ML }  X c0C)HCCH Mhhݩh `eCDiCD`  RPH   * 1H0芢@) Y0.Ș`i#(PMRR\ \b Pgi 0 @ $ ࠮UY   0DDԝLyH}iN@ )?HI   Y0`HIJH)* J j *  hJJJ)HJ   h i   }  YS S0 i`  !"#$%&'()*+,-./0123456789:;<=>?@H J3x}j2h)1 |9 ӭ45(420 * (0241өX.`  ? *^)Lkl  }k*PE 5 LN(G 2 gh ` ghgL ( 2 L<(0d( L ^E0O +)$IC} H @8 f e h q  |_ 8cd CDL> CFa M  L< ?^)La`2' }")*F$F$F$F$F$ 5 )ШF/Șa]`efС,L>/A! A^)Za`@ ܬ/^)( }")")`$F$F$F 5$/L /aF@__(LN`ae$$%8(`()` ? % 2L< ?^)^>_f i ;g }Ch) qkl5\   Zc[d 4akl L>@^LZ>_ 3L kJjjj^^ e } fE]_agh`L>:$ȱ$@+[_#{ %  Խji! ai % 2 I   } J C H h  ˰ %  ;  q LZ 2  ,  H `L> ,/ % k/ q Ơ?} ѩ/ | H /L_0?MdLc 3_MfLe N`aL<L>cLdMaNL< }?"(+ըHH`Q R !   $ . FȑF! /GF \H"+0+* }! F sL>cm: J~cTF1F  *c+)5! c (, c)1JJJc(c*d} I ,0  Xi N dF4 5 ,8,0 ʩ0H 2h     i} D JDbbFL>vij`*&!ߍ*@h ] 0 ^0`ߍ c 0l$$%}()()%*&J%H,@hH hH@,h $% 8i8$(%)0hhH ]h`() c 0H c 0 h}`hhh&JJ ](ll  L>0 q/qcdHH 99 H H  I9 9 } NY 2H  >8 d c  qFcdL HII/ Ih8`h`Lcdc`cd`u F }E KE]L</auF a0BF/aɜɛ׽]E ;  qW  KFL FREE SECTORS C}H) *Fh ):FȽ F FCIH' 0 d  i:Fȩ/F.a`CD/08HDIC}IHȰ/F`ȱ$>.+.i ȱ$:刄H !A I Hȱ$*?ȝ 2. ? [_{ ,0}-:) 0$:>WI  IТ,L>H  0hLY k i j`C ?(  0(C.` E *}! .ii  c0N EE 1 EC)0')AY)ע ? 0E088FG \dc}  (HhLcL3 ^J ^ Lrfe 0=ghecfdefa``_Z_0  _ 3LMHFhȑFȽa}F^0 ] FFL3ekfl\cZd[L3 ef7 | 40^ 0 FJJ]1FfȱFeȱF``B!08`]}EE 1 8. *D}iji( AʩLMW!)   XȌVȌY W`VVWH8 h}YaHXY8 XH hHH \h hX` *Hh I8ih( a ( a(!`L\CJfCJ}fCJfCDfC` qV  HII  INYh `h`c)8jHciPdijIjFIjFIjh` qV I }38 8H0 I  ' H L>8jY8j NYY &I &I &IHeH.eIif!}  `!.莼 2Jjj }.b Ȉ!b FG` ɩL> z  "}e H^04 \ Ȍ  8 i h !`I0 `C Y%.`DOS SYS I #} ` kݩ.C/`WV.b۩bѤC9`CLJ G  ,F0(BԝDEI$} V0 : , BLVDE`D1:*AR08hhJ ȱHȱIȱBȱDȱEeeHHLV)%}  1*  ,,p-  0  &  '0   Lv)l, 0  &LD&}1:MEM.SAVE:D1:DUP.SYSFXMUF1:MEM.SAVE:D1:DUP.SYSFXMUF}I)vCD1:DOS.SYS n  * \*`آ R'S )ɀ@  T))% CError lo(}ading MEM.SAV or memory!  0* a*b*c*d* R Hc*JSDc*J-=d* 0b*ʈд =}MyDOS 4)}.53/4- Copyright 1988,˛Disks 1S- 2S- D: = D1: = =1-8.Dir of D1:-D8: *. Dir of D:A. *}Disk Directory K. Save MemoryB. Run Cartridge L. Load MemoryC. Copy File(s) M. Run at AddressD. Delete File(s) N. L+}oad MEM.SAVE. Rename File(s) O. Change Config.F. Lock File(s) P. Set DensityG. Unlock File(s) Q. Make DirectoryH. Wr,}ite DOS Files R. Pick DirectoryI. Initialize Disk S. Set RAMdisk #J. Duplicate Disk V. Set Verify Flag  @莻-}( 0  =Select Item ( for menu):@  =ɛL)1L,*L,:W@ ,,L=No such item!.}L), -0{ ПFull directory name?Z"L.Directo3}ry to be used as 'D:'? @ A(5)L.