Bob Dylan (1941) 25 : Klaus Meine (1948) 26 : Black (1962) Stevie NZicks (1948) 27 : Pat Cash (1965) Lewis Collins (1946) 28 : Kylie Minoque (1968)  29 : La Toya Jackson (1956) Emilio Sanchez (1965) Francis Rossi (1949) 30 : Marie Fredriksson (1958) Robert Tepper (1958) 31 : Brooke Shields (1965) Clint Eastwood (1930)  JUNE 01 : Jason Donovan (1968) Lisa Hartman (1956) Marilyn Monroe (1926) Alin Wilder (1959) Pat Boone (1934) 03 : Ms. Angel of DBA (1969) 04 : Den Harrow (1962) 07 : Prince (1958) 08 : Rob Pilatus (1965) Nick Rhodes (1962) Jeff Rich (1953) Mick Hucknall (1960) Bonnie Tyler (1954) 09 : Johny Depp (1963) Michael J. Fox (1961) Jackie Wilson (1934) 10 : Maxi Priest (1958) 11 : Frank Beard (1949) 14 : Boy George (1961) Steffi Graf (1969) 17 : James Brown (1928) 18 : Paul Mc. Cartney (1942) Alison Moyet (1961) 19 : Paula Abdul (1963) Kathleen Turner (1956) Ann Wilson (1950) 20 : John Taylor (1960) Michael Anthony (1955) Cindy Lauper (1953) Lionel Richie (1949)  22 : Jimmy Somerville (1961) 24 : Glenn Medeiros (1970) Curt Smith (1961) 25 : George Michael (1963) 26 : Chris Isaak (1958) JULY 01 : John Farnham (1959) Dan Aykroyd (1952) 02 : Cheryl Ladd (1951) 03 : Tom Cruise (1962) Vince Clarke (1961) 04 : John Waite (1956) Henri Leconte (1963) 05 : Mike Sadler (1954) 06 : Sylvester Stallone (1946) John Keeble (1940) 07 : Marc Almond (1957) Tom Hanks (1952) Ringo Starr (1940) Fancy (1946) 08 : Andy Fletcher (1962) 09 : Jim Kerr (1959) 10 : Neil Tennant (1954) 11 : Melanie Appleby (1966) 13 : Harrison Ford (1942) 14 : Peter Angerer (1959) 15 : Huey Lewis (1950) 17 : Mandy Smith (1970) David Hasselhof (1952) 18 : Audrey Landers (1958) James Brolin (1940) 19 : Brian May (1947) Juliane Werding (1956) 20 : Carlos Santana (1947) 21 : Lee Aaron (1962) Cat Stevens (1948) 26 : Mick Jagger (1943) Roger Taylor (1949) Ecto 1 of D.B.A. (1971) 30 : Paul Anka (1941) Kate Bush (1958) Arnold Schwarzenegger (1947) * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * CONCERTS * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * K* * D U T C H C O N C E R T S : * * - * * K* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * Date Artist Place -M May 03 Rush Rotterdam (Ahoy) May 18 Christy Moore Amsterdam (Carre) May 19 Lisa Standsfield The Haque (congresgebouw) May 29-31 Dire Straits Rotterdam (De Kuip) June 01 Dire Straits Rotterdam (De Kuip) June 12 Diana Ross Rotterdam (Ahoy) June 15 Bryan Adams Den Bosch (Brabanthallen) June 16 Bryan Adams Heerenveen (Thialf) June 19 Eric Clapton; Elton John; Bonnie Raitt Rotterdam (De Kuip) June 23 Guns 'n Roses Rotterdam (De Kuip) June 28 Roxette Den Bosch (Brabanthallen) July 04 Prince  Maastricht (MECC) July 05-08 Prince Rotterdam (Ahoy) July 28 Genesis Rotterdam (De Kuip) * S E E Y A *"  .  .. JAG TXT MERC TXT CHUMANS TXT b.  .. MEGATIZRTXT , TRIMOD TXT BOOTWRITTXT ;PACKER TXT hMONO TXT EVIEW! TXT Et  MEGA_STETXT KpRAMDISC TXT )MOD_REP TXT .cSOUND CHIP EDITOR ! The ultimate sound editor  THE MEGATIZER v.2.4 (100% ) ( program by Jedi of Sector One ) Well music freaks this is the moment lot's of people have been waiting for. The release of a good music editor for that small music chip the ST has fitted. And here it is all the way from France made by Jedi of SECTOR ONE (THK). This is one hell of a utility for you to make Sound chip music, Digi drum music and Two VBL music (new option). Lot's of people i heard on party's always said " We want to make a demo or a piece of music but we can't cause we don't have a good sound chip editor". Well now they can't that excuse anymore !!! This programm should have gone to the shops, but is seems that there aren't much publishers intrested these days in good programs or they pay so low royalties you couldn't buy a good cup of coffie of it. So Jedi decided to make it shareware, and i think it a very good idea. Okay now to the program itself. It's in the folder called MEGATIZR , but before you start it you should have ready--> 1 double sided disk formatted 80 tracks 9 sectors <--. Why, cause this little program will make for you a special version of the megatizer. A complete disk with the program, GFA and ASM sources, samples, patterns, digidrums, player and lot's of unreleased music's. There is only a small but to all this good, the program doesn't work on Tos version 1.0 and 1.2. We tested it on serveral machines but it didn't start up. So if you want to use this prg use it with an new version Tos like 1.4, 1.6, 2.06 or alike... The rest what you must do you can read in the text that will appear as soon as you start he program !!! !G ! AND NOW, if you make a nice piece of music, let us and the rest of ! ! the world enjoy your masterpiece by sending it in. This way we all ! ! can see what a good program it is. And the diskmagazine can spread ! ! some real new and good music's. Maybe this way you will get famous ! ! 'Don't forget it !! ! !G I would like Jedi also this way for sending in a massive piece of code we could give away. Thanks i hope other people will do so in the future too, so we can get all the power out of the Atari. +TRISOUND CONVERTER The Tri Sound converter (TriMod v2.1) Most of you will have seen a sound chip editor called Tri Sound Sequencer. It's an old editor, good but there are no up dates made anymore. The sound it produced was quit good, the first editore ever to use 1 channel for digi sound/samples. It was made by the crew Lynx, but after a while it was called Insignia. Most people use the Tri Sound still to make music, but the replay routines are often to complex or not available and then you have no use for your music. But here is the solution made by Eagle of Sentry. Well, finaly here it is. TriMod v2.1, the Fastest Replayer for Digidrums! Trimod is a utility coded by Eagle of Sentry to make includable music from a Lynx Trisound Sequencer Song-file and Voiceset (GigaSound v1.0). To do this you only have to select your song and voiceset and enter the maximal replayspeed. Trimod does the rest for you. After the files have been converted, you will be asked to enter a save name. The produced file can be used like Count Zero music files. This means you have to put a number in D0 and call the music, put the music's adres plus six in a vertical blank and the music plays. The end it, you call its adres plus two and clear the routine from the vertical blank. A source-list which shows this is in the TRIMOD21 folder. The replay-routine uses Timer A and is Absolutly the Fastest routine on the ST! If you don't need your diskdrive while playing the music, it can all be faster!! You simply put a 1 in D0 at initialisation, but DON'T use any drive when you do this. For the ones who already know the program, this version does recognize the end of a sequence properly and is MUCH faster! If you want to contact me, the adres is: Eagle of Sentry PO.Box 120 4847 ZJ Teteringen The Netherlands  JBOOTWRITE 2.7 BOOTWRITE 2.7 = This is a GEM-based bootsector install program, once installed on one of your disk, the computer will do this every time you bootup that disk: - Check for possible virusses in memory - See if your available diskspace is less than 100kb and warn you if it is. - You can toggle herz-frequencies by pressing Alternate during bootup. I've tried to eliminate any bugs but hey, nobody's perfect! Also, I can not be held responsible for any damage to your disks caused by this program ( sorry ). Don't worry, that's not likely to happen. Ok, fellow Atarians, if you want to contact me for any reason at all, write to: Marcel Lammerse G.P. Blankmanstraat 54 1785 CJ Den Helder (Holland) P.S. THE PROGRAMS ARE ON THE A DISK OF THE MAGAZINE. %SENTRY PACKER 2.05 The Sentry Packer v.2.05 Yep another packer but a very good one. This is the latest version of this packer coded by Eagle of Sentry. Its the complete version including: DAT_DEPA.S DEPACK.PRG SENTRY2.PRG PRG_DEPA.S Well what more can i tell, packers are so common this day's i don't think i have to explain what it does. So i would say start packing your demo, and spread it. Also i wanna thank Eagle for sending us the packer so we could spread it all over the world. (Bonus Software.  MONO EMULATOR(NEW) Mono Emulator (new version) Yep a new mono emulator, well new ???. It's made by Jedi of Sector one and it's a re_build version of the old mono emulator. This one also works on 1040 STE's and TOS 1.4. The old one didn't work on some versions of the 1.4 TOS, but this one seems to work fine. How to use ??? Just install the program in an auto folder on disk and reboot. A screen will come up where you can enter the emulation speed from 10 to 90. After that press return and viola mono is yours. If it works 100% with all the mono prg's i don't know, cause i can't test them all !! So i would say, get those mono prg's rolling you always wanted to see and try it out. Thanx to Jedi for sending in his version of the Mono emulator. (Bonus Software. VIEW TEXT VIEW!.TTP by Karl Anders ygard (Wizzcat/Delta Force) No Copyright 1992, Wizzcat S/W Productions. No Rights Reserved. This program may be distributed with or without charge. If you can find anyone who is dumb enough to pay for this, boy, you really deserve it! Please don't mess too much with the program, though, okay? -- Overview -8 This little program will, to put it straight, when fed with a text file, enable you to peek up and down in the file. On colour monitors it uses some pretty undocumented features of your ST to remove the upper and lower border, yielding a total of 640x284 pixels (or 80x33 characters on screen simultaneously). Version 1.0 of VIEW!.TTP was written for more than 1.5 years ago. At that time, no one really seemed to take notice of it, and I didn't bother to do anything more about it. A few days ago, though, I got a disk with some new hot warez, and lo and behold, the guys had actually gone off and used the VIEW!.TTP program! Finding that the program did not particularily like my 4MB STe (I wrote it back when I had only 1MB memory...), I immediately took a peek in the scratch directory, and yeah! It was still there, screaming for attention among all the old (unreleased) demo, digi- synth and ProTracker ST sources... To make a long story (about 2 hours and 34 minutes) short, you have now got VIEW!.TTP v1.2. It now works on 4MB STs (as of v1.1), supports monochrome monitors, and has page up & down on [arrow left & right]. Enjoy! O, and BTW, exit w/F10 or [undo] (but you knew that, didn't you?). -- Greetings -8 Send my golden regards to: Imagina (for