     ÈùðåòÉô¡  Öåòóéïî °®µ âåôá    ›         Èåìð Æéìå Òåö®°®²         ›  Íáòãè ±¸¬ ±¹¹µ  Âù Âéìì Ëåîäòéãë › Getting around:›  Use a joystick in port 1 or the›arrow keys to move the arrow around›the screen.  When the computer is›busy, the arrow changes into a›clock.›  To make a selection, move the›pointer over the button or are of›the screen you want and press FIRE›or [Control]+[Return]. (In the file›selection area, highlighted buttons›can be selected by pressing [RETURN]›and most buttons can be selected by›pressing the key their name starts›with.)›   Ãìéãë ÛÍïòåÝ ïò ðòåóó ÛÒÅÔÕÒÎÝ®®®› What IS HyperIt!?›  HyperIt! is an Atari 8-bit program›which views (plays) "Stacks" using›a graphical enviornment (pictures›mixed with text) and a pointer.›› What are Stacks?›  Stacks are files which contain›from to 64 "Cards" in them.››››››››››› What are Cards?›  Cards are the basic structure of›HyperIt!.  A card is a screenful of›data which includes:›  { Bitmapped graphics›    A screen-sized background used›    by one or more card.›  { Icons›    Small images which can be placed›    throughout the screen over the›    background.›  { Text and text fields›    Textual data (with the ability›    to contain a specific font)›    which is placed over the›    graphical background.›  { Buttons›    Areas of the screen which can›    be "clicked".  Clicking is when›    the mouse pointer is placed over›    that area of the screen and the›    Fire-button is pressed.›› What's the use of Buttons?›  Buttons can do any number of›things when they're "clicked":››  ` Go to a different card›  ` Exit the stack››  The final version of HyperIt! will›  also support:››  ` Variable assignment›  ` Special graphics effects›  ` Sound›  ` Icon animation››