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F0Ξ05: [ BDEHI%} VY8 B V  @  /DE `E:D1:DUP.SYSERROR-SAVING USER MEMORY ON DISKTYPE Y TO &}STILL RUN DOS B;DE J  (` 9 V⪍ ઍ  -'}LLu ÝDEHILV 9 .l 9 .l  `` s$B BH(}I|DE V BLV nB,DE JLV B V BLVDEIʩ BꭝLu  } 3E:}DISK OPERATING SYSTEM II VERSION COPYRIGHT 1984 ATARI CORP.A. DISK DIRECTORY I. FORMAT DISKB. RUN CARTRIDG*}E J. DUPLICATE DISKC. COPY FILE K. BINARY SAVED. DELETE FILE(S) L. BINARY LOADE. RENAME FILE M. RUN AT ADDRES+}SF. LOCK FILE N. CREATE MEM.SAVG. UNLOCK FILE O. DUPLICATE FILEH. WRITE DOS FILES P. FORMAT SINGLEL !N',}#"&))9(&*)/h)''-&؆莟R'S  vL/ˢ L }Insert DOS 2.0s, type Y Λx -}DEfHI 1莏#q! @ y0ɛ8A0,' ȅ 1 1ild! 1L!NO SUCH ITEMSELECT.} ITEM OR FOR MENU! 0 .z:*{}.|{ 1 0 0JB 18L%|DL/}%DIRECTORY--SEARCH SPEC,LIST FILE?[# 0 0 &|D3" 1L!NOT A DISK FILEN !B 1L!E# 1 !BD0}ED:}:1BJ|DE 1DEBHI 1 h0ߢ 0.1}  0?詛 1 y0YЛ 1 ;#L" ;#L! 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L=AR@ B) @P3 }Bp= B NzAfD6.(ԠӠӠԠJ(}\AnA }z6-@%N+AR@ B+6-*N@ B6.4N886-?:C:,N,-(,A AHNE A(T:,--1(E $A%B}RN33R:,@*R:,@B@\N>R:,"@&6-%@2"@>6-@fN>R}:,"@&6-&@2">6-@pN#-(# BuN\-@@4(Antic Pub}lishing presents:F-@@\(àzN)-@@!&( by Nadav Gur)$Nd6-@6-@}'6-@36-@d6.* EDIT EXTEND LOAD SAVE CREATESTATUS EXIT N B B`N??BPBTB}BBBBLOk6-@6-@'6-@36-@k6.1 EDIT ERASE LOAD SAVE PRIN}T SPACE EXIT VO B B``O??AB`BbBaB B@BPg6-@!6-@1}'6-@36-@g6.-DIRECTORY RENAME UNPROTECT PROTECT EXIT PC B B`CBpBq}BrBsBPl6-@6-@'6-@036-@9J6.CONTINUE STOP l6-F:@,%F:@,$A}VP66-?:6.W67@<@,.|t67%@<%@,.|tm6-&&@}~m(Bm&6-P:+%,'@,&6-%@m - (-(m]6-!6-&' B56-&@};-?(M-%@Q(]6-@mQ  6-& B)6-%@/-3(A-&@E(Q6-@}mB`m$m-&@m=6-&%@ B#-'(5-%@9(= m$SoToFC67@}<@%,.7+&@,$%@<+&@,$%,F$tffWINDOWS: 28000 OPEN - PARAMETERS: WIN:1=WINDOW 0=MENU,LX- LEF}T X,TY-TOP Y,RX - RIGHT X,BY-BOT. Ytt|}ss;@,;A@,;@$,;@@,;@@,;@@,};@,;@,;@4,;A,}%;@,%6.h` }m AF:A,&@/6-F:A},9+@$KAm6-F:@,%AV$F:@,}^ AF:A,&@2^6-C:4hhhhhhhh}hѠEё`,})6-$AV6-@)6-}J6-@6-@'6-@J6-?:<B}s<<Ad<,(}..6-?:<B<%Ad<A<,2}K6-@';A,;@,36.*?6-}@K640 COLS.d}dd6.Zhhhhhhhhhhhϭ)NnNNXmͩeYΩi(ͩe΅n}uu6}7@<A,.Z˙N(~(i(ͩe΅Π͑m˩ex}))67A},.̅e`}ZZ6.Phhhhh˥Xe˅˥Ye̩̅(ѠРұˤ &(&ϥi(ɠҨϑȑͩeͅ}4467}@<A,.e΅Х ж`}<;@7,<6.%hhh̩˩Π ΅F`},,6."hhhhh}͐˰ `}""6.hhhhh Iˈ`} BD1:ANTICPUB.BASF`},,6."hhhhh^ANTIC PUBLISHERSUPER DISK BONUS MANUALBY NADAV GUR Antic Publisher is all thesoftware you need for creatingpersonal }ized newsletters, ads,flyers, greeting cards in a multitudeof print styles that you designyourself. Add graphics and then }print the page just as it appears onyour screen. It's all done nearly effortlesslywith pull-down menus and a joystick. }Antic Publisher is both a font editorand a page designer. Severalinteresting fonts are included withAntic Publisher -- i }ncluding a Hebrewalphabet designed by this software'sIsraeli author. At the top of the screen you'llsee a menu bar wit }h four choices --Font, Graphics, DOS and Quit. Moveyour cursor with the joystick. Whenyou press the trigger, the menu yo }uchose drops down and another cursorappears on the top menu option.Again, use the joystick and triggerto select an option }. At the bottomof each one of the first three menusis the Exit option. Clicking on Exitreturns the cursor to the Menu Ba }r. Many of the windows must also beclosed by pressing the joystickbutton. The Disk Directory displayis a good example }of this. Let's see a quick example of justwhat ANTIC PUBLISHER can do byloading a sample screen. Click onGRAPHICS, tu }rn your disk over so thatSide 'A' is facing up (we didn't haveenough room for these files on Side'B') and click on LOAD. } Next, choose either HOWDY or