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X9|}Y X!  FD))   ^ww67A,.d ]9}}GPee`/ee(ecm-67A,.eee`M67A<9~}A,.>:@4,m67AW<AW,.>:@4,--@@ D:SWITCH.DAT8+@%@!6-?:C:9},,-6-?:C:,,8@AdAU&%F:Ad,AU%%D:MENU.*0 AP D:SWITCH.BAShB9}DE  AdAU&%F:Ad,AU%%D:MENU.*0 AP D:SWITCH.BAShB8("F P ?# 3 3# 3?# UP 3 ?UP@P@P@P@P@=}P@P@P@P@P@<P@<<<P@<<P@<<<=}P@<<<P@<P@P@P@P@? P@0 P@0 P=}@0 P@0 P@0 P@0 P@0 P@0 P@0 P@0?=}PU?UTPU?UTP0?P0PP0PP0P=}P0PP0PP0PP0PP UPP UPP UP=}P0 P0 P0 P0 P0 P0 P0 =}P0?P0?P0?P0?P04=}P ?0P 004P 00P 004=}P 00P0?004P0000P000=}04P0000?P??0<4P 0=UP 0=U=}4P 0< P 0 4P 0 P 0 4P 0 P=} 0 4P 0 P 0 4P 0 P 0 4P 0=}P 0 4P 0 0 P0 0< 43 03P 0>?0P0 0> 03=}P 0< P0 4P0 P 0 4U 0 =}U0 4 0  04 0=} 00400 40< =} 0? wt 0= ݁ 0<  0  0 0 0=}  0? ? 0 0 0 0 =}0 0 0 0<03 ?UT0<03 0 0U0<0 ? 0U@=}0<0 0 0UP<0?3?UT 0UT 0UT 0UT0=}UP?U@$U%UT%T'T&0''0!  ??=}<<<<Í<<<<=}<?  ???=}<<<?<<<<<=}<<??   !<<<dINTRODUCTIONFutura Issue 12 - March/April 1994 Yes, it's here! You have your hands on the twelfth issue of Futura - A}The NOSAUG Newsletter! To many of you, it might seem as though I disappeared for a couple of months. Firstly, I missed A}the final deadline for submission of my columns and NOSAUG ads for the last issue of Page 6. Then, Lesley and I were unable A}to travel to the Spring All Micro Show due to lack of transport (we'll be back for AMS8 in November). Finally, with the delaA}yed release of this issue you could be forgiven for thinking that I was off hillwalking in Nepal. Well, I'm still here aA}nd looking forward to a third year of Futura with the approaching release of issue 13. Over the last two months I've beeA}n very busy at my work and haven't had the necessary spare time to concentrate on computing matters. I've spent the last weeA}k producing this issue. As soon as I complete the mailing I will begin adding some new disks to the NOSAUG PD Library and maA}iling the NOSAUG PD Catalogue. Keep watching your letterbox! Moving onto the contents of this issue, you'll find anotheA}r exciting selection of text and software! John Ford of Hornchurch, Essex has suggested a contents page for each issue oA}f Futura. I think this might be a good idea. We'll try it for a couple of issues - let me know your opinion. For detaiA}ls of this issue's contents please refer to CONTENTS.DOC. Thanks to Ron Fetzer, Kevin Cooke, Alan Hitchen, Alex Pignato,A} Bryan Zillwood, Les Wagar, Mick Tomlin, John Ford, Chris Friend and everyone else who took the time to submit material for FA}utura. Your continued support is appreciated! The symbol behind the "FUTURA" on the title screen is the original Atari A}symbol. It was submitted by Alan Hitchen. Thanks also to all new Futurians and everyone who has re-subscribed over the A}past few months. Your kind comments and letters keep me going!Until next time...Green jelly babies make excellent replaA}cement function keys!Stuart J. Murray, 30/4/94.ep me going!Until next time...Green jelly babies make excellent repla@3CONTENTSFutura Issue 12 - March/April 1994>>> SIDE A <<>>INTRO - IntroductionCONTENTS (thisE} file)EDITOR - Editorial Software Pricing (Power to the User!)NEWS - Atari 8-Bit News E} TSR Library ANG Software All Micro Magazine Atari Entertainment JE}aguar newsSLAMMIN - Slammin' - The SMP Column ** NEW ** Sound Monitor Pro. Part 1MOE}USE - Adding a Mouse ** NEW ** Part 1 Buying a mouseHARDWARE - Hardware WarehouseE} D.I.Y. write-protectFEEDBACK - Futura Feedback Art programs 3.5" drivesFLYER - ThE}e Turbo BASIC Flyer Programming Made Easy Part II(ii)UNDOING - Undoing the BASIC GarbaE}ge Quirk Programming tutorialSoftware >>>WINSTON SMILES This is a hilarious animation. Just sit backE} and enjoy an alternative political broadcast!THE "GET OFF OF MY BACK" DEMO This is a demo by Kevin Cooke. It was crE}eated by the new DGS program, Demo Maker. I suggest you read Kevin's review of Demo Maker (see SOFT2) before enjoying his deE}mo.