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F0Ξ05: [ BDEHI%} VY8 B V  @  /DE `E:D8:DUP.SYSERROR-SAVING USER MEMORY ON DISKTYPE Y TO &}STILL RUN DOS B;DE J  (` 9 V⪍ ઍ  -'}LLu ÝDEHILV 9 .l 9 .l  `` s$B BH(}I|DE V BLV nB,DE JLV B V BLVDEIʩ BꭝLu } ЎX J`8532 25.$-%.5hAXa J `3)$%!*} J`8532 25.$-%.5hAXa J `3)$%! ?@VdJXLAPNBEGIJBLJ@  @ (AU(}H ,} @ Br KKFUTURA MENU V1.3 (FROM MENU.BAS BY JAX) - MODIFIED BY S.J.MURRA-}Y 1992'@@'@@9O6-@ BOD1:MENU MODIFIED BY JERRY WHITE AND RUSSELL GROKETT.}AR @ -@6?=-@6? ]2%@&@a e /}2$ dG;@%,;@@,;@ ,;@@,;A,;@,d@0}D:*.* y@'-@@N("NORTH OF SCOTLAND ATARI USER GROUP`-@@o( NEWSLETTERy1} @=-@@=(#-#6. - @0''7@2}<@,4FREE@c 6-%"6.7@<@,;67@ <@ ,..c67@<@,.7@<@3},' 6.|67B:,%,.'67B:,%,.A67@<@,.('-B:,47<,4 A67<,..E 6.=:,4} @867@<@,.7<,E67<,.0$ @ B //IF A$(3,5)="MEN" OR A$(3,5)="VAR"5} THEN 30(&&7@<@,4SYS@02" @ "(@) < @ B>//IF A$(3,56})="MEN" OR A$(3,5)="VAR" THEN 60F&&7@<@,4SYS@`P< @ 2(@7@<@,)|< @7}0W0!-@6+'@,%@0 @|X0!-@+'@,%@0(@|Y0!-@6+'@8},%@0(@|Z44(@#| |[&&? #6;"| ";A$;" |"\F4(@9}#FAR@d(((@ *Ǡ*"-@@ "(:}@R-@@)-@@ @(@ SLCINN-@R B-@@ ,(@ ;}EETO:-@> B E-@@ -(@ 7 A0;E BP:,A0$ <}"6.7<@,$ AED A0:6.7+&,$@%<+&,$@%@,D B77@<@,4=} -6.7<@,7 AEZP7@<@,4OBJ)7@<@,4COM)7@<@,4BINZ AA7>}7@<@,4DOC)7@<@,4TXTA A ZP7@<@,4DAT)7@<@,4SNG)7@<?}@,4CMPZ A@7<@,4DOS.* 6.-B:,*7<,4 AH67B:,%,.7<,   6@}. 6.D1:67B:,%,.0-@ 0(@ LOADING  A% BM-@ 9(A}@ CANNOT RUN! 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A"@w%D:MENU A@ŧӠŠ70@70 R}@@F (}-@F(&ҠŮΧҠԠ @ AR@ S}( (>@B:,A =@3@@D:*.DOC= A1@ T}17@<@,0 A"(7@<@," A+67@,.+67B:,%@,..DOC5@ U} A5@@""ΠӠĠӠ͠!"@!@@6- V}@+@@=AR@W0@q0@@0@ W}@Z6-AH6-C:,)6-P:'AV,96-&AV$J6-P:'AV,Z6-&AV$O%@@ X}%%@3%@A%@O%@ 6-?:C:hhhLV,<@,""F:%@,!A'A" Y}))6-F:%@,%AV$F:%@ ,66 "(@7@<,, @b6 A`@ --J! Z}7&<&,4 '! APT ^J!(@7&%@<&,+ @b36-&=+%,!@'J Aph r'(@ [}7%@<,' @b| A` Ơ5@@" @b*@5@@@ \}%D:VIEWDOCS.BAS ]} RINTRODUCTION - ISSUE 3 Welcome to the third issue of Futura. Once again there are lots of articles and programs for yo_}u to enjoy. The 8-bit goes marching on! Side A is packed with text articles. These include 8-bit news, Inside Atari Ba`}sic (part 2), PD lists, software bargains, Atari Elite magazine information and a new column entitled VCS Futura for all 2600a}/7800 VCS owners out there. Side A also contains some original software programmed by NOSAUG member Kevin Fleming - Funcb}Test and Arabic Converter. Thanks for the support Kevin - it is much appreciated. Other programs on side A are GRASS Cac}lculator and IBC - International Bridge Contractors, an excellent simulation game. Boot Side B WITHOUT BASIC for anotherd} packed menu. Here you will find Multi-File Copy II, Tetris 3D, Jane's Program, File2Dos Converter, Crillion, Aliens (topicae}l at the moment!) and Speed-Start Initializer V3.0.Program Hints:MFCOPY2This is an excellent DOS file copier. Simply fof}llow the on-screen instructions.TETRIS 3DUse the Q, W, E, A, S, D and arrow keys to manipulate the blocks. Hit the spacebg}ar to drop them. You can define your own controls if you wish.JANE'S PROGRAMPress the joystick button to drop and pick uph} the blocks.FILE2DOSWith this program you can convert MultiBoot, Rob C, etc files to DOS 2 format. Howfen, Ian K, etc. fii}les can also be converted by using the boot disk option (remember to move the file onto a boot disk first!). I have found thj}e success rate of this program to be very high.CRILLIONGreat game - awful music! Press Option to relieve the pain.ALIENk}SRead docs on title page.SPEED3This small program allows you to place .COM and .BAS programs onto a defined menu. Followl} these steps:(1) Init disk with Speed3.(2) Transfer files onto the disk.(3) Lock files you wish to load.(4) Input menu nam}mes with Speed3. Please feel free to pass this Futura onto other 8-bit users. Issue 4 will be available on November 1sn}t (priced 1.95). An order would be much appreciated.Yours Atari 8-bitly,S.J.Murray,Futura Editor,North Of Scotland Ato}ari User Group.P.S. The new programs by Kevin Fleming have been included at the expense of the Diamond column. Diamond Fop}r Beginners will be included in Futura 4. See ya!eming have been included at the expense of the Diamond column. Diamond Fo3FUTURA EDITORIAL - SEP/OCT 1992. As you will have already noticed, I have decided to place information on the contents r}of Futura into a file called INTRO.DOC. This is simply so I can concentrate within EDITOR.DOC (Editorial) on an issue which s}may currently be of some importance to the world of Atari 8-bit computing. Too much space within the editorial was being takt}en up with info on the many PD programs and text articles included with your issue of Futura. Now, with all the explanationsu} out of the way, I can continue with the editorial...User Group Member Participation This issue is probably well knowv}n by everyone involved in running an Atari 8-bit user group. Your starting intention is to build a base of users who share yw}our love of the Atari and to get them involved in writing articles, group meetings, trips to shows, etc. Unfortunately, aftex}r a while you realise that it's going to be far harder to fulfill your intention than you first imagined. Atari 8-bittery}s are a tough breed. They love their systems and protect them intensely against criticism. They use them for as many differz}ent purposes as possible and continually return to them even if they have upgraded to a 16-bit machine. However, they are a {}stubborn bunch when it comes to getting involved in the running of a user group. Just ask anyone at BaPAUG, Ol'Hackers, SNAC|}C, etc! As I have already mentioned in previous issues of Futura, the user group is the future for Atari 8-bit computing}}. It will become the heart of the 8-bit body. Over in the USA it has become by far the main outlet for software, repairs, e~}tc. Soon the UK will become reliant on a hardcore of user groups for such support. So, what exactly is my message? It'}s simple. As James Brown and Bobby Byrd once screamed, GET UP, GET INVOLVED! Without your involvement your local user group} will disappear. Without your local user group you'll find it hard to continue your 8-bit computing. Please get involved as} soon as possible - you'll be surprised at just how much enjoyment you gain from being a participating member.Yours Atari-}8-bitly,S.J.Murray,27/8/92.surprised at just how much enjoyment you gain from being a participating member.Yours Atari-FUTURA NEWS - SEPTEMBER 1992- The Futura cassette PD library has now been up and going for over three months. Many thanks} to those who have ordered cassettes - I hope you will keep supporting this service. Cassettes are available at only 2.95 e}ach. Full details can be found in the CASPD.DOC file on this disk.- Watch out for new games from Avalon Labs (Poland). }Kult is an excellent clone of Zybex with high-resolution black & white graphics. Miecze Valdgira is another clone of a Zeppe}lin classic - this time it's Draconus. Outstanding graphics and puzzle solving blend perfectly with smooth animation. Laser}mania is a really tough puzzle game. Nerves of steel are required. The music is the same as that found on the Laser Demo in} Futura 2. Finally, Trix is a top quality implementation of Tetris. It is based on Stack-Up but has far better graphics, so}und and gameplay than the Zeppelin original. I hope these games will be released commercially in the U.K. soon. Ke-Sof}t will probably distribute them as they have already released Saper by Avalon. Ke-Soft's address is in the InfoFile. Derek }Fern sells their games at only 5.50 each. You can also find his address in the InfoFile.