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S0`L j  R  RՍ  n ++ q셼L â( n 5&.8셼` (C(DC jæ* 'ɛ L芦&ũȄ$'ɛL@&'ɛ KH'ɛ  |ũhLՅ`0DEJK `0 B VL9 q |ɛL7  wL3HHH&&hehe&heǒɥߥ` ` ` ` K,`I0 ` dH h`UTUT uL?TH6Hp    T  d d UTLu kpǫ膱ܩUT u ?f 8ߪ0 祩 08f$ `膒о  G`$  d<>  d` L 0 **)YUdUU(` %| ɛéUTT`TH udfeg'hi H udf0 sUd(`TUUTH u Ahi U%'UTTd edHJJeh eXdeeYe`8Hh` 轀ɛ`Li` ɛfɛ   iJ iBɛ;   i  iL#  ? d~} L# ɛ ɛ  ` UdHI Hd hhhd `   L L`#$*^ntmjwlpsfahzb@ `' dPRESS '#' TO DELETE:SEARCH STRING:REPLACE WITH:DRIVE:INSERT DISKETTE, [ESC] TO ABORTDATABASEUNLOCKDELETELOADMERGESAVECOPIES, PAGES <1,ALL>::ELIF ROSRUC EVOM OT '>' RO '<' SSERP.NOITCELES ROF ]NRUTER[ SSERPYROTCERID KSIDSROTCES EERF MROF EHT FO POT EHT TA REPAP ECALP.YDAER NEHW ]NRUTER[ SSERPTHE FILE HAS BEEN PRINTEDINPUT THE TITLE OF THE FILE TO MERGETO EXIT, JUST PRESS [RETURN] >= EERF >MT<Р# EVIRD TNERRUCP: PLϠ!ҠΠ!Ҡ!ԠƠ!Ϡ!!ŠϠ!ɯ!ˠ!٠!Ġ!Š!ŠԠ!EDITOCHANGE DRIVE LOASAVMERGSCREEN FORMAPRINTELOCUNLOCDELETFORMAT DISDATA BASE MERGQUI` L! kL!ɪ L! L!ɀ$0 L!!ߠ ^L3 $0ߥ楔;   0 !$$ ! $0   ` ` 斤 !HH } )HJh !ȱɛ hhL @ '0  kɪ L" L" ȱɀ$0 L"  ƣ0ƥ051" ǀ*^ 0H愤h0 0愤IЬƃ$ e$ Lƃ$, #ƃƄ `wQ=:g @845FHFHEGEHƄ $ƃ8ⅅƆ `WA-* `      4   9 G  K    L8j0 -3708 Johnson Road@ ^Granite City, Illionis 62040q November 1, 1979MR. HOWARD CUMMINGS5811 flaming Leaf CourtNorth Chicago, Illinois 60064Thank you for your recent inquire about product. Yours has been one of many that we have received and the favorable introduction of it to the market is most encouraging.At t,ABCDEFGHIJj0 -3708 Johnson Road@ ^Granite City, Illionis 62040q November 1, 1979MR. HOWARD CUMMINGS5811 flaming Leaf CourtNorth Chicago, Illinois 60064Thank you for your recent inquire about product. Yours has been one of many that we have received and the favorable introduction of it to the market is most encouraging.At t_he present time time we have been handling the orders we have received on a first come basis.c We anticapate that production will meeet inventory requirements in about two weeks. We are sorry for this inconvenience, but will make arrangements for you to receive your order in the quickest time possible.We are sending under separate cover, our most recent publication, ^UNDERSTANDING* MICROCOMPUTERS. This publicaton is we feel a valuable contributions to this new product and hope that it will serve tGo compensate you for having to wait for your order.If there is any way that we be of further service to you, or may help you dI+uring this delay feel free to contact us.> QSincerely yours,d yRobert C. Berryworth YCustomer RelationsRCB:KLBour order in the quickest time possible.