being "grate guyz"), The (forever?) Lost Boys, za KareBeers (yoho?), Les Cryptoburners (tha f**cking best Amiga team! Particularily YO to TEC, HeatSeeker, Walkman and GlAdIaToR...), Razor 1992 (;-P Anyway, hi! Nosferatu), OUCH (you're dead! man. Still, OUCH Homevid 3 RULES!), and to you guys who use VIEW!.TTP (this is all for you dudes!). And. tha FOREVER RULING DELTA FORCE! (Really! ;-) -- HOTWARE! -8 This program is HotWare! That means that if you find this little piece of software exceedingly cool and useful, send me a disk w/some hot warez, eh? (This goes in particular to those who might be using VIEW!.TTP on their menus ;-) -- Disclaimer -6 This program may contain several bugs. It works nicely for me, but it may turn *your* ST into a toaster. I do not take *any* responsibility for any harm done with or by this program. However, if you should happen to find some Real Annoying Bugs, do give me a note. -D Happy VIEW!ing, Mail: Karl Anders ygard Box 8 N-6180 SB Norway Internet: Karl A Oygard Phone: +47 70 40015 (weekends only) May the force be with you... Always. LOOK FOR THIS PROGRAM IN THE FOLDER PROGRAMS( HAPPY HUNTING ). SWITCHER Mega STe processor speed switcher =! This program allows you to toggle some of the settings of the Mega STe micro- processor. When you run the program, it checks for TOS-version 2.5 or higher and displays an alertbox if you don't have such a TOS-version. You can then choose to ignore it, if you do the program will try to load a value from $f8e21, and you'll get 2 bombs. Right , if all goes well and you use it on a machine it's designed for, a dialogue-box will appear and display the processor's current status. That is either: - 16Mhz, + cache - 16Mhz, no cache - 8Mhz, no cache You can then toggle these options and exit if you're finished with it. One more thing, while testing this program, a machine with TOS 1.2 gave sometimes an incomplete pathname and the resource file couldn't be found by the program. This can be solved by placing the program, along with it's resource file in the root-directory. P.S THE PROGRAM ON THE A DISK OF THE MAGAZINE. SMALL RAMDISK Another ramdisk ? Well yes, altought it isn't very special. But at the F.O.D. i needed a small ramdisk to copy some small sources for the diskmagazine but i forgot my utility disk. So i ask some other people "do you have a ramdisk program ?". Well nobody seem to have one so i thought it was wise to get one and put it on the diskmagazine so it wouldn't happen to me again in the future. 1) How to use ? It couldn't be simpler. Just klick the RAMDISC.TTP twice and a message box will appear on screen. Type in on the line PARAMETER how much Kb the ramdisk must be as " 50, or 200 " and nothing more. Don't even type "K" or something like it, just the number of Kb and the return. Then a message will appear either: - RAMDISK TOO SMALL: You have chosen to little Kb too work with. Choose more Kb's say about 50Kb to start with. - RAMDISK TOO BIG : You have chosen to much Kb to work with. Remember you can only use as much Kb as you have ram on board and you will have to leave a bit of ram free for the ST to work with. - RAMDISK INSTALLED: You now have a ?? Kb large ramdisk to use. Now go to the desktop, klick FLOPPY DISK A on it until it turns black. Now go to OPTIONS and klick on INSTALL DISK DRIVE... Choose DRIVE INDENTIFIER: "D": and klick on INSTALL or press return. Then klick twice on DRIVE D and a window will appear.  So you see, very easy to use. BUT remember this ramdisk is NOT reset prove, so save everything to floppy before reseting ! Or else all data and prg's will be lost !! 0Bonus Software MODULE RE-PLAYER Module Player by TOS CREW This very special Module Player was send in by Mr. Ni! the TOS crew. This is the latest version of the program and now it works on an STE too. This program can play modules but also various kinds of sound chip music. The program itself and the manual is on the A disk in the folder MOD_PLAYER. The text is there because we didn't had enough empty disk space left to put it on the B disk. Thanx to the TOS crew for sending in this very good player. 0The D.B.A. crew " .  .. ANOTHER TXT TENNIS TXT #/ APACHE TXT |S LEANDER TXT Jl FORMULE1TXT %DROBOCOP3TXT SORRY TXT SnNTM TXT A,!NTM_2 TXT 8ANOTHER WORLD. Hello this is O.T.M. writing another text for the D.B.A. I have got a summary for you from another nice game. This game is called Another World. You are a professor, and your going to your lab, with your Ferrari. You step in the lab's elevator, and you go down. You pass the security code, and the computer looks at your DNA. You are greeted by the computer, and it recognizes your Ferrari key. But now you go to work. Your sitting behind your three dimensional monitor, and you start your program on which you have been working on for so long. You change some parameters, and you drink something while your working. Outside the weather is getting rougher. Then the lightening strikes the lab. It goes through the elektronic system of lab, and Bang! You're vanished of the earth, and sucked into another dimension. Here the game starts. (Nice intro isn't it?) The computer loads level one in, and you are asked to change disks. After you have done that, you have to change disks again. This is probably a kind of password check. I will tell you how to play level one later on. First I will tell you something about the game. It is a 3d adventure. It is a french game, but there is only some French text in the intro. I'm not quite sure if there are more French texts at the end, this is because I didn't play the whole game. This is because I didn't had the time, and at the end I lost the interest for the game. The thing that makes this game so special is that it has good animations.I can not tell you anything about the music, simply because there isn't. The sound-effects are very good, but they are very soft. You have to turn the volume button of your TV/Monitor, very high, before you can hear every sound the computer is producing. The animations and the graphics are very good, and also very fast. Another thing that makes this game so special is that it is very realistic, you have to do everything by yourself. For instance in level 2 your put in a cage. You have to move your body so that the cage will swing. The swinging of the cage goes smooth, but if you are killed in level 2 you end up again in the cage and you have to start all over again. This is very frustrating, and it takes a lot of time. This is one thing which will bore most of the players, including me. At first it all looks very great, and if you have solved a few problems it is a nice game, but if you have played it for a while you will be bored, and you will do something else. The music and sound effects could be done a bit better I think, but it is still a nice game. If you like adventures, then you should have this game, because it has a new set up, and it has a good storie. The programmers of Delphine Software have done a good job. Maybe it was better if they translated the texts into english, but there are so few that I think it doesn't matter much. HOW TO PLAY ANOTHER WORLD. When you are in the water in level one you have to swim up as soon as you can, because else you will be caught by a kind of monster. When your out of the water you have to go right, and kick the black kreeping monsters. You can kick by holding the jostick down and push button or else just push button. If you have killed all the monsters in the screen, including the ones on the sealing (Watch out for them, because they can sneek up on you!) except for the small animal that walks you can go to the next screen. There you must kill all the monsters again as in the previous screen. And again you go right. Suddenly you will meet an roaring black animal which will try to kill you. You have run to the left as fast as you can. You have to do that until you have passed the water, then when you're in the next screen you will see a kind of rope hanging of the mountain. Jump into it. The creature can not catch you. When the rope brakes you will be swinged into the screen where you came out of the water. Immediatly you have to run right again. ( I forgot to tell you how to run: push button and move the stick into the right direction.) Don't stop running because else the lion will catch you. You will be stopped at a moment by an alien. He shoots the lion, and the computer will do the rest, enjoy the animation! Level 2 You are captured by the aliens. You're in a cage with another alien. At the back you will see aliens work. A guard is whatching you. You have to swing the cage left and right until it falls on the guard. When you are out of the cage, and the guard is dead, you must take his pistol. You follow the alien and shoot the other aliens who shoot you. Watch out if your fellow alien is shot, then you can die asewell, because you need him. Watch out for aliens who shoot you in the back. When your fellow alien is busy with the security code you must turn around, and make a shield with your gun. You can do that by holding the button down until there appeares a white ball at the end of your gun. You have to reload it from time to time, but don't use too much of it's fire-power. When the alien is done with the security code you have to follow him to the elevator. You both go down as far as it goes. You get off the elevator, and go left. you fire at the wall ( a normal shot. ) you go both to the elevator again and go up. At the first stop you get off, and go left. You shoot the wall. (Hold down the button till a big ball appeares.) You go left, and stand on the hole, push the stick down, and run left again. Stand under the hole, and push the stick up. Go a bit left, and wait for the alien. The alien will put you through an hole. Level 3 This is very simple. You role to the left, until you fall, then you role to the right, you fall, you role to the right, you fall, you role to the left, and fall into level four. Level 4 You go through the door on the left. You are lifted up, and your gun will be reloaded. You go to the right, and blast the three walls. You run further to the right, until you see an enemy. Step out of the doorstep, and shoot him. Walk to the right, until you are in the screen with the edge. Take a forward run, and jump upon a lower edge. Blast on the lower edge the wall away. and walk into it. You have reached level five, but I don't know exactly what to do in level five, so I won't tell you how far I came, because