@L}5 _$% l0$)$$Hȱ$ UhL" `e$$%`$%`  R@W!( L(1   Y I`  d  Ld M * @  $ % CC$$)%1 Udߥ$9%: !0 S$% DD˙`  }J)Lr d M * @  $ % CC$$)%1 Udߥ$9%: !0 S$%} DD˙`  }J)Lr J  ((  p L ()   J}L= ( L 0q A    IB JC;? D W } LL  ` W )LA!  ߰")-݆ p" } $G@LL 08`Q")<2Q0 -G$Ș݆ UL# ; p8(()(0ʥ)NQ` }$GȘ݆LU )L ݆ L GȘ ݆LL )W>Z   HH)H }p h  hyhy D L> L JJ    ! LA*` BF }7'8  M HN H` 8 Z  \LdJJ!"! GFE@F (!L }EE !E^ ^ E E7EȩEdE/EȩE  D } .L }  ;F d  ;?F7F? ( .   Z D LL d } . D  L    p  E` , d)  D L) 0BM݊L݉} ML  N݆ L NLML [ TEqEHȱEqEh 0Gȹ G} HLL GɛL  LFREE SECTORS G) *Gȩ GȽG GȌ*jj >G} C8jJ3j2CD( C202C ԠBX` N 1? l LlD:RAMDISK}.COMLu L1 L ;LHL  T`  `8  ɐ     `TU  } L ? .  t`GBJ ~DEHI B V0dV!}QDEHI VF9 ,0 ,0 s0hhL  L` H hDHEh"}DEL8HI4 0 HI,0 0  9 .G VLO#},0 L4*IJ`llD1:AUTORUN.SYSNEED MEM.SAV TO LOAD THIS FILE.D8:MEM.SAV J y08 B|DEHI$} V0 0`B;DEL`?<0LV`@ʆ v s? F0Ξ05: [ BDEHI%} VY8 B V  @  /DE `E:D8:DUP.SYSERROR-SAVING USER MEMORY ON DISKTYPE Y TO &}STILL RUN DOS B;DE J  (` 9 V⪍ ઍ  -'}LLu ÝDEHILV 9 .l 9 .l  `` s$B BH(}I|DE V BLV nB,DE JLV B V BLVDEIʩ BꭝLu }W=AB=!"`<0<M !"` XXXXXXXXXXXXXXXX"UNEM:D"NUR D1 THRU D8uf  <R`DXPIC'A@'@e +@#+}@@d1B7t@dCAYO6-Bg`c%@Aw-@@%AA ,}Bgd'BgeA9@K@AV@@@ D:EXCEL3A.-}PICAP@'ARAQ9ASAKAV@#]AW@y6-?:C:hhhLV,<@,.}@/ #@!-A6Af%"+/ SS72,138,72,174,11,212,142,10,212,189,112,129,141,26,208,189,176/},128,141,23,208**189,16,129,141,24,208,104,170,104,64 oA'BB9AKA0}@]BBAoAY@b AdAU F:Ad,"@1@  F:Ad,"@0@%1} F:Ad,"@&@0@w @ @P% D:EDIT.BAS @P %D:SOFTREVS.BA2}S @P% D:STUDIO.BAS2X +BB1AACAAUBB@dX$3}D:MENUP% D:STUDIO.BAS2X +BB1AACAAUBB@dX$ ^8@L@KEOPOPTOPOPISCDFMESSAMTEMPEXTYXSLENGTVALUDNUTUTISXYSCSCRPSOCOUNXKYKMDRUD 5}UPLAXPOYPOCFLALOODIBGPCHEDDMPOSINUPBCONCOXXEDIPSONLSONSSONUTILNOTNSAMPNOSTZOPMEGUIBASIDOSA 6}VALUESAU@ @BC5@4@  BX@ B @ 7}@ @BBhEZZZZ@@@ @ 8} !"#$%&'()*+,- 9}.:</AR0OO@123456789:;<= :}>?@AhBHCDEFGHIJKL ;}""****************************""* The Studio! (XL/XE Only) *""* By Mike Blenkiron *""* For <} *""* Excel Disk Magazine! *""****************************( A 󠪛- AP =}ͯà򠪛2 A< AF A󠪛Z A >}n)@}7"@E*!@6--6-&@7 A`7"@a* @ 6--6-%@7 A` ?}"AUAu AB-@$%@B(7+&@,$@%@<$@, @}B-@$%@B(7+&@,$@%@<$@,$ AOOAAAAA A}AAPA A @à$AdAU$6-?:B, B}󠪛5AY!-@$@5(砠0 A-@$@0( Loading font6 @ C}@2-@$@6(H16-?:C:,<@<@<$AV<A$,<@HAV)-@$ D}@)(Loading samples #A`P!-@@(6./6.3"O67@-@@ M}/( key to key>( |for notes1(| to for samples(1(| to finish")@"AY N}# A A@#6-A)@"@'A-!@H* @R# Ap- A@ O}!! @E)!AUA@# A@#Ab#6-@" "- Ab6-%@ AU$ P}6-?:A9<<<%,$ A@:6-&@H6-A76-%+&@,$@:$AY$ Q}(-@$@((Enter File!lAR@ AE&6.-6.?-@$@N( Z6- R}@l-@#@&CAR")@C"AU*B:,!Ap+Q!@G* @--%@# S}@5(>:,C67<,.>:,Q6-%@0 AP:eAR@167@2H A@R AU$! Y}! @I)!