01¹) > OORDEÒTURÎTEMÐDÙDØV±ÙÚØV²V³KÂMODÅRESEÔFLAÇMAØEXÐÀÀ@@`A7 @ @ Ad @P A@A@@S."D:HILBERT.BAS"› Bd6€-€&@n 6-6x 6‚-ƒ6ƒ-6$„6„-$‚‚€! Aƒ3…2†@‡32@ˆ@‡Œ 6ˆ-ˆ%„6†-†%ƒ/ˆ†– 6-6  6‚-ƒ6ƒ-6$„6„-$‚ª€! A«3‰2†@‡32@ˆ@‡´ 6ˆ-ˆ%„6†-†%ƒ/ˆ†¾€! AÈ 6‚-ƒ6ƒ-6$„6„-$‚Ò 6-6Ó3Š2†@‡32@ˆ@‡Ü 6ˆ-ˆ%„6†-†%ƒ/ˆ†æ€! Að 6‚-ƒ6ƒ-6$„6„-$‚ú 6-66€-€%@F:‹,"@b A€$*‹AU‡"'6‡-@*$"6‡-$„S‹AU12S2@Ž" 6Œ-F:‹,Œ"AU" A Œ"@(%˜‹AU$èQ +@AC( Enter order of curve <1-7> M AQ€é#€ @)€!@# Aê ò'+@%@'Aü886ƒ-+P:@$+A’'@#€,%?,,'@6-6@affects size›K6„-6ˆ-@c'6†-36…-@?6‰-@K6Š-@ @,ˆ†$ A. A $Ð36€-@6…-@'6‰-@36Š-@Ú Žî6-6@ø6„-6†- @,ˆ†  A A *6€-€%@€!$4 A ¸ o+@%@/0@@@I0@@@c0@@o6-@Ì 886ƒ-+P:@$+@H'@#€,%?,,'@à 6ˆ-@$ A0 o+@%@/0@@@I0@@@c0@@@o6-@´886ƒ-+P:@$+@–'@#€,%?,,'@È6ˆ-@1$ˆo+@%@/0@@@I0@@@c0@@o6-@œ886ƒ-+P:@$+@$'@#€,%?,,'@°6ˆ-@$(#= +AA€1-@=(HILBERT)#..(& 2#PP(HIf you have interest in fractals, you may like this demo of the Hilbert4#+(( curve from Byte, June 86, p.137.+(<#MJ(BThis Atari version of a Apple program provides the options below.M(F#3(  Press(0(0 for original version3(G#(3 for GR.3 version(H#(5 for GR.5 version(I#!(7 for GR.7 version(!(P#(S for sound toggle(Œ#''( Press space to end viewing.ð# A ú#1Œ"@P)Œ"@# A- A10›$3Œ"@)6Ž-A0% A / A35›$3Œ"@Q6Ž-A@% A / A37›$3Œ"@&6Ž-AP% A / A33›J$Œ"@b Ap' A'-@‚@!6‹-Ad-6-A@t' A}* HILBERT ***********›}* by Michael Ackerman›}* 28Aug85 ***********›}* See BYTE, June 86,›}* Page 137-8›}* Applesoft-->AtariBasic›}* by Tom Roscoe, May86›€ D:HILBERT.BASLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLL