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F0Ξ05: [ BDEHI%}% VY8 B V  @  /DE `E:D1:DUP.SYSERROR-SAVING USER MEMORY ON DISKTYPE Y TO &}STILL RUN DOS B;DE J  (` 9 V⪍ ઍ  -'}ǔLLu ÝDEHILV 9 .l 9 .l  `` s$B BH(}rI|DE V BLV nB,DE JLV B V BLVDEIʩ BꭝLu }KaFABCHARCHOSEXCNAMEHACSSAWAAAAGOLBANWNAMEWODDSWDICEWSIDEFNAMENAMETEMTEMPWTEMPTP*}EMPTEMPWTYPEWSIDESTABAE(*129:@BHJQRYZ`bhj pr y P+} #%@,-35@<=DELMTU\]cekm@su@{@P,} &( /0!78"?@#FH@$NP@%VX@&^`'gh(op)v;P-}A,;A,;A$,;@(/,;@3:,9@>E,9@IP,;@T[,;@P_f,9@jq,9@u,;@@P.},&&9@,9@%,;A)1, U +7aAAE1AAEC@egmUAR@P/}  R-@@4,(DISPLAY CHARACTERS>-@8<@@gR(BY DAN NOGUEROL 1 6. "67@ko$@0s,.167@P0},.&&@@ &9D:*.*-@=AAEN( @RY@]j2C-@nx+B:,&@|,P1} 57<%@!,0DAT9 C @p%2<6-%@6< A@RF P? @V\!-@`d@h<(NO CHARACTERS ONP2} DISK!?Z A!%-@%WB:,!7<,4 % 6.7J 7@NW@[d*@hq7@u 1P6}C-@ @$@6-8,-1  1-@:>@BI$@Mf-8,-1  D@js@w*P7}7@7@D@!. -@26@:DD@HQ@U^*@bk7@oxD@|P8}3' 68,-68,-68,-'68,-C6-@7F&B:,C67$@JO&+@SW&@[b,<$@f&,.  APP9} & (}(CHARACTER NAME:  ( ++(SEX  GOLD  IN BANK  ( 55( HARDINP:}8ESS  AGILITY  CHARISMA  ( ##(E gSPELL ABILITYZZ(BLAST 8@k, HEAL 8@P;}, SPEED 8@+, POWER 8@/>,) ( )(K kWEAPON ABILITYN(AXE 8@os, | BP<} OW 8@ , %CLUB 8@)/,( 3 ?SPEAR 8@CG,Q ]SWORD 8@a, ( H(ARMOUR: P=} HP:'@ ,%@APeAPfAPgAPh (SKIN APp(LEATHER APp(CHAIN APpP>}7(PLATE APpZ6. AND SHIELDZ(7@;?<@CG%@KR$+'@V^P:'@b,,, AE=% ( P?}'(WEAPON INFORMATION:**("NAME0 YCOMPLEXITY DAM ODDS ( -@]a@erKK7$@v&@P@}%@ <$@&@%@#@,4NONEAQ@@(7$@DH&@LP%@TZ<$@^b,i 8,%WL-@PA} +@&+8, *,&+O:8,,!@ .<,&+O:8,,!@@l,,S( W (8,D8,R(-@pu+@y&+8PB},!@ ",,/( 3 R(8,%@&F$%%88,,% @JN@#R6(Ӡ٠٠ϠŠA@PC}a@ @(K:n)@,5y@9O|((}6-%@So A (}(-@sw@{(PD}(END OF PROGRAM @"@"&OD:DSPLYCHR.BAS}6-%@So A (}(-@sw@{(P@E78ACNAMEFNAMECNNCMCIOCHSEFNICCOICBADICBLEOPVX^`fhopwx}F}   "# *+ 23 :;BCKTHE WONDERFUL WORLD OF EAMONA G}COMPUTERIZED FANTASYROLE-PLAYING SYSTEMRULES AND CORE PROGRAMSBY DONALD BROWN CONVERTED TOH}G ATARI BASIC BY DANIEL NOGUEROL635 PARK AVENUENEW YORK, NY 10021 ///BOOTUP PROGRAM FOR!///EAI}IMON UNIVERSE."///GETS NAME OF PLAYER#///AND EITHER SENDS TO$///MAIN HALL (IF OLD%///CHARACTER) OR TO NEWJ}3&///CHARACTERS (IF NEW).'(21;@07>,;@0BI,;@ M_,;AP,C@cekyUAR@}K}_+ ?qAAEAAEizA @CI'@MOUc9AR@guKB7t@dy]L}@ @dvz(EAMON ADVENTURER'S GUILDja 7625 HAWKHAVEN DR.1 CLEMMONS, NC 27012C  (919)766-7490W-@zAM}[ ^ a k }-@#'@+-3I D:SNAPPY.TXT:@M[V6-P:H:@_f,$%@js,d-@wqN}@u @Y. & YOU ARE IN THE OUTER CHAMBER OF THEY &HALL OF THE GUILD OF FREE ADVENTURERS.[, $MANYO} MEN AND WOMEN ARE GUZZLING BEERX 'AND THERE IS LOUD SINGING AND LAUGHTER.[ i+ #ON THE NORTH SIDE OF THE CHAMBER ISW P}5'A CUBBYHOLE WITH A DESK. OVER THE DESKiAR;=, $IS A SIGN WHICH SAYS, 'REGISTER HERE:  OR ELSE!'= UQ}  4 &DO YOU GO OVER TO THE DESK OR JOIN THER  MEN DRINKING THE BEER?U // & (HIT 'D' FOR DESK OR 'M' FOR MEN) R} D#@@ ,K:0)@09;@=D6.>:,4DA 0MAp;   8 X}oEiͩkΩ͙kCop j`j {j`Hi͝Νh`}T}oL"OLLEH:D"NURͩkΩ͙kCop j`j {j`Hi͝Νh`}:*+LINEBANCODHCODLCODZMAINPICMAACJKRSZ[bcjkrsz V}    %& ,2 U +8jAAE1AAECA @nUAR@ W};&;AB,;@$,;@U(,;A F:A,F6. D:EAMON.PICPAA6.7h01DZ)ʊ w}& AS YOU GO OVER TO THE MEN, YOU FEEL; Y) !A SWORD BEING THRUST IN YOUR BACK, V %AND YOU HEAR SOMEONE SAY, 'YOU REAY}LLYY ,) !MUST LEARN TO FOLLOW DIRECTIONS!',8   5 # YOU ARE GREETED THERE BY A BURLY8 .. &IRISHMAN WHZ}CyO LOOKS AT YOU WITH A SCOWL2 , !AND ASKS YOU, 'WHAT'S YOUR NAME?'/ 2 95 ,YOU GIVE HIM YOUR NAME (TYPE IT NOW)} [}[ 9. 4)B:, @#)$ A-@. A0 ADOG37@SW<@[f,2A)7@jn<@r,3Z= A\}G A0B:,!@ AR A`Z* " HE SCOWLS AT YOU AND SAYS, 'YER- W %NAME'S TOO LONG FER ME]} BOOK. I CANNAZ 0# USE MORE THAN TEN LETTERS.'& 0 A0J- % HE STARTS LOOKING THROUGH HIS BOOK,0 G MUTTER^}ING ABOUT J '6-@)B:, @-J'6-B:, ? 6.D:&67@NU,.7@Yi<,?67B:,%@m,..DATP A_} *@@ )7@-6B@:RP4A0q@V\ B`D ' HE EVENTUALLY LOOKS A`}T YOU AND SAYS,G q %'YER NAME'S NA IN HERE. HAVE YE GIVENI  IT TO ME ARIGHT?' I $HOW DO YOU ANSWER (HIT 'Y' ORa} 'N') "g#@@ &2K:0)@6?;@CaD6.>:,L4NP S ] Aeg A0,0YAb}6a  5 & HE HITS HIS FOREHEAD AND SAYS, 'AH,8 a $YE MUST BE NEW HERE! WELL, WAIT JUST;M 1 &A MINUTE ANDc}Y I'LL BRING SOMEONE OUT TO4 J TAKE CARE OF YE.'M @ AP%D:NEWGUYJj B] : % HE LOOKS UP AND SAYS,d}f 'AH, HERE YE= j (BE! WELL, GO AND HAVE FUN IN THE HALL!'T  AP% D:MAINHALL^I.@jn@rtz e}D:ADVENTUR.ER; @!F@%MI$///NO NAME ROUTINE%6-%@QY%!@]APW+ # HE PULLS OUT A f}SWORD AND BEGINS TOW 'SHARPEN IT, SAYING 'YE'D BEST BE GIVIN'>+ #ME YER NAME LADDIE, IF YE KNOW WOTS> GOOD FER YE!!!g}$c"@t6 "I'VE 'BOUT HAD ME FILL O' YER SICKG  SENSA'UMOR!!` NOW GIMME YER NAME!!c$"@xAbh}R ApF. &THE MAN CUTS ONE OF YOUR FINGERS OFF!!F HE THEN EATS ITV!2/ 'THEN HE SAYS 'ARE YE READY T' Ti}ALK NOW?2$T @6 "THE MAN CUTS OFF ANOTHER FINGER!!!Q HE EATS THIS ONE TOO!!T$i* "THE MAN STARTS SLOWLY,j} 'WELL YE BE> OUTTA FINGERS!'i &THE MAN THEN SPINS AROUND AND RUNS YOUW+ #THROUGH WITH A SPEED YOU HAVE NEVERT $SEk}6EN BEFORE! (AND NEVER WILL AGAIN.)WX%-@:B:,!7<,0 % ] B:,$bW G B:,!7<,0 % >6.7@BH<&@LX,Fk6-@\k&B:,S67$@os&@w%@ r}<$@ &@%+%@-,,.a6-%@17k @0;DP BHSZ-@W]&@ajd Ani(#: s}0 n""( KEEP (HIT 'Y' OR 'N')?xe@4;.@?C@GIO[K:;)@_hF@lO6.>:,W4Y t}<[(e A`0NA (\ 6.D:67@@P,.467B:,%@Tb,..DATY@3fk@oqwy} u}\(   8 A*86.7$@.2&@6:%@>D<$@HT,%-@XB:,!7<,0 % 6.7@ v}<&@ ,$ B: D:VRCHAR.BAS%@>D<$@HT,%-@XB:,!7<,0 % 6.7@ 5XiYi`Z #A0d-A6AVn " x GG162,16,169,1,157,72,3,169,0,157,73,3,32,}( p/ 1\NT TPG@P DT@P F AD AFAZg}LYOU ARE AT THE ENTRANCE OF A CAVE. TO THE SOUTH, OVER THE TUNNEL ENTRANCE,P ARE THE WORDS 'BEGINNERS ONLY'. TO THE NORTH)F}+tAQNAMESEXHACAFNAME34:<CDKLSTZ\bdklst { {}THE WONDERFUL WORLD OF EAMONCHARACTER GENERATORAND INSTRUCTIONSBY DONALD BROWN|}KCONVERTED TO ATARI BASIC BY DANIEL NOGUEROL 11;@0OV,;@Za,;@el,;@p,(F.@}}@ ) D:ADVENTUR.ER;@-6F@:2\ 0 %THE IRISHMAN SAYS, 'FIRST I MUST KNOW\ 'WHETHER YE BE ~}CSMALE OR FEMALE. WHICH ARE700 'YE (HIT 'M' FOR MALE, 'F' FOR FEMALE)?<T#@W[@_agsK:0)@w;}@D6.