4IBM 8v8pT >> FastCopy PRO << by Martin Backschat, Bergstr.16, D-8071 Hepberg // (c) 1991 ICP Verlag/TOS Magazin, Wendelsteinstr. 3, D-8011 Vaterstetten, Tel. 0810633954 /`! #@%`')+-/135`79;=A C@E`GIKMOQ SU`Y[]_a c@e`gikmoqsowy{} @` @ ` @ ` @ o  @ ` ǀ ɠ  ` ׀ ٠  @` `!Aa   !Aa!!#A%a')+-/1!3A5a7;=?A!CAEaGIKOQ!SAUaWY[_a!cAeagikmoq!sAowy{}!Aa!Aa!A!AaAaǁAaׁ!Aa!Oa " B b  !"!B!b!!!!!"!""`B"%b"'")"+"-"/#1"#3B#5b#7#9#;#=#?$A"$CB$Eb$G$I$$M$O%Q"%SB%Ub%W%Y%[%]%ga"&cB&eb&&i&k&m&o'q"'sB'ub'w'y'{'}'("(B(b((((()")B)b)))))*"*B*b*****+"+B+ /B/b/////0#0C0c00 0 0 01#1C1c111 /`! #@%`')+-/135`79;=A C@E`GIKMOQ SU`Y[]_a c@e`gikmoqsowy{} @` @ ` @ ` @ o  @ ` ǀ ɠ  ` ׀ ٠  @` `!Aa   !Aa!!#A%a')+-/1!3A5a7;=?A!CAEaGIKOQ!SAUaWY[_a!cAeagikmoq!sAowy{}!Aa!Aa!A!AaAaǁAaׁ!Aa!Oa " B b  !"!B!b!!!!!"!""`B"%b"'")"+"-"/#1"#3B#5b#7#9#;#=#?$A"$CB$Eb$G$I$$M$O%Q"%SB%Ub%W%Y%[%]%ga"&cB&eb&&i&k&m&o'q"'sB'ub'w'y'{'}'("(B(b((((()")B)b)))))*"*B*b*****+"+B+ /B/b/////0#0C0c00 0 0 01#1C1c111A83 yjUITPAKKNHOE v+MONO_EMU (`SUPRBT80 F(`WORDSORT  (`YARD (`FREE_RAMACC bW LEES DIT lNt ZHRENAMER PRG \UMONOFONTTOS jHet uitpakken van de disk De .TOS files zijn zelfuitpakkend. Werkwijze: neem een lege dubbelzijdige floppy disk. zet daar een enkele .TOS file op, dubbelklik de file (uitvoeren) en op de disk komen een aantal folders met files te voorschijn. Ga zo te werk voor al de files op deze disk. . j.. jMONOWAREPRG 䩉READ ME 橉 . j.. jACC DOC qyrACC PRG vytATARI S08 yuATARI TNY y&AUTOSORTPRG {y8<DIGIEDITDOC yDIGIEDITPRG yODIGIEDITRSC ybDIGIEDIXRSC ydDIGISND RSC y+NTFLIGHTS09 ypNTFLIGHTTNY y9LPICSW7 DOC yM_<PICSW7 PRG y]^RDRAGON S08 yuRDRAGON TNY y`READ ME ȥyREAD ME2 yREADME 1ST ~1README DOC N'SBCNV7_0TOS ~SBCNV8_0TOS ~@STARTGEMDOC *NSTARTGEMPRG ,NSUPERBT DOC ~K"SUPERBT PRG ~#SUPERBTAPRG "~_SUPER_CSPRG $~SUPER_CSRSC *~nf. j.. jREADME TXT ,PWORDSORTASM -fWORDSORTPRG 02!. j.. jREAD ME X4*YARD PRG Z?#SYARD RSC \T`D~*|DN @ZIP!NVH xGItC~J1 f |``C~ 1\ ftC~E$$$$$$$$$$$$$$$$$$$$4B3 C/ N:UHxPHS?<N J_f,fUHxPHSNZJ_lB.`RBC~J1 ft|LN^NuE.G~v Cfa Hx;HyN"m")"mҩ+A "m.) xc.<xY(m",ҭ ///N _///O.NH* _" "_Sx$HBJW)f&)f)f f( SQ.L*N _0g H*$_"_S@QL*NPNN pNVH``?<NA-@LN^NuNVH``/.?< NALN^ _PNNVH``/.?<NALN^ _XNNVH``/.?<9NA=@LN^ _PNNVH``?./. ?<NA=@ LN^ _TNNVH``/./. ?.?<@NA-@LN^ _O NNVH``/.?<HNA-@ LN^ _XNNVH``?./. ?<NNA=@LN^ _O NNVH``?.?. /. ?<WNALN^ _PNNUNV2J@gA??<LNA o"h ($I!Sf+H ( ШШ"h$) Ђ"҈.A//??<JNAO +@ܝ#jaBNANH~E#n*yxBG<9F(y|QJ9f.raraJ@g. @gh @gp`aB@FnL~ _>NJGgRBGt-JTv-KTFCCgp`SBNqSFfaQ`tAp2<Qp 2<oQp2<Qp2<QAp2<Q3 H aL0EG,y"y`Hra@<raR@:ra8VDpABQAC^ra2QHIG,KBGBCBD|BE4Pf"<2tQPQ<<żGg pFvk>CRE EfRF FfElIt042v@xlSDzm((EQfL MIlEA0<BQApBQA43Ea*HaL L@ERG,y"y`C Nq-0@64 GcGR beNu fraT@(Q`" f rapT@` rad@ BQeNuIG@,KBGBCBD|BE4Pf"<2tQPQ<<żGg pFvk>CREyeRF Ff$y(yt2&4&0&v@xlSDzm(>G5xEQfIG@,KBCBD|BE4Pf"<2tQPQ<<żGg pFvk>CRE E eRF Ff$y(yt2&4&0&v@xlSDzm((EQfNuNq-H@-06Ѐ01 Gb GcGR`GT @l SFfa` @g @b4B`4@4-0BC3 Cr0 GcGRB43 <@-HA-2 y0 y0A Gb GcGR`GT-H@-0BC3Cr0 Gc GT` GcGRA23v@Fea< LBSBQ`-H@-0AAr GcGRNuH&y|, K0S@*9nMrAA"6Q#n/ /?9v?<@NAg LO?pX` 0< L(y|Q<9FLO?Nu  #+3;CScs !1Aa  0@`?     NApBr4Bf `f J Bf R@ @fNPK43,VMONOFONT/BW_FONT/BW_FONT.TTPSOOA*HB84lBiZTmcvݙffEN zGxG D|Ffޟoc'XCaM9ۊMld:w'lvr|:n<٩s\*!{+yŹ% gX~VfgX!C(z>x{=%/j"^xnDSl 8?v-t~޿^e'S.Jq m%#G"@ b?x6u,GutJGY6^^ֱ H"B#ji" <,0 :5%UU  x JU]5T}!acZ B ǀsPƃhb=2qXPDv9(\\HL/,+vMbIbcCiOH'>9e-ۓ.P:LXX\4>om$ڊ54(}/ iѵZ"I1ZPFZf$ +9'|­IdsPKש MONOFONT/BW_FONT/FONT.TTPSMhTWc@bIZ6ؐGۦFJޙw{fE0 w"\ѭ`@΍+W xyw1=?wrKg|̹)]N2w 7֝72[;'3gۿ;g=kl:C^3l!鲭{P^'GxnD:S'7q)k'-럿.HqC)r%4#U @g:d~C%g>锜c؊cTE #*FP< 9D x(/|)*5BLz+?XPJO,х?D60 $А} z NH6σ7Tj/sS#q9rBr($)!i*v)Dk>0Lawc"[UٓMED6K@eU;"RRI Lڪ ̗ة)KL7حWDv9R(\:ךCO}7c[HrNJ{BR> 6)k٢ Ģomva*yiHBh^CYHWz&v"V^K")F] hW lI#x B?;pg'uN )9egΙwSuNYvV5gtm鴝g:=;$C|BIH@BR"e2G 'UR' LV dl&iGGH \p3R7 ݒ[vyU6ew]s7Mwvnqܮsܾ;|A}B/w1ᜟ5^M#>©81JD?msz{,|B>:#%K{zJ qZ<}˦+/F)ň܏Wk+ [_o' uJeI2/ T_i&$bT{h/u\Ds]-I#Q; "T3J}IO}ܫ> *~b$<`$'#\. ޘ?iqğ?W/xVd"׏)s!Wnc&d0EZfkdݾv;0:wIjt Ůfg .#~6J9ʘ?`?AG.`EbqڿK)_9OrE(~4P(~kӚ׍-?'s}%F@'gi|]Mf1Ȯ'/5mğ2ͅ6vF+HOWm;[bQmT옟>0?.яΥQ{Ks_x/C(O(ITV(4QD)$Q?ww]NуQ?Τ-8 7S~lfTOcFO)E_`/<l?< NA\/<?< NA\l/<l?< NA\0<(J9mgL 9mgB@9n@0o| n BA9oA0m| nA|Pn3B?< NA\F'Np R#_fMNMNf $ 1AY&&f -*J-*ff @MNA||9gM2N  0| :"|p0f m.+HN#XOP3w@3F2< Q mN+HN#T y eC!gA##+| `j+|v+| r+|~+||z+|4+| +|n+|+| ,+mN66+m2OM;|TPD;|@+|z;|+|+| :+|nG$I R#_g*C A0<= Q#+|h+K+|N+|H(+L+|D+L m6##x#\3(`3b$m6"|0<QCD0<'$QX4$0<'$QX4 m6##pA+HV0<BQN!pNMN `LNjNH`"|$Of Nj0*|g6|g8|f:5| * g&#@%| ` )LNs0<LNsLNHH33B33D9@g3w@3F`3@3wF*|B99&@ m"mg K+H $-2< J9>fJ9 f2- aUm mf+|}};|QLRfSyRkHRbNRyRNs2X2XNuEThe Mono Emulator - Mick West 1987 This program is Shareware, If you find it useful then send a donation to Mick West 27 Lynton Drive Shipley West Yorkshire BD18 3DJ ENGLAND Your Donation will be used to Develope more Shareware This program can be freely copied. Enter speed (10 to 80, return = 40)   $ >.HDF  Z The Mono Emulator. By Mick West One of the few problems with the ST is it's inability to display all three graphics modes on a normal monitor or TV. The High resolution monochrome display usually needs a special monitor. Some software, such as 'Signum' and 'PCB Designer' only works in monochrome mode, so if you do not a have the monitor then you can not use the software. This small program provides a solution to this. The Mono Emulator make the ST run in mono mode, but provide a picture which is suitible for a normal monitor or TV. With the loss of 33K of memory and a little speed. To use it assemble the program into a file called MONO.PRG, then you just load the program by double clicking it on the desktop. You will then be asked to enter a speed from 10 to 80. This is the speed at which the screen is updated. A low speed will give faster execution of programs, but a slowly updated display, leading to jerky movement of the mouse cursour. A higher speed will give a smoother display, but will slow the programs down by a noticable amount. The lowest speed is 10, this slows the ST down by just 10%. The highest, 80, slows it by 90% and the default, 40, by 35%. The default setting is ok for most uses. When you have entered the speed the computer will reset and then will restart as if it is attached to a monochrome monitor. The desktop will be modified accordingly, with small icons on a grey background. You will now be able to load and run any monochrome only programs without any problems. You will probarbly get a better picture using a black and white TV rather that a colour one. Programs that have been tested with this are: Signum (mono only) PCB Designer (mono only) Degas Elite (in mono mode) Megaroids (in mono mode) The Pawn (in mono mode) Shanghi (in mono mode) I have not yet come across a program which works in mono mode that will not work with this program. The program was written using Hisoft's Devpak ST, it should work on any assembler. You do not need to type in the comments. You can give away copies of this program to anybody, if you got this copy free then if you find it useful then please send some money to me as a token of your appreciation, this will spur me on to write lots more useful programs like this. Thanks a lot. Mick West 27 Lynton Drive, Shipley, West Yorkshire, BD18 3DJ. * * * * --- * WORDSORT.ASM V1.1 dd 28/5/1988 * --- * * * This program was written by: * * E. van Herk * Wakkerstraat 18/1 * 1097 CE Amsterdam * Netherlands * * Purpose: to output an alphabetically sorted list of all words appearing * in a given input text. * * Machine: Atari ST with at least 330 K of free memory. * * Designed and tested on an 1040 STF, it should work on all Atari ST * computers * * It is hereby placed in the public domain, with the restriction that * it shall not be sold for profit, or copied without this header. * * This is a program written in assembler, after a C program written by * E. van Herk, after a Pascal program written by Dick Pountain, in BYTE, * July 1987 p. 275. The C program was disassembled and the code then * extensively rewritten to improve the speed of operation by a factor of * 3 or 4 and the code size by a factor of 4. * * Parts of the program produced by the megamax C compiler may still be * recognized by being in UPPERCASE. * * This sourcecode will assemble without changes on the Hisoft Devpac * assembler package, version 1. * * Goodie: the program recognizes the Atari characters for etc., * so that words are not cut in two if a special character turns up. * * Restrictions: first letters of words must be in A-Z or a-z, and * special characters are sorted on their ascii values.(So that azimuth * will come before azi) * * Numbers 0-9 are also allowed. All words are converted to lowercase. * The program has been tested on Firstword+ files, and probably works * on most wordprocessor files. * Hyphe-nated words are split into two by the program. * Apostrophes (as in it's) are also regarded as being part of a word. * * The program is quite fast, a 200 K textfile was completely sorted in * 72 seconds (running from a ramdisk, running the program from floppy disk * will be rather slower ), yielding a list of 4700 words, * and a 30 K file was sorted in just over 5 seconds. * * Algorithm: an array of 26 linked lists is kept, one list for each * starting letter, and every word is read in and linked into its proper * position. If it is already in the list it is discarded. * * The complete list is kept in memory and the space allotted is 300.000 * bytes which should be enough for the largest textfiles. ( something * like 20,000 different words may be accommodated.) If this should prove * restrictive a larger amount may be allotted by changing the value * in the malloc call. * * The author welcomes constructive criticism, bug reports, complaints * and suggestions for improvement. Send a letter to the above address * or leave a message to Bart van Herk on BBS Microlines 020-736008 * * Enjoy the program! * * Changes in version 1.1 : * * - 60 bytes of superfluous code have been removed. * - The program has been speeded up 2 or 3 % by changing the order of the * letter validity tests. * - A bug which caused every last letter in the output buffer to be * dropped has been corrected. * - A bug which caused the program to crash if eof occurred right after a * valid letter has been corrected * - A bug which caused the program to write a large output file of garbage * if presented with an input file that was empty or contained only * non-letters has been corrected. * - The disk buffers have been enlarged to 10 K to speed up operation from * floppy disk by 10 to 20 % * * ------------------------------------------------------------------------ * * * * --- * WORDSORT.ASM V1.1 dd 28/5/1988 * --- * * * This program was written by: * * E. van Herk * Wakkerstraat 18/1 * 1097 CE Amsterdam * Netherlands * * Purpose: to output an alphabetically sorted list of all words appearing * in a given input text. * * Machine: Atari ST with at least 330 K of free memory. * * Designed and tested on an 1040 STF, it should work on all Atari ST * computers * * It is hereby placed in the public domain, with the restriction that * it shall not be sold for profit, or copied without this header. * * This is a program written in assembler, after a C program written by * E. van Herk, after a Pascal program written by Dick Pountain, in BYTE, * July 1987 p. 275. The C program was disassembled and the code then * extensively rewritten to improve the speed of operation by a factor of * 3 or 4 and the code size by a factor of 4. * * Parts of the program produced by the megamax C compiler may still be * recognized by being in UPPERCASE. * * This sourcecode will assemble without changes on the Hisoft Devpac * assembler package, version 1. * * Goodie: the program recognizes the Atari characters for etc., * so that words are not cut in two if a special character turns up. * * Restrictions: first letters of words must be in A-Z or a-z, and * special characters are sorted on their ascii values.(So that azimuth * will come before azi) * * Numbers 0-9 are also allowed. All words are converted to lowercase. * The program has been tested on Firstword+ files, and probably works * on most wordprocessor files. * Hyphe-nated words are split into two by the program. * Apostrophes (as in it's) are also regarded as being part of a word. * * The program is quite fast, a 200 K textfile was completely sorted in * 72 seconds (running from a ramdisk, running the program from floppy disk * will be rather slower ), yielding a list of 4700 words, * and a 30 K file was sorted in just over 5 seconds. * * Algorithm: an array of 26 linked lists is kept, one list for each * starting letter, and every word is read in and linked into its proper * position. If it is already in the list it is discarded. * * The complete list is kept in memory and the space allotted is 300.000 * bytes which should be enough for the largest textfiles. ( something * like 20,000 different words may be accommodated.) If this should prove * restrictive a larger amount may be allotted by changing the value * in the malloc call. * * The author welcomes constructive criticism, bug reports, complaints * and suggestions for improvement. Send a letter to the above address * or leave a message to Bart van Herk on BBS Microlines 020-736008 * * Enjoy the program! * * Changes in version 1.1 : * * - 60 bytes of superfluous code have been removed. * - The program has been speeded up 2 or 3 % by changing the order of the * letter validity tests. * - A bug which caused every last letter in the output buffer to be * dropped has been corrected. * - A bug which caused the program to crash if eof occurred right after a * valid letter has been corrected * - A bug which caused the program to write a large output file of garbage * if presented with an input file that was empty or contained only * non-letters has been corrected. * - The disk buffers have been enlarged to 10 K to speed up operation from * floppy disk by 10 to 20 % * * ------------------------------------------------------------------------ * opt d+ ; decomment to include label locations. stacksize equ $400 ; 1 K is enough bufsize equ $2800 ; default file i/o buffer size 10K start move.l a7,a5 ; save stackpointer in a5 move.l 4(a5),a5 ; a5 now points to basepage move.l $c(a5),d0 ; prg length add.l $14(a5),d0 ; add initialized data size add.l $1c(a5),d0 ; and unitialized data size add.l #$100,d0 ; and basepage size move.l d0,d6 add.l a5,d6 move.l d0,-(sp) ; to stack move.l a5,-(sp) ; start address move.w #0,-(sp) ; filler move.w #$4A,-(sp) ; func # trap #1 ; call gemdos lea 12(sp),sp ; adj sp move.l d6,sp ; stack to top of alloc'ed mem move.l $1c(a5),d0 ; BSS size lea endcode,a0 ; start of bss bra.s tst2 tst1 clr.b (a0)+ ; clear variable memory tst2 dbra d0,tst1 lea endcode,a4 ; all adressing rel a4 lea start,a5 ; to start of prog main: bsr aesinit bsr appl_init move.w d0,apid(A4) ; get application id. CMPI #-1,D0 BNE.S L2 PEA estr1 ; error cant open app MOVE #1,-(A7) ; bsr form_alert ADDQ.L #6,A7 bra pterm L2: lea defpath,a0 ; default path lea inpath(a4),a1 ; get input path address lea outpath(a4),a2 ; and output path address again move.b (a0),(a1)+ ; copy a char ; move.b (a0)+,(a2)+ ; and to other buffer bne.s again ; until defpath copied MOVE #25,-(A7) ; getdrive function trap #1 ADDQ.L #2,A7 ADD.b #65,D0 ; + 'A' MOVE.B D0,drive(a4) move.b d0,inpath(a4) ; set current drive move.b d0,outpath(a4) ; in output path, too PEA button(a4) ; pea infstr ; PEA inpath(a4) ; bsr fsel_input ; call input file selector box lea 12(a7),A7 CMPI #0,button(a4) ; cancelled? BNE.S L3 bra ex4 ; then exit L3: PEA infstr PEA inpath(a4) bsr join ; make a composite path/filename ADDQ.L #8,A7 MOVE.L D0,-(A7) ; pathfilename to stack bsr fopen ADDQ.L #4,A7 MOVE.L D0,infile(a4) ; get FILE * or error CMPI.L #0,D0 BNE.S L4 PEA estr2 ; can't open input file MOVE #1,-(A7) JSR form_alert(PC) ADDQ.L #6,A7 bra ex4 L4: PEA button(a4) pea outfstr PEA outpath(a4) bsr fsel_input ; select outputfile lea 12(a7),a7 CMPI #0,button(a4) BNE.S L5 bra ex3 ; if cancelled L5: pea outfstr PEA outpath(a4) JSR join(PC) ADDQ.L #8,A7 MOVE.L D0,-(A7) ; path/filename bsr fcreate ADDQ.L #4,A7 MOVE.L D0,outfile(a4) ; get file CMPI.L #0,D0 ; error? BNE.S L6 PEA estr3 MOVE #1,-(A7) bsr form_alert ADDQ.L #6,A7 bra.s ex3 L6: MOVE.L #300000,-(A7) ; malloc memory buffer MOVE #72,-(A7) trap #1 ADDQ.L #6,A7 MOVE.L D0,memblock(A4) CMPI.L #0,D0 BNE.S L7 PEA estr4 ; cannot allocate enough memory MOVE #1,-(A7) bSR form_alert ADDQ.L #6,A7 bra.s ex2 ; close both files L7: bSR.s sortword bSR squirtword MOVE.L memblock(A4),-(A7) ; free allotted mem MOVE #73,-(A7) trap #1 ADDQ.L #6,A7 exit ex1 bsr flushbuf ; flush output buffer ex2 move.w outhandle(a4),-(a7) ; close output file move.w #$3E,-(a7) trap #1 addq.l #4,a7 ex3 move.w inhandle(a4),-(a7) ; close input file move.w #$3e,-(a7) trap #1 addq.l #4,a7 ex4 bSR appl_exit ; report off to aes pterm clr.w -(a7) ; leave program move.w #$4c,-(a7) trap #1 sortword move.l memblock(a4),freeptr(a4) BRA.S L14 L15: bSR readword ; get a word in freeptr tst.l d0 ; if zero, end of input file beq.s swout MOVE.L freeptr(a4),-(A7) ; word to be put current MOVE.L D0,freeptr(a4) ; new freeptr = returned value BSR placeword ADDQ.L #4,A7 L14: tst.w ineof(a4) ; infile BEQ.S L15 ; if not yet eof... swout RTS readword: LINK A6,#-4 ; -4(a6) is pointer. MOVE.L freeptr(a4),a0 ; CLR.L (A0)+ ; move.l a0,-4(a6) ; skip pointer first tst.w ineof(a4) BNE eofin ; if not eof (infile) bSR fgetc CMP #97,D0 ; c < 'a'? Bmi.S L23 CMP #122,D0 ; c <='z'? BLs.S store ; L23: CMP #65,D0 ; c < 'A' Bmi.S first CMP #90,D0 ; c > 'Z' Bhi.S first * so much for the first character. lower ADDI.B #32,d0 ; if c in A..Z then lowercase store move.l -4(a6),a0 ; refresh freeptr MOVE.B d0,(A0)+ ; free++ = c ; move.l a0,-4(a6) ; update string pointer L26: tst.w ineof(a4) BNE.S notvalid ; while not eof BSR fgetc * now, the most likely is that d0 in ['a'..'z'] CMP #97,D0 ; 'a' Bmi.S large ; CMP #122,D0 ; 'z' BLs.S store ; it was in a..z bra.s special ; larger than 'z' -> may be an accent large CMP #65,D0 ; 'A' Bmi.S apo ; < 'A' - could be a digit or ' CMP #90,D0 ; 'Z' BLs.S lower ; it is an uppercase and must be lowered apo CMP #39,D0 ; apostrophe BEQ.S store ; it is an apostrophe num cmp #48,d0 ;'0' bmi.s notvalid ; smaller than '0' - can't be valid cmp #57,d0 ;'9' bls.s store special cmp #128,d0 ; c cedille bmi.s notvalid ; cmp #154,d0 ; u umlaut bls.s store sharp cmp #160,d0 ; accent aigu bmi.s notvalid cmp #165,d0 ; n tilde bls.s store notvalid move.l -4(a6),a0 ; refresh freeptr CLR.B (A0)+ ; end of string byte move.l a0,d0 ADDQ.L #1,d0 bclr #0,d0 ; make address even for next word... bra.s l18 eofin moveq.l #0,d0 L18: UNLK A6 RTS placeword: LINK A6,#0 ; 8(a6) = word address move.l 8(a6),a0 ; word pointer addq.l #4,a0 ; to first char move.b (a0),d0 ; first char sub.b #$61,d0 ; index ext.w d0 ; ext.l d0 ; long value asl.w #2,d0 ; times four for offset lea alfabet(a4),a1 ; get array address add.l d0,a1 ; (a1) now is the pointer to the first word pw1 move.l 8(a6),a0 ; word pointer pw4 tst.l (a1) ; pointer empty? bne.s pw2 move.l a0,(a1) ; add word at end of list bra.s pwout pw2 move.l a1,a2 ; keep previous pointer for insert move.l (a1),a1 ; advance pointer move.l a0,-(a7) ; word move.l a1,-(a7) ; compareword bsr sdif ; get string difference movea.l (a7)+,a1 ; get back pointers movea.l (a7)+,a0 ; * flags still in state from sdif here! beq.s pw3 ; equal -> drop word. bhi.s pw5 ; larger -> insert bra.s pw4 ; smaller, try next pw3 move.l a0,freeptr(a4) ; delete word from buffer! bra.s pwout pw5 move.l a0,(a2) ; previous pointer to word move.l a1,(a0) ; word pointer to next pwout UNLK A6 RTS * string difference sdif: move.l 4(a7),a0 ; first word move.l 8(a7),a1 ; second word addq.l #4,a0 ; skip pointer addq.l #4,a1 ; here too sdif1 move.b (a0)+,d0 ; 8 beq.s endstr ; 10/8 string 1 finished sub.b (a1)+,d0 ; 8 bne.s unequal ; 10/8 bra.s sdif1 ; 10 =42ticks try next byte endstr sub.b (a1)+,d0 ; if a1 also ended: done, result 0 unequal out2 RTS squirtword: LINK A6,#-6 ; -6(a6) = starting pointer CLR -2(A6) BRA.S L53 L54: lea alfabet(a4),A0 ADDA -2(a6),A0 MOVE.L (A0),-6(a6) ; starting pointer BRA.S L57 L58: MOVE.L -6(A6),D0 ; pointer ADDQ.L #4,D0 MOVE.L D0,-(A7) ; string bSR fputs ADDQ.L #4,A7 MOVE.L -6(A6),A0 MOVE.L (A0),-6(a6) ; chain to next L57: CMPI.L #0,-6(A6) ; does it have a follower? BNE.S L58 L55: ADDQ #4,-2(A6) L53: CMPI #104,-2(A6) BLT.S L54 L52: UNLK A6 RTS join: * 8(a7)=file 4(a7)=path names to be joined for fopen move.l 4(a7),a0 ; pathname zer1 cmpi.b #$2A,(a0) ; is it a '*' ? beq.s join3 ; then we can copy the filename tst.b (a0)+ ; see if finished bne.s zer1 ; no, go on.