CDD44Aˋぺ豍D搪F唐媚P睸儋YOU襉PPONEN訶豗貱OL襍訡蟉醒XX亓P砅碢盭盰盭瞂矷@  ######################## FLIP-IT ## By Michael Prescott #(# #2# ATARI Version #<# By Alan J. Zett #汧#######################汸沝x +%9@`,;A ,16-@; A` T-@B:,@`6-l6-x6-n68,-@:7<,,&@H%+@:7%@<%@,,&@H,$@V6-%@Z d AP@@K6-6-6-x5AdAU6-")6-@56-@A +@'0@A0@-@@;-@3? W2@@[ }2@+'@,"P:'@,A @!0@@5-@@9A,M/@8a,@x&u/@x&@8y  Ay @!0@5-@A,@M/@fa,@@8&u/@f@8&y  )23G-@@c,@$%@/@$%@@9,@@$&@/@g@$&@ u0@@F >:A%,WHICH COLOR (RED/ BLUE) P ATu7@<@,0RA%6-@6-@% A06-@6-@'6-@6-@'6-@2$ >:A%,WANT TO GO FIRST. A@2(7@<@,4Y(6-@>0 >:A%,WANT TO SET UP YOUR OWN GAME: AP>Z7@<@,4Y60@@P0@@Z A@! B33 A`! A,6-R:,6"@6-@'"@*!@'6-&@J'"@* @V'6-%@T'"@*!'6-&@^'"@*!@'6-&@ h'"@ * @V'6-%@r'"@* @c'6-%@|'"@*!@'6-&@'"@* @U'6-%@ $Xo @6-@E# A`/6-@T9 A`C@O6-@DY A`e6-@Uo A`bAdAUl"A@v"@dA x Ap F:Ad,"AUAL6-F:Ad,$AdAUL@G*@5*@!A"@GA "@5A A A! A!"@A@i%2AU@@9-@AP= _2i A?6-@6-6-!6-+ A ?"@AD-@@ :+&P:'@,$@,"D0&+&P:'@,$@,0@0&+&P:'@,$@,0 A` $ 6-6-6-!6-$$  A"A"k 6- ,J6-@$+&P:'@,$@,%@k6-P:'@,$@%@$1&@,* T:,"@A@,@A@4 6- 6-%6-9-@@}6-+&P:'@,$@,%@%@$+P:'@,%@,6- A %$@ 6% 6-%%6-%@> "A@@#6-%&%@#6-%@HX Ap A +-@@BN+&P:'@,$@,"XJ0&+&P:'@,$@,0@L0&+&P:'@,$@,"0 A`N   x6-%@6-6-#6-/6-;6-O-@@X6-8,d6-x A %@ $%6-%@%6-% 6-&%/ 6-6-6-%1&@/ A006-@$+&P:'@,$@,%@Q6-P:'@,$@&@e-@@s6-&@ $( 1%"*"@)"@($ " "@$@ A`6-!-@/6-&@9 A`= @$06-@$+&P:'@,$@,%@Q6-P:'@,$@&@e-@@s6-%@!@8$( 1%"*"@)"@($ " "@$ @ A`6-!-@/6-%@9 A`= @$06-@$+&P:'@,$@,%@Q6-P:'@,$@&@e-@@s6-&@ @$( 1%"*"@)"@($ " "@$@ A`6-!-@/6-&@9 A`= @$$06-@$+&P:'@,$@,%@Q6-P:'@,$@&@e-@@s6-%@!@f$)( 1%"*"@)"@($. " 0"@$2@ A`6-!-@/6-%@9 A`= @$806-@$+&P:'@,$@,%@Q6-P:'@,$@&@e-@@s6-&@6-&@ @) $=( 1%"*"@)"@($B " D"@$F@ A`6-!-@/6-&@9 A`= @$L06-@$+&P:'@,$@,%@Q6-P:'@,$@&@e-@@s6-%@6-&@!@f) $Q( 1%"*"@)"@($V " X"@$Z@ A`6-!-@/6-&@ 9 A`= @$`06-@$+&P:'@,$@,%@Q6-P:'@,$@&@e-@@s6-%@6-%@!@f)!@8$e( 1%"*"@)"@($j " l"@$n@ A`6-!-@/6-%@9 A`= @$t06-@$+&P:'@,$@,%@Q6-P:'@,$@&@e-@@s6-&@6-%@ @)!@8$y( 1%"*"@)"@($~ " "@$@ A`6-!-@/6-%@ 9 A`= @$y06-@$+&P:'@,$@,%@Q6-P:'@,$@&@a-%@g,u/%@y 0-@@)B2y- 0$5@w5&")"A "6-"@6--@@` 6-8,M6-@$+&P:'@,$@,%@n6-P:'@,$@&@B2yB2y1"@ A0; ;&**"*"A >/&**"@*";6-@>$ A o6-@#-ApA ?2@@C e2o A0-A32@@7 Y2v NO POSSIBLE MOVES LEFT!-@A %AR@%&!A 0&"A @B 8 YOU WON THIS ROUND BY @$& CHIPS.B A Pn(.("I ONCE AGAIN PROVE MY SUPERIORITY!B-@AF I(n( I WON BY &@$ CHIPS. A P2(2(&IT'S A DRAW! I'LL BEAT YOU NEXT TIME!!s-@@ )B2y- A-@AE H a WANT TO PLAY AGAIN?sAdAU &6-F:Ad,&"AUA `$"@C!AdAU$%5AdAU(/(OK. SEE YOU LATER!2 5 -@@D6-@$+&P:'@,$@,%@e6-P:'@,$@&@wB2yB2y A)%@ $ $ 4-@@%6-%@1!