@L}5 _$% l0$)$$Hȱ$ UhL" `e$$%`$%`  R@W!( L(1   Y I`  d  Ld M * @  $ % CC$$)%1 Udߥ$9%: !0 S$% DD˙`  }J)Lr Ɍ140L45R8512 GAME PACK #1 (C) 1986 REEVE SOFTWARE by ALAN REEVELOADING INSTRUCTIONS- TU}RN OFF YOUR COMPUTER, AND TURN ONYOUR TV/MONITOR AND DISK DRIVE #1.INSERT THE GAME DISK INTO DRIVE #1,AND BOOT THE DISK BY} TURNING ON THECOMPUTER WITHOUT BASIC. YOU WILLBE GREETED WITH A MENU. INSTRUCTIONSFOR THE GAMES CONTAINED ON THE DISKFO}LLOW.************************************* BATTLE TANKBattle Tank- In Battle Tank you must fend offthe }oncoming Battle Tanks beforethey capture your fortress.Joystick controls- Push left or right to move in thatdirection. } Press the red buttonto fire. Push up to go into theairial sight mode, and pull down togo into the ground sight mode.Ta }rgets and Scoring- In this game both tanks and planesare approaching you (Planes appearonly on Level 2 and above).Destro }ying a tank is worth tenpoints, and destroying a plane isworth twenty points. When you moveto a higher level that scores }fiftypoints.Radar- At the bottom of the game screenyou will see your score and levelalong with several other numbersw }hich act as your radar. Your radar is capable of trackingonly the closest tank (beingas that is the one that wouldcaptur}e you first). First off,the 'DIST' is the distance from theclosest tank to you (whenthat reaches zero you have beencaptu}red). The game is alsodivided into sides numbered from oneto four (1=Forward, 2=Right...etc).The number in the lower righ}t handcorner represents the side that youare facing. Also, there are fournumbers organized from one to fourto the left o}f that. The highlightednumber tells which side the closesttank is approaching from!Levels- When you begin a game you wi}llstart on level one. In order toachieve a higher level you mustrepel the tanks so that the closesttank is at a distance} of 8. Youwill then receive fifty points andgo to the next level.Capture- Once you have been captured youwill be show}n your final score.Console keys- Press START or FIRE to begin thegame, and press SELECT during a gameto abort back to t}he title screen.The SPACE BAR acts as a pause keyduring game play, and you can resumeplaying by moving the joystickeither} left or right.************************************* BOMBERBomber- In Bomber your objective is todest}roy the plane flying overheadwhile it drops bombs on your ship.Joystick control- The button fires a missile, andthe joy}stick controls thespeed of your ship. Push up tospeed up, and pull down to slowdown. Joystick one controls theship in t}he one player game,and in the two player game joysticktwo controls the plane.Scoring- Whenever the plane or ship is hit}one point is tallied up forthe opponent. When one side has tenpoints that side wins the game.Options- From the title }screen press OPTIONto turn obstacles on or off,and press SELECT to change fromone to two players. Press START toplay a ga}me.************************************* SPACE HUNT In Space Hunt your object is tohunt down alien creatu}res as theyfloat along the surface of theplanet Kruno... Once the game has loaded pressthe START key to play a game of}Space Hunt. You start off withthree layers of armor to protectyourself with. As the alienmissiles hit you you will losear}mor, and once it has all beendepleted you will die. Use the Joystick to move leftor right, and press the buttonto fire i }n the direction thatyou are facing. Each alien is worth between 10 to30 points depending on how hardyou hit him. Once th!}e alien has beenshot down he will plummet towardsKruno, and, if you can catch him,you will receive 20 bonus points...othe"}rwise his corpse will vanish!*************************************Please remember to register your copyof GAME #}PACK #1 so we can keep youup to date with improved versionsof our products. Send your warrantycard to: REEVE SOFT$}WARE 29W150 OLD FARM LANE WARRENVILLE, IL 60555 (312) 393-2317YB GAMEPACKTXT