>:,T4M@ /F0F@`3P   ZZ 1 &THE IRISHMAN WALKS AWAY AND IN WALKS AZ $TALL MAN O}F POSSIBLY ELVISH DESCENT._Z 0 %HE STUDIES YOU FOR A MOMENT AND SAYS,Z %'HERE IS A BOOKLET OF INSTRUCTION FORd;. &Y}?OU TO READ, AND YOUR PRIME ATTRIBUTES8 ARE--; na6-P:@CI$H:@MR,%@V],%P:@ag$H:@kp,%@t,%P:@}$H:@ ,%@ ,6-P:@$*$H:@.3,%@7>,%P:@BH$H:@LQ,%@U\,%P:@`f$H:@jo,%@s,saa6-P}:@$H:@,%@",%P:@&,$H:@05,%@9@,%P:@DJ$H:@NS,%@W,xI  HARDINESS---  AGILI}3TY --F  CHARISMA --'I }%% @97= AAnCC :(HIT 'R' TO READ INSTRUCTIONS, 'T' TOt GIVE THEM} BACK)T#@@%1K:0)@5>;@BWD6.>:,T4TA[0RA@f  (}9 }(YOU READ THE INSTRUCTIONS AND THEY SAY--f (ΠԠŠĠƠΠT . #YOU WILL HAVE TO BUY A WEAP}ON. YOURT !CHANCE TO HIT WITH IT WILL BE THE[, $WEAPON COMPLEXITY, PLUS YOUR ABILITYX 'IN THAT CLASS, PLUS TWICE YOUR}t AGILITY.[ T- %THE FIVE CLASSES OF WEAPONS (AND YOURT "CURRENT ABILITIES WITH EACH) ARE--T  CLUB/MACE{ 20}%9  SPEAR '10%T  AXE5 G5%<  SWORDS `0%9  BOWl -10%< Y- %EV}ERY TIME YOU SCORE A HIT IN BATTLE,Y 'YOUR ABILITY IN THE WEAPON CLASS MAY GOX/ 'UP BY 2%, IF A RANDOM NUMBER FROM 1-10}S0U !IS LESS THAN YOUR CHANCE TO MISS!X c" (HIT ANY KEY TO CONTINUE)B@W[@_agsK:O)@wZ}@] c(}Y/ 'THERE ARE FOUR ARMOR TYPES, AND YOU MAYY %ALSO CARRY A SHIELD IF YOU DO NOT USEY/ 'A TWO-HANDED} WEAPON. THESE PROTECTIONSY %WILL ABSORB HITS PLACED ON YOU(ALMOST// 'ALLWAYS!) BUT THEY LOWER YOUR CHANCE TO`" H}-IT. THE PROTECTIONS ARE--% 0 ARMORB@15@9k`(HITS PROTECT ODDS ADJUST   NONE @os@w'(0}9@ @5/A(-0%O  LEATHERa@37@;Al(@EL~@PT@5Xv(-10% G  CHAIN!@z@}C ,(@>@@5"@G(-20%  PLATE!@DH@LR,(@V]>@ae@5iG(-60%T  SHIEL}Df@ @q(@%@)-@51(- 5%Y 0 %YOU WILL DEVELOP AN ARMOUR EXPERTISE,Y $WHICH WILL GO }UP WHEN YOU HIT A BLOWV, $WEARING ARMOUR AND YOUR EXPERTISE ISV %LESS THAN THE ARMOUR YOU ARE WEARING.UU MNO MATTER} HOW HIGH YOUR ARMOUR EXPERTISEIS, HOWEVER, THE NET EFFECT OF ARMOUR2/ 'WILL NEVER INCREASE YOUR CHANCE TO HIT.2 "c% }%(HIT ANY KEY TO CONTINUE) E@)-@139EK:R)@IR]@Vc(},] 0 %YOU CAN CARRY WEIGHTS }-UP TO TEN TIMES] YOUR HARDINESS, OR $@1 GRONDS.12/ '(A MEASURE OF WEIGHT, ONE GROND=10 DOS)2 6Y. &ADDITIO}NALLY, YOUR HARDINESS TELLS HOWY &MANY POINTS OF DAMAGE YOU CAN SURVIVE.;N) THEREFORE, YOU CAN BE HIT WITH K 1-POI}NT BLOWS BEFORE YOU DIE.N @U. &HOWEVER, YOU WILL NOT BE TOLD HOW MANYU "BLOWS YOU HAVE TAKEN. YOU WILL BEEC" MEREL}Y TOLD THINGS SUCH AS% C  'WOW! THAT ONE HURT!'F(% OR 'YOU DON'T FEEL VERY WELL'( Jc% (HIT ANY KEY TO CONTINU} E) E@@!-K:R)@1:]@>c(}T[2 YOUR CHARISMA () AFFECTS HOW CITIZENS[ $OF} EAMON REACT TO YOU. YOU AFFECT AYY- %MONSTER'S FRIENDLINESS RATING BY YOURY 'CHARISMA LESS TEN, DIFFERENCE TIMES TWOZ}%" (+&@,$@%)% ^Y+ #YOU START OFF WITH 200 GOLD PIECES,Y (WHICH YOU WILL WANT TO SPEND ON SUPPLIES}cg/ 'FOR YOUR FIRST ADVENTURE. YOU WILL GETd 0A LOWER PRICE FOR ITEMS IF YOUR CHARISMAIS HIGH.g hX- %AFTER YOU BEGIN} TO ACCUMULATE WEALTH,X &YOU MAY WANT TO PUT SOME OF YOUR MONEYmT) !INTO THE BANK, WHERE IT CANNOT BET &STOLEN. HOWEV}ER, IT IS A GOOD IDEA TOn++ #CARRY SOME GOLD WITH YOU FOR USE INrz) !BARGAINING AND RANSOM SITUATIONS., M (HIT ANY }KEY TO CONTINUE) m@"@&(.:K:z)@>Jw@N (}|U/ 'YOU MAY ALSO HIRE A WIZARD TO }TEACH YOUU !SOME MAGIC SPELLS. THERE ARE FOURl SPELLS YOU MAY LEARN. l FBLAST--HURT YOUR ENEMIES FROM A DISTANCEH}EAL --REMOVE DAMAGE FROM YOUR:  BODY.: 'SPEED--DOUBLE YOUR DEXTERITY FOR A TIMEV/ 'POWER--DOES SOMETHING WIERD. }C THE EXACTS  EFFECT IS UNPREDICTABLE.V Y Y NOTHER TYPES OF MAGIC MAY WORK IN VARIOUSADVENTURES, AND ITEMS MAY} HAVE SPECIALg, $PROPERTIES. HOWEVER, THESE WILL NOTg 5WORK IN OTHER ADVENTURES THAN WHERE THEYWERE FOUND. !! T}HUS, IT IS BEST (AND YOUY- %HAVE NO CHOICE BUT TO) SELL ALL ITEMSY 'FOUND IN ADVENTURES, EXCEPT FOR WEAPONS  AND }6ARMOUR. ]% (HIT ANY KEY TO CONTINUE) E@:>@BDJVK:R)@Zc]@gb  (}7 &THE M}AN BEHIND THE DESK TAKES BACK THEb &INSTRUCTIONS AND SAYS, 'IT IS NOW TIMEV. &FOR YOU TO START YOUR LIFE.' HE MAKESV }#AN ODD SIGN WITH HIS HAND AND SAYS,# 'LIVE LONG AND PROSPER.'# ** "YOU NOW WANDER INTO THE MAIN HALL.' 6-B:} ,B:,!@'6-@0? 6.D:&67@4;,.7@?O<,?67B:,%@Se,..DAT- @im@qsy-} @ Q @" @&/* @3=>-@AE@IPM @Tf0Q & @ju5# @y-} 103 @ 20C @)10R @-80a @<G0n @KT @Xh200+! @lw0! @{} 00e-@@ ) @$2NONE8 @6A0G @EP0V @T_0e @cx05 :@|} DF.@ @4 D:ADVENTUR.ER; @8AF@EN% D:MAINHALLSX/// SUICIDE ROUTINEb[ }/ $YOUR CHARACTER IS SUCH A POOR EXCUSE2 [ $FOR AN ADVENTURER THAT WE WILL ALLOWgO . #YOU TO COMMIT SUICIDE. ENTER '}0Y' TO1 O COMMIT SUICIDE, ELSE 'N'lZ#@48@<>DPK:0)@T];@aD6.>:,Z0Y*0NA }v  4N$V- %WE RESSURECT YOU AGAIN AND YOUR PRIME0 F ATTRIBUTES ARE --I L'V AD:NEWGUY}v  4N$V- %WE RESSURECT YOU AGAIN AND YOUR PRIME0 F ATTRIBUTES ARE --I L'V AD:NEWGUYRKG]GCNAMERFNAMEHACSASTEASEXGOLBANAWNAMETEMTEMPTEMPTEMPTEMPWTYPEWODDSWDICEWSIDEACMWAAD}tNAMEFINMCRTITCHOSNFNPBTDICSIDRWNWASBTTWEAPSTMNSKA1AAMAWNWTWOWDWSWT|} '(/068@?@ GH OP VX _` ghopvx}}C "#)+@13@9;@AC@JKQSZ[ac@ikqsz }! "#$%&%,.&46@'=>(EF)MN*UV+]^,ef-ln.tv/}}0 123 !4()5016897@A8HI9OQ:XY;`axy?}}@ ABC#$D+,E34F;Gq68,-Mau " 6.6-go"6-@Ps..@}@ . D:ADVENTUR.ER@2>!@BM2'6-@Q\B:, @`'6-B:,4? 6.D:&67@} ,.7@<,?67B:,%@#4,..DAT5 B8B8@F<dW , !AS YOU WANDER ABOUT THE HALL, YOUW &}vREALIZE YOU CAN DO ONE OF SIX THINGS--f!!  1. GO ON AN ADVENTURE.gDD < 2. VISIT THE WEAPON SHOP FOR WEAPONS} }@AND/OR ARMOUR.n?- % 3. HIRE A WIZARD TO TEACH YOU SOME?  F SPELLS.oI+ # 4. FIND THE BANKER TO DEPOSIT ORI } WITHDRAW SOME GOLD.p%%  5. EXAMINE YOUR ABILITIES.q-- % 6. TEMPORARILY LEAVE THE UNIVERSE.x. . "(HIT TH}&E KEY FOR YOUR CHOICE, 1-6)Z@*1.@59@=?EQK:;)@U^F@bZ"AUA0 6}.>:,* 6-A:,* @#)!@'AA0F  FAEIA MQA0UYA@]aAPeiA`mqApu+(  }8SYSTEM ERROR, CMD HAS BAD VALUE?+&((@3<A@EGMOUn A7 @r @}C * @7 @)+-@-1@5<' @@T8,+ +-@X\@`g' @k8,+ D @} @* @(7 @,5D @9F-@JN@R\u5 @`h7$@lp&@tx%@|<}$@ ,E @!8,U @%18,e @5A8,u @EX8, @\y$x (}AR@}}E(!($('(x(LINSERT DISKETTE WITH ADVENTURE (OR KEEP THIS DISKETTE FOR BEGINNERS CAVE) IN7# DISK DRIVE ONE THEN HIT }'C'&()(,(7( !T#@%)@-/5AK:0)@EN;@RD6.