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DOMINFO.DAT$ 6.D:67 A8IS B 0*BEGIN}A@ &&AAK -&(>:A%, /B67$%<$%,.K68,-B }67$%<$%,.(68,-40NODOX:-B(' 0*END6-%' A@@d6--@#}#(:-@$&B:,@#?(d6-?:<%A !<%A<@#,_6-@P Ab>6-?:<%AY<%A`}<@,[-+@&B:,',$@_("-+&B:,',$@("$ ͛N A` ABC(Loadi}ng DOMMenu incarnation #...N%D:MENUgϠϛhA A` AB6(Loading an older menu...A%D:MENU}r$!(This is not an AC disk!$ ԛU6-@6-%6-%'6-%/6-%76-%?6-$I6-%%U6-}AV;@%,;@9,;@Y,;@,;@9,;Av,;A$,;A,;A,9%,9%,};@,HH;%,;%,;@9,;@9,;,;A@,;,9,;,c16.'hhhhhhh֑}`Q6.hJhhhȑh`Z6-C:,c6-C:,`E6.;hhhXХYhhi(ХiшeЅХihhIЈ`}N6-C:,`6. DOMINFO.DATaa6.Wh@;۩($ ʢ `}pp6.fhhh hh hhhhݩˢߥυ8υۅЦ̩BDEHI V˥߅ -/΅Хtt67A},.a ΅Ъ ΝЯМޥߝѦͩ BDIEѝH V!ʥޝO,67A,.ΐ}Э˅ԩ`;6.>:AU,F67,. O67,.uu67@,.bg}燾0>}=Ǟ<>8m uu67@,.bϏϜ>>xsL Ϗ >>x}38  O?>|uu67A,.b8  |gǰ?>~  `}|g?>? ? uu67A,.b?|g?> !c`>|?>}sw >|uu67A,.b?>AϏ>|>>`Ϗ9燎>}>pxii67A,.VO^==9Ǟ<>x0cg90>|IJKLMNOPQRSTUVWXPA}+AY/6-F:@,%F:@,$5+%AAYZa6-F:@,%F:@,$;6-F:A`,%F:Aa,$J6-}F:Af,aAfF:Af,%_U#6-?:c1Fcs^l,<%AV<@r,xxC6-?:>>>}ColorView Ver. 2.6 DocumentationCOLRVW26.DOC2COLRVW26.DOC0>>>>Color Tuning UtilityCOLRTUNE.BAS1COLRTUNE.TXT0>>>>}ATAROID is somewhat of a cross between BREAKOUT and ARKANOID. The author is unknown, but the game came from AURA (Atari UniD}on of Rabid Apostles) who puts out a periodic disk magazine entitled "The Grim Reaper" from England.* THIS GAME WILL NOT RUD}N FROM AC's MAIN MENU!!!You must first turn your computer off and reboot this side of the disk without BASIC. Then use theD} "L" option, from DOS, to load the file ATA.OBJThe game is played the same as ARKANOID. You must catch the letters that fD}all with the paddle or you won't be able to use them.The following will explain what each letter will do:B-> puts a floorD}GolferGOLFER.COM0GOLFER.TXT0>>>>Daisy Dot Font ExaminerFONTEXAM.BAS1FONTEXAM.TXT0>>>>BONUS GAME.....ATAROID.TXT}2ATAROID.TXT0*ENDOLFER.TXT0>>>>Daisy Dot Font ExaminerFONTEXAM.BAS1FONTEXAM.TXT0>>>>BONUS GAME.....ATAROID.TXT on the bottom of the playing field for the ball to bounce off of without using the paddleF-> used to fire and destroy blocD}ks by pressing the firebuttonG-> go to next levelFuji Symbol-> Extra lifeE-> Elongated paddle to fire and destroy blocDd ***************************** * Welcome to Atari Classics * * Disk #4 - Dec 93/April 94 * ***************** }************ (c)1993-1994 To use this menu without a HELP key, Just Press the "R" key to read the DOX fil }es. By pressing "X" you'll be able to access the Expert Menu mode which utilizes many more options that are availabl }e to all 8-bits. To access the other side of this disk, flip the disk over and press either OPTION or ESC. * PLEA }SE READ ALL DOX FILES * Not all of the DOX files are actual documentation. Some of them will give reference to the }magazine issue and article which will give full instructions for the corresponding program, while others will simply be } HELP files. * YOUR PRINTER MUST BE TURNED ON BEFORE YOU GO TO THE DOX FILES OR THE PROGRAM AUTOMATICALLY DEFA }ULTS TO THE SCREEN ONLY! Due to an error on the October disk I've included Jeff Potter's ColorView 2.6 documentation } again. The docs on the October disk were not complete. I apologize for any inconvenience this may have