LM ABCDCLPMBASAPPMPMPMLENGTFONP0P1P2P3MIMISSLPMMISSILPARB BR B B BsDAQAw   0 @ B$B@!ATARI STREAMERSBY BRAD TIMMINS!!Substitute the lines in REM statements for single-lineresolution Players.((COPYRIGHT 1988 BY ANALOG COMPUTING2GG;@,;@,;@,;@,;@,;@,399DIM P0$(32),P1$(32),P2$(32),P3$(32),MI$(32),CL$(32)<D(>:A%,*0@@D0@@F AP+6-F:A,&@+A=PEEK(106)-16ZBBy6-AV$dI6-%A6-%A(-6-%A(;6-%A(I6-%A(eLLMISSILE=PMBASE+768:PM0=MISSILE+256:PM1=PM0+256:PM2=PM1+256:PM3=PM2+256n#6-BsD#ROM character setx#AY@F#POKE 559,629B2w@'AR@9A#@Position PlayersKB2H@`'B2I@a9B2PAKB2QAPosition MissilesKB2UA"'B2TA$9B2SA&KB2RA(]AA('AA49AA(KAA4]AA(Define a string of spaces the length of the players,!!to clear out Player-missile memory.6. ,,CL$=" "-@//6-?:A6<%+$A(,