@L}5 _$% l0$)$$Hȱ$ UhL" `e$$%`$%`  R@W!( L(1   Y I`  d  Ld M * @  $ % CC$$)%1 Udߥ$9%: !0 S$% DD˙`  }J)Lr FwCOLTALUMTADSTARBAAA6Bh@ ' B'0@@@ }4-@@4( Documentation for: \-@@5( The Hidden Fortress8(;(>(\( }By Brandon Clark /( ( (/( PRESS ANY KEY TO CONTINUEAdAU F:Ad,"AU@B}BA(}Y-@@5( The Hidden Fortress8(Y( --- INSTRUCTIONS ---(QQ(I Th}is game is shareware (it's free.) Please copy it as much as you want,QQ(II would appreciate it. Also feel free to upload }it to any bulliten board.(QQ(I If you have any comments or questions, leave mail for 'Bran' on,,($the A }ardvark Inn BBS. (Lakeland, FL)NN(F[813] 425-5113. I hope you will enjoy this game even though it's not aRR(Jhigh qua }lity arcade game. I did work hard on it, and I hope you will find$$(it both fun and challenging.(!(" B }(SS(KOBJECT: To successfully guide your rotating vehicle to the 'out' door on)OO(Geach of the ten different levels }. some items will be helpful while *PP(Hothers will mean death. It is advisable to think of a pattern or+55(}-plan to help you reach the door safely.,( B2,,($3( How to ge}t started...4,,($ 5OO(G Load the game through normal Atari BASIC using the RUN com}mand. The 6QQ(IHidden Fortress is a RUN-only file, and will crash if LOADed. The first7SS(Ktitle screen will ask you }to wait. After a long pause, the second title 8SS(Kscreen will appear. The current high score is located at the bottom}. Press9(the START key to begin.:( B<,,($=((( The effects of cer}tain items...>,,($ ?( @PP(H There are many different walls which} are safe to touch. Some may ASS(Klook dangerous, but have no effect when hit. If you run into a wall, youB88(0will }bounce back in the opposite direction.C( BD(EMM(E Some items are fatal to touch,} such as fire and ice. If you touch aFPP(Hdangerous object, you will lose a life. Use caution when approachingGOO(G}an item or group of items that looks unsafe or different. Some deadly HQQ(Iobjects look safe, but soon prove fatal. T}ry to remember what is safeI(and what isn't.J( BK,,($L( Vehicl}e controlM,,($ OQQ(I To play the game, first plug a joystick into port #1. Use} only thePLL(Dup, down, left, and right positions. You will be constantly moving,QKK(Cbouncing from wall to wall, whic}h can get quite confusing. To stop RPP(Hcompletely, press the fire button. You can only stop a certain numberSRR(Jof} times. Flasks will give you an extra stop (the stop indicator is atTRR(Jthe bottom right of the screen.) For points,} you must get diamonds, whichU##(are worth five points each.V BZ22(*That's about it.. good luck and have fu}n![U(U(JA hint: If you die on level five and your game is over, you will be given\((( a clue to help you win the gam}e.] ( (^<<(4PRESS Ԡ to load, or Ԡ to exit to BASIC._ F:B2y,"@A` F:B2y,"@ }Aa @dN +'0@9AR@<(?