what I do can be wrong. At last I will give you the level codes. LEVEL 1 : EDJI <- THIS IS FOR SKIPPING THE INTRO LEVEL 2 : HICI LEVEL 3 : FLLD LEVEL 4 : LIBC LEVEL 5 : CCAL Text by O.T.M. ~ADVANTAGE TENNIS. ADVANTAGE TENNIS (Oldie but goldie) This is O.T.M. again writing something about Advantage Tennis. The game is produced by Infogrames. If you get something of Infogrames, you can count on it that it is something original, and so it is this time. If you start up with the disk after a while you get a nice not to slow music with voices in it. This piece of music uses good samples. The music isn't to soft, and it is very clear. If you wait a few seconds later it gives 3a picture of infogrames, and after some loading it give a picture of the game. If you press the joystick button, then you can choose a language. French German or English. You can choose by pressing the button if the right language flashes, or you can choose by using the mouse. If you move the mouse, then suddenly there will appear a small tennisball on the screen. If you have chosen a language, the computer will load further. After some loading there will appear a options screen. You can choose if you want to quit, play a seison, train, or set your preferences. If you have chosen something the music will turn on again, and the computer will load your option. If you want to choose anything it is best to do it with the mouse. because the computer doesn't react very fast on the joystick. If you have chosen to train then you have to choose an opponent. It is best to let the computer be your opponent, because the other players are much more better than you, and you will loose the game. Now let's play a match against the computer. If you see yourself for the first time you will be shocked by the size of your legs and your body. You are very thin. But if you have played for a while you seem to move very naturally. To play a game is not very easy because you don't have to hit the ball. You only have to move to the ball, and choose a hit. You have to adjust yourself to that kind of playing. As I said the movement of the players is good. There are even some animations in the game. If you win a game very easely you will throw your racket behind your back up in the air, and you will catch it in front of you. If you loose the game in a silly way you will throw your racket on the ground, and you will jump on it. There is no music when you play the game, but the samples are good. You make a funny noise when you serve, and the sound of the ball is very real. When there has been a very exciting rally the public is very enthousiastic. The voice of the judge is also loud and clear. I think this is a very nice game. Every tennis-freak should have this game, and it is worth it's money. I only think that the loading time is to long, and the music is after a while very boring. The sound effects and the graphics are good, but sometimes the screen flashes, and the choosing isn't as it should be. By the way I have noticed that sometimes the mouse has effect on the music. If you move the mouse fast the music will go slower. Well this is the end of my text. O.T.M. out. Bye. APACHE FLIGHT APACHE FLIGHT Well here is another review of a game by O.T.M. Apache Flight is a helicopter-shooting game. This game is produced by Minds I, and the graphics are done by Martin Wheeler. When you boot up with the disk you see after a while, a nice intro screen with a nice small music. In this intro screen you are told that the game is produced by Minds I, and that the graphics are done by Martin Wheeler. The way in which the letters show up on the screen is very nice done. Very short after that the game will be loaded. First you get an option-screen in which you can choose if you want to see the High scores, or if you want to play the game. Ofcourse we want to play the game because we know that we are not in the High-score table, and we have to do something about that. The game starts immediatly. You can move the helicopter by using the joystick. You can shoot other helicopters by pressing the button, and then let it go ofcourse. You also can destroy things on the ground like: houses, thanks, and other things that I can not describe for you because Me EnGlish Is nOt Goed. You can destroy things on the ground by holding the button down. Suddenly the helicopter will produce a large bom which will explode the first thing that he meets on the ground. Now something about your enemies. As I said there are helicopters, but there are alse tanks, cannons (on the ground of course.), very big helicopters and even some airplanes. Most of the helicopters are not so easy to destroy because you have to hit them more than one time, and here comes the most worse part: those bastards shoot back!!! Another problem is that most of their bullits are small, and they are verry difficult to see. If you add all problems together, you come to the conclusion that this is another very difficult game. Now for my conclusions of this game. The sound effects are nice and not very spectacular. The music is not bad. This is due to the fact that there isn't any music. And ofcourse what is not there can not be bad. The graphics are nice, and for this game goes the same for Leander: they are very big, and still the scrolling goes smooth. Well I believe you already know enough of this game, and I have to write more texts you know. So I'm quiting now. Read another text now. O.T.M. LEANDER L E A N D E R Yep and here is O.T.M. again with another very shocking text. But seriously folks, let's stick with the program. Ecto 1 asked me to write some texts about some games for the new diskmagazine, and here they are. One of these games is called Leander. When I got this game, and looked at it, it gave me my old MSX feeling again. (Never knew I had such a thing.) Here is the reason why: In this game you are a warrior who has to search things, like a dragon's egg or a crown, in a world. When he has found it his journey is not at its end yet, he has to find the exit of that world, so he can go to another world. Now you probably still don't know what I mean with an MSX-feeling. On the MSX these games are made 13 in a dozen. The Japanese probably love these kind of games. The second reason is: when you look at the intro, and you take a good look at the faces in the intro, you may recognize a japanese style of drawing. With this I mean faces with a sharp chin, and very big eyes. Now something about the game. As I said you have to search for things, and for exits. Ofcourse there are also bas guys, and you may not touch them. You have a sword with which you can defend yourself. And if there are too many bad guys in the screen you can let yourself explode, which will kill all the bad guys in the screen. This you can do by pressing the joystick down, and press fire until a bar under the screen is filled, and then let the button loose. The game is not very difficult. The most important thing in this game is to follow the instructions you get while the disk is loading. If you have found what you are looking for a small exit appears on the right just below your lives, now you just have to search for the exit. If you have found the exit, you have to stand in front of it, and then pull the joystick down. The exit will drown together with you into the ground, and the computer will load the next world. The graphics are good, although I have to say that here and there, some small faults are. Like a horse that is pulling a wagon, but it is not attached to the waggon, and the wheel of the waggon seems not to go round. The scrolling of the game is good. Even if there are many sprites in the screen the screen scrolls very smoothly. That is something you can not say of most of the games like: Total Recall. The only thing this game is really missing is that it doesn't have music. Only in the intro there is a small music, but for the rest of the game you only have to do with sound effects. Which are very nice by the way. And I think it is a pitty that the graphics are not complete (see above). It is a very nice game to spend a few hours on, and especially when you like this kind of games. Whell I'm quiting now coz it is getting quite late. O.T.M. GRAND PRIX GRAND PRIX Here is another game done by Microprose. It is a Formula 1 3 D type of game. But before I start telling you about this game, I have to tell you that this game has so much options that I will only describe the most used options. The game starts with a good intro whith nice graphics, and nice music. Then you can choose in which language you want to play, in English or in French. Then after some loading time you can choose if you want to ride a quick race, or if you want to wonder around in the main menu. If you choose the main menu you can choose between many options like: Loading/Saving game, The car setup, the tracks, practice, the racing season, and lots of other things. If you think you are fit enough to race, and you choose the racing season in the main menu, you can choose between a free practice, Qualifying, Race, and abandon racing season. As you maybe have noticed, this is a game for the real pro's. Everything is so realistic, for example you have to choose between tires, you can change your gears Undsoweiter. This is one of the few games with a bit of realistic sound effects, which is very good for the game because it gives you the feeling you are really in a racing-car. Another good thing about this game is that you must be very carefull how you steer with your joystick, because if you land on the grass, on thing is for sure, you car will spin, and you will loose more of those preciouse seconds (and positions). The 3d scrolling is good, but not very spectacular. I think that the scrolling in Robocop 3 is much better. As I said, the sound effects are good, but as in the other games there is very little music. Which is a pitty if I listen to the good intro-music. If you like car-racing, then I think that you have to buy this game because it is on of the best. (I'm not saying it is the best, but it is far much better as other race-games I have seen.) Got to quit now. O.T.M. out. P.S. Sorry I could write more, but there wasn't much space left. (Read Robocop 3) ROBOCOP 3 ROBOCOP 3 Well here is another review by O.T.M. This game is called Robocop, and it is the third in it's serie. But those who think they know what kind of game it is, they have to realize it is not a game like Robocop 1 or 2. Robocop 1 and 2 where