caused. == }================================= Title Screen - by Steve Hoffee Squashed RGB version of Title Screen - by Earl (Clay"M} COLRVIEW.OBJ V2.6 b$}y J. D. Potter October 25,1992 Copyright (c) 1992 J. D. Potter $} Welcome to COLRVIEW, the advanced color display program developed for the Atari 8-bit computer family. $} With COLRVIEW you can push your original Atari computer to color displays previously unattainable! The following$} two new modes of operation are possible: 160H x 192V pixels with 64 colors (based on Gr.15) 80H x$} 192V pixels with 4096 colors (based on Gr.9) Boot your computer from a disk with your favorite DOS (DOS 2.0,$} 2.5, MyDOS and SpartaDOS should work). Users of XL/XE computers should make sure to disable their built-in BASIC $}by pressing OPTION during power-up. Make sure you have not left any handlers installed (such as the "R:" handler, $}if you have been using an 850 or similar serial devce). SpartaDOS users are advised to disable the TD (Time/Date) $}line, KEY, and Verify. Now load COLRVIEW.OBJ (use the [L] command from DOS 2.0, 2.5 or MyDOS; SpartaDOS users may want $}to rename the program to COLRVIEW.COM, so they can merely type COLRVIEW to execute it). After it loads, adjust the$} Hue and Brightness controls on your monitor until the background is a burnt orange color. You should now see a me$}nu of commands. The commands available from the menu are: [C] Continuous show: you will be prompted to ente$}r a directory search mask ("D:*.R" is suggested for starters). All files that match this mask wi$}ll be shown in the same order they would be listed by a directory read. Each will be shown for 1$}2.8 seconds, and the entire show (up to 64 files) will repeat itself indefinitely. To pause on a particular $} picture, press [OPTION]. Press [OPTION] again to go to the next picture file. Press [SELECT] to t$}oggle the display list between Gr.9 and Gr.15 (more on this later). Press [START] to end the sho$}w and return to the menu screen. [D] View disk directory: you will be prompted to enter the $} directory search mask. Enter something like "D:*.R" to see the names of the COLRVIEW files. $} [G] Load three graphics 15 files, which are displayed in 160 x 192 resolution in 64 colors. $} [L] Load three graphics 9 files, which are displayed in 80 x 192 resolution in 4096 colors.$} Note: if you have found you have used the wrong command to load 3 graphics files (an L rather t$}han a G, maybe), press the [SELECT] button while viewing the picture to swap graphics modes. $} COLRVIEW V2.6 Documentation page 2 [R] Restore color registers. %}See how to use this below, under "COLOR TUNING". [S] Save color registers. See how to%} use this below, under "COLOR TUNING". [V] View the current picture. Use this to retu%}rn to the picture from the menu screen. [Z] Exit to DOS. You will be queried before y%}ou can exit. [@] Display shareware notice. Just a friendly reminder about registering%} this program :-). [!] Unstick XF551. This sends the necessary commands on the serial%} bus to return an XF551 to double density mode after it is "stuck" in single density mode. %}If you happen to get stuck after an accidental keypress (for example, accidentally