WXX MPMSYBRLEGALWINTCHECQCCMVQS1XBLANKDCHSEMYSCORRSCORTSCOR@ @LLήֲӪЪêŠ B.@.@@K: A +@AR@ pp;AP,9@P<@ ,;@ ,;@,;@,;@,;@,;@,;@,99;@ ,;@,;@@,9@ <@,,,6." +6. YYYBBBRRR6.Y#6.B+6.R&6-&67@<@ ,.(-@@ *MM68<@,-@$+%@&@$P:+%@,'@,,%@,8868<@,-6@$P:'@&?,%@2 <3 A  A3䬠F AP'AV'AW@Z A d宛nF2++@*@,*"%@,*7<,4<6.YESF AxZF++"@)"@)"@)"@,*"%@,*7<,4P6.YESZ AZF++"@)"@)"@)"@,*"%@,*7<,4P6.YESZ A 6.NO$67<,.67<,."$,כ6 6.@-@*@ #6.YES- AJ*-@@ *7<,4APT 6.YES A^/6-@ A%"@/6.YES$6-@*-@@ *7<,0AP67&@<&@,4,6-&@6 A`b/+"@)"@)"@)"@,J7&@<&@,4X6-&@b A`b/+"@)"@ )"@)"@,J7&@<&@,4X6-&@b A` +(+68<,-+&@,'@$&(68<,-&68<%@,-6-%@$W 6-6-8<,66-P:$H:@,,%@Wñ廠ò16-8<@$&@,16-8<@$,!! @) @AN$Xb-8<,l[368<@$&@,-8<@$%@,[68<@$,-8<@$%@,v ''68<,-8<,&@$-@@ 97<,4*-8<@,8<@,9(@ @7<,4*-8<@,8<@,@(@>:@6,@7<,4*-8<@,8<@,@(@>:A2, $ % 6-6-@&* 6.-@@ ,#7<,467<,.# A.7<,467<,.0 4a-@@"6.7<,B67<,.7@&<@&,]67@&<@&,.a H A6.6-z$䛎AV'AV_-@@#-@9(@>:@,E-@[(@>:@,_ _-@@#-@9(@>:@,E-@[(@>:@,_ -@@+(@>:@,=-@@S(@>:@,e-@@{(@>:@,-@@(@>:@,[-@@ C-8<@,&@8<@,%@[(@>:Av%, $c-@3(@SCORE>:@6,E-@c(@SCORE>:A2,3-@@3 @7@<@,"-@@"(@"-@@"(@$@@'@@91+K0@@@e0@0@@@%AR@%    //(' Hexapawn is a little 3x3 board ..(&game that is used to illustrate a ,,($computer learning to eventually play(  (a perfect game.2(2(' The computer first moves at random, ..(&but as it loses, it remembers not to !!(make that bad move again.2(2('Legal moves are the same as for a pawn "//('in chess--move forward to empty space '00((and capture by moving diagonally. ,2%(٠٠2)@@(>:A%,E//('A player wins when either it J$$(1) moves into the last row T))(!2) captures all opponents pieces^,,($3) blocks the opponent from playingc3( (3(%You will be the yellow player and theh))(!computer will be the red player.m( HAVE FUN!!!-@@"/"(٠٠/)@$ 6.##(נ=> ?J)@. @I)!@WA 0<6-&@HJ( ?@)@. @I)!@WA @<6-&@H@(% A%宛 F 4NO(>:A%,+AV<( Illegal moveF A  A " A"* A40YESA"> AH<(>:A%,9($נӮ<(R6-%@ A\ A$Ҩ䩠团-6647@ $%@<@ $%@ ,A"P 6-%@<67@ $%@<@ $%@ ,.H6-N6-T6-^ Ah A"`IJ 6-6- A 6. A++(The Computer moves  #-A # A & A& 0YESA$` 6-%@ A$ ,,($ҠӮ` ٠ΠԠj --($Pressto play again, or uit?t )@~ 0"@)"A# A%-+0 6.7@<@ , 1(>:A%, A1䛜 A   +'!!ĭ'E$6-+F:A,&@,$AVEŠԯ'2 AF:A,&@2AA$' #B%$'%-A6AU"!% )'PP104,162,4,160,0,177,205,145,203,200,208,249,230,206,230,204,202,208,242,96.'6-?:A6,3'M-@-%@%@$1 M堡4'-@-%@%1 M%@%@AUi%@%@AU堢5'-@-%@$%@$1 M%@$%@AUi%@$%@AU堣7' #BP8'8-@"+%@2%/ 8B'!!24,189,90,255,102,36,60,126j'$D:HEXAPAWN.BAS