-,k LMNOPQRSTUVWXYZ[\]^.j0m2w78LETTER PERFECT ATARI FUNCTIONSKEY4 MOVE CURSOR TO RIGHTCTRL L (LIFT) INSERT FROM BUFFER{ RETURN ,CARRIAGE RETURNCTRL M MOVE TO BUFFER< xSFT-DEL DELETE NEXT LINECTRL N (NEXT) DELETE NEXT BLOCK~ SFT-INS INSERT LINE AT CURSORCTRL O (ON,ON,ON) CONTINUOUS SCROLL CTRL TAB CLEAR TAB AT CURSORCTRL P FORCED END OF PAGE FSFT-TAB SET TAB AT CURSORCTRL Q SCROLL ONE PAGE FORWARDM CTRL DEL DELETE A CHARACTERCTRL R (REPLACE) SEAKRCH AND REPLACE CTRL INS INSERT A CHARACTERCTRL S (SEARCH) SEARCH ONLYU SFT-CLEAR GO TO BEGINNING OF TEXTCTRL T (TOP) GO TO TOP OF SCREEN !DEL( WDELETE LAST CHARACTERCTRL U UNDERLINE TOGGLEe hTABo TAB TO NEXT TAB STOPf1m17w107SPECIAL PRINT CHARACTERS* SUBSCRIPT $n PRINT STRING n^ SUPERSCRIPT #n PRINT NUMBER ndFORMAT REPRESENTATIONS 3THEN 60 ELSE 3860 IF G(1)=G(2) THEN L=8:GOTO 10062 IF G(1)=G(3) THEN L=8:GOTO 10064 IF G(2)=G(3) THEN L=8:GOTO 10066 IF G(1)=G(2) THEN IF G(2)=G(3) THEN L=-4:GOTO 10070 IF M=0 THEN 15074 LOCATE 1:PRINT "*LOSE*";76 GOSUB 20080 CLS:PRINT "YOU HAVE ";M;" COINS";82 GOSUB 20085 GOTO 30100 W=R-200-(3*L):LOCATE 18:PRINT "*WIN*";102 GOSUB 200105 CLS:PRINT "YOU WON ";W;" COINS";108 GOSUB 200110 M=M+W115 CLS:PRINT "YOU HAVE ";M;" COINS";118 GOSUB 200120 GOTOv 30150 CLS:PRINT "YOU ARE BROKE...";160 GOSUB 200170 M=35:GOTO 10200 K$=INKEY$:IF K$="" THEN 200205 RETURN 100K,f0m4w64 EXODUS: ULTIMA IIIf0m8w60PLAYER REFERENCE SHEETf2COMMANDSf0A) Attack - Attack attempts to damage foe with ^ready weapons*, must be followed by the direction of thy foe.B) Board - Board a frigate or mount a horse.C) Cast - Cast a magic spell; must be followed by the player number (except during combat), spell type(W/C) when needed, and the spell letter.D) Descend - Climb down a ladder to the next lower dungeon level.E) Enter - Go into places such as town, castles and dungeons.F) Fire - Fire a ship's cannons (once thou hast boarded), in direction indicated in an attempt to obliterate thy foes.G) Get chest - Open chest; must be followed by the player number who will search for traps, open the chest and aquire contents.H) Hand equiptment - Trades equiptment between two players; followed by a series of prompts to determine what is to be traded among which players.I) Ignite a torch - Lights a given players torch.J) Join gold - Gives all gold in party to player indicatedG.K) Klimb - Climb up a ladder to the next highest dungeon level or surface.L) Look - Identifies object in given direction.M) Modify order - Exchanges the positions of any two players indicated within the party.N) Negate time - Stops (negates) time for all outside thy party. Negate requires a special item.O) Other command - Allows a player to enter a command not given in this list but rather determined during game play.P) Peer at a gem - Players with certain special items may see a magical map of current terrain, on use per item.Q) Quit and Save - Saves current game progress to disk; thou may continue or power down. Upon thy next play, the game will resume where thou last saved the game or entered a town.R) Ready weapon - Equips a player with the weapon of thy choice, if owned, for use in combat.S) Steal - Attempts to