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A /(IN A DARK PASSAGE%6-@h/ A C( IN A CLEARINt}G!6-@D-6-@B96-@C A (( ON A BEACH6-@@( A I(AT THE CASTLE GATES'6-@u}36-@$?6-@0I A 5( IN A MEADOW6-@+6-@5 A )(6-@6-@) Av} 5( IN A MEADOW6-@D+6-@5 A )(6-@6-@) A (6-@ A w})(6-@6-@!) A A(6-@ 6-@"+6-@P76-@RA A A(6-@!x}6-@#+6-@&76-@HA A  A(6-@"6-@$+6-@F76-@(A A !)(6-y}@#6-@) A #,(IN A GUARDROOM"6-@", A %4(IN A SMALL DINING ROOM*6-@#4 A z}'>( ON A BEACH B(6-@46-@V> A (Q(IN A SHORT HALL#6-@S/6-@2;6-@3G6{}-@5Q A )E(IN A SHORT HALL#6-@4/6-@6;6-@1E A */(IN A WEAPONS ROOM%6-@1|}/ A +7!(IN A MAGICIANS'S WORKSHOP-6-@27 A ,,(IN A GUARDROOM"6-@1, A -+( IN A KEY }}ROOM!6-@2+ A 1)(6-@6-@B) A 2(6-@@ A 35(6-@@6-@~}+6-@5 A 4(6-@B A 55(6-@6-@D+6-@5 A 6(6-@D} A 7(6-@# A 8,(IN A TOOL ROOM"6-@#, A 9(6-@" A :3(IN A }PLACE OF WORSHIP)6-@"3 A ;(6-@! A <.(IN A SUPPLY ROOM$6-@!. A =(6-}@! A >-(IN A SMALL ROOM#6-@!- A AV( ON A BEACH B(6-@V46-@0@6-@V}L6-@V A E)(6-@26-@a) A F)(6-@`6-@b) A G)(6-@a}6-@c) A H)(6-@b6-@d) A I)(6-@c6-@e) A J(6-@d }A K(6-@` A L(6-@a A M(6-@b A N(6-@c A O}(6-@d A P(6-@e A ścc;$,9,9,;$@,9,9,;,;}@ ,;@ ,;@P,;,;@ ,l9@,;@,#-,68,-0 66-<6-B6-H6-N6-}T6-Z6-`6-f6-l6-W 6-6-6-6-!6-'6--6-36-96-?6-E6-K6-Q6-W6-hh;}@,;@,;@",;@,;@ ,;@,;@ ,;@ ,;@ ,I-@67<,. }" 56. CELOPEN CELLI6. GUADEAD GUARD -68,- F -67$&%<$,.""567$&%<$,.9"}B68,-F &"-@""68,-& L 6.BESIDE THE CASTLE WALL86.IN A LONG HALLWAYL6. IN THE FORES}TY6. IN A TREE.6.IN THE SLAVE CELLARS>6. IN A CELLY6.FACING A WOODEN DOOR6.D:S2.MIC B +}Λ, A6-6-6-%6-+6-16->(>:A%,X0@@@r0@@@0}@@0@@6--3#"@B)"@@)"@D368@,-6.%%"@*8}@ ,"6B01 AR(YOU'RE  ?ŭΛ@9"@/(There is a large lake here.9 B}B`"@(V(?On the other side of the lake you see a large black castle.` BCV"@2 B(};(There's a huge wooden doorL( to the east.V BD"@2)"@ 6-E"@`)"@6-F8} 6--(8,*"%@Y868@E,-6G 6-I"@2*"6-@`J "*"6-@V}O B`h;%%%%%!&( }Š: .-768,-; m# !( West#68@,-n$ !( Nort}h$68@,-o# !( East#68@,-p$ !( South$68@,-q! !( Up!68@,-r#} !( Down#68@,-| B`~ ( 6-) -O:8,,"6-%) A  A "}(}: "( 7$&%<$," AG B`3+"@&)"@5,*8@3,6= AdG A`}1*"@&6-6-' AdP1 AP7*"@56-#6-@ - AdP7 APӛ}c8@,"6*"-6-P:H:,$@,%3"c(}Parrot says, >:@4, BRrraaAKKK!!!W "1(#Don't forget to} kneel when you openM( it, Bilgor.>:@4,W B!A_"@6*8@7,"6#6-_(7A man behi}nd a counter asks: 'What key do you want?'M( Enter Number:(!) +(C(Sorry, no such key.M A}: *"(*(That one was misplaced.06-: AP 68@#,- AJ"@6*(There's a ma}n standing@(behind a counter.J AP# 26-6-# B` ԛVAR B0(}}4@ARC(V4LOOKA? "@*4PRAY*"*"5(Nothing happens.? APO#"@1}*4U*8@ ,"6E(The door's closed and locked!O APk"@*4PRAY" Aba(A voice says, >:@4},Ask and receive>:@4,.k Aam"@I*4PRAYg(>:@4,4How dare you defile this room, }infidel! DIE!!!