NADAVPress [CONTROL][SHIFT] [I] to changescreen colors, if necessary. Press [SELECT] to r }eturn to theMain Menu.FONT MENU A Character code in AnticPublisher is a number assigned toeach specific character. }Each fonthas a maximum of 85 characters, sothe codes range from 0 to 84. Each character in Antic Publisheris assigned }a keystroke too -- thekey you must press to get thatcharacter onscreen. For instance,the standard Antic Publishercharact }er coded 27 is "A" and you putit on the graphic screen by pressingthe "A" key. It's a good idea tomake sure that your cha }racter codesmatch the keystrokes. After choosing the EDIT selectionin the font menu, enter the code ofthe character to } be edited. Thischaracter must be present in memory. The EXTEND selection lets you addcharacters to the font in memory }without editing them. For example,if you want to create an "A" and haveit correspond to the [A] key (code27), but don't }want to createcharacters 0-26, you can EXTEND yourfont to 27 and start working on the[A] immediately. After selectingEXT }END, the computer will ask you forthe code (maximum 84) of thecharacter you want to start with. When you select LOAD, t }he computerwill look for .FNT files. Selectinga font erases the one currently inmemory. If you choose SAVE, enter af }ilename at the prompt -- only thefilename, no extender or devicespecification. Use the CREATE selection to createa ne }w font. A window shows the sizes8 X 8, 8 X 16, 16 X 16 and 24 X 16.Again, this option erases the fontcurrently in memory }. The STATUS selection opens awindow showing the last symbol inmemory, as well as the height andwidth of the font.GR }APHICS MENU You can load and print 62-sectorgraphic files such as uncompressedMicro Illustrator and Micro-Painterpictu }res. Make sure each file has a.PIC extender before you load itthrough the graphics menu. The first option of the Graph }icsMenu is EDIT, which switches you tothe graphics editor. ERASE simplyerases the graphics screen. LOAD and SAVE work } like those onthe Font Menu, except that theextender for the filename will be.PIC instead of .FNT, and the fileloaded or }saved will be a 62-sectorgraphics file. (Try using yourfavorite GRAPHICS 8 microscreensand ComputerEyes images here!) } The PRINT option is a screen dumpfor Epson-compatible printers withgraphics capability. Printouts aretwice as big as wha }t you see on thescreen display. The SPACE option can change thenumber of pixels moved by the cursoreach time a charact }er is printed onthe graphics screen. The number youenter is actually offset from thefont's width. For example , Idesigne }d a small font -- only fourpixels wide -- using the 8 X 8setting from the Create menu. Thespacing I used was -4. Font wi }dth 8plus the offset of -4 moves thecursor four pixels each time I type acharacter. In Hebrew, you write from right to }left, so when I designed the 8 x 8Hebrew font included on this disk, Imade the bit spacing -17. A fontwidth of 8 plus th }e offset of -17makes the cursor move backwards. The DOS menu contains the optionsDirectory, Rename, Unprotect andProte }ct, which all work just as theydo with standard DOS.FONT EDITOR When you enter the Font Editor,the sign you chose to }edit is seenenlarged. Below are its code andkeypress, along with the six editorcommands. Edit the enlarged image of t }hecharacter with the joystick.Pressing the joystick button togglesthe selected pixel on or off. Entera command by typing } its first letteron the keyboard: COMPUTE places the characteryou're editing into