;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;; HV.INC - Constant file for Minimum Object List Update Examples ;PPP .equ 4 ; Pixels per Phrase (16-bit CRY) ;BMP_WIDTH .equ 192 ; Width in Pixels ;BMP_PHRASES .equ (192/PPP) ; Width in Phrases ;BMP_HEIGHT .equ 67 ; Height in Pixels ;BMP_LINES .equ (BMP_HEIGHT*2) ; Height in Half Scanlines ;X_MOTION .equ 4 ;Y_MOTION .equ 6 ; Should be even ;UPDATE_FREQ .equ 1 ; Update every frame PPP .equ 4 ; Pixels per Phrase (16-bit CRY) BMP_WIDTH .equ 64 ; Width in Pixels BMP_PHRASES .equ (64/PPP) ; Width in Phrases BMP_HEIGHT .equ 64 ; Height in Pixels BMP_LINES .equ (BMP_HEIGHT*2) ; Height in Half Scanlines X_MOTION .equ 1 Y_MOTION .equ 2 ; Should be even ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;; Constants for GPU Interrupt Example ISTACK .equ $F03EFC ; Location of interrupt stack OP_INT .equ $F03030 ; GPU Object Processor Interrupt ; Entry Point OP_HNDLR_ADDR .equ $F03080 ; Handler for GPU Object Processor ; Interrupt GPU_LOOP_ADDR .equ $F03400 ; Address of program code which waits for a flag ; and then shuts itself off.