- Speaking of Ke-Soft, you'll p}robably have noticed that they have recently released a number of new games. These include Donald, Tactic, Bomber Jack, Zado}r II and Atomit II. Donald is a clone of the classic ST arcade adventure Rick Dangerous. You can choose to start your quest} from either the Amazons, Transylvania, the African Mines or the Himalayas. The tune during this selection screen is excelle}nt. This is a good attempt at a in-depth platform game. Unfortunately, the gameplay is a little jerky (like many of Ke-Soft}s arcade games). With improved gameplay Donald would have been a classic. Tactic, Bomber Jack, Zador II and Atomit II are a}ll puzzle games. Ke-Soft are definately the experts in Atari 8-bit puzzlers. All four are highly recommended.- I recent}ly received the 1992 Computer Software Services (CSS) Catalogue from the US. They offer amazing power to your old 8-bit. As} they state on the front cover, "make your 8-bit a workhorse". This 14-page catalogue gives full details of the Black Box, Q}uintopus, Multiplexer, Super Archiver II, etc. It also gives you a brief history of CSS itself. You can order a complete ph}oto-copy of the catalogue from me for only 1.50. CSS products are available from the following address:Computer Softwa}re Services,PO Box 17660,Rochester,New York 14617,USA.Tel : (716) 429-5639.Fax : (716) 247-7158.BBS : (716) 247-7157.}- I've recently heard rumours that the City BBS is up for sale. This is the last major 8-bit BBS. I hope all of you 8-bi}tters with modems will try to keep supporting the City even if it only offers a limited service. Comms is a future direction} for the Atari 8-bit in the UK. Look at the USA - there are hundreds of 8-bit BBSs! I intend to purchase a modem early next} year and would like to use the service supplied by the City. I only hope it will still be up and running.- Expect a fou}r page review in a future copy of Page 6 on the giant Atari show recently held in Germany. Derek Fern took a trip over to th}e show to check out 8-bit support and has returned with lots of news. There were about 12 XL/XE stands packed full of goodie}s. Even he was surprised at just how much stuff was available. He saw an 800XE and got lots of new software and add-ons to }add to his already massive lists. I can't wait to read his report.- Derek Fern, fresh from his trip to Germany, is promi}sing lots of new developments soon. He has, "just completed arrangements for several new and as yet unreleased disk games to} come to the UK". Other developments include a full graphics mode 8 screen designer for 1020, 1029 and Epson printers. You }can load, edit and print and 62-sector picture format file. You can also design labels. The print enhancement for the 1029 }is outstanding. I will definately be ordering a copy as soon as my 1029 is fixed. Price is only 5.95. Derek (MD Softwa}re) is also releasing a new font set for the Atari 1029. You will be able yo get rid of the nasty g, j, p, q and y. No soft}ware will be required. All you will have to do is change one simple chip on the main P.C.B. Full details of all the late}st MDS developments are available from Derek himself on (021) 353-5730. I've just heard rumours that the new Atari Falc}on 030 will be compatable with the XL/XE as well as the ST/STE! Finally Atari is learning from its mistakes. You can seemin}gly plug your 1050s into the Falcon. Why is it that the reviews of the Falcon in ST Review never mentioned compatability wit}h the XL/XE! The basic Falcon 030 with 1MB of memory will be priced at 499. A 4MB version with a built-in 64MB hard drive }will retail at 899. If the rumour of 8-bit and ST compatability is true Atari may well have made their first big step forwa}rd since releasing the 130XE and placing midi ports in the ST. The long rest on the bench may well be over.- I have more} news on the Atari Classics magazine saga mentioned in Futura 2. As I told you last time, 1510 people wrote to Ben and Jeff }expressing an interest in Atari Classics. Well, 510 returned the information kits with a pledge to subscribe to the magazine}. As their initial target was over 500 they have proceeded to search for a US publisher to take on the magazine. Good luck }lads! I'm sure the figure of 510 will increase steadily until a publisher is found.- Page 6 New Atari User time again. }Remember to order your copy from your local newsagent or Page 6 directly. Priced at only 1.95 it is essential reading for 8}-bit owners in the UK. Release date is 24th September. I'm looking forward to the second part of First Steps in Assembly.}- Have you ordered the new games from Tiger Developments yet? If yes, well done. If no, please do so as soon as possible.} Boing II and Speed Fox have been released at only 2.99 each or 4.99 for both. Programmers Workshop Vol3 has also been re}leased (3.99). My thanks go to Neil and the lads for continuing to support the 8-bit Atari.- MegaMag 4 is available now}. The ANG Software address is in the InfoFile.- Lemmings is coming to the Atari 8-bit! Rumours are circulating that a c}lone of the ST classic is under production in Germany.- AMS6 is fast approaching. It's to be held at the same venue as l}ast year (Bingley Hall, Staffordshire Show Centre, Stafford, England) on Saturday 14th November, 1992. Any NOSAUG members wi}shing to travel to the show should contact me before the end of October. Advance tickets will be available. If you read m}y article on AMS5 in Futura 1 you'll know how much I enjoyed the show last year. The trip may be long but it is extremely wo}rthwhile. I'm looking forward to seeing everyone again.S.J.Murray,Futura Editor,North Of Scotland Atari User Group.wo{INSIDE ATARI BASIC (Part 2)By Bill Carris.When your computer says READY...What your computer is ready to do is take you}r orders. You will soon find, in fact, that the trick to writing BASIC programs is learning what orders to give your com}puter. One of the most common instructions you will use is obtained by typing the letters... PRINTwhich te}lls the computer that you want to print something on the screen. When you type PRINT and press the 'return' key, you're }telling the computer to print a blank line.PERFORMING SIMPLE CALCULATIONSPRINT 4+4 [RETURN]PRINT 10-4 [RETURN](NOTE:} No equal signs are needed.)The screen should look like this...READYPRINT 4+48READYPRINT 10-46READYDOING MULTIPL}ICATION AND DIVISION*** GO FORTH AND MULTIPLY ***The symbol for multiplication with your computer is the asterisk (*).T}hese will not work...PRINT 5 X 7PRINT (5)(7)PRINT 5.7This will work...PRINT 5 * 7 [RETURN]will give you an answer o}f 35./// DIVIDE AND CONQUER ///The symbol for division with the computer is the slash (/).PRINT 99/3 [RETURN]will gi}ve you an answer of 33.