The one and two chip versions of the SIO2PC interface and the ProSys interface. If your into old Atari 8 bit computers, these are a must have.

The SIO2PC/APE interface by Clarence Dyson

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Information provided by: Clarence Dyson


This is the circuit that is used by Nick Kennedy (the devoleper of the SIO2PC software) as seen on his page. It uses a MAX-232 RS232 to TTL level converter and is somewhat more expensive than the 14C89 version below. Either interface will work just fine. I have built all the different interfaces shown on the pages and some not shown. There is little or no performance difference between any of them in normal operation.

SIO2PC 1 chip Interface

NOTE: If you are using the SIO2PC software, connect pin 6 of the 14C89 to the the PC RI pins. If you are using the newer APE software (v1.16), you can connect pin 6 of the 14C89 to either DSR or RI but change the software to reflect this. If you are using WinApe, use the DSR hookup. Works better. (AtariWorld technician added the diode on GREEN/SIO-5 for better preformance with a real Atari Disk Drive attached to the SIO chain)


2xsistor

Above is a modification to the original circuit. It may help in some instances where adding a real disk drive to the SIO chain loads the system and causes errors. You may have to add a similar circuit to the data input line also. If this is the case, you would better off making the 2 chip 14C98/CA3086 or MAX233/CA3086 interface.



This is a picture of one of the SIO2PC interface box's I have built. I cut holes in each end of the project box and then hot glued the 13 pin Atari SIO socket in one end and machine screwed the 9 pin female RS-232 socket in the other end. The parts were assembled on a Radio Shack proto board. Everything but the .1uf cap is on the top.

What is a "SIO2PC" interface? As you can see from the schematic above, not all that much unless you build the 2 chip version. 4 parts, some wires and connectors. Actually it can just be the 14C89 and connectors is you will never hook anything else to the Atari SIO connector.

The normal SIO2PC interface can be either a Atari SIO cable with a RS232 connector and electronics grafted onto one end or an Atari SIO (13-pin) plug and cable on one end, a RS232 (9 or 25 pin) plug and cable on the other end and some electronics in a box in between plus a program called "SIO2PC" or " Atari Peripheral Emulator", running on your PC.

NOTE: You can eliminate the 13 pin SIO socket and the 9 pin RS-232 socket and save some money (about $4.00). The reason I used then is I didn't want to cut up a SIO cable and I had some SIO sockets in the parts bin.

You can build a SIO2PC interface for under $12.00 if you have to buy all the parts or under $3.00 if you have a Atari SIO cable. I built and installed a 2 chip version in a 130XE. Cost, under $10.00 and it works with all peripherals I have tried.

These Prices are from JDR Microdevices, www.jdr.com

+5v dual RS232 Transmitter/Receiver MAX232CPE $1.89
22uf Radial Electrolytic Capacitor 22R35 $.10
TANT. RADIAL CAP 1UF 16V 1LS T1.0-16 $.15
RESISTOR - 10K OHM 1/4W, 5% R10K $.05
QUAD RS232 RECEIVER (75C189) 14P DS14C89 $.39
RESISTOR - 5.6K OHM 1/4W, 5% R5.6K $.05
DIODE 75PIV SWITCHING (1N914/1N914A) 1N4148 $.04
METALIZED PLASTIC HOOD 25 PIN MPHOOD25 $.50
D-SUBMINIATURE 25 PIN PLUG DB25P $.59
TANT. RADIAL CAP .1UF 35V(50V) .1LS T.1-35 $.15

NOTE: You can save $8.00 by using a SIO you already have. NOTE: I have seen SIO cables running from $1.50 to $9.00, so look around if you don't have one. If you want, you can add a 9 pin connector to your Atari and install the SIO2PC inside. You then only need a 9 pin to 9 pin or 9 pin to 25 pin PC cable to use this.

