White Men Can't Jump by High Voltage Software
Description: Are you ready for the most hyped up, monster jammin', bruisin' elbows, rebound snatchin', rim stuffin', skying over suckers, down your throat, money making game of street ball you ever thought possible? Well, here it is, in your face, and it's time to get it on! Hit the courts with White Men Can't Jump!
The game starts off on the right foot. You see the familiar company logo's accompanied with some jazzy music. It doesn't get you all pumped up, but you'll get a bit excited by it. The words White Men Can't Jump fly around the screen against a black and white background. Pretty cool. You click a button and hear a sweet 'ding.' Pretty cool. The words White Men Can't Jump then fall from the top of the screen, and start bouncing like a basketball, while your options pop into view. "Pretty cool," you think to yourself, "I think I'm gonna like this game..." So you're kind of impressed with the beginning, what about the game? Every time you start a new round of B-ball, the camera is very high and zooms slowly to court, you hear the words, "Let's play ball, baby." Then you see the game itself. At first you will be confused. The frame-rate is a merely passable 16 fps, but fortunately it never dips below that. The backgrounds look very sweet and clean, and there is a good variety to them. Though, the most notable feature of the graphics has to be the constantly-shifting dynamic camera view. You have a camera floating around, and it always keep all the players in view. When you do a super-dunk, the camera will zoom onto you, giving you some "In your face action." The camera is usually great, but sometimes it can get a bit confusing. The players them self look good, and the super-dunks look awesome, especially when dunking from half-court. The only main flaw in graphics is the pokey framerate : ( Sound is a different story. The sound FX are all sweet and smooth. The dribbling of the ball sounds right, and the swishing of the net is done to perfection. To compliment the sounds are a number of well digitized voices. No more of the muffled 16-bit squeaks you're used to, but clear, smooth, actual voices. It's all good! The music however, is just simply a low-grade effort. It's strange, because the music is neither horrible or irritating. It just doesn't have any 'Uumph.' Beside's the opening track, all the tunes are just simple quiet mellow beats that don't enhance the gaming experiences, nor take away from it. The music is plainly just O.K. You have a ton of options. Time limit, scoring methods, rules, just a lot of nice options to have around. You have four different arena's to play on, and 15 different teams, that all have their own strengths and attributes. Plus, the game usually comes with the team tap, and 4-players is a total blast! There are no codes, so don't expect to see some awesome cheats (ala NBA Jam). Also, the Jaguar controlled opponents are no push overs, I can't even begin to count the number of times I've been defeated. Overall, WMCJ is a very descent Jaguar game, and probably shouldn't be passed up by any B-ball fan, this one will definitely make a great addition to your Jaguar library!
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