* IS THE SYMBOL FOR MULTIPLICATION/ IS THE SYMBOL FOR DIVISIONPRINTING LETTERS, WORDS AND CHA}RACTERSPRINT "4+4" [RETURN]PRINT "4*4" [RETURN]PRINT "18-4" [RETURN]PRINT "HELLO FRED" [RETURN]Anything inside of quot}es " " will be printed directly.The result is printed without quotes. Trying to print quotes on the screen is possible, bu}t will give the beginner a mental hernia.READYPRINT "4+4"4+4READYPRINT "4*4"4*4READYPRINT "18-4"18-4READYPRINT "H}ELLO FRED"HELLO FREDREADYNOTE: You can abbreviate PRINT using a ? but beginners probably will understand their program li}sting better if they spell out PRINT in full.DIRECT MODE AND PROGRAMMING MODEWith your computer, you can either DO IT NO}W or DO IT LATER.Direct Mode Instructions such as PRINT "HELLO" [RETURN] are executed as soon as [RETURN] is pressed s}o they are said to be in the DIRECT or IMMEDIATE mode. The DIRECT mode is useful for getting quick answers and experiment}ing to see how the computer will react to a certain instruction.Programming Mode A program is an instruction or a seri}es of instructions which are not executed until you type RUN [RETURN]. Every time you type RUN, the program is executed a}gain.THIS IS A PROGRAM10 PRINT "HELLO" [RETURN]RUN [RETURN]Notice the line number 10 before the print command.READY}10 PRINT "HELLO"RUNHELLOREADYSTRANGE CONCEPTS RELATED TO LINE NUMBERS Each group of instructions in a program i}s preceded by a line number. Unless instructed otherwise, the computer starts executing the program at the lowest line numbe}r and works toward the highest.10 PRINT "HELLO"2030 Instead of numbering their lines 1,2,3,etc. most people like to }leave room for inserting new lines later so they number them something like 10,20,30,etc.MORE ABOUT PROGRAM LINES AND LINE} NUMBERSReplacing Lines The easiest way for beginners to change a line is to type it over again. The new line will re}place the old line.10 PRINT "HOW ARE YOU" (OLD LINE)10 PRINT "HI" (NEW LINE) As long as you use the sam}e number, even a shorter line will replace the original one.Erasing Lines Completely There's nothing to it. Type the} unwanted line number and press [RETURN].10 [RETURN] Does away with line 10.The 3 Line Maximum When writing progra}ms, you need a new line number for every 3 lines printed on the screen.10 PRINT "YOU CANNOT PRINT MORE THAN 3 LINES OF INFO}RMATION ON THE SCREEN WITHOUT ADDING A NEW LINE NUMBER"20 PRINT "THAT IS WHY LINE 20 WAS ADDED"YOU'VE HAD IT TOO EASY SO }FAR You will find that it soon becomes second nature to press the [RETURN] key after making entries. In order to mak}e program listings and instructions less complicated for you to read, from this point forward, [RETURN] key instructions usua}lly won't be shown.THIS IS NOT A COLD-TURKEY WITHDRAWL, HOWEVER. HERE ARE A FEW MORE RETURNS JUST TO TIDE YOU OVER.RETUR}N RETURN RETURN RETURN RETURNREMark StatementsTHESE HELP YOU AND OTHER PEOPLE TO UNDERSTAND YOUR PROGRAM.10 PRINT "HEL}LO"20 REM THIS IS AN INCREDIBLY DULL PROGRAM WHICH SHOWS THE COMPUTER SAYING HELLO If you type a line number and follow} it with REMARK or REM, you can then type three lines of information which won't affect the program's operation.LIST or L.} To list the entire program, simply type LIST.LISTING PARTS OF THE PROGRAM When you start working with longer pr}ograms, there will be times when you want to list just a single line or only a few lines of the program. To list a single} line of a program, type LIST and add the line number before pressing [RETURN].LIST 20Only line 20 will appear on the scr}een.20 REM THIS IS AN INCREDIBLY DULL PROGRAM WHICH SHOWS THE COMPUTER SAYING HELLO In order to list a range of progra}m lines, type...LIST 10,20Don't forget to use a comma!THIS WILL LIST LINES 10 AND 20 AND ANY LINES THAT WOULD HAVE BEEN} BETWEEN THEM.10 PRINT "HELLO"20 REM THIS IS AN INCREDIBLY DULL PROGRAM WHICH SHOWS THE COMPUTER SAYING HELLO Later, }as you work with longer programs, you will appreciate this partial listing flexibility.To list a program on a printer, type}... LIST "P:Use LPRINT to Print on Paper.10 LPRINT "HELLO"20 REM THIS IS AN INCREDIBLY DULL PROGRAM WHICH} SHOWS THE COMPUTER SAYING HELLOUse an LPRINT (LINE PRINT) command for obtaining a hard copy.NOTE: You cannot use LPRINT }without a printer. If you try to do so you will get an ERROR message #138, which means you printed without a printer. What }could be simpler?END30 END Some types of programs require an END statement to be placed where you want the computer} to stop computing. It is not always necessary on the Atari Computer, but it is good to be aware of it so you can use it lat}er, when you need it.10 LPRINT "HELLO"20 REM THIS IS AN INCREDIBLY DULL PROGRAM WHICH SHOWS THE COMPUTER SAYING HELLO30 E}NDNEW NEW will erase your program. No second chances.As you can see, after you type LIST, no program appears.REA}DYNEWREADYLISTREADYNOTE: Turning off your computer (or opening the cartridge door on a 400 or 800) will also erase y}our program. Turning off the TV will not affect it, however.POSITION OR POS. POSITION tells the computer where to st}art printing on the screen. Imagine that your screen is divided into 40 blocks across and 24 blocks down. If you don'}t use a POSITION statement before a PRINT, the computer automatically indents two spaces and starts printing on the line belo}w the one it just finished.With POSITION, always give...POS. 10,14The number of spaces across first (10) ...then a comm}a...and the number of spaces down last (14).In a program, POSITION is used as follows...10 POSITION 0,020 PRINT "HI"30 }POSITION 35,040 PRINT "THERE"50 POSITION 16,1160 PRINT "MIDDLE"Before you run this, press SYSTEM RESET to clear the scre}en. Later you will learn more efficient ways to get unwanted words out of your display.STRANGE CONCEPTS - COMPUTER NUMBER}ING For technical reasons, computers' internal numbering systems use 0 as the first instead of 1. For example, if a }computer had 12 graphics levels, they would be numbered 0,1,2,3,4,5,6,7,8,9,10, and 11. As used with POSITION...40 spac}es across are numbered 0 - 39.24 spaces down are numbered 0 - 23.End of part 2.11. As used with POSITION...40 spacTNOSAUG PD LIBRARY - DISKD01 - BATTLE TRIVIAL.D02 - MANAGER 3003 V2 + UTILS.D03 - MOON TRACKER / HURRICANE PLOTTER.D04 - } I LOVE MY ALPHABET / JERICHO.D05 - HOBBYTRONIC DEMO 1992.D06 - LOADED BRAIN.D07 - SUPERWORM / SUPERBALL II.D08 - GOLD HU }NT II+.D09 - P19 PICLOADER + PICS.D10 - BANDIT BOULDERDASH 1-4/SURF'S UP.D11 - DOS XE / DOS 4D12 - PHANTASY DEMO.D13 - M }EGABLAST / BASKETBALL PROSTYLE.D14 - PHANTASTIC JOURNEY / MERCHANT SPACEMAN.D15 - MASKS.D16 - UNITY PROJECT DEMO / MIRACLE } DEMOD17 - TETRIS TERROR.D18 - VIDEO BLITZ DEMO /SHINY BUBBLES DEMO (BOTH 128K!).D19 - HEARTWARE / AUTOCROSTICS.D20 - MAR }IO'S DESERT WORLD / BARKONID.Prices : only 1.95 each / 1.50 each for 5 or more (Cheques/PO's payable to S.J.Murray). This }price includes post and packaging.Please send orders to :-S.J.Murray,71 Walker Road(Second Floor Right),Torry,Aberde }enAB1 3DL.Tel : (0224) 879216..Please send orders to :-S.J.Murray,71 Walker Road(Second Floor Right),Torry,Aberde !NOSAUG XL/XE PD LIBRARYCASSETTEC01 GAMES1 - Six top quality games!C02 GAMES2 - Another six excellent games.C03 UTILS%}1 - Packed full of useful utilities.C04 DEMOS1 - Lots of amazing demos.C05 GAMES3 - Six more fun games.C06 MUSIC1 - Won%}derful music.C07 KIDS FUN 1 - Programs for the young at heart.C08 GAMES4 - You guessed it, more great games.C09 UTILS2 %}- More powerful utilities.C10 GAMES5 - The games bonanza continues.FC1 FUTURA 1 - Programs from the May/June 1992 issue.