53764 53764 D204 AUDF3 (W) Audio channel three frequency. Used with AUDF3 above and with AUDF4 to store the 600 baud rate for SIO. POT4 (R) Pot 4 (628). 53765 D205 AUDC3 (W) Audio channel three control. POT5 (R) Pot 5 (629). 53766 D206 AUDF4 (W) Audio channel four frequency. POT6 (R) Pot 6 (630). 53767 D207 AUDC4 (W) Audio channel four control. POT7 (R) Pot 7 (631). 53768 D208 AUDCTL (W) Audio control. To properly initialize the POKEY sound capabilities, POKE AUDCTL with zero and POKE 53775,3 ($D20F). These two are the equivalent of the BASIC statement SOUND 0,0,0,0. AUDCTL is the option byte which affects all sound channels. This bit assignment is: Bit Description: 7 Makes the 17 bit poly counter into nine bit poly (see below) 6 Clock channel one with 1.79 MHz 5 Clock channel three with 1.79 MHz 4 Join channels two and one (16 bit) 3 Join channels four and three (16 bit) 2 Insert high pass filter into channel one, clocked by channel two 1 Insert high pass filter into channel two, clocked by channel four 0 Switch main clock base from 64 KHz to 15 KHz Poly (polynomial) counters are used as a source of random pulses for noise generation. There are three polys: four, five and 17 bits long. The shorter polys create repeatable sound patterns, while the longer poly has no apparent repetition. Therefore, setting BIT 7 above, making the 17-bit into a nine-bit poly will make the pattern