>:@4,m6- Ab A`)"@*4N Ad) A`Q"@g**"*4}S!6-18@,"676-=6-G AdPQ AP Ad A`]"@h**"*4S!6-18@},"6=6-@I6-@S AdP] AP Ad A`G4 WEAR CLOTHES=("WOMEN'S CLOTHING?? Y}OU'RE KIDDING!G AP74HELP-(HELP YOU?? YOU'RE KIDDING!7 AP- --B:,"*47$&<$&,At}  A7-(!Your opponent blocks your escape!7 AP/ 8,6-6-8,% B/ A1(}}' B`1 AP0IA 5(}: $-58,"A(78},$&%<8,$, B`+ (}:+( LOINCLOTH&8@7,"6&(GUARD'S HELMET B`} AP ?/"@*+4KNEEL)4CRAWL)4STOOP,56-? APP) -)7<,47$&<$,A} A7(I don't understand >:@4,>:@4,.A APX2-B:,7<,0  ((HUH?2 AP]}6.7%:@4,>:@4,.< }AP0 8, &(You can't carry that!0 AP1 -8,"68,-'68,-61 APP. $(You can't }carry anymore.(.6- AP ˛k"@f*4MAN6-k(ITHE MAN SAYS: There's a secret passag}e from the cellars, but watch'(out for the rats!' AP+"*"@*4SOL!6-+ BA167A}<A,.SOLDEAD SOLDIER 76-A APk%"@6*8@7,6*4MANa(7THE MAN SAYS: Get out! Only gua}rds are allowed here.k APc4+8@,"6*4PAR,)+8@,"*4PAR,Y( The parrot says: 'BRRraaaKKK!'c }APQ"@*4GUAG(+Get out of here! We don't like your kind.Q AP AP Л@"@5}*8,"6*4DUS0( On the trunk66-@ AP#4MAC)4LAN)4AXE#6-+%"@q*8@2,"6*4CLO+6}-wI(=The girl gets dressed...much to your disappointment.X68@,-m68@ ,-@qw Ae }*68@2,- B@* A/)"@6**8@#,"6*4KEY/6-D8@7,"6*4HEL+68@7},-6:68@7,-D A3@6**4KEY)( Not here!3 AP4 -"47$&%<$&%,48,"6}A / 4LOI%(HAVE YOU NO SHAME!?/ AP$(You don't have it.$ AP -8,"A}  A 2 68,-68,-)"@6*4KEY268,-68@2,- APP ěe!}"@*+4WRI)4PLA,e(?Prayer and good deeds are the sincerest form of worship+!"@*+4WRI)4PL}A,+ AP/4PAP*8@","6% Bp/ APC8@,"6*4LAB9(Effective against dwarvesC AP}@8@,"6*4LAB6(Effective against rats@ APJ8@,"6*4LAB@( Effective against certain do}ors.J APa"@I*4PLA9(Prayer and evil deeds are theW(sincerest form of worshipa AP AP} ˛V#+"@)"@I,*4STAL($There's a plaque with writing on it.V AP<"@*4GUA2(He} looks big and mean!< APU"@&*"*4GUA!6-@(He's wearing leather armorU8@7,AP#(} and a helmet.# APL'+"@ )8@","6,*4PAPB(There's writing on it.L APl0"@*7Ay}<A,4OPE*4DOOP(Booby-trapped! A crossbow'sb( aimed at you!l APii+"@3)8@,"6@)8@},"6@)8@,"6,*+4LAN)4MAC)4AXE,A<*4CEL2(The door is closed and locked.< AP}A'+"@E)8@,"6,*4PAR7( It's green.A AP;"@S*4POR1(It's just a portrait.; AP}a'"@&*"*4ARM*(8@!,A(There's a pocket withW(a blue key in it.a API"@5*4TRU6-}0"*8@,"?68@,-I A :0($There's a silvery powder on the lid.: AP ?"@*4SOL*}"5(He's trying to speak.? AP G+"@q*4GIR*8@,"6@q=( Shame on you!G AP h"@}*4CAS^(BThe flag of the Golgoloth Slavers is flying above the front gate.h APR*+8@2,"6)8}@2,",*4CLOH(They look very expensive.R AP>+8,"6)8,",*4CHE4(It looks magical.> AP-#}(You see nothing of interest- AP"(There's a label." AP ț !K+"@S*8@%,"6@S}*4BUTA68@&,-6@SK APP"f"@2*4BUT8(You just pressed the alarm!!T(A guard comes running!!}Z6-`6-f6-#S-%2@p@3-@P7 A2O-@%S $  AdP }AP2 AP3ϛ4'"*4TEN6-@' A6P)"@*+4LAK)4WAT)4CAS,F(You don't swi}m very wellP AP7i*"@*4DOO=(An arrow whizzes over your headI6-@ S Ae Y6-_6-i A}8j"@*4DOO6(The door is booby trapped!