%}FC2 FUTURA 2 - July/August 1992.FC3 FUTURA 3 - September/October 1992.Prices = only 2.95 each! (cheques/PO's payable t%}o S.J.Murray)Also available: Futura, the NOSAUG Newsletter - a printed copy of this new Scottish disk-based newsletter. L%}ot's of interesting articles and support for the Atari XL/XE. Only 1.95 per copy (3.95 with cassette of programs).Please %}send your orders to :-S.J.Murray,T/A NOSAUG,71 Walker Road(Second floor right),Torry,AberdeenAB1 3DL.Tel. (0224) 879%}216.your orders to :-S.J.Murray,T/A NOSAUG,71 Walker Road(Second floor right),Torry,AberdeenAB1 3DL.Tel. (0224) 879$FUTURA BARGAINSAll programs are supplied in original packaging with full instructions (unless otherwise stated). Post & pa) }ckaging is free on orders over 10 pounds. On orders under 10 pounds please add 75p P&P. Please make cheques/PO's payable to) } S.J.MURRAY and send to 71 Walker Road, Second Floor Right, Torry, Aberdeen, AB1 3DL, Scotland. International orders please ) }add 2.50 P&P on all orders. Please state alternative software titles if possible..CARTRIDGE:-BASIC XL..................) }...25.00U.S.Football..................3.50Qix...........................4.50Defender (ROM only!)..........2.50Star Raider)}s (ROM only!)......2.50DISK:-Datasoft Basic Compiler.......4.50Boot Loader...................4.50Elektra Glide........)}.........1.50Temple of Apshai Trilogy......2.50Maltese Falcon................1.50Sun Star......................2.50Asylum)}........................4.50Nibbler.......................1.50Maxwell's Demon/Memory Mania..2.00Ghostbusters..............)}....4.50Gauntlet......................4.50Gauntlet - Deeper Dungeons....4.50Elektra Glide/Timeslip........2.50Spy v Spy ()}The Island Caper)..2.50Druid.........................2.50CASSETTE:-M.U.L.E.......................4.50Hardball.........)}.............2.00Spindizzy.....................2.50Ballblazer....................3.50Mercenary.....................2.00On)}e on One....................2.50Ninja.........................1.50New York City.................1.50Kikstart..............)}........1.50L.A.SWAT......................1.00Mutant Camels.................1.00Moon Shuttle..................2.00O'Riley)}'s Mine................2.00Superman......................0.50Sea Bandit....................0.50I.Q........................)}...1.50Astro Droid...................1.50Special Delivery..............2.50Secret Mission................2.50Snokie......)}..................2.50Four Great Games (Vol 2)......2.00That's all for now!ret Mission................2.50Snokie......(QVCS FUTURA - SEP/OCT 1992. Within this new column I will look at the world of the 2600 and 7800 VCS systems in the 1990-}s. Yes, believe it or not, I still use both these systems and buy cartridges for them whenever possible. In the eyes of man-}y the VCS has travelled from being the worlds number one computer games system to simply an introductory system for young chi-}ldren. This is true but what they don't realise is that many people who grew up with a VCS still use it. I consider myself -}to be a VCS enthusiast - there must be others out there. I've been VCSing since 1980 and purchased a 7800 a couple of ye-}ars back. Unfortunately, I sold many of my cartridges to finance the buying of new releases during the 1980s. Over the last-} three or four years I have attempted to increase my collection to it's origianal level. I don't know what it is about t- }he VCS that makes me such an enthusiast. It's just such a friendly system to use. The Sega and Nintendo consoles may have t-!}he upper hand in technology but the old VCS has by far the upper hand in classic, highly playable games. Anyway, I hope -"}you VCS owners out there will enjoy reading this column. This issue there is information on where to obtain VCS cartridges --#} an increasing problem for VCS owners.NO CARTRIDGES? Perhaps the main problem for VCS owners in the 1990s is the lack-$} of support from computer stores. In Aberdeen only one store offers a limited range of 2600 cartridges (no 7800 carts!) - Co-%}mputer Gallery on Rosemount Viaduct. How long this limited support lasts is another question! Considering the amount of VCS-&} machines out there I find it incredible that no shop can successfully market VCS cartridges. Support from the major cha-'}in stores has almost completely dried up. Littlewoods (Index) has withdrawn the 2600 from its latest catalogue. Argos (wher-(}e I bought my 7800) will probably follow in the not too distant future. I fear the major stores are a lost cause. Home -)}catalogue shopping does offer some hope. Many catalogues offer 2600 machines and cartridges. My catalogue carries the 2600 -*}VCS at 39.95. Cartridges at 9.95 include Defender II, Mario Bros II, Crystal Castles, Q*Bert, Ikari Warrior, BattleZone. -+}Cartridges at 12.99 include Junior Pacman, Road Runner, Midnight Magic and Secret Quest. This support should last well into-,} 1993. Some mail order companies offer both 2600 and 7800 cartridges. Miles Better Software carry a wide range of 2600 --}cartridges as well as a few 7800 super carts. Send a SAE for their full list to:Miles Better Software,219/221 Cannock Roa-.}d,Chadsmoor,Cannock,Stafordshire,WS11 2DD,England.Tel: (0543)466577. Over in the USA, Telegames USA carry an amazi-/}ng range of cartridges for both systems. A recent advert in US Atari User features dozens of titles for the 2600, including -0}Bump'n'Jump, Kung-Fu Superkicks, Baseball, Glacier Patrol, Towering Inferno, etc. The 7800 is also well supported. Titles o-1}ffered include Hatrick, Baseball, Dark Chambers, Cracked, etc. Prices range from $4.95 to $14.95 for the 2600 carts and $9.9-2}5 to $21.95 for super carts. As soon as I receive their full lists I will place it in VCS Futura. If you would like to send-3} for their lists yourself simply send $1 or a couple of International Reply Coupons. Telegames also accept Access or Visa or-4}ders. Their address is as follows:Telegames USA,Box 901-A,Lancaster,Texas 75146,USA.Tel: (214)218-5800. One fina-5}l point worth mentioning is the bargains available at local markets. Quite often you will come across VCS machines and cartr-6}idges at incredible prices. Recently, at the Aberdeen Sunday Market, I picked up Double Dunk, Defender II, Breakout and Dice-7} Puzzle for only 1 each. Many others were on offer for under 5 each. Give your local market a try each month and you'll p-8}robably find some bargains for yourself. Well, I hope all this information will aid you in expanding your VCS collection-9}. Why not show Miles Better Software some support for maintaining a stock of cartridges and consider sending for their lists-:}.Happy VCSing,S.J.Murray,North Of Scotland Atari User Group. a stock of cartridges and consider sending for their lists,BCOMPUTER TRIVIA(Reprinted from APRIL 1992 POKEY, With Thanks.)THE ANALYTICAL ENGINE (1835-1869) Because of lack o1<}f government support, English mathematician Charles Babbage (1792-1871) never got to build his invention, whose design presag1=}ed the modern computer. Had it seen the light of day, the engine would have used data fed by punched cards, performed arithme1>}tical calculations, and stored information in a memory bank. Lady Lovelace, the mathemetically brilliant daughter of Lo1?