steal chests from behind store counters, success based on theiving ability.T) Transact - Allows a player to trade with shops or talk to townspeople in order to collect clues vital to winning the game.U) Unlock - Opens doors if you have a key. Unlock must be followed by the direction of the door and whose key is to be used. One use per key.V) Volume - Toggles sound effects on and off.W) Wear armour - Outfits a player with the armour of thy choice, if owned, for defence in combat.X) Xit - That's exit, dismount horse or leave frigate.Y) Yell - Allows a player to yell ^any* word one feels, may be useful.Z) Ztatus - Displays a players status, attributes, and possessions. The ^RETURN* key scrolls through list and ^ESC* returns to normal play.f2DIRECTION OF MOVEMENT KEYSf0North or Forward -> ^"RETURN"* or ^"="*South or Retreat -> ^"/"* or ^"INV"*East or Turn Right-> ^"*"*West or Turn Left -> ^"+"*f2SPECIAL KEYSf00-4 Indicates player number when asked (0 indicates no player).Space - Pass one game turn while taking no action.Copy Utility - To create a ^Scenario* disk, press ^"C"* as you as you boot system and follow prompts.Press the space bar during the boot-up sequence to proceed immediately to the main menu.f2WEAPONS & ARMOUR(a partial list)f0 Weapons Equiptment% -Armour2 7HandsC DAN SSkinX ^Daggeri jBt zCloth MCace C #Leather( -Sling9 :DD JChainO RAxe` aEk qPlatev yBow  F Sword !G& /2-H-Sword7 ZHf2MAGIC SPELLSf0 Wizard` jSpell/Costp Cleric REPOND A/0 pts (PONTORI MITTAR2 9B/5 pts> QAPPAR UNEM LORUM\ dC/10 ptsh {SANCTU DOR ACRON D/15 pts "LUMINAE SUR ACRON) 1E/20 pts5 EREC SU FULGARO WF/25 pts[ nREC DU DAG ACRONu G/30 pts  LIB REC MENTAR $H/35 pts( ;ALCORT DAG LORUMB JI/40 ptsN aSEQUITU FAL DIVIi qJ/45 ptsu SOMINAEADVANCED SPELLS NOXUM# +K/50 pts/ DSANCTU MANI DECORPN VL/55 ptsZ iVIEDA ALTAIRs {M/60 pts EXCUUN DAG MENTAR !N/65 pts% 8SURMANDUM NECORPB JO/70 ptsN ZZXKUQYB (b c)i qP/75 ptsu ANJU SERMAN Io yell 9^any* word one feels, may be useful.`Z) Ztatus - Displays a players s,m8w62#April 3, 1985(Mainland Savings Association1308 West Baker & Garth RoadBaytown, Texas 77521Attention: Michael L. Duggan, Vice PresidentSubject: Closure of IRA No. 46-050180-9I hereby request subject IRA account be closed i;n full and all applicable funds be forwarded in my name.b iRegardsmm  'Robert A. Reisner89`a$+68 ,,&@"$8,$+8(.,,%@2?$6-@CG@"Kx6(I am now counting by  "6B|}A5C$ ?*!6?!'*"@+:*6-76-6B>DC6-JU2"@Yl*6-&6-6Bpv26-|}'-@ &@"'(X=& 26-6B6C-@GL6@P68,-8,%8,$# 68,-8},%8 ,=-@&@#5=(Y=P:8,$A9>,'ABEI T!!"@X^)"@bvA8,"|} 6-%@ .-@?