`(%An arrow buries itself in your chest!j A`9v-"@F)"}@H)"@P)"@R36-C8@!,"6K6-%N(l(The key unlocked the doorv A:)(The door is l}ocked.) AP;d"@0*4BOA.(You cross the lake:6-@P68@4,-6@Z Ae d A<S+"}@*8@4,"6@*4BOA16-=6-@0S68@4,-6@0=J#(You get in the boat and6(cross the l}ake@ Ae J A>A+"@S*8@&,"6@S*4DOO76-@1A A?9'*8@E,"6*+4DOO)4CE}L,/6-%9 A@A*+4DOO)4CEL,7(The door is locked tight.A APA/"@h**4TUN%6-@ / }AB# "*"6-@V# AH APo ›p?-+"@B)"@@)"@D,*4TRE56-%? A} AP ԛA1+"@2)"@&)"@5,*4GUA*!76-A BA1+"@h)"@g,*+4}RAT)4DWA,*!76-A B^ BP @.( You hit him!66-&< ?(N( He's dead!T6-^ A!}A 5*"@2!68@G,-6+ Ae 5 AH*"@&(67Ab<A,.46-> }Ae H AP*"@g667Ai<A,. DWADEAD DWARF<6-F Ae P AB*"@5(67AF}<Ah,..6-8 Ae B AT*"@h:67A6<AX,.RATDEAD GIANT RAT@6-J Ae T A}4 *!( You missed 6-* AdP4 AP AdP AP AP ś7"@*4SHR-6}8@&,-6@7 A7"@S*4POR-68@%,-6@S7 APP3"@h*4NES6-!)6.S}3 Af-68@D,-6@h#6-- APP AP, -%@Y"6-"', A n}*"*8@#,"6368@E,-6+%@Y,<68,-Z(The key unlocks the door.d Ae n A-#(You don't} have the key.- APG"@*4DOO=67Av<A,.DOOOPEN DOOR G Ah7+"@P)"@R)"}@H)"@F,*4DOO=6-M8@!,6^( It's locked.h APL&(The key unlocked the door.0 B`86}-%B Ae L AP"@5*"*4TRU@67AE<Ag,. TRUOPEN TRUNKF6-P AQ"@2*4}DOO6-,8@0,G(The handle's too high.Q AP`*8@0,"/(You stand on the stoolF(and open the} door.L6-V Ae ` A AP țxJ8@$,"6*+8@$,"6)+"@(*8@$,"@(,,*4}CHEr67A<A0,.CHESMASHED CHESTx6-s (B(3There's a burst of light from the chest, and..._-@}6@s0@E-@  +-A/ E6-P:H:,$@f,%- AeP}!@`#6-- A 6- AZ%"@e*8@,"6*4DOO468@,-P(The door is sma}shed in!Z AQ AP қ18@7,"6*4HEL'6-@71 A AP śx!8@},"6@*4WAN-6-@K(There's a burst of flame.a"@ *"x(A door burns away!/*"*"}6-6-% Ae / A AP=8@H,"6*4ROD!6-=(The rod starts glowing.;*"*"1}(There's a burned wooden door.; AH3 *"3(#You see a wooden door to the north.>-A 4(Th}e rod stops glowing.> AP2(( Nice try, but you can't do that.2 APK ӛL' -8,"68,-'6}8,-6[  6- APP__TENTENT,-6,MANOLD MAN,-66,PARPARROT,45,STASTATUE OF NIMRAL,-11,GUAGUARD,-14,SHRSHRUBS,-19}ccPORPORTRAIT ON THE WALL,-53,GUAGUARD,-26,DUSMAGIC DUST,34,CHESMALL CHEST,28,WANWAND OF FIRE,0``STASTATUE OF GOLGOLO}TH,-49,MACMACE,33,LANLANCE,33,AXEAXE,33,GUAGUARD,-35,DWAEVIL DWARF,-67aaTRETREES,0,GIRNAKED GIRL,-71,PRIPRINCESS SHALA,0,}BLUBLUE KEY,0,PAPPIECE OF PAPER,7,KEYKEY,0aaHAMHAMMER,47,BUTBUTTON,0,DOOSECRET DOOR,0,NESHUGE RAT'S NEST,-68,BUTBUTTON,-3}2,TRUTRUNK,-35llSTOSTOOL,31,SOLWOUNDED SOLDIER,-17,CLOWOMAN'S CLOTHES,15,SWOSWORD,0,BOABOAT,0,GIAGIANT,-55,PARPARROT,4 }ddHELGUARD'S HELMET,0,CELCELL #1,-60,CELCELL #2,-61,CELCELL #3,-62,CELCELL #4,-63,CELCELL #5,-64``CELCELL #6,-65,TUNTUNN}EL,0,DOOOPEN DOOR,0,RATGIANT RAT,-68,GUADEAD GUARD,0,RODGLASS ROD,514WWW N E S U D GETTAKDROPUTGIVREALOOPUSPREGO ENT}CLIATTFIGMOVOPESMAWEATALASKWAV6M B6.D:S4.MIC& B 26-86-B A MFROM 977>551,1,2,2,2,3,}4,5,5,6,6,7,8,8,9,10,11,12,13,13,14 (OK-AP  ApW(-AU@& A`* 42}>2M6.D:S6.MICW B qT(}YOU'RE DEAD!!