>>> SIDE B <<>>REPORT - Treasurer's Report DocumentationBOOK - The Atari 8-Bit BooksheE}lf Booklist Part 2 (B/C)SOFTWARE - Software Scene Alien Blast reviewSOFT2 - Software Scene (PaE}rt 2) Demo Maker reviewMEMORIES - Atari 8-Bit Memories Competiton resultUPDATE3 - NOSAUG PD UpdaE}te New disks!SUBINFO - Subscription Info.Software >>>NOTE INVADERS A new and very original program E}by Kevin Cooke! Kevin has put a lot of work into Note Invaders and has produced an excellent educational game. Blast those E}notes!TREASURER'S REPORT Ron Fetzer of the Ol' Hackers A.U.G. in New York has come up with the goods again! TreasurerE}'s Report is a very useful finance program. See REPORT.DOC for further details.E.S.P. Is it the power of the mind or E}the power of the microprocessor?Enjoy!Stu. REPORT.DOC for further details.E.S.P. Is it the power of the mind or D0FUTURA EDITORIAL - March/April 1994SOFTWARE PRICINGPower to the User!by Stuart J. Murray, NOSAUG. To round off theI} last couple of Editorials I thought I would make a few final comments on software pricing. To begin with, I feel a userI} group should not act as a mouthpiece for software developers or suppliers. A user group is there for one group only - the UI}SERS! I set up NOSAUG to offer support to Atari 8-bit users. If I feel a software supplier is charging too much for proI}ducts I will say so without hesitation. The user is the most important person in any computer community. Suppliers often foI}rget this fact in the pursuit of every-increasing profits! All Atari 8-bit suppliers must recognise that the market is vI}ery different to that of ten years ago. Thankfully, most do. Our community simply cannot afford to lose many more users to I}other systems. As many of you will know, my philosophy is that if software is of a high quality and reasonable price, the usI}er will see no reason to sell their Atari 8-bit. We can then work to expand the user base. I see myself as both a user I}and a supplier. As both, I want to see low-cost, high-quality software. This is why I price Futura and NOSAUG PD disks at uI}nder two pounds each. Try to support as many Atari 8-bit suppliers as possible but buy wisely! Only pay what you think I}the product is worth in today's market!Until next time...Power to the User!Stu.buy wisely! Only pay what you think HXATARI 8-BIT NEWSby S. J. Murray* The TSR SHAREWARE & P.D. LIBRARY is a new Atari 8-bit library set up by Christopher FM}riend of North Uxbridge, USA. Chris is 12 years old and has been 8-bitting since he was 4. He cites Don Bell of the now defM}unct Bellcom as a source of inspiration for setting up TSR. Chris has mailed me his April/May 1994 catalogue. There areM} 24 single-sided and 8 double-sided disks. Titles include Pinball, Strategy Fun, European Demos, SuperDOS 5, etc. I have reM}cently given him permission to include the Futura Sample Issue in his library (Chris has given it a TSR Rating of 100%!). M} The prices for TSR disks are $3.50 for single-sided and $4.00 for double-sided. These prices fall to $2.75 and $3.25 respeM}ctively if you buy 20 or more disks. P&P is $3.50 US / $4.50 elsewhere. Chris has also mailed me a copy of his own sharM}eware program, Report Card Fun Deluxe. He has kindly given me permisson to alter the program for use in UK schools. This veM}rsion will soon be available from the NOSAUG PD Library. For more details of TSR contact:TSR Shareware & PD,309 NorthM} Main Street,North Uxbridge,MA 01538-9999,USA. Best wishes Chris from all at NOSAUG!* ANG SOFTWARE in the NetherM}lands will now accept your orders in pounds Sterling (cash only!). Just send your pound notes (hidden inside an envelope insM}ide of your letter) by Registered Airmail. The people at ANG Software obviously share my philosophy about low cost softwM}are. Most of their titles are priced at only 5 pounds! They sell dozens of games including Adax, Darkness Hour, Humanoid, OM}peration Blood, Special Forces, etc, etc. all at only 5 pounds each! This is excellent value for money! ANG also sell AtariM} cartridges, cassette software, Mega-Mag, etc. P&P is only 2 pounds per order. Also, if your order totals over 30 pounds yoM}u get a 10% discount! With a software pricing policy such as this, ANG deserve the full support of the worldwide Atari 8M}-bit community! Contact:ANG Software,Ridderkerksestraat 60,3114 RK Schiedam,NETHERLANDS. ANG also accept US dollarM}s in cash (1 pound = $1.50).