%E(X= is a root c6-%+"@CK,&+"@O],t6-N:,$?aq~ A A u!!6-}C%+"@ ,&+"@$,??8@(1,O:8@5=,,*8@AJ,"O:8@Ne,,A??O:8@iq,,8@u,*O:8@} ,,"8@&,A68,-,26-8H  -@LP@"Tl( 6-%@pv-@z%}\\(X=P:++&++%,$%+ +3,$,'@7F,%N:,$N:,$>PJO,$ASX,'A\x( is a root A|} c6-$@6-@/#6-A6-&+"@3;,%+"@?R,W68,-8,%'@Vc68,-8, A0,""}?)"6?A2, AO%6-&+8@,$%+ FS,$36-'@We96-E6-@iO A0a6-@}6-,68@,-'@"*C68@.5,-'@9?M BCIW AMba A0F:@fk, @o$! (}} E(J ^-@ -h-@1r(8<,B()+ (~=8<,  A }( A@0-@* 68,-@.8$ 06->G--MS&@Wg6--6-%@kv-@z} 6-%@ /(68,-8<,$8,"(6-5M , ,6-8@QX,%8@\c,%8@gu, @@6-8@y<@} ,$8@<@,$8@"&<@*8,4@@6-8@<@<@DK,$8@OS<@W^,$8@bf<@jx,H@@6-8@|<}E@,$8@<@!,$8@%)<@-J,6-&+%%,0-@N[ 68,-@_i$ 06-o%-@}6-%6-%@"-@&26-%@6V068,-8<,$8,$"%@Zb06-@f , ,6-8@} ,%8@,%8@),L@@6-8@-1<@5<,$8@@D<@HO,$8@SW<@[i,V@@6-8@mq<@u,$8@}<@ ,$8@<@,,`@@6-8@04<@8?,$8@CG<@KR,$8@VZ<@^y,j6-&+%%,o;"}}91(THERE IS NO SOLUTION FOR B(1); Apt68@=R,-'6-&+8@VZ<@^e,$8@im<@qx,$8@|<}@,%8@<@!,$8@%)<@-4,$8@8<<@@G,%8@KO<@SZ,$8@^b<@fm,$8@qu<@y,,};" 51(THERE IS NO SOLUTION FOR B(2); A9D68@HX,-'6-@\g6!@k6("B(3) HAS AN I}"NFINTE # OF SOLUTIONS28<@&),"/9(6-%@=R2 A]]68@Va,-+68<@el,$8@py,&8<@}},$8@ ,%8<@",,'8<@&:,DD(B(1)=8@>P, B(2)=8@Tf, B(3)=8@j,D:THREE8} <,"@06-%@&J-@ *.@2B(V=M--HL@"P-(PRESS THE SPACE BAROAdAU}R F:Ad,@38AP\ f> !6-8@<C,%8@GP,-"@T`>6-%8@dy, 6-&}wL9:L Y COLROWCOLROWWHICWHAWHATAABCVAYXP@QT@Y\@ad@ijqrx} -A A mA  47 @<?@DG@LMTW@\_@delmtu|} @@ +"3 ;@7A,Z-@EI@MldCC(;What are the dimensions{ of}e your first matrix?n*(( Columns &(Rows*s ( (xDD( A#BQ  A U^ A bi5 +o( Answer ma} trix+6-@5 BCmm(dI can not multiply matrixes thatI kthe number of columns of the firsto one is not equ}al to theL*(" number of! -@@DAHRB L @V] +c( MATRIX #1-@} -@/!A 0*-$@3r A *68<,-  !6-  +x( }MATRIX #2-@"-@&? ! $ *-$@C A `*68<,-  !6-  4} B )$ A#  8-@-7-@;H068<,-Na4 8  8-@eo-@s068<},- 4 8  8-@ *-@.;068<,-AZ4 8  $p%-@^bAfp % @t N-}@*N-@$4N-@(l>N 6-6-HN!!68<,-8<,%8<,$8<,RN \N-$@p(8<,f}LN pN  D:SIXROWWHICWHAWHATAABCVAYXP@QT@Y\@ad@ijqrx VASCP%&-.4FAA MP@UV\^@dn 9@"ry,9@} } ,Q-@"!&68,-'1* >-7;@?HM68,-N[Q  @_u A` Ay( }Z (}_ @Ld)%(Enter number of balls rolled)i+ @PV)!@!Zh!(+ Alx??(7Enter num } ber of pins 9hit for each roll-@=H AL(Ball # 68,-$8,! }@(($ A5  B,76-@;F-@JN@Rd^P8,%8%@hm, @q868,-8, }%8%@ ,F6-%@3P A r8,"@7MA68,-@QY%8%@]k,6-%@o $ }C!X ( A2bD,68,-@%-%8%@1:,%8%@>I,:6-%@M`D A 6-f((FrameScor }eTotal-@@ V6-%8,(8, D:SEVEN\^@dn 9@"ry,9@} V'SaAA@&'./5;  +AdAAAR@hsd;@w,imm$}s6.cProgram #4 is just a matrix and so it is under Program #6. So now I will load in the next program.n9-@w@$}!(7<,5-@@ 69 x }-@:>ABW  AR@[ %D:FIVED:FOUR,imm$u6-@ !6-@F(X= is a root$D:FIVELMSU@\]delmsu@|F FS@S1d (}x'AR@5A'AG (What program do you want((1)poll progra(}m (TH)((2)2x2 determinat (TWO)!!((3)3x3 determinat (THREE)((( (4)add coeficients (FOUR(..SIX))((5)root(}Ss (FIVE)((6)matrix (SIX)((7)bowl (SEVEN)((Which? ,##@W[@_agvK:6)@z(} J) @I)!@U3() A^"@I7K%D:THh"@POd%D:TWOr"@Qh%D:THREE|"(}@R%D:FOUR"@S 6%D:FIVE"@T:O%D:SIX"@US%D:SEVEN D:ONE(1)poll progra(mC>,2,1,4&&Snoopy,Doonesbury,Pogo,Krazy Kat D:TH@CF@KN@R\& @cf@koAsv @{ 9hL 79dd~Lo79?dd @SAMPLE LP lKCOMM LP _TRISHA LP fCOMMADD LP jDISKEY LP wSCOLIOS LP CASISLOTLP #ULTIMARFLP CIRA LP C&h h hhWR S`D NR)@RZ(>:,^ hhhh h hhWC CHELLO@ ;(( THATS ALL.D:FOUR.3AK;@O[,6-@_6-@RlL.D:FOUREE