platform games, Robocop 3 is a 3 dimensional game. But now something about the game. You are robocops and your job is to shoot some bad guys, stop some cars, and support some police-cars. And if you think that this is all, at the end you have to fight another Robot. First you are asked to enter a language, you can choose between English, Deutsch, or French. After some loading you are asked what kind of game you want to play: The movie adventure, or the action arcade. If you choose arcade action, you can choose what kind of game you want to play. You can choose to kill some hi-jackers, or you can shoot some punks, you can stop some cars, help some police-officers, or kill a japanese android with a big mouth. If you want to kill the Hi-jackers, you are put in a building which you have to walk through. You hear constantly beeping, the closer you get to the hi-jackers the faster the beep goes. You must be very carefull cause you may not shoot Hostages. If you do, then you will loose much efficiency, and much of your score. If your efficiency is 0 then you are dead. If you have shot the hi-jackers, you can choose again, what kind of game you want to play, after the media break. This is something I haven't told you yet, but Robocop is in this game followed by some journalists who give a live report to the people. This is done very nice, and it is something very new. You can choose the camera-view by pressing the function keys. But the robocop view is the most functional. If you choose to kill some punks, you are dropped in a building with punkers, and other people. As in the previous game you may not shoot the not-punkers, couse else you will loose efficiency, and most of your score. If you have shot 35 punkers, you will get the message, that most of the punkers fled, or are dead, and that you have done very nice. If you want to ride in a car, you have to bumb to the car of the criminal until his car gives up the fight, and explodes. Then you have to deal with an armoured truck, and I have to be honoust with you I couldn't deal with it. So I can not tell you more about that. The flying part now. This is a very difficult part. You have to escort some police-man to the crime. This is so difficult, that I couldn't manage it in this short time. (I have to be fast, next week will the new mag. be alive.) The same goes for the android fighting. This is a very strange part of this game. But it is very simple you have to kill the android. But to do so is another thing. The android is constantly moving, and to hit him good and hard before it hits you is very difficult. I think that the Movie Adventure is all of this together. My final conclusions about this game. I think Ocean has put a good product on the market. The game-concept is not totally new, but it is done very good. The graphics are good, and the same goes for the sound effects. Another good point of this game is the 3d scrolling, it goes very fast which is also good for the game. It's a pitty though that there is very litle music in this game, and that it has so much Disk-access. It is a good thing that they have build in a way you can abort the media-breaks by pressing escape. Got to quit now, got more games to review. O.T.M. out. P.S. Sorry that I didn't make it longer, but Bonus told me that there wasn't much disk-space left. QKSORRY FOLKS Sorry folks, :-( We had so much to this time with the new version of the magazine we couldn't re-view all the new software at once. So not all re-view are as new/big as we would want them to be. But now the new shell is ready we will make bigger and better re_views again. But if you want and you have a piece of special software send in your own re-view. This way we all get a better view of each program. If we get more re-views of one prg we can put them together and see what everbody is thinking about the same prg... (D.B.A. red. NTM DEMO DISK 1 The N.T.M. demo. The N.T.M. is a new and multi group demo. This means that a lot of groups have made a screen. Main organizer was ZUUL. N.T.M. stands for Network Terminal Manager. Its a demo that is 2 disk's big with about 21 screens (if any hidden not included). So explaning for terms that are used for not programmers or alike... Rasters = Colors that change on each screen line. 1 plane = 1 color is used 2 planes= 1 till 4 colors are used 3 planes= 1 till 9 colors are used 4 planes= 1 till 16 colors are used Yamaha = sound chip the Atari has. So lets start... Insert disk 1 and power up your computer... Small loader and here he is the main character from Toki. Four big stones with NTM on it, that Toki will knok dowm if you let him (you can skip this intro by pressing space). A little butterfly comes flying along with a text flag behind it with the credits on it... Hit space and you will see a loader screen appear... It's a nice one, made by the Iron Team. Its a kind of chequered background scrolling forwards, with big LOADING standing in it. Above there is a starfield moving alonge with the background and throught this all the text please wait is distorting... (and there is some loading done too !!) And then after a pritty long load the Main menu. Its a nice one if you fancy game's. It looks a bit like Goldrunner, you know an old vertikal shoot'em up, but with new grafix. You can fly with it over a large field where the demo's are standing in. If you want to start one just fly over it and if you are on top of it press space. Yes it all looks easy enough but there are also some aliens to take care of. Every time you hit one with your plane power is draining. If the power is zero, away you go !!!. Luckely you have three lives but after that its "start all over again". But there are some lasers onboard of this ship so your can take care of yourself !!!. Okay we fly over the landscape, and see the first demo from. T.G.E. demo, After a rather long load we get... A nice but nothing special demo. It mainly a greetings screen, with a greet roller in the middle of the screen. While we are watching this a big scroller in the Megadeth font comes along. And there is even something for the ears, amodule music playing on the background. Sounds good, looks nice. Pressing the space bar results in a Loading screen, and fly by to the next screen. This one is made by... ZUUL This one has a short loading time. And this is a real standaard screen we have seen often before, but always seem to be there. One big bouncing and distorting logo with on both sides a small Atari computer. In the background there is a nice picture of a mountain, some rasters and in front there it is again the chequered horizon. Thats not all, we still got a 1 plane logo bouncing around with some rasters in it, a small scroller with greetings in it, a train (??) passing in front of the mountain. In the lower border we have a larger scroll text with a picture throught the letters and that about it. There is much happening on screen, we are hearing chippy music and having a good time. Pressing the space bar still results in a loader screen so we can fly a bit further. There another box with the demo of... NEXT Again a short load. First the Next logo/picture appears and the music starts. After a while the picture is fading away. Then the real demo starts. Now a special piece of music starts, soundchip but only two channels are used (well if you must believe the level indicators). Yes the level indicators, two pair of them above and a special one in the middle. It looks a bit plasma alike. Between the level ind. pair vector figurs and names appear. In the middle there are two small 8x8 scroll text in two raster made bars. Inbetween the plasma level ind. does his job. Below we see a moving background, a ntm logo in 2 planes, and over it there is a text in 1 plane you can control by using the arrow keys up and down. It tells about the group, the new megademo and a game. If you want to know it all get a copy of the demo. This demo could have been better (they say),but due of there making the megademo it didn't. So pressing space again... flying and finding another demo and that's... FUTURE MINDS A long loader (and unpacking). A large picture appears with FM above, Please waitin the middle and thinking below. 6 small level bars to make up for things to come... AAAH a text appears saying... PRESS RETURN TO GO ON and so i did, Yep another spreadpoint idea demo. Some module music is playing, altough it doesn't sound that good !!. Four level bars poping in from above and are filled with raster colors. 10 small scrollers and 2 big ones are almost filling the screen. In the middle there is a large raster bar with Future minds in it. Through the letters another text is trying to get by, and meanwhile the name THE GUILD is bouncing over the screen. The letters are made in somekind of vector lines. And thats it, shame about the music !!! Hit the big dud, and keep flying... Then land on... MJJ Productions Very short loader (lucky me). Then it goes like this... 2 planes balls background moving, with a very large scroller moving over it filled up with rasters. The whole screen is aslso filled with about 24 8x8 small scrollers with raster colors. 