* ALL MICRO MAGAZINE describes itself as a publication "for users of the Einstein and other M}golden oldies micros". It is a standard A5 newsletter of about 20 pages. The editor, Tony Adams, has sent me the last two iM}ssues, asking me to pass on information to any Einstein users who contact me. He makes a very interesting point in one of hiM}s letters: "It's a real problem for users of obsolete machines to find a club or user group for their machine. A simpleM} and user-friendly answer to this problem is for user groups to act as a contact point for other groups too." This is anM} excellent idea! The Atari 8-bit is still reasonably well supported by user groups but we should not ignore the chance of brM}inging even more XL/XE owners into the worldwide community of Atari 8-bit user groups. We should do as much as we can toM} support users of other systems, who in turn will offer similar help. With inter-group cooperation and promotion we can spreM}ad the word to as many users as possible! Any Einstein users out there should send 3 pounds to: A.E. Adams, Ivy Cottage,M} Church Road, New Romney, Kent, England, TN28 8TY.* FUTURA subscriptions to Europe are now priced at only 13 pounds! SuM}bscriptions to anywhere outside of Europe are now only 15 pounds! If you write to Atari 8-bitters outside of the UK pleaM}se let them know about Futura.* Many Futurians enjoyed the demo of SISYPHOS on Side B of Futura issue 11. If anyone is M}interested in purchasing the commercial verison (50 levels) then send DM20 to Oddware at the address in the games's intro scrM}oll.* Bryan Zillwood has written to inform us of a new Atari publication. Over to you Bryan... "Something I've comM}e across in my Atarixplorations is a magazine called ATARI ENTERTAINMENT. Back in the days when the BaPAUG published 8:16, tM}hey had a Lynx hints and tips column in one issue which was taken from Lynx User. As a Lynx owner myself, I decided to writeM} to L.U. and eventually bought a subscription. This was especially useful as Page 6's coverage of the Lynx was minimal at beM}st. The issues came through about one every three months until they seemed to stop. Then one day a magazine called Atari EnM}tertainment found it's way through my letterbox, claiming to be the son/daughter of L.U. and had expanded it's coverage to inM}clude the new Jaguar console. The new mag is printed on high quality paper with a colour cover and has some colour inner pagM}es as well. A subscription costs 8 pounds for 6 issues and they can be contacted at Atari Entertainment, P.O. Box 7, RiseleyM}, Reading, RG7 1YW, England. If you are interested, send 1.20 pounds for a sample issue." "Back to you Stuart..." M}Thanks Bryan! And now, computer news in brief:* ULTIMA 8 has been released on the PC by Electronic Arts.* Virgin hM}ave re-released GOAL! for the ST. They claim to have eliminated all bugs. I received my updated copy three weeks ago and haM}ve had no problems so far. Goal! is rapidly becoming as addictive as Dino Dini's supreme predecessor Kick Off 2. Whether itM} can take the pace remains to be seen! If you select a 1-player game you are automaticlly given the best team in Europe... AM}berdeen! Some might say this has something to do with alphabetical order - I like to think the computer has simply given youM} the best team to play with (grin)!* TWAUG Atari 8-bit Newsletter #9 is due out soon. TWAUG also hope to release their M}new XL/XE book within the next few weeks. Best wishes lads from all at NOSAUG!