pressing [L], and needing to escape f%}rom the "Enter filename" prompt), just press the BREAK key. Also note that whenever you are asked to enter a filen%}ame, you may enter "D:filename.ext" or just "filename.ext" if that file is located on your default disk. Subdirect% }ories are supported if you are using MyDOS or SpartaDOS. The total filename length is limited to no more than 32 charac% }ters. If the menu has scrolled off the top of the screen, just press RETURN to get it back. COLOR% } TUNING COLRVIEW has the ability to tune the colors you see without having to adjust your monitor's hue contr% }ol. When you load COLRVIEW, it searches the default disk for the file CLRVREGS.DAT. This contains the default set% }ting of the three colors for the tri-color display. I have set these to best match my monitor; yours may differ. To se%}t yours, do the following: after you have loaded an appropriate picture, press [H] (while the picture is showing).%} This will cycle you through the available colors, one step forward each time you press [H]. Press [SHIFT][H] to %}step backwards through color selections. If you find you are still unable to get the proper colors, press [R], [G]%}, or [B] to adjust the red, green, or blue separately. Pressing [SHIFT] and either [R], [G], or [B] will reverse the di%}rection of the color change. When you are happy with your color settings, press [START] to return to the menu. No%}w press [S] to save these color registers to the disk (be sure the proper disk is inserted in your default drive). %} If you have become hopelessly lost while adjusting colors, you can type [R] (from the menu) to reload the color registe%}rs from the disk. This operation does not report failure to find the disk file, so be sure the right disk is inser%}ted. I have found that graphics 9 files and graphics 15 files each look better with different settings. You %}can of course use different COLRVIEW V2.6 Documentation page 3 pict%}ures to set the colors. With graphics 15 files I have found it best to try to balance good flesh tones with pure blues.%} The flesh tones can sometimes be too pink, and the blues can tend to be too purple if you're just a little off. %} ABOUT COLRVIEW I discovered this technique while playing with changing colors with display li%}sts. It consists of alternating lines of red, green, and blue images (displayed in graphics 9 or 15). This is in addit%}ion to a page-flipping VBI which relocates the starting color in each of the three images. It's really hard to exp%}lain in words, and it's full of VBIs and DLIs. I found this to be less annoying than merely page-flipping between %}a red, green, and a blue image. There will be rather significant "swimming" in areas of the image with pure (prima%}ry) colors. I can claim this displays 4096 colors (16 x 16 x 16), if I rely on the persistence of vision present in the% } human eye. COLRVIEW also displays graphics 15 (once called 7.5) screens in the same three-color page-flipping mod%!