ef¶¯ÅU¤ÉÁØSTARÔÙÕÓDIÒÐÄÈHIÔSCORÅTIMÅFASÔDELAÙC°C±C²C³CµV°V±V²V³H°H±H²H³COLÌRESEÔVHÌVLÌHHÌHLÌR1°R¹R³R¶C1°S°€  !"#$%&'() **********************› *** MUNCHERS ***› *** BY S. OCKERS ***› *** 9-81 ***›**********************››|AR@"(>:A%,B@@K:E(H([( INSTRUCTIONS?h)@‚|‚@‰@8 A  @8%%** CHOMPING SOUND SUBROUTINE **›b%2AP@@9-@@= _2b$$((** LOAD PM GRAPHICS SUBROUTINES **›&((>:A%,(((( INITIALIZING(8€;A&,$-@A&("‚46€7,.>:‚,8 2jj104,133,207,198,207,240,23,104,104,170,189,233,6,133,203,189,238,6,133,204,198,207,240,6,104,133,206›7kk104,133,205,104,141,255,6,104,141,254,6,108,254,6,160,0,152,145,203,200,16,251,96,188,243,6,162,0,161›<mm205,201,0,240,11,145,203,230,205,208,2,230,206,200,208,239,96,169,255,208,6,169,3,208,2,169,12,93,218,6›Amm24,144,25,165,208,41,15,168,185,218,6,24,144,14,165,205,24,144,9,173,1,211,24,144,3,173,0,211,157,218,6›Fmm189,213,6,133,209,198,209,208,1,96,189,218,6,133,207,70,207,176,26,188,243,6,192,1,240,19,208,1,200,177›Khh203,240,6,136,145,203,200,208,245,136,145,203,222,243,6,70,207,176,29,188,243,6,200,192,126,176,21›Pjj177,203,208,247,136,177,203,240,6,200,145,203,136,208,245,200,145,203,254,243,6,70,207,176,3,222,248›Uff6,70,207,176,3,254,248,6,189,248,6,157,0,208,24,144,160,189,248,6,56,233,44,74,74,74,133,212,169›Zhh0,133,213,96,189,243,6,56,233,12,74,74,74,133,212,169,0,133,213,96,164,205,185,248,6,157,248,6,185›[ii243,6,157,243,6,96,104,165,106,56,233,8,141,253,6,141,7,212,170,232,142,242,6,232,142,238,6,142,239›\jj6,232,142,240,6,142,241,6,169,0,141,233,6,141,235,6,169,128,141,234,6,141,236,6,141,237,6,169,46,141›]47,2,169,3,141,29,208,96›^** DRAW PLAYING FIELD **›_q +@-@B(@____________________V-@@b-q(@!`"-@(@!" b""** INITIALIZE PM GRAPHICS **›c((** SET UP ROUTINE USR LOCATIONS **›dl 6†-C:€,6‚-?:†%Ae,46„-F:A‰,$AVB6¦-†%AP6§-†%A^6¥-†%@l6¤-†%@wl&&** LOAD PLYR DATA INTO MEMORY **›n!-„„%@C"‚‚! xii102,36,126,219,255,66,60,102,0,36,126,219,231,126,36,36,102,0,129,90,126,90,36,24,24,102,0,24,60,90›‚55255,129,255,66,195,0,102,36,60,66,255,219,126,0›Š00** INITIALIZE PLYR POSITIONS AND COLORS **›Œ™-@-6ƒ-@p%@0$;B2H%ƒIA„%ƒ]Ay%@P{A%@s%@2$ ™0@@ @”..** CLEAR AND LOAD PLYRS INTO PM AREAS **›–cƒ-@,6‚-?:†<ƒ<†%@A,M6‚-?:†<ƒ<„%@ $ƒ<†%@P,Q ƒc@wž** INITIALIZE SPEEDS **› 9-@5AI%@%@$9 ¨--** RESET COLL. REG. - INIT. COUNTERS **›ªyB2x!6Ž-@0-6-@96-E6Œ-W-y(@CHOMPS SCORE ´--** START PLYRS IN CERTAIN DIRECTIONS **›¾l&6‚-?:†<@<@<†%A,I6‚-?:†<@<@ <†%A,l6‚-?:†<@<@<†%A,Æ!!** MAIN LOOP STARTS HERE **›ÈXƒ-@@$6‚-?:†<ƒ<§,56‰-F:Ay%ƒ,K‰!A)‰ @X6‚-?:†<ƒ<¤,Ò76‰-F:A„%ƒ,*‰!A”)‰ @U76‚-?:†<ƒ<¥,áaF:B2`,!&6Œ-Œ%@8B2xB @ T-@a(@ŒãŒ!@)Aæ) ƒ6-%@)!A ™Aè06‰-F:A„,0‰!A”)‰ @UAë06‰-F:Ay,0‰!A)‰ @Aði6‚-?:†<<¦,$6Ž-Ž&@0Ž"<6Ž-@N-@[(@i6-&@úZ"6-@/ƒ-@@6‰-F:AI%ƒ,VAI%ƒ‰%@Z ƒ A,q-@A@1-@@M(@ q2@P%@@6fŠ-@@ Š--@@J(@YOU'VE HAD IT !^Š-@@b Šf @/%2/ A0…-@@ )-@@>(@ PA@c…2@ %H:,$@ @@šŽŠ-@@ Š--@@B(@FRIED!!TAAv2ŠŠ-@@Ž Š¤> ,6‚-?:†<<„%@6<†%@P,>A@®0-@@0(@ PRESS TRIGGER¸ T:,"@A@Âi-@@2(@ D-@@_(@ i A@ô{(@>:A%,+-@@L(@CONGRATULATIONS !!!^-@@{(@YOU'VE MASTEREDþ\-@@/(@ THE MUNCHERSA-@@\(@ PRESS TRIGGER T:,"@A@&B2w%ÐY( (2($Stay away from the MUNCHERS! If youY("get too close they will chomp you.ÚO*("30 chomps and you've had it. AlsoO( stay away from the border. It'sîQ+(#electrified and you will fry if youQ(!hit it! The longer you last, theøP)(!higher the score. Reach 1000 andP("you've mastered the munchers. OneT(( problem though... the longer youN(!last, the faster everybody moves.Q(T( N(( You're the squat dog earred guy.N(!Move by using a joystick in PLYR1))(!position. Press trigger to start. T:,"@A p $€D:MUNCHERS.BAS