* After the recent arrival of a small numM}ber of imported ATARI JAGUAR consoles in selected UK stores (Virgin, Glasgow stocked a handful - which went to those on an evM}er-increasing waiting list!), Atari UK have delayed the official UK release (surprise, surprise!) due to customer demand in tM}he USA. Although Atari have given a provisional UK release date of June 1994, many industry experts believe we will not see M}a widespread national release of the Jaguar until late 1994 / early 1995. Also, it is rumoured that Atari UK will price the M}Jaguar at a ridiculously high 229 pounds! When will these fools ever learn!!!? Talk about pricing themselves out of the marM}ket! If they priced the Jaguar at 150 pounds, Atari UK could destroy the competition within six months. It's the Lynx experM}ience all over again! Superb product - bad marketing! Never mind, at least JEFF MINTER is programming software for the M}Jaguar! His Tempest 2000 looks amazing and he has hinted at a Llamatron conversion! Look out for STAR RAIDERS 2000 comiN}ng soon - the Jaguar version of that classic of all 8-bit classics! Other planned Jaguar titles for 1994/5 include BattlN}eZone 2000, Space Pirates (for the forthcoming Jaguar CD-ROM) and Checkered Flag 2 (all by Atari) as well as Return to Zork bN}y Infocom (CD-ROM), Zool 2 by Gremlin, Battlemorph (Cybermorph 2) by ATD, and, yes, believe it or not, KICK OFF 3 by Anco! LN}et's hope the rumoured prices are exactly that... rumours!* I was pleased to read in my latest MICRO DISCOUNT catalogue N}that members will now receive regular discounts on certain items. Crossbow at 10 pounds is a good deal. Also, Zeppelin diskN}s at 1.95 each should not be missed! Derek Fern must be congratulated for these initial price reductions. Let's hope we seeN} more Crossbow-type reductions soon. How about Printshop for a fiver Derek? (grin)* The 1994 FUTURA INFOFILE will be inN}cluded in Futura issue 13. It will feature a comprehensive listing of Atari 8-bit suppliers.That's all the news for now!N}luded in Futura issue 13. It will feature a comprehensive listing of Atari 8-bit suppliers.That's all the news for now!LSLAMMIN'The S.M.P. Column!by Bryan ZillwoodPart 1 Hello and welcome to the first in a series of articles looking R }at the impressive public domain music composer, Sound Monitor Professional (SMP). In this first article, I will introduce yoR }u to the software and what it can do. Future issues will cover the various sections to the program in greater depth. ReR }gular Futurians will already have the main SMP program with a few .SNG files. It was included on Futura issues 2 and 9. HowR }ever, even if you do own one or both of these issues, I recommend you buy the complete P.D. disk (NOSAUG PD disk U31). This R}full version has, in addition to the main prog, 20 tunes and two German text files. Flip the disk and the directory reveals R}a couple more text files, this time in English, and some utilities for machine code programmers. The English instructionR} file on the reverse of the disk is very useful, especially for reviewers trying to understand some of the features. UnfortuR}nately, the article was written purely based on the author's own experimentation, so there are quite a few discrepancies and R}ommissions. These had me baffled for ages, and it was a case of having to refer to the original German instructions and pourR}ing over a (very) large and (very) heavy German dictionary. Hopefully this series will fill in the gaps left and help to relR}ease those budding composers out there. Anyway enough of the chit-chat, lets boot the disk. Upon loading, you are preseR}nted with the title credits superimposed on a twinkling starry background. Next is the main screen, where all the composing R}and playing is done, and very well laid out it is too. You will notice that some of the text is German, but don't let that pR}ut you off, the words are often very similar to their English equivalent. When you first load SMP, the highlighted text R}is flashing and can be quite annoying. To toggle the flashing, press Reset and Select and then release Reset with Select stiR}ll down. At about the centre of the screen are two menu lines. Use < and > keys to highlight your choice in the top menR}u and the right and left cursor keys (without Control) to do the same in the bottom line. I expect by now that you will R}want to hear