;*======================================================================* ;* TITLE: OBJLIST.S * ;* Function: Object List Driver * ;* * ;* Project #: JAGUAR * ;* Programmer: Eric Ginner * ;* Andrew J Burgess * ;* * ;* COPYRIGHT 1993 Atari Computer Corporation * ;* UNATHORIZED REPRODUCTION, ADAPTATION, DISTRIBUTION, * ;* PERFORMANCE OR DISPLAY OF THIS COMPUTER PROGRAM OR * ;* THE ASSOCIATED AUDIOVISUAL WORK IS STRICTLY PROHIBITED. * ;* ALL RIGHTS RESERVED. * ;* * ;*======================================================================* ;*======================================================================* include "jaguar.inc" include "3ddemo.inc" include "joytrick.inc" ;*======================================================================* ;* EXTERNAL SYMBOLS ;*======================================================================* .extern a_vdb .extern a_vde .extern height .extern width .extern DISPBUF0 ;*======================================================================* ;* EXTERNAL ROUTINES ;*======================================================================* ;*======================================================================* ;* PUBLIC SYMBOLS ;*======================================================================* .globl bmp_data .globl objlist ;*======================================================================* ;* PUBLIC ROUTINES ;*======================================================================* .globl InitLister .globl UpdateList ;*======================================================================* ;* PROGRAM SEGMENT ;*======================================================================* .text ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; InitLister: Initialize Object List Processor List ; ; Returns: Pre-word-swapped address of current object list in d0.l ; ; Registers: d1.l/d0.l - Phrase being built ; d2.l - Address of STOP object in destination buffer ; d3.l - Calculation register ; d4.l - Width of image in phrases ; d5.l - Height of image in scanlines ; a0.l - Roving object list pointer InitLister: movem.l d1-d5/a0,-(sp) ; Save registers lea objlist,a0 move.l a0,d2 ; Copy add.l #(LISTSIZE-1)*8,d2 ; Address of STOP object ; Write first BRANCH object (branch if YPOS > a_vde ) clr.l d1 move.l #(BRANCHOBJ|O_BRLT),d0 ; $4000 = VC < YPOS jsr format_link ; Stuff in our LINK address move.w a_vde,d3 ; for YPOS lsl.w #3,d3 ; Make it bits 13-3 or.w d3,d0 move.l d1,(a0)+ move.l d0,(a0)+ ; First OBJ is done. ; Write second branch object (branch if YPOS < a_vdb) ; Note: LINK address is the same so preserve it andi.l #$FF000007,d0 ; Mask off CC and YPOS ori.l #O_BRGT,d0 ; $8000 = VC > YPOS move.w a_vdb,d3 ; for YPOS lsl.w #3,d3 ; Make it bits 13-3 or.w d3,d0 move.l d1,(a0)+ ; Second OBJ is done move.l d0,(a0)+ ; Write a standard BITMAP object clr.l d1 clr.l d0 ; Type = BITOBJ jsr format_link move.l #BMP_HEIGHT,d5 ; Height of image move.w d5,bmp_height ; Store for later update lsl.l #8,d5 ; HEIGHT lsl.l #6,d5 or.l d5,d0 move.w height,d3 ; Center bitmap vertically sub.w #BMP_HEIGHT,d3 add.w a_vdb,d3 andi.w #$FFFE,d3 ; Must be even lsl.w #3,d3 or.w d3,d0 ; Stuff YPOS in low phrase move.l #DISPBUF0,d3 andi.l #$FFFFF0,d3 lsl.l #8,d3 ; Shift bitmap_addr into position or.l d3,d1 move.l #DISPBUF0,bmp_data ; Initialize move.l d1,(a0)+ move.l d1,bmp_highl move.l d0,(a0)+ move.l d0,bmp_lowl clr.l d1 move.l #O_TRANS,d1 ; Now for PHRASE 2 of BITOBJ move.l #O_DEPTH16|O_1GAP,d0 ; Bit Depth = 16-bit clr.l d3 ; Determine screen width move.w width,d3 divu #3,d3 ; lsr.w #2,d3 ; /4 Pixel Divisor sub.w #BMP_WIDTH,d3 lsr.w #1,d3 or.w d3,d0 move.l #BMP_PHRASES,d4 move.l #BMP_CLIP,d3 lsl.l #8,d4 ; DWIDTH lsl.l #8,d4 lsl.l #2,d4 or.l d4,d0 lsl.l #8,d4 ; IWIDTH Bits 28-31 lsl.l #2,d4 or.l d4,d0 lsr.l #4,d3 ; IWIDTH Bits 37-32 or.l d3,d1 move.l d1,(a0)+ ; Write second PHRASE of BITOBJ move.l d0,(a0)+ ; Write a STOP object at end of list clr.l d1 move.l #(STOPOBJ|O_STOPINTS),d0 move.l d1,(a0)+ move.l d0,(a0)+ movem.l (sp)+,d1-d5/a0 rts ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; Procedure: format_link ; ; Inputs: d1.l/d0.l is a 64-bit phrase ; d2.l contains the LINK address to put into bits 42-24 of phrase ; ; Returns: Updated phrase in d1.l/d0.l format_link: movem.l d2-d3,-(sp) andi.l #$3FFFF8,d2 ; Ensure alignment/valid address move.l d2,d3 ; Make a copy swap d2 ; Put bits 10-3 in bits 31-24 clr.w d2 lsl.l #5,d2 or.l d2,d0 lsr.l #8,d3 ; Put bits 21-11 in bits 42-32 lsr.l #3,d3 or.l d3,d1 movem.l (sp)+,d2-d3 ; Restore regs rts ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; UpdateList: Update list fields destroyed by the object processor. ; ; Registers: a0.l - General Purpose Pointer UpdateList: movem.l a0/d0-d1,-(sp) move.l #objlist+BITMAP_OFF,a0 move.l bmp_highl,d1 andi.l #$7FF,d1 ; Mask off old DATA move.l bmp_data,d0 ; Get current picture data lsl.l #8,d0 ; Format ptr and store or.l d0,d1 move.l d1,(a0) move.l bmp_lowl,4(a0) movem.l (sp)+,a0/d0-d1 rts ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;; Storage space for our object lists .bss .dphrase objlist: .ds.l (2*LISTSIZE) bmp_height: .ds.w 1 bmp_highl: .ds.l 1 bmp_lowl: .ds.l 1 bmp_data: .ds.l 1 .end ;*======================================================================* ;* EOF ;*======================================================================*