2 music to choose from and some function keys to change things a bit. Sound very simple but is rather a nice screen. Then my head dropt on the keyboard, sliding down and pressing the big key with my nose.. off we go again, fly, shitty aliens eat laser so i can get to... THE VEGTABLES Happy me, short loader. This is a welknown screen. Vertical rasters in different patterns, a big Vegtables logo above, and a 1 plane scroller to read. Chip music to fill the ears. PRESS SPACE i hear you say so... Now things seem to start !! A very nice plasma background, with a picture scrolling over it. This one is called the watermelon screen. Best thing about it all the very nice plasma that can be changed by pressing the function key's. Good screen, nice technics. Okay getting my head together again, i press the spacy dud... I see them flying (in dutch that means "ik zie ze vliegen") and the next demo is; THE FINGERBOBS After a normal loading time we get: A big logo distorting in the middle of the screen, 2 bigger scrollers (about 32x32 could be 24x24) and lots of small scrollers in the background filled with raster colors. There is chip music to pop around the clock and thats it. We have seen much better from them, maybe they have been doing something else. hit it man !!! fly and land on... THE SCAVENGERS The first full screen we see in this demo. The background is filled with rasters and Mickey Mosue faces. There is a small 8x8 scroller in the upper border and a 1 plane logo bouncing all over the place. A big 1 plane picture is filling the rest of the screen, it some times scrolls but you can stop it by pressing "P". The yamaha chip is doing his tunes in this screen. Nice, a bit pale, could use a bit more color. But do not cry there is more if you press space again and fly to... ACF (Alien Cracking Force, if i'm not mistaken) Short load and then, weel what can i say ??? Lot's on screen but nothing new. Big acf letter bouncing from left to right. Distorted "Alliance", scrolltext (32x32), bouncing balls as level indicators. But special done, some nice sinus dot figurs in the background that can be changed by pressing the key's 1 till 8. Yamaha sound fills it up. Standaard stuff, Crash on the biggy and resume to the next one... THE DYNAMIC DUO After a normal wait we get a fullscreen demo with a 32x32 high 2 planes scroller, rasters, distorted NTM logo. 3 very huge level indicators filled up with rasters. Some small foot prints following the scrolline and a dynamic due text scrolling(??) front the back to the front. Looks easy, but is a nasty little one to make, check it out man. Now we press the big one again and we can fly to the first demo of the second disk and now its time for you to swap to the next article called N.T.M.DEMO DISK 2... Bonus Software (i am getting small red eye by now !!) NTM DEMO DISK 2 The second disk of the N.T.M. demo, So we keep on flying and land on the next demo, After a short load the smart demo want's to load the second disk. If you didn't enter i already a big distorted disk wil appear on screen an a voice in france will ask you to enter the second disk. After you have done that the loading will continue to load... CYBERFOX This demo is mad by Senergy. After a short load the demo starts with a big starfield and text appears on screen. The text is "scalled" you could alos say zoom but backwards !!. After a short introduction text the music changes and a star wars scroller now takes over the job of displaying text. Meanwhile a big ball figur bounces over the screen, which is a bit comtrolled by the soundchip music. That it, looks good, read the text its crazy ! So hitting the space key sets us of flying again... to the enxt demo made by LOWER LEVEL After a normal waiting time we get, module music, four very big 1 plane level indicators and a lower level text sinusing and bouncing all over the place in 1 plane. Then there is a text flashing fast saying: the futuristic nightmare technophobia and a 32x32 scroller in the megadeth font is passing by. That the Lower Level, so hit it if you want to see more of the NTM demo I did and went back flying again, to stop at the next demo, IMPACT and GENESIS And after a normal loads of time a text appears with some rasters backing them up. Its says "Please wait". Yep we have to wait a bit and can't press space cause they won't let us. But after the waiting one of the be(st)tter screens of this whole demo appears. At the first look it doesn't seem that way but wait until you press the up and down key ! Okay we start from above, a picture of a planet is standing there and a very nice pixel made circle scroller is doing the text showing part. A bit hard to read but nice to look at !. We press the down arrow again as long as the complete screen is down. Some other planets take over the screen, with some nice sinus dots figurs moving in the background. A small scroller is filling the middle of the screen, some moutains are below and again a chequered field is scrolling from behind to the front. Nice but thats not all. Press space and we fly ((???)) no no no wait another screen appears from the shadows !!!. Nice very nice ! Some very nice dots figurs are now filling the screen and you can choose some too. Press f1 to f10 to see some and press the (H)idden key to see 10 more. The screens bounces up and down saying GOOD BYE, but this screen is worth a look so don't leave yet. A small scroller with a raster in the back is to be shown and there are some other keys that have a function. Try them out a won't tell you everything... A very good demo, maybe even the best of them all, good technics not a mess on screen, just good !!! But there is more so just hit space to see the next demo, ZUUL After flying, landing, loading , there it is the circle twister screen. We have a starfield, to bars with ntm in it that bounce, a 1 plane NTM demo text fading in and out and a distorted Zuul logo. The text part is a normal (?) scroller that is split up in the middle and ofcourse the circle scroller. The silly thing is bouncing over the screen against the borders dissapearing in the lower border and racing around in different speeds. In the background we hear a short sample looping to let the ears have a part too. So lets fly of to the next one... Its one from the .. REPLICANTS And you can see that right away. Always a lot of things are happening on screen. A big bouncing left/right replicants logo with the background moving in different ways. A starfield with three scrolltexts over it. One 32x32 horizontal en two vertical scrollers. At the bottem we see 12 level indicators and 2 small bouncing balls. Over the whole picture the is a small zoomer enlarging a small part of the picture everytime. We had expected a newer demo from the replicants but okay, Hitting the biggy again sets us of flying again to get to the FMC CONNEXION A short loading time will give us a nice fullscreen demo. The is a nice fmc connexion logo in the upper border and three small 8x8 scrollers under it. Some weird things are happening in the lower part of the screen but at the end it will result in a big scroller with a bit plasma effect in it. Normal sound chip music is filling the air with sound. Nice screen take a closer look at it... Lets fly to the next one an thats, CRUSADER 1 Again a short load, resulting in a rather standaard screen but okay. A nice ball picture in the background with a snake made of balls moving over it. Over the snake there is a NTM logo standing and under the picture a small 8x8 scroller is moving from right to left. In the lower border 12 level indicators with rasters are playing there tune. Inbetween there is a nice designed logo of the crusaders standning so it time to go to the next crusader demo. Fly and land on CRUSADER 2 A small text pops up after a short load with some chip music backing up. After a short while the screen clears and a big 2 plane picture is taking over. Then things are starting to move. The picture is now bouncing up and down, lots of small 8x8 scrollers a passing in the back ground filles with rasters, 2 small animals are flying above, and the name of the screen "HI TECH" is bouncing around in 1 plane. And last a 32x32 1 plane scrollers is going in the lower part of the s*creen... Hit the space bar, a picture comes up saying goodbye with a tune and of you go, After hitting the big one again and landing on the next piece of landing strip we see, PULSION A small, very nice drawn, picture comes up. Press the biggest and a text appears 16x16 with some info. But thats not all, then things are really starting. A very big vertical scroller in lots of colors is now filling the back ground. This scroller will go bouncing, dis- torting, barrel and a lots of things more while you are reading the text. Music from the Yamaha, and thats it but its more then enough for a rather good demo. Press the big one and there is another nice picture made by Silicone. Pressing the space cake eeuuhhh bar again, and flying, we land on, ZUUL 1 This is mainly an info screen of the demo. The history, credits and lots of more info are here to read, but only if you are good in reading in french. Three big logos make reading a bit difficult cause they are bouncing again over the text. Rasters are filling the letters on screen and chip music is filling the speaker... Hitting for the last time the space and flying to the last demo from, ZUUL 2 This is a big test (full)screen with a small amount of text in it and a very very very short piece of music (1 tone ???) And thats it. We have had it, its a big demo with lots of screens. The hidden screens(s) or hidden password are for you to find out. We can't and won't tell everything only that some demo's doesn't seem to work on STE machines. The reset demo will pop up, THE RESET DEMO(??) Well not a real demo, just a nice picture of a monitor with a 100 T weight above his head... Hope you enjoyed the review, %Bonus Software... .  ).. DEMOS TXT 8t ABOUT TXT t NEWS TXT Tt bSTE DEMO'S REVIEWS STE demo reviews - This article probably doesn't have all the existing STE demos in it's judgement, but I hope I haven't miss anything important (if I have, please send me that demo, and I'll review it later)... Let's start from some smaller demos: AN COOL on STE This is the first STE demo I ever saw. There are some rasters as an example of STE's new palette. You can hear a little looping sample, which is played through the stereo-ports. Oh, and of course there is a bigger than the screen picture bouncing in eigth directions... Because this is the oldest this can't be the best, but it is still good to look once or twice! GCS-LIGHT - This demo was made by LIGHT. It is rather old now, but it is still one of my favourites. There is Earth (satellite-picture) bouncing all around the screen (this Earth is larger than the screen) as a background. On the Earth there are three 4-bitplane balls going all over the area (they have letters G, C and S on them). The music is ripped from Amiga, and it's played very well (but without volume-controlling)... This demo needs only one file (160kb), and should work on all STEs. You should really have it in your collections. CD-PLAYER - This player is also made by LIGHT, and it is the first program, that really showed what you can do with your STE's sound! I don't explain what does this "demo" look like, but you should have it! It still is great to play around with this proggie... X-MAS demo - This demo is some kind of slide-show. It has many grey-shaded pictures that are scrolled to screen. At the lower border there is IMAGINA's logo and the usual jumping scrolline. Oh no, I forgot to tell you, that there is also an intro sequence with one picture and flying Santa Claus. The music is ripped from Amiga, so I can't tell what I think of it... That was enough of those little demos. Now here comes a little part about bigger demos. I don't review each and every screen from these demos, I only give a number from 0-10 and tell you what was extremely good and what was bad... VGA-SHOW by LIGHT - Wow! Here i/s not music, sprites or scrollers, here are only a couple of nice pictures. They are all VGA-pictures (256 colours!), which are taken from PC. Pictures are excellent, and they really show you what you can do with your STE's graphics... I give 8 for this. SOMETHING LIKE THAT by MCS - This is the first megademo made for STE. Lotsa scrolling effects and tracker-music have been included in this demo. Too bad, the musics (at least some of them) have been taken from Amiga. Graphics is quite a usual, but not bad at all. Maybe 7.5 would fit for this demo... THE CORPORATION MEGADEMO - This is very nice demo. This doesn't have main-menu (why?), but there are some rather good screens. As always the musics are ripped, and even some graphics is ripped. If I should give a number it would be 7 (code is quite a good, but too much ripped stuff)... No more demos this time! If I missed your mega-super-hyper-cool-demo, you should send it to me. It will be reviewed at the next magazine. Thanx. 