what SMP can do, so without further ado lets load up a tune and play it. As described above, select the DISR}K option using < & > and then Laden (load) using + & *, then press Return. You will be presented by a directory of all files R}on D1: with the extension .SNG. Using the cursor keys, highlight your choice of song and press Return. Your choice should tR}hen appear at the top of the list and after pressing Return twice more, your drive springs into action and the song Ladens, IR} mean loads. Your Atari now contains a variety of sounds, which we shall call instruments. These are arranged into pattR }erns which are combined to make songs. Four patterns can be played at a time using each of Atari's four sound channels. NowR!}, as before, select SPIELEN (play) and Alles (Position 0), sit back and enjoy. At the top of your screen the sounds will bouR"}nce up and down like a spectrum analyser, below that the patterns slowly scroll horizontally as the song plays and the final R#}third shows the notes in the patterns scrolling vertically as they are played. Not only are your ears entertained, but so arR$}e your eyes! Try all the songs on the disk, most of them are very impressive, especially WONDER1 & 2, FOFT1 & 2, CRYSTALR%} and SYNTHY2. I'll leave you to play around with these tunes for now. Next time, we shall be looking a bit more closelyR&} at the sounds which can be produced by SMP and how to create our own instruments. Please write to me care of NOSAUG if R'}you have any problems or tips for SMP and I will try to incorporate the answers into future issues. to me care of NOSAUG if PdADDING A MOUSEby Kevin CookePart 1 I had been thinking about adding a mouse to my computer for some time. An articlV)}e in Page 6 about a program called DIAMOND GOS first sparked off the idea, but the cost was not within my price range at thatV*} time. Besides, the cheapest mouse I could find locally cost 30 pounds, and I didn't want to use Diamond with a touch tabletV+} or a joystick. The idea was forgotten. Then, almost 3 years later, the prospect of owning a mouse finally became a reaV,}lity. I was at AMS7 when I saw a stand selling mice for only 12 pounds. This was too good a bargain to be missed so I boughV-}t one straight away. What follows in the rest of this, and hopefully the many other articles in the series, is my adventuresV.} with the world of mice. You can then judge for yourself whether a mouse is worth buying, and what software it can be used wV/}ith. The mouse which I bought was made by Quickshot. The first thing to make sure of when choosing your mouse is that iV0}t is Atari ST compatible. The Quickshot mouse is compatible with either the Amiga or ST, by changing the position of a smallV1} switch on the bottom of it. I also purchased a mouse mat. Mice don't like dirt, so a proper mat is certainly advisableV2} to keep your mouse functioning properly. I use an Aidata mouse mat. The main body of the mat is made of a strong foam typeV3} substance, but has a layer of smooth vinyl-type material on top. There are many types of mats available, but it is a good iV4}dea to choose one that can be bent a little without breaking - you never know where you will want to rest your mouse. At theV5} moment, Dean Garraghty is selling mouse mats at only 2 pounds each (contact: 62 Thompson Avenue, Balby, Doncaster, DN4 ONU).V6} Next issue I will be taking a detailed look at one of the programs which can be used with a mouse - the SAM desktop sysV7}tem.MOUSE TRIVIA Did you know that in 1988, a company called GLOBAL COMPUTER SERVICES was advertising a mouse packageV8} in an issue of the OLD Atari User. One of the programs in the package was an Atari Artist GAD translator which I believed aV9}llowed a mouse to be used with these well known programs. If only this translator was still available today!ch I believed aTnHARDWARE WAREHOUSE - FUTURA ISSUE 12BUILDING A 1050 WRITE PROTECT SWITCHby Alan Hitchen The most annoying aspect ofZ;} owning a disk drive is the write protect notch. The tricky business of cutting out a notch to use the flipside of a disk anZ<}d then sticking and unsticking labels to protect and unprotect the disk is something we could do without. The answer of Z=}course is to install a write protect switch. A ready made kit is available from Micro Discount for 7.95 (reviewed in New AtaZ>}ri User 58), but as I have some experience of DIY electronics I decided to make one of my own. In New Atari User 43 theZ?