(B(E(H(K(N(e**(" Loading... T!}he Hidden Fortressf A% D:FORTRESSn0(0(%ERROR- FILE 'D1:FORTRESS' NOT ON DISKo( ( @ +"}'((( 'AdAU' F:Ad,"AUB' -@"@6@#}'=-=(( ' AdAU'$0uS +'0@$}9AR@S0@5u7 #Bp!-@%"3Ad%7 :u6-A%}6-%@$>u6-?:A,NuAA(XuA@lu%%6-F:A`,%AV$F:Aa,vu-%@&}%@(uA0u u%@AuBB@du(>:A%,uuAF:,u'}A F:,u$u''72,138,72,174,156,6,189,176,6,141u((10,212,141,24,208,189,200,6,141,23u))208,238,156,6,104,170,1(}04,64,25,104u&&169,7,160,168,162,6,32,92,228,96v%%169,1,141,156,6,76,98,228,0,116 v!!112,112,112,116,0,0,0,0,0,0v)}0,0,0,0,0,0,0,0,0,0 v 0,0,0,15,15,15,15,15,15,15*v""14,12,10,8,10,12,15,14,12,104v8,10,12,14,12,0,0,0,0,0 D:*}DOCS.BASDOCS.BASEF.XYMEMTORAADJTOROQQQVWLELIVESSTSBAAHISGRHTBBfBBBsDB,}A#B@P  @ @ @ A5@@@@6@X-}@@6A5@&A@ ;@, +@.}@d1B7t@dK0@e0@@@w@AR@( ( /}( ( %%( The Hidden Fortress%%(  ( (//('Public Domain Software by B0}randon Clark"("( 12/23/87*( ( (*( ŠԠ Ai (}#0@1}=0@W0@i-@**("  2}))(! !**(" "**(" ][[[[[[[]]]]]]]]#3}**(" ]][[]]]]]]]]]$**(" ][[[[[[[[[[[[[[]]]]]]%**(" ]]]][[]]]]]4}&**(" ]]][[[[[[[[[[[[[[[[[[]]'**(" ]]]]]]][[](**(" ]]]]]][[[[[[[[[[[[]]5})**(" ]]]]]]]]]]]]]]***(" ]]]]]]]]]]]]]]+**(" 6},**("  -**("  By Brandon Clark .**("  7}/**("  Press to play 0**("  1g*(" 8}<AdAUN-@@!g( High Score ` 21-@?P-0@1 3 F:B29}y,"@@`4FFF:B2y,"@*R:,"@*F:Ad,"A @p5A+F:Ad,"A7*F:B2y,:}"@76-@A AP7 @Q< A FΠՠPAdAUQ (}R ( ( (S))(!;} Welcome to the hidden menu>>T//('```````````````````````````````````````U ( (VDD(< Press 1 thru 9 for the lev<}el number to start at, or...X4( ("( Hit START to exit.4AdAUY.F:Ad,"@1$6-@. A=}PZ.F:Ad,"@0$6-@. AP[.F:Ad,"@&$6-@. AP\.F:Ad,"@$$6>}-@. AP].F:Ad,"@)$6-@. AP^.F:Ad,"@'$6-@. AP_.F:Ad?},"@Q$6-@. AP`.F:Ad,"@S$6-@. APa.F:Ad,"@H$6-@ . APc@} F:B2y,"@@0d F:Ad,"@(A`e @6-@6-@'6-36-A}U2w2@2@6.@(}6-B}&@ A%AdAUԠL +AR@1( PASSWORD ==>>@I0L%C}( (((PRESS START TO VIEW AGAIN.$$(PRESS SELECT TO RUN PROGRAM. F:B2y,"@AaF:B2y,"D}@% Ad7 #A76-F:AA,%AV$F:AB,&@&&6-P:+&A$,'A$,$A$ 6-E}9ABP:'AV,9AA&AV$F:AB,6-BsD.-A$%F:%,( .(}+F}AV'AV+-@A"16-%$@#-%@'"-1    $##124,206,198,198,198,230,G}124,056,56,24,24,24,24,24,0124,230,12,24,48,96,254,0126,12,24,12,6,102,60,012,28,60,108,204,254,12,0H}126,96,124,6,6,102,60,0##124,198,192,252,206,230,124,0126,6,12,24,48,48,48,0"##124,206,230,124,206,230,124,I}0,""124,206,198,230,126,12,24,486$$60,126,126,126,114,126,126,255@%%255,199,131,131,131,131,199,255J!!60,24,24,60J},126,251,227,126T255,129,0,0,0,0,129,255^56,56,56,56,56,0,56,0h60,102,102,12,24,0,24,0r!!195,102,60,60,60,6K}0,102,195| 