4SANDMAN of FLASH 1992 (ABOUT THIS CORNER About STE-corner - Here it is again! After D.B.A. released my first corner, I decided to write the second part too. The last one was made in hurry, and you could see it specially from coding-part. Well, no explanations, let's tell you what there are this time... I didn't make a new coding-course, because I am personally now learning new ways of coding. When I've finished my own assembler trials, I will write another coding-course... so that was it about coding now! News are of course included for this corner too. Because this is "STE" corner, I tell STE-only news... And this time I couldn't get very much news for you, but hopefully you can enjoy what you've got... Here is reviews of a few STE-demos too. They are not perhaps the latest but anyway they are one of the best, that I've seen... No more bullshit. If you think this corner is lame (?), maybe you could help me. I can't review the latest stuff, or tell the latest rumours without your help. So please send me news, rumours and the STE demos, that you haven't seen reviewed before. My address is: Juha Vihril Eliaksentie 6 62800 Vimpeli Finland P.S. You can of course contact me for any other reason too. If you want to be greeted in our future-productions, or you want to make demos with FLASH, it is a good reason to write! P.S.2 Let's make this corner the best one in the whole STE-world!!! 4SANDMAN of FLASH 1992 ^NEWS ABOUT THE STE NEWS about STE - This time I haven't heard many good rumours, but I'll tell you all I know. Once again I begin from Finland (because I still live here). My own group (FLASH) is now working on demo called "THE RUNNING MAN". It is not slide-show, but I can't tell you (not yet) what it is... We'll wait and we'll see! Also CREATOR from CHRONICLE (hi dude!) is working on some kind of STE productions, but they seem to be quite a big secrets at this moment. LIGHT from Germany is still working on their first megademo. They are also coding a fair demo for CeBit-fair. I hope to see them soon, so I can review them! Games are made for us to play: Wings Of Death 2 has been released. The game is not so new anymore, but I want to tell you, that there is support for STE's stereo-sound and blitter-chip. Buy this game, don't copy! That was it this time. I Hope I can make this much bigger next time... Thanx to D.B.A. for being so positive for STE... 4SANDMAN of FLASH 1992 F.  3 .. STOSTEXTTXT ]CHAOLIN2RUN ~ STOSLES3TXT $+0bJAGUAR XJ 220 Another racer, the Jaguar XJ 220 In mai if everything is going by the book, the new Jaguar XJ220 will test some of the new Atari circuits. With a speed of 212 miles an hour this baby will flash over your screen. In twelve lands the Jaguar has to race over six fiction circuits, so 72 circuits in all for you to test. While you are playing sampled sound and new music pieces will fill your ears. Every land has his own "face" and difficulties. Hills, water, rain and all those kind of things. And then there are also some other cars filling up the roads. You encounter Porsches 959, Enzos and even Lamborghinis and they will make live hard on you. So you are warned. For those of you that often play Lotus or Lotus 2 the gameplay will be very familiair, cause it seems the same routines have been used to make this car steer. Nice detail ofcourse are the working breaklights altough we have seen it before... It all sounds nice, pity the Atari version (sofar ready and known) won't have the 2 player option the Amiga freaks have. I hope they will change there minds and build it in after all... The game is made by the Core Design group (made in U.K. no wonder they choose a Jaguar to play the main part !!) and the program should work on an 1 Mb Atari ST. Well we will see what it will be like if it is ready... 0Bonus Software ",!:YX(:XNC),!:YVY(:XNC),!:YX(:XNC)P,!:YVY(:XNC)2,,dONEY MAKERS NEWSFLAS.H 3 A:\NEWSFLAS.H\DOX4DISK.TXT HOT NEWS A:\NEWSFLAS.H\HOT_NEWS.TXT HOT SCENE NEWS A:\NEWSFLAS.H\SEC_ONE.TXT T.H.K. NEWS OMIKRON 1 A:\OMIKRON\OKIKRON0.TXT OMIKRON LESSON OPINION 2 A:\OPINION\OPINION.TXT OPINION A:\OPINION\READERS.TXT READERS OPINION POEMS 1 A:\POEMS\POEM.TXT POEM POPNEWS 2 A:\POPNEWS\BIRTHDAY.TXT BIRTHDAYS A:\POPNEWS\CONCERTS.TXT CONCERTS PREVIEW 3 A:\PREVIEW\JAG.TXT JAGUAR XJ 220 A:\PREVIEW\MERC.TXT MERCENARY III A:\PREVIEW\HUMANS.TXT THE HUMANS PROGRAMS 9 A:\PROGRAMS\MEGATIZR.TXT SOUND CHIP EDITOR A:\PROGRAMS\TRIMOD.TXT TRISOUND CONVERTER A:\PROGRAMS\BOOTWRIT.TXT BOOTWRITE 2.7 A:\PROGRAMS\PACKER.TXT SENTRY PACKER 2.05 A:\PROGRAMS\MONO.TXT MONO EMULATOR(NEW) A:\PROGRAMS\VIEW!.TXT VIEW TEXT A:\PROGRAMS\MEGA_STE.TXT SWITCHER A:\PROGRAMS\RAMDISC.TXT SMALL RAMDISK A:\PROGRAMS\MOD_REP.TXT MODULE RE-PLAYER RE_VIEW 9 A:\RE_VIEW\ANOTHER.TXT ANOTHER WORLD. A:\RE_VIEW\TENNIS.TXT ADVANTAGE TENNIS. A:\RE_VIEW\APACHE.TXT APACHE FLIGHT A:\RE_VIEW\LEANDER.TXT LEANDER A:\RE_VIEW\FORMULE1.TXT GRAND PRIX A:\RE_VIEW\ROBOCOP3.TXT ROBOCOP 3 A:\RE_VIEW\SORRY.TXT SORRY FOLKS A:\RE_VIEW\NTM.TXT NTM DEMO DISK 1 A:\RE_VIEW\NTM_2.TXT NTM DEMO DISK 2 STE_ITEM.S 3 A:\STE_ITEM.S\DEMOS.TXT STE DEMO'S REVIEWS A:\STE_ITEM.S\ABOUT.TXT ABOUT THIS CORNER A:\STE_ITEM.S\NEWS.TXT NEWS ABOUT THE STE STOS_PAR.T 2 A:\STOS_PAR.T\STOSTEXT.TXT LOST STOS FILES ? A:\STOS_PAR.T\STOSLES3.TXT STOS LESSON 3 BA COMPETITION CRAPTALKMERCENARY III Mercenary III The gamma system never seems to rest. After our mercenary hat stop the comet Damocles that almost kill the hole humanity, he has to risk his live again to save us. This time its the planet Dion thats been threatend by a disaster. This time the threat isn't coming from outer space but a human itself is. The twilight P.C. Bil, we already saw in the first part of mercenary, is planing to build a mining corp. on Dion North. This however would have catastrophic concequenses for nature so our mercenary get on his way to prefend all this. He has to surge the planet for usefull parts, speak to other humans for information, and moves around in cars, planes and spaceships. This all will sound familiar if you already played Damocles. At the first view the new Mercenary hasn't changed much since the last time. The basic game is still the same as in Mercenary II exact the same pictures ans sound, and it all fits in the memory so no more loading afterwards. The pictures are still the same 3D fille graphics. But there are some new small elements in this new game. The teleport, cars and planes are still there but it seems that surging for means of transport isn't so important anymore. A new public means of traffic will give you a lift to the most important places you have to go, but you are a bit limited in your moves then. And ofcourse, the story is a bit different now and then. The player can still choose how to play things, a simple discovery through the gamma system or a confrontation with P.C.Bil. Six different ways you can choose to defeat P.C.Bil. For the new players the is a hint book to explane the first five of them. The last one you have to find for yourself, for the real mercenary freaks amoung us. You can put Bil on a side track on political, science or military way just the way you want. Well there isn't exactly much new here but enough to keep you playing it again. So get this challenge and help the world again is you like these kind of games... (Bonus Software XT HOT NEWS A:\NEWSFLAS.H\HOT_NEWS.TXT HOT SCENE NEWS A:\NEWSFLAS.H\SEC_ONE.TXT T.H.K. NEWS OMIKRON 1 A:\OMIKRON\OKIKRON0.TXT OMIKRON LESSON OPINION 2 A:\OPINION\OPINION.TXT OPINION A:\OPINION\READERS.TXT READERS OPINION POEMS 1 A:\POEMS\POEM.TXT POEM POPNEWS 2 A:\POPNEWS\BIRTHDAY.TXT BIRTHDAYS A:\POPNEWS\CONCERTS.TXT CONCERTS PREVIEW 1 A:\PREVIEW\JAG.TXT JAGUAR XJ 220 PROGRAMS 9 A:\PROGRAMS\MEGATIZR.TXT SOTHE HUMANS The Humans, Most people believe that the most weird living thing on this planet is a Lemming. Well it ain't true, the most sicken thing on this p[lanet is still, The Human. Were are back in the stone age ( did we ever leave ???) and you have to guild this new rase of humans through a landscape filled with hazards and other things. You will have to use there existing abilities to help them and improve there mind by inventing new things. There are 40 levels for you to "crack" the will almost boil your brains out. There is however no time limit to each level, but there is a bonus for fast solving them. You will have to invent fire to burn things that stand in your way or just to scare of some big dino's that are blocking you path. These humans are however masters in climbing, in ropes, in ladders and just standing above eachother to reach what ever they want. You even can invent the wheel (again) use it rolling, riding or whatever you want to do with it. In each level you have hen other people to make love. They only make love with their partner once a week. +L P O E M S +L & My Dear, + So Sorry, &+ All of a sudden you were on my mind. + The world is so big I wasn't ready for your kind + So many people with pain And I was taking my time + So many good people in this world &+ A lot of friends over the world When we see eachother each time + The only thing I know You make me real crazy + are your words: I want to kiss you and hold + We are two lost souls in this world in my arms + So busy with searching &+ for a friend like you and Now I found my self + my heart crying so loudly I