UV??RAMTOCHSEDISPDISPDISPDLISLMSLLMSHMENLOHIOPCHASPACLANWALEDGHEARBOULDEXPOYPOOLDCHAPPPCURSOOLDXPOOLDYPOSERSTARTXPOSTARTYPOEXITXPOEXITYPONUMHEARTNUMBOULDERABORCDELACCOLSSVALUTIMESTIMCHARTSNUMCOLLECCWIPFNCOVADUMMDDTTTLHEXITOFFNUMBEBASTYPADDSTARTLOLOHISTARFINISCOLLECTS  !"#$%&'@()*@+,-@./0123456789:;<=>?@ABCDEFGHIJKL@M ##***************************** ##* *##* Page 6 Magazine Presents *##* *##* Munchy Madness *##* Screen Designer Program *##* *##* ------------------------- *##* *##* By Paul Lay, 1987 *##* * ##*****************************"6-F:A,6-&@6-&@6-&@6- AYp$. AY 8B AX`LV AS0`j AUt~A+AR@ %%6-F:A`,%AV$F:Aa,6-%@6-%@ AQ0''%@A@A`A1p @@'A @'A!AA8!AVAdAU ??%@AAA A0A@AP 6- A` 6- A`( 6- A`2 6- A`< 6- A`F 6-P F:Ad,AUAZ 1d 6-6-n 6- AQx 6-6-(T:,A@6-R:,1#"@)"@)"@16-%@1#"@ )"@)"@16-&@1#"@)"@)"@16-&@1#"@)"@ )"@16-%@ 6-6- 6- AP!@96- 6-@9!@#6- 6-@# A` 6- AQ??%@A`AAA A@AC-")"@9)")"@#96-@C A" A,C-")"@9)")"@#96-@C A6 A@# "*"6-@# AJ AT# "*"6-@# A^ AhC-")"@9)")"@#96-@C Ar# "*"6-@# A|# "*"6-@# A AC-")"@9)")"@#96-@C A# "*"6-@# A# "*"6-@# A "6-&@ "6-&@3+")",*+%AV,)6-@3 A-+",*+@,#6-@- A "6-%@ "6-%@ 6- AP 6- A  +'A @'AA`'A@('AVA$AR@ >:A%,>:AS,& 0 Ǡ:    D//AA A0A@AEN   -press trigger-XT:,Ab(T:,Al A@vJ- % Illegal character positioned onG  edge of screen.J$S- % Illegal character positioned onP  player's start position.S$I- % Illegal character positioned onF  exit position.I$.+ # Too many hearts and boulders..$!  Too many hearts.!$77%@AA PA!A%A( AH0 A/@ )@%6-@/ AFP/")"%6-@/ AFP+")")")"!6-@+ AFP 6-6- A AH0 A # ")"6-@# AFP 6-6-  A*4 +>'A @'AA$H'A@v'AR@RAdAU\   f  p  z     0 Land  1 Hearts% % 2 Boulders & Walls) ) 3 Edges, Player & Exit  4 Background   Set colour$-@@$ >:%Av,-@@  F:Ad,AUA(T:,A#@6-R:,1#"@)"@)"@16-%@1#"@)"@ )"@16-&@  6-@ !@6- A"@$ (T:,A#@.  +@AV8 -@B A%8,L  V %%6-F:@,%AV$F:@,` +%@&@+%@3A4j +%@fA+%@s@ft %AA1~ AdAU6-8, F:Ad,AUA! (T:,A%P 6-R:, -@@  1#"@)"@)"@16-%@ 1#"@ )"@)"@16-&@ 1#"@)"@)"@16-%@ 1#"@)"@ )"@16-&@  6-%AV !AU6-&AV A% A$@ (T:,A%P  68,- A!  + 'A @'AA$( 'A@v'AR@2 AdAU<   F  P  Z 68,-P:'A,d 2268@,-P:+&A$8,,'@,n 8868@,-&A$8,&@$8@,x 1 1 Time 8,8@,8@, 6-@ F:Ad,AUA (T:,A(@ 6-R:, -@@  L#"@)"@)"@7-@%@> 8,L6-%@ L#"@ )"@)"@7-@%@> 8,L6-&@  6-@ !@6- 7#"@)"@)"@768,-8,%@ 7#"@)"@ )"@768,-8,&@ !8, !68,-@  !8,!@ !68,- )-@%@) >:8,%Av, A' (T:,A(@" P86-A$8,%@$8@,%8@,D @@P6-@@, A6 @ +J 'A @'AA$T 'A@v'AR@^ AdAUh ! ! r  |   68,-P:'@, %%68@,-&@$8, ( ( Hearts 8,8@, 6-@ F:Ad,AUA (T:,A10 6-R:, -@@  L#"@)"@)"@7-@ %@> 8,L6-%@ L#"@ )"@)"@7-@ %@> 8,L6-&@  6-@ !