(?( Do you want to play again? (Y/N)MK:T)r}>:,4Y%s(}COWARD!ġt A`u" 22%@"$(( ONE WORD:] +4}SWORD)4WEAPON,*"#(.(GIVEN!C68@3,-@M Ae S6-] AB4BOAT((GIVEN!268@4,-}6@86-B AP/(%(You have no need for that!/ AP8/6-Ab%-Au@/ Ab9}-@P Ab:#-Au@# Ab;4 2210@@@4$<? 22}%'0@/03 ;6-%? -A FC(;A guard leaps forward and runs yo}u through!F$24((You're attacked!!*-@P. 46-7I6-P:H:,$@,% "(3( You're hit!!;6-&}I A`< ! (( It's a miss!A$b&((You're rat food!!& A`c0(-("The dwarf stabs you with a d}agger!0$dH --@6,2A <2A"D-H f -@` iR-@6}$2A42A<-@ D R-@n 22$x-AP y("@ }6.D:S4.MIC( B z$-@AP $. 6-6-68@4,-$6-. A'+'!A}!A@T'/ -(THE-/( SLAVE CELLARS'6-@(OF%-@6( }'P -#( ________________/-@P(@ ________________'A-AUA'-+ / }AAAT';@ ,'6.D:S1.MIC B  'EAR@(};( by CLAYTON WALNUME }B!'1 (}'(  PROLOGUE 1 B#'PP(H}You and your party, faithful followers of the god Ni}mral, were$'UK(Bescorting the Princess Shala to the castle of her betrothed.U B.'RR(J}Unfortunately, as you} camped for the night, the dreaded Slave Masters of8'WM(DGolgoloth attacked. Though young, you fought very bravely but}...W BB'RR(J}...you were unable to hold off the savage slavers. The last thing youL'\R(Iheard before being st}ruck unconscious was the princess's helpless scream.\ BV'''(}You awake and look about. The`'nn(ebodies of your }men lay strewn around you, but there is no sign of the beautiful young princess.e' Bj'SS(K}You are filled w}ith fury and vow that the Slave Masters, followers oft'ZP(Gthe evil Golgoloth, will taste your vengence. Their bloo}d will flow!Z B~'SS(K}But, you are left alone, shivering in your simple loincloth. All Your 'KA(8weapons and } your armor are gone!! What will you do??K B'T(( } PRESS [] TO CONTINUE+(T(# PRESS [] TO R }EVIEW PROLOGUE' F:B2y,"@B' F:B2y,@B0'2 (}(( PLEASE WAIT...2 A })-@A $26. D1:S1.MIC B 2c (+( ӠQ(! You have re }scued the princess!cAR@25-AC2)2%52%2+2%@ '-A }+ 2 -2 3 B0p6# -8,"@2#68,-6   $:6-P:H:,$,$$>}Πٛ>-@@P >$hBӠқ|B^^(}>:@4,GSomebody help me please! 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OPEN ___ ASK ___ CLIMB ___ LOOK ___ READ ___ FIGHT ___ G.}ET ___ DROP ___ All directional commands are one letter (for example, N, S, E, W, U or D). There are also several one-.}word commands (example, PRAY). To review your situation at any time, press [Return]. Take note of all visible items. Ente.}r "I" for an inventory of items you're carrying. REMEMBER: The hints provided below will solve the complete adventure. .}DON'T READ MORE THAN YOU HAVE TO!! ---------------------------------- You're lucky to be alive! GO TENT. GET PAPER, LOO.}K PAPER, and READ PAPER! You must rescue Shala! Go WEST. Go NORTH. Notice the trees? CLIMB TREE. GET PARROT and ASK.