(a0 to point to eof string zero) subq.l #1,a0 ; to previous position join3 move.l 8(a7),a1 ; filename join4 move.b (a1)+,(a0)+ ; copy filename to path bne.s join4 move.l 4(a7),d0 RTS * create a file, allocate a buffer, and initialize file- * -variables in control block (not C compatible ) * calling sequence: move.l pathfilename,-(a7) * bsr fcreate * addq.l #4,a7 * tst.l d0 * beq error * move.l d0,filepointer(a4) fcreate link a6,#0 * 8(a6) pathname move.w #0,-(a7) ; common or garden file move.l 8(a6),-(a7) ; pathfilename move.w #$3C,-(a7) ; fcreate opcode trap #1 ; call gemdos addq.l #8,a7 ; adjust stack for changes HERE tst.w d0 bpl.s fcr2 ; allright moveq #0,d0 ; couldn't open, error code bra.s fcrexit fcr2 move.w d0,outhandle(a4) ; save handle of open file move.w #1,outmode(a4) ; 2 = mode (1,write only) move.w #-1,outeof(a4) ; eof lea outbuf(a4),a0 ; start of buffer move.l a0,outpcur(a4) ; ...at start of buffer add.l #bufsize,a0 ; max valid move.l a0,outpmax(a4) ; and set. lea outhandle(a4),a0 ; start of block move.l a0,d0 ; result pointer fcrexit unlk a6 rts * write the current contents of the output buffer to disk flushbuf link a6,#-4 lea outbuf(a4),a0 ; start of buffer move.l outpcur(a4),d0 ; first free byte sub.l a0,d0 ; count to write move.l d0,-4(a6) ; count beq.s flushed ; file was empty move.l a0,-(a7) ; buffer move.l d0,-(a7) ; count move.w outhandle(a4),-(a7) ; handle move.w #$40,-(a7) ; opcode fwrite trap #1 ; call gemdos lea 12(a7),a7 ; adjust stack move.l -4(a6),d1 cmp.l d0,d1 ; count written=to write? bne.s er1 ; if not disk full probably! lea outbuf(a4),a0 ; start of buffer move.l a0,outpcur(a4) ; set current add.l #bufsize,a0 ; maxvalid move.l a0,outpmax(a4) ; and set bra.s flushed er1 pea estr6 ; error writing file move.w #1,-(a7) bsr form_alert addq.l #6,a7 bra ex2 ; close files and leave flushed unlk a6 rts * write a char to diskbuffer & flush if necessary * expects char in d0 fputc move.l outpcur(a4),a0 ; get pointer move.b d0,(a0)+ ; write byte move.l a0,outpcur(a4) ; update counter cmpa.l outpmax(a4),a0 ; is pointer now greater than max? blt.s fputout ; no, we're done bsr flushbuf ; else flush buffer fputout rts * write a string to a file. expects address of string * adds a newline. fputs move.l 4(a7),a0 ; string address move.l outpcur(a4),a1 ; get pointer fputs2 tst.b (a0) ; is it a zero? beq.s fputsout ; then string is done move.b (a0)+,(a1)+ ; write a byte cmpa.l outpmax(a4),a1 ; is pointer now greater than max? blt.s fputs2 ; no, go for next char move.l a1,outpcur(a4) ; update counter movem.l d0-d3/a0-a3,-(a7) ; yes, save registers bsr flushbuf ; and flush buffer first movem.l (a7)+,d0-d3/a0-a3 ; move.l outpcur(a4),a1 ; reset buffer pointer. bra.s fputs2 fputsout move.l a1,outpcur(a4) ; update counter move.b #$D,d0 ; CR char bsr fputc ; output it move.b #$A,d0 ; LF char bsr fputc rts * open a file, allocate a buffer, and initialize file- * -variables in control block (not C compatible ) * calling sequence: move.l pathfilename,-(a7) * bsr fopen * addq.l #4,a7 * tst.l d0 * beq error * move.l d0,filepointer(a4) * the global constant bufsize is the max bytes that are read in the buffer. fopen link a6,#0 ; 8(a6)=pathfilename clr.w -(a7) ; mode move.l 8(a6),-(a7) ; pathfilename move.w #$3D,-(a7) ; fopen opcode trap #1 ; call gemdos addq.l #8,a7 ; adjust stack for changes tst.w d0 bpl.s fop2 ; allright moveq #0,d0 ; couldn't open, error code bra.s fopexit fop2 move.w d0,inhandle(a4) ; save handle of open file clr.w inmode(a4) ; mode 0 read only clr.w ineof(a4) ; not yet end of file lea inbuf(a4),a0 ; start move.l a0,inpcur(a4) ; and set adda.l #bufsize,a0 ; add size move.l a0,inpmax(a4) ; and set max bsr fillbuf ; fill the buffer tst.l d0 ; beq ex3 ; file was empty lea inhandle(a4),a0 ; return address move.l a0,d0 ; return the buffer pointer fopexit unlk a6 rts * get a character from input file fgetc moveq.l #0,d0 ; tst.w ineof(a4) ; eof? beq.s getc ; not eof, get character bra.s fgetout ; and exit getc move.l inpcur(a4),a0 ; current pointer move.b (a0)+,d0 ; get byte move.l a0,inpcur(a4) ; update pointer cmpa.l inpmax(a4),a0 ; compare upper limit ble.s fgetout ; not there yet, done move.w d0,-(a7) ; save char bsr fillbuf move.w (a7)+,d0 ; get char fgetout rts * routine to fill a data buffer from disk * buffer structure: 0 - handle * 2 - mode * 4 - eof (if 0 not eof) * 6 - buffer pointer * 10 - max valid byte pointer * 14 - start of data * fillbuf link a6,#0 ; no local vars tst.w ineof(a4) ; eof reached? bne.s fillbuf2 ; if eof then exit pea inbuf(a4) ; start of buffer move.l #bufsize,-(a7) ; count move.w inhandle(a4),-(a7) ; handle move.w #$3F,-(a7) ; fread opcode trap #1 ; call gemdos lea 12(a7),a7 ; adjust stack tst.l d0 ; anything read? beq.s eof ; no bytes read bmi.s err ; error lea inbuf(a4),a0 ; start of buf move.l a0,inpcur(a4) ; set pointer adda.l d0,a0 ; end of buf move.l a0,inpmax(a4) ; max valid byte bra.s filuit ; success; d0 = bytes read eof move.w #-1,ineof(a4) ; set eof bra.s fillbuf2 err pea estr5 move.w #1,-(a7) bsr form_alert addq.l #6,a7 bsr exit fillbuf1 fillbuf2 moveq #0,d0 ; no bytes read filuit unlk a6 rts * initialize aes arrays aesinit lea aespb(a4),a0 lea control(a4),a1 move.l a1,(a0)+ lea global(a4),a1 move.l a1,(a0)+ lea intin(a4),a1 move.l a1,(a0)+ lea intout(A4),a1 move.l a1,(a0)+ lea addrin(A4),a1 move.l a1,(a0)+ lea addrout(A4),a1 move.l a1,(a0)+ rts * * Call AES and get returnvalue to d0 aes lea aespb(A4),a0 ; address of aespb move.l a0,d1 ; to d1 move.w #$C8,d0 ; opcode aes trap #2 move.w intout(A4),d0 ; get result parameter rts * initialize application - or rather, report to OS that we're there. appl_init lea control(A4),A0 move.l #$A0000,(a0)+ ; opcode for applinit move.l #$10000,(a0)+ move.w #0,(a0)+ bsr.s aes rts * draw an alertbox on screen, C compatible form_alert MOVE.W $0004(A7),intin(A4) ; defaultbutton MOVE.L $0006(A7),addrin(A4) ; address of alertstring lea control(A4),A0 MOVE.l #$340001,(A0)+ move.l #$10001,(a0)+ move.w #0,(a0)+ bsr aes RTS * draw a file selector box on screen, C compatible fsel_input move.l 4(a7),addrin(a4) ; path move.l 8(a7),addrin+4(a4) ; filename lea control(a4),a0 ; move.l #$5A0000,(a0)+ ; opcode fselect move.l #$20002,(a0)+ move.w #0,(a0)+ bsr aes move.l 12(a7),a0 move.w intout+2(a4),(a0) ; button rts * exit application, C compatible. appl_exit lea control(a4),a0 move.l #$130000,(a0)+ ; opcode appl-exit move.l #$10000,(a0)+ move.w #0,(a0)+ bsr aes rts infstr dc.b "INPUT.TXT",0,0,0,0 even outfstr dc.b "SORTED.OUT",0,0,0 even defpath dc.b "A:\*.*",0 even estr1 dc.b "[3][Can't open application][ sorry! ]",0 even estr2 dc.b "[3][Can't open input file][ sorry! ]",0 even estr3 dc.b "[3][Can't open output file][ shit! ]",0 even estr4 dc.b "[3][Can't allocate memory|(At least 330 K!)][ sorry! ]",0 even estr5 dc.b "[3][Error reading input file.][ shit! ]",0 even estr6 dc.b "[3][Write error|(Disk full?)][ shit! ]",0 even * and here the space for variables. endcode rsreset memblock rs.l 1 ; start of buffer for words freeptr rs.l 1 ; points to free memory space apid rs.w 1 ; application id button rs.w 1 ; exit button of fselect & alert infile rs.l 1 ; pointer to input FILE block outfile rs.l 1 ; ptr to output FILE block inpath rs.b 64 ; outpath rs.b 64 alfabet rs.l 26 ; array of pointers drive rs.w 1 ; current drive aespb rs.l 6 control rs.w 5 global rs.w 15 intin rs.w 16 intout rs.w 7 addrin rs.l 2 addrout rs.l 1 inhandle rs.w 1 inmode rs.w 1 ineof rs.w 1 inpmax rs.l 1 inpcur rs.l 1 inbuf rs.b bufsize outhandle rs.w 1 outmode rs.w 1 outeof rs.w 1 outpmax rs.l 1 outpcur rs.l 1 outbuf rs.b bufsize stapel rs.b stacksize rsbss end `U*O*m - ЭЭ,܍// ?<?<JNAO .F -A`BQIKaa9@ @fHy?<a\`>ACETf?<NATA@@@THl HyHlaO l f`HyHlabP/apX)@ fHy?<Nr\`Hl HyHlTaO l f`HyHlTNP/aX)@ fHyB?<a\`N/<?<HNA\)@ fHyh?<a\`a8af/,?<INA\a?,)?<>NAX?,x?<>NAXa Bg?<LNA)l`aJg/,)@aXJl|gNuNV lB-HJl|fa|ak|zc|Ak|Zb n-HJl|fHal|ak|zc`|Ak|Zcΰ|'g̰|0k|9c|k|c|k|c nB R`pN^NuNV nXaHH@C nJf"` $I"Q// a"_ _gb`)H`$ N^Nu o"oXXgf`NuNVBn`2A-P` .X/aX n-P fXn nhmN^Nu o *gJfS"of /NuNV?</.?< C^ Cl Ct NuA"0<NB0,^NuA 0aNu9o>)olA 4 0aNu)ol)opA Z 0a o 0`NuA  0alNuINPUT.TXTSORTED.OUTA:\*.*[3][Can't open application][ sorry! ][3][Can't open input file][ sorry! ][3][Can't open output file][ shit! ][3][Can't allocate memory|(At least 330 K!)][ sorry! ][3][Error reading input file.][ shit! ][3][Write error|(Disk full?)][ shit! ]60$$,p YARD: Yet Another Ram-Disk Version 1.00 (c) W.G. Zefat May 1988 USER MANUAL YARD was written to work entirely under GEM. It can be used to install, remove, or make changes to, one or more reset-resistant RAM- disks. Some of it's possibilities are: - Reset resistant - Multiple installed RAM-disks allowed - Fast install buttons for emulated single/double sided disks - Drive identifiers from C-P - RAM-disk size from 50 Kbyte - 16 Mbyte (if you got that much memory) - Works with Blitter-TOS - Root directory size adjustable - Bootable - Installed RAM-disks can be removed again. - Size of installed RAM-disks can be changed without loss of data YARD is NOT a public domain program, it is share-ware. This means the program may be copied freely, and without cost, as long as this READ.ME file is included. If you find that you like the program, and use it frequently, send me what you think it is worth. If you include a self adressed envelope with sufficient postage, and an empty, formatted, disk, I will send you the latest update of the program. Although there is no obligation to pay for the program, try to remember that quite a bit of time and effort went into it. Also you might take a look at some advertisements to see what a comparable commercial program would have cost you. You won't find one cheaper then this one.. This is version 1.00 of this program. There are some things I still intend to include, but these are left for the next version. In the next version there will be a possibility to save/load the entire contents of a RAM-disk in one file (used clusters saved/loaded only to keep the size of this file to a minimum). Also I will probably include an option to make a 'backup' of a RAM-disk (emulated single/double sided disks only) to a real disk and vice-versa. If I can find a way to do this, I would also like the next version to be able to load accessories from a bootable RAM-disk. Whether or not this next version will also be share-ware, or will be sold commercially will depend on the reactions to this version. Should any of you out there succeed in finding a live bug in this program, or if you have comments, ideas for features you would like to see included, or questions: please send them to the address below. W.G. Zefat De Koare 16 7831 CZ Nieuw Weerdinge The Netherlands ********** USER MANUAL ********** When you load YARD.PRG you will get a dialog box on your screen showing several boxes and buttons. These are: Top box: Shows you how much free memory is left within your computer. Then three buttons: INSTALL: Installs a RAM-disk for the selected drive- identifier, RAM-disk size and root directory size as shown in the dialog, and with any selected options. This button will be selectable only if no disk (RAM or real) exists for the selected drive identifier. REMOVE: Remove a RAM-disk for the selected drive- identifier. Will be selectable only if a RAM-disk, created with the YARD program exists for the current drive identifier. RESIZE: Like remove, this button will be selectable only when a RAM-disk, installed with YARD, exists for the current drive id. It can be used to change this RAM-disk's size, the size of it's root directory, whether or not this disk will be bootable, whether or not the +2 option will be used for this RAM-disk, or any combination of the above. The only thing you cannot change is the FAT format (12 or 16 bit FAT's). Below these buttons you will see three boxes. Left box: No use, shows only the program's name. Middle box: From left to right: RAM-disk size, current drive identifier, and RAM-disk root directory size. Drive identifier: Adjustable from C-P. Click on the up- or down- arrow to adjust the drive identifier. Other buttons may change when you do this. Button states will reflect allowed options at all times. RAM-disk size: Left of the drive-id. Adjustable from a minimum of 50 Kbyte to a maximum of whatever amount of free memory you have left minus 150 Kbyte (to leave some memory to run programs in). Will automatically display the size of the current RAM-disk if one already exists for the current drive identifier. Root directory size: Right of the drive-id. Adjustable from 1 to 9 sectors (15 - 143 possible entries in the root directory). Odd numbers allowed only. (An even number would cause 1 sector to be left over in the RAM-disk. Since this is 1/2 of a cluster, this sector would be unusable.) Again, will automatically show root directory size for an already installed RAM-disk. If you're not sure what this does, just leave it at the default value (7 sectors). Right box : SS: Fast install button for an emulated single-sided disk (360 Kbyte). You won't have to select anything else, the program will select the correct size, root directory size, fat size etc. to emulate as nearly as possible a real single-sided drive. The only option which will be taken into account is the BOOTABLE button. 12 bit FAT's will be used automatically, since real drives use this. This button will be selectable under the same circumstances as the INSTALL button. DS: Same as SS, only for an emulated double-side disk (720 Kbyte). Although I have not tried this as yet, such a drive, installed as drive M, should work with TURTLE. Both SS and DS will give an error message if you have insufficient free memory to install a RAM disk. Three more buttons, for setting optional parameters : 12 BIT: FAT format. If selected, 12 bit fat entries will be used, 16 bit entries will be used otherwise. The default is set to 16 bit entries, as this will be slightly faster, especially for large RAM- disks. 12 bit entries will be used for emulated single/double sided disks. This button will be enabled only when INSTALL is allowed. If REMOVE and RESIZE are allowed, this button will be disabled, but nevertheless show the FAT format of the current RAM-disk. +2: TOS has the nasty habit (inherited from MS-DOS) of loosing two clusters of any disk. Enabling this option will recover these two lost clusters. Two clusters (= 2 Kbyte) may not sound like much, but if you use a minimum-size RAM-disk (50K), it does make a noticeable difference. BOOTABLE: Will make the current RAM-disk the boot-device when enabled. This means that the AUTO folder will be executed from this RAM-disk. Unfortunately it does NOT mean that Accesories will be loaded from the RAM-disk (exept if it happens to be drive C, in which case the operating system will think it is a hard-disk, and load its Accesories from here, whether or not you enabled this option or not). Bottom two buttons : INFO: Shows you a little message, telling you the name and version number of the program. EXIT: Will leave YARD. This will cause the system to reset if you have installed, removed, or made changes to an already installed RAM-disk. This is necessary to properly (re)initialize the RAM-disk(s). Panic Buttons: If for some reason you wish to remove all RAM- disks from memory (for instance if a program in an AUTO folder on one of your RAM-disks crashes): press the reset button, then press CONTROL, ALTERNATE and both SHIFT keys at the same time, and keep them down. The computer will now execute a cold reset, removing any resident programs and RAM-disks from memory. ********** KNOWN PROBLEMS ********** HARD DISK YARD has been tried with the ICD hard disk drivers, and with the Atari AHDI drivers. It will work just fine with the ICD drivers, but unfortunately, there is a problem with AHDI. If you boot AHDI from disk, everything will work just fine, but when you use the program supplied by Atari to boot AHDI from your hard disk, YARD will refuse to work. Although YARD will appear to install a RAM-disk, this will simply not show up (although the memory used in the RAM-disk will disappear). The reason for this seems to be that AHDI will take over the entire GEMDOS initialization when booted from hard disk. When run, AHDI will not return to GEMDOS, but will instead exit by a jump into the AES. Since YARD depends on an undocumented (and therefore probably highly illegal) feature of the GEMDOS initialization to initialize it's RAM-disks, and this feature is NOT included in the GEMDOS initialization routine within AHDI, YARD will simply seem to do nothing. The only solution I've found so far for this problem is as follows: Remove the hard-disk auto boot, and boot AHDI from floppy again. Install an AUTO folder on a disk, put any programs you want to use in it (including AHDI). Now create a minimum size RAM-disk with YARD. (I use 50K, with +2 enabled, and only 1 sector for the root directory). Do NOT use the BOOTABLE option. Leave YARD, the computer will reset, and you will now have a RAM-disk installed. Install an icon for this RAM-disk, then copy the AUTO folder from disk into the RAM-disk. Now run YARD again, set the drive id to the previously installed RAM-disk. Click on BOOTABLE, then on RESIZE. Exit YARD. The computer will reset again, and will now boot AHDI (and any other auto-programs) from the RAM-disk, which is just as fast as booting it from hard disk (maybe even faster). TURBODOS YARD will work perfectly with TURBODOS, although there is one minor oddity: for some reason entirely beyond me, the size of any installed RAM-disks will appear to be 2 Kbyte smaller when TURBODOS is installed. (Try this: Install a RAM-disk, while using TURBODOS. Look at the size of the RAM-disk. Now remove TURBODOS from your AUTO folder, reset the computer, and check the RAM-disk size again: it will probably show 2048 bytes more then is did last time....) This does not always happen, but it often does. Seems to be related to disk-size: an emulated single or double sided disk, for instance, will not change size, but most other sizes RAM-disk will. There is one other problem, which applies only if you use both TURBODOS and a hard disk: TURBODOS will not work with the ICD hard disk driver, YARD will. TURBODOS will work with AHDI, YARD will not... This applies only if you boot AHDI from hard disk. If you boot AHDI and TURBODOS from floppy (or from a bootable RAM-disk) everything will work just fine. `7$^^*o"m n09>nH H@@0?p?NXO09>nH H H@@0?p?NXO09>nHdH H@@0?p?NXO09>nHH H@@0?p?NXON^NuNV/9@/<8T/<@N$j /<@p?/9@Nt Jy@g?9>n`09>ny@o09@@?NTOJngp?Nn3@ n3$@p3@`p=@Bn`Bnp=@p =@09nnn0.y>nR.` .9f2. 09>nA @2mr0. y>np0`\JnlZ .0o 0.y>n @2m0.y>nS.`2 .0f*2. 09>nAnn0. y>np9@.H??. NXO?. N. <.Jy@f>:<E0@gMN0@GH0F@AFEFRH0F@AF`"0@H:0@@E<0H @0L N^NuNVH *n>. Jy@f&0@GHHHA<0@gFF`0HHHHA<0L N^NuNVBp ?NA\O-@-x.-x6 .-@!. .-@ .g|?9>lN#TO!6 .l/</./.N`/</./.N p?/./.p?NN p%?NNTOp??9>lN#XO/.p ?NA\O .l/./.N\PO .N^NuNV09@nd/<8Zp?NT\Op`r?.NTO y@g p3@09@@0?p ?NXO y@Bhz y@hbp?NnT@`09>nH-@Jy@g .or`BA .`( .Ю-@ .or`BA ./0Hї -@0.3@N^NuNV y@1y@&09@ y@@09@@ y@@ y@1y@$09@R@ y@1@( y@1y@*09@H y@@09@@ y@@ y@1y@,09>nH y@@09>n@ y@@N^NuNVBp ?NA\O-@-| n gX` n f .X-@ nX"nX fN/.p ?NA\ON^NuNVBp ?NA\O-@-|B n-Pg>Jf8 n (-@f -n n . ѐ . 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H=@Bn MJg MH @gp=@n Snf0.*_N^NuNVNN-@#@ y@=h& y@=h$ y@=h, y@(H=@09>ny@f 3@`N `09@y@y@R@3@29@A09>nA3@09@@gTy@09@ܰnl.?.?9@NXOJ@g/<8p?NT\Op`z09@nl>0.y@?29@H0.HЮЁ/N\OJ@g/<9`09>ny@l09>n`09@HHH-@N 09@ y@@09>ny@fB09>ny@o29>nH09@H-@ .D/N XO .-@-@/./.N PO-@g-n` .Ю-@29@H .쐮Ё-@/././.N .Ю//.N PO .Ѯ#@09@nl09@H-@0.HЮ-@ .Ю-@/././.N .Ѯ0.HѮ .Ю쐮-@/././.N `09@no .-@-@0.HѮ09@HѮ .Ю쐮-@/././.N /./.N\PO0.H-@ .-@-@ .Ѯ09@HѮ/././.N /./.N\PO09@ng09@HЮ-@-@0.HѮ09@HѮ .Ю쐮-@09@nl/././.N `209@no&/././.N /./.N\PO09>ny@l09@y>nH-@ .-@-@/./.N PO-@g-n` .Ю-@29>nH .쐮Ё-@/././.N .Ю//.N PO .D/N XO .ѹ@ .y@Jy@lBy@p?NTOp?N.TOp3@B@N^NuNVN-@ n (-@ .-@-@/./.N PO-@g-n` .g" ./ .Ю//.N B/.N PO .D/N XO/<N0XO-@9@HAAp4F//<N02PO .ѹ@ .y@p?NTOp?N.TOp3@N^NuNVp3@=@By@By@pC@p3@p/pH?NA\O#@ 9@3@Jy@lBy@09@@?NTO09@@0?p ?NXOBgNTOBgN.TO/<@/<@/<@/<@/9@N ?9@?9@?9@?9@?9@?9@?9@?9@BgN!BgNlN"TON ~N^NuNVvN 09>3= @fp`BBgN!\OBn n l0.RnH @p1@`p=@/<@/<@/<@/<@N!3>lHnv/<>lHnN#H Jy>lfp`n/<9N"XOJ@f/<9p?NT\Op`F/<@BgBgN"POJ@g/<@p?BgN"POJ@f/<9p?NT\Op`B@N^NuNVN=@fN?.NHTON^Nu | 4Vf"f"HB@2<YQ @VxfNu"HB@2<2Q"HE0G9"ڷb"|B@2<YQ2=#@p=#>p=N^NuNV3 =rpz3@By@p3@3@N#N^Nu#@= "<= <sNBNu"o o fNu o"Jf S@NuNVHn/<;jN$PON^NuNVHn /.N$PON^NuNVHn?</.N) Hn HnN$POHnBg nN\ON^NuNVH0-n n(PXH> @%gJGgf/.? n hN\O`p =@p=@p=@H> G-fp=@H>`Bn G0f p0=@H> G*f& nT=Plp=@0.D@=@H>`*Bn G0m G9n0. G@0=@H>` G.fJH> G*f nT=PH>`*Bn G0m G9n0. G@0=@H>` Glf&H> Gdg Gog Gug Gxf0@> `-@*@p=@0 |72<`XHXW PN`J nT=PJnl0.D@=@p-p ??./ N(. *NB%0<g"0H@H@B@H@ @8&>`?Bg _8&Jg nR` .L N^NuNVH0*n>.IB$p0//. N3PO-@g$p0//. N3PO @8&-n ` n 8&Jg` L0N^NuNV/ *n .*+@+|)B-0. D@;@ m l;| +|)`+|)j *_N^NuNV/ *n Sm lBm p` UR0.*_N^NuNV/ *n UR0.*_N^NuNV/ *nRm oBm p` URB@*_N^NuNV/ *nJf0-H@f?<N5TO+@f+|-+|.,`n-H@f2-H?N0TOJ@g;jf+|,0+|. -`&+|,0+|--H?N*TOHЭ*+@Bm *_N^NuNV/p?B?.N0PO. fB@`0H@.N^NuNV/ *n/ N)XO/ mNXO*_N^NuNVH >.*n / N)XO/ ? mN\OL N^NuNV/ *|;Y M;eJg/N+@XO`*_N^NuNVH *n-H@fp`@/ N+XO>-H?N0xTOJg-H@f /-N5XOB-0L N^NuNVH *nBm -H@ff >o?/--H?N2POGf$JGm mAf -*+@`+UB@` 098NH fBy8N`-pL N^NuNVH *nRm o/ N+XOJ@f .;|f/<;jN+XO -?/--H?N1 POD@;@ @f^098NH fBy8N`-Bm `F0- Rm m+H URB@>-H@ g G gL Gg 0`Jm f-pL N^NuNV/ *n .;|f/<;jN+XOBm p?Hn-H?N1 PO @g4J@gP .f -H@ f< . f -H@ fB@.`(098NH fBy8N`-`-p*_N^NuNVH >.*n G f$-H@ g/ p ?N-\O @fp`0Sm l"/ N/LXOJ@f -S@;@ UR0L N^NuNVH >.*n G G f -H@ g/ p ?N.,\O @g^Bm -H@fN/ N/LXOJ@f@p?Hn-H?N2PO @f0` 098NH fBy8N`-pL N^NuNVH >.*n G f$-H@ g/ p ?N.\O @fp`?NAXO/N3>XO`B@N^NuNV?.N2JTO @Cfp`B@N^NuNV?.?./. pB?NA /N3>XON^NuNVH ?.N2JTO @Cf|9=H>9=HH=*@SnmSGldpQ=B9=/<=p ?NA\O>l0H`p ?p?p?NM\Op=9=H>9=HH=*@0Gp H: Ef~` n R RF E fn ===0`$/. 0.H/?.p??NA /N3>XOL N^NuNV/. 0.H/?.p@?NA /N3>XON^NuNVH >.0V@ @bH0@86 PN`*pP`&pA`"pC`JGm*y<6SGmJfp`JgHL N^NuNVH >.JGm*y<6SGmJfp` Jg0. L N^NuNVH >.0V@ @bHH0@8B PN*y<6HGg Jfp`&R` <6?N6bTO`~C`~A`~P`pL N^NuNVJl .D38Np` .N^Nu"o`C"/jD$jDA`|J/j JgRJk`JjDNu"o`C"/$A`JNu"o`C$jD"/A`, g J/j Nu"o`C$"/A` NupJfpN∲cd⒒d҂dFNNVH8..P b d.</N6XO*@ Mg`J<~f&M #<`#<\`& y<~f QP&m`(y<~Q L&h)M Q@* Ѝ#<~(@Q LB)KL8N^NuNVH0~ .\S@,dB`ƙ*y<\ gr .gH g @є .*L(Mc2  d @*`* Ѝ#<\ y<\ X`dJg @Ѝ*@`*m<\f g#<\Ryl0H/N3>XO`"?.N2JTO=@m?.?N2XO0.N^NuNVH..Jl <`0Jf 9`$R @./pH?NA\O,g Ї# LN^NuNV0.H/N6XON^Nu"/0<NBNuXzPH4rjbfflz{NULL}D&zO&U&X&c'Jd&*e&f&g&o&rr'\s' u&bx&vD$0123456789ABCDEF2p2t2x303,3(%08ld[3][Not enough free memory|to do this !][ ABORT ][3][Boot-driver vector list full|cannot install !][ ABORT]YARD WGZ[3][Sorry. Cannot do this without|deleting used clusters !][ ABORT ][3][Sorry. Cannot do this without|deleting directory entries !][ ABORT ][1][The computer will reset.|This is normal !][ OK ]YARD.RSC[3][Unable to find|YARD.RSC !][ ABORT ][3][Resource corrupted|or missing !][ ABORT] **!**!**#;P;j;You must compile with the -f option to include printf() floating point<:CCAP????????????????????????Bad pointer in free. ( z>,0.     J $.:   ,  (. &      &,&     \      d& (B         (~         "&F<.,0,   $"&  .8        L  2   L8 4 4.              :FPBLD .$  .6*" .J0.$nBF\ @$@ (  4 , 6&0&2> 0  @J$  $"  ,,$ 07 *4^Vendprg9get_cluster_v check_root_free_5intin_r=chkdrvintout_>objc_change_!lmalloc_4pboot_ctrl_cn_9clear_mem_\strcpy_$main_slow\set_size_form_do_^!pchk_errno_N8_fgetb_0,rd_mdv_fgetc_-old_rwmsgcalc_fatsize_` graf_mouse_!_fpinit_*_dtefg_/readl8show_err_Tinstall2_ do_install_,_stropen_)write_2cmloophdv_rw vrd_readyvform_alert_ objc_draw_D"set_screen_ graf_handle_!booter0handle_l>_stksize_Xform_dial_!set_cluster_ptsin_p>_getfhtype_J2crys_if_ptsout_p@v_clsvwk_"memvalid global_3addr_in_drive_@do_stuff_new_mdwd_@pokel_20rsrc_gaddr_"read_ 1new_bpcopy>xd_@moveup__fpseek_L/yd_@lsbrk_6isatty_0_fgetstr_)draw_ob_<do_info_drvbits numcl_@_finish_+_fginit_*end_rwnext_one_ ~$:AVAILABLE RAM0000000012 BIT+ 2BOOTABLESSDSINFOEXITINSTALLRESIZEREMOVE** Yet Another RamDisk **(c) W.G. Zefat May 1988This is a ShareWare program.If you like the program, sendme what you think it is worth.Include an SAE, and a blank,formatted disk, and I'll sendyou the latest version and manual.W.G. ZefatDe Koare 167831 CZ Nieuw WeerdingeThe Netherlands*** YARD Version 1.00 ***$234=> y./0NOPst#u  %C*R AACq AAA A  A A A A 0qAA 0q0q0q0qR$" R&? F J R! SV Y !^ %"$R&#c $k !r &*R 'Yq(Aq)Rq*Dq% !q&$.$Jf    #    * F$ b$~`.| N BBNA"/0<NBNu# NA/9 NuNVBBJlDRBJ lD RB0. -@0.2. An=@ .gDN^NuNVH?BCB..,. f# <`hlDRCJlDRCn8fzB`0l :HGH`xe`Jge`|fD# D`# JLN^NuNVN,. ?9,NT3`X.FN y(FfB09Nyf4.N#. m/9a X. Z?<NTJy gN^NuNVBn-|B@``/./.NP-@/./.N.P/ .-@ .м0"n 4nRn/< /.NP-@ nmN^NuNV>NNN^NuNV>"NNN^NuNV>NAN^NuNV>?<NAN^NuNV>?<NAN^NuNV>NAN^NuNV.?< NAN^NuNV.?< NAN^NuNV>?<NAN^NuNV>NAN^NuNV>NAN^NuNV>*NAN^NuNV>?<+NAN^NuNV>,NAN^NuNV>?<-NAN^NuNV> /.?<6NAN^NuNV> /.?< /.?<=NAN^NuNV>?<>NAN^NuNV./. ?.?<?NAN^NuNV./. ?.?<@NAN^NuNV.?<ANAN^NuNV.?<HNAN^NuNV.?<INAN^NuNV. /.?<?<JNAN^NuNV>/NAN^NuNV.?<NAN^NuNV> /.?<NNAN^NuNV>ONAN^NuNV./. ?.?<VNAN^NuNV>?. /.?<WNAN^NuNV>?<NMN^NuNV>?<NMN^NuNV> ?.?<NMN^NuNV>?<NMN^NuNV> NMN^NuNV>NNN^NuNV>NNN^NuNV>NNN^NuNV>/. /.?<NNN^NuNV.?<NNN^NuNV> ?.?<NNN^NuNV>NNN^NuNV>%NNN^NuNV.?<&NNN^NuNV>?.?.?. ?. ?.?<NNN^NuNV.?<NNN^NuNV>NNN^NuNV> /.?<1NAN^Nu?/?<LNANu#. "< psNBNu0/2/ҀgV 4<eHA4<|cRBA`B6<c4BfSB2C|gAC8be0Nu4`6`0Nur0/jDA4/BjDADB/&HCCjDCCBmA&Nu0/@kR@`S@@Nu0/@R@@Nu# aF3,pN^NuNV>a*pN^NuNV#V>NN^NuNV3# V>4NN^NuNV3# V>#NN^Nu [0][Available RAM: 0000000 bytes][ OK ] Free RAM sizevf  &8  $   xxxxxxxx ******************************************************************** Deze diskette is samengesteld door de Stichting ST, Postbus 11129, 2301 RH Leiden. Onze bibliotheek van public domain programma's omvat op dit moment (zomer 1988) al zo'n drie honderd disks. Daarop vindt u programma's op elk gebied, van tekstverwerker en database tot de leukste spelletjes, de fraaiste tekenprogramma's en de handigste utilities. Ook bevat onze bibliotheek een speciale afdeling voor public domain disks met Macintosh software, die te gebruiken zijn onder de ALADIN emulator. Deze MAC-PD serie bevat tot nu toe ongeveer vijfendertig disks. ******************************************************************** U vindt in het twee maandelijks tijdschrift "ST" (Onafhankelijk tijd- schrift van en voor gebruikers van Atari ST computers) een overzicht en een bespreking van de inhoud van de nieuwe public-domain diskettes. Dit tijdschrift bevat tevens een bestelkaart zodat U vlot over de software kunt beschikken. De Stichting ST geeft ook een speciale PD catalogus disk uit. ************** Deze public domain disk is geproduceerd en gedistribueerd door: Stichting ST afd. Software Bakkersteeg 9A 2311 RH LEIDEN ************** Ondanks onze controle komt het af en toe voor dat een diskje niet goed is gecopieerd.Mocht U dit overkomen, aarzel dan niet en stuur de defecte disk aan ons terug. U krijgt dan direct een vervangende disk toegestuurd. ************************************************************************ Teneinde het voor ons mogelijk te maken om productie fouten op te sporen en vervolgens in de toekomst te vermijden, zijn alle disks, geproduceerd door de Stichting ST, voorzien van een groen productie nummer. ************************************************************************ `TpRp` Efv*oM"> m HPHUBg?