@6- 7#"@)"@)"@768,-8,%@ 7#"@)"@ )"@768,-8,&@ !8, !68,-@  !8,!@ !68,-& )-@ %@) >:8,%Av,0 A): (T:,A10D =%6-@$8,%8@,1"=6-@N AX b ''%@A1A4A9Pl v + 'A @'AAD 'AA'AR@ AdAU          Are you sure?  6- -@@   A3   F:Ad,AUA (T:,A3p &6-R:,&"@A3 6-( R:,@A3P A2* (T:,A3p4 &+#AY&%> AH R +\ 'A @'AADf AAp AdAUz            ** "Please specify the [Dn]: -- %from which the screen will be loaded.  A5-@  >:AV, Filename   & 4AR@& A $$7@<@,0DA5 ? A8`*@@<AR@?  . A8!-@.)@  68,-  )@)@)@)@)@6-&A)@6-&A$6-@$%.)@6-&A8)@6-&AB)@6-&AL6-A$%@$%V)@)@`6-%AV$&Aqhj6-P:'@@,t6-&@@$~)@-)@)@)@ +6-%AV$6-+6--A Y)@)")"A)%&@2"@%&@2"A4%&@2"A%&@2-"@f%&@2-6-%@-"A1%&@2-6-%@  " A@" A A8p@ A5( A8@211 >:AS, I/O error loading screen<  -press trigger-FT:,A9P(T:,A9 Z Adn +x'A @'AADAAAdAU        A@GAR@G >:AS," Not enough hearts on screen.  -press trigger-T:,A@P(T:,A@` A** "Please specify the [Dn]:,, $to which the screen should be saved. AA-@ >:AV, Filename "& 4AR@& A,$$7@<@,0DAA6* AE *@@@AR@ J! AE!-@T*@8, ^*@h*@r6-Aqh%@@$%| AEP6-P:'@,6-&@$-*@A%-*@A%6-P:'A, 6-P:+&A$,'@,6-&A$&@$-*@A%-*@A%*@A%6-Aqh%@@$% AEP*@%&@6-%AV$-A Y6-F:%,%@24 "*@@*6-Aqg%4 AEP4 "*@@*6-Aqg%4 AEP& 06-@@$%:-A YD& "*@A& AEN6-F:%,%@2X "*@b "*@@l "*@A4v "*@A "*@@f "*@A1 " A@" A AE0@ AA6-P:'AV,6-&AV$*@*@$ AF@00 >:AS, I/O error saving screen  -press trigger- T:,AF (T:,AF0  A* +4'A @'AA`>'A@('AR@HAdAUR >:A%,>:AS,\ f Ǡp    z''AGAGAHAH   -press trigger-T:,AGP(T:,AG` A`I'  Start position outside ofF  first screen bounds.I$D, $ Illegal start position on edgeA  of screen.D$N) ! Start positioned over wall,K  edge, heart or boulder.N$A+ # Exit positioned over heart or>  boulder.A$ @@'A @'A!AA8!AV!AdAU!6-'F:Ad,AU$6-@'$ 1$ 6-6-. 6- AQ8 6-6-B(T:,AP`L6-R:,V1#"@)"@)"@16-%@`1#"@ )"@)"@16-&@j1#"@)"@)"@16-&@t1#"@)"@ )"@16-%@~ 6-6- 6- AP!@96- 6-@9!@#6- 6-@# AH 6- AQ(T:,APp$''%AV$%@@$%&@2$  @@'A @'AA('AA'AVA$2(T:,AS<&6-R:,&"@AQpF AWP1#"@)"@)"@16-%@Z1#"@ )"@)"@16-&@d1#"@)"@)"@16-&@n1#"@)"@ )"@16-%@x 6-@!@6-C C6-@$+",%@$+"@,%@SG+"*!@,)+"@*!@,)+"@*!@,S6- AW AQp(T:,AS$A +AYAR@ ,'/@9'/@9@#'/@#'/6-6-6-@6-@"6-@6-@,6-@6-A66-@6-@@!6-F:@,!6-F:@,J6-#ATT-@"^ 68,- $h22,54,10,220,0r|A +AYAR@ ,, $,, $,, $,, $( (  %%  %%  %% 堠 %% 䠠 䠠%% 젠 堠%% 堠 堠       &%6-6-% AW0!6-F:@,!6-F:@,:$DN'6-@%@$'6-@%X6-@ %b -l 1v116-%A($+ A(,&A($+A(,  ,   $ᛞ""186,102,91,173,87,181,221,420,102,255,255,126,60,24,0##28,126,247,187,191,223,126,5624,24,24,231,231,24,24,24%%251,159,191,249,251,159,191,249221,0,119,0,221,0,119,0 #AW6-AV$/-@@+-@/"%@$%  6-'AV $ '6-@26-@3'6-@4*'6-@56-@6'6-@746-@8>$HR&&9@,9@,9@,\9@,;@,f$ D2:MMDESIGN.*