}rd Byron, developed some potential problems for the future machine, in effect acting as the first programmer.MARK 1 (1944)1@} Conceived by Howard H. Aiken of Harvard University in 1937, the first automatic digital computer was built by Internati1A}onal Business Machines in 1944. An automatic sequence controlled calculator, it was first used for computing ballistic data. 1B}The computer could do three additions per second, working as fast as 20 people on calculators. The MARK 1 took up a lot of sp1C}ace; it was 51 ft. long and 8 ft. high, with 750,000 parts.ENIAC (1945-1946) Built only a year or two after MARK 1, t1D}he first electronic computer was thousands of times faster; it could perform 5000 additions per second. It, too, was a monste1E}r, with 18,000 vacuum tubes, a weight of 30 tons, and a need for 15,000 sq. ft. of floor space. According to legend, when ENI1F}AC was first switched on, lights all over Philadelphia dimmed.UNIVAC 1 (1951) Delivered to the government in 1951 to 1G}help with the census, it cut human work hours from 200,000 to 28,000. On October 3, 1963 the computer was retired after 73,001H}0 hours of operation and is now on display at the Smithsonian Institution.THE "PI" COMPUTER (1961) One of the compute1I}rs at the IBM Data Center calculated PI to 100,265 places in 8 hr. and 43 min. In one slightly long working day it performed 1J}100 times (or more) the amount of work a man could do in 10 years.MOON-LANDING COMPUTER FAILURE (1969) As "Eagle" app1K}roached its landing on the moon, the on-board computer, slated to guide the landing, set off an alarm indicating an overload.1L} The astronauts took over, telemetering measurements to Mission Control in Houston. Later it was determined that interference1M} from the radar system had scrambled the computer's circuits. (Editor's note: Actually, both navigational computer and the co1N}mputer to process radar were left on, overloading the main computer with data during the landing! Source: "Men From Earth" by1O} Buzz Aldrin.)THE STORY-WRITING COMPUTER (1973) Programmed by Sheldon Klein, the computer writes detective stories 2,1P}100 words long. Humans can still do much better, but...THE COMPUTER THAT HELPED STEAL$10.2 MILLION (1978) In one of 1Q}the biggest bank thefts in history, computer analyst Mark Rifkin used the services of a computer to transfer $10.2 million fr1R}om the Security Pacific Bank in Los Angeles to an account in Switzerland. Unable to keep the amazing feat to himself, Rifkin 1S}made several remarks to a businessman, who called the FBI. He (Rifkin) was arrested on Nov. 5, 1978. While out on bail, Rifki1T}n attempted a 2nd illegal wire-transfer of $50 million and was re-arrested. In March, 1979, he was convicted and sentenced to1U} eight years in prison. The computer was not prosecuted.d was re-arrested. In March, 1979, he was convicted and sentenced to09NEW INVENTIONS (Reprinted with thanks from April 1992 POKEY NEWSLETTER, WNYAUG) <<< RECENT PATENTED INVENTIONS >>> 5W} <<< and assorted other goodies >>>* Toilet Lid Lock (Patent #3477070) to prevent unauthorized access to toilet bowl.* Wh5X}isper Seat (Patent #3593345) toilet seat with acoustical liner to prevent sounds from being heard.* Eyeglass Frame With Adj5Y}ustable Rearview Mirrors (Patent #3423150)* Fluid-Operated Zipper (Pat.#3517423)* Power-Operated Pool Cue (Pat. #3495826)5Z}* Carry-All Hat (Pat. #3496575). A hat with a cavity for carrying cosmetics, jewelry, and the like.* Simulated Firearm w5[}ith pivot-mounted whiskey glass (PATENT #3450403). Pulling the trigger pivots the glass towards a person's mouth.* Electro5\}nic Snore Depressor (#3552388). Snore is detected and the snorer is electrically shocked.<<< THIS 'N THAT >>>* When ill, 5]}Ethiopian Emperor Menelik would eat a few pages of the Bible to restore his health. Unfortunately, he died in 1913 after eati5^}ng the entire book of Kings.* Quick as a wink (1/10th second) is faster than you can say Jack Robinson (1/2 SECOND).* Tom5_}my Rettig, Star of Lassie, Henry Ford, George Washington, all had one thing in common - they grew marijuana.* The U.S. Post5`} Office spent $3.4 million of tax funds on an advertising campaign to encourage Americans to write more letters to one anothe5a}r despite the fact that all classes of mail, including first-class, are operating at a financial loss. It then spent $775,0005b} to test the results of its ad campaign.ENDncluding first-class, are operating at a financial loss. It then spent $775,0004.FUTURA XL/XE TOP TENRemember the C&VG Atari Top Ten? No? Well, here is the Futura Top Ten (i.e. Stu's Top Ten!) for Septe9d}mber 1992 (1) TRIX AVALON LABS(2) ZADOR II KE-SOFT(3) MEGABLAST/PROSTYLE FUTURA PD(4) KUL9e}T AVALON LABS(5) MIECZE VALDGIRA AVALON LABS(6) TAC-TIC KE-SOFT(7) CAVERNIA ZEPP9f}ELIN(8) TETRIS TERROR FUTURA PD(9) ATOMIT II KE-SOFT(10)MISSION SHARK ZEPPELINERNIA ZEPP8hATARI ELITE MAGAZINE Good news! A new magazine for Atari computers has just been announced. I wrote to them recently =q}B%DOS SYSB)AUTORUN SYSB+MENU BGVIEWDOCSBASB^INTRO DOCBqEDITOR DOCB8NEWS DOCB=BASIC2 DOCBDISKPD DOCB CASPD DOCB BARGAIN DOCB"VCS DOCB;TRIVIA DOCB VHUMOUR DOCBcTOPTEN DOCBbgELITE DOCBINFOFILEDOCB FUNCTESTBASBARABIC BASB.GRASSCALBASBCGRASSCALDOCBe\IBC BASBTRAJECT BASand received full details. Please read the following information and carefully consider a subscription.-------------------=r}----------------INTRODUCTION Thank-you for your interest in Atari Elite. As you may have gathered Atari Elite is a ne=s}w magazine supporting 8-bit, ST and Portfolio machines. Not only does it promise to bring you a new dimension on Atari compu=t}ting, it also promises to be fun, educational and suitable for ALL levels and age groups of Atari users. The aim of Atar=u}i Elite is not only to inform you of what's happening in the Atari world, it also promises to help you delve into the more sp=v}ecialised sides like programming in all languages, communications, advanced graphics, sound, etc. without forgetting that not=w} everyone understands the jargon that goes along with it. So, in Issue 1, and future issues, there will be beginners guides =x}to subjects such as communications ans programming in Turbo Basic. As you will see, we are not only aiming at the advanced u=y}sers but also those with a little less knowledge who are hungry to learn more. We will also frequently cover all aspects of =z}computing with reviews comparing the leading pieces of software in their fields, such as word processing and communications, ={}in an in-depth and fair fashion, because Atari Elite is written BY users FOR users. So, remember, for the best computers=|} in the world, you'll need the best, fun and complete guide to using them, and what's more, Atari Elite is a non-profit makin=}}g organisation with no shareholders' pockets to line. Of course, we do pay some people like those who write for us, so, if y=~}ou want, send something in. It can be anything from an article to a program, and who knows, we may just print it! We ar=}e always on the look-out for writers, artists, programmers and helpers so if you are interested please write to us saying wha=}t you would be prepared to do. As you will see from the information we are new, innovative and different from existing A=}tari clubs, etc. We aim not only to run a magazine but also to sell software (both commercial and PD) and hardware. In fact=}, we are exploring the possibility of selling the CSS products, including the Black Box (RS232, centronics and hard disk inte=}rface). If you are interested, please write back. We are also hoping people will write not only programs for our magazine a=}nd PD library but also new commercial software. If you have written something then we will be willing to have a look at it.