(I: 輿ȱޝL), CInvalid directory!L@( 4}(0Le-File source, destination? '( @C۩wڭ8wܭC B8'0 @(ߍeލd(DЍ( ? 8' 5}B Bȱޙ':>Ȍ(C0J* .B 9'ȱ/.* #,ɛȝ9' ߰ B |?,(0L), 'u6}t(9'3?&' .'Ƚ9'?&'  .و'Q?''(#( = =-->' =Q7} =YR_o (J(  0?B݋''BJ)`''utz0( ?(L|0L),L@nDisk to FORMAT: 8}A B(UTލ1 =(Press for Enhanced Dns)Type to Format Drive 1: =AIYZNj[R VL@L)9},D1:DUP.SYSDrive to write DOS files to? AH1:*J)2I) Z B hpI) ?<2UT:}C٩vة۩.کL;Source, Destination (Sectors)? A)((8'( A)((((( @(0% =Insert b;}oth disks, type = B( A((/( DB(( CDrives not compatible!J(j(8'Hh''<}h(ɛy CInvalid options! N@-&& N@)׍&&(&&&۩ک&&&&8* 84&&&& 848=}*8(ܭ(ݥwC, CNot enough memory! ک&&`(Mh  & >L@&i &&>}&&mm   >  &((&թԥԍ(Ս(((( ( ((Cw((?}ԍ((,(0"( (( >m(m( & &("L),  ( BL4,(, =Insert DESTIN@}ATION disk, press =Nͻ I) b( 0J) @((ԭ(խ( ( (((L4Drive, new density: A}A8'ɛ CDrive unchanged.(ު90٨Ȍ(SD  qBL)xԌҭHӭ@@ ʎӆ@B}ӭ@@ :  $ӹ@hөԥX` Aˠ =RAM disk present? =NL08 =xlon C}or E type RAMdisk? =Aό  L   M   A1| =6: ' =No extra memory available!L08L7D} & & & =Use default config for 0)ȩ = =K? =NL 8 =Size(K)? ? N@FjFjFjFjE}: =Page sequence? ? P@o* =RAM disk drive no? = 09) `9 - 9**H***) 9 Ȋ)h9 F}@@ H'h(#''/'(ɛ ? P@(@: 3 ʽ' L 8 =Duplicated sequence number!LG}7 =Wrong number of entries!L7K큅쀄 =Verify WRITEsH}? ; =Number of File Buffers? ? N@  6 Lv),R( 4;L),Drive number or : =ɛLP99L50Ȍ(I} =Remove drive? =Y =Is drive configurable? =YЂ =High capacity drive? =Yy =Is drive double sided? =YJ} *; =Tracks/side? ? N@#0M P( *; =Step rate? =4/ *; 4;L), =Drive size (in sectors)? ? N@K}H(h 7;L),RAM disk drive no? 8L),Verify WRITEs? ;L), =WNPp`(`(  LqBSAVE:filename,stL}art,end(,init(,run)) @TUH P@Cp` ?< P@؆8օڊ CInvalid START-END range!۩ P@ M} P@ hԄՠAλȌZ B04*  0$ڍXۍY֍T׍U,0LCL C HCL@ֆ׌`Load MEN}M.SAV from what file? 0#L),L@Load from what file?) @TU&̩Z B &0&-&а&𨭻INO}IZ'RV0II CNO CARTRIDGE!Ԇխ  )L>Run from what address? ?ɛP} P@ CAddress must be 1-4 hex digits! BHILV {=`hh =HH` =0{a HɛQ} {= {=h` {=L), = = pHH =hh`K: p `(((( i ɀ((L@(`(BD(0>HHR}''>I>U>I>ɛ(ɛ (>(`͈>DH(`(HI`(k5 = =( 5B( (>@S}A (J B0}((HHIIDDEE B @(CɈP(# B = =( 5BL'?(B>>((ڤ ܝHT}ݝI VL>L@(" B !B I)  B(L& R XY( @&:0H&Ϳ((&U} ( .( & ( .(ʩ(`ލD&ߍEBIʎH( V0`ԩ ؠA@ȱB@ȱ)C@ V}CError -- 128&`$8f cAԄձG/ $<68i/(Ԧ`H&եԦ&&eԅheԅԊe(iLZ@&&W}&&ԅLZ@B ? cA?*(ɛ:./2SX(0ȱ/.ɛ(ލ8'ި0X}#:Ȱ :ފ :ȱ: : sAD sAޥ`(eޅީe߅`(` @LA @TUȪ: CFile name noY}t allowed!: )  h( >0+L TUD CNot a disk file!