RMC was also technically significant, as it was one of the first UK C64 games to figure out how to use raster interrupts and the scroll registers to make a smoothly-scrolling zone on the screen. It was also one of the first games to use the Fast Load system - at the show where it was launched there was much amazement as we demonstrated the game loading in a mere 1.5 minutes instead of the 13-odd minutes it would have taken under Commodore's execrably-slow system. Commodore were always great at making things load slowly - in fact games could load faster off the so-called 'turbo' tapes than off a stock Commodore floppy!
We held a hi-score competition for RMC on the day of launch, and took the winner off on the Concorde for a day-trip, to ride a real camel around the Pyramids. That was a lot of fun.