} PARROT. He doesn't say much, but try again later. Go DOWN. Go NORTH till you come to a wounded soldier. LOOK SOLDIER. .}ASK SOLDIER. Go WEST. GET CLOTHES. They may be Shala's. Go SOUTH until you come to a statue. LOOK STATUE. READ PLAQUE..} Can you think of anything you might PRAY for? Go SOUTH. Go WEST, then go WEST again. At the lake, LOOK CASTLE. It's.} Golgoloth, so cross the lake. Can't cross? Go back to the statue and PRAY for a boat. Back on the beach, GO BOAT and .}cross the lake. Go NORTH to the castle gates (WEST takes you nowhere). ASK GUARD but don't challange him or you're dead.}! Go EAST. Look for a way inside the castle. Go NORTH and then go WEST, around to the back of the castle. MOVE SHRUBS t.}o see a secret door. GO DOOR to enter. What arrow? Did your parrot not warn you to KNEEL first? Once inside, go SOUTH..} Most doors are locked and you must find a key. Go SOUTH again. You're outside a guardroom to the west. Go WEST into the.} guardroom. FIGHT GUARD until he's quite dead. To fight guards you need a sword. To get one, go back to the statue of Ni.}mral and PRAY. Be sure to GET SWORD after! LOOK GUARD and GET HELMET. Now WEAR HELMET. LOOK ARMOR and GET BLUE key. You.} can now open all doors on this upper level. Now GO EAST to exit. EXPLORING: Go EAST and you're facing a wooden door. OP.}EN DOOR (and the key unlocks the door) and you're in a place of worship. LOOK STATUE and READ PLAQUE. Does the message se.}em odd? You're right. Don't PRAY or you're dead! Get out by going WEST. Now go SOUTH, then go WEST and OPEN DOOR to the T.}ool Room where you'll find a hammer. Now go EAST back to the hallway and then EAST again into a Dining Room where you'll .}find a chest. The chest may be smashed with a hammer (BUT DON'T DO IT!!) which causes you to be teleported to a random lo.}cation in the castle. Go WEST to exit. SOUTH from here takes you to the south door of the castle and the deadly guard, s.}o go NORTH, then NORTH again. Now go WEST and OPEN DOOR, and you should be in a Supply Room. GET ROD. WAVE ROD and it wi.}ll glow brightly (you may need a light sometime). Go EAST to exit. Go EAST and OPEN DOOR into a small room with a portra.}it on the wall. MOVE PORTRAIT and PRESS BUTTON to reveal a door. GO DOOR and you'll descend below into a short hall. .}Go NORTH to enter a Weapons Room where you'll find a Mace, an Axe, and a Lance. GET each of them, LOOK at them, and read t.}he labels on them. Each weapon has its purpose and you can only carry one at a time. For now GET AXE, and go SOUTH back t.}o a hall. Now, go SOUTH into a Guardroom. FIGHT GUARD until he's quite dead (it takes a while). LOOK TRUNK and you'll s.}ee silvery powder on the lid, but you'll not be able to open it at this time. Go NORTH to the hall. Go EAST to a hall wh.