(0` =Insert SOURCE disk, press Z} =,(pӮ(A(O aB qBaB`1(L$ b(de BJKO [}L@O` B((*(((`ȱޙ((:>Ȍ(`D:`OS.SYS,DOS.SYShh =L),  VLI /C /C\},pLhL~F#Խ٩Յ׆  LC`David R. Eichel rel.ver.1/1/90OS.SYShh =L),  VLI /C /CSЩ 0ԩ1` ,pppB@A @, atpii#rystal#astl^}0#0INPUTTEMPFILENODEINVENTORYPRINTINITINVENTORFOUNFLAGENEOOLDENDFLAFLAHTMHTHIDANCONDITIOSOUN _}CONGRATULATIONF `}  a} ooŧӠɠҠέ Ӡ͠Š b}РҠŠӠŠΠԠӠ nnŬ٠ؠɠ Š ͠׬ c}ȠnnNote: Do not go into cave at start of game; it leads nowhere, due to deletion of CAVE1 file...S. Goff d} };@ ,;@, ;@,!;@P,";@P,#;@R,d B6.I e}NIT,6-C:,&@6-@@ @%J T6-h AmF'@@ f}D:INIT2@< F A| IS DATA DISK IN;7@<@,0Y1 PUT DATA DISK IN; g} A`%% }ՠŠŠ̠$$ Π٠ٮŠӠ$$ ԠՠϠŠĠ h}$$ ȠǠԠŠ$$ ԠՠŠǮ##PRINT DESCRIPTION FIRST /////@ i}A0GET ACTIONS /////@ 8B:,"@P. SAY IT WITH FEWER WORDS8 A B:,  j}@A $$7@<@,4\A2 6. 67@,.67B:,%@,.   .-@ k}B:,6.7<,4.)4,7<,.  0?A! * I DON'T ANSWER QUESTIONS4'> A H l}  TAKE ACTION ///// AB 6.D: 67@,. @@  AD m} A&@ @ **@@ D:DEFAULT( AD2 A&@< AFF A&` n}P REM FOUND A MATCH /////Z AHd @n x A  PRINT DESCRIPTION ///// 4E o}NDA A0 6.D: 67@,. @@ @ 4*A0  p}  A0P  @& $ ""WORK SPECIAL ACTIONS \ ///// A3 .7@, &&7@ q}<@,4NEWA4 ''7@<@,4GOTOAv ''7@<@,4LISTA ((7@<@ r},4PRINTA8 ))7@<@,4CHANGEA6 ))7@<@,4EXTENDA@4 > A s}H WORK NEW /////M A4`R B:, @A4`W .7@,\ B:,"A4`a 57@<@ t},4 +.7@,5 A4%f A4   FILE NAME  B:, @ A4 )) !FILE NAME CAN ONLY H u}AVE 8 LETTERS A4`  @ 6.D: 67@,. @@  FI v}LE DESCRIPTION: 6- AP   WORDS/PHRASES 6-@ AP  ACTIONS 6- w} AP(6-@( A   A5EWORK CHANGE ///// A6`"B:, @." x} A6.7@,$B:,"A6`)57@<@,4 +.7@,5 A6%. A6L  y} FILE NAMEVYB:, @ A6\)) !FILE NAME CAN ONLY HAVE 8 LETTERS^ A6`` j@ z}t 6.D:y67@,.~ @@''@@D:TEMP@4 {}**A7 ! 4 @! A7 4-A7 ASSUME NEW LINE @ A7@ |} @**#@@# AR A WORK PRINT ///// A8`"B:, @ }}." A8.7@,B:,"A8`57@<@,4 +.7@,5 A8% A8 ~}  FILE NAME!B:, @ A8$)) !FILE NAME CAN ONLY HAVE 8 LETTERS& A8`( 2 }@7   3< 6.D:A67@,.F @@P A9pZ@d n3x }0**A90 @ A WORK EXTEND ///// A@`"B:, @." A@ }.7@,B:,"A@`57@<@,4 +.7@,5 A@% A@  FILE }NAMEB:, @ A@)) !FILE NAME CAN ONLY HAVE 8 LETTERS A@` @ 6 }.D: 67@,. @@''@@D:TEMP@4** }AA@" @' AA ,6-@.  WORDS/PHRASES/ AP16-6 ACTIONS; AP }@=6-@)@3 AR= A J AA@hNEED NEW NODE /////r YOU MUST DEFINE }NODE | . A40FIND A MATCH /////:6-D ATN@ AEX@ }] 4**@$b4*AD g4/ANY/AEl . 7@,.q 6.67B:,%@,. }vB:,!B:,AD@!!-@B:,&B:,%@(7<%B:,&@,4'( AE  AD@6- }@ $RANDOM RESPONSE /////++ P:H:,$@,$@%AF   HUH?$ WHAT?$ } I DON'T UNDERSTAND$* YOU CAN'T DO THAT$4 AD>&& WOULD YOU PUT THAT ANOTHER WAYH$DO ACTI }ONS ///// AT!6-@!$@ 4*$6.7@<@,#B:,"@ }.# AH`.7@, 4P  AH & 4G6.@& A0 4Q AV } 4D AX$ 4I A`. 