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Club Drive
Sure, you've always wanted to blaze down the streets of San Francisco in a souped-up hot rod, just like in those action movies. But have you ever wanted to scramble across the living room floor playing tag in a miniature racing car with a buddy? Or plow through an Old West town in a futuristic speed machine picking up randomly placed energy Powerballs? Strap in and join the 64-bit club!
CATEGORY: Racing simulator
PLAYERS: 1 or 2
PUBLISHER: Atari Corporation
DEVELOPED BY: Atari Corporation
At a glance...
Category |
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Rating |
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Graphics |
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3 |
Sound/Music |
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3 |
Control |
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3 |
Playability |
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4 |
Presentation |
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3 |
Longer bars are better
Club Drive - REVIEW
Another racing game? you say? Ah, but this one has a twist!
Select your car color, and music and cruise the worlds solo or with a friend. The graphics here aren't much to look at. The music is strange for the most part, and sometimes in certain worlds, you complete lose your sense of direction and your car gets 'stuck', leaving you struggling to free it.
You are presented with 4 worlds to engage in:
Velocity Park- Test your wheels and balance in a skateboard park--for cars! Push the pedal to the metal and climb banked walls, do 360's and loop-de-loops on dizzying ramps, get sideways under tunnels, and skirt around all kinds of polygonal obstructions.
San Francisco- Race through the streets of San Francisco. Floor it on a roller coaster of steep hills and dips, do doughnuts in a two-level parking garage, bury the needle along the coast, weave through towering skyscrapers and quiet residential neighborhoods, tear across the Golden Gate Bridge...and be sure to stay out of the Bay! Over 70 sun-scorched miles await you.
The Old West- Chase down your opponent in a 140 mph-plus game of tag through a real ghost town. Rev on the reline through craggy canyons, blaze down Main Street, cruise through mine shafts, and tackle "boot hill".
Jerome's Pad- Experience what it's like to be a toy car-- with a spacious duplex as your racetrack. Race under the sofa, through the hallway, between the cat's legs, around the toilet and onto the coffee table.
Along with this, you have three types of game modes:
Collect- Earn points for crashing into stuff. Brightly colored objects appear randomly and you've got to drive your car into them. The first car to hit the object gets a point. The player with the most points wins.
Tag(two players)- Choose a world and take on a buddy in a mental-munching game of car tag. The first player to remain "not it" the longest wins.
Race- Choose a world -- race solo or grab a buddy -- and go for it in a 64-bit road race! There are no boundaries out here, just plenty of buildings to avoid, walls to climb, roads to tame and tunnels to scream through.
As you can see, graphics may not be much, but you have quite a bit of playability, especially with a friend. This and this alone is what makes Club Drive a decent game to play.
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