>:,T0CA  ,,@}@ + D:EAMON.NAM@/8@<H@L (}     B 2% YOU ARE AB}*OUT TO ADVENTURE IN( , / 2 $M@.58@9=@ACIi D:FRESHMEA.TB AM@m+ 6.D:6}7@,.,%Z / $AS YOU ENTER THE WEAPON SHOP, MARCOSZ &CAVIELLI (THE OWNER) COMES FROM OUT OFd+ #THE BACK }ROOM AND SAYS, 'WELL, AS IY (LIVE AND BREATHE, IF IT ISN'T MY OLD PALd ! Y SO YOU WANT TO> #BUY A WEAPON, S}gELL A WEAPON, OR GETV SOME BETTER ARMOUR?Y )  ) (HIT THE KEY, B S OR A) H'6-%P:@kq$H:@u,&@},:6-%O:",H6-@!-'{#@15@9;AMK:0)@QZ;@^yD6.>:,N6.BSAb-@}}@Rm07<,q { A &  &A PA" A$''7@1VZ<@4^,4NONEA `V. &MARCOS }SMILES AT YOU AND SAYS, 'THATSAV #GOOD, BUT FIRST YOU GOTTA SELL ME AY. &WEAPON. YOU KNOW THE LAW--NO MORE THANL FOU}R WEAPONS PER PERSON!'O Y A"  W- %MARCOS SMILES AT YOU AND SAYS, 'GOOD.W %I GOTTA THE BEST. YOU WANTA AXE, BOW, }+ MACE, SPEAR, OR SWORD?! + A&PT / $MARCOS SAYS, 'WELL, I JUST HAPPEN TOT  HAVE THREE S IN, OF VARYING}5r- %QUALITY. I'VE GOT A VERY GOOD ONE FOR`(P:+@9B$,$%?PFk, GP, A FAIR ONE FOR r P:$%?Po,E  GP,})E AND A KINDA SHABBY ONE FOR P:+'@-4,$%?P8, > WHICH DO YOU WANT?' > (HIT THE KEY, G F OR P) *{#}@ @$K:0)@(1;@5PD6.>:,N6.GFPb-@TX@\m07<,q { A 4F }36-%$O:"@,&'@&$O:"@*9,F6-P:$%?P=,>A! ?TT LMARCOS SHAKES A FINGER AT YOU AND SAYS}, 'YOU SHOULDN'T PLAY TRICKS ON AN OLD@RR JFRIEND! COME BACK WHEN YOU GOTTA MORE GOLD OR YOU WANT SOMETHING YOU CANAB5}C% -AFFORD.' HE THEN SHOOS YOU OUT THE+ 9DOOR.8 B A=HH|-@LP@T^O7$@bf&@jn%@rx<$@|&}@%B:,,4r67B:,%@ ):,L4NP S ] A"0YA!}6  A$j] UMARCOS SMILES AND SAYS, 'COME BACK< rAGAIN SOON!' AS HE SHOOS YOU OUT OF HIS SHOP.` j AvY }(Y NMARCOS ASKS YOU, 'IS THIS WEAPON YOU, WANT TO SELL ME A STANDARD WEAPON LIKE%% I SELL? (HIT 'Y' OR 'N') T#}@ @$K:0)@(1;@5uD6.>:,T4YA#P0NA"0#  #6-P:@Py'%}?P,f. &MARCOS SAYS, 'THEN I CAN ONLY GIVE YOUT  GOLD PIECES FOR IT, TAKE IT ORc  LEAVE IT!'f  (HIT T O}R L) ]#@@ &2K:0)@6?;@CD.>:,L4LP S ] A"0TA"`6}b  3 $MARCOS SAYS, 'OKAY, WHAT'VE YOU GOT?6 E (ENTER WEAPON NAME)& BP5B:, @fE67B:,,. _}-@ @O7$@"&@&*%@.4<$@8<&@@T%B:,,0S _6-@XdW(KMARCOS FROWNS AT YOU AND } SAYS, 'YOU CAN'T SELL A WEAPON YOU DON'T OWN!'Z d A"4NONEA" A"j@ 8MARCOS FROWNS AND S}XAYS, 'THEN WHY DO YOU WASTE MY TIME?'C j "MARCOS SHOOS YOU OUT OF HIS STORE. A\g??7@ko<@s,4AXE)7}@ <@),4BOWA"''7@-1<@5P,4MACEA"CC7@TX<@\k,4SWORD)7@os<@w,4SP}EARA" A#ZP HMARCOS FROWNS AT YOU AND SAYS. 'THIS IS A WEAPON LIKE I SELL, REMEMBER!'Z A$ a- %MAR}HCOS GIVES YOU YOUR MONEY AND TAKES>  YOUR WEAPON.A I6-%W-@Lpa A# A#g67$@tx&@|%}C@ <$@,.7+%@$,$@(,&@04%@8?<+%@CH,$@L\,{68,-8%@`p,68,-8%@t,{68} ,-8%@,+68,-8%@"/,/ {67@37$@;?&@CG%@KO<@SW$@[_&@cg%@k,.NONE ? / }W$MARCOS ASKS YOU, 'HOW ABOUT BUYING A< WEAPON?'?   (HIT Y OR N)  ]#@[_@cekwK:0)@{};@ D6.>:,L4YP S ] A P 0NA# $    A!`. P . #MARCOS ASKS, 'WELL, WHAT WEAPO}0N YOU@  WANTA RETURN?C M A&PP 8 )6-6D6-)-@HL@P]9 K;7$@ae&@im%@qw<$@{&}@%B:,,0? K6-@: [. "MARCOS LAUGHS AND SAYS, 'YOU NEVERN BOUGHT ONE FROM, REMEMBER?'Q [ A"B p}66-%$O:8,!@,&'@!-$O:8, 6@1@,I6-P:'%?PDO,W!'@S_p6-P:'@cg%?Pk,L X. &MARCOS EX}AMINES YOUR WEAPONS AND SAYS,X %'WELL, YOU'VE BANGED IT UP A BIT, BUTM M( I CAN GIVE YOU  GOLD PIECESJ FOR IT, T}8AKE IT OR LEAVE IT.'M O  (HIT T OR L) V ]#@<@@DFLXK:0)@\e;@iD6.>:,L4LP }1S ] A"` 0TA#j    A#5Nt %6.ABMS %-@RV@Zlu C7<,47@pt<@x,C}2A$@A$PA$`A$p~   6-@%6K A#p 6-@@Od A#p 6-@ h A#p b6-P:}'@ %?P,L7@!<@%0,4p)7@48<@<I,4PX6-@%Mbb A#p 6-@Pf A#p z6-P:'}@,$6-&$@g6-@%#+$O:"@/4,%@`8@$O:"@DI,%AMU$O:"@Yh,z6-P:'%?Pl, U. &MARCOS T}AKES YOU TO THE ARMOUR SECTIONU "OF HIS SHOP AND SHOWS YOU SUITS OF L0 (LEATHER ARMOUR, CHAIN ARMOUR, AND PLATE.>!$}@L6-$@g j 2 'HE SAYS, 'I CAN PUT YOU IN ANY OF THESEj VERY CHEAPLY. I NEED P:Akq$%?Pu, GOL}1D Q< PIECES FOR THE LEATHER, P:AP$%?P5], FORQ THE CHAIN, AND  /, P:Aag$%?Pk, FOR THE PLATE}./  \4 (ALSO, I CAN GIVE YOU A TRADE-INT ON YOURY OLD ARMOUR OF  GOLD PIECES.\  " WELL, WHAT WILL IT BE}9?'"  ** !(HIT N FOR NOTHING OR L C OR P)  |#@=A@EGMYK:0)@]f;@jD6.>:,O6.NLC}C Pc-@ @@n07<,r | A%0   "@D[A%p VV6-P:++A_f$+"@j,%AP$+"@},%A $+"@ ,,&,$%?P$, !A%T A%` S. &MARCOS FROWNS WHEN HE SEES THAT YOU DOS  NOT HAV}E ENOUGHT TO PAY FOR YOUR D6.>:,L4NP S ] A&0( 0YA%2 +  } + P:@P$%?P,A&3 A& 4 S) !WHEN HE SEES THAT YOU DO NOT HAVES %ENOUGH GOLD TO BUY THE SHIELD, MA}bRCOS5 O* "FROWNS AND SAYS, 'I'M SORRY, BUT IB DON'T GIVE CREDIT!'E O A&0< d6-&P:@Pfl$%?Ppy,*6-@}}GS $MARCOS TAKES YOUR GOLD AND GIVES YOUa  A SHIELD.d F 6-$@KV%  AZP Z ++ "(HIT THE KEY(S), A B }M SP OR SW) d |#@ @$&,8K:0)@<E;@IeD6.>:,O6.ABMSc-@im@qn07<,}(r | A&`n ''A&A&A',GA'x C AXE6-@%K]!6.AXE-6-@ai96-@mC A'P C  } BOW6-@@#!6.BOW-6-@'/96-@3QC A'P E MACE6-@ Uh#6.MACE/6-@lt;6-@xE A }'P   #@@#%+7K:0)@;D;@HjD6.>:,L4PU PEARa6-@%nvm6-@zy6 }-@ F6.SPEAR A'P 0WA'  < WORD6-@PJ^$6.SWORD06-@bj<6-@ny 6-@} }$  ] 2 'AFTER A FEW MINUTES DILIGENT SEARCHING,] &YOU FIND HOKAS TOKAS, THE OLD MAGE. HE [/ 'LOOKS AT YOU AN }D SAYS, 'SO YOU WANT OLD[ 'TOKEY TO TEACH YOU SOME MAGIC, HEH HEH? u0 (WELL, IT'LL COST YOU. TODAY MY FEES ARE:T6-%P:}@ $H:@,&@',g6-%O:"-6,u6-@:T' ''  BLAST P:A0X^$%?Pb, ''  HEAL P:A}$%?P %, ''  SPEED P:AP)/$%?P3L, ''  POWER P:APV$%?PZ, & # WELL, WHICH WILL IT BE?}C['&  M$ (HIT THE KEY FOR YOUR SPELL:M # N FOR NOTHING, OR B,H,S OR P)  }#@_c@gioK:0)@} ;@,D6.>:,P6.BHSPNd-@04@8o07<,s } A0@ //A0`A0pA0A0A2} 0 BLAST&6-P:A0$$%?P(/,0 A13I / HEAL%6-P:AMS$%?PW^,/ A1by 0 SPEED&6-P:AP}}$%?P ,0 A1, & POWER&6-P:A06$%?P:,   A1 S+ #WHEN HOKAS SEES THAT YOU DON'T HAVES }#ENOUGH TO PAY HIM, HE STALKS TO THE Y+ #BAR, MUTTERING ABOUT YOUNGSTERS WHOL SHOULD BE TURNED INTO FROGS.O Y A} & 8,A1' A1 ( T) !HOKAS SAYS, 'I OUGHT TO TAKE YOURT &GOLD ANYWAY, BUT HAVEN'T YOU FORGOTTEN) }xf- %SOMETHING? I ALREADY TAUGHT YOU THAT9 SPELL!'< f %SHAKING HIS HEAD SADLY, HE RETURNS TO*  BAR.  A|}0 0 6-&068,-P:@P!