4M Ab A 8 4T AdB* 4W-@A:,  }* AH L 4R ArV 4YAH@` 4N(AH@j. 4L At6. .%t } 4S Ax~ AH GET INPUT FOR FILE ///// (*  FILE CLOSED$6 *46-@( }@**3@6$ @ 4 @*$ APPPMOVE TEMP TO FILE /////Z }@@d ARn''@@D:TEMPx @@@ } @0**ARP @**@@ $SKIP A BLOCK ///// }6- AT@"@, 4*$6 AT@ J6-@T@^@h }$QUIT /////@@ "" DO YOU WANT TO PLAY AGAIN7@<@ },4Y%& } DIE ///// }'@@'AR@    } ՠ    Š    ĠŠĠ }  -@A AR AVpPRINT INVENTORY /////z6- }6- A`#  YOU HAVE:"6-%@$F:%,"@ 6-@$  A`P }( NOTHING  6.$8FIGHT MONSTER /////= B 6-A:,E 6.G +A$ }H:,,$L THERE IS A MONSTER HERE!M)) !YOU CAN SEE THAT YOU MUST KILL ITN OR IT WILL KILL YOU.Q6-@ }6-@V##  WHAT ARE YOU GOING TO DO?Y6-6-[\ ` 6. 67@,.e6 }7B:,%@,. j .o@t**@@ D:MONSTERy AD~0(& THAT HAS NO EFFE }CT ON IT.0 Ac% ATAc%@4*Ac%6.7@<@,#B:, @ }.# Ac.7@,$ 4W Ah($ Ac%. 4L At6. .%  }4H6-%A:, 4D6-%A:, AbTAKE BATTLE ACTIONS ///// @>+A$H: },, 6 YOU WOUND THE MONSTER>6-&? @, AND YOU HAVE KILLED HIM!5.75? AdKH:, }?P2 THE MONSTER BITES YOUK6-&@$H:,1 #-@A' 1 AX Ab0 }FOUND TREASURE /////  6-A:, 6. +A$H:,,$( Ap26-P:$H:,,%@<F }:%,"@$F#P-@Z"d n YOU FIND AND KEEP A x%@  6. $ }DATA FOR INVENTORY ///// SWORD KEY ROPE POTION WORM""IS INPUT$ IN INVENTORY /////6- } Ahp#"" 4 6-@"$ Ah@ $X%%NUMBER IN INVENTORY? (=N) //// }/b Appl6-v#"6-%@ Ap@ $ REQUIRE ITEM /////* 6. }46-> AtH ( $M:F:%,"0 BUT YOU DON'T HAVE A : Ar`R6-@\ 6.f }$%%FIND ITEM AND ITEM NUMBER /////6-6- At#"$6-%@. 46 }-@ At8 AtPB $WORK GOTO /////6.7@, AxMAKE SOUND /////} } -A:,@Ax EXPLOTION ///// -A6@''2A'@30 }''2@@0@'@30))2@A0&@'@30-A6@   " }@Ax0"FALL ///-A2@@ %%2 }CHIRP UP /////@ Ax@ -@0@6@2@@ %%2 }CHIRP DOWN /////@AxP-@@E2@@ }-@@0 %%2POPPING /////@Ay-@@0 }%%2A@%%2@@0@@%%2@A@@%%2 }%%2@%%2@.*-@@% }H:,$@.  6 6. $@WORK LIST /////J AT@^"B:, @." AP }c.7@,h57@<@,4 +.7@,5 A@r  THIS IS FILE | 6.D:67@,. } @@@ 4**A0*A+ '  PRESS RETURN TO CON }TINUE+ A@  6.# A # +@#!! @ CONGRATULATIONS$ }@ YOU HAVE MADE$ @ IT OUT!!!!!$ A@$w8F:A6,"@5AfF:A,%@8$) }w46-F:A,;@ ,46.D:ADVENTUR.FNT.wW6-$AV"6-AU&F:,(1F:,"?AU&M6-%@ }W B8w66-&@  F:A,,A6+Bw6-%@6-$AVLwF:AV,BV }w 6-B:,6-&&@`w-@6@jw"6-@:7,,"F:%,Btw"@::,B~w  B }w4 B*@@4 B0wy/F:A,"A0*7@<@,4DV PUT TAPE WITH  I }NTO CASSETTE.o67@<@,.Cy Bw  CAN'T FIND .w: BP  }LOADING (6-@:X,:AR }@w_-A#$)@,%8 >:,F6-A&J U@_ B`wB ++ CAN }'T LOAD COMPLETE FONT.?&@Bw 6-B:,6-&&@w-@6@w*6-@:7,,%* }"@::,Bw wA6@wAV$ D:ADVENTUR@6@w*6-@:7,,%* Qfffffff>`<|fl0fF68of;p88pf< 80 0 ~~`0 0`<}f 6ff~c~f3p`|fff?p~`?0~`?