=}We hope to hear from you soon,R.G.McCall and P.Hollins(Joint Editors)GENERAL INFORMATION Atari Elite is a new maga=}zine supporting the 8-bit, ST and Portfolio machines. Our aim is NOT to make a profit, but to provide you, the user, with th=}e latest news from the Atari Community around the globe. We may be based in the UK but we have contacts all over the world. =} Elite will hopefully carry the following sections:--News - latest from the Atari scene.-PD/Shareware - news and reviews.=}-Beginners & Advanced sections on programming.-Machine Code.-Type-ins (all languages).-Pokes page, cheats, hints and tips.=}-In-depth reviews on serious software.-Games news and reviews.-Hardware reviews.-East/West - covers developments for the =}Atari in the USA and Eastern Europe.-BBS, user group and fanzine sections.-Free adverts for readers - wanted, buy, sell, et=}c.plus many more! If you think you would like to write for Atari Elite, whether on one of the subject areas above or o=}n any Atari-related subject, do not hesitate in contacting us. We ALWAYS need new contributors.SUBSCRIPTION FORM (UK)At=}ari Elite Magazine,14 Drovers Way,Peebles,EH45 9BN,Scotland.RATES : 4 ISSUES - 8 POUNDS.Conditions:(1) A subscriptio=}n is non-refundable.(2) Should Atari Elite, it heirs or successors cease trading no claims will be made against any of its m=}embers or directors in respect of any outstanding amounts.(3) No responsibility is accepted for damages arising from article=}s, advice, etc. contained in Atari Elite.(4) Atari Elite is a non-profit-making organisation but reserves the right to pay c=}ontributors or helpers a reasonable amount for their services.(5) These conditions may be changed at any time with 14 days n=}otice.By subscribing to Atari Elite I agree to abide by the above conditions.NAME:ADDRESS:TELEPHONE NUMBER:I wi=}sh to subscribe for FOUR issues.COMPUTERS OWNED:PERIPHERALS OWNED:Payment - Cheque or Postal Order, crossed and mad=}e payable to 'Atari Elite'.SIGNED: DATEDAtari Elite (Magazine) Publishing (the publisher) is not associa=}ted tith Atari Corp (TM). Bankers: TSB Bank Scotland PLC.USER GROUP REGISTRATION For user groups, BBS's, fanzines an=}d any non-profit making organisation. User groups can obtain cheap text advertising for 4 issues from only 3.50. The id=}ea is not only to publish a list but to keep a database of all organisations which currently support Atari machines. On =}a sheet of paper you should supply us with the following information:NAME OF ORGANISATION;DATE OF FORMATION;CONTACT NAME;=}TYPE: USER GROUP/BBS/FANZINE/OTHER;SERVICE SUPPLIED AND COST;ADVERT TO FIRST APPEAR IN ISSUE: (if not available we reserve=} the right to place it in the next available issue) User groups should arrange for at least 5 members to write to us as =}proof of existence. If this is not possible then please state. This offer allows you to obtain a listing in our user gr=}oup / BBS section for 4 issues at the rates shown below.20 words 3.5020-30 words 4.2530-40 words 5.0040-50 words 5.50=} The wording of the advert can be changed for each issue if necessary but a charge of one pound plus any increase in adv=}ertising rates is made to cover the costs. The advert should include name of organisation, address (if user group or fanzine=}), telephone number (if necessary) and services supplied (i.e. magazine, PD library, etc.) No refunds are given for canc=}ellations or reduction in advertising size. At the end of our first year we hope to publish a services directory listing=} ALL user groups, BBS's, fanzines, etc. This is optional and at extra cost.NEWS UPDATEPD Library - We will shortly be s=}tarting a PD library. Send SAE for price list. On reverse write PD LIBRARY.Comms News - Atari Elite maintains an SIG and =}can be contacted on the City BBS 021-321-1610. After log on, type MAGAZINE. Our handles are Scunner or Simon.Release News=} - Atari Elite will hopefully be launched in late Autumn / early Winter this year. Full details on payment of subscription.=}Advertisers - For information on deadlines, prices, etc. contact our Administration Office.Free Adverts - All readers are =}entitled to use our free adverts service (subject to available space). Max 35 words per advert.Contributors - All submissi=}ons for Atari Elite by 14th September.Helpers - We urgently need additional staff as follows: Sub-Editor, Technical Editor,=} Artists. We also need people to man any stands at computer shows.Admin Office: 14 Drovers Way, Peebles, EH45 9BN, Scotlan=}d (adverts, subscriptions, etc.). FAX: 0721-20863.Editorial Office: 129 Ladybridge Road, Cheadle Hulme, Cheshire SK8 5PL.=}CONTRIBUTORS INFORMATION SHEET We rely entirely on volunteer contributors writing for our magazine. We have no full t=}ime paid staff although, if we can, we do try to reward those who help us. Our aim is to provide new and old Atari hands=} of all levels to a wealth of information collected from around the globe. So, we need your help. We are always looking for=} programs, articles, cheats and anything of interest to the Atari community. Although we cannot promise to pay you anything =}you can be assured that if your contribution is accepted you will be sharing your knowledge with the rest of us and if we do =}make a small profit you may even receive some payment. Like all computers, new and old, it is the users that make or bre=}ak the machine. That is why we believe in letting the 'users go first' by encouraging users to write. We believe that this =}is the ONLY way Atari machines can survive successfully well into the future. We also need regulars like reviews, agony aunt=}s, language specialists (C, BASIC, Pascal, etc.), writers, artists, etc. who are willing to give up a small amount of time f=}or each issue. At present we are some way to finishing issue 1. We urgently need articles for all machines so that we c=}an make the selections for these machines more substantial. Atari Elite has NO shareholders and is not run for a profit,=} so you can be rest assured tht your contribution is soley for the benefit of other Atari users. Although we are not set up =}to line anyones pockets it is important that we remain efficient and relatively profitable so that we can remain around for m=}any years to come. We also have some permanent voluntary posts which need to be filled to enable us to be more efficient=}. So, if you feel you can help then write to us now.SITUATIONS VACANT Assistant Editor (age 18+). Responsible=} for proof-reading and selection of articles. Must have some knowledge of Atari computing but advanced knowledge is not esse=}ntial.Technical Editor and Group Secretary (age 25+). Part of the four man editorial team. Works alongside the joint=} editors on deciding the finished look of the magazine. Must be an advanced programmer and demonstrate a good knowledge of a=}ll aspects of Atari computing. Must also be prepared to help with paperwork and general management of the magazine. Sen=}d in an article and/or program.Advertising and Cartoon Artists (2 or more required - age 14+). Must be good at all ty=}pes of drawings (colour, b+w, line, solid, etc.). Send samples of work to above address (1 cartoon and 1 b+w full page a=}dvert).Permanent Contributors (several). People who are willing to send in programs and articles on specific subjects=} (may vary from issue to issue) on a regular basis. People like agony aunts, games experts, reviewers, etc. Send in an =}article and/or program.