ÈùðåòÉô¡  Öåòóéïî °®µ âåôá    ›         Èåìð Æéìå Òåö®°®²         ›  Íáòãè ±¸¬ ±¹¹µ  Âù Âéìì Ëåîäòéãë › Getting around:› Use a joystick in port 1 or the›arrow keys to move the arrow around›the screen. When the computer is›busy, the arrow changes into a›clock.› To make a selection, move the›pointer over the button or are of›the screen you want and press FIRE›or [Control]+[Return]. (In the file›selection area, highlighted buttons›can be selected by pressing [RETURN]›and most buttons can be selected by›pressing the key their name starts›with.)› Ãìéãë ÛÍïòåÝ ïò ðòåóó ÛÒÅÔÕÒÎÝ®®®› What IS HyperIt!?› HyperIt! is an Atari 8-bit program›which views (plays) "Stacks" using›a graphical enviornment (pictures›mixed with text) and a pointer.›› What are Stacks?› Stacks are files which contain›from to 64 "Cards" in them.››››››››››› What are Cards?› Cards are the basic structure of›HyperIt!. A card is a screenful of›data which includes:› { Bitmapped graphics› A screen-sized background used› by one or more card.› { Icons› Small images which can be placed› throughout the screen over the› background.› { Text and text fields› Textual data (with the ability› to contain a specific font)› which is placed over the› graphical background.› { Buttons› Areas of the screen which can› be "clicked". Clicking is when› the mouse pointer is placed over› that area of the screen and the› Fire-button is pressed.›› What's the use of Buttons?› Buttons can do any number of›things when they're "clicked":›› ` Go to a different card› ` Exit the stack›› The final version of HyperIt! will› also support:›› ` Variable assignment› ` Special graphics effects› ` Sound› ` Icon animation››