RIP Converter V3.1 by Madteam 12.01.98 -------------------------------------- Usage (in DOS box): RIPCNV [-hmar] file The program reads only PCX files! You gotta prepare 2 PCX files with any good gfx program... 1st - up to 9 cols (change extension to .9) 2nd - up to 16 grey-shades (change extension to .16) e.g. clown.9 clown.16 RIPCNV clown we'll get: clown.rip Maximum size of converted graphics is 320x238 pixels. In the case of smaller picture, it will be vertically centered. Parameters (there are allowed small and big letters with "-" mark): -a APAC color table -r color table calculated by ROCKY (by default) -m MULTI RIP - color palette changes every second line -h height of gfx - 238 scanlines, by defeult is 200 ones. For use with '-m' parameter. *--- MULTI RIP - mode $30 In contradistinction to old RIP (mode $20), MULTI mode requires another method of preparing graphics to conversion. There must be graphix that have 200 or 238 scanlines in PCX format. When you got it, you must divide this PCX into 100 or 119 scanlines BMP using PCX2BMP program. BMPs must be changed into PCXs and the palette is to be up to 9 colors. E.g. using DISPLAY program: - mark files to conversion by pressing key "T", e.g. BMP - press "B" key - select format, e.g. PCX - select palette, e.g. 8 bits Full Color Now you can make up to 8 operations on selected files (by pressing ENTER key). - select 'Promote to 24 bits' - select 'Color quantization' 'Statistical' 'User Define' '9' - 'Esc', choose directory - 'Space', saving - 'Y' You'll get 100 or 119 PCX files. e.g. ala0000.pcx ala.16 ripcnv -m -h ala ala0001.pcx ala0002.pcx ... ala0118.pcx *--- Change original PCX file into 16 grayscale mode and change its extension to .16 (PCX format) (ala.pcx -> ala.16) e.g. using "GraphicsWorkShop ver 7.0f" program. RIPCNV -m -h ala ( MULTI RIP, 238 scanlines ) RIPCNV -m ala ( MULTI RIP, 200 scanlines ) *--- After creating RIP, you can pack it by using RIPPCK.EXE This program also packs HIP, G8, G9, G10, G11, G15, I8, I15, C16 and saves as RIP file. Details: HIP mode by Hard Soft and its other versions (mode $20) G8, G9, G10, G11, G15 means Basic graphics mode, saved as MIC. (mode $0f, $4f, $8f, $cf, $0e) I8, I15 is interlace mode. I15 is e.g. INT, INP. (mode $1f, $1e) C16 is just graphics in Basic graphics mode #15, in 16 colors (mode $10) *--- I recommend you using DISPLAY program. It's true mega-converter and it allows to change pictures into any amount of color... THE END! Text translated by Dracon! (dracon@scene.pl)