@TAp16-&@H#A`)-@-"1 )2@@) Ap"" Z}%%6-F:@,%AV$F:@,w-%@%@8'@;%@@ [}O%A@c%A@w%A@ G#-%@@%A`@@/A$C%@9 \}A$G K@#%@9@i7%A@eK%A9@hG#-%A@%A@@@/ ]}A$C%@9A$G +%A#@+%A#@+%@@e+%A@h;# ^}-%A@%A`@@7%@#A$; +%A@+%A @g+%A@e+% _}A9@h@-@@@(&- The Studio! - XL/XE Sample Sequencer ?-@@?(%Runner code and Sound `} samples created>-@@>($using REPLAY from 2-Bit Systems, Ltd2@#%@@/AY a}2$ U +AY1@@dCB7t@dUA*%%6-F:A`,%A b}V$F:Aa,4@-@<%@(%F:%@(%%@,@ 9PA @'A@h9A c}P6-F:A,&@>9@'AR@9A1AUC$Qͯà򠪛R! # d}A`!-A6AEW"  $󠪛~~;@,;@,;AP,;AP,;@, e};@,;@y,;A,;A,;@$,;@`,06-B`6-F:AY,0AYw#@ f}@K:/6-@;6-@G6-@S6-@ _6-@k6-@w6-@dd6.ZPlay On g}ly Mode Edit/Play Mode Play Sequence Load Sequence Save Sequence New Samples WW67@<AP,.:,C67<,.>:,Q6-%@ AE$e u}AR@167@ Note length[w-@$ {}@'( to finish9-@@!Q( Screen No. /40c-@$@!w( Note Length 0]U-@$@ |}U(>:%Av, 7+&@,$@%@<$@,`4-@ @ (Editor4(| e? }}-@@#-@)(5-@;(? j?-@ @#-@)(|5-@;(|? o ~}c-@@(--@@3(E-@@K(]-@@c(pK-@@ +-@ }%@/(C-@ %@G(K r3-@@(0--@ @3(0t A~ } -()@ 6-6-"@'A"@2 AP#"@f*!@# A }#"@x* @@# A1"@`*!@'6-&@1 A`1"@b* @ '6-%@ }1 A`#!@H* @R# Ap"A' A)"@B6-%@)6-@!@ }6-@)"@C6-&@)6-@ @6-@)"@a6-%@)6-@ }!@6-@ )"@E6-&@)6-@ @ 6-@) AP-( )6- } A`렪"@f6-&@"@x6-%@!-@@!!( }/40 -@ @%!6-?:C:,<@<<@,%  A$蠪-@7@!($ }堪i6-&@H6-)-@$@i(>:%Av, 7+&@,$@%@<$@, }$ TAY56-A%+&@,$@T6-?:A9<&@<<%,AY$ }蠪J -(  A@# AG6-?:C:,<@<@!<@8,J$E堪F'-@@ }-#( ' K - (>:%@H%A(,P116-++&@,$@%@,%+&@ ,S67<,.>:&@ },T67<,.>:,U)6-%@!@)6-@ Z APs$wx !6-$z96- }@ 9-+&@,$@%@$@}P6-@:7<,,!+6-%@1-P(>:@:7<,,%@H%A( },6-%@ 1!! Aw)!AyA z16-++&@,$@%@,%+&@ ,7-V(>: }@:7<,,%@H%A(,b!@p6-&@z A 6-%@$116-++&@,$ }@%@,%+&@ ,6-@:7<,,+"&@6-+67<,.>:,67<,.>:,$ }񮠪6-@$@*(7@1<@E,66-I-@$@'( Please press:9-@$@I( oop } On/K-@$@%( to stop7-@$@K( to start.)@.AU*@vA0 }"AUAB"!-@)@,(/Off86-@B A0B"@!-@)@ },(On/86-B A0@AY AJ!6-!AdAUO-6-%@6-@:7< },,-6-@:7<,,P3"%-@$@) 3 APR##6-A%+&@,$@T6-?:A9<<< }%,r##"$@*"Aw'"$@*"@'6-| F:Ad,"@(A A }AY$񮠪*-@$@*(7@a<@u, A@4 A*@@ }4 AU*@*@-@$@*@@:7<,,*@@:7<,,# }@ A#6.$ɯϠ󠪛=-@@!2( I/O Error #F:A,=@$ A }@ A@! A$$k񮠪l*-@$@*(7@F<@`,v A@6-@> A }*@@4 A`> A f)@)@-@$@)@67 }<,.>:,)@67<,.>:,# @ A#6.$󠪛 A!)@ }7"@E*!@6--6-&@7 A p7"@a* @6--6-%@7 A p"AU }A!@ A  B-@$%@B(7+&@,$@%@<$@, B-@$ }%@B(7+&@,$@%@<$@,*$34&-@$@&( 9Z- }@@+-@$%@V(7+&@,$@%@<$@,Z >*-@$@*(7@<@,C }'-@&@'(  & H6-@$\ A򠪛a"@$f//A"A#A$ }A%A&p A -@$@*(7@<@,<-@$@L( Insert disk^ }-@$@ l( and press~-@$@()@5 A5AS@ }D:q-@$@"(707 Free4-@$@@(SectorsR-@$@d( Press any keyq)@ A }$ Ҡ-@$@*(7@<@0,<-@$@P(Insert disk andb-@$@ u( } for DIR)@ < A#P6-@<@@D:*.* @ D-@%@ }("6.06-%@D"@A#0 A# [-@@.( Please press ;)@G6-@ }Q A@[ A#. V@ -@$@2( Press any key?)