@84$ ( 1%"@)"*"@($ "  "@$ ' ' ''' AQP 4-@@%6-&@1 4$ ( 1%"@)"*"@($ "  "@$ ' ' ''' AQP 4-@@%6-&@1 @4$ ( 1%"@)"*"@($ "  "@$ ' ' ''' AQP 4-@@%6-%@1!@f4$ ( 1%"@)"*"@($ "  "@$ ' ' ''' AQP L-@@%6-%@36-%@I!@f)!@8L$ ( 1%"@)"*"@($ "  "@$ ' ' ''' AQP& L-@@%6-&@36-%@I @)!@8L$( ( 1%"@)"*"@($* " 0 "@$2 ' ' ''' AQP: L-@@%6-&@36-&@I @) L$< ( 1%"@)"*"@($> " D "@$F ' ' ''' AQPN L-@@%6-%@36-&@I!@f) L$P ( 1%"@)"*"@($R " X "@$Z ' ' ''' AQP B33:(>:A%,HOW DO YOU WANT TO SET IT UP?V(1 - REGULAR, 2 - MANUALhAR@t6-6-.)@. @I)!@PA@)AdAU)"@IABP^, >:A%,PRESS WHEN FINISHEDL USE BUTTON TO SELECT SQUARE^AR@u A6-,'T6-@$+&P:'@,$@,%@u6-P:'@,$@%@1&@, F:Ad,"AUA@86-F:Ad,$AdAU8"@(AA` T:,"@A@` >:A%,F WHICH COLOR (R/B) ()@F@*@fA@KK6-++&P:'@,$@,%@,%+@$+P:'@,%@,,# @"@#@U AB@6-%@'6-3!@C1&@U6-%+@,1 @`1%@16-%+@,1!@1&@16-%+@,1 @41%@16-%+@,C!@*!@11&@&@C6-%+@,C!@* @411&@%@C6-%+@,"C @`*!@11%@&@C6-%+@,$C @`* @411%@%@C6-%+@,&"AAP,5 A`6-%@+1&@5 A@P6"AA@8l AB J 8YOU'RE MAKING UP THIS GAME! A PIECE COULDN'T BE THERE!^-@Ab l A@P@C6-@D AB@'6-%@/1C"@AB0BC6-@E AB@'6-%@/1C"@AB0JC6-@T AB@'6-%@/1C"@AB0LC6-@U AB@'6-%@/1C"@AB0N76-#-@@7-@@TU6-@$% AB@+6-%@96-%@A1U"@AAV%6-%@"%6-%@^+  +&")"AB`"@dABb+1&@! A`+ Aht AB :(>:A%,YOU HAVE TO GIVE ME A CHANCE!F6-R6-f-@Aj t A@PrY AB 7(>:A%,YOU DIDN'T LEAVE ANY ROOM!K-@AO Y A@P|> >:A%,%-@A7B2y; >$b AB @(>:A%,#THE CENTRAL SQUARES MUST BE FILLED!T-@AX b A@PT06-@$+&P:'@,$@,%@Q6-P:'@,$@&@T$/ A`6-@%6-@/ AV-@@, NEED INSTRUCTIONS6 AP:S7@<@,0YV$h +AR@1-@@?  犉躺协稍B h ! THE OBJECT OF THIS GAME IS TOSS KCOMPLETELY FILL THE BOARD WITH AS MANY PIECES OF YOUR COLOR AS YOU CAN.PP HTO DO THIS YOU MUST OUTFLANK YOUR OPPONENT'S PIECES AND FLIP THEM TOPP HYOUR COLOR. OUTFLANKING CAN OCCUR HORIZONTALLY, VERTICALLY, OR DIAG-]Z RONOLLY. THE GAME ENDS WHEN THE BOARD IS FULL OR WHEN BOTH PLAYERS CAN'T MOVE. ] \) !WHOEVER HAS THE MOST PIECES WINS.;-@@#\ (PRESS ANY KEY TO CONTINUE) F:Ad,"AUAPekAdAU+1AR@C-@@k #YOU MAKE MOVES BY MOVING THE CURSORFC ;WITH THE JOYSTICK TO THE SQUARE YOU DESIRE AND PRESS 粕遗F eb ZDURING THE GAME YOUR CAN ALSO CHOOSE ONE OF THE OPTIONS BY PRESSING THE KEY INDICATED:e Y Q - TO QUIT THE GAME 8 N - NOT ABLE TO MOVE; Y B - ASK FOR THE BEST MOVE3-@@#3 (PRESS ANY KEY TO BEGIN)  F:Ad,"AUAQ0AdAU 6-8,$p B33+@%@H90@@@S0@@@m0@@@0$nn6.d1181188831611383168638683363366641511484158548584353346435654656425224742575475732622373267637672171/,67B:,%@,.12821787287822722777/$XU ,@@1/@y@@C,@BU/@y@Bb9!%,@@@9/%@@@lA+&,!),@@BA/+&,%@@Bv$ D:FLIPIT.SG3