losing my mind for some months + And no one to consolate What can i do to win your love again + Sometimes i wish you were here O my baby i want you this night + to kiss my tears away &+ And hold me in your arms Knowing how badly i need you + But without commitment my darling + I can never say the words Your special love for me + because the world is so big. It's something hard to find + I was stupid i know, to let you go + &+ X I can't hate you + It's all my fault i know + I have lost you forever, i think + Oh God, how could i hurt her so much + But i know. It's to late now. + &+ +L H E S S E L AND MS. A N G E L IN CONCERT !! +L Is Ms. Angel going to be famous or what ?? Read it in the following ( true ) story, Hessel is a very favourite singer from Terschelling one of the Frisian islands of the Netherlands. He own's his own pub, the man is a singing bartender. He began singing in his pub to the customers and they all liked it so much that he became a favourit singer very fast. Now he is so popular that he fills the Ahoy halls with thousands of fans. The complete Ahoy was completly sold out, someting that only happens when big popstars perform there. So, now you know some history before we begin with the actual story. T H E C O N C E R T Miss Angel can sing very well. So, there was the moment on 27 and 28 March 1992. The great Youth Choir of " Nan van Groeningen "got the change to sing in Thialf ( Ice-skating ) HeerenJveen with the popular singer " Hessel van der Kooij ". Last year he had concerts in the Ahoy in Rotterdam. Hessel has practiced some songs with the choir and Hessel and choir are big friends now. Friday evening 27 March it was the first evening with Hessel in concert and it was really great. Hessel landed with a helicopter on the platform. The decor-builders had build a parts of Terschelling on this platform. That was really fantastic. People who have visited the concert where very enthusiastic about the concert in Thialf. Miss Angel and her friends stood in the hall to listen and watch the concert. A copy of his own pub was build on the platform. Later the show was for the Youth choir of Drachten. They climbed at the platform two on two and they waited for the opening of the pub on the platform. When it was open the choir played the public in his pub and Hessel was singing to them. The choir was very enthusiastic about this opening. After that Hessel walked away and went beneath this high platform. So the choir was left alone in the pub on the high platform. Now we were singing with Hessel the songs: Border Song and the Final Scene. Saterday evening the T.V. was there too, so that was really great. The concert was life broadcasted on the radio. After the two songs the choir went away of the pub and they were walking behind the side-scene. After about then minutes the Youth choir came at the platform, a copy of the beach of Terschelling and were dancing and singing with Hessel again fSTOS LESSON 3 * ** ** * * * ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** * * * * ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** * ** * * ** ** ** ** * ** ** ** ** ** ** ** ** ** ** *** ** ** ** ** ** ** ** * ** ** ** * ** ** ** ** ** * ** ** ** ** ** ** ** ** ** ** ** ** * ** ** ** * ** ** ** ** -A The Cyberpunks STOS lesson part 3 (PD) 1992 -A Well if all versions of DBA mag 3 was like the copy i received then you didnt find the files to the lesson 2 on the disk, so as the STOS part of mag 3 has to be reprinted in this mag, i decided that i should keep this part a bit shorter than normal. ( The files Cyberpunk is talking about were lost due of a harddisk problem. And the fact he didn't send them in on time the lost files are not on this disk. Maybe (we will try to) next time !! Red.) So if everything is right this time then you should find the following files on the disk: - Artintro.bas - Shaolin.run (music file)  I haven't included the S-Extension part that i promised last time as it takes up to much space, instead i have included the new intro to NET SLIDE 4. This is the newest prog i have made, and it uses a similar technique to last issues scroll, the difference is that it uses more memory, and it looks absolutely impossible to do in basic. Every single pix on the screen are either scrolled in parallax or animated 50 or 60 times a sec, without cheating you couldn't even have done that in MC as the computer cant move data that fast. This isn't the real intro prog but the designer i used while i tested out the efx, the difference is that this prog loads NEO files from the disk while the intro itself has them in databanks. This file is probably 1meg only, but it fits in a 520 as a prg file. If you are a 520 user then you have to cut down to two screen banks (not so smooth scrolling). So what does this intro do then? Well it scrolls the screen downwards at 2 pix a update, this in it self takes nearly no time at all but it uses 256Kb, then it puts pic equ's and a little scroll over the the right part of the screen (x 239-319) this takes some time and it uses 32kb. Those of you that have been so lucky to see Net Slide 4 knows that the intro has a parallax scroll in the background, this isnt important now as you DOES NOT HAVE TO CHANGE THE CODE to do that!!! No kidding mon... Before you can run this file you have to draw 5 NEO screens and copy the music file over to the same disk as you saved the screens on. Find a picture with a see through (colour 0) background, the square x239,y0 to x319,y200 should be cleared. As you have to add a parallax background later on the object in the pic shouldn't covger to much of the space. And colours 1,2 and 3 are used as equalisers so they will blink to the beat! Now save this pic as "ms1.neo" Copy the object in the picture two (2) pix down (copy it so the upper corner moves from x0,y0 to x0,y2) Save this pic as "ms2.neo" Copy the object etc. Save as "ms3.neo" Copy the . Save as "ms4.neo" You should now have 4 screens that looks nearly the same, remember that if some part of the object goes below the screen as you copies it downwards, you have to copy the missing part to the top of the screen.  Flipping through the pic's should now create a smooth scrolling effect. You also needs a fifth screen, this is the equaliser screen. Each of the equaliser blocks are 80 wide and 50 high, the screen should be set up like this: 0 1 2 3 4 5 6 7 8 9 10 s 11 12 13 s 0 - 13 is the animation the equaliser flips through, 's' is the space used by the little scrolling logo. Draw a logo that are 80 wide and 50 high, copy this to x240,y100 and x240,y150, the top and bottom of the logo have to fit together. Save this screen as "Equagirl.neo" Copy the music file (in.run) to the same disk as the neo pic's are on. Load the 'artintro.bas' file into STOS basic. Change to the disk with the pic's and music and write run In basic this shouldn't be smooth (i think) but if you now compiles it you should have a smooth scroll. Exit the prog by pressing 'Space', if you breaks the prog you have to write call start(13)+2 to turn off the music so it doesn't crash you ST. I'll tell you about the Parallax after the listing. -B This is a old version so i'm not that sure what that sp=1 does, but i knows it has something to do with the equ's. The dims are for the x and y cords of the equs the r, g and b are for the colour equs. 1 SP=1 10 mode 0 : flash off : click off : hide : curs off : key off 20 dim X(17),Y(17),R(16),G(16),B(16) Loads data values into the equ variables 30 for I=0 to 15 : read X(I) : read Y(I) : next I 40 for I=0 to 15 : read R(I) : next I 50 for I=0 to 15 : read G(I) : next I 60 for I=0 to 15 : read B(I) : next I Reserves the screen banks as 66560bytes (2*32000+2560) 70 reserve as work 7,66560 80 reserve as work 8,66560 90 reserve as work 9,66560 100 reserve as work 10,66560 Loads the graphics and copies them around (i had to take some extra returns/enters here to fit it into the doc) 110 load "ms1.neo",back : copy back,back+32000 to start(7) : copy back,back+32000 to start(7)+32000 120 load "ms2.neo",back : copy back,back+32000 to start(8) : copy back,back+32000 to start(8)+32000 130 load "ms3.neo",back : copy back,back+32000 to start(9) : copy back,back+32000 to start(9)+32000 140 load "ms4.neo",back : copy back,back+32000 to start(10) : copy back,back+32000 to start(10)+32000 150 load "equagirl.neo",back Reserves and loads music, 170 starts the music 160 reserve as work 13,10240 : bload "in.run",13 170 dreg(0)=1 : call start(13) : logic=physic 180 rem 190 rem 200 rem Scroll routine. 1280bytes are 8 screen lines (see earlier lesson in DBA mag to understand the calculations) 7 to 10 are the screens. Lines 210-230 + 370-390 is enough to parallax scroll the entire screen 210 for I=30720 to 0 step-1280 220 for E=7 to 10 230 physic=start(E)+I The equ ruts: psg is a STOS commando that reads what the music chip is doing 270-290 is the pic equs and 310-340 is the colour equs 240 A=psg(8) : if A>15 then A=15 250 B=psg(9) : if B>15 then B=15 260 C=psg(10) : if C>15 then C=15 270 screen copy back,X(A),Y(A),X(A)+80,Y(A)+50 to physic,240,0 280 screen copy back,X(B),Y(B),X(B)+80,Y(B)+50 to physic,240,50 290 screen copy back,X(C),Y(C),X(C)+80,Y(C)+50 to physic,240,100 310 colour 1,R(A) 320 colour 2,G(B) 330 colour 3,B(C) 340 get palette (logic) This is the logo scroll, i can see that it aint like the one in the intro, shit i have to change this. No wait a minute.. it is the right version + some leftovers, that TT and SP shit isn't used i think, so you can probably erase it, now i remember, SP and TT was used to create a random speed and random speed change on the logo scroll. 