$H:@%*,%@&.,1 T+ #HOKAS TEACHES YOU YOUR SPELL, TAKEST $HIS FEE, AND RETURNS TO HIS ST}_OOL ON2 ]+ #THE BAR. AS YOU WALK AWAY YOU HEARP  HIM ORDER A DOUBLE DRAGON BLOMB.S ] AcD N  \  4 &}AS YOU LEAVE, YOU HEAR HOKAS MUTTERING\ #ABOUT CHEAPSKATE ADVENTURERS ALWAYS 3& WANTING SOMETHING FOR NOTHING.) 3 A}Z / $YOU HAVE NO TROUBLE SPOTTING SHYLOCKZ &MCFENNEY, THE LOCAL BANKER, DUE TO HISd  LARGE BELLY. C 'YOU} ATTRACH HIS ATTENTION, AND HE COMESd OVER TO YOU AND SAYS, 'WELL,2  , MY DEAR 6.BOY'4F26.GIRL (}ǣ,Y/ 'WHAT A PLEASURE TO SEE YOU! DO YOU WANTV "TO MAKE A DEPOSIT OR A WITHDRAWL?'Y 44 +(HIT 'D' FOR DEPOSIT, '}W' FOR WITHDRAWL) ]#@#'@+-3?K:0)@CL;@PD6.>:,L4DP S ] A@0W}A@0X  / SHYLOCK SAYS, 'WELL, YOU HAVE X $GOLD PIECES STORED WITH ME. HOW MANY%" DO YOU WANT TO TAKE B}]ACK?'% L+ #(ENTER THE NUMBER OF GOLD PIECES TO?  WITHDRAW) CL6-A:,%% c)P:,)A:,A@c  } A@p_ 2 'THE BANKER SCOWLS AND SAYS,'COME, COME,\ %YOU'RE NOT MAKING SENSE! TRY AGAIN.'_  A@` !!}ǎ A@r A@^ 2 'THE BANKER THROWS YOU A TERRIBLE GLANCE^ 'AND SAYS, 'THAT'S MORE THAN YOU'VE GOT!d+ "}Ci#YOU KNOW I DON'T MAKE LOANS TO YOURU %KIND!' WITH THAT HE LOSES HIMSELF INd  THE CROWD.  Am= 6-%6-#}#ǎ& = "THE BANKER HANDS YOU YOUR GOLD ANDO' 'SAYS, 'THAT LEAVES YOU WITH O #PIECES IN MY CARE.' HE SHAKES YOUR$}$) HAND AND WALKS AWAY. ) A(V, $SHYLOCK GETS A WIDE GRIN ON HIS FACEV %AND SAYS, 'GOOD FOR YOU! HOW MUCH D%}TO YOU WANT TO DEPOSIT?'I 1 &(ENTER THE AMOUNT YOU WANT TO DEPOSIT)< Y p@I6-A:,' v)P:,&}H)A:,' AA AApc [THE BANKER SCOWLS AT YOU AND SAYS,N 'COME, COME, YOU'RE NOT MAKING SENSE! TRY AGA'} IN.'f p A ! AA AA ] / $THE BANKER WAS VERY PLEASED WHEN YOU] (TOLD HIM THE SUM, BUT WH(}EN HE DISCOVEREDW. &THAT YOU DIDN'T HAVE THAT MUCH ON YOU,W $HE WALKED AWAY, SHOUTING ABOUT FOOLS8+ #WHO PLAY TRIC)}KS ON A KINDLY BANKER.. 8 A#< 6-&6-%< $SHYLOCK TAKES YOUR MONEY, PUTS IT INW+ #HIS BAG, LISTENS TO IT*}5 JINGLE, THENJ THANKS YOU AND WALKS AWAY.M W A9",= (}  YOU ARE THE )6.MIGHTY 14F=6.+}FAIR  (B  YOUR ATTRIBUTES ARE:?  HD= AG= CH=B N' YOU KNOW THE FOLLOWING SPELLS--36-,},N6.BLASTHEAL SPEEDPOWERn-@04@8J8,a 7+&@NS,$@W[%@_f<+&@jo,$@sw%@{,-} n6-6@\  (  NO SPELLSZ  ) YOUR WEAPON ABILITIES ARE--S %a dAXEh BOW MACE SPEAR S.}WORDZ  -@@"* . t8,%  H&6.SKIN LEATHERCHAIN PLATE ) :6-P:'@x,H /}ARMOUR: L- 7$@%@#)<$@-1%@5A,;!$@E_L  AND SHIELDF@cg@0k#(AE=%& 0}8F  GOLD IN HAND=, BANK=O  WEAPONS%@<@@DN; CMPLXW bDAMO-@fj@nyUU!@}1}*7$@ &@%@"<$@&*&@.2%@6S,4NONEAPdC7$@W[&@_c%@gm<$@qu&@y%@2},4NONEF Z  :NO WEAPONSd AP?- 7$@>B&@FJ%@NT<$@X`,?@dh@ l7  8,3}%%@ @3[7 8, D 8,+  + (HIT ANY KEY TO CONTINUE) ;#@_c@gioK:0)@4}C ;@  ApV+ #AS YOU LEAVE THE HALL, THE IRISHMANV &COMES UP TO YOU, SLAPS YOU ON THE BACKu5}5C;- %AND SAYS, 'Y'ALL COME BACK REAL SOON,;  YA HEAH?'z* @GK@OQWl* A66@3pu@y6} @ D:ADVENTUR.ERX2F:A,"Ap" BD2% D:EAMON.BASlG G ERROR #F:A, AT LINE 7}JF:A,%F:A,$AVq| % (HIT ANY KEY TO CONTINUE)0@NUP@Y]@aciuK:])@yh8}@ r Ap| A<:NO FRILLS INPUT:5@@G.@KO@SU[xK:56.:EA@d|9} 'A)9AdAUE6-/I:D6-F:Ad,D"@9MS)"@DW])"@`ag)!@kBP:!!":} *"@R!BP:$)@%/$"@R3rBP:*"AU)" (>:AU,* BP:'6-%@v67<;}',.>:,'(>:,: BP:("@+Q6.(>:,( BP:46-&@U_"6.7@c<,*(>:,4 BP:<}@ J$0uget character record fromDudata file FNAME$Nu6-PV6-\fbu @jn@rtz=} lu7@ @#*@'07@4Avu1-@EI@MT$@Xr-8,-1 {u1-@v@>}$@ %-8,-1 uD@)2@6?*@CL7@PYD@]ju-@nr@vuD?}@@*@!*7@.7D@;ou' 68,-68,-68,-'68,-uC6-@s&B:,C67@}$@ &+@&@!,<$@%B&,.u u$}-@FB:,}6-@:7<,,6-%A(}67<,.>:,} Y.ABBRKDI')0189@AHIPQXY`aiTHE WONDERFUL WORB}LD OF EAMONINITIALIZE CHARACTERS FILEBY DONALD BROWNCONVERTED BY DANIEL NOC}GUEROL  ;@,a  4 &ǭǠӠ̠Ġ7 a %HIT 'C' TO CONTINUE, ANY OTHER KEY TOD}a ABORT 1@ @$&,8K:>)@<EI@IjR6.>:,V(^0Ca: @Pnt:@3x@E} 'D:*.DAT( @0+j2D:INITCHAR.BASR6.>:,V(^0Ca: @Pnt:@3x@HCb IS A ROAD BACK TO TOWN.YOU ARE IN A DARK NORTH/SOUTH TUNNEL. TO THE NORTH YOU SEE BRIGHT LIGHTi STREAMING IN FROM TH)G}G8E OUTSIDE. TO THE SOUTH YOU SEE FLICKERING TORCHLIGHT,< BUT YOU CANNOT MAKE OUT ANY DETAILS.YOU ARE IN A SMALL SIDE CHAM)H}BER TO THE WEST OF THE LARGE CHAMBER. IT IS VERY COLD HERE, AND THE ONLY LIGHT COMES IN DIMLY FROM THE LARGE CHAMBER.YOU)I} ARE IN A HUGE CHAMBER, THE ROOF% HRISES OUT OF SIGHT. BURNING TORCHESM LINE THE WALLS, MAKING IT EASY TO SEE. TUNNELS )J}LEAD NORTH AND SOUTH, AND THERE ARE SMALL SIDE CHAMBERS TO THE EAST AND WEST.YOU ARE IN A SMALL SIDE CHAMBER TO THE EAST OF)K} THE LARGE CHAMBER. IT IS VERY COLD HERE, AND THE ONLY LIGHT COMES IN DIMLY FROM THE LARGE CHAMBER.YOU ARE IN A SMALL, ST)L}WARK CELL WITH A DOOR ON THE EAST SIDE OF THE ROOM.YOU ARE AT THE NORTH END OF A LONG] HALL. A TUNNEL GOES NORTH. TO TH)M}E TEAST AND WEST ARE DOORS THAT ARE BOLTED SHUT (LOCKING SOMETHING IN?). IN THEX DIM LIGHT, YOU CAN SEE THAT THE HALL )N} GOES SOUTH, BUT YOU CANNOT MAKE OUT ANY DETAILS.YOU ARE IN A SMALL, STARK CELL WITH A DOOR ON THE WEST SIDE OF THE ROOM)O}.YOU ARE IN A SMALL, STARK CELL WITH A DOOR ON THE EAST SIDE.YOU'RE IN THE MIDDLE OF THE LONG HALL. DOORS ARE BOLTED ON )T}24SIGN009991DIAMONDS200133AXE252400116BOTTLE50125SWORD25240-10518GOLD COINS50028RING1%Q}50150MACE4024010314SPICES1001318BOOK2501119TROLLSFIRE100330255110JEWELS10001526CHEST01%R}Ǜ30014EMPTY BOTTLE1110DEAD BLACK RAT0050DEAD BROWN RAT0050DEAD TAN RAT0050DEAD HERMIT00750DEAD GOR%S}ILLA002000DEAD HEINRICH001000DEAD MIMIC003000DEAD PRIEST00750DEAD CYNTHIA00500DEAD PIRATE003000$}5BOTH SIDES OF YOU (EAST AND WEST). THE HALL EXTENDS< NORTH AND SOUTH.YOU ARE IN A SMALL, STARK CELL WITH A DOOR ON )U}rTHE WEST SIDE.YOU ARE IN A SMALL, STARK CELL WITH A DOOR ON THE EAST SIDE.YOU ARE AT THE SOUTH END OF THE LONGv HALL. T)V}DO YOUR GREAT SHOCK ARE TWO DOORS ON THE EAST AND WEST. THE HALL GOESI mNORTH FROM HERE, AND A BROKEN TUNNELq GOES SOUTH.)W}$YOU ARE IN A SMALL STARK CELL WITH A( bDOOR ON THE WEST SIDE.YOU ARE IN A TUNNEL GOING NORTH ANDg SOUTH. THE SIDES OF TH)X}GE TUNNEL ARE VERY BROKEN AND ROUGH. YOU SEE TORCHLIGHT TO THE SOUTH.YOU ARE IN A SECRET EAST/WEST PASSAGE. YOU HEAR A FAINT)Y}Y MELODY COMING FROM