memory. If youexit without computin }g it, you'lllose it. EXIT returns you to themain screen. KILL clears only the character youare editing, erasing it fr }om memorywhether you compute it or not. NEXT moves you to the nextcharacter. If there isn't one, theprogram extends t }he font to it andclears it. The LAST command moves you to theprevious character. You cannot editcharacters with a cod }e less than 0 orgreater than 84. MOVE lets you copy characters.You'll be prompted for the the sourceand destination ch }aracters.GRAPHICS EDITOR The graphics editor is where youedit the page to be printed. All theediting is done on a GRA }PHICS 8screen. The graphics cursor at the top ofthe screen can be moved with thejoystick or [ARROW] keys. The[RETURN }] key moves the cursor to thestart of the next line. Pressing thejoystick button paints a pixelonscreen. Pressing the bu }tton againpixel erases it. Pressing [START]draws a line between the pixelunderneath the cursor and the lastpixel plotted }. Use [OPTION] to exitthe Graphics Editor. To invert your screen colorssimultaneously press [CONTROL][SHIFT] [I]. } Pressing a key puts thecorresponding character on thescreen. A character which doesn'texist yet will not appear. Pressi }ng[SELECT] toggles between uppercaseand lowercase letters. You can load pictures created withother programs , add text } and printthem. You can use uncompressed MicroIllustrator pictures, Micro-Painterfiles, and any other pictureoccupying 62 } sectors on the disk.All you have to do is rename thepicture to have a '.PIC' extender andthan load it through the graphic }smenu.SCREEN DUMP The screen dump is 1.5 bigger thana normal Epson dump. Since thecontrol codes are stored in separ }atestrings, it should be easilyadaptable to other printers whichhave 640-column graphics capability.It is very easy to mo }dify it toprinters which have an upside-downpin configuration (top pin = 1). (You may have to adjust oneor more of your } printer'sconfiguration (or DIP) switchesbefore the screen dump will workproperly.) Public domain and commercialscree }n dumps offer variable sizeswhich can make Antic Publisher aneven more useful and creativeprogram. Since Antic Publisher s }avesits screens as standard 62-sectorGraphics 8 screens, almost all screendump software will be able to use it.ublisher s soIIHLIVACFREELINEMPMPCHHDISSBXINFLXLYMXINMYINOMHHASMONDMDMCONYINBOARROWMOM }ISROOFDNUBUFPRICPRICEADGDIHMDMMSSEMONMIXWALLWALLWALLTRPSHODTHINXYSHOPTREASURTXPSCORNAMEFKEY }CSETFOODMOLIBRBRKK } } !"#$%&'()*+},-./0123456789:;}<=>?@ABCDEFGHIJ}KLMNOP DUNGEON ARCADEBY NADAV GUR(c)1987, ANTIC PUBLISHING(6-}F:B2y,@Z B_=@w+@A=B7tAb$d1%6-P:H:,$@5},%@16-n+6-&&@!+6-@s6-O:, A0x+ @!6. You missed!}+ A?O:&,@)56.No use hitting that...? AI-@@+-@@I2}$@@6.>:@%,] -( -@9(P:H:,$@0,= A M!A]6-%}&AP-@!( '-.(P2. 6-& @$6.Lousy }. A% @ 6.Good % A) @06. Stunning ) A6.Super 567B:,%@,.}hit5+ @,*+,B@ A,L"6-M:+&,$+&,%+&,$+&,,.!@B6. Not in range!L A@ }@,/J-@ 32@7 T-@6@p2}@t 2T @2,/^S -( -()6-;-@"@}G( S6-@h A3-@7( 3-%%@$ 1-(>#}@2)"@)"@8)-1(>:,4'> AH2@3-@@7 =-D( H }- @8*!@# A- B0-@@L)&!@*% @8*&!@31&;-}&B(L AL)% @"*% @8*&!@31%;-%B(L A4% @81%#- }%*(4 A4&!@1&#-&*(4 A&C'2$@@;-@!}@? C 0z%216-E-@@k&!@*% @8*&!@s"}-&z( :8)% @"*% @8*&!@1-%8( D &!@-& ( F % @8-%#} ( I  AN+"@"+6-&P:H:,$@,O+"@+6-&P:H:,$@,S$X!1%$}%-%%!(>:,b='+"@2,)+!@* @ ,-6-36-= Al5"@+6-&P:H:,$@%},5 A**")H:, ?0A0+ 6-6- A+A 6-"&}A`+ 6-6- A+A 6-' 6-66-6 A'A A S1%%'}6-G"@2)"@)+!@* @ ,S6-@*+"@+6-&P:H:,$@,4 -%%(}(>:,$9'6-P:H:,$@0,%$@+96-&@6-&@"6.The "67B:,%@,.)}-@@ 32@@G-@@K O q22@*}u!