}e. This produces 64 colors (4 x 4 x 4), with a resolution of 160 x 192. The picture files included in this p%"}ackage were created by artist James Pittman, using both existing graphics programs, and ones that he has developed %#}(view them with [G] to select Graphics 15). G15RGB shows the 64 colors available (also known as the color gamut) and th%$}e levels of R, G, B used. I have also written a program to decode GIF (Graphics Interchange Format) pict%%}ures to Gr.9 or Gr.15 mode three-color files. This program is called APACVIEW, and is available either directly from me%&}, or can be downloaded from both GEnie and CompuServe. Make sure to get version 2.2 or later for compatability wit%'}h this program. If you have a modem, you can download additional COLRVIEW pictures from GEnie and CompuServe,%(} and from the following BBS: Computer World BBS: (716)247-8355 24 hou%)}rs, 3/12/2400 baud Rochester, NY Sysop Bob Puff I%*}f you like this program, be sure to look for the following graphics programs: APACVIEW The GIF decoder/%+}viewer program mentioned above. Displays GIF pictures in 256 color APAC mode, or con%,}verts them to 64 or 4096 color COLRVIEW files. Look for version 2.4 (new). %-} ILBMREAD Decoder/viewer for Amiga IFF picture files. Converts them to 256 color APAC mode for viewing%.} and saving. Look for version 2.1. COLRVIEW V2.6 Docum%/}entation page 4 DEGASRD Decoder/viewer for Atari ST Degas picture files. %0} Displays all Degas modes directly in COLRVIEW or monochrome. Look for version 1.1 (new). %1} APACSHOW Slide show program for APAC mode pictures created with either APACVIEW or %2}ILBMREAD. Look for version 2.3. GIFNCODE Encodes your Micro-Painter, Micro Illustrator (Koal%3}a or Atari Touch Tablet), or Gr.8 picture files into GIF for viewing on other compute%4}rs or uploading to other computer Bulletin Board Systems. %5}COLRVIEW is a shareware product. If you use and enjoy this program, please express your satisfaction with a letter and %6}the $8.50 registration fee (registration through CompuServe Shareware Registration (GO SWREG; my registration ID is%7} 537) or via a GEnie Gift of Time are both encouraged). In return you will receive an autographed, registered copy%8} of the most recent version, with printed documentation. I can also arrange to notify you (via electronic mail or %9}otherwise) when a new version of this program is available. Registered owners can receive the next version for a nomina%:}l fee to cover materials and postage. Registering also encourages me to create enhancements to this program, and t%;}o create other Atari 8-bit software. It would also help pay some of my bills on the pay services, providing suppor%<}t and seeking feedback. If you haven't noticed, the market for Atari 8-bit software has diminished such that large%=} commercial software houses cannot justify producing new releases. So I encourage all 8-bit users of shareware to regis%>}ter and support the remaining small software developers. Your comments are welcome on this program. I can be%?