{|ÜA*Q*ÉÁGM¤MM¤GN¤MN¤XP¤YP¤I¤L¤W1¤W2¤I1¤I2¤ÊÑØÙLOSAÖHISAÖÒMOTÎCURÎÚGNUÍMFLAÇËREPÔPFLAÇÌTURÎCSPAGÅDÌW±W²ÄZÚÓMCS¤CÓMCOÌGCOÌBKCOÌLCOÌ@9@  &&<77s ~ ‰ ”11 Å Ú í ø @@@ @@TA(@@@@5@%A$ B!"#$@6%@&**'BD(A‚)AF*@ +@2d******************›n** MOTIE **›x** S.O. 2/83 **›‚** FROM GAME BY **›Œ** MAC OGLESBY **›–******************››))** THIS GAME WILL NOT FIT IN 16K **› ‰‰‚;@,ƒ;@,„;@8,…;@U,†;@,‡;@,ˆ;@,‰;@I,Š;@!,‹;@,Œ;@,;@,ª$$Gardian offset into moves list›´7 #A!Ž-@@%"36‚7Ž<Ž,.>:,7 Ž¾##1,5,9,13,17,20,26,29,32,36,38›È""Motie offset into moves list›Ò7 #A !Ž-@@%"36ƒ7Ž<Ž,.>:,7 ŽÜ$$1,5,10,15,20,24,33,37,42,47,52›æ""Allowable Gardian next moves›ð7 #AP!Ž-@@8%"36„7Ž<Ž,.>:,7 Žú^^1,2,3,11,2,4,5,11,1,3,5,11,2,5,6,11,5,7,11,4,6,7,8,9,11,5,9,11,8,10,11,7,9,10,11,8,10,11›X positions of moves›7 #A€!Ž-@@%"36†7Ž<Ž,.>:,7 Ž&&20,15,20,25,15,20,25,15,20,25,20›"Y positions of moves›,7 #A!Ž-@@%"36‡7Ž<Ž,.>:,7 Ž69,7,7,7,5,5,5,3,3,3,1›@ Allowable Motie next moves›J7 #A@!Ž-@@U%"36…7Ž<Ž,.>:,7 ŽTKK1,2,3,11,0,2,4,5,11,0,1,3,5,11,0,2,5,6,11,1,5,7,11,1,2,3,4,6,7,8,9,11›^;;3,5,9,11,4,5,8,10,11,5,7,9,10,11,5,6,8,10,11,7,8,9,11›|Warp subroutine #1›†7 #A!Ž-@@!%"36Š7Ž<Ž,.>:,7 ŽLL104,162,0,172,193,2,189,194,2,157,193,2,232,224,8,144,245,140,200,2,96›šWarp subroutine #2›¤7 #A0!Ž-@@%"36‹7Ž<Ž,.>:,7 Ž®EE104,162,7,172,200,2,189,193,2,157,194,2,202,16,247,140,193,2,96›¸ Lanes›Â;;6‰.1 //:\\ .. .. :\\://: .. .. ://:\\: .. .. \\:// ÌDraw warp screen›Öe +@/6”-P:H:,$@,$@9#A€M€-@@Q"aA%€%”e €à2,4,6,8,6,4,2,2›ê‰6-@#€-@8'-6-€;6‘-€$@A,‘O/@y&‘],‘%@s/@y&‘%@‰/@y&A&‘ôq/A&‘/,@y&A&‘%@E/A&‘%@K/‘Y6-%@e!@q6-@þ €!!save pointers, lower memory›>6’-F:A`,!6“-F:Aa,>AF:A,&@2$ A`$Change character set›&% A%Directions-selections›+##I$ holds screen configuration›06ˆ. gg#g#######:$$random free position for Motie›D9%6”-P:H:,$@ ,%@9”"@A€N-'6ˆ7”%@<”%@,.>:A ,-6•-”XK6–-@6«-@2'6¨-A‚36©-AF?6ª-@ K6ž-b! A`!draw galactic map›lChoose Guardian move›v T:,"A0€ A€Š—@7A0”B 6˜-–-‘(@¥¦B%& are in inverse char. line 660›ž T:,"Ap¨6™-@² A€6Ž-¼;—"Ae-‘%(@%&16™-; A0Æ—@5AÐ6™-Ú6”-@:‚7˜%@,,ä%6š-@:„7”%Ž,,%š"@Aî! –š6Ž-Ž%@! A0ø^6-@:†7˜%@,,+6‘-@:‡7˜%@,,1-‘A(@#$^6ˆ7˜%@<˜%@,.