<JNA(m)m -:gS)@ -OK1PC#HNHx?<HNA@)@l/?<HNA)@h&@)@XЬl)@d)@`ARCpr Ѝ"QHNFALNHz2?< NA\pdAxr0XQ)K\NN222JrBjNuHz?<&NN\NCAp$L Qp N9lrBlJpNNpMN9@pdAr 0Q0tr N9lNNupealp`NuaNJHz?<&NNBWNANC2A@p222NrҌ0<NB0,rNurA9Ar`v C9Cr`rt9@9A9BNrrҌpsNB0,Nu9@N`rDҌpsNBNuC2 @ e @}bA@p222Nr,Ҍ0<NBNu pa4|a@:>< |a6RGk0Gg`a(0GVfA1G<ap??<?<NM\Nu??< NMXNu&8*:EENuHn 2$4BBNuAd RdQRB BbABJk 0NuJBjBBXNu 0Nu 2$NuE`B<gJEgEjCDEDF Fe( F dF8BCHC` F0bFHC8v` HD8HDkDуdQRBNuDdBDA@kgAр[SBk0NuJlJBk&Nu0g H@rB JkЀ[` BbNuJBj prtNuHPAJgPpr$< _Nup _NtNu&8*JEgJBgJjBEB:HC҅H@:|ۆ҄ۆ<HC>H@ЃdHA@B@H@хk HAҁHAрSB BbNuN(pNNuCDEJEgJBgJjBEBQ*HE?<>0rHGGdHGGdSWDуdi\?<>0rHGGdHGGdSWDуdiN?<>0rHGGdHGGdSW2 H@N?<,>CEdGH@0r`?<`JBgVB&8TTDуdQRBNuDAр&AdRAрAрDуNuprt|=|<  g +g -f .g20  b 0e 9b da`RF` .f 0e 9b dajSF` Eg efX +g -f 0e 9oSH`00  b&Hz0  b E Do`HJjDDDS4</NJFkSFk&aQN`Ha"FFaQL8N6.aaNRFBdL8?N<JBga2SF Be BgQRB`ApdR e <rRF&0xafEv+0JFjDFv-Hƌd0BFHF 0HF0ANuprt|`2:HQ A dGe GbFGNu G0dFGHANu~NuAd RdQRB6Ce0 C/jC C@j C jr0H@{0DH@Nur{0Nu{0NutNuJj(:,af AfBfNu&<x*<N㈀Hn6r$g4jDk( b4<J@`@[H@0Nu4<Ѐ[Nu4<NuNuAd RdQRBBkBjDBJjDNupNufJj fJAkNupNdRdRrxaAffBWHNuJjDBDA@JBfprJjDEDD@JEfvxNuaغBffAVHNuCDEaEf fDUHNu]HNuCDEaEffDftNuNNJjtNupN&RGFc8>`4A g6 g0 g` gTlfelhgFf2pRGRFa`a,` `?~ap ap a 0NuCpE`bf`FgRGJGgRSGSFFgCpE`Yf`Nua@Jf gH@ fa(@ fza0 b @ Ee0Nu?<?<NMXNur9A(HN LNu0,^2,`NzEfpaRppaNAEg0PaľEfa4RE`p a2a*Efp a(NldeS@f lbfSl`9Ab9FdNupapqr`p`C l ", Ⲭ dfѬ SA 0! 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X`6"8"THPT&lNh "*rR@hL( >8($v  ,b &$   $`8Z8\8\8b8$. *********************************** *** Accessory v1.2 *** *** *** *** by *** *** |\/| *** *** | |urray Levine *** *********************************** Accessory (ACC.PRG) is a program that will let you load all of your accessories out of a folder called ACCS on the boot drive instead of loading them out of the root directory of the boot drive. This helps to keep your main directory less cluttered especially for hard drive owners. Version 1.2 now adds the ability for any resource files used by the accessories to be also loaded from the ACCS folder or they can still be loaded from the main driectory as before. Just place ACC.PRG in your AUTO folder or add it to your STARTUP.INF script file for STARTUP.PRG. All accessories will now be loaded from the ACCS folder on the boot drive. They will also get re-loaded the same way after changing resolutions from the desktop with a color monitor. Chances are that this program will not work with any of the accessory loader programs, but if there is any interest in having it do so just send me Email to either of the following ID's and I will try to enhance to program to work with these other programs. |\/| | |urray Levine Compuserve ID - 74435,1015 GEnie ID - MURRAY `DP(oO3`/<d?<NA\?</<$?<NNAPJ@fTy`?<ONATJ@g3`b09`f3^` 3^B?< NA\O/ x#!?< NA\O&, ּ֬֬Hz0?< NA\OBg/?<1NAJHD"z#Nh g O\0|Ng>29^JAgj|=gt|Kf^0|g |f   Nj$P"|2<Jg&Jg"fQ $3b`3^LD"yN$PJgV<.g`"| 2<Jg@Jg<f6Q$P"|6Jg` 0Sy`09`n 3^NZ Accessory V1.2 by |\/| | |urray Levine PATH=\ACCS\*.ACC\ACCS\*.ACC\ACCS\  < ,  GP                                      !( #          "))*,+*)% %""                                                %,* !"  #     "- &3$ '$  &'  #,+ӹ+( !% !195' )6/ϼ    )0/%$+.#  1@@7,#7E(ҵ  200>D.)4;A9л)(  ݷ/?* ';>?1#%=ID:)鶫00'* ڷ+7% !,/(*3M\UC*ܸ'2 ¸$$#𿫯'" &5HOM:+!    !*2ATSB1&&D1Ǭ Ź)    ,-.CZK1*19@1ɱ-( !)32;PRC56?C)񹡱 )$ '+.789CKD807C5ӵ Һ $*3;HRQIA>85(Ĭ ϱ  '1;FQTQL@6::蹨̭     #-:HPVULA>D=ݦΧ Ͻ +77@LTPH@;;=5٪׶!  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Z#:D3 :Hpf3@By@p3@3@N#: ?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\]^_`abcdefghijklmnopqrstuvwxyz{|}~CC4 7435LJ 54F @@@@@ @ @ @ @  @ @ @ @ @@@@@@@ @@@@@@@@ @!@ "@*#@ *$@!*%@"*&@#*'@$*(@%*)@&**@'*+@(* ,@)8-@*8.@+8/@,80@-81@.82@/83@084@18@28 6A7C"H8G9:;<= > ?@ABCDE F G7IA;LJK@FK@3BI@4 5 F 969798693: ;  <  = >3 ?4 @  AMAUTOSORT.RSC________.___ A:\AUTO\*.*A:\AUTO\A:\{1234567.89}@@@@AA A A FOLDER RESORTER 1 11 21 31 41 ResortQuitABCDEFGHIJKLMNOPCaveats____________________________________________________________________________________________________________________________________PPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPP :\ Select to change folder and/or filename.ext PRG NAME OK All Rights are Reserved This program is distributed free of charge. It is not to be SOLD in any form without written permission.EUGENE F. SOTHAN9395 NORTH WALLPORTLAND,OREGON,97203(503)-283-4566 If you find this program useful, please show your support by sending $10.00 and(or) your comments and suggestions to:U.S.A. . [3][ Can't create temp folder | | {1234567.89} | | Aborting resort][ ABORT ]\\[3][ Can't delete temp folder | | {1234567.89} | | Please delete it][ OK ]:\AUTO\*.*:\AUTO\ 0HD" Rz", b  B $b.|^, DigiSound or DigiSound->STReplay). I have even used it to convert some Macintosh SoundCap, SoundWave, and System "snd" resources from my Magic Sac (Thank you Dave, you are a Minor God) to Pure Data which can be loaded into DigiSound, played and they sound GREAT! I believe it can be used to even convert Amiga sound files but since I wouldn't be caught dead with an Amiga I couldn't say for sure. On to the good stuff. There are four files included in the DigiEdit Archive, what they are follows: DIGIEDIT.PRG The DigiEdit GEM Application. DIGIEDIT.RSC The DigiEdit MonoChrome Resource. DIGIEDIX.RSC The DigiEdit Medium Color Resource. DIGISND.RSC The DigiEdit Startup Sound Resource. (A slightly modified Lt. Yar) Be sure that the correct resource for your type of monitor is included on the disk that you run DigiEdit from. You don't have to have the "DIGISND.RSC" file on the disk if you really don't want to but I like a little greeting! You can take any standard DigiSound "Saved" file and rename it to "DIGISND.RSC" and DigiEdit will load it and play it on startup. When you launch (launch? Mac leftover!) the application you will see a 100% GEM program as I feel they all should be written! All menu functions are available from the keyboard using the OPTION key and one letter. I make full use of a GEM "Side-Menu" and ALL ICONS are functional! The application is pretty straight forward except for the conversion process. To convert files: Load a sound file. The program will ask you if you want to load a Standard DigiSound file or a Pure Data file. Realize a Pure Data file can be ANY TYPE of data, not just sound! Pure Data is what you use to load STReplay files(SPL or SND). After loading you will be told that the file will be saved in Pure Data format. This means that you won't be able to listen to it unless you convert it, then use DigiSound or STReplay to "Stretch" or "Squeeze" it. This must be done due to slight differences in the two digitizer programs. To convert STReplay to DigiSound: Load the STReplay file as Pure Data, Convert it, Save it, then use DigiSound to make it sound correct(Stretch or Squeeze). If you don't have DigiSound you will only be able to listen to it with DigiEdit, however even thought you can adjust the Sampling Rate it may still sound a little slow or fast. To convert DigiSound to STReplay: Load the DigiSound file as Pure Data, convert it, Save it, then use STReplay to make it sound correct. To change the sampling rate of a DigiSound file load the file as "Digi", select the "Rate" Icon, set your new choice, then save it. The DigiSound file will be saved with the new sampling rate as part of the file and is playable with any of my DigiSound sound players(i.e. PLAYDIGI.PRG, STARTSND.PRG). The best way to learn it is to use it! Don't be afraid to goof around! I love messing around with sounds. Special thanks to Tim Purves for the help and Digital Research for GEM, they're the Greatest! So Long And Thanks For All The Fish, E.E. Aycock GEnie I.D.->"E.AYCOCK" P.S. 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An=@ .gDN^Nu#KNA/9KNuNV n=h.0n/0n/N)P/?.?<?N*"PN^NuNV n=h.0n/0n/N)P/?.?<@N*"PN^NuJg .Nu _B0Z"yKCCbNC NNVH *n(n `$H>a0H>a&op`lp` JfJfB@JL0N^NuNVH>.|am |zn|0JLN^NuNVN^NuNVH *n(M`RJf HJL0N^NuNVH *n (nf .JL0N^NuNVH*n 0.8мT-@~.a&M`RJg :fJgc .Am .On*K`K0.`BW/ ?<o n1GBG`BW/ ?<NN*"\JgB@`0<>`d>ON*"JgB@`0<>`J.?<=N*"T>o n1GBG`,.?<AN*"T>``||b@0@J PN0JL8N^NuNV n am n zn n nHRJfN^NuNVH*nH=@ M2n$BG-M`H M2G $f: n $g.?< NT.$?<NT 2HЁR-@RGnm 2HЁg.?< NT0.JL N^NuNVH*nH|=G`H>Bg?<N!X0SGJ@n0.JL N^NuNV=|Bn n(g -|,` n(g-|- n(g .м-@ n0(| =@Bn=n`=|` n  f.=|Jng 0.R@|l N2n| Rn`\ n  fRJngLp2.|A=@0.n|l^0.n` N2n| Rn0.SnJ@fR ` N2n"n QR RnSnRn nlJnf>0.S@@/ nNXJnfB@0.N^NuNVH*n>?./. /-/ N*n=@Jnf3J 3KJ p` B0.ѭ -o+mB@0.JL N^NuNVH *n(n >.B@=@=@``Rnnc L2n  fB@0.ncf>?.B@0.W B2.Ё//-/ N*n=@B0.ѭJnf3J 3KJ p`^=n`8Rn>?</<J./-/ N*n=@B0.ѭnb4 -o+mB@0.JL0N^NuNVH|BG` J0f J00`RG|m3J 3KJ pJLN^NuNVp2.`F@HJ0B@N^NuNVHBG`>aRG|mJLN^NuNVH 0.8*@T0.@BUB-+| BB> Bg/ N\> ?< / N\JL0N^NuNVH>.|e3 J 3KJ B`0B@08*@T-f3 J 3KJ B` JL N^NuNVH>N1*@ fp`vJnfB@`j-g3 J 3KJ p`L0|g>/. / N-P`0-g>/. / N/P``>/. / N/>PJL N^NuNVH >.HμgR*yK(GK.Nz|f3 J 3KJ p`>Bg/ N\ JL0N^NuNVN^NuNVN^NuNVH>.^GORG>a*@ fB` >/ aXJL N^NuNVH (yJ<*T`ZB@0-BA2-@F@J@g>N3.B`:B@0-ne `*Ja*@ f>N3.B`(M*U`JL0N^NuNVH n*PB@0. X@me n `F(MB@0. HH@B@H@B@0-n 9@B@0,F@9@( n ;n B@0-F@;@#J< PJL0N^NuNVH >.|?GG0@>N2*@fB`* R*@(M9GB@0,F@9@.Pa 9JN3.p`(yJ. ^GORG>a-@fB`J n(PPg2d`Sn Jn f`B0. B0. `%Sn Jn f>/.aXJL0N^NuNVH>N1*@ f3 J 3KJ p`$>?-/. ?<BN*"P+@U -JL N^NuNV>B?.a\N^NuNVHN0>|fp`>N1P08*@TJn fUJnfU.@a/.N*XJ@fU;n 0``.@f/.N*XJ@fU0`d>/.?N+\J@g>N13J 3KJ p`0U>B-H?N6B\BWB-H?N6B\0JL N^NuNVBW?. /.a\N^NuNVBW?. /.a\N^NuNV>?. /.a\N^NuNVH*n0-| |f, -<o >/-?N2 \>Gg mp`J-gJg-g;| `;| `>0- D@H/?N6B\Bm +mB@JL N^NuNVN^NuNVH>.>N1*@ f3 J 3KJ p`NBF0|f>?<>N*"T<l|>N1P>N1JFf0``3J 3KJ pJL N^NuNVH*n0-|g*.N7-g .N4B@H+@+@Bm m>N8JL N^NuNVHBG`0мJ@.N9"RG|mJLN^NuNVN9z>NN^NuNVHN0>|fp`>N1P08*@TJnfU.@a/.N*XJ@f U0`R`.@f/.N*XJ@fU0`2>/.?N+\J@g3#J 3KJ p`U0JL N^NuNVBW?. /.a:\N^NuNVBW?. /.a"\N^NuNV>?. /.a\N^NuNVH BWN2#K#KByK.@Wa*n`N`RJgHHмI @fJg2 "g 'fFH>/ RNX(@ f.K / aVX H> M2GBRG.Ra`BG`RG M2GJg5pHHмI @gJ5pg M2GBRGH`BWN8BW/ RN7XJ@g.R/<K2aX`l>N8 ->f@>/ TN7X|f>B?<N6B\|f.R/<K?a|X`$BW/ RN:X|g.R/<KNaVX`>?/ NXJf>*/ NXJg-|Z.8?<NT>/ ?<N+\<f.K]/ aX`^.H?/.aZ\.N+b>RWN*(@./ N+X.a>/ ?<N+\<f`.a`|g`JfBaSyK.KNz|f.Kw/<Kha*XB/9K?9KN\>N9JL0N^NuNV|./N+X. /NX.Kx/NX.?< NT>N9N^NuNVH*n yK XKRyKJL N^NuNVH*n. (nGVfJL8N^NuNVHN1.BW/<@aN7X>/<@aN7X>/<@aN7X n2n B*n`&HHмI @g H| `HRJf> /.N:XJL N^Nu Stack Overflow$C runtimeCON:LST:[3][Are you sure you|want to quit?][Yes|No]\ f  T :  <  4  H h t  :V 8DIGIEDIT.RSCDIGIEDIX.RSC[1][DigiEdit designed for MEDIUM|or HI Resolution only!][ Sorry ][2][Insure the file DIGIEDIx.RSC|is on your disk!][ Sorry ][0][Load DigiSound or Pure Data?][ Digi | Pure ][1][A Trashcan...][ HeHe ][0][Load DigiSound or Pure Data?][ Digi | Pure ] Sampling Rate Set to 5000/Sec. Sampling Rate Set to 8000/Sec. Sampling Rate Set to 10000/Sec. Sampling Rate Set to 16000/Sec. Sampling Rate Set to 20000/Sec. Sampling Rate Set to 25000/Sec. Sampling Rate Set to 32000/Sec. Sampling Rate Set to 40000/Sec. [3][There's a sound in Memory!| Want to clear it?][ Yes | No ][1][File not Found][CANCEL][3][Not a DigiSound Saved|file. Maybe ST-Replay?|Try Load Pure Data.][CANCEL] Time To Get More Memory Or Remove Desk Accessories! [1][Not Enough Memory to Load!][ Pooh ][3][There's a sound in Memory!| Want to clear it?][ Yes | No ][1][File not Found][CANCEL] Time To Get More Memory Or Remove Desk Accessories! [1][Not Enough Memory to Load!][ Pooh ][1][File will be saved| as Pure Data.][ Ok ][1][File not Found][CANCEL][2][Play again?][Yes|No] Sampling Rate Set to 5000/Sec. Sampling Rate Set to 8000/Sec. Sampling Rate Set to 10000/Sec. Sampling Rate Set to 16000/Sec. Sampling Rate Set to 20000/Sec. Sampling Rate Set to 25000/Sec. Sampling Rate Set to 32000/Sec. Sampling Rate Set to 40000/Sec. DIGISND.RSC*.SND DigiEdit This Application follows the GEM Convention. >E.E. Aycock<                      N  BBX\D6                            r&*(R"4<8`"R"@2&"&.`".86 Jp<  N4*"   n ,D( 0 <    >   ,    $I DigiEdit File Options About DigiEdit... --------------------123456 Quit Q Load a Sound... L --------------------- Save a Sound... S Help... H PlaySystemsConvertQuitTrash5000Adjust Sampling RateChooose Rate With Button,Close and Select Play.8000100001600020000250003200040000This Panel will allow youto adjust the sample rateused for playback. Close DigiEdit will allow you to load and listen to "SND" type Ok files created with DigiSound, DigiSound Professional, orbasically any Pure Data file. It will then let you play,adjust the sampling rate or convert the data to and fromDigiSound format(read Docs).DigiEdit is best used with DigiSound, STReplay or anothersound editor since some converted files require "Squeezing"or "Stretching" to sound correct(read Docs).Enjoy it and let me know about bugs.GEnie I.D.-->"E.E.AYCOCK"[0][DigiEdit 1.00 Hi|A DigiSound Editor|(c)1988 E.E. Aycock| ][ Ok ][0][ Graphics Enviroment Manager|(c)1985 Digital Research Inc.| ][ DRI ][0][Sounds Played with Portions of| Software that are Copyright| Alpha Systems (c)1987.][ Alpha ]@ @A}_yPy@pyay`y`y@yL}FA@ @WkukW/_?w}@@OπAAOO@@ ?( ****I@?c?c1w0033k1c1c?c?c???8$""/>"("($(8???z^(JR{(BR/BR! 1098<=<|?>|?><=<98 10! ? /f/f(fa.a.a(fa/f/f  !#'#!  ?@u\C? $I$I@$I@$I@$I$I$I$I$I$I"?"D8pppppp p pppppppppp WL 0 \ l 0* 0*  |  l 0  |  456MNx9 FG9H99:UV<W-%ZZ $  /  6 P @ U j l nprt v   A A   A     *   L   n       7 A    .O  T Z  ` f  lr q  J f  '$ A 84  9 ;  ; ;* ; F< b 6 ~ *  *n  * ; ; ;  ;  * . *Jr:2 $I DigiEdit File Options About DigiEdit... --------------------123456 Quit Q Load a Sound... L --------------------- Options #2 ? Help... H PlaySystemsConvertQuitTrash5000Adjust Sampling RateChooose Rate With Button,Close and Select Play.8000100001600020000250003200040000This Panel will allow youto adjust the sample rateused for playback. Close DigiEdit will allow you to load and listen to "SND" type Ok files created with DigiSound, DigiSound Professional, orbasically any Pure Data file. It will then let you play,adjust the sampling rate or convert the data to and fromDigiSound format(read Docs).DigiEdit is best used with DigiSound, STReplay or anothersound editor since some converted files require "Squeezing"or "Stretching" to sound correct(read Docs).Enjoy it and let me know about bugs.GEnie I.D.-->"E.E.AYCOCK"[0][DigiEdit 1.00 Med.|A DigiSound Editor|(c)1988 E.E. Aycock| ][ Ok ][0][ Graphics Enviroment Manager|(c)1985 Digital Research Inc.| ][ DRI ][0][Sounds Played with Portions of| Software that are Copyright| Alpha Systems (c)1987.][ Alpha ]@ @A}_yPy@pyay`y`y@yL}FA@ @WkukW/_?w}@@OπAAOO@@ ?( ****I@?c?c1w0033k1c1c?c?c???8$""/>"("($(8???z^(JR{(BR/BR! 1098<=<|?>|?><=<98 10! ? /f/f(fa.a.a(fa/f/f  !#'#!  ?@u\C? $I$I@$I@$I@$I$I$I$I$I$I"?"D8pppppp p pppppppppp YN 0 ^ n 0* 0*  ~  n 0  ~  456MNx9 FG9H99:UV<W-%ZZ $  /  6 P @ U j l nprt v  qC  r     ,    N   p       7 r    0O T Z  ` f lr q  L h '$  A 84  9 ; ;;,; H; d ;  *  *p  *;;; ;  ;  * 0 *Lt<4GP)I                                        $'3<52;"'   "CR_Y, ''ղ $2@:?Bs~S%ɰջ會#<:KY9Щ#8A5J5(Rgn\YJ2غە9Gb^]8/! ;F?( 7$ 縪!3JaKF2 27":0&- SjhWQ<ҟǢ& 5P@kWRG_dH%%CnxN.%͸ ׼AB6F+&=QN8BdtKaT9(Ϣ  Ǿ 㲻 3T]piWfDӽ÷Ԯndrp_HPN6ܽט57urlF  ' Ұֻ*;97.E++#!߶  %#:7o]; չ¶Ǫ̽Ҿ+0Hf`UQ-.罱6C6G\D/.ǥ !#' , . 4N1 Ǧ޾?6#?E!"''.8ZH9UH(ֳä%07>&+.J8 UJ> ٧(P8R8BOU4I>&0C0$0L!Ȭå%1#9N\+. 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Aa@a?{ :CI#ĉ""U?wgU0E<@h5@???q`!@<O?o/O?o`a,4P?_/oA@` @ٿ&?L4^ ( $bŘ@ HI`" /o@???>?tAAY> >???'x|_!|=?|v"7W'_Z@? 0߿?JB$ |? z(1Ee1Oȯ?{|=`"<}]9 ?D?oX?v[``@@|Ͽx8@'AkmYnu#GGx9 Io{~`]_ʀ`W@o 1>2S o?/0?<߀`h¿V6 ijB axo?????L}R#zۣog("WSZjz킸@lB p7H? @ia|o2_n{}~PIݿ}m~_߶? ?@0kpX8w.{v98"?8zyz0 8dd@~ jDD?j  ހ2Gg'r`p@m@;&"3ʸx 9 J6 o< `~MB   "A @h,C)-`?x]C*0'bK>!'O ?.;Nsqy" &p($H %A5E` `t@^ B][d!0@pH50%, )d4t&uG??c ~Āxuos~/ٽfe@/0B+?p;H_>@0:E%ߺ百}!E ,(~0~9`b  55oo|;00`  1$p@@4@ P@ TX8(( `T//gV1^@H(fc#z!BLͻs|| ========================================================================== PicSwitch Picture Utility (c)1987 John Brochu for Advanced Software ========================================================================== Version: 0.7 Released: April 19, 1987 PicSwitch 0.7 is distributed as SHAREWARE. You are encouraged to freely distribute the program, but please include this doc file with the program. -------------------------------------------------------------------------- New features -------------------------------------------------------------------------- The following enhancements have been added from PicSwitch 0.6 ... o Runs on color AND monochrome systems, all features supported on both monitors except PREVIEW (color only) o New formats: DEGAS compressed, Tiny, and Atari 8-bit files o Much improved low-res and med-res to monochrome conversions o PicSwitch printer driver now supports all three resolutions o Color cycling is now supported, and is converted between formats o Converted pics are now saved to the original pic's directory, or optionally using the file selector to any drive/path -------------------------------------------------------------------------- About PicSwitch -------------------------------------------------------------------------- PicSwitch started out as a simple Amiga IFF file viewer back when ST paint programs were hard to come by (around October of '85)! Since then it has undergone lots of upgrading through versions 0.5 (the original), 0.6, and now 0.7. The basic intent of the program is to provide ST users with the ability to view as much artwork as possible, and to convert to a format that is usable to them on the ST. With this version I have addressed the major complaint most people have had with the program, that is monochrome support! All pics can be viewed on either the color or monochrome monitor, and can be saved in any resolution with either system, with automatic conversion to the selected resolution. Conversions from a higher res to a lower res are automatically optimized using a color averaging technique, while conversions from low & med-res to monochrome use a sophisticated dithering technique. Conversions from monochrome allow you the option of saving the picture using the full palette (best if you may want to restore the pic to its original state at a later date) or with the minimum possible palette (low-res conversions would use 5 colors, med-res 3). MacPaint and NVision/Paintworks monochrome page files are also allowed a fourth res-save option. Compressed save allows you to 'squeeze' a full 720-line MacPaint document or 800-line Paintworks pic into only 240 or 267 med-res lines, thus allowing you to view more of the pic on screen at once. On a color monitor, you are allowed to 'Preview' the conversion before saving, without affecting the original picture. Hi-res previews will display the picture in PicSwitch's 'simulated monochrome' mode. Printouts of ANY screen or full-page picture can now be done with the built-in driver on most 8-pin graphics printers. You can also load DEGAS printer drivers for printouts if you wish. -------------------------------------------------------------------------- Supported formats -------------------------------------------------------------------------- This version reads the following file formats: o DEGAS................................. [.PI1-.PI3] o DEGAS Elite compressed................ [.PC1-.PI3]* o NeoChrome.................................. [.NEO] o Tiny............................... [.TNY, .TN1-3]* o NVision.................. [.SC0-2, .CL0-2, .PG0-2] o Amiga IFF low- & med-res................... [.IFF] o MacPaint................................... [.MAC] o Mac Startup screen......................... [.MAS] o CIS Vidtex hi-res RLE...................... [.RLE] o Atari graphics 8 screen dump............... [.GR8]* o Atari graphics 9 screen dump............... [.GR9]* o Atari Koala/MicroIllustrator............... [.KOA]* o Atari MicroPainter......................... [.MPT]* And writes the following ST file formats: o DEGAS o DEGAS Elite compressed* o NeoChrome o NeoChrome 'page' (for NVision) *New additions from 0.6 -------------------------------------------------------------------------- Using the program -------------------------------------------------------------------------- To load a picture using the GEM file selector, double click on its filename or single-click and then click OK. The file will load and display. You are now in 'command mode'. Following is a list of key commands available: For all pics... --------------- o [Undo], right mouse button: aborts the pic and returns you to the file selector. o [Help]: displays the command list. o [I]: displays the information screen. o [S]: displays the save dialog (see below). o [P]: prints the current pic in its original form (screen OR full-page). [Undo] aborts a printout. The default printer type is Epson/Atari dot matrix. Other printers capable of 8-bit graphics can be configured using a ".PSW" driver as described further on. o [D]: dumps a color or monochrome screen to the printer. To use this option, you must have a DEGAS printer driver with a ".PRT" extender present in the directory the program is in when it is first run. The [Alt] key works as in DEGAS, ie.[D] prints a full page sideways, [Alt-D] prints a half-page. Pressing [Undo] during a print aborts the dump. For MacPaint/NVision pics only... --------------------------------- o left mouse button: activates a 'grabber' similar to Neochrome. o [C] (monochrome pics / color system only): compress a monochrome page vertically. This option converts 3 monochrome lines into 1 med-res line. Therefore a 720-line MacPaint document would reduce to a 240-line med-res scrollable image. Pressing this a second time restores the original image. Note this option is available in the save dialog on both monitors. For Amiga IFF pics only... -------------------------- o [1]-[6]: selects the bit-planes to be displayed. o [Space]: cycles through settings [1]-[6]. o [R],[G],[B]: boosts the selected color. o [Return]: restores the default planes and colors. Low-res 32-color pics have 5 'planes' or 5 bits of color-register selection. Keys 1-5 'pull out' one of the planes for display on the ST's 4-plane hardware. Med-res 16-color pics have 4 planes. Keys 1-6 in med-res therefore need to pull out 2 planes at a time. The following table summarizes the planes that are displayed. The space bar cycles through each in turn. +-----+---------+-----+ | key | low | med | +-----+---------+-----+ | 1 | 1,2,3,4 | 2,3 | | 2 | 0,2,3,4 | 1,3 | | 3 | 0,1,3,4 | 1,2 | | 4 | 0,1,2,4 | 0,3 | | 5 | 0,1,2,3 | 0,2 | | 6 | ---na-- | 0,1 | +-----+---------+-----+ Amiga's hardware also allows 4-bit color resolution, or 16 levels each of red, green, and blue. Since the ST only has 3-bit resolution, each IFF RGB color palette entry is cut in half to bring it into the ST's range. The R,G,B keys add one to the IFF value before halving it. This helps bring out some of the detail that may be lost if some of the registers convert to the same color. Other pics... ------------- o [SPACE] (RLE & GR8 pics): invert the palette. o [SPACE] (GR9 pics): select red/green/blue gray scale. -------------------------------------------------------------------------- The SAVE Dialog -------------------------------------------------------------------------- The top three lines in the dialog indicate the loaded picture's path (directory), filename, and original picture format. You can choose to save in any format and resolution by selecting the desired buttons. If you are using a color monitor, you can Preview what the image will look like in the selected format by clicking and holding the 'Preview' button. If you're running a monochrome monitor, this button will be disabled; however, you can still save in any format on both monitors. For mono to low- and med-res conversions, you have the option of converting the pic using all 16 or 4 palette colors ("FULL"), or using the "MINIMUM" possible number of colors (5 low-res, 3 med-res). Once you have selected the desired format, res, and palette set-up, you can save the pic using the "SAVE --------.