}re is an article on how to build your own switch, written by Derek Fern, Mr Micro Discount himself. All the components may bZ@}e bought from Maplins as detailed in the article. But I began by unearthing the items required from my own collection of parZA}ts. I found I had plenty of wire, but no four way minicon socket. I considered making individual terminals before finding aZB} broken IC socket from which I cut a section to suit. The switch specified was a DPDT toggle but I used a slide switch to fiZC}t the case I had selected, as to avoid damage to the disk drive I decided on a separate box to hold the unit. I found that tZD}he 60x60x20mm plastic case from a 1289 torch battery would do just fine. The plans showed a two in one LED and the latest kitZE} version uses a flashing two in one. As I had neither I used two standard green and red 5mm LEDs. Starting with the baZF}ttery case, after discarding the contents I drilled the base for the cable entry hole. Next the lid was drilled for the two ZG}LEDs and the switch. The switch needed a rectangular hole so pilot holes were carved square with a Stanley knife. I had intZH}ended to fit the switch internally using bolts or glue. However as I had damaged the lid while carving the hole I decided toZI} fit the switch externally as an interference fit to cover this up. Having installed the switch and LEDs in the lid I thZJ}en wired them up, with sleeving as required to prevent short circuits. The wires to the socket was then fed through the holeZK} in the case and the lid glued on. Unscrewing the disk drive I removed the top of the case. I decided to position the sZL}witch box at top left front and stuck it down with Blu Tak. I then fed the wire through one of the ventilation slots and solZM}dered the socket on the end to complete the construction. I located socket J11 at the left side, first in a line of sockZN}ets when looking from the front. It was tight, so I used needle nose pliers and gently unplugged it, and then tucked it out ZO}of the way. Using the pliers again I inserted the new socket onto the top three pins (the first pin is unused), making sure ZP}it was the correct way round. I then reassembled the drive casing and the job was complete! Testing proved it was workiZQ}ng correctly. However I noticed that the red LED was very bright. Checking this with my multimeter I found that the currentZR} was too high at 26mA. A series resistor was needed to limit the current to around 10mA. Adding a 240 Ohm resistor solved tZS}he problem nicely. The green LED was within its limit at 24mA. Adding a 100 Ohm resistor would bring it down to the ideal 20ZT}mA but I didn't bother. For those who want to have a go I have drawn up a circuit diagram in a Koala format picture. RuZU}n SWITCH.BAS to see this, press any key to exit. Unlike the original plans I wired the switch to show red for write and greeZV}n for protected. The components I used were supplied by The C.R. Supply Co., 127 Chesterfield Road, Sheffield, S8 0RN. SendZW} a stamp for their latest lists. They are cheap but only stock a limited range of items. Please remember to check the polariZX}ty of whatever type of LED you use. The standard 5mm type I used mark the cathode (-ve) with a flat on the case and a short ZY}lead. Needless to say only attempt this if you know what you are doing, don't blame me or Stuart if things go wrong. ZZ}If in doubt don't do it yourself - try the Micro Discount kit instead. And please remember that protective labels are defeatZ[}ed by the switch so be careful when writing to precious disks. Finally I must say after using a write protect switch I wouldnZ\}'t want to be without one again.