Dave and Myron's Atari carts
As reviewed by Dave.
Space Invaders
One of the "classics". It's actually pretty tough. Don't let the hype about
112 different variations fool you, though. Two players alternating shots gets
real old real quick and the whole one player moves and the other fires thing is
even worse. All in all, it's a decent game. Variation #16 is damn near
impossible--moving shields, fast and zig-zagging bullets and invisible invaders.
Phoenix
This fast became a favorite game when we got the Atari 2600 Video Computer
System Console Unit in January. You're a spaceship and you have to blow up
a bunch of birds that are trying to shoot you. If you get by them, then
there's this big mothership and then if you defeat that, it's back to the birds.
What I don't get about this game is that you get a bonus life at 5000 points,
but never again (or least you don't up to 117,000).
Gorf
Somewhat intriguing because it has four different levels. First, it's like
space invaders, then it's this weird laser thing with spaceships flying at
you, then these guys who spin around in circles and fire at you, then the
mothership. May be a disappointment for those accustomed to the Vic-20
version.
Combat
The original. Many variations of this game, including really weird ones where
one guy is a plane and the other is a helicopter. The tanks are the best part
of this game, but if that's what you're into, why not just play Armor Ambush?
Armor Ambush
Like Combat, a two-player game where each guy blows the other guy up with tanks
. Only in this game, you get two tanks apiece and the ricochet shots are more
in accordance with the laws of physics, so it's clearly the better of the two.
It's a big dramatic thing and emotions can run pretty high. I am often
reminded of how Charles Barkley says that although he loves to win, the extent
to which he loves winning is much less than the extent to which he hates losing.
E.T.
This game is LAME. You go around, and then you fall into a pit and some guy
comes by and takes you somewhere and then you go and fall into pits again
and then you run out of energy, but your supply is replenished. After
this happens like forty times, it finally lets you die.
Pac Man
Not much to say here. Maybe THE classic video game of all time: collect the
dots, run away from the ghosts.
Missile Command
Another "classic", I've never really gotten into it. In fact, that's an
understatement. I really hate this game.
Asteroids
Another classic game that I hate.
Mouse Trap
Not a bad idea for a game. Very similiar to Pacman. This game has doors,
that's the major difference between the two. Plus you can decide when to
use the power pellets (bones). The dumb, slow cats are easy beyond belief
to beat. A guy from down the hall played this game for like an hour without
dying and then he finally gave up. But the fast, smart cats are too tough.
Perhaps the solution is to play with fast/dumb or slow/smart cat opponents,
I haven't really tried it out yet.
Omega Race
Apparently you need an extra button on your joystick to play this. We don't
have it.
Dark Cavern
A pretty challenging game. You go around in this "cave" and shoot robots.
They fire back at you of course, even after they're dead, which is what makes
the game so tough.
Raiders of the Lost Ark
HELP!! No one can figure out this game! We don't have a manual and we can't
get past that black thing that looks like a cat wearing a dress or something.
We've brought in people from all over campus to try to help us solve this and
although we've made some progress (for instance, we recently discovered that
the left joystick controls inventory and the right one moves your guy around),
we are absolutely stuck right now.
Defender
Supposedly one of the almighty classics. I don't really like any more or less
than your average shoot-everything type of game.
Q-Bert
I just don't get it. Everybody looks through our games and says, "Oh, Q-Bert!
I loved this game!". First of all, I really suck at it, so maybe I'm biased,
but I really don't think it's a good game. You just move your guy around
on this pyramid and stuff changes colors. Big deal.
Tron Deadly Discs
(guest review by Chris W. Turner)
One of my favorite games. Not only does it test your patience, but also your
mastery of the Atari 2600 Video Computer System Console Unit.
Adventures of Tron
I have very little feel for this game at this point. That being said, I really
don't like it. It seems pretty tough, there's all these things flying around
on mulitple levels, and you have to jump up and get them. Only half the time
even when you time the jump perfectly you don't get them. Then you have to
jump over some stuff.
Sky Jinks
Decent game, not too complicated. Race your plane from one end of the course
to the other, slalom-type thing where you go around the poles.
M.A.S.H.
Cosmic Ark
(guest review by Ben)
Most Atari games call for quick decisions, but Cosmic Ark calls for quick
reflexes; it is very fast-paced.
Space Attack
Very deceptive. You'd think from the name "Space Attack" that it's the
absolute most generic, easy-to-learn, easy-to-play Atari game ever. Not the
case. I've read through the manual like six times and I still can't figure
out how to play the damn game.
Mario Brothers
The original Mario Brothers game (although Mario first made his appearance
in Donkey Kong). Anyways, this wasn't what I remembered; I remembered that
Super Mario Bros game for Nintendo. We went through a little phase when we
first got the Atari, where we'd play this game two player day and night, seven
days a week.
Swordquest: Earthworld
Vanguard
Astroblast
Keystone Kapers
The greatest Atari 2600 game ever made (that I've played, at least). You're
a cop chasing a crook up and down four levels of a deparment store. If you
catch him before time expires, you move on to the next level. The beauty of
this game is that each level is slightly (and yet distinctly) more difficult
than the previous one. For example, at the beginning, there's this red ball
that will slow you down. On level 2, you've got to contend with juke boxes
and then shopping carts on level 3. Then the dreaded bees/planes/birds that
can kill you. Then the shopping carts speed up and the balls start coming
two at a time, etc. Thus, the game becomes more and more difficult, but not
at the expense of simplicity.