THE EAST.YOU ARE IN AN EAST/WEST PASSAGE. YOU CANVERY CLEARLY HEAR RELIGIOUS MUSIC BEING PLAYED, AND CAN)Z}k SMELL INCENSE FROM THE EAST.YOU ARE IN THE TEMPLE. PICTURES OF GREATDEEDS COVER THE WALLS. THERE ARE TWOo ALTARS HERE, O)[}NE COVERED WITH GOLD PAINTAND THE OTHER STAINED WITH BLOOD. THE ONLY EXIT LEADS TO THE WEST.YOU ARE IN WHAT WAS ONCE OBVIO)\}USLY A .LIBRARY. MOST OF THE BOOKS HAVE BEEN2 UDESTROYED, WITH SCRAPS LYING ON THEZ GROUND. A DOOR, TORN FROM ITS HINGE)]}S, ALSO LIES ON THE GROUND. THE EXIT IS TO THE EAST.YOU ARE IN A T-INTERSECTION. A BRIGHTLY BURNING TORCH IS BOLTED TO THE)^} SOUTH UWALL. DARK TUNNELS LEAD NORTH AND EAST. TO THE WEST IS A PLACE WHERE ONCE AZ DOOR STOOD, BUT IT HAS BEEN TORN FR)_}OM ITS HINGES.YOU ARE IN A DARK EAST/WEST TUNNEL. YOU CAN SEE TORCHLIGHT IN BOTH DIRECTIONS.YOU ARE AT THE TOP OF A FLIGH)`}T OF WSTAIRS. A TORCH IS ON THE WALL. IT LOOKSVERY DARK DOWN THERE. A TUNNEL HEADS[ WEST.YOU ARE AT THE BOTTOM OF A F)a}LIGHT OF STAIRS. A LIGHT CAN BE SEEN UP AT THE TOP, AND A VERY DIM LIGHT CAN BE SEEN DOWN THE TUNNEL TO THE EAST.YOU )b}ARE IN AN EAST/WEST TUNNEL. DIM$ LIGHT CAN BE SEEN IN BOTH DIRECTIONS.YOU ARE IN AN EAST/WEST TUNNEL. YOU SEE LIGHT TO TH)c}wE EAST, AND FEEL A COOL WIND COMING FROM THERE. IN THE WIND YOU SMELLA HINT OF SALT.YOU ARE IN A SMALL BAY. HIGH WALLS} )d}rSURROUND YOU SO THAT THE ONLY EXIT IS BACK IN THE TUNNEL TO THE WEST. TO THE EAST, ON THE BANK OF THE SEA, IS Ax BROKE)e}rN OLD BOAT. SO THAT THE ONLY EXIT IS BACK IN THE TUNNEL TO THE WEST. TO THE EAST, ON THE BANK OF THE SEA, IS Ax BROKE( 121032625327973281223307833110333253334523352335653407734115341783421253436334469345303463Ag}13479534955351173519635297353121354743558535712653407734115341783421253436334469345303463@B`db%DOS SYSBDYER :DATbSAUTORUN SYSB UHELLO@ [B#EEAMON BASb7zNEWGUY` BMAINHALL bAINITCHARBASCYb mVRCHAR BASbPEAMON ARTbyEAMON DESbzEAMON MONB}EAMON NAMb~ROOM] NAMbEAMON ROMbEAMON EFFkbfDES FILbqEFF )FILBtCAVE0 b+rENDGAME BASb)DSPLYCHRBASbSNAPPY TXTbxEAMON PICBFRESHMEAT C0BEAMON CURBADVENTURER BDARIUS DATq3900390413907539011239135391813911123922439270392106393723946739410539530395613959339512539Er}63039664396104397163978439836398823981154003840127401914025340372404264047840554055740638Es}406100407116408118409103410108412223981154003840127401914025340372404264047840554055740638D.?@BfPfSPMDVROOASECHCHAR1NMNR3NADANCZVSNCNBTMFDTDRODSKIMSWANMHIINWWAEARIu}FDDADIGF3LCHOMAPRCRDNTEMPTEMRESASEXGOLBANAWNTEMPTEMPTEMPTEMPWTWOWDWSNR2LINNTS2WWPWWIv}SWR4TEMW2BAW2MRSURAISRHTSDTCFRADCNAMEHAWNAMEITMITEMAT]^df@ln@uv|Iw}  ! ') 01 89 ?A GIPQXY_a@hioqwy}Ix} "$+,34:<@BD@KLST[\ cd!kl"st#{$Iy}% @&'(&')./*57@+>?,FG-NO.VW/^_0fg1no2vw3}I}10BLACK RAT210010350003011BROWN RAT210010350003011TAN RAT210010350003011HERMIT1322-{}50755750035516GORILLA121506082000004514HEINRICH1556510061000151218MIMIC55010003000-|}G004013PRIEST106010018750182514CYNTHIA320955185000-1000PIRATE52001026300001160110,}}THE BEGINNERS CAVECAVE60018750182514CYNTHIA320955185000-1000PIRATE520010263000011601100THE CAVE ENTRANCEA DARK NORTH/SOUTH TUNNELTHE WEST SIDE CHAMBERA LARGE CHAMBERTHE EAST SIDE CHAMBERTHE WEST CELLTHE NOR5}TH END OF A LONG PASSAGEAN EAST CELLA WEST CELLTHE MIDDLE OF A LONG PASSAGEAN EAST CELLA WEST CELLTHE SOUTH END OF A LO5}NG PASSAGEAN EAST CELLA BROKEN/NORTH PASSAGEAN E/W TUNNEL WITH FAINT MUSICAN E/W TUNNEL WITH LOUD MUSICTHE TEMPLETHE LI5}BRARYA T-INTERSECTION-- N AND E/WAN E/W TUNNELTHE TOP OF A STAIRWAYTHE BOTTOM OF A STAIRWAYAN E/W TUNNELAN E/W TUNNEL S5}MELLING OF SALTTHE PIRATE'S COVEAN E/W TUNNELTHE TOP OF A STAIRWAYTHE BOTTOM OF A STAIRWAYAN E/W TUNNELAN E/W TUNNEL S4"260200001400000040002753000004000070004108600000700001000071311909}000010000013000101514120000013001320160000017150000181600000170000200009}Ǜ15021190000222000000210230024022000252300002624000002500000170000200008cTHERE IS A SIGN TO YOUR LEFT FACING YOU.THERE IS A PILE OF DIAMONDS HERE!THERE IS A STANDARD MARCOS AXE HERE.THERE IS A BO=}GTTLE WITH A STRANGE POTION INSIDE!THERE IS A POOR QUALITY MARCOS SWORDK HERE.THERE ARE 50 GOLD PIECES HERE!THERE IS AN U=};NMARKED GOLD RING HERE.THERE IS A HIGH QUALITY MARCOS MACE@ HERE.THERE ARE SEVERAL RARE SPICES HERE.THERE IS AN OLD BOO=}8K HERE. IT GLOWS IN THE DARKNESS AND IS REMARKABLY WELL= lPRESERVED.THERE IS A BEAUTIFUL SWORD HERE WITHp INTRICATE CAR=}VING ON THE HANDLE. WRITTENON THE BLADE IS THE NAME, 'TROLLSFIRE'.THERE IS A LARGE PILE OF JEWELS HERE!THERE IS A LARGE CHE=}ST IN THE CENTER OF THE ROOM.THERE IS AN EMPTY BOTTLE HERE.THERE IS A DEAD BLACK RAT HERE.THERE IS A DEAD BROWN RAT HERE.=}THERE IS A DEAD TAN RAT HERE.THE HERMIT'S BODY LIES DEAD HERE.THE SHAGGY CORPSE OF A GORILLA IS HERE.THE DEAD BODY OF HEIN=}3RICH LIES HERE.THE DEAD BODY OF THE CHEST-MIMIC IS8 SPRWALED OUT ON THE GROUND.THE PRIEST LIES DEAD HERE, STILL WITH A L=}GOOK OF MANIACAL HATRED ON HIS FACE.THE DEAD BODY OF THE GIRL CYNTHIA LIES HERE.THE PIRATES DEAD BODY LIES HERE.AS YOU APP=}ROACH THE CHEST, IS SUDDENLY BECOMES ALIVE AND TWO TENTACLES COME OUTOF THE SIDE, HOLDING YOU FAST. ANOTHER TENTACLE RISES =}pFROM THE TOP AND ATTEMPTSTO HURT YOU.AS THE PIRATE MUTTERS A WORD THAT YOU CAN'T MAKE OUT, BRIGHT GREEN FLAMEv SURROUN=}EDS THE BLADE OF HIS SWORD.AS THE PIRATE CHOKES AND DIES, THE FLAMEON HIS SWORD DIES ALSO.AS YOU SAY THE NAME (TROLLSFIRE), =}BRIGHTGREEN FLAME APPEARS AROUND THE SWORD'S BLADE.SINCE YOU WERE WEARING THE SWORD WHEN ITFLAMED ON, YOU TAKE SOME DAMAGE =}UNTIL THE SWORD (HEARING YOUR CRIES OF PAIN?) EXTINGUISHES ITS FLAME.AS YOU SAY THE SWORD'S NAME, THE BRIGHT GREEN FLAME D=}>ISAPPEARS FROM THE SWORD.THERE IS A HUGE BLACK RAT WITH SHARPB rTEETH HERE!THERE IS A HUGE BROWN RAT WITH SHARPv TEETH H=})ERE!THERE IS A HUGE TAN RAT WITH SHARP- \TEETH HERE!THERE IS A GRIZZLED