``n3w~f? 0nxflxx0pp`cwkcw~~}?wff>sf|`?wff>sf|0? 80p3wff3wff|0cgf<8pp8?}ww<~~~<x`x`~<~~<}0~0 ~ <~~<<>f>``|ff|<```<>ff>>ff>|``|fff8<<``lxlf8<f}kc|ffffff>|f```>`<|~ffff>fff<ck>6f< x~ 0~<~~<}8x8ff|``>ff>|f```>`<|~ffff>fff<ck>6f< x~ 0~<~~<YOU ARE IN A LARGE ROOM. THEREIS A PASSAGE GOING EAST. THEREIS A LOCKED DOOR TO THE NORTH.THERE IS ALSO A PASSAGE GOINGSO}UTH.*SOUTH*GCAVE8*EAST*GCAVE11*OPENUNLOCKNORTH*RKEYYPYOU UNLOCK THE DOOR AND GO THRU.YGCAVE12NM50*LOOK*T}20*SWORD*RSWORDYPYOU BREAK YOUR SWORD.LSWORD******RKEYYPYOU UNLOCK THE DOOR AND GO THRU.YGCAVE12NM50*LOOK*T;YOU ARE IN A SMALL ROOM. IT ISSQUARE AND HAS A LOW CEILING.THE ONLY EXIT IS TO THE WEST.*WESTEXIT*GCAVE10*LOOKWALL}WALLS*PYOU FIND THAT ONE OF THE STONESPON THE NORTH WALL IS LOOSE.*PUSH*PTHE STONE MOVES.W50T101GCAVE11A*****L{AS YOU LOOK AROUND THE ROOM, YOUNOTICE THAT THERE IS NO LONGERAN EXIT.*PUSHLOOSE*PTHERE IS A BRIGHT FLASH.W100PYOU A}RE TRAVELING THRU THE AIRPOVER THE FOREST.W100PYOU COME TO THE GROUND SAFELY.W100GWEST2*WALLEXITWEST*PYOU HEAR A L}OUD BOOM.W100GCAVE9***OVER THE FOREST.W100PYOU COME TO THE GROUND SAFELY.W100GWEST2*WALLEXITWEST*PYOU HEAR A LTHIS DINGY ROOM HAS A HISSING SOUNDIN IT. THERE IS A PASSAGE TO THEEAST AND A LOCKED DOOR TO THE SOUTH.*SOUTHUNLOCKDOOR }*RKEYYPYOU UNLOCK THE DOOR AND GO THRU.YGCAVE10*EASTPASSAGE*GPASS1*WALLSEARCHLOOKFLOOR*M101*****LOCKDOOR tYOU ARE IN A SMALL ROOM. THERE ISA PASSAGE GOING NORTH*NORTHPASSAGERETURN*GCAVE2*LOOKWALLS*M101*****LOCKDOOR$qYOU ARE AT THE NORTH END OF A LARGEROOM. WATER BLOCKS YOUR WAY TO THESOUTH, BUT THERE IS A PASSAGE TOTHE NORTH. YOU THINK (}YOU HEAR A BIRD*NORTHPASSAGE*PTHIS PASSAGE SEEMS TO TURN TO THEPEAST.W150PTHE PASSAGE TWISTS LEFT AND RIGHT.W300GCA(}VE16*SWIMWADESOUTH*GCAVE9***IS PASSAGE SEEMS TO TURN TO THEPEAST.W150PTHE PASSAGE TWISTS LEFT AND RIGHT.W300GCA(%THIS IS A ROOM WITH WALLS THATSPARKLE. THERE IS ONLY ONE EXITAND THAT IS A PASSAGE GOING NORTH*NORTHPASSAGEEXIT*GPASS,}2*WALLWALLSLOOK*T50W100PTHE WALLS START TO SPIN AT A VERYPHIGH RATE. YOU FEEL AS THOUGH YOUPWERE MOVING.W250GVAL1,}*****WALLSLOOK*T50W100PTHE WALLS START TO SPIN AT A VERYPHIGH RATE. YOU FEEL AS THOUGH YOUPWERE MOVING.W250GVAL1, YOU ARE IN A ROUND ROOM. THERE AREPASSAGES GOING EAST, WEST, AND SOUTH*WEST*GPASS2*SOUTH*GPASS3*EAST*PTHIS PASSA0}GE WINDS BACK AND FORTH.W150PIT SEEMS TO TURN SOUTH.GCAVE14******WEST*GPASS2*SOUTH*GPASS3*EAST*PTHIS PASSA0GTHIS IS A SMALL ROOM WITH A SMALLPASSAGE LEADING OUT TO THE EAST.YOU NOTICE A RED GEM IN THE SOUTHWALL.