---" or "SAVE AS" buttons. The SAVE button will save to the directory that the original pic came from (displayed on the top line of the dialog). SAVE AS will bring up the file selector so that you can save to any drive/directory you like, or change the filename. Note the save file selector's directory is always preserved and saved separately from the load file selector, so that you can quickly convert many pics from one drive/directory to another. If you specify an extender in the file selector, it will be ignored, and the proper file extender for the specified pic format will automatically be appended. Selecting Cancel in the file selector will get you back to the Save dialog with no action taken. If the original pic had color cycling information, and you save to the same resolution, the cycling info will be preserved and saved in the new file. Converting to/from DEGAS or Elite format will use animation channel one. -------------------------------------------------------------------------- Printer Drivers -------------------------------------------------------------------------- Printer drivers are loaded automatically when you first run the program. The file extenders ".PRT" and ".PSW" are searched for in the current directory (this allows you to have all PicSwitch-related files in one folder if you like). The first file of each type that was written to that directory is loaded. A PRT file is necessary to use the screen [D]ump command. These are the stand-alone 2K DEGAS printer drivers that are available on GEnie, CIS, Delphi, and other systems. A PSW file is necessary to use the [P]rint command only if you do NOT have an Epson-compatible printer. The printer driver in the current version of PicSwitch only supports 8-pin graphics and 960 dots per line density. PSW files are text files containing the decimal ascii codes necessary for setting up your printer for graphics. All PSW files must have three command lines separated by a single carriage return. Only the ascii characters 0-9, L, l, H, h, , , and CR/LF are recognized; all other characters are ignored. Each printer code must be separated by a space or comma delimiter. A maximum of 32 codes are allowed on each line. The first line contains the decimal codes for initializing your printer for graphics. These codes are sent to the printer only once at the start of a graphics dump. The second line is sent before every line of graphics and tells the printer how many columns of data are to follow. The third and final line is sent after the graphics dump is finished and restores the printer to normal operation. The following is a sample PSW file (this is the built-in EPSON default): 27 51 23 27 76 L H 27 50 The 1st line: "3" 23, tells the Epson to set the line spacing in 216ths of an inch increments, to 23/216 of an inch. You could substitute any line spacing command you like here. I found this setting worked very well in getting rid of the dreaded white lines. [Warning: some "Epson-compatibles" do not support this escape code. Consult your printer manual if you have problems.] Note that 24/216 or 8/72 is the more 'correct' setting to use here since the Epson's pin spacing is 1/72". The 2nd line: "L" L H, tells the Epson to print (L+256*H) columns of 960 dots per line graphics. You need not be concerned with the actual 'L'ow and 'H'igh values here, PicSwitch will substitute the correct values for L and H according to how long the actual line of picture data is. Just make sure you put the L and H in the correct place for your printer. Note you MUST use 960 dots per line density. The 3rd line: "2", tells the Epson to return to the original 1/6 of an inch line spacing. You could also use a 'reset' command here ( "@" for the Epson) if you wish. A form feed is sent at the end of each completed printer dump. If the printer is not available or a driver was not loaded, the console bell will sound. All printouts done with either [P]rint or [D]ump are printed in the ORIGINAL picture's resolution, not from screen memory. This allows mono pics to be printed with no loss of resolution. MacPaint/Paintworks pics cannot be printed in compressed mode unless you first save the file in compressed form, reload it, and then print it out. Remember, the [D]ump command is for screen dumps only, and only works if you have loaded a DEGAS printer driver at run-time. If the picture is a full-page MacPaint or Paintworks image, the section of the pic currently displayed is what gets printed. -------------------------------------------------------------------------- Thanks! -------------------------------------------------------------------------- Again, many thanks to everyone who took the time to write us, especially those who have contributed. You will not be forgotten! Please consider the time it takes to develop and debug a utility such as this. If you haven't already contributed, please honor the shareware policy and send your contribution, however small, to the address below. As always, I can be reached on GEnie [JAKOB], CIS [70376,1235], and Delphi [JAKOB], or you can write me at the address below. If you have any comments or ideas, I'd like to hear from you! 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S@3 n68:<~4< B@g JBgSj羡*j#jpBC2IgBp`1RCQ0N^ºSPS@AhCHH~,"?B@2X2*\ 05H01HDX@R@B0$婆婈 ~P'DP&Sj2jv2S8$BCBDDD\HjAjiAiAnX7n6nnp x$Y4Q J8Tvn @L6Hpr ( p NspJ04| 2@A6 yp0|pf 0`BXH>X09`NupNsppAT"2pC rr#Tpr 2# "p(r3Tp2rp3p4xp6rz"pZ o 0xMNN~^^*/3k60 1| 1Y Bh#٠(^x|#1o B@1@x|e$Y@@r g2RA`1A{pl$ / #L,мZ0d "oxQ 2^ @L6Nu66Y|BE Zހp68J J3@́lLz'Ѐ oNNj"< psNBNuNVH?BCB..,. f#8 <l `hlDRCJRCn8fzB`0l :HGH`xe`Jg `bfD#D` JLN^Nb BBJlDR  RB0. -@2@ An= .gD/ 8#ffDD""\ZA:\*.*4Printing ...ess UNDO to abort [3][ Picture  donot | match file extender.E for this picshould be .PI1 ][View|A][1N enough memoryv| run application Reboot witzeweracc9oriZrveam-disk. OK ].NEOw23.PCCC3.SC012.CL01G0 G2.IFF.MAC S.RLE.GR8 9.KOA.MPT.TNY12 Neochromer DEGAS low-medonoEliteNVisionJJJipagAmiga MacPat startup screenCompuser5A i graphics 89Koala/MicroIllustratorDeTiny2111DMM 27 51 23 76 L H50 d  \ *.PRTSWPIPCPGCLSCNv3TN. . ,7AA[1][ | Selected file is notcorr format.(headerfound.) OK ]3FtruncaYou can view it as- | or abor][V|A][0------------------------- | PATH:}ILECancel|Retry]X6Ň R error K disk protD full - save)ƅ Loading ...rSav \@ `  PicSwitch O.7 1987 John Bru...PI0CNEOG0FORMBODYBMHDCMAP!"3DUfw 1BSdu#!2Ce "3DUf-#4EVg%5FWg%6GWgg &7G6GWgw%5F #4EVgw!2CTevv 0ARctu0  0ARct!0 0T0GHGNPNTG;RN ~)    ޢ  ރ   X2.&                ,      , , , $4 *q&PIL   h8$$$: `<   {N       . 3 ((f  8:>"c" N\ <&24 $<ZB  ":     0   "NzDz(Dv0(& &&0$0 &    ź 0(: $r"&(B2  2H0(,l*J20 2 . w   8RH ?     0$pi.&F; .  $@0*R 8:8<6:B0@42LFc D  !$(HD͡&"  d.f,:"&$z& @0B X R  b"T   Z"$"$ 8`\.!  <Rv('  L   W     &f rUX 0N8!&oG K` r@HEQ`QpmW KC ,H <y""*H <l""(H <XP"" "KHH@HtJgpӑbCgA0</|N60#Һ/?@A>4,! '0255/& Ǽ  /4'!&5=E@5-&76.-)" %&'+-0("#<. 0=R^\YL4 "9FJH?5& "(*"  #*7EKPE6+ Ž # ,MWKD;,!ǹ3=E@6*,85/) '@KJC<8'!  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[W|-&&a4 @!MaBB"Ab@b@1ap~lv[ ~H@9]TZ@@ۖ><Ud]ۻx$~O?Ht b.`ђhIV Ra8"UJ+B)@ca%n5f `h )hlLf^l4ic=bf<p-# 4 +D)e4^S*i,@ K¥1PGȪ$[K r?gӗc"_3lbN"3@QH(  Ah"J E82u"@$AYP @ }9 3/3}VΉ΍o{`#0:0 #$`B@A! ʓ'x~vOQ1Gp(L`T`hDA zA x$0@PFs ?;Ww7?3/gG~> >/0l"|mf3@8`1@;#` jG`D _0Cߟ:90Ed(X|}b}0`[O7> 2!Ol*pS˻_j<@ d3X- Lcyp|K >}``g>@@   ߿!,bVd!*0480E.MD%_n5P2Oټ PA<pwsodD$@`º/:o7?;ZΜ!p G2'>>?f_(˹KBľO9T;oa"DQq?m Gp>-F0`OXՁƔgs_=E|>;~3r&0@J0g1@!"@!#0@@?.Lh<w.bM)<< c7wM]c_q@Alٹp_^?@    Q(A`p7` b esChI! fL .A@@L)vPdRJSQ=YboZqu (FBLGP b_~8CM,|XL$рhz0bб0p} x@#Έp'A @@ pF )H ^Y k K6i &K 'I'oZĝ8} sӐ̵}x">B@. )T %$ ``0Cw\4$$@(X PB@h@ pPb߀! 9r QOBc6Z@A>>)<L΂5Bw &C3PO p;3 &t<!"@l8pLD(hD@sA.-)m !ے4p %C@@$x  /C&@mQj/IH`pp9tYd*pcc`Q"w5o1%G`~C;z+ـ@]wj}c +?oCt{+?pn8\4F@,)!H /BH ( ^@@A  (( (([(,+$$]$ , ( 0(hX(HpPp"" gUW_Q0 ?m>/ew?>,->  ""@@( @@ x B!@@ @@@FE( B0@@ܤܤ```0 03/01/91 These are a few Welcome Screens and Digitized Sound files that I put together to demonstrate what Super Boot can do. I didn't do the pictures (I'm no artist!) but I did create the sounds using Digisound. By the way, if you're looking for a sound digitizer I think Digisound is the best around (my opinion). Gordon Moore 03/01/91 These are some utilities that I think are very useful when used with Super Boot. These programs are by other authors, and some are Shareware, so if you like one of the Shareware programs please contribute for it. The programs here are included with the authors' permission. You may have problems with ACC.PRG as it does conflict with some AUTO programs; reordering the AUTO programs will sometimes resolve the problem. Digiedit may be a little confusing to use. As a sample walkthrough, let's assume you want to convert an ST Replay sound to Digisound format. Run Digiedit, go to the "Options" menu and select "Load a Sound". It will ask if it is DIGISOUND or PURE DATA. Select PURE DATA. Click on play to see what it sounds like (it won't sound so good). Click on convert and then click on play again. It should sound like it is supposed to. Now here's the slightly confusing part -- go to the "Options" menu and select "Options #2" which is really the option to save the sound. Type in a new filename for the sound and then click on OK. It should have saved the sound in digisound format. You can adjust the sample rate with the bits/sec button. If you know of other programs which you feel are particularly useful with Super Boot drop me a line and let me know about them. Gordon Moore 11/29/92 SUPER BOOT VERSION 8.0 The following files should be included in your SPBT80.LZH file: README.1ST - This file (a summary of changes from 7.4 to 8.0). SUPERBT.PRG - Super Boot 8.0. SUPERBTA.PRG - Auxiliary program used by Super Boot. SUPER_CS.PRG - Super Boot Construction Set V8.0. SUPER_CS.RSC - Resource file used by SUPER_CS.PRG. SBCNV7_0.TOS - Program to convert 5.0, 5.1, 5.5, or 6.0 data file to 7.0. SBCNV8_0.TOS - Program to convert 7.0, 7.2, or 7.4 data file to 8.0. SUPERBT.DOC - Manual for Super Boot. STARTGEM.PRG - GEM program autobooter. STARTGEM.DOC - Documentation for Startgem. Programs available elsewhere in SB_OTHER.LZH. These are programs by other authors, either P.D. or Shareware (Shareware programs of course must still be payed for if used), which have been included with the permission of each author. These are very useful when used in conjunction with Super Boot: ACC.DOC - Loads accessories from a folder named "ACCS". ACC.PRG - " " AUTOSORT.PRG - Changes the order of files in the AUTO folder DIGIEDIT.DOC - Convert sound files to DIGISOUND format DIGIEDIT.PRG - " " DIGIEDIT.RSC - " " DIGIEDIX.RSC - " " DIGISND.RSC - " " PICSW7.DOC - Picswitch 0.7 - converts many picture formats PICSW7.PRG - " " READ.ME - Short description =========================================================================== SUMMARY OF CHANGES FROM 7.4 TO 8.0 ---------------------------------- The Super Boot Construction Set only forces you to read the "Copyright/Please Register" screen when it doesn't find a SUPERBT.STF file (which should be just the first time it is used). After that, it can be viewed from an option on the main menu called "About Super Boot". ----------------------------------------------------------------------------- File capacity has been greatly expanded through use of a new Multi-Page file selection mode. Each type of file is on a separate page, allowing 152 files of each type instead of a limit of 152 files total. I badly needed this feature as I'm sure many others did, since I could no longer fit all of my files on a single screen. This feature is optional. You can move from one page to another by pressing RETURN or SHIFT RETURN. RETURN moves you forward and SHIFT RETURN moves you backwards. You can also move from page to page by moving the cursor off the edge of the screen (if you enable the wrap-around cursor on page 2 of Edit Program Parameters). The page number you're on and the total number of pages will be shown in the bottom right corner of the screen. Total file capacity is now 1824 total files. ----------------------------------------------------------------------------- The reserved file type for GDOS ASSIGN.SYS files has been removed. Not everybody uses these files (myself included) however they can be added back in as an "Other" file type. This also expands the number of DESKTOP.INF files that can be selected (on the single-page file selection screen) from 9 to 19 files. ----------------------------------------------------------------------------- An additional "Other" file slot has been added, increasing the number of available "Other" file types from 8 to 9. This was done partially to make up for removing the specific GDOS file type. ----------------------------------------------------------------------------- Super Boot can now play DMA sound files in stereo or mono! The "Sound & Welcome Screen" utilities in the Super Boot Construction Set have been enhanced to now play DMA sounds and to rename the sound file appropriately for use with Super Boot. As before, Digisound sound files should have the extension .S##, where ## is a 2 digit number representing the sample rate, for example HELLO.S08. DMA sound files should have the extension .S?#, where ? is "S" for Stereo or "M" for Mono, and # is the first digit of the DMA playback rate, 6 for 6, 1 for 12, 2 for 25, and 5 for 50. Those are the only possible DMA play speeds. Of course the DMA sound will only work if your computer is capable of DMA sound, as is the STE. If your computer is capable of DMA sound, you need to specify that on page 7 of "Edit Program Parameters". If you tell Super Boot that your machine can play DMA sound and it really can't, your machine will crash when you run SUPERBT.PRG. Example DMA filenames: HELLO.SS2 (DMA sound in stereo, play rate 25) ATARI.SM6 (DMA sound in mono, play rate 6). ----------------------------------------------------------------------------- You can now control the volume for DMA sound. You can specify this on page 7 of "Edit Program Parameters". ----------------------------------------------------------------------------- A new feature has been added if you use the "Link Sound To Welcome Screen" option. If Super Boot does not find a sound which has the same filename as the welcome screen it displayed, it will look for a sound with the filename DEFAULT. This may be a DMA or Digisound file - it can handle both. For example DEFAULT.S13 or DEFAULT.SS5 are both acceptable filenames. A default sound is not required, but it is loads of fun! ----------------------------------------------------------------------------- Super Boot can now be called from other programs with a command line argument (as if it were a .TTP program) to set up your system based on a specified function key. This allows you to, for example, set up a .BAT file in Neodesk that you could just double-click on and have Super Boot do the rest. Or you could program a function key (with the appropriate hot-key type program) to execute Super Boot. The command line is of the form: SUPERBT.PRG fk [drv] [-option] fk = function key: 1-10 normal function key 11-20 ALT function key (ALT-F1 to ALT-F10) 21-30 CONTROL function key (CONTROL-F1 to CONTROL-F10) drv = boot drive option = "W" for warmboot or "C" for coldboot The function key number is required and must be the first argument on the command line. The boot drive and reboot option are optional and their order is not important. If the calling program does not make the drive or partition where Super Boot resides the default drive, then you must supply the boot drive on the command line. I would recommend doing it anyway just to be safe, otherwise Super Boot will not be able to find its data files. Also, you should be calling the copy of Super Boot you boot with in the AUTO folder, not a different copy in another folder. The reboot option will reboot the machine so that after the files are activated according the specified function key, the programs and accessories will be loaded. It is recommended that the -W reboot option is used so that Super B*************************************************************************** This is a new version of STARTGEM.PRG. It auto runs any program of your choice. This version works with the new MEGA/BLITTER roms and older 1040 & 520 roms. Place it in your AUTO folder. Then place a file called STARTGEM.INF in your root directory (in your boot disk) that reads the name of the file to execute with its path, "A:\1STWORD.PRG" or such... *************************************************************************** `A aBgHz?<=NAPJ@jHz&?< NA\?<NAT`K:Hz/<@??<?NA JkrAB(??<>NAXB?< NA\Ot#,*|:<JgXQHy?< NA\`(E**E$/?< NA\OABg/?<1NABgNAp,gNAp PB y,CZ"C:#, h h$h C>"A "gNu#FNu o Pf# , zCfHy?<NA\?<'Hz?<NNAPJ@fjKB@|ߐ<A??<NAXRI:<?JgQ:<? $\gQRBHy?<;NA\ o PPgTgf zlN4XOF8NA  g "gHz` 3.3NuSTARTGEM.INFOops! No vertical blank interrupt vectors left! Error! - Can't work with this TOS-version. Error! - Can't find STARTGEM.INF in root directory of boot disk. Press any key to exit. EOPA(b\`,&`,LArc's PFX 1.13P 1990 -soft, Markus Fritze g.h` /H*@"m mA$H -(H!!!!!!!!Sj JC pl QN , HD , p,m:<0r Q&N~*6<Q~d So:Q` H"CAD@CD@ArTApAQoQ`&-A& LA(HJkf&CH"grאg<fA``+D +E+F.ޅR؃+D؅+D+VC m Sj mJfA, "gr/r$&(*,."A$A&A(A*A,AH~H~H~H~H~H~H~H~H~H~H~H~H~H~H~H~H~H~H~H`Sf"|`B QL gpNޭ--lz5-*E:\RELEASE\SBCNV7_0.TOSE`'?6" o"h#u#ByN/,HNVAf-HN#H)0?0.H///6M `)DNO|B>`JOS ؞OFv`EOʴBJ`OnO `@O_ ` SXP-L'`PB[ FФJZPrr|'bS~RX)X>.` Y._ ` _[ °p3H009@ee0RW G1`^?^Qp7h[6cR@c`96cSqcr`0t^,2r2<,t}NvSè%xNĨ+z_Ũ|_5ƨ0p1,Z bA-`1x^"&bbb2cA3H0`0h.586NNC:\*.AC?===> (for f?loppy)AIf you're not sure, ebhard drive)~Ethe search path r desk accories0,@7 Pleas lect a numbH isn-Mf-boog)[3] - Must }uJoftwain2UJaL 1^Don'aWhiappql0?>CONVERSION ABORTEDERROR: DFvt from V5.0u,S1X5, V6.0ewcorrup+7@7Thwwalr*1ySV7kE! $abor+9082okOwkOKTyp"OK"beg|anyth1elJreturn #topa."+ru) programN ameldain1 =. You ?shouldc ta backuppy of:(ijcI), d U[ajT0maab~Eby SupB S%@$T/!?"8"d;*h33 BOOT DATA FILE Ts0FOR "h4Har fSfr?/Lv4Nu8r6?47`U?2h7`S O3B9R1O3$ITWL#6 _  g "_Jj}`` 0`p" C$_Jj`` 2EBrg\H.Ge$4SBkQ$SopA A` $S@BSrAALDJfpC$I/61: _02@BgA@4BAAcZANS0Na'DRange errdur]set-o0at!PX6@SC^PAn68DjPCCc 0AgRB`vRR6SR@CEHS@rIVW.JXH_oVo+o d2FA_`o^opfz`Y~ocNW@27fX7V`tmO9`>vZh/"_2j1ecsrf2S@{ACsP2Y!.rf<NqSeVMrFA|ryBEQR`RB~TQg$_j@"_// HWTLtBtJ@fL)Jrf f@| i 0Bi `(  b%3'4<gG/ BAB *:B&Jrt `e @@tW@JBk}3 >+fp$P#Kt`\ BB p`J g+f*B H@H !NNX2Lg̃` g:Bp_@hКaP  ezggRA~pg`tJf8a F1_0<[ R.#|3| Nu )v6bR ggg . gvpNu4/ BgHi ANA>W<B @fdk _nt3@-ŀb"A߀ )Afp#Ht$x$|Ē̘=ޖ?a 0b$0/ Nu:LST:AXIO:NUL:PRN:BadIne!RePeRewriteREWRITE: di%wۢ-S tPedFDKoun _q,g g *Jpg~:ka0)>^e?>AXNu/")x itg$H@p?E@NA LJof _Nu _4` _t6 Bo  SB`2NH?p _r .r ZAvr NИ"x0HﰁgJ@DxvBzp cRЀ`|e W0R"f`@Z2JAAp 2H@0RJAfJ`<-RBloCSB@_SC0P"_v`60Jf~q$ItR?Jf`P@BjtJCkgCe4` BSC xP@l@6kfv2 Cc"4YBv`" c4OQBv (SCC" A,z9c^a JgYC`⺱ `"oA~0piNu( z[ l$6f&H sxvfNu$ix&i|fa`pRg#Jx?`Hd(Rl`sOLef^y` BRj Lt# qu;irX0pri|^PUTDQhctory full$_"Wp eLo4Y@`WU4)ހdJgr$Q Nz`ztvHaB X<2EQװX-z-fJfVp`4z f\*`F0e@b:Ԃih(؄ib^ԄiZԁRCVzg䔒ЀzW0eR҄\:D RgsJf 6Höf4$B j`_Hzhjt0"Wt&JRf:H۠T``f RBBe`^` digi"numbm enc teiO flo=wUREAD!(_ Cʾ( J(g fv`z$($IJQpб(z?*Jg "J` W谀 Nu.Jh {gf !ÐH`$hhgpR@@ӓi!` dt!Kx<f0abEJ@gff.@g R@Bh / /< Jl_p|8Pn rO@Hsp/Bg RA3^ 0A$ fwL AUz+p 3 dp` SAB$$p/Q|z ,$ fX%Ҁ% f>$p $$pL$p~d/Q d4 b#}9}c#}H!xb/ & Afʚ$Fl?! `zO$jT }r0p Ex{q C^AУdRePGetAttemptrr1past>d-of-ġQqTQ"_ce .r2S%S/r/bOQ2fA !@Ҁ @@rBA4@bBS@k~pB BaQ04@t8WP$_AAbO&O6AD@6CG0IGpk$̣eVGjCblEk2SA@1BB@bE0)CRAXFBfBD|EOO@kR@v!$IRC4(K VWg R Bg`?B'VJFD>|@_R_JBgQQ@oC8Ct@UAW"YSto0?pBgDRE"g8RE$6HBP8HAl,>af$ւi EdD.` $HB8`BbbNu0NvD|+@f"af0N(f`2cdJgR(`Dfx`<`DxSDbb `HA8O`"tx&a(MZ`.DŽ`jdbd(0/Ho |p3 'Jqf^X/#P'a "_aTra>rg W9BgNA/ NA\_09d@qts3@qtЖu *** p Copyright 1986, CCD and OSS, Inc.Jd opp kr $!@p>CN? :Z  spBYqr tS XxyрvzZ v v H=a  \sovN]p\  ba "$" ,*< *{,0 "y_ BBb4&2J ^ (  blX$Fd? ( *@ B А (VW rs all 5 Super Boot files mentioned above are included and unaltered in any way (Startgem is Public Domain and is included for your convenience). I have put a great deal of time and effort into Super Boot, working on it and updating it over a `,H`,LArc's PFX 1.13P 1990 -soft, Markus Fritze g.h` /H*@"m mA$H -(H!!!!!!!!Sj JC pl QN , HD , p,m:<0r Q&N~*6<Q~d So:Q` H"CAD@CD@ArTApAQoQ`&-A& LA(HJkf&CH"grאg<fA``+D +E+F.ޅR؃+D؅+D+VC m Sj mJfA, "gr/r$&(*,."A$A&A(A*A,AH~H~H~H~H~H~H~H~H~H~H~H~H~H~H~H~H~H~H~H`Sf"|`B QL gpNޭ--lz5-G.$E:\RELEASE\SBCNV8_0.TOSr`"?6 o"h#uJN#RByVN},A "XA1"\C!It0B B^@$BLRXT@(NRH)$NXHz .?<>X  DPE   Z,4 @Pb ¤zXP"\ڤP'v8'p/rr/*4h^6CNBd`SԈpz~(+(Hz Ҥ p3x09z?@eR|9t!H//v6AA  t!vYC xRLA` xFZCVA20f/x/////(NBlO~COOj lJo`!DNx2s(yF L~TCONVERSION ABORTEDERROR: DataV can't bԠ+; Cre~aFone with_CS.PRG.a _brandFdͥ.then rerun'is program, or youա / cLBCNV7_0@X2Ѣa7.0T45a from\ olderupǰBootPlgeas@ZldyV.8!+aboRC[okOkOK===>Typet "OK"be9giAany3Delsretur1o' desktop.ܪp(0samij"ainC6YEshouldvbackup!py(justhc)\,2?7.4Gformat usabӠbyԸߤsԗͦ""nedu*ӌ BOOT DATA FILE TFOR H~ar fSfr?/LNuKr&O`ULh@`SsBfRԙT# _  g "_Jj,0` 0}p" $_Jj ` 2Erg\HGӐ~e$4SBkټ$Sop ~` $SX\Sr6~LEJfpC$I/2 _02TBg@4B=@c2)0!Range errAdurCset-oװat6@SCAn68DCCc 0AgRB`2@CEHS@rIVW.J[mVq2FAE_|Y@277V`tO>5"_ 2D1R^nj2S@AC2YQ!ûVFABw`ґBّHg$_j,0"_// HnLK$BtJ@fL)J#"f f@| i~ x 0BiU P(t x | 1j x 3}!!4<gG BBi @ *: &Jrt `e LtWJBk"3 |l$!fp! #Kt`\t T@  op`Jt g!f*  H@xA@!NNX2Lg43`]t g2:#p@`@v!  e ggRAl#g`tJi f8a 4|  _0< |##|03| Nu )!b0 gl0 g3g0u l$gv` Nu#/ BgHi @ANA><3 @fd _2?33@T@ -0b"A )>fp#H}t@x@|,B (A4H=FF?a 0^D`fObzOEA{/ aNu:LST:AXIPO:NUL:PRN:/BadVniRe @RewrieREWRITE: diskCR-8tec;uFҡnfouCЇ _D!h!5!gt gt"*Ja g!ka0)P e?a>4AXNu/")x itg$H7@F ?P`@NA LJof _Nu _4` _t6 Bo {SB`2`NH? w_r `r `&cQr `Ng"x0HgJ*Dxvzp cRЀ`|e W~ 0R"f`6g2[`JAh`Algp]` 2H@0RJAfJ0<-RBlCSBaༀSC0Na"_v`zQ60`Jf$ItRJf`as&BjtJCkgCe4` BSC{x0V`lNa6kfv2` Cc"4YBv`hv"ssc4QBvZq{(bqSCC" Aa 9c^a JgYC`"a "oASrNu({Q A!@ $@Qf&H Q^PvfNu$ix&i|fa`pRﴀgD#Jx`H#UAS`_QPSL20f0`u 0 L3IT,quirpriAƃAPUTDSQЀctory full~yP$_"Wp _ eh P0UL4"`@ `zPWl!P)F0 h P02! d\N_Jgp"!| QӒNz`zt?vHs`@<2GX"- -fJfVp`4 fp*`F 0e@b:Ԃih(؄ib^ԄiZԁRCg p 0erp:Dp 0g)"f 6Höf4M`$M`0`Hzh030"Wt&JRFf:H`ȗ>Lf RBBe`Ơ`' (Qdigi7numbǰenctPteрOFfloREAD#(_ pC&(B &AJ(g 8fv`z$($IJp(R?U/*~5Jg  _"J`| @ W|0_ NuxJh g8f !00+@1+$h>hBgpR@@T![6` ̰t!Kxf0abjEJ@g f1Fg R@Bh> / /p 0԰ppQ`s1 d4t2b9`Hx~& AfFx~ zR0p$0 p Exq C^A8S̏Re)P؀GetAttemptځr pastd-of-,QM "_e ؖ9 f/D/K0Dp"6D.4@ `bBS@ku<4Vt8$_.Ab[@|6AD6CG0Ik$ek2SAV@B@bE0)CMM@kv$IRC4(K V g RLBg`?Q>LFZ>JBgo~j@oC Sto5?D _g9pDRE"g8haRE$6HB<8wHA`,Ħf$ւi EdD.` $HB8`B`Nu0ONvD*@#`'`D|yPf0NА`dJgR(`Dfx"<`DxSDbb "HA8`"t`|`ڀaxdĎ`B(M.`Q`(Na0/mHp |0|3cw"HJ1!FfPX/#Ȅd""a "w_aaVg d9BgNA/ X0o NA\P092H0#Q3ߨ *** Copyright 1986, CCD and OSS, Inc.` d!c j)t% Y  `%  Y i#j+v$ h#[ b!!!$$ a"!%" $1.*;w'd !X a0  g0f0 "$" ,*< *0,000 0"   BBb4&2J ^ (  blX$Fde! ( *@ B 0 (V   7!STARTGEM.INF file that Super Boot creates if HEADSTRT.DAT is not present. WARNING: IF YOU ARE USING TOS 1.4 OR GREATER, DO NOT PUT STARTGEM.PRG OR HEADSTRT.PRG IN YOUR AUTO FOLDER! IF YOU ARE NOT USING TOS 1.4 OR GREATER, DO NOT PUT BOTH HEADSTART AND STARTGEM IN THE AUTO FOLDER AT THE SAME TIME! 5) Copy SUPERBTA.PRG to the AUTO directory. This program should optimally be the last program in the directory. SUPERBTA.PRG is an auxiliary program which works with SUPERBT.PRG so that any auto programs which cause a reboot to make themselves reset-proof (programs such as Shadow and reset-proof ramdisks) will not make Super Boot appear to run twice after the program causes the reboot. This program must be present in order for Super Boot to work correctly. If you can't make this program the very last program in the directory, just be sure it is listed after any auto programs wh)"Z"Z"Z"Z$"Z"Zf"Bfn Function Key Editing Create/Edit Function KeysF1F2F3F4F5F6F7F8F9F10NORMALALTCONTROLEdit/Copy/Erase Key(s)Exit and save changesPrint Function Key ListingExit with no changesFunction KeyDescriptions F1 12345678901 F1 12345678901 F1 12345678901 F1 12345678901 F1 12345678901 F1 12345678901 F1 12345678901 F1 12345678901 F1 12345678901F10 12345678901 Super Boot Program Parameters -- Page 3Use Multi-Page modeinstead ofSingle-PageYesNoNEXT PAGEmode?Choose the number of columns youwant to allocate foreach type of file for Single-Pagefile selection mode.The columns for all threetypes must total seven.AutobootProgramsAccessoriesDeskOtherData FilesKeys toCopy From:F1F6F2F7F3F8F4F9F5F10CONTROLALTNORMALStartgemKey NameWhen copying,also copy:COPY KEYSSWAP KEYSERASE KEYSMASS MERGEMASS EXTRACTEXITErasingCopying ToKey(s) for:SwappingMass MergeMass ExtractAll KeysNo KeysF1F2F3F4F5F6F7F8F9F10ALT F1ALT F2ALT F3ALT F4ALT F5ALT F6ALT F7ALT F8ALT F9ALT F10CTRL F1CTRL F2CTRL F3CTRL F4CTRL F5CTRL F6CTRL F7CTRL F8CTRL F9CTRL F10 Super Boot Program Parameters -- Page 4Options for bypassing Super Boot:Do not run Super Boot unless hot-keyis pressedRun Super Boot ALWAYS except whenhot-key is pressedRun Super Boot always, but abort ifpreset time delay passeswhile in:Welcome ScreenFile Selection ScreenBothUse options "B" and "C" above Next PageIf Super Boot is bypassed, shouldNoYesdefault configuration be set?AlternateShiftHot-key(s)ControlCaps LockSuper Boot Program Parameters -- Page 5Method for auto-bootinga GEM program:TOS 1.4 Or GreaterStartgemHeadstartor show true order of execution?Sort AUTO programs,Show In OrderSortOnOffF-key Only ModeYesNoDo you use Revolver?WriteVerifyOnOffKeyClickOnOffNext PageEraseCHANGE1234567890123456789012345678901234567890 Default Autoboot GEM Program Monochrome Color SelectionThis option sets the color schemeto be used in Super Bootand on the Function Key File Selection Screen in thisprogram. It does not change thecolor scheme for othersections of the Super Boot Construction Set.Black text on a white backgroundWhite text on a black background(  Indicates Current Selection )Please select your initialboot drive (where all of theAuto Programs are located).Super Boot is a Shareware program,and is definitely not Public Domain.This means that you are free to tryout the program and see if it meetsyour needs before you buy it.Shareware allows you to purchasequalitysoftware at bargain prices.See the included documentation for moreinformation.Print registration or update form(on your printer)Show needed registration informationon the screenExitWelcome Screen SetupFormats SupportedRecommended Search MaskPossible Extensions--------------------------------------------------------------------Degas*.PI?.PI1, .PI2, .PI3Degas Elite (normal)*.PI?.PI1, .PI2, .PI3Degas Elite Compressed*.PC?.PC1, .PC2, .PC3Neochrome*.NEO.NEOTinystuffed*.TN?.TNY, .TN1, .TN2, ....Click on the File/Pathname to change it,Click on the word "Color" or"Mono" to erase its File/Pathname. IfSINGLE PIC is selected simply choosea file when presented with the file selector. For RANDOM or SEQUENTIALchoose a search mask by editing the topline of the file selector.EXAMPLES: (Single Pic)C:\DRAWING\DEGAS\WELCOME.PC1(Random/Sequential)C:\DRAWING\DEGAS\*.PC?OKSuper Boot Construction Set V8.0Specify Disk DrivesShow order of AUTO filesEdit program parametersChange colorsConfigure "Other" file selectionsSound & Welcome Screen UtilitiesHide files from Super BootRegister or update Super BootEdit function keys About Super Boot EXITSuper Boot Program Parameters -- Page 6e delay):____99secondsFile Selection Screen: ____99secondsBypass DelayWelcome Screen (enter 0 for infinitAttentionBellDisabledEnabledNext PageDefault F-Keys11-20 = ALT F-keys21-30 = CTRL F-keys__Color: __99__Mono: __99Enter Key # 1-10 = F1-F10*** Digitized Sound ***HELP!File Selection MethodSingle SoundLink To Welcome ScreenRandom SoundSequentialPlay Sound When?NeverColdboot OnlyAlways File/Path Name (Click on to change) 1234567890123456789012345678901234567890Copyright NoticeSuper Boot, The Super Boot ConstructionSet and the Documentationfile are allCopyright 1992 by Gordon W. Moore, All RightsReserved. Portions of the compiled code Copyright 1986 by CCDand OSS Inc. and are used with thepermission of OSS.Please feel free to upload and sharethese files with everyone.These files are SHAREWARE and, if aftertrying these programs youwant to continue using them, I askthat you register as a user fora modest one-time fee of only $15.00. If after 30 days you decidenot to register, then you must disc ontinue using it. Please seethe documentation for more details.OKDigitized Sound SetupSINGLE SOUND - A single sound (whosepath & filename you specify) will beplayed on every start-up.RANDOM SOUND - A randomly selectedsound chosen from the pathname youspecify will be played.LINK TO WELCOME SCREEN - Super Bootwill attempt to load a sound filewiththe same base name (not extender) asthe Welcome Screen it loaded. (eg.if the Welcome Screen was ROBOT.TNY,it would try to load ROBOT.S??.SEQUENTIAL - Sounds will be played insequential order each boot.OKVALID SOUND FILENAMES -Digisound: filename.S## (where ## isa 2 digit sample rate)DMA: filename.S?# (where ? is [S]tereo or [M]ono, # is first digit of rate)EXAMPLES: Digisound: HELLO.S08 DMA: WELCOME.SS2 Save Changes to Ctrl-F10 ___________Function Key Name: ___________xxxxxxxxxxxDateTimeForce Setting Of:ChangeErase1234567890123456789012345678901234567890 GEM program to automatically run DoneSuper Boot Program Parameters -- Page 7__Reboot Delay: __ (in seconds)99If your hard disk software allowswrite caching, you are STRONGLYadvised to have Super Boot waitseveral seconds before rebooting, togive your cache software time tofinish writing any cached data.Of course this only applies if youuse the rebooting features.DMA Sound Capable?YesNo__Volume: __ (0-40)99Save ChangesCancel ChangesSound & Welcome Screen UtilitiesDigisoundSample Rate123456789101112131620253240DMAMonoStereoSettings6122550Last Picture Viewed:FILENAME =1234567890123456789012345678901234567890Current Sound In Buffer:Buffer Size:12345KFILENAME =1234567890123456789012345678901234567890New Sound Name08.S________________PPPPPPPPRENAMELoad DigisoundLoad DMAView PictureEXITPlay DigisoundPlay DMA Super Boot Program Parameters -- Page 2ProtectionPasswordOnOffInvisibleVisible__________Password: __________aaaaaaaaaaNEXT PAGE2 ms6 msFloppy Disk3 ms12 msSeek RateStop At Edge Of ScreenWrap Around EdgeCursor Actions At Edge Of Screen:Program Termination Options:FOR COLOR SYSTEMS --BOXTEXTBOXTEXTRestore screen to LOW resolutionLeave screen in MEDIUM resolutionFOR COLOR OR MONOCHROME SYSTEMS --BOXTEXTBOXTEXTRestore ORIGINAL screen colorsLeave SUPER BOOT colors in effectFILE TYPEType 1 Files: All files with the specified EXTENDER which are locatedin the specified SOURCE directory are shown, and theirEXTENDERs will be renamed with an "X" ifdeactivated.Type 2 Files: All files with the specified EXTENDER which are locatedin the specified SOURCE directory areshown. Only oneat a time can be active. The active file will be copiedto the filename specifiedas the DESTination.DESCRIPTIVE NAME: A name you make up toremind you of what the files are.SOURCE: The directory where the filesare located. Last character of thepathname must be a "\". Example: "C:\DATA\". Use the DIRECTORYbutton to view folders and files if you forget their names.DEST: The DESTination filename for Type2 files only. Ignored for Type 1Files. Example: "D:\WORDPROC\STWRITER\PRINTER.DAT".FILE EXTENDER: The extender found on all wanted files. Must be 3characters in length and the lastletter can't be "X".OK Super Boot Program Parameters -- Page 1DateDisabledEnabled__Current Year: 19__99FormatEuropeanU.S.A.NEXT PAGEDisabledEnabledTimeWelcome ScreenClick to erase  Mono Pic:Color Pic:HELP!12345678901234567890123456789012345678901234567890123456789012345678901234567890 Path/Filename -- Click on to change Display When?NeverColdboot OnlyAlwaysSelection MethodSingle PicRandomSequential$;<VWqA(A(u () ! ( & G! V k l ~)JP!Go(z}23GHKU X[d s"J(t&) Hq)r%(  ?`! (ITi &./78Y!Z|"" A ( ! !R!\ !]!g !h!s !t! !"("""+"<!CN"ZJ"v"/8r            " ' , 1/Q Q Q #      $ <  ( 5EUe u!" # $   1bN"J"F6 1    2#   7   0  2  1 3  4 5" 6@ /:F g"|! 4 0 1 2 3  5 6, 7 # !, +  +$ 0% 4& 1' 5( 2) 6* 3 /1 7 !/-  . 0* ) 3 3 1 /# 1bN  !  , / 2 5  8  ;  >   A   D  G    K S W   ^  g p ~       D  ,#"  ! " $ % &  '  ( ) * + , " - % . ( / +0 .1 12 53 <4 C5 J6 Q 7 X 8 _ 9 f: m; t< |"= "> "? "@ " A " B " C "D "! "1bN"J#F J  ! A $@+   B K! m(  C #* ) #  #: #V" D    !! @ C G!  4 e  o #r     !   "1bNAJ#F           + ?  M6 R U Y6  i m p7    ! 6   " #&;$ 3% *&#(" # ?A;#4)!K$d#%  #  # %        +    $   q +#  H!! j  1B AEI  M B F J  NCGK OD H L %P N " &$ # *'# N l!# B    '        ! +     $ A.  O  P Q $NAJ$F$6  5    5    #  5   $# *5 ;  R#  X5  i  s#  y5  ~  #  5   ( +  & )$ 9( b* '  *! " "# $"'&C  !CMAI$RCK" "x "_("  "( " " ( "("'B   -("1bNAJ$nF  Jp& $03  $0 3  #         $$g $ %%2- , "!&  %N#%j('+ $ % & )% -% * +  " aK (!CLAH%CD ') # 1  "% H" k$~$&')&#$C &h%  ##  %' '  NAJ%F $.'$Sm "% "    # & ! H   $;' #_$'%%(%$''(>&e(%$ &G1bJAFB&@ &.$  1  $ )   B  ;,  B7 &J( &f' ! 1bNAI&E#%0I  &  !  # ,  L!$q ""$1&%1bNAJ&FJa k  w y  {  }           $ ( , 0 4 8 < @ D"3! 6G#45 (-  79-  # L '(9'<  ": %''*",%+*)=*2.1) 01/&-'4 6,  8?3!A $u& 1bN'FJ'bF    '  0 3     7  A    '~t  ~     !+  !'! +   ''!' "'!#}"&$%%( #(&'(B (^! N ((,G&n9(<  ( , % #9 4(];n- (+ " &) #2 ([3 s (3(+! ' #0  1( Z* u!  4' 1bN(zK(G        (   !   !  ! !# 3 !-  !6  !>  3 !C( ( ) )"  ! ! (! ()>   )Z  " " "$!$ "")v # "= $ "H  1 "O M- HR[A)b8b?"B1;zISD_PbVJTjter the sound, and the bigger the sound file. To tell Super Boot this is a DMA sound, the first letter of the file extension must be "S". If this is a stereo sample, the second letter should be "S", otherwise it should be "M" for monophonic. 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If you are using such a program, enter in the proper search path to use instead of the one mentioned above. Example: C:\ACCS\*.AC?. EDIT PROGRAM PARAMETERS Selecting the "Edit program parameters" option from the main menu allows you to choose the various options available in Super Boot. All of the default menu selections in the configuration menu will be the current settings read from Super Boot's data file. MENU OPTIONS (PAGE 1) Date -- If you want, you can have Super Boot set the date for you. You can either enable or disable it from this menu. Also set the current year. The year you set here will be used as a default if you leave the year off of the date when setting it. You can also set the format of date entry: USA = MM/DD/YY, EUROPEAN = DD/MM/YY (DD=Day, MM=Month, YY=Year). Time -- You can also have Super Boot set the time for you. Either enable or disable it from this menu. Welcome Screen -- Ever since the first TOS on ROM chips came out, I kind of missed the flashy graphics display that used to be shown while TOS loaded in from disk. So, Super Boot now brings that back, only now you can choose any display you want. (Hey, if a Macintosh can show a welcome screen, the ST can do it better!). Any picture in Degas, Degas Elite, Neochrome, or Tiny format can be displayed. What's the difference between the four formats? Well, the Neochrome and Degas files take up more space, but they load in much quicker since no decompression is involved. The Tinystuffed pictures take up a fraction of the space, but it takes a second or two to uncompress them. Degas Elite compressed pictures also take up less space but take even longer than Tinystuffed pictures to decompress. Degas Elite uncompressed pictures however load in just as fast as regular Degas pictures. From the menu, select ALWAYS if you want a welcome screen every time you boot, COLDBOOT ONLY if you only want the picture shown when you first turn on the power, or DISABLED if you don't want to use a welcome screen. There are three ways to have Super Boot show a welcome screen. The choices are: SINGLE PIC, RANDOM, and SEQUENTIAL. As the name implies, SINGLE PIC will display one picture every time you boot. RANDOM will cause Super Boot to randomly select a different picture from a given directory each time it is run. If you have a hard drive it could select from an almost unlimited number of pictures. SEQUENTIAL will show pictures in the order they are stored in the directory, a different picture each boot. The advantage of SEQUENTIAL over RANDOM is that with RANDOM you may see one picture 2 or 3 times and might never see another one, whereas with SEQUENTIAL you are sure to see every picture eventually. The RANDOM feature works best on systems which have a battery powered clock/calendar, because the random numbers are generated based on the current time. If you do not have a clock/calendar, you can greatly enhance the randomness by having a large number of pictures to choose from -- the greater the number, the more random the selections each time. Also, if you select the option to show a welcome screen after every reboot (both cold and warmboots), every welcome screen shown during a warmboot will be a purely random selection whether you have a battery-powered clock or not. Those users who use both a color and a monochrome monitor and have selected either RANDOM or SEQUENTIAL MUST keep color and monochrome pictures in separate folders, otherwise Super Boot may choose a picture of the wrong resolution. You also need to enter in the search paths for your pictures. If you selected SINGLE PIC, simply click on the pathname (Color or Mono) you want to change. When presented with the file selector, locate the picture you want to use and click on OK. For those people who own both color and monochrome monitors, be sure to enter in two different filenames, one for each resolution. If you own both monitors but want only one welcome screen displayed when a certain monitor is used (e.g. only show a welcome screen when using the color monitor) then leave the filename blank for the monitor you don't want the picture displayed on. Examples: "C:\PICTURES\ATARI.TNY" or "A:\HELLO.NEO". If you selected RANDOM or SEQUENTIAL, you need to enter in the search path that Super Boot will use to randomly select a welcome screen. Be sure to pick two different search paths for color and monochrome pictures if you're using both types of monitors. Examples: "D:\DEGAS\PICTURES\*.PC?" would search for all .PC1 and .PC2 pictures (or .PC3 for monochrome) in the PICTURES folder of the DEGAS folder on drive D:. Or "C:\*.NEO" would search for all Neochrome pictures in the main directory of drive C:. (To edit the search path in the file selector, press the up arrow key and then the left/right arrow keys to position the cursor. Once you type in the new search path, click on the bar just above the filenames and then you will be presented with a new set of files. If all of these files are pictures that you want to be available, click on OK.) NOTE: Super Boot creates a new data file when the SEQUENTIAL method is used, it has an extension of .STS and the filename will be something like 00230002.STS. The first 4 digits of the filename are the next picture to show (it would show the 23rd picture in the specified directory in the above example filename) and the second set of 4 digits are the next sound it will play (it would play the 2nd sound in a directory in the example). When it reaches the end of a directory it starts over at number 1 again. You can add and delete pictures/sounds from the directory and Super Boot will have no problem with it. The .STS file is created automatically. You can delete it with no problem if you stop using the sequential method or if you want Super Boot to start over at 00010001.STS again. The reason that the filename is actually the data instead of writing the data inside the file is that it is much faster to rename a file rather than to change the data inside it. A HELP button is provided to remind you of the available Welcome Screen options and the file extenders used for the various picture formats. MENU OPTIONS (PAGE 2) Password Protection -- Allows you to restrict use of your system to only those people who know your password. Choose ON or OFF depending on if you want to use it or not. If you chose ON, select VISIBLE or INVISIBLE depending on if you want the password to be seen while typing it in. Also be sure to enter in your password. The password option is only useful on hard drive systems, since if it is used on a floppy one merely has to change the boot disk to get past it. WARNING: BE SURE TO REMEMBER YOUR PASSWORD!. Cursor Actions -- This allows you to define how the cursor acts in file selection mode. One option allows the cursor to "wrap-around" both vertically and horizontally when it reaches the edge of the screen. The other option halts the cursor at screen edges (slightly less confusing, but not as flexible). NOTE: If you use Multi-page mode and you set the cursor to "wrap-around", you will go to the next page when you hit the edge of the screen instead of just going to the other side of the current screen. Program Termination Options -- This allows you to specify how Super Boot should terminate, since some autoboot programs which run after Super Boot might not look right due to the way Super Boot left the screen. If you are using a color monitor you can tell Super Boot to restore the screen to low resolution after exiting, or it can leave it in medium resolution. Both color and monochrome users can also have it restore the screens default colors, or leave the colors selected for Super Boot in effect. Note however once it gets to the desktop the colors will change yet again. Floppy Disk Seek Rate -- Since some non-Atari disk drives (IBM style 5 1/4" drives for example) require a different seek rate than the default 3 millisecond rate used for standard Atari ST drives, you can set this at boot time. If you don't have a specific need to change the seek rate, please leave it set at 3 ms. MENU OPTIONS (Page 3) This menu will let you choose how to display the individual files you can activate/deactivate. Multi-Page Mode -- If you select multi-page mode, each type of file will be shown on its own screen which will greatly expand the number of files you can control. If you choose single-page mode, all of the files you can control will be visible at once, but you will limit yourself on the number of each type of file you can display. If you enable the multi-page feature, you can ignore the "Number Of Columns" menu. Number Of Columns -- This menu allows you to choose how many columns to reserve for each file type. The file types are AUTOBOOTS, ACCESSORIES, and OTHERS. This allows you to custom tailor the file selection screen to your individual needs. Each column holds 19 files, and there are 7 columns total. If you don't want a certain type at all you can choose to reserve 0 columns for it. The total number of columns for the three file types must be equal to seven. (e.g. you can have 2 Autoboots, 4 Accessories, and 1 Other, or 1 Autoboot, 6 Accessories, and 0 Others, etc.). MENU OPTIONS (Page 4) Options for Bypassing Super Boot -- Since you most likely won't need Super Boot every time you boot up your system, there are several options available for bypassing it. There are two main ways of bypassing Super Boot, the "hot-key" method and the time-delay method. The time-delay method will wait for a user-specified number of seconds, and if no keypress was made within that time, Super Boot will be bypassed. The hot-key method checks to see if you are holding down a certain specified key (a hot-key), and based on this Super Boot will or will not be bypassed. [A] "Do not run Super Boot unless hot-key pressed" - this means that unless you hold down a hot-key until Super Boot starts to run, it will not be executed. [B] "Run Super Boot always except when hot-key pressed" - this option is probably the most useful and is my personal favorite. This means that Super Boot will always execute every time you boot your system, unless you hold down a hot-key to bypass it. [C] "Run Super Boot always, but abort if preset time delay passes while in: [WELCOME SCREEN] [FILE SELECTION SCREEN] [BOTH]" - this is the time-delay option. You must select one of the above three buttons to tell it to check for a keypress in the Welcome Screen, the File Selection Screen, or Both. The best button to select is BOTH. The BOTH button will check for a keypress in the welcome screen only if the screen is shown. If one isn't shown, it will check on the file selection screen. So actually it doesn't really check for a keypress two separate times, it's more of an EITHER/OR button rather than a BOTH button. [D] "Use options B & C above" - this lets you use both the hot-key and the time-delay method. If you're in a hurry, you can bypass Super Boot by holding down a hot-key, if you're busy doing something else while your system powers up the time-delay feature will bypass it for you. Hot-keys -- There are five different keys which may be used as hot-keys: ALTERNATE, CONTROL, CAPS LOCK, and the two SHIFT keys. Any number of these keys may be selected, but you actually only need to hold down one of them. The CAPS LOCK key is a bit of an exception however. It needs only to be pressed once to be selected, it doesn't have to be held down. Pressing it a second time will deselect it. In other words, if CAPS LOCK is on, it is the same as constantly holding down another key, like the CONTROL key. NOTE: Hard drive owners using Atari's boot software cannot use ALTERNATE as a hot-key, since that key is used by Atari's software to bypass the hard drive and boot from the floppy. Likewise, Supra users can't hold down ALTERNATE, CONTROL, and SHIFT all at once otherwise it will bypass their hard drive. Default Configuration -- If Super Boot is bypassed by one of the methods mentioned above, you can have it set a default configuration. If bypassed, it will simply look at the configuration for the function key you want it to use (depending on if you are booting with a color or a monochrome monitor) and set the configuration accordingly. If you do choose to use this option, be sure that you have set up configurations before hand on the function keys you want to use. NOTE: The function keys to use are specified on page 6 of this menu option. MENU OPTIONS (Page 5) Method for autobooting a GEM program -- If you would like to be able to have a GEM program run after you reach the desktop, choose the method you would like to use. If you are using TOS 1.4 or greater, you must choose the "TOS 1.4 Or Greater" button. Otherwise, choose STARTGEM if you want to use STARTGEM.PRG, or HEADSTART if you want to use HEADSTRT.PRG. Autoboot program sorting -- Super Boot normally puts each type of file it deals with in alphabetical order to allow you to more easily find what you're looking for. However, some autoboot programs have to be run in a certain order to work. This option will allow you to tell Super Boot not to sort the Auto programs but to show them in their actual order of execution in the directory. Write Verify -- This option tells Super Boot whether or not to turn off Write Verify. Turning Write Verify off will cut in half the time required for all floppy disk writes (note that it remains off until the computer is powered down). With Write Verify on, everything written to disk is immediately read back in to assure accuracy. Most people who leave write verify off never experience any problem at all, but it's up to you. F-key Only Mode -- This option lets you have Super Boot start up displaying all 30 function keys instead of only 10 at a time. In the "Function Key Only" mode you cannot select/deselect individual files. You can press "F" while in this mode and switch back to File Selection mode. Do you use Revolver? -- This option allows you to use Revolver and Super Boot at the same time. If you select YES, Super Boot will not be able to detect if an Auto program causes a reboot, but you will be able to use Revolver. Keyclick -- This option allows you to turn off the default keyclick sound (which I personally find irritating). If you have the Control Panel desk accessory active, the Control Panel will reset the keyclick option based upon the DESKTOP.INF file after Super Boot terminates. Default Autoboot GEM Program -- If you choose to, you can have Super Boot automatically run a GEM program when it reaches the desktop every time it is run. This is an extremely useful option. For example, you could have it run NEODESK after your system boots (Neodesk is a replacement for the regular desktop environment). Or you could have it run one of the various menu programs which let you run a program with a single keypress. When running Super Boot, this option can be modified in two ways: A) Each function key has an individual GEM program which can be assigned to it. If you select a function key which has a GEM program specified, it will be selected instead of the Default Autoboot GEM Program. B) You can cancel the GEM Autoboot feature by pressing HELP then pressing F3 (Cancel Startgem) from the HELP menu or you can change it by pressing F5 (Change Startgem) on the HELP screen. Click on the CHANGE button to change the GEM program, or ERASE to clear out the name. MENU OPTIONS (Page 6) Bypass Delay -- Welcome Screen: Enter in the maximum number of seconds you want the Welcome Screen to be displayed. Enter in 0 if you do not want a time limit at all. If you have opted for Super Boot to use the time-delay bypass method during the Welcome Screen, you must press a key during the Welcome Screen before the number of seconds you specified has expired. Do not enter in 0 if you are using this method! File Selection Screen: Enter in the number of seconds Super Boot will wait for a keypress while in the file selection screen. This is only important if you're using the time-delay bypass feature. Attention Bell -- You can have Super Boot ring a bell when it starts up to remind you that you need to press a key before the automatic bypass feature (if enabled) takes effect. Of course you could disable this feature and use a digitized sound file for the same purpose. Default F-Keys -- This is where you tell Super Boot to choose the default configuration from (if you are going to have Super Boot set a default configuration). A different function key can be used if you are using a color monitor and/or a mono monitor. Just type in a number from 1 to 30. Type in 1-10 for F1-F10, or 11-20 for ALT F1-ALT F10, or 21-30 for CONTROL F1-CONTROL F10. Digitized Sound -- You can have Super Boot play a digitized sound when it first starts up. Super Boot can play Digisound format sound samples and also DMA sound samples (on DMA equipped machines like the STE). It can be played while it displays a picture, and if it is a DMA sound played at any speed or a Digisound sound with a sample rate of 13 or less it can also rotate colors on the screen while it plays the sound in the background to give the illusion of animation. For Digisound sample rates greater than 13, all other processing stops until the sound is played, so color rotation (if present) will not begin until after the sound stops, and keyboard input will be ignored until the sound finishes. DIGISOUND FILES: Sound files in other formats can be converted to Digisound format by a program called DIGIEDIT. The sounds can have a sample rate of 1 to 40 (sample rate = 1000's of samples per second, e.g. a sample rate of 25 = 25000 samples per second). A sample rate of 10 is probably the optimal rate for use with Super Boot. To tell Super Boot what rate to play the sound at, you have to give the sound file a special extension. The first letter of the extension must be "S", and the second and third letter will be the sample rate. For example, if ATARI.SND has a sample rate of 8, the filename should be ATARI.S08. If it had a sample rate of 40 it should be ATARI.S40. DMA SOUNDS: DMA sounds are supported at 4 different speeds: 6, 12.5, 25, and 50. Of course the higher the speed the better the sound, and the bigger the sound file. To tell Super Boot this is a DMA sound, the first letter of the file extension must be "S". If this is a stereo sample, the second letter should be "S", otherwise it should be "M" for monophonic. The third letter should be the first digit of the sample rate: "6" for 6 kHz, "1" for 12.5 kHz, "2" for 25 kHz, and "5" for 50 kHz. For example, if WELCOME.SND had a sample rate of 25 and was not stereo, the filename would be WELCOME.SM2. If it had a sample rate of 6 but was in stereo, it would be WELCOME.SS6. A "Sound & Welcome Screen Utilities" option is available for determining sample rates and changing the filenames. See below for more details. Four methods of loading sound files are available: (1) SINGLE SOUND - will load the same sound (whose filename you specify) every time a sound is to be played. (2) LINK TO WELCOME SCREEN - will load the first sound file it finds with the same base name as the Welcome Screen that was displayed. For example, if Super Boot shows a picture called ATARI.PC1, it will look for a sound file called ATARI.S?? (where ?? is any sample rate). Of course if it does not display a picture and the "LINK" option is chosen, there will be no sound file played. This option is good to use if you use the RANDOM or SEQUENTIAL feature to load a picture. If you load a picture and Super Boot can not find a corresponding sound file, it will look for a default sound file, with the name DEFAULT.S?? in your sound directory. The default sound can be a Digisound file or DMA sound file. If it doesn't find a sound to play it is not a problem, it will just not play a sound. Be sure to specify the folder to load the sound from. (3) RANDOM SOUND - will load a randomly selected sound from any folder that you specify. Note that the same limitations apply to random sound selection as apply to random welcome screen selection. A random number is generated based on the ST's internal clock, so if you do not have a built-in battery powered clock, the selection will not be very random on a cold boot (power up). On a warm boot, since the clock has had a chance to change, selections will be much more random. Plus the more files you have to choose from, the more random the selection will be. (4) SEQUENTIAL - will load sounds sequentially based on the order they are stored in the directory (one sound per boot). See the explanation of SEQUENTIAL welcome screens for more information. Three options are available to specify how often you want a sound to play: (1) NEVER - will disable the digitized sound function and will never play a sound. (2) COLDBOOT ONLY - will only play a sound when the ST is first turned on. It will not play a sound if the ST is rebooted using the reset button. Only turning the power off and back on will cause the sound to be replayed. (3) ALWAYS - will play a sound every time the ST is booted, including both warm and cold boots. Click on the filename at the bottom of the box to change it, and a file selector box will appear. If the SINGLE SOUND option is selected be sure to select a single sound file. If the LINK TO WELCOME SCREEN, RANDOM SOUND, or SEQUENTIAL SOUND option is chosen, you need to select a FOLDER to load sound files from. NOTE: it is very important if you are using the LINK, RANDOM, or SEQUENTIAL options that the folder you choose has ONLY sound files in it, and each file must end in the .S?? extender (where ?? is the sample rate and/or stereo designation). MENU OPTIONS (Page 7) Reboot Delay -- Enter in the number of seconds that Super Boot should pause before doing a reboot (if instructed to). A value of zero will cause no delay. If you do need the ST to pause do not enter in a value of less than 2 seconds. DMA Sound Capable? -- If you have a machine which can play DMA sound (such as an Atari STE), select YES, otherwise select NO. If you tell it yes but your machine is not capable of playing DMA sound, SUPERBT.PRG and the Sound & Welcome Screen Utility portion of SUPER_CS.PRG are likely to crash. You can also specify the DMA VOLUME, with 40 being the loudest and 0 being silent. The volume parameter is for DMA sound only. CONFIGURE "OTHER" FILE SELECTIONS The "OTHER" columns on the file selection screen are reserved for data files not presently supported (i.e. files other than DESKTOP.INF, AUTOBOOT PROGRAMS, and ACCESSORIES). For example, if you have an autoboot program named RAMDISK.PRG, and it uses a file called RAMDISK.DAT which contains the size of the ramdisk, you would be able to select from several files each containing different sizes, like RAM_64K.DAT, RAM_128K.DAT, and RAM_256K.DAT. Or if you use a program called PLAYSND.PRG that plays any digitized sound file with a .SND extension, you could select from among several, keeping the active ones with .SND as an extension and the inactive ones with .SNX as an extension. To configure the OTHER file selection criteria, first choose the appropriate option from the main menu of The Super Boot Construction Set program. You will be presented with a menu with room for 9 different types of files. Descriptive Name -- This is a descriptive heading which will be displayed above all of the files of this type. Make up any name for this field which will best help you remember what kind of files they are. File Extender -- This is the three letter extension of the files to search for. It must be three letters in length. If it is less than three letters, the extension will be changed to .ERR indicating an error has occurred. In the previous examples, the extension for the ramdisk data file would be .DAT, and the extension for the sound files would be .SND. File Type -- There are two types of files: Type 1 or Type 2. Type 1 files are dealt with similar to the way the accessory files are. Inactive files will have the last letter of their extension changed to an X, while active files will have the normal extension. In the above examples, the sound files would be a type 1 file since we only want to make some active and make others inactive. Type 2 files are like the DESKTOP.INF/NEWDESK.INF files. Only one file is allowed to be active at once, and that active file is copied to another file. Data files of any size are supported. The ramdisk program mentioned above is an example of a type 2 file. For example, if RAM_128K.DAT was active, Super Boot would copy RAM_128K.DAT to RAMDISK.DAT. Source -- This is the pathname where all the data files are located. For example, if your boot drive is drive A: and you wanted to keep all the RAMDISK.DAT files in a folder called OTHER inside the auto folder of the boot drive, the source path would be "A:\AUTO\OTHER\", if you wanted to keep them in the root directory, the source path would be "A:\". Be sure the pathname ends with a "\" character. IMPORTANT: If at all possible you should not specify an OTHER file with a file extension which is the same as another file type supported by Super Boot (ie. don't use .INF, .PRG, .ACC, or don't use two OTHER filetypes with the same extension). If you have no choice and have to set up an "Other" type file with a duplicate extension you can, but just be sure that none of the filenames in one set are the same as a filename another set. So if you have .INF set up as a type 2 "Other" file for Neodesk, that's fine. But if you have a LOW_REZ.INF desktop file, and a LOW_REZ.INF Neodesk file, that will be a problem. Super Boot would never activate the neodesk file. In that situation you could rename the Neodesk file to LOW_REZN.INF and all would be fine. You could have also changed the extender to something like .NDS and eliminated all problems. Also, as a general rule, the Source directory must be a different directory from the Destination directory for type 2 files. Dest -- This is the destination filename for Type 2 files. In other words this is the path and filename that you want to copy the data file to. This field is ignored for Type 1 files. In the ramdisk example, the destination filename would be "A:\AUTO\RAMDISK.DAT". The following are exact replicas of the configuration screen for the above 2 examples: Descriptive Name: Sounds__ File Extender: .SND File Type: 1 Source: A:\AUTO\______________ Dest: ________________________ Descriptive Name: Ramdisks File Extender: .DAT File Type: 2 Source: A:\AUTO\OTHER\________ Dest: A:\AUTO\RAMDISK.DAT_____ As a further example (don't actually do this), if you were to configure Accessories and DESKTOP.INF files as OTHER files, this is what it would look like: Descriptive Name: .ACC's__ File Extender: .ACC File Type: 1 Source: A:\___________________ Dest: ________________________ Descriptive Name: Desktops File Extender: .INF File Type: 2 Source: A:\AUTO\SUPERBT\______ Dest: A:\DESKTOP.INF__________ When you are done making changes click on the SAVE button to save the changes or the ABORT button to cancel the changes. While editing, a HELP button is available to give a brief reminder of the above description, and a DIRECTORY button is available to help remind you of the location of any files you are trying to set up. HIDE FILES FROM SUPER BOOT Chances are there are a few files that you use every time you boot your computer. It might be a hard disk booter, the Control Panel desk accessory, Turbo ST, or whatever. If you know that you will NEVER want to boot without that file, you can hide it from Super Boot so that you don't accidentally deactivate it. Super Boot keeps a list of up to 90 files which can be hidden from it. Note that SUPERBT.PRG, SUPERBTA.PRG, STARTGEM.PRG, and HEADSTRT.PRG are already hidden and need not be put on the list. You can hide files by selecting the "Hide Files From Super Boot" button from the main menu. You will be presented with a menu with four options: Add, Delete, Save, and Cancel. Add -- Selecting this option will cause a file selector to appear. Simply choose the file you want to hide and it will be added to the list. Note that the last letter of the file extender will be ignored, so for example CONTROL.ACX and CONTROL.ACC would be considered the same file. Delete -- Choose a file to be deleted from the list by clicking on it with the mouse, and then click on the DELETE button to remove it from the list. Save -- Saves all changes to the list. Cancel -- Cancels all changes to the list. WARNING: Use this feature sparingly and with caution! One of the major advantages of using Super Boot is that bad combinations of boot programs can be easily fixed by activating & deactivating them with Super Boot. If files are hidden from Super Boot, a bad combination of those hidden files could lock you out of your hard drive. So be sure the files that you hide are safe and work well with all other hidden files. That goes for both Auto Programs and Desk Accessories. EDIT FUNCTION KEYS Super Boot provides a powerful way of selecting a commonly used set of files by allowing you to assign different file configurations to each function key. This saves you from having to select and deselect the individual files one at a time. From the main menu of The Super Boot Construction Set, you can edit the function keys by choosing the option that says "Edit function keys". You will be presented with a menu showing the current function key descriptions, buttons for F1-F10, buttons for the set of function keys to edit (NORMAL, ALTERNATE, and CONTROL), an option to Edit/Copy/Erase function keys, an option to print a listing of current function key assignments, and an option to Save or to Exit Without Saving. To set up a function key, just choose the group of keys you want to edit (Normal, Alt, or Control) and then press the button for the function key that you want to set up (F1-F10), and you will be presented with a menu screen almost identical to the one you see when using Super Boot, with the current file configuration for that key already shown. Select all the files you want to have as active (just as you would when running Super Boot). While selecting files you can press UNDO to return to the function key menu (and undo any changes to the key you were working on), you can press DELETE to deactivate all files, or you can press ESC to save the changes to the Function Key. When you press ESC, you will be asked to name the function key. Give it a descriptive name; for example, if you just set up a specific set of files for ST Writer, you could name the key "ST Writer". You might also want to indicate somehow that the key runs a GEM program when it reaches the desktop. One good method is to put a "*" on the end of the name of any key that autoboots a program, so you could name the key "ST Writer *". To have a key automatically run a GEM program, click on the CHANGE button in this menu and then select the file you want it to run. Remember that if you assign a GEM program to a function key, the GEM program assigned to the function key will be run instead of the Default Autoboot GEM program. The function keys have a higher priority than the Default Autoboot assignment. Select DONE to return to the function key menu. If you only have a few programs for which you really care if the date and/or time is set, you can disable the date and time function of Super Boot and specify by function key to set the date and time. In the box that says FORCE SETTING OF: [DATE] [TIME], you can choose if you want Super Boot to ask for the date and/or time when you press a function key. NOTE: Even if you do disable the date on Page 1 of "EDIT PROGRAM PARAMETERS", be sure to select if you want to enter the date in USA or EUROPEAN format. Each function key can contain a maximum of 40 active files (most configurations use less than 10 so this is not much of a restriction). If you try to select more than 40 active files, you will be notified that you exceeded the limit and any excess files will be ignored. EDIT/COPY/ERASE KEY(S) Selecting the "Edit/Copy/Erase Key(s)" button from the function key menu will present another large menu. There are five major functions in this menu: Copy Keys -- You can copy one function key to another function key, or you can copy one function key to a whole group of other function keys. In the box on the left which says "Keys to Copy From:", select the source function key along with the group it belongs in (Normal, Alternate, or Control). In the box that says "When copying, also copy: [Key Name] [Startgem]", you can select how much information you want copied. With neither button selected, all that will be copied is the information about which files are active or inactive. Selecting the KEY NAME button will also copy the name of the function key to the target key. Selecting the STARTGEM button will also copy the Autoboot GEM Program selection from the source key to the target key and the date/time settings of the source key as well (since setting the date/time is usually releated to which Startgem program is used). If you use the same basic files but different GEM Autoboot Programs for several keys, these options are very useful. In the larger box on the right, select the target keys you want the source key copied to. The "All keys" and "No keys" buttons can also be used here. Finally, press the COPY button to complete the operation. Swap Keys -- If you would like to swap the positions of two function keys, choose both keys in the large box on the right and push the SWAP button. All information for each key is swapped. Erase Keys -- If you wish to erase a function key, or a group of function keys, select the keys you wish to erase in the large box on the right. If desired, you can select all of the keys by pressing the button that says "All keys", or you can deselect all of the keys by pressing the button that says "No keys". After selecting the keys to erase, press the ERASE button. Mass Merge -- If sometime in the future (after you've spent hours setting up your function keys) you get a new program that you just have to add to every function key, this option will let you easily do it. Select the keys for which you want to add this new file to (in other words, the keys you want this file to now be active on) in the large box on the right. Press the MASS MERGE button and then select the name of the file you want to activate in all of the selected keys. Mass Extract -- This does the opposite of Mass Merge by deactivating a selected file in any number of chosen keys. Simply select the keys that you want to deactivate the file from (in the large box on the right) and then press the MASS EXTRACT button. Exit -- Pressing the EXIT button will return you to the function key menu. PRINT FUNCTION KEY LISTING Choosing this button from the main menu will allow you to print a listing of your function key settings to your printer, disk drive, or screen. EXITING When you have set all the function keys to your liking press the EXIT AND SAVE CHANGES button to save them, or to abort without saving press the EXIT WITH NO CHANGES button. SHOW ORDER OF AUTO FILES Selecting this option from the main menu allows you to view the true order of files in the AUTO directory. You can choose to show just programs, or show all files in the directory, and you can send