OLD HERMIT (WHOa SMELLS AS IF HE HASN'T TAKEN=} A BATH IN FORTY YEARS) IN THE ROOM.THERE IS A HUGE, HAIRY, STRONG GORILLA IN THE ROOM WITH YOU!A HUMAN WARRIOR STANDS BE=}FORE YOU, ARMEDWITH A LONG SWORD AND CARRYING A SHIELD.ON HIS SHIELD IS A STICKER WHICH SAYS, 'HI! I'M HEINRICH!' A CHEST-S=}AHAPED MONSTER IS IN THE ROOM, HOLDING YOU WITH TWO TENTACLES ANDG kATTEMPTING TO DISASSEMBLE YOU WITH Ao THIRD.THERE I=}S A HUGE MAN IN RELIGIOUS GARB AND AN INSANE LOOK ON HIS FACE. IN HIS RIGHT HAND HE CARRIES A MACE.YOU SEE A BEAUTIFUL GI=}3RL IN A FLOWING WHITE DRESS. YOU RECOGNIZE HER AS: ^CYNTHIA, DUKE LUXOM'S NOT-TOO-BRIGHTb DAUGHTER.YOU SEE A MAN WIT=}bH A BEARD AND A BRASS RING IN HIS EAR. HE IS WEARING CLOTHES MADE OF SILK AND IS WEILDING A VERYg FANCILY ENGRAVED SWORD=}b.A BEARD AND A BRASS RING IN HIS EAR. HE IS WEARING CLOTHES MADE OF SILK AND IS WEILDING A VERYg FANCILY ENGRAVED SWORD<4 567!"8(*902@:9:;ABYZ?ab@hj@AprByCI}D EFG$%H,-I45J;=@KCE@LKM@MSU@N\]OcePlmQtuR|SI}T@UV @W'(X/0Y78Z>@[GH\OP]VX@^^`_gh`opawxb}I}c def"#g*+h23i9;@jBCkJKlQS@mY[nbcoikprsqzrI}s tuv$&w,EAMON ADVENTURE #1-> THE BEGINNERS CAVE <- ;AP,I}C;@ ,;@$@!%@%,,;@%07,;@ ;B,;@ FM,;@ QX,9@\c,9@gn,9@ry,9@}I},9@ ,9@", ]-@&*@.7&68,-=I* >-@MQ@U^M68,-dnQ ]6-t RR9I}@ ,;@,9@#,;@'.,9@29,9@=D,;AHT, *-@X\@`i&68,-o* 1 6.I} "67@ $@ ,.167@$6,.(\ (}@:>@B9 PLEASE WAIT A SHORT WHILE< \  (WAKING UP THE MONI}4STERS)2 B `din s~!:D6-&@HN)"T^M68<@bk,-8<@ot,'@x~68I}<@ ,-8<@,&@'$8<@+,x> 8,#%A"2 YOU ARE STANDING IN;  > }G (8,@I} =@@L D:DES.FILG A'~ A0-@PY@]f+@jw/ :@{cI}@ @. D:EAMON.DESr@2=@AQ9 @U\9@`d@hjp D:DES.FILI} l-@78<@),"*8<@-0,6@l 7$@DH&@LP%@TZ<$@^x, IS HERE.3)8<@|,I} "*8<@,"83 A7 A@i@<C5@GK@OQWk D:EFF.FILK-@ou%@0yXI}@e@$i y@(/7@37@;=CX D:EAMON.EFFF@\gS@kxW b@|I} y68<@ ,-@!{"@%,8@04@8:@V D:EAMON.EFFD6-AZbP6-@8fm_@ql@I}p {@#B -@'-&@1;B8<@?m,"*+ ,*(8,AB AEl@qx5@|I}@ # D:EFF.FILC-@'0P@4=]@ANa l@R\W,@`d@hjp D:EAMON.EFI}F;@ H@(L W@,9S8<@=`,"*+ ,*8,S YOU SEE 7$@dh&@lp%@t<$@I},U 8<@,,"U YOUR 7$@04&@8<%@@F<$@Je, IS HERE.68,-@i6.-   I} YOUR COMMAND-AR :,46., JXB:,"^tA`(B:,"@x6.I} 6.( AP% 6.%-@)LB:,!7<,0 % 56.7@PV<&@Zc,5&@g"B:,AR6.I}C7%@ B$@FJ&@NR%@VZ<@^b$@fr,8}-@vl7I}$@ &@%@<$@#'&@+/%@3:,07@>B<@FO,)8<@S,p s } A9 A:)  II}C SEE NO  HERE! ) A /BV)%8<@38,!@<D$8<@Hr,, I IT IS TOO HEAVY FOR YOU.L V AvL{ I} GOT IT.*68<@,-6@#1=6-%8<@5C,@ {8<@GL, @PT)8Z^<@ bh,6@lpAtV BI}``*-@*8<@#=,APjl)%8<@AF,!@JR$8<@Va,b 7$@ei&@mq%@u<$@I}*, IS TOO HEAVYl APta6 7$@.2&@6:%@>D<$@H], TAKEN.N68<@ag,-6@kya6-%8<@}I},~   A,M 4 ? 7$@04&@8<%@@F<$@J, WHATCM AP$ API}0J = .YOU CAN'T DO THAT WITH UNFRIENDLIES5 DABOUT!@ J AHS&&7@W[<@_y,4ALLA `-@}I} s7$@&@%@ &<$@*.&@26%@:A,07@EI<@MV,)8<@Z`,6@dw z  A B AI}. P- YOU AREN'T CARRYING A # - A2CD6-&8<@Gb, & DROPPED.768<@fr,-: D Av 1I}-@18<@,6@";A \6-&8<@?J,'68<@N[,-\ 7$@_c&@gk%@ou<$@y, I} DROPPED.   A8  AP &&7@<@<@D^,0RATA0P S-@bf@jt(8<@x,"SI} 6.7$@&@%@$<$@(;,   -@?Il7@MQ<@U^,07$@bf&@jn%@rx<$@|&I}@ %@,)8<@?,p s   ATTACK WHO?  ACP I8<@ TZ,"6@^ < YOU HAVE NO WEAPON READI} Y!? I A$ & 6-6- A5(J&(A10 7#6-88<@ NS,<@Wh,768,-8,%@l 6AI}  88P:A$H:@,%@#,,8<@0D,A10& )6-@HR%"@V^)6-@bw0 ) 6-%)68<@{,-I}8<@ ,%: &&8<@","(0)"A4AD '68<@EN,-8<@RW,'@[i+B68<@mp,-vg68I} ,-8,%8<@&,68@*1,-8@5>,&8<@Bc, A1EF A1PI W(68in,-8t,%8<@I} ,M68@,-8@%,&8<@)0,W A4GN * 6- 68<@KN,-TZ* AQ^g *6-mw'8<@ {,"I}6@*$ i_ 7$@ &@$(%@,2<$@6K, ATTACKS 7$@OS&@W[%@_e<$@i,i  -- Y%6-PI}C:A$H:@,%@",16-(0L @4>) 8<@BL,Y6-6@P[ A6_j  @n A MISS.$I} |  A FUMBLE!36-P:A%$H:@).,%@2;,_@5?C%@@GQ$O:8<@ UX,"^,v  FUMBLE RECOVERED.y |$I} ^ @v/$  WEAPON DROPPED!@688<@ 38,<@<I,-X68<@ MS,-6@Wh[ ^$ !@lA5P l  I}WEAPON BROKEN!9688<@ #,<@'*,-0:Q68<@ >D,-6@HPfH:@TY,!?]i l$ ""  BROKEN WEAPON HURI}TS USER! "A.A5` A6-8<@2?,%6-8<@CR,+6-76-@VoA A6P I6-8<@sx,$@|I} -6-8<@,36-?6-"9I A6P[26-P:A=C%H:@GL,%@PY,!8<@]h,[68<@lu,-8<@y,%@I}$+6,R6-8<@*,%6-8<@.7,16-@;C=!@GH A HIT!R A6P[ A CRITICAL HIT!96-P:AI} $H:@,%@ ,E @Q$*Q6-0E[ A6P' @Il6-@P$' A6P$' @px6-@|$I}' A6P)' A"6-@&;$' A6P. A7?HBj6-NV-@Zl;6-%P:$H:@pu,%@y,? I}T6-&$8<@,` @"lj A6RC A6UD&  BLOW BOUNCES OFF ARMOUR# &$GE!68<@py,-8<@}I} ,%E8<@,8<@#,A7'6L"6-8<@:X,"68,-8,%QZZP:8<@\a,$@em'8<@qv,%@z,I}6A6pA6uA6A6A6Ve C 7$@:>&@BF%@JP<$@T, TAKES DAMAGE BUTb  IS STILL IN I}GOOD SHAPE.e$[A > 7$@"&&@*.%@28<$@<_, IS HURTING.A$`A > 7$@cg&@ko%@sy<$@}I}#, IS IN PAIN.A$eL I 7$@'+&@/3%@7=<$@Ao, IS VERY BADLY INJURED.L$ja F 7$@sw&@{%I}@ <$@P, IS AT DEATH'S DOOR,^  KNOCKING LOUDLY.a$t8 7$@TX&@\`%@dj<$@n, IS DEAD!;I} L6-8<@&,t68,-8,%8<@*3,&8<@7D,%68<@HK,-Qu A7u A7vY6-&@y&%I} &68<@,-=8<@ ",!(4Y688<@ 8=,<@AM,-~'8SX,!8^e,'6-k "6-6@I} B0MM7$@#&@'+%@/5<$@9=&@AE%@I,4PIRATEA72 A7@k6-A6-I}C@' &@O@ @$&,A D:EAMON.EFF^@EPk@Tdk @ho9@sw@{I} D:EFF.FIL< Y68@!%<@).,-@2;h68,-AQk$ND7$@UY&@]a%@ek<$@os&@w%@I}y,4MIMICN A7B A7Pf, $AS THE MIMIC DIES, IT ROLLS OVER ANDO YOU FIND A RING UNDERNEATH IT.f68@}I}<@Z,-   $A ""4LABEL)4BOTTLEBP6-`k-@ou&@yI}7$@ &@%@ <$@$(&@,0%@4;,47@?C<@GQ,*+8<@U`,")8<@dj,"6@n,A@B I}A@Pl@5@ $@(*0D D:EFF.FILC-@HQP@U^]@boa l@sd,@I}@ ) D:EAMON.EFF;@-8H@<ES@IVW d6-6@Zd**@hl@prx D:I}EFF.FIL A%(@)268,-8>( ABI. &YOU FOUND A HIDDEN TUNNEL GOING OFF TO<  THE EASTI} !? I A4A O-@8<@@V%6.NSEWUDIA7@Z^<@b,07<,E O AI}"@ )B6-8<,/3AQ7BY"@FL*"@P C "YOU SUCCESSFULLY RIDE OFF INTO THEO I}=SUNSET.Y B0: ! YOU CAN'T GO THAT WAY!068,-CI: AMbm 6-6-$68hk,-qy>68@}I} ,-8<@ ,S68,-#+m68@/8,-8<@<H,t-@LX"8<@\i,"Y8<@mp,v)AI}$H:@ , 8<@#,j68<@'A,-t AQP8<@E_,AQ` G6-8<@cj,*pv*AzG6I} -%P:+&@,'@',E)68<@+3,-+!A7=$H:@AN,,9(8<@R[,E6-@_nF6-8<@r,-68,-8I} ,%8<@#,F68,-8,%8<@'8,(   6-+8>A,!GQ,2 AUfpz&6-@jp Aut&(AI} i6--@)+6-@-9%R8<@=H,")8<@LR,"6@V__6-6@ci A`" A`0I} ; 7$@&@%@$<$@(B, COME ALIVE!R68<@FI,-OYc68<@]j,-z68<@nq,-w8I}<@  ,!688<@ !&,<@*-,-3@68<@ DM,"8<@ Q\,668<@ `c,-i'  6-I}C6-' AQ}-@"."8<@2>,"/6-6@BLf 7$@PT&@X\%@`f<$@j, VAINISHES!