By Tommy Glide If you do the math, you'll find it's wrong because Aircars for the 64-bit Jaguar looks like a bad 16-bit tank game. What happened to the other 48 bits?
This polygon world is visually boring. An occasional tree is the only detail in the dismally sparse surroundings. While smooth scrolling and rolling terrain make for more realistic gameplay, the bland enemy targets and background scenery make this game a graphical dud. The sound is below average with the exception of decent explosions. A helpful voice will occasionally chime in when you destroy something important. But aside from the title screen, you don't get any music. For all its problems, Aircars offers good control. Multiple evasive movements and easy access to weapons make the game bearable. While Aircars can be played with up to eight pilots (using the CatBox network), the game isn't any more fun with the multiple players than it is alone. Similar to (but below the par of) the PC title Spectre, this substandard shooter will only satisy easy-to-please pilots. Graphics: 1.5
PROTIP: Study the targets at the beginning of each mission; you'll need to find them amid clusters of other buildings. PROTIP: Don't exchange hits with enemy tanks. Avoid their fire and attack them on the fly. PROTIP: When you destroy all the targets for a level, the teleport gates open so you can exit.
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