What you get:

  From 0 to 4 drives at a time, each numbered anywhere from "D1:" to "D8:".
  Optional P:rinter emulation (print through to the PC printer, PC file or PC screen; with or without translation of things like: EOL->CR or CR/LF, Atari TAB->PC TAB, strip 8th bit).
  RS-232 emulator (access PC's other COM port(s)) using "APE".
  Disk images of up to 16mb in size, or as small as 128 bytes.
  Write protect disk images ("APE" only).
  Access your PC's files directly:
  Navigate through your PC ("APE/PC `mirror' mode").
  Install PC files as Atari disks.
  Write files to the PC (using special software or sending them to a non-translated P:rint-to-PC-File with SIO2PC; or with the PC "mirror" navigation of "APE")

How to build the 14C89 version of the SIO2PC interface:

NOTE: If you're positive the SIO cable will never be used with other Atari peripherals like a 1050 drive, you don't need the diodes and resistor. However, I would add them anyway. They simulate an open collector transistor and will allow multiple devices to be on the SIO BUSS. If you do use diodes, make sure they have a low forward voltage. Any diode with a .65v forward voltage drop will work just fine. This means you can use any germanium diode & probably most small signal diodes like the 1N914/1N4148. The only connections to the I.C. are to pins 1,3,4,6,7,8,10,13,14. Only pins 13 & 14 are tied together. The .1uf cap is between pins 7 and 14 and should be right at the I.C. or socket. It is for decoupling the I.C. and is important.

This is the SIO plug when looking at the back of the Atari.

The color code for the SIO cable:
Black (pins 4 & 6) or bare wire. Both of these are grounds, one logic & the other shield. If you really want to be sure you have a good ground you can use both of them.
Blue (pin 10) is +5 volts in every cable I've seen.
Green (or Dark Green on cables with two green wires) (pin 5) is DATA OUT.
Violet or Light Green (pin 7) is COMMAND.
Orange (pin 3) is DATA IN.

That's it, 5 connections to the Atari serial cable, 4 to the IBM serial cable, 1 chip, 2 diodes, 1 resistor and 1 cap. The IBM connector will have the numbers on the plastic, but you may need a magnifiying glass to see them.

Sio Orange  (Sio Pin  3) -> Diode Clear End & Diode Band End -> 1489 Pin #8
Sio Lt Blue (Sio Pin 10) -> 1489 Pin #14
Sio Black   (Sio Pin  4) -> 1489 Pin #7
Sio Purple  (Sio Pin  7) -> 1489 Pin #4
Sio Green   (Sio Pin  5) -> Diode Clear End & Diode Band End -> 1489 Pin #1

PC Ground   (9p #5) (25p #7) -> 1489 Pin #7
-------------------------------------------
Note: If you use Ape, you can use the DSR pin.
      If you use SIO2PC, use the RI pin only.
             ---------------
PC DSR      (9p #6) (25p #6) -> 1489 Pin #6 (Use for Ape and set software)
PC RI       (9p #9) (25p #22)-> 1489 Pin #6 (Use for SIO2PC)
-------------------------------------------
PC RXD      (9p #2) (25p #3) -> 1489 Pin #3
PC TXD      (9p #3) (25p #2) -> 1489 Pin #10

If you need help in building the SIO2PC, you might look into a local Amateur Radio Club, Junior College Electronics Class or High School Electronics Class.

Where to Get the Software:

You can get the directions to build the cable and the SIO2PC software here or
download APE the Atari Peripheral Emulator software here.

Other Stuff You Might Need:

DOSes for the Atari

Also, the standard Atari disk image (which was around long before SIO2PC or the Atari 8-bit emulators) is ".DCM" - "DiskCommunicator". This can of course make boot disks. To boot your Atari with a DOS, you'll need a DOS disk.

Some DOSes available include:
Atari DOS 2.0
Atari DOS 2.5
MyDOS 4.5x
SpartaDOS 3.2x
(where "x" is some number or letter).

You can download MyDOS 4.5x or SpartaDos 3.2x here.
(Note: This is the latest version of MyDOS and corrects a bug when doing a MEMSAV)

Pin-outs for the DB9 and DB25 connectors.

Signal Name                   DB9       DB25
---------------------------------------------
DCD (Data Carrier Detect)      1          8
RX  (Receive Data)             2          3
TX  (Transmit Data)            3          2
DTR (Data Terminal Ready)      4         20
GND (Ground)                   5          7
DSR (Data Set Ready)           6          6
RTS (Request to Send)          7          4
CTS (Clear to Send)            8          5
RI  (Ring Indicator)           9         22



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