}6I}8<@ ,-'    A+89%6-P:A<B$H:@FK,%@OX,9 @\A`b A`p_ , !TI}EHE SECTION OF TUNNEL YOU ARE IN I  COLLAPSES AND YOU DIE.U6-@I^_ B0U @1b : #YOU ARE TELEPORTED I}ESOMEWHERE IN THEH  DUNGEONK U A`r A`;%6-P:@&IO$H:@SX,%@\c,16-io; AQsj @J}\ 6 YOU HEAR A VERY LOUD SONIC BOOM] " THAT ECHOES THROUGH THE TUNNELS.` j A`k]!@o 3 ALL OFJ} YOUR HITS ARE HEALED.6 S68%)<@-0,-6<] A@^ B Xb%6-@bh Aul%B@Pl J} ALa6-(8,86-P:A,2$H:@6;,%@?V,a6-+++8,,)+ @Zc,,*+ @g,,V$( ! NOTHJ}ING HAPPENED.$$`V%6-H:A!'$H:@+0,%@4N,.!8,B68,-8,%@RbV68,-8,%@fyj68,-8,'@}J}$t$@J APTz-@(2l7@6:<@>G,07$@KO&@SW%@[a<$@ei&@mq%@u,)8<@J}J,p z A"U A0V+ YOU CAN'T BLAST !! + ANY^&6-@]c Augp&(AthK  J} DIRECT HIT!"6-@!.6-@%>46-> A6PA K AB3#THE CAVE ENTRANCE4#A DARK NORTH/SOUTH TUNNEL5#J}THE WEST SIDE CHAMBER6#A LARGE CHAMBER7#THE EAST SIDE CHAMBER8#THE WEST CELL9#%%THE NORTH END OF A LONG PASSAGJ}E:#AN EAST CELL;#A WEST CELL<#""THE MIDDLE OF A LONG PASSAGE=#AN EAST CELL>#A WEST CELL?#%%THE SOUTH END J }OF A LONG PASSAGE@#AN EAST CELLA#A BROKEN/NORTH PASSAGEB#$$AN E/W TUNNEL WITH FAINT MUSICC###AN E/W TUNNEL WITH LJ }OUD MUSICD#THE TEMPLEE#THE LIBRARYF#""A T-INTERSECTION-- N AND E/WG#AN E/W TUNNELH#THE TOP OF A STAIRWAYI#J }THE BOTTOM OF A STAIRWAYJ#AN E/W TUNNELK#$$AN E/W TUNNEL SMELLING OF SALTL#THE PIRATE'S COVE''&6-@J } Au &(A!$'d"'1@68<@5>,-8<@BG,%@KS$8<@Wb,d68<@fk,-@ow$8<@{,J } .'q%6-P:@%$H:@,%@#l,( Q $YOU CAN FEEL THE NEW AGILITY FLOWINGd  THROUGH YOU!g q Ap*+% J}CNOTHING HAPPENS. % A_..?  2 #AS YOU WAVE, THE ENEMY ATTACKS YOU.5 ? Ac.% NOTHING HAPPENS.J} % A D2///SAY COMMAND2 AP24 TROLLSFIREBH[24POWERA`_q24HEALApu24J} BLASTA"34SPEEDB&G3%  OKAY, '' % AK6///DRINK COMMAND6 AP6A J} 6EE7@<@',0POTION*7@+/<@3P,0BOTTLEBE6>>8@TX<@\b,6@fl*8@pt<@x,J}BE6B 8<@U,? %SOME OF YOUR WOUNDS SEEM TO CLEAR UP.B 6k=68<@Yb,-8<@fm,&P:@qw$H:@{,%J}@,T8<@, )k68<@-0,-6E6o26-8<@IP,%P:@TZ$H:@^c,&@gt,K6-P:'@x,%@J}oB@B@BABA7$ YOU FEEL GREAT! $ BA  7% YOU FEEL BETTER. % BA 7Q- %THOUJ}GH YOU FEEL BETTER, YOU ARE STILLD  VERY, VERY SICK!G Q BA 7X- %THOUGH YOU FEEL BETTER, YOU ARE STILLU # AT DJ}+EATH'S DOOR, KNOCKING LOUDLY.X (7> 68@/3<@7:,-@H>68@LP<@TZ,-6@^g27 Ak8`(0WATER)7J}@ <@u,0SEA+ V &A JOB SIMILIAR TO GETTING BLOOD FROM A` BE8 BE8  TURNIP.  Ay8XJ}P 1 &THE WATER TASTED SALTY, BUT IT DOESN'TK SEEM TO BE POISONOUS.N X AT:///READ COMMAND: AP:J}*A :4LABEL)4BOTTLE8@.2<@6?,")8@CG<@KT,")8@X\<@`f,"6@jp)8@tx<@|,J}"6@ PBP2: BP5:6) !THE BOTTLE SAYS, 'HEALING POTION', 6 AT_:117@cg<@ky,4SIGN*"@}J}BP7: BPE:SS KIT SAYS: 'DON'T FORGET, EAMON DUNGEON DESIGNER DISKETTE WILL LET YOU MAKE:8. &YOUR OWN DUNGJ}EONS. ORDER YOUR TODAY!'8 A#>:OO4 TROLLSFIRE*+8@BF<@JS,")8@W[<@_e,"6@i,BPG: BPPJ}F:H* "AMONG THE SCROLL WORK IS THE WORD,;  'TROLLSFIRE'> H AJU:R7@Y]<@a,0BOOK" E THERE ARE NOJ} MARKINGS TO READ!H R A*:R68@.2<@6<,6@@F*8@JN<@Rm,E  WHAT BOOK?H R Aq:Z. &AS YJ}OU READ THE BOOK, YOU FEEL A WEIRDZ 'SENSATION OVERTAKING YOU. YOU SUDDENLY:>+ #REALIZE THAT YOU ARE TURNING INTO A; J }C SMALL FISH.> :V"@&p: &YOU FALL INTO THE SEA AND ARE PROMPTLYS EATEM BY A BIG FISH.V :5 @&t2 YOU J!}!(FLOP THREE TIMES THEN DIE.5 :6-@,e B0>///READY A WEAPON> AP>-@ius7$@y&@J"}%@ <$@&@"%@&-,07@15<@9B,)8<@FL,6@Pw  B`"> B`0>, YOU AREN'TJ#} CARRYING IT!" , A'>C8<@+0, @4Y 6 THAT ISN'T A WEAPON!9 C A]j>R68<@n,-+%,$O:6!,J$}%8<@ ,%88<@!,,%@%-$8<@1<,c68<@ @M,-68<@QZ,-8<@^i,68<@mr,-@v>1J%}&0 TROLLSFIRE $ READIED.' 1 A*3>06-9C&68<@GL,-@PV0 BZ>hB///FLEE COMMANDrB4(J&}(' WHAT ARE YOU FLEEING FROM?* 4 A,7|Ba8@;?<@C," D "YOU ARE HELD FAST BY THE MIMIC ANDT  CANNOTJ'} W a A,B 6- BuB6-28 AQ<g\DMAP IS IN MEMORY NOWfD>*6-8 @kBupD$PF///INVENTORY COMMANDUF{ , !YOU ARE CARRYING THE FOLLOWING --:-@oR8<@J)},"6@ { 7$@&@"&%@*0<$@4B,ZF  AF8J///ENTER COMMANDBJ APLJ000WATER*7@J*} <@ ,0SEAB@VJc / $SORRY, BUT I'M AFRAID TO GO INTO THEV " WATER WITHOUT MY LIFE PRESERVER!Y c AJ+} `J;)7@<@',4CAVE*"@+916.S; AP=jJ_ . #I'M NOT SURE WHAT YOU MEAN BY THAT.R TRY GIVING A J,}DIRECTION TO MOVE.U _ ANtJ N///TROLLSFIRE ACTIVATION*NF!8@RV<@Z`,6@d$ 9 NOTHING HAPPENS.J-}< F A 34N(B>N^6-A6-@r7>&@BIO@MQ@UW]r D:EAMON.EFF^@v?NJ.}v@  @"+6-(0H68@48<@<A,-@EO_8<@ SX,"@\fv68<@jo,-@sHN AJ/}Ph6-A6-@%&@)0O@48@<>DY D:EAMON.EFF^@]h BP BPFJ0}@  @!F@%)@-/5N D:EFF.FILP""8<@ RW,@"[BP BP^6-AJ1} 6-@S&@ O@$(@,.4I D:EAMON.EFF^@M[P@_l @pwF@{J2}C@" D:EFF.FILR6-@&.^6-@28j6->Dv6-JZ A6P A^jPN6-6@nx'68<@|,J3}3-@D68@<@!,-@%+N A/jR///OPEN COMMANDRA R,,0CHEST)8@nr<@v,BPJ4}$&RO6-A6-A&@(/O@37@;=C[ D:EAMON.EFF'R@_j@n# .@J5} U@ @4 D:EFF.FILX u68@8<<@@C,-IQ68@UY<@]o,-0R 6- AQs:R_7@J6} <@ Q,4DOOR" R +THE DOOR WILL OPEN WHEN YOU MOVE THROUGHIT.U _ AUDR9 / $WOULD YOU HAVE ANY BLOODY IDEJ7} AS HOW?9 A/U///INIT THINGSU8,@37@;=CY D:EAMON.ART86-@]gU@kUW+;+%@J8},$,9%@<@.,36. H67+%@2@,$,.W67@DR,.U>-@V`%-@dh@lw668<,-}J9}: > UF-@ @$@)6-&B:,F67$&+&@DY,<$&,.U/-@]a@el$@p/68<,-J:}VN 8<@,!@&2-@*.@29?@=\J68<,-N V @`pVV,,@tx@|J;} D:EAMON.MONVf@#0>;+%@49,$@=F,9%@JN<@Re,F6. W67$@it,.f67@x,.J<} V>-@ %-@@#.668<,-4G: > V^-@KT@Xb/6-@fu&B:,^67$@y&+@J=} &@ ,<$@(&,.V/-@,0@4;$@?a/68<,- V    V@e VTRAP 24000 V6.J>} D:FRESHMEA.TV. @ @$&,8.6-%@<MV. 6.@Q^.B:,"@bB 3V--B:,%@J?}@ ')67<,. - V{?67$@+/&@37%@;A<$@EL,.7@PT<@X`,L@dp]68<@t,-j@J@}{68<@",-V>@&0$-@48@<C1@Ga:68,-> Vr-@ei@mt$@x-6JA}8,-1 >@K@"+X@/8e@<Er@IVVj-@Z^@bi$@mv1@zJB}>@ K@ X@$Ua68,-j68,-Vd 68,-68,-&6-@Yh&B:,U67$@lq&+@uy&@}JC},<$@ &,.Y d@/VV,,@37@;=C[ D:EAMON.ROMV@_l"V9@&pt<@x,#VJD}C-@ +$V BP%V &V@/?+V,V7+@CG@KMS D:ROOM.NAM76-A6VY (}1 #YOUJE}E HAVE NO TROUBLE FINDING A HORSEY #WHICH YOU, WELL, BORROW TO TAKE YOU7VP+ #ON YOUR FIRST ADVENTURE. YOU FOLLOWP  SEVERJF}9AL SIGNS TO TAKE YOU TO THE8VQ BEGINNERS CAVE.@@=A@EGMb D:EAMON.DESM@fQ @Vb 0 %AS YOUJG}\ STAND THERE, YOU SEE THE LOCAL\ 'KNIGHT MARSHAL COME OUT TO INSPECT YOU._ b JV''7@`d<@h,4NONEB KV JH} B!LVX. &HE SHAKES HIS HEAD AND SAYS, 'YOU MUSTX %HAVE AT LEAST ONE WEAPON TO ADVENTUREMV2(  HERE! GO BACK TO THE JI}"MAIN HALL.'2 B0TVHH)8@&+,@/5)8@9>,@ BH)8@LO,UB!UV B!VVV- %HE SHAKES HJJ}IS HEAD AND SAYS, 'YOU AREV $NOT A BEGINNER! YOU CANNOT ADVENTUREWV2(  HERE! GO BACK TO THE MAIN HALL.'2 B0^V57JK}@ <@,4NONE+6-@#5 B!UhVY, $HE TELLS YOU, 'YOU MAY TAKE ONLY ONEY (WEAPON INTO THE CAVE, WHICH SHAJL}LL IT BE?iV-@@ *W7$@.2&@6:%@>D<$@HL&@PT%@Xp,0NONE  7$@tx&@|%JM}@ <$@., rV$ $ (HIT 1-&@2D) |Vx@HO.