the output to either the screen or printer. This option is better than looking at the order of the files with SUPERBT.PRG, because SUPERBT.PRG will not show itself or any other hidden programs in the "Autoboot" column of files. Usually viewing just the program files is all you need to do, however if data files in the directory are deleted and then programs copied over them, the directory order could change unexpectedly and in that case showing all files would be better. If output is sent to the screen and there are more files in the directory than can fit on the screen, the extra files will not be shown. If you have more programs than can be shown on one screen (175 programs), then chances are you have too many auto programs to begin with! If you're viewing the files on the screen, press either mouse button when done to exit back to the menu. COLOR SELECTION If you're running the configuration program on a color monitor you will be asked to set the screen colors which will be used in Super Boot. A sample menu screen will be shown, and color values will be displayed at the bottom of the screen. Move the mouse to a number and press the LEFT button to increase the number and the RIGHT button to decrease it. If you are using an STE, you can take advantage of its expanded color palette by clicking on the "4096 COLORS" box. If you don't have an STE stay with the 512 color palette. The color palette you have selected will be displayed at the bottom of the screen. Color values range from 0 to 7 for the 512 palette and 0 to 15 for the 4096 palette. Above the numbers are descriptions of what they represent, "R" stands for Red, "G" stands for Green, and "B" stands for Blue. Once all the colors are set the way you like them, click the LEFT mouse button on the word "SAVE" to save the changes or "CANCEL" to cancel the changes. If you're running the program on a monochrome monitor, you'll be asked if you want Super Boot to show black text on a white background, or white text on a black background. SOUND & WELCOME SCREEN UTILTIES This utility will allow you to match up various sound files to pictures (if you use the RANDOM or SEQUENTIAL option for pictures and the LINK TO WELCOME SCREEN option for sound files). It will also let you determine what the sample rate is for a sound, and will let you rename a sound file with the proper extension containing the sample rate. You can also change the base name of the file to match the name of the picture you want to link it to. The top of the screen contains all the various sound rates available for use with Super Boot for both Digisound and DMA sound files. Another box on the screen will tell you the filename of the last picture you looked at, and the name of the sound file currently in the buffer. It will also tell you how big the buffer which holds the sound file is. The buffer is allocated based on how much free memory you have, so the more memory your ST has the bigger the sound file you can use. The buffer used in the Super Boot Construction Set is about 100K smaller than the one used in Super Boot since SUPER_CS.PRG takes up more memory, so keep in mind that you can use larger sounds with SUPERBT.PRG even if they don't all fit in SUPER_CS.PRG. If a sound is too big to fit into the buffer, only the portion of the sound file that will fit will be played. The other box on this screen allows you to rename the sound file currently in the buffer. You can change the base name to match a picture name if desired, but the extension is set based on the sample rate for the type of file you last played (DMA or Digisound). Press the RENAME button to rename it. The buttons at the bottom of the screen are pretty much self-explanetory. LOAD DIGISOUND will load a Digisound sound file, LOAD DMA will load a DMA sound file, PLAY DIGISOUND will play the sound in the buffer at the Digisound sample rate you have selected, PLAY DMA will play the sound in the buffer at the DMA rate you selected and in stereo or mono based on your selection, VIEW PICTURE will load and show a picture (press a mouse button when you're done viewing it), and EXIT will take you back to the main menu. V. Using Super Boot ---------------- STARTUP: Depending on the way you configured Super Boot, the first things checked are the hot-keys. Whether or not you should hold one down depends upon the bypass method you selected. If Super Boot determines you wish to bypass it (depending on the hot-keys) the program will immediately halt (but it does go ahead and set the Write Verify and Keyclick options before halting). The only exception to this is if the password option is enabled. If so, it will first get the password before halting. Also, if you configured Super Boot to set a default configuration if bypassed the default will be set at this time. NOTE: To use the hot-key feature on newer ST's, you have to wait until you see your floppy drive light come on, and THEN press the hot-key, otherwise your ST won't realize that you are holding down any keys. This is not only true for Super Boot but for any program which checks bypass keys (such as ICD's or Atari's hard disk boot software). WELCOME SCREEN: If enabled, the welcome screen will be displayed for the amount of time you specified when using SUPER_CS.PRG. You can prematurely exit from the Welcome Screen by pressing any key. If you selected one of the time-delay bypass methods for the welcome screen, you must press a key or Super Boot will halt after showing the welcome screen. If for some reason the picture file can't be read, no "file not found" message will be displayed, it will simply go on to the next function. If your welcome screen shows up as garbage, or if the ST reboots when it should display the welcome screen, it probably means that you told Super Boot to read a picture which was for the wrong resolution (i.e. a High Res picture on a Color Monitor) or that a picture was incorrectly labeled (i.e. a picture saved in Neochrome format was labeled as a Tiny picture (.TNY) instead of as a Neochrome picture (.NEO). The picture must have the standard extender on it for Super Boot to Read it. Valid Extenders Tiny = .TNY, .TN? (? = any character is valid) Neochrome = .NEO Degas = .PI1, .PI2, .PI3 Degas Elite = .PI1, .PI2, .PI3, .PC1, .PC2, .PC3 DIGITIZED SOUND: If enabled, Super Boot will play a digitized sound while displaying the Welcome Screen. If you do not have a Welcome Screen and the sound is a Digisound sample at a rate of 13 or less or a DMA sound, Super Boot will continue on processing while it plays the sound in the background. If the sample rate is higher, Super Boot will halt while it plays the sound and will then continue on. Super Boot will turn off the sound if it is still playing in the background when you are ready to go to the desktop. PASSWORD: If enabled, Super Boot will ask for a password. Super Boot will not ask for the password if it recognizes the system was warm booted. If the password is entered incorrectly, you will be asked to re-enter it. If it is incorrectly entered 3 times the system will shut down and the computer will have to be reset or rebooted. DATE: If enabled, Super Boot will prompt you to enter in the current date. If Super Boot recognizes that the system was warm booted, it will not ask for the date. Pressing RETURN on a blank date will leave the date as it is. The date can be entered in any one of several standard formats. If you want to enter the date in a European format (Day, Month, Year) be sure to specify it in the configuration program. Entering the year is optional; if not entered, the default year (specified in SUPER_CS.PRG) will be used. A default year is provided to speed up entering in the date. You may enter in the date with the day, month, and year separated by any non-numeric character. Or you may enter in the date without any separating characters, provided you enter in two digits each for the day, month, and year. Valid Example Dates: (USA FORMAT, ASSUMING 1989 AS DEFAULT YEAR) 12/5/89 = 12/05/89 12/5 = 12/05/89 1-08-90 = 01/08/90 10.21 = 10/21/89 110489 = 11/04/89 010890 = 01/08/90 0108 = 01/08/89 Invalid Example Dates: /4/89 (No month was specified) 123 (Exactly two digits needed for each field) 11/7/1990 (Year must be two digits or less) NOTE: Super Boot checks only to make sure that the date is within reasonable bounds. It does not, for example, check to see if Feb. 29 is valid, or June 31. Any date between 1 and 31 is accepted as valid. TIME: If enabled, you will next be prompted to enter in the current time. As with the date, pressing RETURN on a blank time will leave the time alone. You must enter in the time as military time. Military time is like ordinary time, except that if the time is PM, you add 12 to the hour (except for midnight and noon, where 12:00 AM = 00:00, and 12:00 PM = 12:00). Examples of conversion to military time: 12:30 PM = 12:30, 4:15 PM = 16:15, 8:00 AM = 08:00, 12:45 AM = 00:45. The time may be entered in the same manner as the date, either with separating characters or without separating characters using two digit numbers for the hours, minutes, and seconds. Entering in the seconds is optional, if you don't enter them in they will be set at 0 seconds. Super Boot will not let you enter in an invalid time. Valid Example Times: 12:30:25 = 12:30:25 PM (Afternoon) 23:2:0 = 11:02:00 PM 23:22 = 11:22:00 PM 2322 = 11:22:00 PM 232245 = 11:22:45 PM 050832 = 5:08:32 AM 0.30.25 = 12:30:25 AM (Midnight) Invalid Example Times: :30:25 (No hour specified) 12305 (Exactly two digits must be specified for each field) IMPORTANT NOTE ON TIME AND DATE: Several older versions of the control panel desk accessory have been released by Atari. Older versions could lose the date and time under certain situations or might misrepresent the proper time. Try getting the latest, greatest control panel for best reliability. DIFFERENCE BETWEEN A COLDBOOT AND A WARMBOOT: A coldboot is when the power to the computer is first physically turned on, while a warmboot is when the computer is rebooted either by pressing the reset button or through software. Super Boot can tell the difference between a warmboot and a coldboot, and can even tell if a program in the AUTO folder performed a software reboot. If Super Boot detects a warmboot: - It will not show the welcome screen again, since you already saw it at power up (unless you configured Super Boot to always show the welcome screen). - It will not play the digitized sound again, since you already heard it at power up (unless you configured Super Boot to always play sound). - It will not ask for the password again since it was entered at power up. - It will not ask for the time and date again, since they would have been already set at power up. If Super Boot detects that a program in the AUTO folder performed a reboot (some Auto Programs perform a reboot to install themselves), Super Boot will not run at all and the other Auto Programs will be executed. By doing this Super Boot will not run more than once during a single boot. NOTE: Occasionally the ST may perform a reboot just before reaching the desktop; this can occur whether you use Super Boot or not. If it does occur, Super Boot will run again (and hence appear to run more than once) since SUPERBTA.PRG would have already run before the reboot. FUNCTION KEY SELECTION MODE: If you told Super Boot to show only function key names, you will be presented with a display showing all 30 available function keys. You can press the "F" key to switch to File Selection Mode if desired. Active Keys In Function Key Mode: F - Toggles between File Selection Screen and Function Key Only screen S - Permanently save changes made to a function key HELP - show help screen and other options UNDO - exit Super Boot with no changes made ESC - exit Super Boot and make changes FUNCTION KEY - selects a predefined file configuration and exits program FILE SELECTION MODE: If there are no accessory, desktop, autoboot, or "other" files present, Super Boot will skip the file selection mode and exit, otherwise it will display all available files to choose from. If there is more of one type of file than is allowed (for example 22 .INF files instead of the maximum of 19 in single-page mode) then the excess files will not be displayed. All active files are displayed in inverse (highlighted) characters, all inactive files are shown as regular text. Active Keys In File Selection Mode: HOME - moves cursor to the top, left corner of the screen SHIFT HOME - moves cursor to the bottom, right corner of the screen LEFT ARROW - moves left RIGHT ARROW - moves right UP ARROW - moves up DOWN ARROW - moves down SHIFT LEFT ARROW - moves to the far left edge of the screen SHIFT RIGHT ARROW - moves to the far right edge of the screen SHIFT UP ARROW - moves to the top of the screen SHIFT DOWN ARROW - moves to the bottom of the screen RETURN - moves to the next page (multi-page mode only) SHIFT RETURN - moves to the previous page (multi-page mode only) SPACE BAR - select or deselect files F - Toggles between File Selection Screen and Function Key Only screen S - Permanently save changes made to a function key HELP - show help screen and other options UNDO - exit Super Boot with no changes made ESC - exit Super Boot and make changes W - save changes and then do a warm boot C - save changes and then do a cold boot DELETE - deselect all files FUNCTION KEY - selects a predefined file configuration and exits program ALT or CONTROL - selects a new set of function keys SHIFT + FUNCTION KEY - selects a predefined file configuration but does not exit the program To select or deselect a file, simply move the ">>" cursor with any of the four arrow keys to the filename and press the space bar. Super Boot allows only one DESKTOP.INF/NEWDESK.INF file to be selected at a time and any number of accessory or autoboot files to be selected. However, please note that the ST can currently have a MAXIMUM of 6 accessories active at once, and some files (like CONTROL.ACC and EMULATOR.ACC) count as 2 accessories each. Hold down the ALT or CONTROL key to show a different set of function keys at the bottom of the screen. "AL" will appear to the left of the function key names indicating the ALT set, or "CN" will appear indicating the CONTROL set of function keys. Holding down the SHIFT key while pressing a function key will change the files according to that key but will not exit, allowing you to temporarily alter a predefined file configuration. SUPERBT.PRG, SUPERBTA.PRG, HEADSTRT.PRG, and STARTGEM.PRG will not be shown as AUTO programs on the file selection screen. These programs should NEVER be inactive and are therefore not selectable. Make sure you do not rename these programs to anything else! Any files you specified as "Hidden" will also not be shown on the file selection screen. NOTE: HEADSTRT.PRG AND STARTGEM.PRG SHOULD NEVER BOTH BE IN THE AUTO FOLDER AT THE SAME TIME! HELP SCREEN: Pressing the HELP key will display a summary of key commands, and some current statistics: date, time, write verify, and current Startgem program. Active Keys On The Help Screen: F1 - Set Date F2 - Set Time F3 - Cancel Startgem Program F4 - Toggle Write Verify Off/On F5 - Change Startgem Program F10 - Exit Help Screen ESC - Exit Super Boot And Update Changes UNDO - Exit Super Boot But Don't Update Changes RETURN - Display more keyboard help SAVING A FUNCTION KEY: By pressing the "S" key on the File Selection Screen (or on the Function Key Screen if in Function Key Only mode) you can save changes to a function key. This is useful if you only have a minor change to make and do not want to exit to the desktop and then have to run SUPER_CS.PRG. After pressing "S", it will ask you to press the function key you want to save. Press the function key (holding down the ALT or CONTROL key if necessary). It will then show you the old function key name and ask you to type in a new one. Type in the new name or press RETURN to keep the old one. Following this it will display the Startgem program currently stored in the function key. Press RETURN and it will ask you to enter in a new one. You can type in the new one (be sure to type in the drive and the full pathname, C:\DEGAS\DEGELITE.PRG for example), or you can press RETURN to keep the old one. If the key had a Startgem program and you don't want it to have one, type in a single space and then press RETURN to erase the old one. Following this it will ask if you want the function key to force the setting of the date and the time. Press the "Y" or "N" key for each question. After that it will update the SUPERBT.STF file with the changes to the function key. EXITING: When you have set the files the way you want them, press the ESC key, or the "W" or "C" key if you want to reboot after making changes, or you can press a function key to select a predefined configuration. If you don't want Super Boot to revise any of the files, just hit the UNDO key. Super Boot will display a status screen showing what type of configuration you chose, what the autoboot GEM program is (if any) and what Super Boot's status is (either "Processing", "Complete", or "Waiting To Reboot"). In the configuration field, it will show the name of the function key you pressed, and whether or not you modified the configuration by holding down SHIFT while pressing the function key. Other messages it might show are "Bypassed", "Timeout Bypass", "Default Configuration", "Unchanged", etc. While the program status is "Processing" you should never interrupt the disk drive, either by removing the disk or by turning the drive or computer off. As soon as the status changes to "Complete" it means that the Super Boot program has ended, and TOS itself (not Super Boot) will automatically continue loading auto programs and desk accessories. NOTE: If you use the "W" or "C" keys, Super Boot will pause for a specified number of seconds before rebooting if instructed to. You can tell it how long to pause on page 7 of "Edit Program Parameters" on the Super Boot Construction Set. If your hard drive uses write-caching which may physically update the disk a few seconds after updates are made, you must enter in a delay so that your cache software has time to write out its buffer before the machine is rebooted. I would recommend initially 10 seconds and then gradually reduce it from there if needed. Why would you need to use the "W" or "C" keys? The main reason would be that if for some reason you had a program which runs before SUPERBT.PRG in the AUTO folder which you wanted to activate/inactivate, you would have to reboot before the change would take place. Another reason would be that you ran Super Boot from the desktop and want the program to reboot so that your changes take effect. Note that if you do a warm boot Super Boot should not run during that boot. If you do a cold boot, Super Boot most likely will run a second time. VI. Calling Super Boot From Another Program --------------------------------------- You can call Super Boot from another program and pass it a command line to have it automatically configure your system based on a function key. For example you can set up a .BAT file for use with Neodesk to have Super Boot set up your system based on the F5 key and then reboot. You could even put the .BAT file ontop of your Neodesk desktop and just double-click, and then away you go! You could also use a hot-key program such as Hotwire and set up keys to run Super Boot from the desktop. The command line is of the form: SUPERBT.PRG fk [drv] [-option] fk = function key: 1-10 normal function key 11-20 ALT function key (ALT-F1 to ALT-F10) 21-30 CONTROL function key (CONTROL-F1 to CONTROL-F10) drv = boot drive option = "W" for warmboot or "C" for coldboot The function key number is required and must be the first argument on the command line. The boot drive and reboot option are optional and their order is not important. If the calling program does not make the drive or partition where Super Boot resides the default drive, then you must supply the boot drive on the command line. I would recommend doing it anyway just to be safe, otherwise Super Boot will not be able to find its data files. Also, you should be calling the copy of Super Boot you boot with in the AUTO folder, not a different copy in another folder. The reboot option will reboot the machine so that after the files are activated according the specified function key, the programs and accessories will be loaded. It is recommended that the -W reboot option is used so that Super Boot will not run from the AUTO folder when the machine is rebooted. The -C coldboot option should (on most models of ST's) simulate a real coldboot in which case Super Boot would run from the AUTO folder since the program would think the machine was just turned on. If no reboot option is specified, Super Boot will just activate/deactivate the files for the specified function keys and exit without doing anything else. Examples: SUPERBT.PRG 5 -W C {set function key F5, boot drive = C:, warmboot} SUPERBT.PRG 11 -C {set function key ALT-F1, do a coldboot, current drive is the boot drive} SUPERBT.PRG 25 {set function key CONTROL-F5, current drive is the boot drive, do not reboot machine} VII. Tips & Tricks ------------- EXTRA DESKTOP.INF FILES Depending on how you use Super Boot, you may find yourself needing to use more than the maximum of 19 DESKTOP.INF files, for example if you decide to use a different file for each function key. You can extend the number of Desktop files in the following manner: 1) Select your 19 most used Desktop files, and treat them normally as specified above. 2) Create a new folder in the AUTO folder called "MOREDESK" (\AUTO\MOREDESK\). 3) Copy any Desktop files which you did not have room for into the MOREDESK folder. 4) Run the Super Boot Construction Set and select the menu option "Configure "Other" files". 