@)67B:,%@,. hits56-C-@g6-%P:H:,$@,%@k +}u A P)67B:,%@,. misses) A=-@@-$(*-1( 5 =6-& A,} MAINb -( 66-P:H:,$@,&@X6-P:H:,$@,&@b A 96-F:Ad-},9"AU*F:A2,"@A)F:A2,"@$6-@)UP+F:A2,"@$6-@7+DOWN.}+F:A2,"@$6-@W+LEFT,F:A2,"@$6-@,RIGHT$F:AD,"$6-@/}"@A"@5*A"@2*AP"@(Bp"@**A0$50}5@*@*@W*@7A.6-6-8"@6-6@B"@76-@1}L"@W6-6@V"@6-@`!1%%-%%!(>:,j"@2Atf"@2},6.You bumped into a wall:6-&@>J6-f6.Confuse potion ended.y"@A~E"@3}6. A trap!!!;6-&P:H:,$@,E A--+!@* @ ,)"@Ap"@ A4}"@"*A"@B0, -( 6-%6-%%-,( AdAU+ @5},)+,A86-6-8F:B7p, @5A##6-@$+!,&@$+ ,##6-@$+!6},&@$+ ,!1%%-%%!(>:,//+"@2,)+!@* @ ,A++"@)"@)"7}@ A J"@$H:,!?P@6-&P:H:,$@,J A**"@*H:, ?0A8} ("@Ax9 6-6--( $6-%,6-%2-9(Q9*H:,!+?$'@,*9}"*O:&,!@C B@Q6-&@;6-&@"A;6.You are getting hungry.*"@P*6.You:} are very hungry.N"'6.You are starving.@'@"P:'@,N6-&@8* @6-;}/-@8(A*H:, ?&6-A6.Confuse potion ended=*+H:, >0$,*6<}-=6. Spell ended.""H:, > " A`, @B`E-@"( &8-=}@E( '4*H:, >P' A e 0-@@#G(% >} Y-@@#^(e6.l AF6-P:H:,$@,1#A%%$@5"F-@B:?},97<,0 *7<,0!967<,.>:@:7<,,%@,   $ %%@ unhbd ltssdqr9 Trd sgd Enqbd! Rlhkd+ xnt&qd @}`klnrs cd`c! %%L`jd ` kdes stqm `s @katptdqptd **Atx `s Rstloor enq adrs ldqbg`mchrd! ""Ehqda`kkr `qd udqx c`mfdqntrA} ((Xnt&kk mdudq fds nts ne gdqd `khud Lnud hs ! ##Cnm&s xnt vhrg xnt vdqd gnld> Sghr hr sgd ohsr! Fhud tB}o-----------( Ok`x Ctmfdnm @qb`cd!2 ''@ vhy`qc nmbd r`hc9 &Trd SXON HH&< V`sbg nts enq ctbjr---F %%&Ots ghl hm SgC}d Bnlex Bg`hq!!!&P Sgd k`rs ne sgd adrs-Z ''Rtodq Rnesv`qd eqnl @MSHB! X`gnn!d ''--H jmnv xnt `qd+ ats vg`s `l H >n D}!!@ unhbd r`xr9 H&l rn Gnqmx! E6-&@#-@@/( E-%%@$  1-(>:,E} ^/+@2*@",)"@8)"@2'T2^ A ) -(-"@"'F}) A0p P'2'@@;-@@? E-L( P  /%2G}/ A [%2?P:H:,$@,![6-&P:H:,$@, ApCCP:H:H},$@,%@A`A`0A`PA`pzP&6.Your scroll disappeared.26-D-@"@I}P( $J!6.Your mail broke up!-6-?-@ @J( $U/6.!Your fireballJ} scroll caught fire!;6-M-@7U( $L"6.Your shield cracked!.6-@-@@K}L( $Xb -@0@#6@<2@@@ b2][L}"@6-@46.You found a scrollF-@"@Q(Freeze[ Ab"@Aul_"@M}6-@76-%P:H:,$@!,I-@@U(Bow:_ AvQ"@!6. A fireball!-6-@?N}-@7G(fbQ AS"@6-@--@@9(ShieldI6. A shield!S AK"O}@+6-%P:H:,$@0,A6.You feel betterK A["@6.Armor !/-@ @E(7@P}<@,Q6-@[ AA%6-P:H:,$@,%@AApApAq@6.A healing potionQ}66-%P:H:,$@0,@ A/6.Confuse Potion!%6-@/ AH"6.It blew up in your face!>6-&R}P:H:,$@!,H ALj6. You found <#AuP%P:H:,$@,$@@"T67B:,%@,.`6-AS}j A~a burgera bag of beanschop-suey a pizzaa hot dog@NEW ROOMJ%6-%@%"T}@ABPT (} B(#9%6-P:H:,$@,%@9AAP2#K6-P:H:,$@,U})6-@>H:, ?PK6-6@7#))%$ @)%$!@8A<#% 6-$1%-%%(>:,FV}#@2A P#/ -( 6-%-%( / AZ#K6-P:H:,$@,)6-@>H:, ?W}PK6-6@_#))%$ @)%$!@8Ad#% 6-$1%-%%(>:,n#@2A x#/ -X}( 6-%-%(/ A2T@.6.Broke into my store, eh?J6-&P:H:,$@p,T AY}2%1@ -@ %(>:,26-A$+"@,%@P$+"@,%AP$+"@,%AP$+"@,%Z}A$+"@,%A $+"@,%A$+"@,26-P:$,2E !6.=:,;67B:,%@,. g.p. is not [}enough!E A2/-@(>:,6-&/6. You have 2567@,.=:,567B:,%@,. g.p. left.3 A\}6##6-@$+!,&@$+ ,6-%&6 1-(>:,67@2'42]}7$6V -($-( .-5(I-O-V(6K'2%@^}@K2%@@66 -(  626.6-P:H:,$@_},%+ @.$6_ -(-( )6-7-@S6-%P:H:,$@,W _6-&6$`}hBAdAU|B33F:Ad,"AU)F:Ad,"@(Bp B AOF NINIT NEW ROOM%Nu +'6a}-P:H:,$@,;0@O0@@aAR@uAV'AV*NK @76-P:H:b},$@,%P:H:,$,K!@'B/N"6-@4N=#B%$@&@1AR@c}=6->N/"/6-P:H:,$@,HN=6--@96-%P:H:,$@0,= RNd})-%A%A"%) WN6-6-\N}(}Hp: -@ ((Hs::-@De}(Cs:V-@"`(Xp:r-@)}(Room:fN(-@)@(pN -@7 (ff}bzN$-@@$(ShieldN#-@ @#(ArmorN$-@@$(Bow:N$-@"g}@$(FreezeN?-@@?(%NU @,@8@1/@8q}B%DOS SYSB*)DUP SYSB|SANTICPUBBASB<ANTICPUBDOCB DUNGEON BASB7ENVELOPEBASBFRAME FITBHEBREW FITB>HOWDY PICB<<ICONVERTBASBxLOMBARDYFITBMORSE8 BAS>NADAV PICPSLMOD LSTbSCIHELP BASLSMALL FITPTAVERN FIT^TEXAS FIT@"C/@@"U/@@N6-P:H:,$@,N @BNB-@36-P:H:r},$@3,%@B6-H:,N!?P6-@N ?P6-@!N!"@!,!/@Ns}!"@,!