XONOX(R)
double-ender
TWO video computer games
Sir Lancelot
Note: Always turn the console POWER switch OFF when inserting or removing
a XONOX Game Program cartridge. This will protect the electronic components
and prolong the life of your ATARI 2600(TM) Video Computer System(TM) game.
SIR LANCELOT
Video Game
You are SIR LANCELOT. Astride your winged horse PEGASUS, you set out on a
quest to save a poor maiden held prisoner in a castle by a fire-breathing
dragon. As you start your journey, winged creatures wil try to kill you,
but with your charmed lance and carefull flying by PEGASUS, you can
overcome their challenge. You collect points for each creature destroyed
and when all are gone you reach the castle and face the dragon. The wily
dragon will not fight you directly, for he has seen how you devastated
the creatures outside, and beathes its fire at you from behind a magic
screen. The fire will not kill you, but will temporarily stun PEGASUS so
he cannot flap his wings. Kill the dragon with your lance and you will
save the maiden. Once the dragon is killed, you will face new creatures
guarding another castle, and these defenders will have heard of your
exploits and be more difficult and so will the dragon.
1. OBJECT of the GAME:
To fight your way to the castle, kill the dragon, save the maiden,
and start another quest - points are awarded for defeating the
creatures - highest score wins.
2. CONTROLS:
Play with the LEFT JOYSTICK and FIRE BUTTON to control the flight
of SIR LANCELOT and PEGASUS. One player at a time only.
3. SCORE DISPLAY:
a) A row of digits at the bottom of the screen indicates your score.
b) Below the score is a row of figures to indicate the number of
lives you have remaining.
4. DIFFICULTY LEVEL:
a) As you succeed in killing the flying creatures outside the castle
and the dragon inside guarding the maiden, you will automatically
advance to a higher skill level game.
b) If you want to practice against a certain level of creatures and
dragon, you may select the level by hitting the GAME SELECT switch
to the appropriate game. Move the JOYSTICK and the game will begin.
PLAY ACTION - SCREENS 1, 3, 5, 7
OUTSIDE THE CASTLE
When the game begins, SIR LANCELOT has been challenged to free the land
from villainous flying beasts and to save the fair maidens from their
captors, the dragons. Each of the castles in the quest are surrounded by
successively more dangerous flying creatures that try to keep SIR LANCELOT
from reaching the castle and saving the maiden.
FLIGHT AND CONTROL
Using your FIRE BUTTON to contol the flapping wings of SIR LANCELOT'S
flying horse, PEGASUS, and using the JOYSTICK to guide your direction
and deadly lance, you control SIR LANCELOT'S attack of the beasts. To
maintain flight the player must repeatedly push the FIRE BUTTON to flap
PEGASUS' wings. The frequency of his wing beats determines a climb, hover,
or drive. Left or right JOYSTICK direction combined with wing flapping
will create, horizontal flight. Upward or downward JOYSTICK direction
will produce a climb or dive. Reversing direction during horizontal flight
will stop forwrd momentum. PEGASUS will not turn upside down, so loops and
inverted flight are not possible - otherwise SIR LANCELOT would fall off!
COMBAT
In order for SIR LANCELOT to rid the air of the beasts and clear his path
to the castles, he must use his lance to destroy the creatures. As the
foes increase in difficulty through screens 1, 3, 5 and 7, the same basic
rules for combat apply. The differences are found in the speed of attack
and flying skills. Because of SIR LANCELOT'S weapon. the lance, a planned
collision results in the creature's defeat. If only one of the combatants
is facing the collision point, then he wins. If both combatants are facing
each other, the higher one wins. If both are at the same hight, then it is
a tie and neither SIR LANCELOT nor the beast will be destroyed. If neither
the creature nor SIR LANCELOT are facing each other again it is a tie.
When a tie occurs, the two combatants "bounce" of each other.
PAY ACTION - SCREENS 2, 4, 6, 8
THE LAVA POOL INSIDE THE CASTLE
After you have defeated the creatures outside of the castle, SIR LANCELOT
moves to the scene inside the castle where a dragon holds a maiden captive.
Each of the maidens in successive screens have different colored dresses on.
Each combat arena has a ledge where SIR LANCELOT starts and can rest, and
each is guarded by a successively more difficult dragon that must be
defeated. Do not tarry, for the lava pool is rising and it will consume
the maiden and even SIR LANCELOT if you can't quickly dispense the dragon.
DRAGON COMBAT
By using your flying skills you must defeat the dragons by spearing your
lance into the soft stomach of the monsters. The wily dragon will not
fight you directly for it has seen your performance outside. It breathes
its fire at from behind a magic wall. Only the magic lancecan penetrate
the wall and kill the dragon. SIR LANCELOT and PEGASUS will bounce off
the wall - so fly with skill. You must be quick to avoid the fire from
the dragon. Each successive screen will have faster, more accurate dragons
whose stomach have more and more armor. In the highest screens a direct
hit is necessary in the exact middle of the stomach to be victorious. Once
the dragon is killed, the magic wall and the gragon will disappear. You
will save the maiden, and you will go to a harder quest. FARE THEE WELL!
SCORING
When battling the castle defenders, SIR LANCELOT gets points for killing the
creatures and bonuses for killing them quickly (within one second from one
kill to the next).
SCREEN 1 - THE FLYING SNAKES
Kill Snake 250 points
1st Quick Kill 1,000 points
2nd Quick Kill 2,000 points
3rd Quick Kill 5,000 points
When battling the dragons, points are awarded to SIR LANCELOT for each one
and one half seconds survived, for killing the dragons in time to save the
damsels.
SCREEN 2 - THE OLD DRAGON
Survive 1 1/2 seconds 10 points
Kill Old Dragon 2,500 points
Save CAROLYN 10,000 points
SCREEN 3 - THE MONSTER BEES
Kill Monster Bee 750 points
1st Quick Kill 1,750 points
2nd Quick Kill 4,000 points
3rd Quick Kill 10,000 points
SCREEN 4 - YOUNG GROK THE DRAGON
Survive 1 1/2 seconds 20 points
Kill Young Grok 5,000 points
Save SARAH 20,000 points
SCREEN 5 - THE KILLER DRAGONFLIES
Kill the Dragonfly 1,500 points
1st Quick Kill 3,500 points
2nd Quick Kill 6,000 points
3rd Quick Kill 15,000 points
SCREEN 6 - JAREK THE SPEEDY
Survive 1 1/2 seconds 30 points
Kill Jarek 7,500 points
Save LAUREN 40,000 points
SCREEN 7 - THE INVISIBLE INVINCIBLES
Kill an Invincible 3,000 points
1st Quick Kill 5,000 points
2nd Quick Kill 8,000 points
3rd Quick Kill 20,000 points
SCREEN 8 - HANEK THE HORRIBLE
Survive 1 1/2 seconds 40 points
Kill HANEK 10,000 points
Save ELISABETH 80,000 points
BONUS LIVES
For each 100,000 points awarded, SIR LANCELOT gets a bonus live up to a
maximum of six extra lives at any given moment.