-----ED- If you have an Atari 8-bit hardware project, review, tip, etc. please send it Z]}to me at the usual address. Free NOSAUG PD disks are given for any article used! project, review, tip, etc. please send it XRFUTURA FEEDBACKMarch/April 1994 Welcome to an all-new Futura Feedback. Although the column has not been on the disk f^_}or a while I have been keeping a note of all your questions. Without further delay, let the questions commence...I'D ^`}LIKE TO DRAW AND PRINT PICTURES WITH MY CHILDREN. CAN YOU HELP?- For printing pictures I would suggest NOSAUG PD disks U0^a}7 and U05. The NOSAUG Palette (U07) has NINE art programs. With these you will be able to draw the pictures. For printing,^b} I would recommend Superb Dump V3.0 on disk U05. As the title suggests - it is superb! You can change the shades, dump size^c}, etc. I use it to dump the Futura title screens for the printed copy version.IS IT POSSIBLE TO FIT A 3.5" DRIVE TO MY A^d}TARI 8-BIT?- It is possible to fit a 3.5" drive to your Atari 8-Bit. There are currently two ways to do it - unfortunate^e}ly, both are expensive!(1) THE BLACK BOX & FLOPPY BOARD This is an add-on device for the Atari 8-Bit which plugs into ^f}the PBI port of the 800XL or the ECI and cartridge ports of the 130XE. It provides an RS-232 modem port, a parallel printer ^g}port, a hard drive port and an Operating System enhancement! PHEW! Something else, eh? The price is anyway! It retails at^h} $199.95 in the USA. The Black Box also allows the connection of IBM 5.25 or 3.5" drives. However, you need The Floppy ^i}Board which retails at an extra $149.95! Both the Black Box and The Floppy Board are sold by CSS in the USA. I think th^j}ey offer a $20 discount if you buy both at the same time (which will still set you back over #200!).(2) THE XF UPGRADES ^k} CSS also sell an upgrade for the XF551 disk drive which allows you to either turn it into a 3.5" drive or a 5.25"/3.5" 'dou^l}ble decker' drive. Prices range from $59.95 for a single drive conversion minus drive to $139.95 for a dual drive conversion^m} with drive. Again, quite expensive but nowhere near as much as the Black Box (although you don't get the sexy hard drive in^n}terface!).Contact: CSS, PO BOX 17660, ROCHESTER, NY 14617, USA. As far as I k^o}now, the hardware add-ons above will work on a standard 800XL or 130XE. No memory upgrade is required. The good thing about^p} owning a 3.5" IBM drive is that you'll be able to store much more data and load it at upto ten times the speed! A futur^q}e third possibility is Micro Discount's long-promised 3rd-party disk drive interface. Keep an eye on Derek's ads in Page 6 f^r}or news of this exciting development. Hopefully, we'll see it released this year at a reasonable price.WITH A 3.5" DRIVE^s}, WILL I BE ABLE TO USE ATARI ST PROGRAMS? You won't be able to use programs designed for the ST - these will be written^t} in ST languages which your Atari 8-bit will not understand.That's all for now - keep 'em coming!- these will be written\f************************** THE TURBO BASIC FLYER ** by Ron Fetzer, OHAUG **************************PROGRAMMING MADE Ebv}ASY - PART II(ii)by Ron Fetzer, Ol' Hackers A.U.G.LOCK A FILE MODULE(LOK) I first call the SCREEN directory then I cbw}all the FILE module. I use the XIO 35 command to lock the files. When I am finished I call the SCREEN directory again to CHbx}ECK to see if the action has been done.3500 PROC LOK:CLS :YN$=""3510 EXEC SCRN3520 ? :? " LOCK A FILE"353by}0 ? " ---- - ----"3540 EXEC FILE3550 XIO 35,#1,0,0,K$:CLOSE #13560 ? :INPUT "GO AGAIN(Y/N)>>",YN$3570 bz} IF YN$(1,1)="Y":GOTO 3540 :ELSE :GOTO 3800:ENDIF 3800 EXEC SCRN3980 ENDPROC 3990 ------------------------------b{}THE UNLOCK, RENAME AND DELETE MODULE These modules are straight programming. In the RENAME MODULE in line 5060-5080 b|}I concatenate 4 strings into one string as previously explained.UNLOCK MODULE(UNLOK)4000 PROC UNLOK:CLS :YN$=""4010 Eb}}XEC SCRN4020 ? :? " UNLOCK A FILE"4030 ? " ------ - ----"4040 