120,156,60,54,62,102,198,0##188,198,198,252,198,198,252,0""60,102,204,192,192,230,124,0##220,230,1L}98,198,198,198,252,0##252,204,192,240,192,206,252,0254,102,96,120,96,96,96,0""60,102,198,192,222,198,126,0##M}198,198,206,254,230,198,198,048,24,24,24,24,24,12,063,12,12,12,204,220,248,0##198,108,108,120,120,108,238,0N}224,96,96,96,102,118,62,0##198,238,254,214,198,198,198,0##198,198,230,246,222,206,198,0##124,206,198,198,198O},230,124,0""252,102,102,102,124,96,192,0##124,230,198,198,198,220,126,0&##220,230,204,216,204,204,198,00""116,2P}04,192,120,12,204,248,0:254,48,96,96,96,102,60,0D##204,204,204,204,204,220,122,0N""199,204,204,204,204,252,48,0XQ}##198,198,214,214,222,126,102,0b!!198,198,108,56,56,238,198,0l 134,204,204,120,48,48,48,0v!!126,198,12,126,48,102,R}254,0251,0,223,0,247,0,223,0%%255,189,255,255,255,255,189,25585,0,85,0,85,0,85,0!!85,170,85,170,85,170,85S},170##136,61,118,230,102,111,188,3624,24,60,255,255,60,24,242,72,1,16,132,0,33,1324,64,17,124,85,221,85T},127##28,123,255,238,123,127,110,607,15,24,48,96,192,195,194224,240,24,12,6,3,195,67194,195,192,96,48,2U}4,15,767,195,3,6,12,24,240,224207,0,204,0,240,0,192,0 243,0,51,0,15,0,3,0192,0,240,0,204,0,207,0 V}3,0,15,0,51,0,243,0*%%255,254,252,248,240,224,192,1284255,127,63,31,15,7,3,1>##130,60,126,255,126,188,26,128HW}144,72,36,146,73,36,18,9R9,18,36,73,146,36,72,144\!!255,255,170,170,138,8,130,8f7,7,7,7,7,7,7,7p%%224,224,224X},224,224,224,224,224z0,0,0,0,0,0,0,00,0,0,0,0,0,0,00,0,0,0,0,0,0,00,0,0,0,0,0,0,00,0,0,0,0,0,0,0Y}0,0,0,0,0,0,0,00,0,0,0,0,0,0,00,0,0,0,0,0,0,00,0,0,0,0,0,0,00,0,0,0,0,0,0,00,0,0,0,0,0,0,Z}00,0,0,0,0,0,0,00,0,0,126,66,126,0,00,0,62,102,102,102,59,0!!224,96,96,124,102,102,252,00,0,60,10[}2,96,102,60,012,6,6,62,102,102,58,0$0,0,60,102,126,96,63,0.30,48,48,48,62,48,48,08!!0,6,124,204,204,120,19\}4,124B!!192,96,96,108,118,102,231,0L48,0,24,12,12,12,12,0V12,0,12,12,12,12,12,56`!!0,192,102,108,120,108,231,]}0j48,24,24,24,24,24,15,0t!!0,192,102,126,126,106,227,0~!!0,192,124,102,102,102,227,00,0,60,110,102,118,60,0^}""0,192,124,102,102,124,224,960,0,59,102,102,127,6,70,192,124,118,96,96,224,00,0,62,96,60,6,252,00_},48,126,48,48,48,246,280,0,230,102,102,110,59,00,0,230,102,102,60,31,00,0,227,107,127,62,55,00,3,102,`}60,24,60,231,0 0,0,230,102,102,63,204,1200,0,126,12,126,48,255,0ԧӠԠΠȠԡ (}6-@a}6-'6-@36-?6-a22@2@b}6.@ m6-%@#-=0@I6-[AdAUc}m@w I"@ B%6-@16-@=6-@I6-@ I"@ B%6-@d}16-@=6-@I6-@ I"@ B%6-@616-@6=6-@I6-@ I"@e} B%6-@16-@=6-@I6-@ I"@ B%6-@16-@=6-@If}6-@ I"@ B%6-@716-@7=6-@I6-@ I"@ B%6-@16-g}@=6-@I6-@ I"@ B%6-@16-@=6-@I6-@ I"@  Bh}%6-@16-@=6-@I6-@ I"@ B %6-@216-@2=6-@I6-@i} !@A Ρ )-@%0@)  $-@@"$(Score `  $-@j}@"$(Lives `  $-@(@"$(Stops `  ΠР 6-R:, "@6-@k} "@6-@ "@6-@ "@6-@ "@6-&@ "@l}6-%@ "@6-%@ "@6-&@ 1 ++@2**@dAEm} **T:,"*!AP  - (-(   4@6. A5!  