*EASTOUTEXITOU4}TSIDE*GVAL5*GEM*PYOU CAN'T GET THE GEM FREE FROMPTHE WALL.*/ANY/*PTHE ROOF CAVES IN!S1DIE***EASTOUTEXITOU4lYOU ARE IN A DAMP ROOM THAT HASTHREE PASSAGES GOING FROM IT.ONE GOES NORTH, ONE WEST, AND ONEGOES SOUTH.*NORTH*GCAVE38}*WEST*GCAVE1*SOUTH*GCAVE13*SEARCHLOOK*T10*****ONE GOES NORTH, ONE WEST, AND ONEGOES SOUTH.*NORTH*GCAVE38>YOU ARE IN A LARGE ROOM WITH MOSSYWALLS. THERE ARE THREE PASSAGESLEAVING THIS ROOM. ONE GOES EAST,ONE GOES SOUTH, AND ONE <}GOES WEST.*WEST*GCAVE4*SOUTH*GCAVE2*EAST*W200PAFTER A WHILE THE PASSAGE TURNSPTO THE LEFT.W200GCAVE9*LOOKS<}EARCH*M50*EATTASTE*PTHE MOSS TASTES TERRIBLE!W100PYOU HEAR SOMETHING FROM THE EAST.W150S3S3S4*****9*LOOKS<s?THIS ROOM HAS A PASSAGE GOING NORTHAND ONE GOING EAST. THERE IS ALSOA NARROW ONE GOING SOUTH.*NORTH*GCAVE5*EAST*GC@}AVE3*SOUTHNARROW*PTHIS IS A VERY NARROW PASSAGE.W200PYOU GET STUCK IN IT.W200PYOU STRUGGLE TO GET FREE.W400PYOU MA@}KE IT! YOU COME BACK OUT.***A VERY NARROW PASSAGE.W200PYOU GET STUCK IN IT.W200PYOU STRUGGLE TO GET FREE.W400PYOU MA@YOU ARE IN A DIMLY LIT ROOM. THEREIS A PASSAGE GOING WEST, AND ONEGOING SOUTH.*LOOK*M20*WEST*GCAVE6*SOUTH*GCAVED}4*** IN A DIMLY LIT ROOM. THEREIS A PASSAGE GOING WEST, AND ONEGOING SOUTH.*LOOK*M20*WEST*GCAVE6*SOUTH*GCAVEDYOU ARE IN A ROOM WITH A MUSTYSMELL. THERE IS A PASSAGE GOINGEAST AND ONE GOING WEST.*EAST*GCAVE5*WEST*GCAVE7*WALH}LSWALL*T30***** A MUSTYSMELL. THERE IS A PASSAGE GOINGEAST AND ONE GOING WEST.*EAST*GCAVE5*WEST*GCAVE7*WALHTHIS IS A SMALL ROOM WITH A PASSAGEGOING EAST AND A DOOR ON THE WESTWALL.*EAST*GCAVE6*WESTOPENTHRUTHROUGHKICK THEL} DOORKICK DOOR*PTHE DOOR OPENS AND YOU GO THRU.PTHE PASSAGEWAY ON THE OTHER SIDEPOF THE DOOR IS VERY SLIPPERY.W50PTHE L}FLOOR SLOPES DOWN. YOU SLIPPAND CAN'T STOP SLIDING.S2GCAVE8*DOOR*PYOU HEAR A CLICKPA DART COMES AT YOU AND GETS YOUPL}IN THE NECK.W200PYOU PULL IT OUT, BUT YOU FEEL ILL.W200DIE*****PYOU HEAR A CLICKPA DART COMES AT YOU AND GETS YOUPLGTHERE IS A SULFER SMELL IN THISROOM. THERE IS A PASSAGE GOINGUP TO THE EAST, AND ONE GOING NORTH.*EAST*PTHIS PASSAGE ISP} TOO SLIPPERY TOPCLIMB.M50*NORTH*GCAVE10*WALLWALLSFLOOR*W50PA TRAP DOOR OPENS AND YOU FALLPINTO A MOLTEN PIT OFP} LAVA.W200DIE*****M50*NORTH*GCAVE10*WALLWALLSFLOOR*W50PA TRAP DOOR OPENS AND YOU FALLPINTO A MOLTEN PIT OFPYOU ARE AT THE SOUTH END OF A VERYLARGE ROOM. THERE IS A PASSAGEGOING SOUTH. THERE IS A LOT OFWATER BLOCKING THE WAY NORTHT}.THERE IS A LARGE BIRD NEAR YOU.HE LETS OUT A FRIENDLY CHIRP.