#^6-@:†7–%@,,+6‘-@:‡7–%@,,1-‘A(@%&^6ˆ7–%@<–%@,.g Check for Guardian win›O@wOˆ4 #g##mg#g###)ˆ4 ###g#gm##g#)ˆ4 #######gggmAP Check for 3rd repetition›* ˆ06›- A04%6›-›%@%›"@A> 6.Œ6Œ.ˆHWarp and redraw map›R A A`\#œ"@ A# A0fžŽ-@@4š-@6@BA¨%šf2A0%š@@Š2@A@&š@@ž-@@pS  š Ž12S2@z!!Computer chooses Motie move›„16Ž-P:H:,$@,16”-@:ƒ7•%@,,Ž36š-@:…7”%Ž,,š"@)6Ž-3 A ˜!ˆ4 ####gg#m#g#!6š-@¢!ˆ4 #####ggg#m#!6š-@¬!ˆ4 #####ggg##m!6š-@ ¶!ˆ4 ###g#g##gm#!6š-@À!ˆ4 #g###g#mg##!6š-@Ê2&•"@*ˆ7@<@,4#26š-Ô2&•"@*ˆ7@<@,4#26š-Þ2&•"@*ˆ7@<@,4#26š-è!ˆ4 ######gggm#!6š-@ò!ˆ4 ####g##mgg#!6š-@üW6-@:†7š%@,,+6‘-@:‡7š%@,,31‘—?—@5M6Ž-Ž%@W A k -‘(@§¨-6-@:†7•%@,,A6‘-@:‡7•%@,,G-‘W(@#$k'( ARE IN INVERSE›C 6ˆ7•%@<•%@,.#=6ˆ7š%@<š%@,.mC6•-šCheck for Motie win›$•" A.%6ž-ž%@%ž!@A89-@%@9(@@&ž TURNS LEFT B A0L T:,"AV@-@%@.(@ Motie turn:6™-@@6–-•` A€6Ž-j—@5A t6”-@:ƒ7•%@,,~%6š-@:…7”%Ž,,%š"@A ˆ! –š6Ž-Ž%@! AP’$œ**The 'ot' in line 1190 are in inverse›¦€6œ-+@+-@@>(@MïôIeP-@@n(@SELECT-1 Player €-@°[-@@6(@OPTION-instructionsH-@@[(@STARTºLŽ-@@0 Ž-B2y@BF:B2y,"@L A`Äa"F:B2y,"@*œ".6œ-@@-@ @W(@ 2 Playersa AÎW"F:B2y,"@*œ"@.6œ-@-@ @W(@ 1 Player ØF:B2y,"@$â AìN +AR@"(%(N($ 3 Guardian starships protect theö++(#Human Empire from attack by a Motie,,($vessel. If there is only one player **("the computer moves the Motie ship.--(%Two players alternate using stick #1.'('( The Guardians can't move())(!downscreen while the Motie vessel2((( can move any direction along the<!!(indicated starship lanes.F--(%Moves are to adjacent empty positionsP+(+( Guardians win if the Motie isZ%%(trapped (has no legal moves).d''(The Moties win if 15 turns haven%%(elapsed, if there is a 3-timex**("repetition of position or if their‚,,($vessel reaches the lowest position. Œ/((PRESS KEY TO START/AdAU– F:Ad,"AUA0  Aªh +@-@@=(@The Motie VesselO-@@h(@ CANNOT MOVE´$$All strings in 1470 in inverse›¾Š-@@0(@ Ôèå ÇõáòäéáîóB-@@Z(@ ÈÁÖÅ ÓÁÖÅÄl-@@Š(@ôèå èõíáî åíðéòåÈAdAU A0Ò}Ž-@A Ž%+@7-@@O(@ THE MOTIESa-@@}(@have conqueredÜ331st and last strings in 1510 in inverse char.