------------------------------------ED:- As you can see from the above information, you are t=}aking a chance subscribing to Elite. They have covered themselves well (perhaps too well!) within their subscription conditi=}ons. Also, they have no release date and, in effect, could quite easily keep your money without actually releasing the magaz=}ine. I don't know what it is about the information above that bothers me. It just feels a little too official (I think =}a solicitor has been involved). There is not a high level of confidence within Elite that the magazine will succeed. I also=} hope that the spelling and punctuation mistakes within the information (I attempted to correct most of them!) are not an exa=}mple of the magazine itself. I don't claim to be an expert in English (far from it!) but if I were releasing a magazine I'd =}make sure the articles were correctly presented. One of the other annoying aspects of the information is to ask for supp=}ort from users and then in turn demand payment for user group advertising. Needless to say, I will not be placing an adverti=}sment for NOSAUG! This foolishness will stop many user groups from advertising and, indeed, supporting Elite. However, =}the bottom line is that they need support from Atari users to get off the ground. Unfortunately, you'll have to risk eight p=}ounds to give such support. I intend to subscribe next month and will probably submit a couple of articles. Whether you sub=}scribe is up to yourself. As I have already stated, many parts of the information bother me. However, I feel the need f=}or another magazine supporting the 8-bit Atari far outweighs these minor gripes. Unfortunately, the five conditions on the su=}bscription form will deter many from subscibing. They are unnecessary! I wish all at Atari Elite the best of success an=}d hope that many Atarians will take that chance and subscibe. Good luck lads!wish all at Atari Elite the best of success an<O@DEeB2y JJ BY K.J.FLEMING NORTH OF SCOTLAND ATARI USER GROUPE} a6-B2y++AR@=AOAAaA @  (} ((((&&(E} &&( FUNCTEST&&( &&( E}Futura XL/XE InfoFile :North Of Scotland Atari User Group (NOSAUG),T/A. Stuart J.Murray,71 Walker Road(Second Floor RiA}ght),Torry,AberdeenAB1 3DL,Scotland.Details : Futura bi-monthly newsletter, disk and cassette PD libraries, second handA} software. Send 1.95 for latest issue of Futura on disk (3.95 for printed copy and cassette).Derek Fern,T/A. Micro DiscoA}unt,265 Chester Road,Streetly,West Midlands,B74 3EA.Tel : (021) 353 5730.Fax : (021) 352 1669.Details : Hardware, sofA}tware, books, spares and project kits. Send a large stamped SAE for full lists.Gralin International,11 Shillito Road,PaA}rkstone,Poole,Dorset BH12 2BN.Details : Hardware, software, upgrades and magazines. Send a large stamped SAE for lists.A}Miles Better Software,219/221 Cannock Road,Chadsmoor,Cannock,Staffordshire,WS11 2DD.Tel : (0543) 466277/8/9.DetailsA} : Excellent range of software. Stamped SAE for full list.Page 6,P.O. Box 54,Stafford,ST16 1DR.Tel : (0785) 213928FaA}x : (0785) 54355Details : Page 6 magazine, software, books, dust covers, cables, and large PD library. Check Page 6 New AtA}ari User magazine for further details.Excel,T/A Robert Stuart,21 Stronsay Way,Broomlands,Irvine,Strathclyde,KA11 1HZA}.Details : Excel disk magazine, PD software.Gladden House Computers,T/A Peter Mattock,47 George Crooks House,New RoadA},Grays,Essex RM17 6PS.Tel : (0375) 374280 (after 6pm weekdays)Details : Hardware, software, magazines and large PD libraA}ry. 8-bit repairs.Dean Garraghty,23 Ystwyth Close,Penparcau,Aberystwyth,GY23 3RU.(term-time address)Dean GarraghtyA},62 Thomson Avenue,Balby,Doncaster,DN4 0NU.(home address)Details : Atart 8-bit Newsdisk, second hand software/hardwareA}, Digi-Studio and large PD library. Send one pound for latest copy of Newsdisk.Bournemouth & Poole Atari User Group,248 A}Wimborne Road,Oakdale,Poole,Dorset BH15 3EF.Details : 8:16 Newsletter, PD library and A.I.M. magazines.Stourbridge AtA}ari User Group,99 Brendon Road,Stourbridge,West Midlands,DY8 4LA.Tel : (0384) 379575.Details : Large PD library.TigA}er Developments,26 Menziers Avenue,Walmer,Deal,Kent,CT14 7QZ.Details : New commercial XL/XE software.OVERSEAS :AA}merican TechnaVision,15338 Inverness Street,San Leandro,CA 94579,USA.Tel : (415) 352-3787.Details : Send InternationalA} Reply Coupon for 24-page catalogue (packed with 8-bit goodies!).San Jose Computer,1278 Alma Court,San Jose,CA 95112,UA}SA.Tel : (408) 995-5080.Fax : (408) 995-5083.Details : Send International Reply Coupon for list of software and reconditiA}oned hardware. XL/XE, ST and Lynx!B&C ComputerVisions,2730 Scott Boulevard,Santa Clara,CA 95050,USA.Tel : (408) 986-A}9960.Details : Send 3 International Reply Coupons or $1.50 for 58 page catalogue.Best Electronics,2021 The Alameda,SuiA}te 290,San Jose,CA 95126-1127,USA.Tel : (408) 243-6950.Details : Send a couple of International Reply Coupons for latesA}t catalogue ("a truly amazing resource" - U.S. Atari User).KE-SOFT,Frankenstr.24,6457 Maintal 4,Germany.Details : LotA}s of NEW XL/XE software. Send for free pricelist.A.N.G. Software,Puttershoeksestraat 63a,3114 PK Schiedam,Holland.DeA}tails : Mega Mag - an excellent 8-bit disk newsletter written entirely in English. Send a Eurocheque or 3 pounds cash for laA}test issue.S.J.Murray,Futura Editor,North Of Scotland Atari User Group.sh. Send a Eurocheque or 3 pounds cash for la@O砠㩠&&( &&( &&( PRESSE}BUTTON&&( Ԡ&&( F:,"@A#F:,"@E}A(F:,"@A 2F:,"@A0< @0g-@@g(M E} YOU JUST PRESSED XA-@1@A('  E}@0g-@@g(M YOU JUST PRESSED Ԡ LA-@1E}@A('  @0g-@@g(M E} YOU JUST PRESSED 4A-@1@A('  @0 g-E}@@g(M YOU JUST PRESSED  A-@1@A(' E}  @0D:FUNCTEST.BAS< @ 2(@7@<@,0!-@6E}+'@ @0D:FUNCTEST.BAS< @ 2(@7@<@,0!-@6D @|}5X l CHSEICCOICBADICBLEDATERFACTORACADNNADBI}A  A$ @@(@I}& ARABIC CONVERTERBY K.J.FLEMINGNORTH OF SCOTLAND(ATARI USER GROUP2 1992<P +I}Z:A @'A@: PLEASE WAIT...d Bx11;@,;@,9@,;@,y I}B{)()(FOR à TO PRESS 1}&&(FOR TO à PRESS 2"@A BJ}((ARABIC DATE = 6--@@))68,-P:@#+@&,%?P,6.7:@,( A5("@6.>:@#,( A5("@6.>:@,( A5("@J}6.>:@,( A5("@6.>:@ ,( A5("@6.>:@%,( A5("@6J }.>:@!,( A5("@6.>:@ ,( A5("@6.>:@,( A5("@ 6.>:@J },( A5 A`67B:,%@,. 6. "("(Π =  ADli(àŠ = J }7@<@,7@<@,7@<@,7@<@, AHl( A# NQ(Q(FӠϠ J } %N%%(CONTROL-Q  = 0'N$$(CONTROL-W  = J } 1)N%%(CONTROL-E  = 2+N$$(CONTROL-R  = 3-N%%(CONTROL-T  = 4/N$$(CONTRJ}OL-Y  = 51N%%(CONTROL-U  = 63N$$(CONTROL-I = 75N%%(CONTROL-O  J} = 87N$$(CONTROL-P  = 9N$0uc$6-+F:A,&@,$AV8-A#K%F:BsD%,J}O cAV'AV1u #B2u""6@$3u1-@"-%$@%1 4u B5uJ}##3,30,59,49,124,124,48,253,1916u""69,66,98,118,124,64,64,64,647u""73,66,66,66,66,102,126,60,248u""79,24,60,126,102,66J},66,66,669u80,60,98,70,110,58,2,2,2:u81,0,16,56,124,56,16,0,0;u!!82,74,74,74,126,64,64,64,64u 87,56,60,28,28,28,28,56,48?u!!89,60,78,70,70,98,118,62,28@u-1 D:ARABICJ}.BASd2u@3u3u@@yF:Aa,?u!!89,60,78,70,70,98,118,62,28@u-1 D:ARABICHE\]{OPCLINDISPLAYHEXDECTEMPGETNUPRNTNUPAUSTOTAHENUKEMEMTOTAPLACPRNPLACELON}.=> @@@dN} SAVE "D:GRASSCAL.BAS$$.