/@N N''6-P:H:,$@0,%'@N-@Oh%6-P:H:,$@5,%@t}G6-P:H:,$@ ,%@O1["@2a-h(O O36-P:H:,$@,)"@3 Bu} O&6-H:,& ?0B0$OE!6-P:H:,$+'@,,E6-%P:H:,$@,%@.O-@v}8O%%6-P:H:,$@,%@BO# #B-@"# DO)!4*P:H:, ?0,)6. GO,w},,,,,,,,,,LOc%6-P:H:,$@5,%@G6-P:H:,$@ ,%@O1c@2BVO x}-(`O jO1"@76-@'6-@1 BptO1"@!6-@'6-@ 1 Bp~O1"@y}6-@!'6-@ 1 BpO6-@6-@7O -( Oc%6-P:H:,$@6,%@G6-P:z}H:,$@ ,%@O1c@2BO??"@*!@* @(*!@* @BO -{}(O%%6-P:H:,$@,%@O)#BP%$@&@)"O& @ ,/-&(|}O6-@O AO2,13,2,10O38,10,38,13O19,2,23,2P19,22,23,22P BP++Worm,2,1,1,0,0}},0,6,3,55,126,230,112,0P,,Rat,3,2,2,0,0,0,0,0,120,244,254,120,84(P00Gnome,3,2,3,1,1,16,56,16,125,186,16,40,1082P--Orc,~}3,3,2,0,0,24,60,25,3,126,24,102,102SWORDS R US< X DRAGON}SDENXPIRATES COVE XLAST SHOP!!*X STUMPP'S 4XMEDIEVAL MALL>XCHEAP ARMOR HXKNIGHTDELIGHTY}YS -($-@ @2@D J-P( S$]G-@@#,(You killed the }>-@G(]6-P:H:,$$@P,]S 6-%6-6-%96-P:H:,$@,M#BA}%$@S"]!!67<%B:=:,,&@,.=:,]%-@A % A$^&&In its guts you found g.p,23}.^##It had a check of g.p.,198^&&In its pocket it had g.p.,22B^You found g.p.,11L^You recovered g}.p.,15V^&&x gold piece were in its bag,1`^$$Under it you found g.p.,20j^##It had gems worth g.p.,19a6-$}@%a;;6-%A$%A$%@$%AP$%A$aK +A1AR@EAV}'AVH(K(a0!( Congratulations, brave 0(  a(((( You have shown much courage,aHH(@ skill and }wisdom, and survived  DUNGEON ARCADEam,( You have scored  fame points,a( and &@$ fo}rtune points, which rate m( you asa2 AP(6.An average knight.2 BQa' Ap6.A hero.' BQ}a- A#6. A super hero.- BQb/ A%6.A supreme lord!/ BQb##6.A true overlord of mig}ht! b(( bG( ((  ()( 6( G(  b-()(Would you like to play a}gain -*b637@<@,0Y*7@<@,0y64b Be6-$@%e;;6-%A$%A$}%@$%AP$%A$eR +A1AR@EAV'AVH(R @e (  }((e<(( (<(#You have perished on your quest fore(fame & fortunee+(+( May you rest }well in your grave.e<("(Overall, you acquired :<(  Fame points,eO5( &@$ Fortune points, a s}um of :O(  game points.e/( ( (+(Do you want to try again /e@37@<@,0Y*7@<@},0y=+@Hq (}Rq( ( ((\q!!(  fq""(    pq""(  }   zq""(    q""(   q""(    q"}"(    q''(  UNGEON  RCADEq+( ( (+(An Underground Adventure!q$($((c}) 1987 Antic Publishingq>1((Enter your name, O' Brave adventurer -->>@q%%(Welcome to Dungeon Arcade, q}-@A q6-6-A'6-36-?6-K6-W6-c6-Ao}6-@{6-6-><<| bu*AF:A@,*AYluW6-F:A,&@.A}&@<6-$AVW6-?:<BsD<<A$,vu= +A3AV'AV= @u5#6-?:}:A%,!CLEAR SCREEN1 6. "67@$$@},.167@,. 6.6. . . . . 6..6. ------ 6.| |}ﬠ ApSETBG A'MAIN PROGRAM SETBG-*0@+H:},$@,-$ CAPS"-*A+F:A,",$@d-$, CURSOR6-*AR+F:AR,",$@}-$@ WELCOMEJ(T'-@@'@@^ A->CURSOR OFFh( .r( } . .|( . .!!( . .""(""(|}|""(||""(||""(|Š|}""(|ԠР|""(|Š|""(|Ҡ|""(|}젠|""(||""(||""(||""(}-@A @@$& CONVERT0-@B:,:!!67<,.>:@:}7<,,%A(,D N$X SENDERb-@l"v A`67$@$%@,. 6-B:,}67%@,. ( ApSETBG 6-B:,$$-P:'@$,&@-@%@,},(7$@$%@<$@$%@$,  A->CURSOR ON'-@@ Ap'SETBG9,(#}? Y9@4Y)4y$ ( ApSETBG.-@@.(Ҡ}Π 6-* ALOWERCASE4)-@%@)(%@->>@HB:,"}A R67$@$%@,.\ 6-B:,f67%@,.p6-%@z!@A  A } ACURSOR OFF AUPPERCASE"6. A SENT2(-@@ }ApSETBG(ҠŠ6- ALOWERCASE@-@@%@(7$@$%@<}$@$%@$,)-@@%)(%@->@B:,"A67$@$%@},.$ 6-B:,.67%@,.86-%@B!@AL AV AUPPERCASE`"}6.j(t ACURSOR OFF~ 6-B:,$$-P:'@$,&@-@@%,,(7$}@$%@<$@$%@$, -@@ ACURSOR ON2%(? Y2}@!4N)4n6.! A `$ CHECK( Ap A 3-@@'@}@3L. MARGIN (  (ԠҠϠŠР( (ŠΠŠҠ2 (}< (ӠξF (P AERROR CHECKZ!@}@!L. 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"}ꪪ??UUTEEUUU@<* <"}UQUUU<*/ UUUUUUT* "}"PUUUU. @@E@UUUT"}8?*+"* >?߰WUٰ?* "} ٰ@@_@T]@E?*""#:yUUUPC"}``//``@@_UUTEDDG+* "}?UTUQ_* D@_@UU@UU@T_+"}(*TUQQꪠ @"}UUUUEUUTUUT@+ pWA]XUuUQUUUWW0+J"} 0@@UUUTUU_D0+ꪻ 0W@_UwUWUUUQ"}UWUP0 :0@TUUUUUTEUT@@0?*꪿"} 0PUUUUUTWuQUUuQp憎ꮾ婢.W@UUUUUUUE@UUE]T@"}A?*+?WPUUUUUU@UQUUwUQP隷ꮮ*?"