*SOUTHPASSAGE*W100PAFTER A WHILE THE PASSAGE TURNSPTO TT}HE RIGHT.W200GCAVE3*SWIMWADE*PA LARGE FISH EATS YOU.W250DIE*WORM*RWORMYPTHE BIRD EATS THE WORM.YW200YPTHE BIRT}D CARRIES YOU TO THE OTHERYPSIDE OF THE WATER.YLWORMYGCAVE14NPTHE BIRD EATS YOU.NW100NDIE*BIRD'SBIRD*PTHE BIRD GIVT}ES YOU A STRANGE LOOK.W100PHE CHIRPSW20S3S3S4*****E14NPTHE BIRD EATS YOU.NW100NDIE*BIRD'SBIRD*PTHE BIRD GIVT}SPARKEL.*WALLSWALLSIDESSIDELOOK*PEVERYTHING STARTS TO SPIN AROUNDPYOU AT A VERY HIGH RATE. YOU FEELPAS THOUGH YOU W?}ERE MOVING.W250GCAVE15*EASTWALKGO*GVAL2*****TS TO SPIN AROUNDPYOU AT A VERY HIGH RATE. YOU FEELPAS THOUGH YOU W8THIS IS A SPOT IN A VALLEY THATRUNS EAST AND WEST WHERE THEREARE A LOT OF BUSHES.*WEST*GVAL1*EAST*GVAL3*LOOK UNDEA}RLOOK INLOOK AT*PYOU FIND A SLAB OF MARBLE THATPHAS SOME WRITING ON IT. THEPWRITING IS NOT CLEAR. THIS ISPALL YOU CAN B}MAKE OUT:P P ҮˠP P ЮϮP *LOOK*M101*DRINKPOTC}ION*RPOTIONYT101YT101YT101YGVAL2A***** P ЮϮP *LOOK*M101*DRINKPOT0YOU NOTICE THAT THE SLAB ISSTARTING TO GLOW*EAST*GVAL3*WEST*GVAL1*POTIONDRINK*PYOU OVERDOSE ON POTIONW300DIEE}*TOUCHFEEL*PTHE SLAB EXPLODESS1DIE***EAST*GVAL3*WEST*GVAL1*POTIONDRINK*PYOU OVERDOSE ON POTIONW300DIE.YOU ARE IN A VALLEY THAT RUNS EASTAND WEST.*WEST*GVAL2*EAST*GVAL4*CLIMB*PYOU CLIMB ALMOST TO THE TOP OFPTHE VALG}LEY WHEN THE GROUND SLIPSPAND YOU FALL.W200PYOU HIT YOUR HEAD ON A ROCK.W300DIE*LOOK*M50*****THE TOP OFPTHE VALjTHIS IS THE INTERSECTION OF TWOVALLEYS. ONE GOES NORTH-SOUTH ANDTHE OTHER GOES EAST-WEST.THERE IS A LARGE ROCK HERE WHICH I}HASA SIGN CARVED ON IT WHICH IS HARD TOREAD. IT SAYS: Ϡ ϠJ}Ϯ *EAST*GVAL7*NORTH*GVAL5*WEST*GVAL3*SOUTH*GVAL6*LOOK UNDER*T101GVAL4A*LOOKTOUK}CHSEARCH*M50******EAST*GVAL7*NORTH*GVAL5*WEST*GVAL3*SOUTH*GVAL6*LOOK UNDER*T101GVAL4A*LOOKTOUYOU FEEL A SLIGHT BREEZE.*NORTH*GVAL5*WEST*GVAL3*SOUTH*GVAL6*EAST*GVAL7*TOUCHLOOK*PTHE ROCK EXPLODES.S1M}DIE*** SLIGHT BREEZE.*NORTH*GVAL5*WEST*GVAL3*SOUTH*GVAL6*EAST*GVAL7*TOUCHLOOK*PTHE ROCK EXPLODES.S1 THIS IS THE NORTH END OF A VALLEY.THERE ARE SOME BUSHES ON THE WESTSIDE OF THE VALLEY.*LOOKSEARCH*PBEHIND THE BUSHES YO}OU FIND A CAVE.