Player/Missile Area Layout


----------------------------------+-----------------------------------
     Double Line Resolution       |       Single Line Resolution
----------------------------------+-----------------------------------
     PMBASE +----------------+    |     PMBASE +----------------+
 (mult. of  |                |    | (mult. of  |                |
   1024)    |                |    |   2048)    |                |
            |                |    |            |                |
PMBASE +384 +----------------+    |            |                |
            |    MISSILES    |    |            |                |
PMBASE +512 +----------------+    |PMBASE +768 +----------------+
            |    PLAYER 0    |    |            |    MISSILES    |
PMBASE +640 +----------------+    |            |                |
            |    PLAYER 1    |    |PMBASE+1024 +----------------+
PMBASE +768 +----------------+    |            |    PLAYER 0    |
            |    PLAYER 2    |    |            |                |
PMBASE +896 +----------------+    |PMBASE+1280 +----------------+
            |    PLAYER 3    |    |            |    PLAYER 1    |
PMBASE+1024 +----------------+    |            |                |
                                  |PMBASE+1536 +----------------+
                                  |            |    PLAYER 2    |
                                  |            |                |
                                  |PMBASE+1792 +----------------+
                                  |            |    PLAYER 3    |
                                  |            |                |
                                  |PMBASE+2048 +----------------+