}@TUUUUUUTDPUUDU]UAQP/**UUAQUPUWUQUUQQ"}ꨯ*xUUUU@UUETU_UUUUEA@x++xU"}UQUUuUuUQUQ0/ꪪꪯ꪿pUUTUUTDGUUEUUTUUUUE_Ap+" }*9UUUUuUUuQU@UꪪUUTDUUDUUU"!}UUUDDDUUUUEA+PuUQPWuUUWQUUQꪪ""}UUUTDDUUU]UTDUUUT@*ꪪ꫿UUP_QUUUuQQUUQ"#}*꪿ꪪ@EUUUEUU]UTDEUUD@_*"$}PUUUUUUQQU ꪪ/AEEUUUUEEUEUD@"%}*身QPQUUUQQU ꪪ;"&}\PT_UUTUDDDUUD@*?Upw_UUTUU/"'}@UuUUU@@UD@P"*"**?"(}UUUQ?*?@UUEUDEEUUT@*")}??|UUUUUUQU*?TtUUUE]"*}UEUUD? (??P|UUUPU? "+} ?T_|UUUT@EUT@\~"(?Q}UUQU",}t? (D_UUTD@DUUT@"?*?"-}@QUU*> ꪪDUUUTUUUD".} UUUUU< D"/}EUUUUUT@*** UUUU@"0} *ꪨ(@_@EUUUUTP** *; ?P"1}UUQꪪ(D@EUUUU@D"""" *"2} ""*"<@@  E@D@@pDDD"3}@TUUE""""*?** PtQP "4}誠UET@D@@" "*"""* U@"5} +EU@T@|DUD@U@""" ""8("6}T@_*>@@DDD@@@+*"7}* " >**@ (PD"8}UPDDPE "  "+ """*"`* "9} @T@|***"*:"*"+""""P":}  U@D@UU@@_p@ *" "*";}*+""*QU@D@UU@@_p@ *" "* 7GCCCCCCCGNAMESRADBADBSECTGMODFULLSCREECSCRMEMONOCLEAKECLEACHACELLCELDDCELL2SCREEN&=}CHARLINTOCOFFILENAMETEMPCC1BLCCDMOVPPGPTSRT&>} &?} !"#$%&&@}'()*+,-./012 ICONVERTERBY JIM &A}JOHNSON(c)1987, ANTIC PUBLISHING A A++AA +AR6 -6((&B}6 -6((6 -6((  &C} 6 -6((   $6 -6((&D}.6 -6((8-@B))(! A utility to convert PrintShopL&&( ic&E}ons to ATASCII format.VA`##(} Load which icon?j%%( ( for directory)t.(A &F}AR".A ~( 4 A P A!0( AGET ICONO6-?:<<Aa<<,;7<@,&G}0PRINT SHOP:CLK!E A%O A (-AbA(6-?:<<<<,;-@@2+7%<%B:,,4.'&H}1'; A    A%@ A  A" A#CC6-@:7%@<%@,,%AV$@:7%@<%&I}@,,*-AxA&*6-?:<<<<,_#67%<%A&,.7<A&,[6-@:7A'<A',,%AV$@:7&J}A(<A(,,_ 66-?:<<<<,667A<Ar,.7<@h,DISPLAY ICON +%O,@0/A&K}!1/A!@aC/@0@aO/@0 @ 6-C:,.6-F:@,%F:@,$AV@6-%$@ %B&L}-A %@ 06-?:<<<@,>6-%@B G,@5%/@5@Y)5,@4G/@4&M}@a(1-@a!,@0-/@31 2G,A%/A@Y)5,AG/A@a&N}<1-@a!,A-/A!1 F! +%A!ARPJ"(} to convert J(# &O} à to load new icon Z$(A A$ARd! A&!"AUAn"@'A&P}x A CONVERTE&(} Converting to ATASCII.E( Please wait....  6--@X&Q},@2-@6A6.0000 1%% 67<,.1 1%% 67<,.1 &R}1%% 67<,.1 1%% 67<,.16-?:C:,6 -6((HE -6((&g}BA E$RF67,. 67A H,. (67,..6-46-FBB@d\&h}H6-?:<<Aa<<,;7<@,0PRINT SHOP:CLK!E A%H$f- --(Reading Directory...wait......p(-A&i}bA(6-?:<<<<,zY-@@2Y7%@ <%@ ,0X*7%@ <%@ ,0xA!-6&j}7$%<$%,.7%<%,-6-%@   - (7<@9,^-@-%^(7$+%,%<$+%,%, &k} 7$+%%@,%<$+%%@,%,  @%$&-@ &( for more '-@!'(&l}à to load icon! A&!"AUA""@'$ A"P!%@%!6-! A"6-%&m}@$ A"/&@$ %6-&@$/ A" 6-&@$ A" DOS DIRECTORY A `$ &n}467,. 67A H,. (67,..6-46-. D1:*.*8 B *7<@,4SHOP:CLK' A%p&o}*$L "7<,4FREE" A$V -%67@$%<@$%B:,,.-6-%` A#`j p --%p(7@&p}$+%,%<@$+%,%@, 7@$+%%,%<@$+%%,%@,t   ((~  @$ &-@ &q}&( for more  '-@!'(à to save file ! A&!"AUA$ "@'$ A$&r}` !%@!6-! A$ 6-%@ A$ A&` ((( } Not a PrintShop data disk.  A&s}&p$ A&` ;;(} >:@4,>:@4, not on this disk.  A&p$ A&` ''(} No&t}t a DOS II format disk.  A&p$( 'AA 'AR2 **("} < ))&u}(! | *** DISK ERROR *** Insert |F ))(! |DOS II data disk-Press |P ++(" Z  &v} A& Apd *AA 'AR*$n ))(! Insert data disk-Press x %K:&w})"%$ A&`D1:ICONVERT.BASR*$n ))(! Insert data disk-Press x %K:$25*y}*z}*{}*|}? 0pp00|g<8<><<<88 0``*}}``088g<8<< |000000?0000000000000?0000000x880`*~}`c`>`08 Cx>00000?000000x<<<88 0````088g<8<< |0*}00000?0000000000000?0000000x880``c`>`08 Cx>00000?000000x`*}831aaa13<<`g<   8$p880 ````0 88pg< <*}~p880 ````f0<8=w€g< xy<;~ 00` `088` ` 00?sa*}`x0,0 0 0 0 0 0 0 0 0  0 0x>0 0 0 0 0 0 0 0  0 0```80 0 d&caa13pcx<08pp*}80 x!cx0 8p ` 0p?@*}0 x!cx0 8p ` 0p?@(jk;0FTRUOFFALSEOKEYBOARDISREAWRITBELLXFILENAMEMZLETTEINDELOONOCHARACTEKEYSTROKCPPDELA@.}BA@@@@@ ( )( Q 9d @'@ .}@i@i@@@@dnATARI BASIC MORSE MASTERx(c) 1.}987 ANTIC PUBLISHINGWritten by Patrick BassVersion 090287##- - - - - - - - - - - - - - --@.}-B -(-A@-@-@-@-@K:&&;@.},;@@,;@@,;A,;A,-@&"-+$@,7%@,..} 0122,1000,1010,1002,02220010,1102,0000,0022,01111012,0100,1122,1022,11120110,1101,0102,000.}2,12220012,0001,0112,1001,10111100,END.