*ININTOENTERWEST*GCAVE17*CLIMBGO UP*PAS YOU GET ABOUT HALF WAY UP OUTPOF THE VALLEY, YOU SLIP ANDP} FALLPALL THE WAY BACK DOWN. YOU HITPYOUR HEAD ON A ROCK.GDEATH1*SOUTH*PAS YOU START TO GO SOUTH, YOUPNOTICE THAT YOUQ} STEP ON A FINEPWIRE. AN ARROW GETS YOU.W300DIE*****GDEATH1*SOUTH*PAS YOU START TO GO SOUTH, YOUPNOTICE THAT YOU;YOU FEEL MUCH BETTER NOW.*SOUTH*GVAL4*/ANY/*PYOU ARE FEELING DIZZY AGAIN.W250DIE***O SOUTH, YOUPNOTICE THAT YOU`YOU ARE IN THE SOUTH END OF AVALLEY. THERE IS A STAIRWAY CUTINTO THE SOUTH WALL WHICH APPEARSTO GO TO THE TOP OF THE VALLET}Y WALL*CLIMBGO UP*T30GCLEAR1*NORTH*GVAL4*LOOKSEARCHWALLSWALL*PYOU FIND NOTHING OF INTEREST BUTPYOU NOTICE TU}HAT THERE IS NO PLANTPLIFE HERE AT ALL.*****4*LOOKSEARCHWALLSWALL*PYOU FIND NOTHING OF INTEREST BUTPYOU NOTICE T1YOU ARE AT THE EAST END OF A VALLEY.YOU NOTICE THAT THERE ARE MANYROCKS ALL OVER.YOU SEE THAT SOME ROCKS ARESTARTING TO FW}ALL ABOVE YOU.*RUN*GVAL4*/ANY/*POH NO! THE ROCKS ARE GOING TO GETPYOU!S1DIE***THAT SOME ROCKS ARESTARTING TO F\YOU ARE AT A SMALL STREAM WHICHCOMES FROM THE NORTH AND GOES SOUTH.*EASTCAVE*GINIT*NORTHUPSTREAM*GNORTH*WEST*PY}THE UNDERBRUSH IS TOO DENSE FORPYOU TO GO WEST.*SOUTHDOWNSTREAMFOLLOW*GSOUTH2*DRINKTASTE*PAH, THAT WAS REFRESHINGZ}*IN*T5M20*****ENSE FORPYOU TO GO WEST.*SOUTHDOWNSTREAMFOLLOW*GSOUTH2*DRINKTASTE*PAH, THAT WAS REFRESHINGTHE GROUND HERE IS VERY SWAMPY.*EAST*GSOUTH2*SOUTH*GWEST3*NORTHWEST*PYOU ARE WALKING IN KNEE DEEP WATER.W200PY\}OU FEEL A SHARP PAIN IN YOUR LEFTPFOOT. YOU PULL YOUR FOOT OUT OFPTHE WATER AND SEE A WATERMOCCASINPBITING YOUR FOOT,W100]}0PYOU SLIP AND FALL INTO THE WATER.W150PYOU FEEL MANY SHARP PAINS.W200DIE***** WATERMOCCASINPBITING YOUR FOOT,W100WTHERE ARE MANY TREES HERE, BUT THEGROUND IS VERY SWAMPY.*SOUTHWEST*PTHE GROUND IS TOO SWAMPY TO GOPEITHER SOUTH OR WES_}T.*EAST*GSOUTH3*NORTH*GWEST2*LOOKSEARCH*M50*RUN*PYOU RUN INTO SOME QUICKSAND THATPYOU DIDN'T SEE.W50PYOU `}ARE SINKING.W200PIT IS OVER YOUR HEAD.W200DIE*****RUN*PYOU RUN INTO SOME QUICKSAND THATPYOU DIDN'T SEE.W50PYOU :gB#DOS SYSB6'DUP SYSC]ATARI BASBa^ADVENTURBASB ADVENTURFNTBCAVE10 BCAVE11 BCAVE11A BCAVE12 BCAVE13 BCAVE14 BCAVE15 BCAVE16 BCAVE17 BCAVE2 BCAVE3 BCAVE4 BCAVE5 BCAVE6 BCAVE7 BCAVE8 BCAVE9 BCLEAR1 BDEATH1 BDEFAULT BFOREST1 BFOREST10 BFOREST2 BFOREST3 BFOREST4 BFOREST5 B FOREST5A B FOREST6 BFOREST7 BFOREST8 BFOREST9 BINIT BMONSTER BNORTH B"NORTH1 B&PASS1 B(PASS2 B*PASS3 B-SOUTH1 B/SOUTH2 B3SOUTH3 B5SOUTH4 B9TREE B:TREE1 B=VAL1 B@VAL2 BDVAL2A BFVAL3 BHVAL4 BLVAL4A BNVAL5 BRVAL5A BSVAL6 BVVAL7 BXWEST1 B[WEST2 B^WEST3