Revenge of the Mutant Camels


Revenge of the Mutant Camels is probably the best known of the Mutant Camels series. I was feeling well guilty about the fact that the camels got shot up in AMC, as camels are in fact llovely beasties, so I made them the heroes of this game. At the time, people were freaking out about the fact that Manic Miner had 20 levels, which seemed like a huge amount back then - so I decided to oneup MM and put 42 levels into this game. I could have put more but 42 seemed like a decent number of levels, especially as 42 is the answer to life, the Universe and everything.

RMC was also technically significant, as it was one of the first UK C64 games to figure out how to use raster interrupts and the scroll registers to make a smoothly-scrolling zone on the screen. It was also one of the first games to use the Fast Load system - at the show where it was launched there was much amazement as we demonstrated the game loading in a mere 1.5 minutes instead of the 13-odd minutes it would have taken under Commodore's execrably-slow system. Commodore were always great at making things load slowly - in fact games could load faster off the so-called 'turbo' tapes than off a stock Commodore floppy!

We held a hi-score competition for RMC on the day of launch, and took the winner off on the Concorde for a day-trip, to ride a real camel around the Pyramids. That was a lot of fun.