>:AS, - }  MORSE MA.}STER!    D1: " -, )6 AP@.} JT^` h 忠r )| .>:, 4N6-+%, .}""----------------------------EMIT CHARACTER -!@6-+&@2, - .>:, .}-- 1A- /Z- +*, A$##------------------------------++&@.}e,$@, >:,.7%@<%@,-@@.7<,!-& 406-.}@0 416-@%5 A: D$NX##-----------------------------b%%2@@@.}@l- v%%2@-@ $D1:MORSE8L.BAS.}@l- v%%2@-@ $D1:MORSE8L.BAS,>``2}a`a2} p 8 2}``2}< Q<2} Q<? I I2}x aٿ2}pxp08 pp 0p82}p0. ``8~p8. p000Gp`2}p0G`p0 ypp!pp2}0bplpxp`lp|8p~s80~ c83x 3?`3@`2} \l?xxqp08p0, 0``p80 2} f `p`0 ` 9 0  p  0 2}0 0 8a0 0 0`p  0 8a` 2}  0 a` `0 a p8 c 2}s8p 0 s  0@ 32}2}2}2}2}2}2}0710 REM PSLABELS MODIFICATION20 REM BY JIM PIERSON-PERRY30 REM (c)1987, ANTIC PUBLISHING40 REM (PSLABELS WAS ORIG. PUBLISHE6}D IN THE APRIL, 1987 ANTIC)1007 REM THANKS TO WALT MCCREA FOR IDEA AND INITIAL PROGRAMMING1010 REM VER 3.06} AUGUST, 19871240 A$="ENTER TEXT":POSITION C8,5:GOSUB 1300:RETURN 1250 A$="NEW FONT":POSITION 22,5:GOSUB 1300:RETURN 1266}0 A$="PRINT LABELS":POSITION 7,7:GOSUB 1300:RETURN 1270 A$="NEW GRAPHIC":POSITION 21,7:GOSUB 1300:RETURN 1280 A$="PRINT FIL6}E":POSITION 7,9:GOSUB 1300:RETURN 1290 A$="EXIT PROGRAM":POSITION 21,9:GOSUB 1300:RETURN 1300 FOR I=C1 TO LEN(A$):? CHR$(AS6}C(A$(I,I))+128*INV);:NEXT I:INV=C0:RETURN 1305 GOSUB 12301400 GOSUB 1220:GOTO 13052250 POSITION C3,12+3*PRIL:? "Press 6}Π To Stop Printing"2255 IF PRIL THEN RETURN 2475 DIM FILE$(12),FILENAME$(14),LINE$(1)2860 INV=C0:FOR MOPT=C1 TO C6:GOSU6}B 1230+10*MOPT:NEXT MOPT2920 INV=C0:GOSUB 1230+10*MOPT:MOPT=MOPT+C1:IF MOPT>C6 THEN MOPT=C12930 INV=C1:GOSUB 1230+10*MOPT:G6}OTO 29002940 IF MOPT=C6 THEN 29702950 ON MOPT GOSUB 1660,1490,2120,1305,3310:GOSUB 1230:GOSUB 28503310 GOSUB 12303320 POS6}ITION 13,C3:? "Ԡ"3330 POSITION C3,C5:? "PRINT FROM WHAT FILE";:INPUT FILE$3340 FILENAME$(C1,C2)="D:":FILENAME$(C3,6}LEN(FILE$)+2)=FILE$3350 POSITION C3,C7:? "HOW MANY LINES";:INPUT NLINE:POSITION C3,C9:? "HOW MANY RECORDS";:INPUT NLABELS336}52 POSITION 11,11:? "Set-up The Printer":POSITION C9,12:? "Press To Begin"3354 FOR X=C1 TO 30:NEXT X:IF PEEK(53279)<>C6}6 THEN 33543360 GOSUB 12303370 POSITION C5,C3:? "ԠŠ"3380 POSITION C5,C5:? "PRESS WHEN READY";:INPUT L6}INE$3390 GOSUB 1230:PRIL=13400 CLOSE #C1:OPEN #C1,4,0,FILENAME$3410 FOR PREC=C1 TO NLABELS3420 POSITION C0,C5:? "--------6}--------------------"3430 FOR I=C6 TO 12:POSITION C0,I:? "":POSITION 27,I:? "":NEXT I3440 POSITION C0,13:? "-------------6}---------------"3450 J=C1:Y=C6:I=C1:T$(C1)=" ":T$(182)=" ":T$(C2)=T$3460 POSITION J,Y3470 FOR PLIN=C1 TO NLINE3480 GET #C6}1,X:IF X=155 THEN 36003490 T$(I,I)=CHR$(X):? CHR$(X);:J=J+C1:I=I+C1:GOTO 34803600 ? CHR$(X);:I=26*PLIN+1:J=C1:Y=Y+C1:POSITI6}ON J,Y:NEXT PLIN3610 GOSUB 11603700 GOSUB 21603710 ? #C2:IF PEEK(53279)=C3 THEN POP :CLOSE #C2:GOSUB 1220:PRIL=0:RETURN 36}720 FOR J=C0 TO C6:K=88*J+C1:L=208*J+C13730 IF P=C1 THEN ? #C2;CHR$(27);"S0296";PG$(K,K+87);PT$(L,L+207):NEXT J:GOTO 3760376}40 ? #C2;CHR$(27);"L";CHR$(88);CHR$(C0);PG$(K,K+87);" ";CHR$(27);"L";CHR$(208);CHR$(C0);PT$(L,L+207):NEXT J3760 CLOSE #C2:GO6}SUB 1220:GOSUB 12303800 NEXT PREC3810 OPEN #C2,C8,C0,"P:":PRIL=C0:GOSUB 2310:RETURN ;PT$(L,L+207):NEXT J3760 CLOSE #C2:GO4W00FATXXLINENUMDIESFXFXFXDATPOPRYXSMMAASTEMXMAXMIADNUMYMIYMANUMMLPRINPRINT:}TEMPAPRNTGRAFKLRLPRDUMPPRNTEABCSTARDUMSLONMEN:} @@@:} !"