EXEC FILE4050 XIO 36,#1,0,0,K$:CLOSb~}E #14060 ? :INPUT "GO AGAIN(Y/N)>>",YN$4070 IF YN$(1,1)="Y":GOTO 4040: ELSE :GOTO 4080:ENDIF 4080 EXEC SCRN4b}480 ENDPROC 4490 ------------------------------RENAME MODULE(RENAM)5000 PROC RENAM:CLS :YN$="":X$=""5010 EXEC SCRN5b}020 ? :? " RENAME A FILE"5030 ? " ------ - ----"5040 ? :INPUT "ENTER OLD FILE NAME>>",F$505b}0 INPUT "ENTER NEW FILE NAME>>",FZ$5060 IF DR=1 THEN X$="D1:" :X$(LEN(X$)+1)=F$ :X$(LEN(X$)+1)=","b} :X$(LEN(X$)+1)=FZ$5070 IF DR=2 THEN X$="D2:" :X$(LEN(X$)+1)=F$ :X$(LEN(X$)+1)="," :X$(LEN(X$)+b}1)=FZ$5080 IF DR=8 THEN X$="D8:" :X$(LEN(X$)+1)=F$ :X$(LEN(X$)+1)="," :X$(LEN(X$)+1)=FZ$5090 XIO 3b}2,#1,0,0,X$:CLOSE #15100 ? :INPUT "GO AGAIN(Y/N)>>",YN$5120 IF YN$(1,1)="Y":GOTO 5040 :ELSE :GOTO 5130:ENDIF 51b}30 EXEC SCRN5480 ENDPROC 5490 ------------------------------DELETE MODULE(DELET)5500 PROC DELET:CLS :YN$=""5510 Eb}XEC SCRN5520 ? :? " DELETE A FILE"5530 ? " ------ - ----"5540 EXEC FILE5550 XIO 33,#1,0,0,K$:CLb}OSE #15560 ? :INPUT "GO AGAIN(Y/N)>>",YN$5570 IF YN$(1,1)="Y":GOTO 5540 :ELSE :GOTO 5580:ENDIF 5580 EXEC SCRNb}5980 ENDPROC 5990 ------------------------------THE FORMAT AND END MODULE(FORMT & FINI) In the FORMAT MODULE I use b}XIO 253 to format single density and XIO 254 to format 1050 density. I did not call for the DENSITY MODULE because I did notb} want to format the RAMDISK D8. I have now shown you all the modules in the program and how we flesh out the SKELETON Pb}ROGRAM. When you fill in the modules you do not always have to list the whole program to go back to the place you want tb}o go. In the direct mode type "GOTO 6500" etc.[ED- To see the whole fleshed out program, boot Turbo BASIC and then LOAD "Db}:SECRTARY.TUR" on Side B of Futura issue 10. Next, LIST and use CTRL-1 to pause the listing.] The final step is to RENUb}MBER your program. Use RENUM 10,10,10. Your comments are welcome! Please write to:RON FETZER22 MONACO AVEELMONT, Nb}.Y. 11003U.S.A.. Use RENUM 10,10,10. Your comments are welcome! Please write to:RON FETZER22 MONACO AVEELMONT, N`UNDOING THE BASIC GARBAGE QUIRKA mini-tutorial by Les Wagar Have you ever noticed that your Basic programs seem to getf} bigger all by themselves, taking up one or several sectors more disk space than they used to? Take VIEWDOCS.BAS on Futura if}ssue 11, for instance. It takes up 24 sectors--but without changing one byte of the program as written, it should take up 22f} sectors. The quirk is not in the program. The quirk is a bug in the SAVE procedure. If you have been working on a prof}gram--adding, deleting, whatever--or been working in with the program installed, and then proceed to SAVE the f}program, you have likely added garbage data to your program. The variable list, for instance, will still include any variablf}es which you have deleted from the program or have otherwise played around with. The simple solution to the problem is: donf}'t SAVE, LIST. To SAVE a clean version of VIEWDOCS.BAS, enter commands in as follows: 1. LIST "D?:f}VIEWDOCS.LST 2. NEW 3. ENTER "D?:VIEWDOCS.LST 4. SAVE "D?:VIEWDOCS.BASYour BAS version now takes up 22 sef}ctors. You have removed the garbage. Note in passing that your LST version takes up only 18 sectors, and you may well af}sk why your BAS version is still taking up 4 more sectors than it possibly could. There's an answer to that question, tof}o, but now you've got to look hard at the program itself. How many times do you repeat numbers that could be replaced by a vf}ariable? If a number is repeated more than twice, replace it with a letter. Let A=1, B=2, C=0, D=3, etcetera, replace the nf}umbers accordingly, and (lo and behold!) your SAVE after a LIST is now getting close to 18 sectors--if not bang on! But f}be careful, of course. When you start revising a program, be sure a working version is tucked away somewhere out of reach.f} Have fun! course. When you start revising a program, be sure a working version is tucked away somewhere out of reach.dC-MAINMODENAMEd&&;A0,;@a,;@,n6j}. 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