}ere you'll see a huge wooden door to the east. But for now, go NORTH. You are in a Magician's Workshop where you'll see .}some magic dust. GET DUST, then go SOUTH, then WEST, then SOUTH, back to the Guardroom and the locked trunk. DROP DUST o.}n the trunk, then OPEN TRUNK, LOOK TRUNK, and GET WAND. Now go NORTH, then EAST back to the hall with the wooden door. G.}o SOUTH to enter the Key Room. You'll need a key to unlock each cell. At the keeper's request give him a number from 1 to .}6 (enter 1 for now). After giving the number of the key you want, GET KEY and go NORTH to exit. NOTE: The keeper won't g.}ive you anything if you're not wearing a guard's helmet! When you return later for another key, first GIVE KEY and return.} the cell key you have, before getting another key! Now you must open the large wooden door to the east. Don't press th.}at button! It will summon a guard. You need a stool. Remember where you saw one? Got it? Okay DROP STOOL, OPEN DOOR, and .}then go EAST. You are now in the dungeons at Cell #1. OPEN DOOR and GO CELL (providing you have Key #1). ASK MAN and ta.}ke note of his response. Go SOUTH out of cell. Go EAST. You're now outside Cell #2. Continue going EAST to Cell #3, then.} go EAST to Cell #4, then EAST to Cell #5, then east again until you're outside Cell #6. If you've tried to obtain the ke.}y for Cell #6 you will know that it has been missplaced. So, providing you still have the Axe, SMASH DOOR. Now GO CELL..} GIVE CLOTHES to the girl and then after she dresses, GET PRINCESS and go SOUTH from the cell (she won't leave without her.} clothes!). (Now you and Shala must escape!) First, you must return the Axe to the Guardroom and GET LANCE (we're after.} rats!). Then go to the Key Room and get the key for Cell #3 (don't forget to GIVE KEY back first). We now go to Cell #3..} Exploring... Cell #2 contains an evil dwarf. He's deadly and you must fight him with the Mace to survive, but he's not .}essential to the adventure. Cell #4 and Cell #5 are empty. At Cell #3... OPEN DOOR and GO CELL and you will be confronte.}d with a giant rat. You can't escape, so FIGHT RAT (you need the Lance) until he's quite dead. Now, remember the old man'.}s words? Observe the rat's nest. MOVE NEST to disclose a tunnel. GO TUNNEL. You're in the dark. WAVE ROD and you'll see.} something to the north. WAVE WAND and burn the door. Now go NORTH and you'll find yourself back at the beach. Simply g.}o EAST and you'll see your boat just where you left it. GO BOAT to cross the lake and... CONGRATULATIONS... YOU'VE RESC.}UED SHALA AND ESCAPED!ur boat just where you left it. GO BOAT to cross the lake and... CONGRATULATIONS... YOU'VE RESC,