} reached at the following address: Jeff Potter 8%@}14 Banbury Dr. Port Orange, FL 32119 Or on the following pay services/BBSes: %A} GEnie: JDPOTTER CIS: 74030,2020 Computer%B} World BBS: (716)247-8355 All company and product names are trademarks or registered trademarks of thei%C}r respective companies. "The Graphics Interchange Format(c) is the Copyright property of CompuServe Incorpor%D}ated. GIF(sm) is a Service Mark property of CompuServe Incorporated." %E} COLRVIEW V2.6 Documentation page 5 Easy-response letter: mail to: Jeff Potte%F}r 814 Banbury Dr. Port Orange, FL 32119 %G} Jeff, I used your COLRVIEW program on my Atari ________ computer. I found that the colors d%H}id( )/sorta did( )/did not( ) look correct on my monitor (which is a ___________________). I own a ____________ di%I}sk drive, which operates in SSSD( ), SSED( ), SSDD( ), DSDD( ). I rate this program in the following ways: %J} Excellent Good Fair Poor Color Fidelity ( ) ( )%K} ( ) ( ) Sharpness ( ) ( ) ( ) ( ) Ease of Use %L} ( ) ( ) ( ) ( ) I use the following bulletin board/pay services: _________%M}_____________________________________________________________ Phone Number (if BBS): ____________________ %N} I would be interested in receiving upgrades to this program( ). Comments: ________________%O}______________________________________________________ _________________________________________________________________%P}_____ ______________________________________________________________________ ______________________________________%Q}________________________________ ______________________________________________________________________ ___________%R}___________________________________________________________ My name and address are: _____________%S}_________________________________________________________ ______________________________________________________________%T}________ ______________________________________________________________________ %U} __________________________________________ $*  +@6-@-@y6-%? (!@6-@)W}2 P:,<,/AF P @D:COLRTUNE.BAS6-%? 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T>  [b6) 82I}@c=# I/P&JTJ  mm)* mxԍЍԢНННН0ЍЩʍЩ^2J}ԩԩԩ ԩө!`ppppppBBBBB˼B޼ppGppBBBBB˼B޼A^HJHJ2K}ʀʀ0,%!3%7!)4HJHJ0RGolferGOLFER.COM0GOLFER.TXT0>>>>Daisy Dot Font ExaminerFONTEXAM.BAS1FONTEXAM.TXT0>>>>AtaroidATAROID.OBJ1ATAROI}) Halliwell =================================== I would like to thank Clay Halliwell, Bob Scholar, San Leandro Comp"N}uter Club, Jeff Potter, Alex Pignato, Ol' Hackers (OHAUG), The Alchemist, Jeff McWilliams and last but not least, my wi"O}fe Karen and daughter Stefanee for all their help with every AC disk that's been put together, duplicated and labeled"}tumFNDRTNFONTOUTOUT2TXTLBLTFILEFLNAMELINEMAMODINICMOUTHOUTLNDDFINDPTYLOREHIREUREWPOFP6Q}OTL 6R}6S} DAISY DOT FONT EXAMINERby Thomas J. Andrews(]];AP,;A ,;A ,;A,;@ ,6T};A@,;@,;A,2o#(}DAISY DOT FONT EXAMINERo(GPrints examples of Daisy Dot Fonts in different dens6U}ities on an Epson,<,,($Gemini 10X, or Atari XMM801 printer.FT1 )Character spacing will be as follows:T(Low Resol6V}ution..........2 dotsPI&(High Resolution.........4 dotsI(Ultra-high Resolution...8 dotsZ'#(Press to begi6W}n...'d88̠ŠϠĠĠԠРҠɠқndd67@,.QhhhhhԄ /}+{'[ 8A6X}Ա `x##67@T<@T,.>:AU,P(}PRINTER TYPE?2(. Epson Compa6Y}tibleP(. Star Gemini CompatibleW(. Epson MX Compatible2(. Atari XMM801D-@@W(NUMBER,PLEASE?6Z}8 A@6-P:,8 @)!@A@e!@M(9Ultra-High Resolution is not available with this pri6[}nter.P(a( Press e6-@u;6-+ @,$@v%+"@,$@g6-+"@,$@%+"@,$6\}A"q ApԠҠӛ//6-+"@,$@%+@,$@'F A`-@@6]}P:7 A`FԠқKKԠԠŠŬΠŬŠԤˠҠĠٛJ6.7@<6^}@,37@<@,0:J6.7@<@,:-@@$7<,4 06-@: A@67B:6_},%@,.7<, (7@<@,`67B:,%@,..NLQ'@D@@S6.