Football
Part of the appeal of the 2600 is that it is so primitive and simple, but this
is ridiculous. You know a football game is going to be a loser when you can
see the entire field on the screen. The graphics are the worst ever, of any
game I've ever seen in my life. So bad, it's unplayable.
RealSports Football
Super Challenge Football
In a class by itself as far as 2600 football games go.
Super Baseball
There is a certain balance of power between offense and defense that any good
baseball game (or any sports game, actually) must have. But the guys who made
this game didn't take care to preserve that balance. As a result, anyone
moderately good at the game can prevent the other guy from scoring any runs.
So you'd have a bunch of 0-0 games go long into extra innings. Playing the
computer isn't an option either, because he can't score against you either,
so it's zero challenge.
RealSports Baseball
The graphics are horrible, but it's much more playable than Super Baseball
because it's actually possible to score in this game.
Basketball
One-on-one basketball; extremely primitive, but a good game nevertheless.
The computer is almost impossible to beat. If he's got a lead of four or more
he refuses to play defense, and so you get the easy lay-up. ButI if he's got a
lead of two, he plays tough D and if it's tied or you have the lead (which
almost never happens), it's virtually impossible to get off a shot against
him. So the games are always close, but I have yet to see the computer be
defeated, because he simply refuses to let you take the lead. Tremendous
clutch player.
Summer Games
The only game we have that can be played by more two at a time (up to 8
can compete). Some the events are kind of stupid, but the sprint is awesome,
you move the joystick in any direction as fast as you can and the guy cruises
down the track. Gymnastics is really weird, there's like a six-paragraph
explanation about how to do it in the manual. No one's bothered to read it
so far, so everyone around here gets really low scores.
Dodge 'Em
The idea here is to race around in your car without getting hit by the
computer's car. The concept isn't bad, but the game is so damn tough; you
can't stay alive for more than ten seconds at a time, which makes it hard to
really get into.
Breakout
There is no game in the world that is both simpler and more enjoyable than
Breakout. Bounce the ball off your paddle and chip away at the blocks. Hours
of fun to be had with this cart, but I really think the progammers
went overboard with a couple of the variations. I appreciate having the
option of 1-4 players for each game, but invisible bricks and "steerable" balls
are ridiculous. No one's going to play those variations, so why put them on
there?
Super Breakout
Same thing as Breakout, beyond trivial differences. Doesn't have the 3 and 4
player options, but it does have some intriguing variations, such as the double
paddle variation.
Video Olympics
A tremendous cartridge; fifty different games/variations, all based on the
hit-the-ball-with-the-paddle principle. Actually, all 8 basketball games are
really stupid, so for all practical purposes there are only 42 different games,
but that doesn't change what I was trying to say, it's still an awesome cart.
Yars' Revenge
Frogger
My main complaint about this game is that they have this damn music that
plays for about five minutes before and after every game. So after you lose,
you have to wait around forever before playing the next game. Pretty good
game though, surprisingly challenging.
Lock 'N' Chase
Another collect the dots without getting killed game, like Pac Man and
Mousetrap. The whole thing is pretty cool looking. It's a very tough game,
I have yet to get past the second board.
Centipede (2600 and 7800 versions)
The game where that centipede thing works its way down from the top of the
screen while you shoot at it (and then there's other distractions to worry
about). I haven't really gotten into it yet, although I could see myself
doing so.
Pitfall
Overrated, but still a great game. A lot of people say it's the best Atari
game of all tie, which simply isn't true. It can get monotonous, because
it's just the same 4-5 things over and over: alligators, swinging from the
rope, jumping barrels, etc. But don't get me wrong--I do love playing this
game; I'm just explaining why I don't view it as the ultimate 2600 game ever.
Popeye
Donkey Kong
We started playing this game, and you know Donkey Kong: make it past the first
level, save the princess, go on to the second level. So then the second level
is totally different, and we're thinking, "hey, this game is looking pretty
cool". But when you get past that, it's just back to the first level again:
they've only got two different levels!! Decent game, but it gets pretty dry
before too long.
Circus Atari
Pele's Soccer
Warlords
Ice Hockey
Freeway
Berzerk
Surround
Glib
A horrible word game. The first time I played it, I just made a bunch of
nonsense words and got points for them like you wouldn't believe. Now I can't
remember what I did, I have trouble moving the letters around, and can't get
any points, not even for legitimate words.
Towering Inferno
Arguably the worst Atari game of all time, definately one of the two or three
worst that I've ever played.
Demon Attack
A Phoenix ripoff, only there's no mothership. Or if this came first, then
Phoenix is a combination ripoff of Demon Attack and Gorf.
Kangaroo
Atlantis
Air-Sea Battle
Joust
Pole Position II (7800)
Dig Dug (7800)
Galaga (7800)
Yet another blow up the guys from outer space game. Space Invaders. Phoenix.
Demon Attack. Defender. Gorf. The list goes on and on. It gets tiresome
after a while. Galaga is as good as the next game, but there's nothing
particularly intriguing about it.
Food Fight (7800)
Choplifter (7800)
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