& ; 1 +AR@1-@ @(ŭƭŭ!!( 頠( ( 2((( ---- Softside presents ----7-@A < +AR@3-@@e2P:H:,$@,$@@@s-%@z(-@0&(A@-%@@ & 5-@0&@ &< @ CK -@@6@,"@ >-@@ K TreasureF,"@ !-@@, IslandIr@ -%@$( 2-@0&9( O-@0&@ &V( l-%@@ &r( K732P:H:,$@,7 PO-@A  /-@K2O d An**(" You came across a map giving thes,,($exact coordinates to Treasure Islandx((( and have traced it to be in Long}**("John's writing. So you spent your**("savings for passage to the island,,,($where you hope to find his treasure. A A//(& In this adventure I will become your,,($eyes, ears and hands. You will tell**("me what to do with simple two word//(&commands such as GET AXE or GO STAIRS.,,($To move, type GO followed by the di-))(!rection you wish to go in, NORTH,++(#EAST, SOUTH or WEST, or simply type--(%the first letter of the direction, N,,,($E, S or W. To obtain a list of what!!(you are carrying, type I."(6//(&My vocabulary is limited, so I may not@,,($understand everything you tell me toJ,,($do. If one way of wording somethingT++(#does not work, try another. People^,,($having trouble are usually trying toh))(!do something beyond their (or my)r( capability.| A A..(&Some useful commands in this game are:))(!: Redraw the present room,,($: Examines an object closely""(: Gives your score&&(: Terminates the game./(/($ To achieve a perfect score in this//(&adventure you must visit all rooms and//(&places, get all objects and place them//(&within the vault, all within a certain**("number of moves (take heart, it is( possible!)(( -@@#(Run from isk or ape rF:Ad,"@X*-@@#Q(!Running TREASURE ISLAND ADVENTUREcAdAUr% D:TREASUR1 F:Ad,@EA0&'-@@#'AdAU0''(Hit when tape is ready :AdAUD5 A -@@#!! AdAU F:Ad,"AUA0$L +V&&( ŠĠ[))(! (c) 1981 SoftSide Publications`(j$' D:TREASUR.BAS