354 YS=YS+B/2-4 : TT=rnd(50) if TT=44 then SP=rnd(16)-8 355 if YS>=50 then YS=YS-50 356 if YS<=0 then YS=YS+50 357 screen copy back,240,100+YS,320,YS+150 to physic,240,150 Loop end 370 wait vbl 380 if inkey$=" " then call start(13)+2 : stop 390 next E : next I : goto 210 Equ data (extra returns/enters taken) 400 data 0,0,0,0,0,0,80,0,160,0,240,0 410 data 0,50,80,50,160,0,240,0 420 data 0,100,80,100,160,100 430 data 0,150,80,150,160,150 440 data $0,$100,$200,$300,$400,$500,$600,$700,$711,$721,$722,$733, $744,$755,$766,$777 450 data $0,$10,$20,$30,$40,$50,$60,$70,$171,$172,$272,$373,$474, $575,$676,$777 460 data $0,$1,$2,$3,$4,$5,$6,$7,$117,$127,$227,$337,$447,$557,$667, $777 -H Well that was the listing, now some parallax theory... You have probably noticed that sometimes wheels in films spins backwards but the car/Waggon goes forward, this is a optical illusion created by the fact that a wheel has several sectors that looks the same, and that the camera takes pictures at a regular interval (24 a sec on a movie, 25 on a tv) This is how it works dot 1 2 3 4 5 pic 1 : * * * * * : pic 2 : * * * * *: dot 2 3 4 5 6 As you can see the dots have moved to the left, but they have moved with a speed that have made dot 2 stand one space to the right of dot 1's earlier position, so it will look like the dots moves to the right! So how can you use this effect in this prog. Well first we have to look at what we have here. When you run the above prog and you have the right pictures it looks like you have a scroll that moves 2 pix a update, but that aint the truth, what you have is a scroll that moves 8 pix a update but swaps between 4 different versions of the picture. So lets say that i writes 'NETWORK' 8 pix high the entire screen down and copies this into the other screens without moving it downwards 2 pix for each pic. The result would be that the 'NETWORK' text wouldn't move at all. If you now writes 'NETWORK' with a 10 pix font and did the same as above you would get a scroll that scrolled the opposite way of the 'real' scrolling direction. And you can now start moving the text sideways to get sideways scrolling or distorting etc.. As i uses four screens in the routine it might take some time before you gets the hang of how to draw your screens to get the desired efx. if you want to do a full screen parallax distorting effect then it might be smart to go down to two screens, or even one screen. Its also possible to feed data in below and above the screen to avoid a repeating pattern. If you only going to have patterns and not a big object on the screen then it would be smart to save the graphic in a basic form and copy them around before you starts the scrolling (thats why some demos takes some time to start) It would also be smart to do that even if you have a big object on the screen but what the f**k. If you uses my routine with finished screens then you could always animate the big object, you would then have a full screen animated parallax scroller in basic (maybe i should do that!)  If you want to scroll the entire screen, simply remove the equalisers and the logo scroll. If you uses border removal then remember to increase the databank size and change the copying routine. As i cant bother to write more about this routine i stop here. See ya mon... CP signs of on the 15. march 1992 PS: if you want to see Net Slide 4 and the intro but you haven't a copy (i'm not exactly going bankrupt on postal fees in a bid to spread my work to all people) then send me a letter containing one disk and a envelope with your name and address on it to me and i will return it the following day. (if you does not include an envelope then it will take a week or two) You can also get hold of it in the DBA PD Club. or example: Back to Terschelling. Both evenings were really fanastic. After the second evening the choir got a lot of autograph's of Hessel. Many people of the choir had bought caps or T-Shirts of Hessel. Ms. Angel too. Miss Angel and her friend and other people of the " famous " Youth choir of Drachten heard that the choir went on a picture with Hessel. So Miss Angel wanted to find Hessel between all the young singers to get a real good photo with him. The compagny where Ms. Angel " works " heard that she would probably appear on T.V. ! So they asked her to do some advertising for them. Yes they where very clever. The compagny made a T-Shirt with their logo on it for Ms. Angel, so that she could wear it on the concert. That was one of the reasons for her to search for publicity. Camera's and picture's and so on. It was very difficult sometimes but I think it succeeded, I stood for the platform so the camera's must see me ofcourse ! Hessel promised the choir that he would hang a photo of us in his pub. Which is great ofcourse. The second evening, Ms. Angel had a big laugh because she and her friends wheren't looking at the platform like the public. No they where looking and shouting in an other direction. The public thought that we were al crazy. But we knew that Hessel came in a helicopter and the public didn't knew that. So they all tought that we were crazy. It was a big suprise for the fans when he arrived in a helicopter. The choir had practiced with Hessel so we knew that he would arrive with a helicopter. We were treated very good and everyone of the choir got four consumption tickets for free. After the last evening Hessel said that he was very pleased with the Youth choir of Drachten. So, Ms. Angel and her choir were very satisfied too ofcourse. They have had many attention of the T.V. and the newspapers. When the concerts were over the choir went back to Drachten. The city of many famous people. +L So guys, I hope you liked this article a lot. Have you seen the interview with Vigo too( look in the interview corner ). Next time i will have a talk with a very special person. For the rest i will do the greetings to all D.B.A. members and readers of this great magazine. Many succes for AJAX ( Dutch Football team ) on 4 june 1992 in Sweden ! Netherland must win the E.K. in Sweden ofcourse. please cross your fingers for us Mister Cool. Miss Angel XXX * Jag ar ledsen lasse  ( Layout and great deal of typing this time by Slimer, I hope this will make up for the trouble's with the article !!! ) E OR STFM ? A:\GFA_ASM\STOPAZAK.TXT JEDI MUSAX PLAYER A:\GFA_ASM\STRASTER.TXT NEW EASY RASTERS GREETING.S 1 A:\GREETING.S\GREETS.TXT THE GREETINGS HARDWARE 4 A:\HARDWARE\MEGASTE2.TXT MEGA STE 2 TEXT A:\HARDWARE\FALCON.TXT FALCON 030 A:\HARDWARE\BRAIN.TXT THE BRAINWAVE LAB. A:\HARDWARE\REV_LAB.TXT EXTENDED BRAINWAVE HLOST STOS FILES ? Yo' STOS freaks, In the folder STOS on disk A are some programmes, in these files are REMS explainning to you what to do with them. The names of the files are: BLENDPIC.BAS FASTSCRO.BAS FUNYMON1.BAS FUNYMON2.BAS FUNYMON3.BAS These files where included at the very last minute and i looked at them in a hurry !! These files must be the lost ones from Magazine 3, but that's for you to find out( keeps the kids from the street ) ! I've got a million things to do now, coz' some articles are not ready yet and must be finished as soon as possible. But first i have to go to work( to my boss ) and tonight i will finish off the rest of the stuff. You have fun now, I didn't. Slimer of the D.B.A. XT SOUND CHIP EDITOR A:\PROGRAMS\TRIMTHE GREETINGS THE D.B.A. OFFICIAL GREETINGS LIST, Maybe some of you have noticed that we still use very old greetinglist's in our demo's or other productions. Well, I (Slimer) has rounded up all the greetings and made a brand new list. First we begin with the special greetings to our contacts all over the globe( in no special order ) ! * THE SPECIAL GREETINGS * Synergy ( esp. B.A.T. , Zanac, Rapido, Chrome and Wingleader, hope to see you guys at a next party ! ). Sentry ( esp. Eagle, Iso, Blaze and Toon, Thanks for the piccie's and the packer, guys, same as above ). F.O.D. ( esp. Quazar, Xray, Digital Coolness, Vampire and Fix, Thanks for the ST party and the cool piccie's ). D.D.C. ( esp. Homeboy and Flyguy ). Sector one ( esp. Jedi, thanx for the Megatizer !! ). JEFF ( Thanks for your stuff ). KB Jardin ( Hi' man ). The Network ( esp. Cyberpunk, thanks for your cool articles ). Animal Mine ( esp. Penguin, M.C. and Shadow master ). Imagina and ( esp. Drizzt and the rest of the crew, thanks for all Delta Force the stuff you've send us ). Flash ( esp. Sandman, thanks for the STE corner ). N.P.G. ( esp. FAA and Carnera ). Impact ( esp. Toxic and Dadu ). Ripped Off ( esp. Stick, cool menu's ). Future Minds ( esp. Skyline ). Hemoroids ( esp. Stranger, nice Dentro ! ). Quartex ( esp. Cyclone, great piccie's, thanks ). R.I.P. ( esp. Phygorax, i almost lost your letter...) Condemned ( esp. Zerdex ) STAX ( esp. Tyan ) The Tos Crew ( esp. Mister Ni, thanks for the intro ). Sewer Software ( esp. Lowlife ). The Source ( esp. Mug U.K. did you got my letter ???(bonus)). T.N.S. ( esp. Hawk ). The Untouchabl _es ( esp. Mat, thanks for your stuff ). T.S.C. ( esp. Cosmo ). Astra ( esp. Astra one ). Captain Hacks ( P.D. Liberary ). Zodiac ( esp. Roadwarrior and MMU ). Dark Devil and Equalizer ( Thanks for the stuff and keep coding ). Mystery Soft. and Mr. Yoga ( Supporting ). Strike Force ( The first steps to fame !! ) Also greetings to all our local contacts ( to many to mention ) ! * THE NORMAL GREETINGS * The Union, The German Alliance, The French Alliance, The Corporation, Inner Circle, The Empire, Superior and Total Vision. ST Connnexion, Elite, Xenex, Respectables, Replicants, B.B.C., Fuzion, Overlanders, T.L.B., T.C.B., Omega, Sync, Vmax, Automation, Electra, Next and ULM. *K feither to reach a sertain poit or just obtain a special object. The only way you can do it is by good team work. If you play it good then you will travel through time in the middle ages and finaly to the space age. You will see robots and other electric hazards then... The main object with this game, as with the super Lemmings game, is to save a much humans on each level. It doesn't matter if you loose some cause while you are playing you will meet some other tribes that will join you in your quest for life. This is a game made by Mirage, a new software house. They aren't quite sure if they will release this game on Atari ST yet. PC and Amiga versions are at the moment under development but for the ST the works didn't really start of yet. I will hope they manage to make a version on the ST. I mean it can't be to hard, there is nothing special about the code you couldn't get done on a Atari ! And if they can't manage that i would say bye bye to another software house and don't try to get back on Atari if the Falcon is out. We don't need you then anaymore ! (Bonus Software q 033 - 754161 *M * * * * * Stuur uw advertentie ook op, en we plaatsen het z.s.m. * * * * * G#a0 #b001000 #c7770007000600070055200505552220770557075055507703103 #d - #E 18 11 #W 00 00 00 07 26 0C 00 @ #W 00 00 02 0B 26 09 00 @ #W 00 00 0A 0F 1A 09 00 @ #W 00 00 0E 01 1A 09 00 @ #M 02 01 00 FF G MAIN PROGRAM@ @ #M 01 01 00 FF F TO START THE@ @ #M 03 00 00 FF E INSERT DISK@ @ #M 00 01 00 FF D A AND REBOOT@ @ #M 02 00 00 FF C DATA DISK@ @ #M 00 00 00 FF A DISKMAGAZINE@ @ #M 01 00 00 FF B DISK 5 B@ @ #T 02 01 02 FF TRASH@ @ #F FF 04 @ *.*@ #D FF 01 @ *.*@ #G 03 FF *.APP@ @ #G 03 FF *.PRG@ @ #P 03 FF *.TTP@ @ #F 03 04 *.TOS@ @  Bonus Software...