@I A@S AV$_  }` 4-@$@*(7@1<@E,4 A$Pe $)@$"@'A$ j M76-F:A,%@&AV$+ }F:A,!A9,CAM A$t  A$  m-@$@%( Press 7-@$@ }I( to alter, and[-@$@m( to finish $  4-@$@*(7@F<@`,4  }A$P $)@$"@'A%  M76-F:A,%@&AV$+F:A,!AS,CAM A%  }A$' ( 4-@$@*(7@a<@u,4 A$P- $)@$"@'A& 2 G=A } F:A ,%@&AV$+F:A ,!AS,G A&<  A$noᠪp47,63,80,107,143 },191ᠪOH,SYNTH4,DOGGYᠪ%%Ԡ塠EE76,6,6,7 }6,38,6,104,104,104,10,10,10,10,170,104,157,69,3,104,157EE68,3,104,157,73,3,104,157,72,3,169,7,157,66,3,76,86,228,104,104 }--104,170,104,104,133,204,104,104,133,205JJ169,0,133,203,141,14,210,141,14,212,141,0,212,141,167,6,173,22,2,133GG2 }06,173,23,2,133,207,169,152,141,22,2,169,6,141,23,2,169,3,141,15HH210,169,0,141,0,210,141,8,210,141,2,210,142,0,210,169,1 },141,14,210MM169,160,141,1,210,165,205,197,204,208,252,169,0,141,14,210,169,3,141,15KK210,165,206,141,22,2,165,207,14 }1,23,2,165,16,141,14,210,169,64,141,14II212,96,72,169,0,141,14,210,169,1,141,14,210,141,9,210,208,254,160,0FF177,203, }74,74,74,74,9,16,141,3,210,169,22,141,167,6,104,64,160,0$II177,203,9,16,141,3,210,230,203,208,2,230,204,169,0,141,167,6,10 }4,647ᠪ811127,81,87,69,82,84,89,85,73,79,80,45,61,155 D:STUDIO.BAS208,2,230,204,169,0,141,167,6,10 ]"@}}UV }UUoUU[UUVU@}?U@?@?,K?}/?FUo? oU U_?oU}U_?Z[𿕿U/U_?UVU??@?UlUTU?@}?UTo@U??T[U?UUUC?TjU?UUUC}???U_? o?/U_? [?C}?/Vo?C?U[/KoտUoO}UUUUUEUTUUUUUUTUUUUUTUUUUUEUPUUUUUUTUUUUUTUUUUUEUPUUUUUUPUUUTUTU}UUUUEUPU@UUUUU@UT?}?????????U?U?????????}???T_???U?????T@????_OUUUUTUUUU}USPUU@UTTUTTTTTUQU@TU@U}}}(**" "}"(*"" """ "}(*"} }**?? ????? ???} *?????}}???? *<?}**????<Transdisk reviews. (So much for the !*?#@*! proofreader!)I(tXX(P The ma}ster disks were fixed some time ago, so only some copies have the fault.v99(1Some of you will have a bug-free copy alr}eady.x$1.(& EXCEL #3 EDITORIAL by Robert Stuart1(VV(N The best news this month is that I willbe importing a gr}eat collection of newWW(Odisk games from a company called Ke-Softin Germany. These have not been sold inVV(Nthe UK be}fore, and date from 1989-1990 so they are pretty new. Not only that,XX(Pbut the quality is high also. Most of the soft}ware is of a very high standard;YY(Qsome are arcade games, some are puzzle games. Several of the disks are reviewed)}&(in this issue. Check 'em out!)(WW(O Also this month there is a nice programcalled 'The Studio!', which is a sample}UU(Msequencer for the trusty XL/XE. It is written almost totally in Basic, so aSS(Klook at the program could have yo}u using samples in your own programs!$,1.(& EXCEL #3 EDITORIAL by Robert Stuart1(.UU(M Thanks to Mike Blen}kiron from Doncasterfor this excellent program. I'd still0XX(Plike lots more contributions, so please don't be bashful, Se}nd me your articles,2VV(Ngames and graphics now! On the other side of the disk, you will find a few4VV(Ngreat PD ga}mes, including Cavelord, which was once a commercial game. This6VV(Nis originally from Germany, as is the brilliant }demo also on side two. There8>;(3is a distinct German flavour to Excel this month!