Missile Command 3D by Virtuality and Atari

Type:3 modes vary
Players:1
Levels:Varies
Procontroller:Yes


Story: The colonies are in trouble! Unknown aliens and foreign countries are trying to destroy your cities and take over the world. Your job is to protect your citizens from hostile enemy attacks. Fire-breathing dragons, electric eels, and menacing motherships will try to stop you. But you've got missiles, lasers and smart bombs to hold off the enemy and keep your cities from becoming alien neighborhoods. Original Missile Command, 3D Missile Command, and Virtual Missile Command are all waiting for your help to keep their worlds safe.

Overview:

The game opens up with a cool spinning Atari logo and Virtuality logo. The intro music is so-so. The game is made up of three games: original, 3d, and virtual. Original is a dead on translation of the arcade classic. You have three bases to defend what starts out as 6 cities. The action heats up very fast and gets out of control quick.

3D is very cool. You start out again with 6 cities and standard missiles, but the difference in this version is that you can upgrade your cities and your weapons. The buffer your cities become, the more tools you get to develope new weapons and get more high-tech cities. This mode puts you in a desert area and has a cool lens flare effect. You go from standard missiles(they work) to turbos, which are the longer in size and faster. Then you go to fireball missiles. These go back to the same speed as standards, but now explode about three times the size. This makes it hard to miss if you're even close. Then you go to supers if you're good enough to get that far. These combine the best of both worlds with speed and power. This mode has a ton of levels and is very addicting.

The main part of the game is Virtual. This game features real-time 3d for the ability to look all around. When you shoot the many ships flying around, you gain powerups to enable stronger lasers, special weapons and weapon, city and gun repairs. You have a single shot laser that switches from left to right every shot. Then it shoots from both sides at once. Then you go to a totally powerful red and white laser. You start out in an underwater scene. There is a cloudy area and a space station area too. Which makes a total of 9 levels in this mode. Each level is ended with an extra cool boss. Most of them are very large on-screen and are texture mapped. These make the game very interesting. There are three difficulty modes for all skill levels. Overall I find it to be one of the best Jaguar games to date because of the consistancy of each of the three modes. They are all fun and exciting. A worthy purchase of any Jaguar owner. To the categories.

Graphics-9 1/2
Everything is made up of polygons and some are spruced up with textures. The lens flare is cool and the underwater wave thing is cool as well. Great explosions as well.
Sound/music-9
The sound effects are done well. The music varies from level to level, but overall I found it to be cool and not too repetitious.
Control-9 1/2
Each mode controls a little differently, but for the most part the game controls with ease.
Power-9
Totally 3D! Lots of huge bosses make it very action packed in each level. This game gives you a cool feeling to play. Atari comes through with another blast from the past!
Overall-94%
by Wes Powell

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