›æŠ-@@0(@ ÔÈÅ ÇÕÁÒÄÉÁÎÓB-@@`(@THE HUMAN EMPIREr-@@Š(@ éó äïïíåä¡ðE-@@3(@again?-PRESS keyEAdAUú F:Ad,"AUA0 AP%%Subroutine to draw galactic map›c +@AVŸ;6 -F:A`,%F:Aa,$AVSŽ- %@ %@_Ž@c Ž"(6Ž-Ž%@(F:Ž,@eAp,0š-@, %@ %šF:Ž%š,0 š1EA«!A @†-A©9A¨EAª6b@‡1Ž-@@@Eš-@@$K-šŽZ(@+^ šb Ž@„Ž-@@#-@Ž2(@)>-@%ŽM(@)Q ŽeŽ-@@q-@ Ž€(@)„ ŽJ‡-@@$(@,6-@#@E(@*W-@@f(@*x-@#@‡(@,T‡-@@$(@*6-@#@E(@,W-@@f(@,x-@#@‡(@*^IŽ-@@#6-@:†7Ž,,/6‘-@:‡7Ž,,5-‘E(@#$I ŽhZ-@.(@ Motie World@-@@Z(@ Human EmpirerŽ-@@|>ˆ7Ž<Ž,4g6-@:†7Ž,,(6‘-@:‡7Ž,,.-‘>(@%&†Xˆ7Ž<Ž,4m6-@:†7Ž,,(6‘-@:‡7Ž,,.-‘>(@§¨X'( ARE IN INVERSE CHAR.›  Ž $¤7 +@A`’%Aa“.6¡-C:Š,76¢-C:‹,®[%6”-P:H:,$@,$@/#A€C€-@@G"WA%€%”[ €¸) Ž-AP@P6@)6-?:¡, Ap ŽÌ(Ž-@PAP6š-š%£(6-?:¢,Ö Ap Žàl%2G2@i2@l$êj2Ž@@C2@Ž%@@@g2@Ž%@@@j$ï&&Move cursor subroutine (stick 0)›ôj6-@:†7–%@,,+6‘-@:‡7–%@,,31‘—C1%@‘¤I-‘j(@>:@3,>:@4,þŽ-@@ [™"@32AP%Ž@@W2@Ap&Ž@@[ Ž -‘(@>:—,>:¤,6¥-R:,&I;+¥"@*‘!@,)+¥"@*"@ *‘"@,I6‘-‘&@0I;+¥"@*‘ @,)+¥"@*"@ *‘"@,I6‘-‘%@:;-¥"@*!@*‘!@*‘ @ ;6-&@D;-¥"@* @%*‘!@*‘ @ ;6-%@N)Ž-@@%@:†7Ž<Ž,,) ŽX@:‡7Ž<Ž,,‘ Žb6–-Ž&@l T:,A€vJ%2G2@J$€,,** This subroutine reserves 5 pages **›Š..** at the top of RAM, moves the **›”..** character set from ROM and changes **›ž##** the characters ! thru , **›¨D¦;@B,#Ap.Ž-@@B2"@6¦7Ž<Ž,.>:,D Ž²KK104,169,0,133,203,133,205,169,224,133,204,165,106,56,233,5,133,106,24›¼ZZ105,1,133,206,162,4,160,0,177,203,145,205,200,208,249,230,204,230,206,202,208,242,96›Æ46-?:C:¦,,&6Ÿ-F:A,%@46§-AV$ŸÐ6 #A %Ž-§%@§%A)"/Ž3 Ž6$Ú0,0,2,9,39,9,2,0›ä0,0,128,96,216,96,128,0›î!!10,37,154,152,152,154,37,10›ø!!160,88,166,38,38,166,88,160›15,61,55,247,247,55,61,15› $$240,124,220,255,95,220,124,240›##60,220,215,221,223,220,220,60› !!60,55,215,119,247,247,55,60›*0,2,1,2,1,2,1,0›42,1,8,4,32,16,128,64›>0,0,0,24,0,0,0,0›H128,64,32,16,8,4,2,1›€D1:MOTIE