>:AU6`},`@F0DAISY-DOT NLQ FONT<( IS A DAISY DOT FONT!F APĠĠԛd-@@6a}$@867B:,%@,.U67B:,%@,.>:AU,Y d@",,ĠŠϠҠǠĠԛ,6b}C 6.6."-@B:,06-@:7<,,C6-?:C:,}The Daisy Dot Font Examiner".s article in the February 94' issue of AC for complete instructions on how to use his program "<. I couldn't have done it without them! =================================== Disk Editor - Steve Hoffee ===="}===============================hout them! =================================== Disk Editor - Steve Hoffee ==== )̩ˬ̦L` f&CAC K J K JC C J J`DG"JJCD!`PPB}ҍҍҩҮPCҬPC}CȌP ҍ`  (Q@ ICICICLpDC˭?C̡ҩDC@C˭AC̡ f@CJACLDҩFCCi>C?Ci?C@CB}i@CACiACBCoJҮDC}JҮFCJҮBC BCDCDCFC FC`ލCG?C"@CJACBCDCFCICLCJ>J FJFJ NJfJ  B}(( nJKHCHC`HC JJJJJ ҝL` @`JȌJ`JgTB}gT`(`Q ``Ȍ} Ȍ` fb  )PPPB}P ) P8(JJJJ uuP``˹.u0 ҅˥ iuv7LK(uB}Ȑ ҅˥8uv0 Д` L_LfffUiiiiiiU%) %% Ybbbbbb````X`XVU%VB}XXZie(jLvL``(VVX`LM 80B} *U~~UTP@,&~Fffxff>b```b<fffffb`b~`b`b~bb``fb>ff~ff~<~ l>dhpxB}l````bf~~VFdtt\\```PЬPPPAQPP B}PPPi PP`<~~<<~~<<~~< P QL{Q.R0PP` P` P`B}Q-R<$$~<<~~~<$f<B} 0 '@`'f@T`!P"P!PmP!P"Pi"P8!P%!P"P"PB}!P"PP i:Щ#P#P!P"PP`8Pc bPb aB}Pa `P ЍLbT8!P(!P"P"P#P8#P`LT>YYYvZZc[[#\\B}d ' XT@(/PPPPPPPTPPPPP P ЭPɐiPPB}PPPP~TTPҩLdx}ThTiT 9XiT \Xgx}T 9Xhx}ThT 9X'hT \Xfx}T 9XexB}}TiT 9XiT \XT ʽjT PkTP P˭P̠ˍhTȱˍiTȱˍ|T Pi PPiP|T L VhTx}TLU 9XLU \XLB}U P˭P̠ˍȱˍȱˍȱˍȢ L2VȱˍȱˍT iii,TB}Ң Ji0uuԩЩ Ѝo:/Ѝ P$ \ {X @ nˮgT Ԏة a B}_ &C 6] c ,W c ,W |aбЪL``P)P PPPPLiWP PPPPP+P PPPB}PLWP PPPPPPPPPmP8PPPmP8PPPPPP ]PPPP ^PPPP ]PB}PPP ^`` B VK)I JB7DXE V`S:hTUiTT` BHI}Tx V`hTUiTT`B JK V`B}0ˬ1̠ ȩƑȩ˩@ԩX`HH Ԏ Xhh@HHHT B}йu ԍȌTdTXhhh@`&&&& &  &  & 02B}468:<><:864202468:<> #""`%$/&-(+*)4?6=8;:9DOFMHKJIT_V]X[ZYdofmhkjitv}B}.`&&&&&&a&b&c & # 4$acegikmoomkigeca2a2a2B}a(`   #  !&F04  _][YWUSQ  #  B}!!`   &  &   ab li *:JZjzXV$&(*,h`&B} &  &  & a& & b & Z "$&(*,.602468:`&&& B} &V 0O2M4K6I8G:<><:86 420`bdfhjl`      a& # #    !  B}&  &6FVfvvfVF6&B`$$$!!    b B} ca 02468:<><:864200 "$&(*Ȍ̴T`P~T ȢB}PPT ȢPPP` Ji0~T Ji0TPP` P PP8,JJ PP8JJJP PP .PP mPPB} P Pm P PPm PP Pm P PPm P P P˭ P̡ˍP` P˭ P̭P`58 Ȑ _˩B} `L_PL_c b˩L_b a˩L_a `˩L_P PPPPPPL_P; PPB}PPPPL_P= PPPPPPL_PPPPPPPP<PPPPB}PPP>PPPPPPPP` `P44ĐčP    `Ȑ  6`B}ɖ `d 0 `@ ` `Ю   0`  ``L;``` 0`  B}gT(`P  T ȌTL}`L`@$!x}ThTiT 9X'hT \X( `  `0 ``eˍiB}`TȌT  ЍЍЭT T`e \eTTMLT :aTi@Ti@$Ti@`ˆ̢FB}ݰTݬT8T˥TFLJamJJ`PҰ`TTPPPPPPPЍЍPTȍҩB}ҥm ԍ ԍd TLb`  }x}T 9XT@( aB}dx}ThTiT 9X hT \XiT \XhT \X hT iT 9XhT \XhTiT 9XiT \XhTiT \XiT \XhT B}9XhT iT \XhTiT \XiT \XTTTTPgT )}}Tx 9X :apc@B} ( ҍL>cХ)٩Lc isbestscore ȌJ``DDcB}cLccfc e0˭1̩G˩˩f˩lf0i˭1i̩ˢҝ cccc8|JJcx *B}fOc Mfccɿթc }cxJJic Jc *fccPة c ccc8 JJicx *fcc2c MfcZc MB}fcc3н>>>Daisy Dot Font ExaminerFONTEXAM.BAS1FONTEXAM.TXT0>>>>AtaroidATAROID.OBJ1ATAROI ATAROID is somewhat of a cross between BREAKOUT and ARKANOID.The game is played the same as ARKANOID, except you must catcF}h the letters that fall exactly in the middle of the paddle or you won't be able to use them.The following will explain whaF}t each letter will do:B-> puts a line on the bottom for the ball to bounce without using the paddleF-> used to fire and dF}estroy blocksG-> go to next levelFuji->e bottom for the ball to bounce without using the paddleF-> used to fire and dD-