SkyHammer by Rebellion Software


  • Type: Futuristic, Action, adventure
  • Players:1 player
  • Levels:3 cities
  • Procontroller:??








  • Overview:

    Skyhammer is set in a dark and gloomy Blade Runner style world full of very tall buildings, flashing advertisements, and evil corporations. As a skyhammer pilot, it is your job to throw your craft through the hostile streets in search of lost items, hostages or specific unfriendly craft that need to be be dealt with. There are three cities that need cleaning up, so jump into your craft and do the housework.

    The more you kill, the more money you get to spend on weapons and engine upgrades. Go from a tiny 'well it gets you there' engine to a super-deluxe one that lets you reverse and power-slide around corners. Tou can also equip your Skyhammer with a wide range of weaponry which includes machine guns, bombs, homing and smart missiles, all linked to the enemy though an intelligent targetting system that identifies friend or foe.

    A big plus for this game is that there aren't any pre-defined courses to take, fly across rofftops, race verically up walls, or even upside -down. Each route is sufficiently packed with gun implacements, tanks and enemy aircraft that seem to fly at the oddest angles. Use your handy on-board scanner to navigate your way safely into the more dangerous areas of the city.

    The biggest problem with the skyhammer is although when you hit a building it does you no damage, it's impossible to scrape a building without stopping dead which ruins the full-flowing action. Of course, it just shows people how bad a pilot you are. One other point that can annoy is that sometimes an enemy plane starts shooting you from a totally ridiculous angle and it takes quite a time to locate it and shoot it down and all the while your shield are slowly depleted. Of course, all you do is accelerate away down the street, pull off a 180 degree loop, fly towards the plane upside-down, let off a few missles, go right through the resulting explosion, turn yourself right-side-up and powerslide around the next corner to take out incoming tanks.

    The 3D graphics in Skyhammer create a perfect replica of the gloomy Blade Runner environment. Everything looks a bit samey but that doesn't detract one little from a very tense gaming atmosphere that has you hanging on by the skin of your teeth for most of the game.Just when you think and stop for a rest, a five plane strike force appear from over the distant skyline to encourage you to move.

    In recent months it seemed like any Jaguar game could be finished in a few minutes with your eyes closed and hands tied behind your back. Supercross and Fever Pitch were hardly challenging. In fact there was nothing that required any skill at all. Forget all that with Skyhammer. If you aren't 100% when you're playing this, then you're going to get lost and killed really quick in the heat of the battle as you have to keep an eye on where you are heading as well as what you are heading into.

    This is one of the best Jaguar games to date and it is highly recommended. Great stuff. Here are the categories.

    • Graphics-96%
    • Sounds-80%
    • Gameplay-88%
    • Overall-93%
    By Andy Robertson taken from the Atari Times

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