46.@ F:Bn}2y,"@@0  6-6- A5Š!!"@)"@A`"@A`"o}@A`"@`12@P@@?6-%@Q-@(@"d(Stops `  2p} A5"@12@A@?6-%@Q-@@"`(Score q}` 2 A5"@XA%%2@0@@3"@r}6-@)6-%@3 AE3"@6-@)6-&@3 AE3"@6-@)6-&@s}3 AE)"@6-@)6-%@/%2/ A5%%2@r@vt}@B6-&@6-/-@(@"B(Stops `  %%2 T:u},"@A5 APpȡq6-&@r?0@@?2@1@@v}sW-@@ 50@W2t2 -@6@.w}0@2 G6-&@32G @Ae A%d (}6-%@ex}( ( (((f,,($ ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^g,,($ ^ G A M E O V E R > ^h,,($ ^^^^^^^^^y}^^^^^^^^^^^^^^^^^^^^^^^i(jW)( Score `  Level ` 5!@W( You won>k7 z}!6-(7(  NEW HIGH SCORE>>> l@AumE(E(:You may now start the game at level fiv{}e by holding...n( o( C S p( T H q( R I r( L F s( |} T t( u(v( ύw( Ѝx( & pressing }}y ( ɍz!!( ύ{##( ΍V:0@@@~}:F:B2y,@@0W Au@5 (}@@50@@@A ( ( (BQQ(ICongr}atulations> You have found the Hidden Fortress! Mission completed>C ( ( (D #AE"F8"@2#-@}@' .( 8 AG. (>:,+"@%)"@F)"@b.(H_%2@A@9-@}@= _2I!"@&(! 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@ @"@"@@@}@@@A!@@@&AW@PA@} @-@@% $@@ +@@d1B7t@dK0@}]AR@w0@;@,+( ( ((( Initializing+(MM(E } The Hidden Fortress Part II }( ('( By Brandon Clark*(-(0(M( } 堠P(S(V(}(" Public Domain Software 12/30/87 h0@@@/@2(< A}V0@h- -@6@.0@2 8(}J-d0@}((  11((  11(( }         11((          11((      }   11((         11((         11(( }        11(( 11(( } 11(( 11(( 11(( } 11(( 11(( } 11(( 11(( 11(( } 11((  11((  Presents ...  }11((  )-@%0@)  [-@@ 96-P:@8}$H:@,,%@[6-P:@$H:@,,%@! 1" -( @# -( @$ -}(@ @% -( @& -( @'M -(>:, @ ;-@6@}I0@M ( (}-)/0@/@w211(( ^^^^^^^ ^ } 311(( ^^ ^ ^^^^^ 411(( ^^ ^ ^ ^ 511(( } ^^ ^^^^ ^^^ 611(( ^^ ^ ^ ^ 711(( ^^ ^ ^ ^^^^ } 811(( [ 911(( [ [ [[[ [ [ [[[ [ :11(( [ } [ [ [ [ [ [ [ ;11(( [[[[ [ [ [ [ [ [[ [ [ <11(( [ [ [ [  [  [ [ [ } =11(( [ [ [[[ [ [ [[[ [ [ >11(( ?11((  }    @11((          A11((           }B11((          C11((          D11((       }      E11((        F11(( `` P A R T 2 `` G11}(( By Brandon Clark ` Press START to play J<6-!-@@#<( High Score ` K)-@}%0@) L33F:B2y,"@)T:,"A M F:B2y,"@@N%6-%@%!}A@OA+F:B2y,"@*F:Ad,"AW76-@A APPFFF:Ad,"A*F:B2y,"@*R }:,"@AU @vdΠՠe (}f##(Welcome to the hidden menu>g--(%```````````````` }`````````````````````hZ( (Z(LPlease press 1`0 on the keyboard to go to that level. Press the zero keyi88(0to go }to level ten. 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w11(( [[[ [ [ [ } [[ [ [[[[[[[[ w11(( [[[ [[ [[ [ [ [ [[ [[[ w11(( [[[ [ [ [ [ [[ [ [[[  }w11(( [[[ [ [ [[ [ [ [ : [[[ w11(( [[[[ [  [ < [ [[[[ x11(( [[[[[[[[[[[[[[[[[[[[ }[[[[[[[[[[[[[[[[[[ x$Px11(( ]]]][[[[[[]]]][[[[[[[]]]]]]]]][[[[[[]] Qx11(( [ [[ [[[  }Rx11(( ][[[ []][[ [[[[]]]]][ []] Sx11(( [ [[   [[ [[ Tx11(( ][  [[  } [[[[[[ [ Ux11(( [      [ Vx11(( ][    [ Wx11( }( [[[[  [ Xx11(( ]]]]][   [ Yx11(( [     }  [ Zx11(( [  :      [ [x11(( [[       [[[ \x11(( ]] }][    []]] ]x11(( [    [ ^x11(( ]]][    }[]]] _x11(( [[[    [ `x11(( [   [[[   [[] ax11(( [  }  [[   [ bx11(( [   []]]][    [ cx11(( [   [[ [[[[[ } [ dx11(( [[[[[[]][[[[[[[[[[[[[[[[[[ ex$x11(( ^]^]^]^]^]^]^]^]^]^]^]^] x11(( ^ }< 젱 x11(( ]  ] x11(( ^    }^ x11(( ]     ] x11((         ^ x11(( ^  }    x11(( ]           ] x11((        ^ } x11(( ^        ]  x11(( ]   ] ] x11((    } ] 堠 ] ^ x11(( ^      x11(( ]  :]]]]]]] x }11((      < ^ x11(( ^     ]  ]  x11(( ]   }  ]   ] x11((   ]]]]]]]]]]]] ^ x11(( ^     x11(( } ]  ] x11(( ^]^]^]^]^]^]^]^]^]^]^]^]^ x$3F:A8,%F:A9,$ }AV%@FD:FORTRES2.PROI B'fAV%@FD:FORTRES2.PROI B'ftFCOLTALUMTADSTARBAAA6Bh@@@(( C +' }0@9AR@C B (} ((( The Hidden Fortress Part II ""( By Bra }ndon Clark$$( Πՠ( ( (((())(! Press Ԡ for instructions ( ( (&& }( Press Ԡ to load game F:B2y,"@B F:B2y,"@A @ d (}f+(( } The Hidden Fortress Part II+(g!!( h ( (iQQ(I This game is in the public domain. }It may be copied or uploaded to anyjQQ(Ibulletin board. Also, if you have any comments or suggestions, leave mailkQQ(If }or 'Bran' on the Aardvark Inn BBS [813] 425-5113, 24 hours a day, 300lPP(Hor 1200 baud. I am willing to listen to any }changes or suggestions you mHH(@might have for my games or programs in the future. I am not a nOO(Gprofessional progr }ammer, but I enjoy making games, and I hope you willo(like this one.p AsRR(J The object of the game is }to make it through ten different levels andtSS(Kwin. You will be constantly moving, so it is advisable to plan your mo }vesuQQ(Iahead of time. You can stop by pressing the fire button. You only vNN(Fhave a certain number of 'stops,' } which can be found at the bottomwNN(Fright of the screen. You may pause the game at any time by pressingxPP(HCT }RL 1. When the game is loaded, you will be asked to wait, but after ayPP(Hpause, the title screens appear. Press opt }ion on the main screen tozBB(:return to the 'Electric Software Presents...' screen.{ A|QQ(I If you die } on level five, and your game is over, you will be given a }OO(Gclue to help you win the game. There are many different }objects, some ~MM(Edangerous, and some harmless. Walls will bounce you back and forth,PP(Hwhile pits or flames will }kill you. Use caution when approaching a new77(/item, it may be dangerous or very helpful. (''( That's }about it.. good luck!'('( Press any key to load.AdAU F:Ad,"AUA3 B }(#AdAU()#..(%Press for more, to load*# F:Ad,"@3A+# F:Ad,"@( }B,# A%[ -@#@6@,-@W(% [ %$' }ĠŠ'9 +'0@9AR@'( ( ((((((',,($ The Hidden F }ortress Part II' B% D:FORTRES2t'D(D(9ERROR!! 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