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We do NOT Allow any changing or chargeing for any copy of [SURF'SUW}P!] We at New World Software hopethat you really enjoy [SURF'S UP!]and have fun!---------------------------------X}----- Getting Started with Surf's Up!1. Turn on your computer and wait for the busy light to go outY}.2. Remove any cartridges from the computer.3. Insert the "Surf's Up!" game diskinto the drive.4. Turn on the computer.Z} "Surf's Up!"will automatically loadand run. The "Surf's Up!" disk must remain in the drive at all times. "Surf's Up![}"will automatically run ademo if the game hasn't been started. At this time you can choose the skilllevel and start game \}play CHOOSING THE PROPER SKILL LEVEL "Surf's Up!" has three differents skill levels. To choose skill levels]}use either option key or press the joystick up when demo is running SURFER:The beginner level. BEACH BUM:^}The intermediate level HOT DOG:The expert level.When the game is over,or the demo is running,use either the start but_}ton orthe fire button to start play. SCOREBOARD The scoreboard is very easy to understand`}Score: the current score of the game you are playing. you receive an additional life (board)for ever 20,000 points,five livesa} being the maximun.Boards:The number of additional livesSpeed Clock:The speed clock is only used on the tilted view (tob}p view),and indicates the speed that you have gained.Bonus: This shows how many prizes you have picked up. Cc}ATCHING A WAVE To catch a knarley wave you must paddle over the waves before they crest and ride down the back side suced}ssfully.Sounds easy,but you also have must avoid the octopus which is trying to knock you off the board PRIZe}ES The prizes bob up and down in the water,and to pick them up,just run over them.Each prize is worth 100 points. For ef}very seven prizes picked up,you receive an extra life and 1000 points. STICKRight: This will speed up thg}e surfer.Left: This will stop the surfer from paddling.Up: This has no use.Down: This will make the surfer go deeper in thh}e water on the back side of the wave. RIDING THE WAVE To ride the wave back to shore,you must gain speed bi}y getting your hair in the white of the wave. Be sure not to stay in too long,or the wave will suck you in. You must also avoj}id perilous rocks, hungry sharks,angry turtles,and whirlpools. to pick up the prizes you must gain enough speed on the wave tk}o move out to them. STICK Right: If enough speed is gained then you will move faster thanl} the wave towards shore.Left: This will make you go at double speed backwards into the waves.Up: This will allow you to gm}o up the wave diagonally.Down: This will cause you to go down the wave diagonally.ONCE YOU ARE OUT OF SPEED,THE WAVE WILLn} PULL YOU BACK! SPEED CLOCK Use the speed clock to see how long you have been in the white of the wave.o} these colors correspond to a forward speed if the stick is in the left position.Green: You will move slowly forward.Oranp}ge:you will move faster forwardYellow: You move still faster forward.Red: You will move quickly forward. THE FARTHER Yq}OU GO OUT, THE FASTER THE CLOCK COUNTS TO ZERO. KNARLEY WAVE To ride the knarley wave to shore,you must avr}oid the lighting bolts and land on the beach of your choice. To scroll the beaches, move the surfer right and left. When the s}wave crests,you must be far down on the wave. If you hit a tree when you land on the beach,you will loose a life and no bonust} will be given. STICKRight: This will move the surfer right on the wave.Left: This will move the surferu} left on the wave.Up: This has no use.Down: This will move the surfer lower on the wave. After this screen there wilv}l be a short halftime, and you will be advanced to the next higher skill level.@@@@@wave. After this screen there wilWPB%DOS SYSB*)DUP SYSB$SSURFSUP DOC