#$%&:}'()*+,-./0123456:}789:SCIENCE HELPERBY ROBERT WITZOFSKY(c)1987, ANTIC PUBLISHING  +:} B022RETURNS VALUE OF FATX FOR CURRENT VALUE OF X6-$G:,($d33SIMPSON FUNCTION CALCULATES VALUE OF IN:}TEGRALnE")4(}8(ERROR: Current inputs not validB BpE$x4 (} (4(#To evaluate the integral it must :}be++(#split into n divisions. This value&&(determines the accuracy of the%%(answer and the amount of time:}(needed to determine it>(( Value for n" A&2!AP>6-AP46-P:'@ ,$@ ( @ :}46-@  A (} ((t(|  = ? (((6-@6-+&,' 6-:}6--@'@ @06-6-% @06-6-%" @06-,6-%%:}@$%6]$@'"'@O(for t=P:$B,'B ?='@$]6-%@@ J Bp:}T$ A Ap=0((}ERROR: can't integrate current function: Bp=$ANALYZE DATA A'$ :}(}(6-@$ A!!( TYPE OF ANALYSIS!(( 1. x vs y( 2. ln x vs. y( 3. x vs. :}ln y  ( 4. ln x vs. ln y ( ( Which type? <)@6-&@H<!@) @A *!(}:} STATISTICS!(4*-@@&68,-* #-@6-8,#6-8,""@)"@:}"6-K:,""@)"@"6-K:,968@,-%8@,968@,-$%8@,Y!68@,-%:}8@,=68@,-$%8@,Y68@,-$%8@, ??6-M:+$8@,&8@,$8@,,'+$+&:}@,,, %6-8@,'%6-8@,' 6-6- -@$ #6-O:&8,,%#6-O:&8,,%:}.  8  6-'6-'B A$L ( _M $$( x = P:$B,'BQ l( ((Avg deviation:(l(:} of x P:$B,'B Precision P:'$B,'A%V l( (!(Standard deviation:$(l( of x P:;}$B,'B error P:'M:,$A,'A[  Bp$` ??6-M:+$8@,&8@,$8@,,'+$+&;}@,,,j ( _ _t P"( x=P:B$,'B4-@@P(y=P:B$,'B~ +@;}@(+(Avg deviation: PP( of x P:$B,'B precision P:'$B,'A% PP( o;}f y P:$B,'B precision P:'$B,'A% ((Standard deviation: LL( of x P:$B;},'B error P:'M:,$A,'A LL( of y P:$B,'B error P:'M:,$A,'A;} "((y as a function of x"( A& QQ6-+$8@,&8@,$8@,,'+$8@,&8@,$8@;},, ZZ6-+8@,$8@,&8@,$8@,,'+$8@,&8@,$8@,, 6--@;} &"@&6-O:+$8,%,'8,, ,"@,6-O:+J:,$J:$8,,,'8,, )"@)6-O:+%$K:8,,,'8,, );}"@)6-O:+J:,$8,#,'8,, !@6-@'  6-% 6-' ;6-P:$B,'B2"@; })"@;6-J:, 6-P:$B,'B )"@)( y= *x +  /"@/( y= ; }*exp(*x) 0"@0( y=  + *ln(x) *"@'( y= *x*(( 3(3( corr. c; }o-ef. R: P:$B,'B2 Bp< $ 2 (}2($ERROR: Can't evaluate the given data ( MATH ERROR!; }  Bp$ ..PLOT FUNCTION 'F' OVER INTERVAL X1 -> X2 A3 + (}-@@+( Thinking... 6; }- 6- 6-+&,'+,  6- @06- 6- -  @06-  68,-68,-  ;}!6-   6- 6-%  ! +@%@" 1A'A @1@& AP;}+ ??,P:+8,&,'&?P,P:&+8,&,'%@P,0 -@D 33/P:+8,&,'&?P,P:&+8,&,'%@;}P,X  ]  A5PAXIS_ Bpb $ ? +2( ERROR: can't graph this function5(? Bp $ ;}**DRAW RELATIVE POSITION OF X & Y AXIS $$(USE WORLD CONVERSION FACTORS) -!* -6-P:6?P&', .;}!* .6-P:%@P%',  6- !6-  6- !;}6- DRAW LINES ,/,/DISPLAY RANGE,6-P:'@, @5,6;}-@5$6-P:'@,. 6-C:,886. 6.=:,86-?:<<:AU,+6.:67A,.I67@,.3; (}6-@;;}8;e-@@ ((WHICH PRINTER?+(?(1. Epson/GeminiO( 2. Nec 8023e(3. Prowriter 8510=;( 4. No printer;<}B;`)@6-&@H4!@) @V(}ERROR: input not 1 through 4` BQ`L;''BVBVBV;=}BVV; B<PRINTER CODES}<`6.S01926.>T16N,6.<AN86-@9D6-Q6-6@]6-`$<`6.S01926.[T16;?}N,6.]AN86-@9D6-Q6-6@]6-`$<6-$> EXIT&>, (}-@@,(;@} QUIT (Y/N)?0>)@:>""@)"A!(}"D>$>PRINT SCREEN>8 Bb@8@;A}@P:> F:@,"@Ba>DUMP GR.0 SCREEN>(@>K-@#+-;B}@931G67%@,.>:,K >(@ >$>DUMP GR.8 SCREEN>''6-F:@,%F:@,$AV%;C}>(@?7 -$6-?:C:,<%CQ}(|(CR} @ @CS}CT}CU}CV}CW}  !bplp8<<888808`=88888? 8pppx<x8pp`ppppp p80~@CX}<88<7<@888<? <880<?<@888< 8pppx<?xp0p x~xppppx@CY}<8888|888<> Àv8>8 08089?988p888<> 88888808888?~ CZ}x<86,&,f,CfaFcCp>x|n'ca``t`>`x@ x8p@`p8x<88888888>888C[}> x8p`@p8<yxpp8p0pp0{sqppp|<@ `` pƃC\}vpp08 880p`ccq108ll<800|x@pC]}80x `> @8p8s l<800|x@p@^T80 0 0 0 0 0 0 0 8`880x8xp8p880~~08G_}x8p~~~````ppo80 008??80 8???0080pG`}`888888888888888888?00000?80 0 0 0 0 0 0 0 8`Ga}880x8xp8p880~~08x8p~~~````Gb}pp80 008??80 8???0080p`888888888888888888?000Gc}00?888888Gd}`Ge}`` 0 0 0<<<<<<88 8 8??88 8 88 0000000 0 800 0 0 0 0 0 0 0 0Gf}0 0 00??000 0 0 0 00??0000xxx?p<` ```>`>`>` ` p?x|6l6l6lffgcccaxxx<>73100v0>00xxx80 0 0 0 0 0 0 0 800 0 0??0000xGi}xx80 0 0 0 0 000l8<00 0 0??00p080x|xxxx0 88pp8Gk}80 xxxxxx0 88px8p8pGl}?A?aAA>Gm}?A?aA> /???0 @ @0??/~~~Gn}ÀÀ~???8@0xx000xxx~ÀÀ|~@Go}_a@@@@00ppp0000xxx{lxxlf`Gp}`````````8|aaaa`````_Gq}a@a_@}}````~<~Gr}0000000008??7aaaas?aas33 aaaas>|Gs}8a33ayyy0188`Gt}ayyy0188`D