$$.N}($$.󠠠2$$.<$$.堠F$N}$.P$$. GRASS Calculator Z$$.d##N}n##x##RR;@,;@,;@N},;@,;@,;@,;@,6.  + A'A'A N}@AR@.@.@@K:٠-@@(((N} | Ӡ |((( | Ҡ |-@@--(%頠 ^N} Means to hold--(% 0  the CONTROL key++(#  and press the--(% N} 0  next character."--(%  ---------------,**("^QuitMCMRM-M+  P Print 6(N } @,,($ 0. ABCDEF  # Dec. placesJ( T$$(^Rt % 789/  T +/-^N!}( h--(%^Sqr+/-456X ^C Memory Clearr--(% ^M Mem. to Main|))(!N"}^Dec Z 123- ^- Memory -))(! ^+ Memory +(^HexCLR0.=+ //(&N#}  Z Clear Current**(" CLR Clear All( ԠҠN$}( A@6-!6.0%(3#-@@#( 0 A( "@:P,)"@:#,)"@:,(6.N%}0"@:,+B:,"A@  6-"6-A:,Π A0N&}6. &"@:+,6.+0"@:-,6.-:"@:/,6./D"@:*,)"@:X,6.XN"@:=,6N'}.=X"@:,6.S6-$b"@:,6.R6-M:,l*"@:,6.H A* A`v*"@:,6N(}.D A0* A`+"@:,)"@:,#6-+6. ("@:,6-%6.=( A ("@:,6N)}-&6.=( A ,"@:,6-"6.=, A "@:P, A`$"@:T,6-&$6.N*}="@:#, A$"@:%,6-'A$6.=4 A@ԠҠ 6.=:,N+} A@ 4= A@ A "@:,+, B:,,4S)4R)4>)4<A B:N,},"A0* 6-A:,4 4=6->!!àȠӠH 4+6-%R 4-6-&\ N-}4X6-$f 4/6-'p A0zԠ6-@ 6.6-)@/N.}!A'6-&A(/AC!@:Z,#F:A,@d5A@dC6-&@28"@:Z,*B:N/},%-@@.(08 A"@:Z,A 0"@:.,A0*"@: ,6.=:, 6-B:,* A@N0})4*"@:$,6-@) A`##@:A,*@:F,A0 @:0,)!@:9,A67<,.>:,N1}6-%@!@6-@$6.$67@,.."6.8 A`B A 0LN2}Π͠ԠV  6. A` 6.=:,` B:, A@j$tԠҠ~ A`N3}-@@(-@@( 6-B:,-@ &@($Ԡ٠N4} 6.=:,-@@( 6-B:,-@ &@($ àϠؠ?DN5}!-@@5( Too Large! ? A6-@ ( 6-2 6.< 6.F 6-6-P:'@,P6-N6}&$@Z' @67<,.=:,' Ad 67<,.>:&@%@:A,,n'6-&@' APx N7} 6.$67@,.7,$ؠϠà A 6.7,6--@B:,6N8}.7<,-7<,/9#6-$@%A:,- A%%6-$@%@:,&@:A,%@  6.=:,$N9}Ġ  $.-@B:,!7<,4E$'. A" ,-@B:,6#7<,4.'6-# AN:}@) 67B:,%@,..00) AJB:,"%@AT1B:,"%@'67%@,.01 A^%N;}6-@:7%@,,%6-&@Hh+@!67%@,.+ Ar56.7%@<%@,'6-A:,56-%@N<}|@ @"67%@,.0667%@,.=:,@ A67%@,.=:, 6-A:,$ŠN=}@ 6-F:@ , AA ' A@ҠίƠ6-@N>}&!-@3@!( "(-@3@"($̠Ӡ6-@&&N?}"-@@"(0.000#(-@@#( 0. :$DԠϠҠN A@X- 6N@}.67@,. )67@,.-3b$l ̠Šˠ٠v66-F:@,&A(*@6BNA}7t$D:GRASSCAL.BASNB}$D:GRASSCAL.BASLThe GRASS Calculatorby Gary Heitz The GRASS Calculator was created as part of the Grand Rapids Atari System SupporterRD}s' BASIC programming class. We started by explaining cursor controls and simple PRINT and POSITION statements. A simpleRE} calculator was used to demonstrate these commands and to explain the math operations. As time went by, the simple calculatoRF}r became more involved and grew as new features were added. One unusual feature that was included affected how the calcuRG}lator's memory worked. On a normal calculator, you store something in memory but unless you have a pretty good memory yourseRH}lf, you can easily forget what you stored there. The GRASS Calculator has two number displays. One is like that on any calcRI}ulator -- the main display. The second one always shows what has been stored in the memory. The other features of the GRJ}RASS Calculator are:Print - will print to a printer just like a more expensive printing calculator will do.Change decimalRK} places - will either display your number normally with no alterations to any decimal places, or it will round the number's dRL}ecimal places to the nearest hundredths.Change signs - This feature is like the +/- key on most calculators. It will changRM}e the current number from positive to negative or vice versa.Four memory keys - Memory + (add to memory), Memory - (subtracRN}t from memory), Memory (display the contents of memory in the main display), and Memory Clear (clears the memory).Clear andRO} All Clear - Clear erases the number you are currently entering (good for when your finger goes a little crazy on you and hitRP}s the wrong key). All Clear will clear everything in the main display. It does not clear the memory, though.Root and SquaRQ}re RootDecimal to Hexadecimal ConversionsHexadecimal to Decimal ConversionsPercent - This will convert a number into itRR}s percent.Quit - I added this feature because it allows for a clean exit from the calculator without having to hit the RESERS}T button. Because the GRASS Calculator is not just for adults with perfect coordination, which does not include myself,RT} I have added some "safety" features. The BREAK key will not work. The two other keys that will get you nowhere are the AtaRU}ri, or inverse, key and the Caps key. If you hit one of these keys by accident, there is no need to worry; they will be ignoRV}red. Here's an idea for any BASIC programmers out there or anyone interested. If you renumber this program to begin witRW}h a high line number, like 30000, you can do your programming and GOTO the first line of the calculator to use it and QUIT whRX}en you are done with your calculations. This way you don't have to keep loading and reloading the program you are working onRY}. One last thing to mention. The two inverse letters that precede each line in the type in program are checksums. TheyRZ} work the same as any BASIC program that you find in Antic or ANALOG. You can use either of their type in programs to type iR[}n the GRASS Calculator. I hope you enjoy using it.END.ANALOG. You can use either of their type in programs to type iP>|}}11NAPBTACSRSTARDAXCLMSTPPPBTBBTTTAAACCCSSSTBBBBBBCRXCRMGSJV]}BCZT "',E&( m$g    AV^} WYbBPA0APB!@@AAPB"PAA B%PAA"BRV_}PA%A5 Bt!A0"A`#@$%@&'()*@%+C,CRV`}-AU./A50@1C2@3@4A5@6@7@%8B%P9:;@<Va}=@>?@##@@K: ;@,;@,;@ ,;@,;@,;@Vb},;@,;@%,;@@,;A,;@,;@,?06.&?6.Vc}>:A%,;@,6.d +@AR@e70@@70@Vd}@ @f@h,,($젠堠i..(& 堠Ve}j//(& l@@nJ-@A)-@@F(@* Vf}* * IBC * * *J x--(# 젠堠 B| ( PLEASE ENTER YOUR NAME$06-C@U)@^ B$_ B (NAME:*(POSITON:.(X(#COMPVt}ANY PURCHASES DISPLAY TURN:\(_(%%(1. HIRE 5 WORK CREWS-$1000000%%(2. PURCHASE STEEL----$2000000b%(3. Vu}R&D INVESTMENT----$5000000((,(:(CASH =$>(b(ENTER CHOICE ('0' TO CONTINUE)/ A/ )!@Vv}A&" B# B&$A0A@AP B  A"6-%@6-&Vw}C"$"6-%C6-&C"$"6-%C6-&C"$T A#.(YOUR SECRETARY REPORTS:Vx}P6-P:@8$H:@,,%@T(I @5(!NOTHING IMPORTANT IS IN THE NEWS.9(<(F A I$K6-&@Vy}-@%") -(9 @A6-&K A 6-%;((PRESENT CASH =$!($(. 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COMPETITION SHOULDN'T AFFECT BUSINESS.",011"FORMER CLIENT GIVES COMPANY $20000.",20000//"NEW CONTV}RACT SAVES COMPANY 50000.",50000??"CAPTURED SPY GETS COMPANY $50000 IN REWARDS.",50000II"COMPANY SAVES $2000000 V}ON FORIEGN EQUIPMENT PURCHASE.",200000033"NEW INVENTION GETS COMPANY $1000000.",10000011"ACCOUNTING ERROR GAINS CV}OMPANY $3000",3000++"NEW LAW SAVES COMPANY $10000.",10000BB"COMPANY OWNED STOCKS EARN $800000 IN DIVIDENDS.",8000V}0099"NEW ACCOUNTING SYSTEM SAVES COMPANY $4000.",4000//"COMPANY GAINS $50000 IN REVENUES.",50000CC"NEW ATARI COV}MPUTER SYSTEM SAVES COMPANY $50000.",50000TT"PROTEST OF COMPANY'S PRESENCE IN THE EVERGLADES DOESN'T AFFECT BUSINV}ESS.",0oo"GOVERNMENT INVESTIGATION INTO ALLEGED UNDERGROUND ACTIVITIES BY COMPANY DOESN'T AFFECT BUSINESS.",0/"(V} /)@ B$ Z(NAME:!( POSITION:%(P($RESEARCH & DEVELOPMENT STATV}US TURN:T(W(Z( A%6-P:H:,$@0,%@36-$CA!A0  M-@@=(@NO RV}&D PROGRESS THIS TURN.@(J A M$ -6-'C-6-P:H:,$,%@ ]%6-P:H:,$@,%@J( V}R&D REPORTS A COST BREAKTHROUGH:M(]( COST OF A  ^7A0#A0$A0%A0&A0'A0(A BPK A V}[6-&$C^$ \$(PONTOON BRIDGE HAS GONE FROMK( TO P:$?u, PER 100/FT.Y6-$?u\$ a)(!SINGLV}E BEAM BRIDGE HAS GONE FROMP( TO P:$?u, PER 100/FT.^6-$?ua$ Z"(TRUSS BRIDGE HAS GONE FROMI(V} TO P:$?u, PER 100/FT.W6-$?uZ$ Y!(ARCH BRIDGE HAS GONE FROMH( TO P:$?u, PER 100/FT.V6V}-$?uY$ a)(!CANTILEVER BRIDGE HAS GONE FROMP( TO P:$?u, PER 100/FT.^6-$?ua$ d,($SUSPENSV}ION BRIDGE HAS GONE FROMS( TO P:$?u, PER 100/FT.a6-$?ud$T(NAME:!( POSITION:%(P(V}$PRESENT BRIDGE SPECS DISPLAY TURN:T(1-(%TYPE: TRAFFIC: PER 100/FT. 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