APPENDIX FIVE With GRAPHICS 9, the COLOR command is used to set the luminance level to one of sixteen possible values; the value you use with the COLOR statement is equal to the luminance used (so you can have COLOR 15, COLOR 10, etc. Actually you can use any value up to 255 with COLOR and not get an error message; see the demo program for GR.11 in location 623). SETCOLOR 4 defines the background and graphics color. There is only one color in GR.9. In GRAPHICS 11, COLOR is used to define the color the same way it is used for luminance in GR.9, while the luminance of each color is the same value; you can have sixteen colors all of the same luminance. GRAPHICS 10 allows you to set the nine color registers to individual colors and luminances, but you must use POKE commands for the registers 704 to 707. For more information on the GTIA modes, see COMPUTE!, July to September 1982, and De Re Atari. There are many good programs for drawing your own pictures in various GRAPHICS modes; Micropainter from Datasoft is one of my favorites; then there's Drawpic from Artworx, The Graphics Machine from Santa Cruz, Graphic Master from Datasoft, Graphics Composer from Versaware and The Next Step from Online which is really a utility for character creation and color set selection. COMPUTE! published an interesting program called "Supercube" over many issues in 1980 and 1981.