TELEGAMES USA
GLACIER PATROL
INSTRUCTIONS
(For 1 or 2 Players)
Using a joystick, you must maneuver and fire to melt the parachuting ice blocks. Watch out
for the giant snowballs, which will knock you down.
For Your Atari* 2600 Game System
* ATARI is a trademark of ATARI INC.
THE GAME
Night has fallen over the North Pole and you are on guard duty. A mysterious Aquafreze
craft glows in the sky and you realize the beings directing the craft are not friendly,
when they begin dropping what appear to be large ice blocks, which in reality are
semi-intelligent invasion devices. These devices are attempting to build a protective wall
to shield the invaders' advance. You perceive the danger to the Earth if the wall is
completed. You quickly draw your heat ray pistol and begin Earth's final defense.
As you desperately melt the invasion devices, you realize that as you try to run under the
ice wall, your bio-chemical reactions are inhibited, which causes you to slow down.
When you were sent to polar station Freedom, you thought a cold war was propaganda; how
wrong you were. Can you hold out till the sun comes up?
SCORING
Destroying ice block before the parachute has opened |
90 points |
Destroying ice block while parachute is opening |
70 points |
Destroying ice block with parachute |
50 points |
The dawn appears every 10,000 points which melts the ice wall. Bonus
points are awarded for every ice block that is not in the wall at this time.
GAME CONTROLS
Left joystick controls player 1
Right joystick controls player 2
_______________________
Joystick Action
Left Player moves left
Right Player moves right
Down Player jumps
Up No action
_______________________
Fire button controls heat ray.
Player cannot move while firing.
DIFFICULTY SWITCHES
B -novice- heat ray fires faster
A -pro - heat ray fires slower
SHIP CONTROL
When playing game 2 or game 5, the non-shooting player controls the enemy ship.
GAME MENU
Game Number |
Number of Players |
Snowballs |
Ship Control |
1 |
1 |
Y |
N |
2 |
2 |
Y |
Y |
3 |
2 |
Y |
N |
4 |
1 |
N |
N |
5 |
2 |
N |
Y |
6 |
2 |
N |
N |
WARNING
The game unit must be turned off when inserting or removing the GLACIER PATROL game
cartridge.
90 DAY LIMITED WARRANTY
TELEGAMES warrants to the original consumer purchaser of any cartridge or cassette it
manufactures that the product will be free of defects in material or workmanship for 90
days from the date of purchase. If defective, return the product along with proof of the
date-of-purchase to either your local dealer or, postage prepaid, to:
TELEGAMES USA TELEGAMES UK
BOX 901 KILBY BRIDGE, WIGSTON
LANCASTER, TX. 75146 LEICESTER LE81TE
for repair or replacement. This warranty gives you specific legal rights, and you may also
have other rights which vary from state to state. This warranty does not cover damage
resulting from accident, misuse or abuse.
THIS PRODUCT IS MANUFACTURED UNDER WORLDWIDE LICENSE BY TELEGAMES
Transcribed by Jonathan Anderle