@SW@[]coK:;)@sF@JN}O6.>:,X6-A:,x @!))!&@-LB!@V   V<+-$@PT&@X\%@`f$@j87<,0 < JO} V&&6.7$@&@%@!1<,Vh6-%@5O6-&B:,967$&+&@Sg,<$&,.P68<@kp,-@th68<@JP} ,-6@VS68<@ 0,-8,+68<@4D,-8,?68<@HX,-8,S68<@\k,-8,Vi6-q&68<@JQ},- 76-P:'@$,E$@(4\68<@8=,-@AJi6-6@NWV{]g-68<@kt,-8<@x,%=JR} 6-&$@I"@$m68<@(1,-8<@5:,%@>H{6-&@0LYVB68<@],-+%,$O:6!,%8,%88,,%@JS} $8<@,Y68<@",-(2j68<@ 6C,-~68<@GW,-8,68<@[r,-8,V6-%8<@v,VZ #JT}B"P" ;$@,,(6. 967$@0;,.H67@?J,.V-@N_Z"VG6-@cr&B:,C67$@v&+@JU}&@ ,<$@)&,.G V'-@-1@5P#68,-8,' VC9@&T],$-@ae@&ir368,-x7 JV}CC6-@ Va-@ &@$2a7$&%@6@<$&%@DQ,47$&%@U_<$&%@c,B"7V B"9V*JW}W -$&%@$&7<,0 * V67<,.# B"9V VZ 2 'EVENTUALLY THE KNIGHT MARSHAL SAYS,'YOUW JX}O MAY NOW PROCEED' AND WALKS AWAY.Z V$ (HIT ANY KEY TO CONTINUE) /@SZO@^b@fhnK:\)@JY}EY g@#p6.>:,s v  A'V36VnnGET,PICK,DROP,ATTACK,LOOK,EXAMINE,UP,U,DOWN,D,NORTH,N,EAST,E,WEST,W,SOUTJZ}H,S,POWER,HEAL,BLAST,SPEED,SMILEVUUWAVE,SAY,DRINK,READ,READY,ESCAPE,RETREAT,FLEE,INVENTORY,I,ENTER,TROLLSFIRE,OPENVJ[}JY///END GAMEYz 4 ((HIT ANY KEY TO RETURN TO THE MAIN HALL)?@NU_@Y]@aciuK:l)@ywJ\}@ z Y$@!@%,$@0;Y 68@?C<@GL,-@PaZ++68<@en,-8<@rw,'@{J]} ZR-@ @N7$@#'&@+/%@39<$@=A&@E_%,0 R ZBB6.7$@cg&@ko%@sy<$@}J^}&@%+&@,, Z5+@#'@+-3p D:TEMP.DAT5 B Ua///GET ROOM MOVE INFOa-@tx@|J_} a@ Ea68<,-a a$`m 6-A:,jm!) @IMAQ`tm 6- AQdn7}Z @r @J`} 5 @8<@#,M @'/8<@3;,Z @?L<}S-@PT@X_' @ct8,+ ?-@x@Ja} O @!8,S A}D @%. @2;* @?H7 @LUD @YfB}-@jn@ryI @}Jb}7$@ &@%@"<$@&.,Y @2>8,i @BN8,y @R^8, @bu8, F}T @yJc}-@ P @7$@#'&@+/%@39<$@=M,T J};-@Q[%-@_c@gn7 @r8<,; Jd} K}D8<@,!@".-@&*@.5@ @9R8<,D P}e  @V_! @cm/-@qa @Je} 7$@ &@%@#<$@'7,e Q}?-@;E%-@IM@QX7 @\v8<,; ? 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W67@ly$,.f67@}N},.=M-@@+I67$@/3&@7;%@?E<$@I[,.M AA-@_i%-@mq@u2@N}!=68<,-A FJ8<@%*,!@.6.-@:>@BI;@MoF68<,-J K P@s@N}K;+%@,$@&,9%@*.<@2;,Y-@?Hf@LX67$@\`&@dh%@lr<$@v,.QN} S%68<@!,-%68<@%3,-UE-@7A%-@EI@MT2@Xx=68<,-A E Z<-@|N}@$@(-68,-1 <@,FdA%i[-@JN@R\W7$@`d&@hl%@pv<$@z&@N} %@ *,0NONE[ n 6--@.4&@8BL8<@FK,!@OW*8<@[a,"6@eo67$@sw&@{%N}@ <$@,.7$@!&@%)%@-3<$@7;&@?C%@Gu, Ao A p1 68,-6-%@y16N}8<@ ,-"x  @&Ap}d (} ((((9(AS YOU TRY TO LEAVE, THE KNIGHTd &MARSHALL REAPPEARN}sS AND TELLS YOU, 'YOUS- %HAVE TOO MANY WEAPONS--4 IS THE LEGAL9 LIMIT.'< S YOUR WEAPONS ARE--T-@w&@N} P  --7$@ $&@(,%@06<$@:,T O . #HIT THE NUMBER KEY FOR ONE TO THROWO  AWAY (1-N}&@ ) O#@#@')/;K:0)@?H;@LO"AUAE 6.>:,6-A:,## N}@)!&@'AE-8,-:-688,<@>D,-6@HUg67$@Y]&@ae%@io<$@s,.7+&@N} ,$@ &@%@$<+&@(-,$@1A,{68,-8&@EP,6-&@T\!@`sA%-@w@N} 1-@&@$G-@(.&@2<7$@@D&@HL%@PV<$@Zc,47$@gk&@os%@w<$@N}%,Ac AeL-@)-@1;H7$@?C&@GO%<$@SW&@[s%,0 L >467$@w&@N}C %<$@&@=%,.#> A`   -@AE@IR&8,Xj=68,-88,<@n,T68,-88,N}<@,k68,-88,<@2,68,-88,<@6,  (} ((((R, $AS YOU DELIVER YOUR TREASURES TO SN}iAMR !SLICKER, THE LOCAL BUYER FOR SUCH8) !THINGS, HE EXAMINES YOUR GOOD AND8  PAYS YOU E6-ow%-@{N}&@E8<@,6@ 5A@8<@9<,BL@68<@PY,-8<@]d,$'@h6-P:%8<@N}*,,C   GOLD PIECES. C8@ .2<@6;,"@?A A_4 ADDITIONALLY, YOU RECIEVE @N}S$ GOLD_ &PIECES AS A REWARD FOR THE SAFE RETURN#  OF CYNTHIA.#6-%@W$ 6-%e  * (HIT ANY KEN}Y TO CONTINUE) J@ @$&,8K:W)@<Eb@IUe 55@3Y^@bdjlr D:FRESHMN}bEA.T  (}(((((w$ (INSERT EAMON DISKETTE, THEN<  HIT ANY KEY) \@fj@npvK:iN})@ t@&w D:@3*/@35;=Ct D:ADVENTUR.ERD A' 6-B:,B:,!@x'6-N}@? 6.D:&67@&,.7@*:<,?67B:,%@>P,..DAT @TX@\^dpM @t( @N} 8<@,@ @$8<@(0,M @4A+-@EI@MT' @Xl8,+  +-@pt@x' N}@8,+  D @& @*3* @7@7 @DMD @Q^-@bf@jqI @u7$@N}&@ %@<$@&,Y @*68,i @:F8,y @JV8, @Zj8, @nx..@|N}@ ) D:ADVENTUR.ER @-9@=F"B3@3JO@SU[]c D:TEMP.DATB% D:MAINHAN})LL,& D:ENDGAME.BASR @-9@=F"B3@3JO@SU[]c D:TEMP.DATB% D:MAINHALQTPUQ@P@P@@ @UPU@@T@T P@A@@Z}UPQ@UT P @UU@P@T @ PU"PT@@PTU@Z}P PPU@TPP@PU@PP@ @UQE@EQAEDEEEPEQADZ}G @PD@UUQADQPAAUD UUTU@UUUUU@UUUU@Z}ǁU@@QPQPU@ UT@UUUU@PU@UUUTPTTPUUP@UUUUUUUZ}UTPTTUTUUU UUUTQ@T@@U@TUTPPUZ}P@P@PTUUTTQTUUT@TPU@EAT@U@U@PTZ}@EA@EP@@U@@U@P@T@@@P UU @PQETP@P@PT@PZ}@ A @AD@ @P@ DA@@P@P@ @P Z}TEA@P@@@P@D@@A@P@DT@PP@Z}  A@P @T@@P  A@ PPE@/ @@PPQ/ @@P@ADP@Xrd86,228,48,1,96,104,104,96@@6.6hBDEHI  <OO67@Uh,.< }ǥ   ĩOO67A,.:AU,QQ67A),.>`Rɥ}Pee`/eeGG67A,.4(eeЕee}!+@ %@)!6-?:C:,,=@-4+@8<@@BHV=AY\u6-?:C:,,@yD} AY@4'AR@#4DF:B2y,@8WAPc (}AR@[-AAE?AAE}QA @"cAR@&W% D:EAMON.BASD:HELLOAR@[-AAE?AAE I!}   $ D:MAINHALL<$@%B&,.u u$}-@FB:,}6-@:7<,,6-%A(}67<,.>:,2DYER1892000005-10201000M16700AXE9 G11016NONEM Z0000NONE` m0000NONEs 0000\|7DYER12161403804059242028434M90007CLUB= I3016AXEP ]11016BOWd r21016NONEx 00}CL2624010THE ENTRANCE OF A CAVE. TO THE SOUTH, OVER THE TUNNEL ENTRANCE,P ARE THE WORDS 'BEGINNERS ONLY'. TO THE NORTH` 70012161403804059242028434M90007CLUB= I3016AXEP ]11016BOWd r21016NONEx 007DYER12161403804059242028434M90007CLUB= I3016AXEP ]11016BOWd r21016NONEx 00dDARIUS14171400005-10201000M20000NONE0000NONE0000NONE0000NONE0000INESS SOMETIME..STRANGhfZ  +NO WEAPONSd AP?- 7$@/3&@7;%@?E<$@IQ,?@UY@ ]v7  8,%%@z@R}3L7 8, D 8,+  + (HIT ANY KEY TO CONTINUE) F@PW.@[_@cekwK:;)@{R}F@ L   $ D:CHAREAD.BASEY TO CONTINUE) F@PW.@[_@cekwK:;)@{P09YOUNG ADVENTURERS NEVERB USIN' THEIR RIGHTFUL NAMES ANYWAYS...HE SHOULD HAVE LISTENV}ED+ jTO HIS MOTHER AND BEEN A BRAIN SURGEON.HAVING BETTER THINGS TO} V} QDO THAN WIPING THE NOSES OF GREENHORNS.SOMEDAY LEAVIN THIS} V}A PLACE AN' RUNNIN OFF WITH THE BAR WENCH.HE SHOULD HAVE LISTENEDj TO HIS MOTHER AND GV})ONE INTO TAXIDERMY.HAVING TO COMPUTERIZET THIS DAMN BOOK BUSINESS SOMETIME..STRANGV}E SAXON NAMES YE: xCAN NEVER PRONOUNCE LET ALONE SPELL..KNOW-IT-ALL ATTITUDES OF} V}# `THE NEW ADVENTURERS WILL DO THEM IN.IF HE GETS A CHANCE HE'S} V}C `GOING TO GET OUTTA THIS RAT RACE.VENTURERS WILL DO THEM IN.IF HE GETS A CHANCE HE'S} T-EE