Player/Missile Area Layout
----------------------------------+-----------------------------------
Double Line Resolution | Single Line Resolution
----------------------------------+-----------------------------------
PMBASE +----------------+ | PMBASE +----------------+
(mult. of | | | (mult. of | |
1024) | | | 2048) | |
| | | | |
PMBASE +384 +----------------+ | | |
| MISSILES | | | |
PMBASE +512 +----------------+ |PMBASE +768 +----------------+
| PLAYER 0 | | | MISSILES |
PMBASE +640 +----------------+ | | |
| PLAYER 1 | |PMBASE+1024 +----------------+
PMBASE +768 +----------------+ | | PLAYER 0 |
| PLAYER 2 | | | |
PMBASE +896 +----------------+ |PMBASE+1280 +----------------+
| PLAYER 3 | | | PLAYER 1 |
PMBASE+1024 +----------------+ | | |
|PMBASE+1536 +----------------+
| | PLAYER 2 |
| | |
|PMBASE+1792 +----------------+
| | PLAYER 3 |
| | |
|PMBASE+2048 +----------------+