5) Set up a new entry as follows: File Extender: .INF File Type: 2 Source: C:\AUTO\MOREDESK\ Dest: C:\DESKTOP.INF (Of course if you don't have a hard drive, substitute drive A: for drive C: in the Source and Dest. fields) 6) When you run Super Boot, you'll have 2 areas from which to choose DESKTOP.INF files from. This does create one slight problem however; with this setup it is now possible to have 2 active DESKTOP.INF files when there should never be more than 1 active. It won't hurt anything if 2 are active, but you may not get the file you intended. If 2 are active, the "Other" file has the highest priority and will be used instead of the normal "Desktop" file. ASSIGN.SYS FILES ASSIGN.SYS files can be added as an "Other" type file. Just set up an "Other" entry as specified below. This assumes you want to use the C:\AUTO\SUPERBT folder to hold your .SYS files. And as before, if this is running from a floppy, substitute A: everywhere you see C:. File Extender: .SYS File Type: 2 Source: C:\AUTO\SUPERBT\ Dest: C:\ASSIGN.SYS AUTOBOOTING GEM PROGRAMS GEM programs are those which use such elements as windows, variable sized text, the mouse, dialog boxes, buttons, etc., and TOS programs generally only use text output and seldom use graphics. Only TOS programs can be automatically run via the AUTO folder. GEM programs in the AUTO folder usually result in an immediate system crash. TOS 1.0 OR TOS 1.2: STARTGEM.PRG and HEADSTRT.PRG are two programs which allow you to autoboot a GEM program if you don't have TOS 1.4 or higher. One of these programs must be used in conjunction with Super Boot to take advantage of the autobooting features found in Super Boot. If you set up a program to run with Startgem or Headstart but nothing happens when you reach the desktop, there are several things you should check. First of all, check to make sure the correct path and filename are present in STARTGEM.INF (which is located in the root directory of the initial boot drive). If it is not, it was either specified incorrectly when using the Super Boot Construction Set, the function key was not saved when it was edited, or there was no room left on the disk to create the STARTGEM.INF file. If the path and filename is correct in STARTGEM.INF, make sure STARTGEM.PRG or HEADSTRT.PRG is present on the initial boot disk (in the AUTO folder), and make sure the filename is exactly "STARTGEM.PRG" or "HEADSTRT.PRG". TOS 1.4 OR GREATER: If you are using TOS 1.4, TOS 1.6, or a greater version of TOS, a DESKTOP.INF file MUST be present on your disk drive (NEWDESK.INF for TOS 2.05 and above), or you must have chosen a DESKTOP.INF file to be used if you want to autoboot a GEM program using TOS 1.4. TOS saves the name of the program to be autobooted in the DESKTOP.INF file, so if none exists, the autoboot feature won't work. If you view the DESKTOP.INF file, the filename to autostart will follow the characters "#Z" on a single line. Note that Super Boot takes complete control and on every single boot it will look at the DESKTOP.INF file and it will change the "#Z" line to whichever autostart program you have chosen (or if you have not chosen one it will not have a filename there). If you would prefer that Super Boot not take complete control, and instead you control which programs autostart by using various DESKTOP.INF files with the autostart name already in it, choose either STARTGEM or HEADSTART instead of the TOS 1.4 OR GREATER button on the "Edit Program Parameters" option, but do not put HEADSTRT.PRG or STARTGEM.PRG in your AUTO folder. Super Boot will still create a STARTGEM.INF file but it will be ignored by your ST. PATHNAMES AND SEARCH PATHS EXPLAINED A pathname is the full path needed for the ST to find a program. The pathname includes the Drive Specifier indicating the drive it is on (e.g. A:, B:, C:, etc.), the folders you must open (in order) to find the file, and of course the filename itself. For example, let's say you have Degas Elite (filename DEGELITE.PRG) in a folder called "DEGAS", which is inside a folder called "DRAWING", which is on drive C:. In other words, on a window opened to the main directory of drive C:, you would have to click on DRAWING, which would open up showing a folder called DEGAS. You would then click on DEGAS, which would open up showing DEGELITE.PRG. The search path for this would be C:\DRAWING\DEGAS\DEGELITE.PRG. If DEGELITE.PRG were found on the main directory of drive A:, the pathname would be A:\DEGELITE.PRG. A search path is a description of a set of files which should be found. As with a pathname, the Drive Specifier and folders must be specified, as well as a search mask. The mask can be made up of characters used in a normal filename, as well as the "*" and "?" characters. The "*" character means that any number of following characters will be ignored. The "?" is a place holder character, meaning that a character must be present, but it doesn't matter what the character is. For example, a search mask of *.P?3 would look for any file with "P" as the first letter of its extender, and "3" as the last letter, with any other character in between. EXAMPLES: C:\DRAWING\DEGAS\*.PI? would find: DRAWING.PI1 FALLS.PI3 Z.PIC but would not find: ABCS.PI LION.PC3 A:\ACCS\C*.ACC would find: CONTROL.ACC CALC.ACC but wouldn't find: CONTROL.ACX TURBOST.ACC A:\*.* would find every file on drive A: USING THE SAME SOUND WITH MORE THAN ONE PICTURE If you need to save disk space and you have a digitized sound which would go good with several different pictures, you can fool Super Boot in the following way. (This is for use if you use the RANDOM or SEQUENTIAL feature for Welcome Screens, and the LINK TO WELCOME SCREEN option for digitized sound files.) For example, you have a digitized sound clip of a dragon roaring called DRAGON.S10, and you have 4 dragon pictures called RDRAGON.PI1, DRAGON.TNY, DUNGEON.TNY, and FLYING.PC2. First of all, you have to convert all the pictures to Tinystuffed format. Then, rename all the pictures to match the sound name, but change the last letter of the .TNY extension to something else. For example, DRAGON.TN1, DRAGON.TN9, DRAGON.TN_, DRAGON.TNZ. When Super Boot chooses a picture, it ignores the last character of the .TNY extension, so if it chooses any of the above 4 pictures it will also play the DRAGON.S10 sound file. Note that this method only works with Tinystuffed pictures, and the last letter can be any printable character, so you could have 30, 40, or more pictures use the same single sound. This is significant considering sound files can be exceptionally large (some over a megabyte in length). ACCESSING THE BUILT-IN CLOCK IN ICD HOST ADAPTERS If you have a hard drive which uses the ICD Host Adapter which has a battery powered clock, there are two programs which come with it called ICDTIME.PRG and TIMESET.PRG. TIMESET will read the current time in the Host Adapter and then set the ST's internal clock based on the time it just read. ICDTIME will do the same thing, but it will also remain in memory so that if you change the ST's time, it will also update the internal clock of your Host Adapter. If you have an ST without a battery powered clock built and you do have the ICD Host Adapter, I would recommend placing one of these programs BEFORE SUPERBT.PRG in your AUTO folder, and then using the HIDE feature of Super Boot to hide the file. When the program runs before Super Boot it will set the ST's clock and the portions of Super Boot using the built in RANDOM function of the ST will be MUCH more random with the correct time being set. If you use ICDTIME.PRG you can also change the time on the Host Adapter with Super Boot instead of having to use the control panel accessory. NOTE: The latest software from ICD has TIMESET.PRG built into the hard disk driver, so TIMESET.PRG is not needed as a separate program. Thanks ICD! VIII. Registration, Updates, Comments, and Questions ---------------------------------------------- Please send any comments, questions, bug reports, or registration forms to the following address: Gordon W. Moore 2300 Beech St. Ashland, KY 41102 (USA) Please make out checks or money orders payable to Gordon W. Moore. Any check or money order MUST be payable by a U.S. bank. Some countries (such as Canada) have postal money orders payable through the U.S. Post Office and these are also acceptable. For obvious reasons it is not advisable to send cash through the mail, but if necessary I can accept US Dollars, English Pounds, German Marks, and French Francs. Receipt of all registration forms will be acknowledged via mail or E-mail in 2 to 3 weeks. If you would like me to send you the latest version of Super Boot on disk, you must circle option B on the registration form. So if you are registering as a new user and have an older version of Super Boot but would like the newest one, you would need to circle A AND B on the form, and enclose the $4 or $5 fee for update disks in addition to your registration fee. Updates on disk are available ONLY to registered users. I am no longer accepting pre-payment for future versions. If you want to stay current, my best advice is to subscribe to an information service like Genie. Genie is the official information service for Atari Corporation and is a wealth of knowledge, help, Atari news, and over 25000 programs available for download. If you own a computer but don't own a modem, you are missing out on a lot. To subscribe to Genie or for more information, call 1-800-638-9636 (voice). And no, I'm not getting anything from Genie for this, I just like to pass along a good thing when I see it. Also, if you are attending a college or university, many have access to Internet for free Atari info and programs - check with your computing center. And new versions of Super Boot generally appear in many magazines and on local BBS's eventually too. If you don't have access to the above resources, you can send me an envelope (full-sized envelope please, 9 1/2" wide) addressed to yourself with a first-class postage stamp already affixed to the envelope. When a major update to Super Boot is available, I'll include a page detailing the changes to Super Boot in the envelope to let you know that a new version is here. At that point you can request an update by mail - simply print out the registration form, circle option B, and include the update fee. NOTE TO USERS OUTSIDE THE U.S.: Since you obviously can't attach a U.S. postage stamp, please do not include foreign postage stamps or postal coupons. Also, please CLEARLY mark on the envelope "AIR MAIL - PAR AVION" on the far right side of the envelope, about halfway down. If you can, please include an extra 50 cents with your registration or update request to pay for the Air Mail Postage, although it is not required. If you do not follow the above rules for update notification you probably will not be notified. I am a one-man operation and unfortunately there are just not enough hours in the day to do things otherwise. I can be reached through E-mail on the following services: Compuserve : 73647,2735 Genie : G.W.MOORE Genie : Super Boot topic in category 2 of the BBS on the ST roundtable Internet : gordonm1@aol.com (i'll repeat my Internet address in upper case in case your printer doesn't distinguish between the letter-L and the number-1, but the address should be entered in lower case : GORDONM1@AOL.COM ) ---------------------------------------------------------------------- REGISTRATION/UPDATE FORM FOR SUPER BOOT (PLEASE CIRCLE OPTION(S) A AND/OR B -- PRINT OR TYPE ALL ANSWERS) A -- Please register me as a new Super Boot user. I am enclosing $_________ for registration. NOTE: $15.00 is the suggested registration fee. If you feel that it is worth more or less, you may send in the amount that you feel is appropriate. B -- I am a registered user and have an older or incomplete version of Super Boot. Please send me the most current available version. I am enclosing $4.00 to cover the cost of the disk, postage, and handling (Orders outside of the U.S. and Canada please add $1.00 extra.) TOTAL AMOUNT ENCLOSED $______________ Name: ____________________________________ Address: ____________________________________ ____________________________________ ____________________________________ Country: ____________________________________ (if not USA) Phone Number (including area code): ___________________________ Genie Mail Address: ______________________ Compuserve Mail Address: _______________________ Internet Mail Address: _______________________ What model of Atari ST do you have? _________________________________ What version of TOS do you have? ____________________________________ What kind of hard disk(s) do you use? _______________________________ Current version of Super Boot you are using: __________________ Signature: ____________________________________ Date: ____________ Please list any changes or new features you would like to see added to Super Boot or any comments you might have. Also please indicate any possible bugs you may have found: 0"n 2.2N^,_ _N/,HNVtAV-HN0.=@2.=A4.=B6.=C8.=D:. =E?<iHnHnHnxHntNeN^,_ _ N/,HNVtA^-HN0.=@2.=A?<hHnHnHnxHntNe n0.0"n2.2$n4.4&n 6.6N^,_ _N/,HNVA0-HN?.?< n/"n/ $n/ &n / NTN^,_ _N/,HNVA0-HN?.?< n/"n/ $n/ &n / NN^,_ _N/,HNVA0-HN?.?< n/"n/ $n/ &n / NN^,_ _N/,HNVA0-HN?.?< n/"n/ $n/ &n / NN^,_ _N/,HNVAT-HN?. Ng0. rAfBgBgNg`&?HnHnHnHnN?.?.NgN^,_ _TN/,HNVA.-HNBg?< HnHnHnHnN0.=@0.N^,_Nu/,HNVA -HN?. ?< BgBgBg 02/10/92 SUPER BOOT VERSION 7.4 The following files should be included in your SPBT74.LZH file: README.1ST - This file (a summary of changes from 7.0 to 7.4). SUPERBT.PRG - Super Boot V7.4. SUPERBTA.PRG - Auxiliary program used by Super Boot. SUPER_CS.PRG - Super Boot Construction Set V7.4. SUPER_CS.RSC - Resource file used by SUPER_CS.PRG. SBCNV7_0.TOS - Program to convert 5.0, 5.1, 5.5, or 6.0 data file to 7.0. SBCNV7_2.TOS - Program to convert 7.0 data file to 7.2/7.4. SUPERBT.DOC - Manual for Super Boot. STARTGEM.PRG - GEM program autobooter. STARTGEM.DOC - Documentation for Startgem. Previous collections which were released with V7.0: SB_OTHER.ARC - Utility programs which are useful for Super Boot. SBSOUNDS.ARC - Matched pictures and sounds for use with Super Boot. --------------------------------------------------------------------------- SUMMARY OF CHANGES FROM 7.2 TO 7.4 This minor update corrects a few bugs and hopefully makes Super Boot more compatible on the TT. The changes: o Fixed bug which would cause Super Boot to incorrectly select the default configuration from the mono function key instead of the color function key on some systems. o Fool Super Boot into thinking TT High Rez is the same as ST High Rez to prevent a reboot on TT Monochrome systems. (Has not been tested yet on a TT). o Fixed dialog boxes in the Super Boot Construction Set so that they draw correctly in resolutions larger than the ST's standard medium and high resolutions. They should be drawn correctly and centered now in TT High rez and on large screen monitors which can be used on ST's. o Increased the line size that a line in DESKTOP.INF or NEWDESK.INF can be from 120 characters to 175 characters. This was a problem for at least one person I know of using TOS 2.05. o Longer pathnames can now be entered in the "Other" file type configuration. SUMMARY OF CHANGES FROM 7.0 TO 7.2 The major goal of this release was to make Super Boot compatible with all models of ST's and STE's and all versions of TOS and in all built-in resolutions. It should now be completely compatible. The changes: o Fixed bug where 4 hidden programs (SUPERBT,SUPERBTA,STARTGEM,HEADSTRT) were being removed from the file list but Super Boot would not substitute in other programs in their place. So if you had 25 AUTO programs but only 1 column selected to display them (1 column = 19 files), Super Boot would only show 15 instead of 19 of the files on the file selection screen o Fixed bug where STE's had 00/00/28 date on files like DESKTOP.INF which are copied in Super Boot. o Increased Cold Boot time factor to allow for longer boot up in TOS 2.05 and greater. Cold Boot detection should now work correctly on all models. o Allow colors from expanded STE color palette. Two buttons were added on the color selection screen (color monitors only) called "512 Palette" and "4096 Palette". Click on "4096 Palette" if you have an STE machine for expanded color. The 512 option allows for color values from 0 to 7 while the 4096 option allows for color values from 0 to 15. o Changed final update screen to show selected F-key and other miscellaneous data such as if Super Boot was bypassed, if it timed out waiting for a keypress, etc. o 8 character root filename of DESKTOP.INF is now user-specifiable to allow for NEWDESK.INF or anything else that comes down the pike. If you are using TOS 2.05 or greater, go to the "Specify Disk Drives" option in the Super Boot Construction Set and type in "NEWDESK" instead of "DESKTOP". o Fixed #Z line for TOS 1.4 and greater to be line # 5 in the .INF file instead of the first line, to prevent 2 #Z files in the same .INF file (in case resaved). o Made F-keys for default configuration user selectable. See page 6 of "Edit Program Parameters" in the Super Boot Construction Set. o Pictures and Sound Files can now be shown sequentially. The SEQUENTIAL method shows pictures in order (still one picture each boot) so that you will be sure to see them all. If you were using RANDOM before you probably noticed that you might see one picture several times and others you might never have seen. Super Boot creates a new data file when this method is used, it has an extension of .STS and the filename will be something like 00230002.STS. The first 4 digits of the filename are the next picture to show (it would show the 23rd picture in the specified directory in the above example filename) and the second set of 4 digits are the next sound it will play (it would play the 2nd sound in a directory in the example). When it reaches the end of a directory it starts over at number 1 again. You can add and delete pictures/sounds from the directory and Super Boot will have no problem with it. The .STS file is created automatically. You can delete it with no problem if you stop using the sequential method or if you want Super Boot to start over at 00010001.STS again. The reason that the filename is actually the data instead of writing the data inside the file is that it is much faster to rename a file rather than to change the data inside it. See page 1 of "Edit Program Parameters" in the Super Boot Construction set to choose sequential pictures and page 6 if you want to choose sequential sounds. o Monochrome color selection should now work correctly and the menu is more informative. o Clearing the screen now works properly in the "Hide Files" menu option in monochrome. --------------------------------------------------------------------------- NEW TIPS o If you use Quick ST and use the Super Boot Construction Set to view a low resolution picture, Quick ST seems to get confused or it is confusing GEM and any menus you see will be "shifted" and hard to read. Apparently Quick ST still thinks it in low rez when it should be in medium rez. Hopefully Quick ST will be corrected, but for now if you don't have Turbo ST just turn off Quick ST in the Super Boot Construction Set or don't view low rez pictures while using Quick ST. o Extensions for the various types of files in Super Boot should be unique, they should not be the same. So, for example, you shouldn't have a "Other" type file with an extension of .INF since Super Boot uses .INF to recognize DESKTOP.INF files. If you have no choice and have to set up an "Other" type file with a duplicate extension you can, but just be sure that none of the filenames in one set are the same as a filename another set. So if you have .INF set up as a type 2 "Other" file for Neodesk, that's fine. But if you have a LOW_REZ.INF desktop file, and a LOW_REZ.INF Neodesk file, that will be a problem. Super Boot would never activate the neodesk file. In that situation you could rename the Neodesk file to LOW_REZN.INF and all would be fine. You could have also changed the extender to something like .NDS and eliminated all problems. So, as a general rule, don't use .INF, .SYS, .PRG, or .ACC as an "Other" file extension, and if you use multiple "Other" filesets, please make the extensions unique. o Just as a clarification, when you are setting a search mask using the file selector, you have to be sure that the file selector accepts the new search mask before clicking on "OK". Acceptance may vary if you use an alternative file selector. To make sure it is selected, all of the files in the file selector window should fit the search mask before you click on "OK". So if you change the search mask from "C:\PICTURES\*.*" to "C:\PICTURES\*.TNY", the only files that should be listed should have an extension of .TNY, otherwise something is wrong. If you use the ST's built in file selector, you have to click on the horizontal bar just above the filenames for it to accept the new search mask. The same is true with Universal Item Selector, click on the horizontal bar just above the filenames. --------------------------------------------------------------------------- BEFORE RUNNING YOUR NEW VERSION OF SUPERBOOT o Please read through the new sections of the manual if you need more detailed information. o Copy all files to their proper directories (use ALL of the new files) o Run SBCNV7_2.TOS to convert your data file from 7.0 to 7.2 format for use with this new version of Super Boot. (V7.2 and V7.4 use same data format) o Run SUPER_CS.PRG to configure the new parameters in this version. NOTE: You can also just delete your old SUPERBT.STF and run SUPER_CS.PRG and it will create a new data file with default settings in 7.4 format. --------------------------------------------------------------------------- THE FUTURE I still have plans to add more features to Super Boot so expect to see a Super Boot 8.0. I won't go into the new features that I'm planning, but if you do have any more ideas for features you would like to see in Super Boot let me know. --------------------------------------------------------------------------- Gordon Moore 2300 Beech St. Ashland, KY 41102 (USA) E - M A I L Genie : G.W.MOORE Compuserve: 73647,2735 fBS#~O݊Qc8W_ݍ1I淑!|6Jðv#CB)ԊER|xXg>C/s%,X2>&)vC Oy2"X\/0%;gkRZZTҤiAWNTXHz֨d*DL} zv2D(~GGpIm"D5 bWcX`lj7U!ӯȟ1 |kɇ^ɸG,JQD'#Q8yčD8?fïJ*f~/{,p\f?^ 3Gw>X|yRϲ/8 K߽x-cMG=˙O8q7sPKک+tyfMONOFONT/BW_FONT/READ.MEB 0PYYP_PBBB\]D% EEh<]\]pKI,ITH/cHCJR+J.IEqqHBiq*{I%iy03s r*0|i_8J#=Լ">KU(LPH,(HM,*Fi_ V^\V 4Ғ 4 & +RˁAW _EP1S+L0!NL+-)-J[BhkBBPS$U1(G5R PKbDX >j MONOFONT/FED_FONT/BLU8X8.FEDMhGhrfh) -I$PBA2̶qӚX0r.MYXV(e` 1 db f_8f䫙Xc;aX u( , ѰVy2sfP8z%0A0P sP˰k M [Ѕ=x=8 FƸ1ixFhL3ƬQ51gԌhKƲbƆi4Ɩ5F84,%陡9mΘfՔY3Sa.抹f4o[f3=)dLd̐YR%̑II,eB: In-%{C U5nMZZ֌5kU-iY5+֒lXkֺamZM릵eu=ճm v=i{vhO3]=gnKbi߰oٷ;}~J z'[mz@?9~EW-ޠmzާc;N;α#v}.+s%7[ni.8^^h3mq ByjWr!3q %^[gXrmwi ,{oix*B c.8@EpyDٴڔvIq:9z$Ds8C8z{Tr":J>+m!@Gp.9h 8x9VvժX k_StQq4>Aqcb>*-呥"떝BH9Ή 8ēZUeO t#]$З1{NiI ]Kd?$G=JTN&v;QфPt:à#1ʆ.ʥOv,SBh~٭/J/*CL58`t*pZ_8x& Jݻ#-eTrNbP9sJft,gWeR̹\e*H`;:zm5*9MxtD"LI%B0ċb %!bPQ[ba.|ߗuߥ|$p- -Gѩ ǏwF /nv#m*b[vH héV,@ b{AɅ"~~"S9M0lWZ0TN#JekM(-#OpsxPU WYC0$@B??pM;N'@Dj-PO>[Ukj=%7:i3<}- ;MĚjQtMg?d<hM:G-jiUߙzT:O]StMG&L}ȽVS SnI5)WfN|g\ݞVS d P.Zj[>+nkt$Z3M fB¿U|CxO=mLt;L*n*)^uy5$l ~2:z ')\YRLeP{ PS p] tt-jVkkCQ+YFӼo%1@0cSEiû쎎~?X"n\?s}`g2u]K }.ɩ @`Me7jvgɘgvl9=y Dl2^+NP͖6ί((β\taYg4)$VY:wxthRL Amp=h H^V0*2hZlX=Nc.XbD@rKqm,Yp'4'yCސ qAt|JdK5Lv~`H~F`FwM+fb+ r.q "$0 9`=<@ WJZ,9?lT*__'qG  #e:}$_}Y|C3{R Eon?_Dn: 2 V-Ujӹ|) @XF(,,;Gٙh@DhkQ3k{%0)3vң~RupɯFoz3tsnJ_3L (\%^Ws2­J 7 7S*7dB综 o,1$Hg)F비9Xj28s)Sdjm[v+J" )8%#&7$!Q:W3QpGnsEIOWJ&ܫ-M_NͧY,1Ӕbr *fRc[a(Ո{SxHioPKt .E^,_MONOFONT/FED_FONT/FED.PRG|\Tיwf.e-g,/ a1f;`DK#H6OŸh$&]-&YT&?F>k,%t¼νјw;9^ه17;X/wi^7cKL|ɣ5z1fYq*(rՏޚ]mJrf3UZWHjZ=Ɔ̫wxCNK!}mycFrC;SmXB9f1Z@g|{(פ3 rm7+ ߮ S2ZjCrb n"5 %T,_%5"܆l6$@ncs=Qo#{kOSsЮj΢r\m#LŎG[Y$=h+KJacˡf5G{ы|j|1Hy?/"Ƣز Kc.x;s!;UAGc!1ὐݐ4| Z ]t.Bt0]*<ѝ?un>$K8JKNfrJlD!Px0ҰwkI1TMZBOq ַ` od{do:#hfx^R>c MsUUosA:(wM mwVqIp?|=U رˢ1'c"̶֗yA5;#qѼZ/ ssq~ j Wn|o"ji|nf{AoyNeS!zF1~ GuT]'|Vl/!,#1'v|$an1|Haw")/h3X݉"9d`G3X3\ @vAo }{Q(Gbx{/-T f9Eakn?<%7IC $uףoLؾz؎t27!~Kr#.]vEvs#o1#+U>4^lRTj=\+TSfMM.v_ۘxH}.Ʒ. wL)^ѯŮ?=7 ;g}cNC)Zy6*RtPbOΊ[i hɁtʂ#)/: ?{ &] |?xnOԊ h4N&8Zki/$ȝ-8{[:uyL=ξqH.U06!`ˏwMG;ښBGENw= :VS(OEѽ2[ƦlYmcfQXߐ ׭YdnNvxߪ(z*D؍]p(iӍ9h -Njd"OmD$rz_tCZ*l)"J5΀\mOd-fc`ꍵx(EK<3?TS-Z#ׄg7XɄ{o⑘`IM+1q6Z-1Fk((l12Ipit䩯=D$9Fr$9Frc%^E<8R@s1W[a6UL+3I>-, ~Ƙs:Z!-Lt8#Eq2,/ |ڙg Ϣu'ڞgr1]->DqG׏5SV xuo.&G$Ĉ(P^Xrƭvũ*O D7^_&RDaգo5|P2W0ALy}ճl٦8ӢJQAםk`':.{<=Ty$4:Cc,K^h ; aWig,Qvpw]KH ]o{UۑEJR=-ԛyj- ?y 4܀^>zpSyp5_B ۙA6h zViwսkҾ٢U#8V˩w15>/pta P݄*}+i [O6 dM9`9CFCY ~] ea\XUp >95tL?27j'rbjؿY{\ʭDl*k|2Iuo“1sǝssΥXn{rN3+w8bm$ޠ=1lk8PLދILں84^Y n?Ӯ>\Fik{IJ3.Ru§5Nm8=\S? 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