>(:TT(L The High Tech Team demo la}st month was very popular; and I suspect this one<VV(Nwill be also. You can change all the parameters using the cursor }keys which>(gives hours of fun!@$1.(& EXCEL #3 EDITORIAL by Robert Stuart1(SS(K Unfortunately the game m}entioned last month (Gunstar) is still not ready.WW(OThe problem is that it is being written on another computer and nee}ds convertedVV(Nwhich will take time. In addition, the computer it is being written on is nowWW(Odead, but don't wor}ry, it will arrive eventually (I hope!) There are a coupleRR(Jof new games being written right now which will be inc}luded in the nextQN(Ffew issues. These should be of 'Amnesia'quality, so look out for them.Q(WW(O Thanks to all of y}ou who sent me your answers to the survey. I'd still like aWW(Olot more, so please keep them coming. I've been very su}rprised by some of theJJ(Banswers so far! I'll include a summary of them in a future issue.$1.(& EXCEL #3 EDIT}ORIAL by Robert Stuart1(VV(N Last month's competition hasn't exactlybeen a resounding success! I was goingVV(Nto in}clude another one this issue, but the response to the last one was poor,$!(so maybe some other time.$(UU(M There w}ill be a few excellent new PD games available next month; includingWW(Oclones of games which were previously unnavail}able to Atari owners; ie BubbleWW(OGhost and Impossible Mission. These haveyet to arrive, but I think they will beSS(}Kworth waiting for. There will be more PDreviews next issue; please considerWW(Oordering some of these programs. Do not b}e put off because they are not writtenRR(Jfor commercial sale as the quality is often just as good, if not better.}$X1.(& EXCEL #3 EDITORIAL by Robert Stuart1(ZXX(P Programs like Pixel Artist, Dot Magic!,and Textpro are among the b}est utilities\TT(Lavailable for the Atari. Remember that these programs have been written by^SS(KAtari freaks for the}ir own (and others) use, they have not been churned out`WW(Oquickly to make a fast buck. I myself use a great deal of Pu}blic Domain stuffbVV(Nregularly; the reason why I use these particular programs is because in mostd=:(2cases they are} the best programs available.=(fUU(M Many contain full documentation, makingthem even better value. Do not ignore}hUU(Mthese programs because they are not commercial products. I know a man whoj==(5produces a magazine using Textpro } and Daisy Dot II!l$1.(& EXCEL #3 EDITORIAL by Robert Stuart1(WW(O Well, I hope you enjoy this month's di }sk, please consider the Ke-Soft gamesWW(Oas they really do deserve to get greaterexposure. There are a few classic games }TT(Lin their catalogue. Most are excellent clones of established games on otherGD(