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[Also available from BELLCOM] - l}Most programs are relatively self-explanatory; however, some have separate DOCumentation files available. Some BASIC m} programs may contain instructions in their program listings. -To use this great MENU program on your own disks, n}simply copy the file "AUTORUN.SYS" onto your disk. * MENU written by DAVID CASTELL * program on your own disks, ^ | FLIGHT SIMULATOR II ========= * p} / \ DEAD-RECKONING FLIGHT NAVIGATION -------------------------------- q} by Alan Page Flight Simulator II by Sub-Logic isa real-time flight simulator, i.e.a flight of 45 minr}utes actuallytakes 45 minutes at the key-board.It faithfully reproduces the flightcharacteristics of the aircraft inuse, s}which is a Piper CherokeeArcher on the 8-bit Atari, or achoice of Learjet or a Cessna 182on the ST, and is as near as mostt}of us are likely to get to pilotinga real aircraft.The manuals provided are verythorough, especially in the 8-bitversiou}n, including a basicgrounding in flight physics and aseries of flying lessons. The onereal gap though, is basicnavigationv} by dead-reckoning, andthis is a gap which I shall try tofill.In real life the speed anddirection of the wind varies atw}different heights, and in FSII thistoo can be preset from an easy touse editor. But strong winds candrift an aircraft way x}off course,and even with the excellent radionavigation included in FSII, theserious arm-chair pilot likes toknow in whichy} direction to pointhis nose in order to obtain thecorrect and most direct course fromA to B. In this article I shall trytz}o demonstrate a reasonablystraightforward way of doing thisby a time-honoured graphicalmethod, and also provide a program{}which whill do it all for you theeasy way. After all, what else isthe serious arm-chair pilot'scomputer for? D|}EAD RECKONING --------------This method of navigation makes useof the "triangle of forces", whichmay still be }}found lurking in oldMaths and Physics text books. Totry out the examples for yourself,you will need a sharp pencil, aprot~}ractor for measuring angles anda rular with an accurate centimetreand millimetre scale. I find that apencil-rubber also co}mes in veryhandy!Now, how does the wind affect theflight path of an aircraft? Supposethat you wish to fly North from At}o B at 130 knots for one hour.After one hour you would expect tobe exactly 130 nautical miles Northof your starting point.} But supposethat there is a 30 knot windblowing from the West. The body ofair through which your aircraft isflying is its}elf travelling West ata speed of 30 knots. The actualcourse followed by the aircraftwill be the combination of yournorthe}rly heading and the westwardmovement of the air, as shown indiagram 1, ending up at C, some 30nautical miles to the East o}f yourintended destination.( You'll have to forgive the lackof scale in the diagrams below.They are the best that could }bedone within the limited confines ofthe ASCII computer graphics textdisplay. However they will serve togive you the gene}ral idea. ) B C | / } | / | / | / | / } | / | / | / |} / | / | / |/ } A Figure 1. } By drawing accurately to scale wecan build on diagram 1 and use itto predict what heading to fly theair}craft in order to end up at ourintended destination B.Choose a convenient scale, such as1mm=1 knot. First, draw yourdesi}red course from A, in theSouth, to B, in the North. Preciselength is not important for thisline, but make it about 14cm lo}ng.Now draw a line to represent the 30knot wind, starting at A, draw itin the direction from which thewind is coming. Dra}w this lineexcactly 3cm long to represent 30knots. This is line AD in diagram 2below. } E B | | | | F| G}| C |-----------|............ |\ | . | \ | . } | \ | . | \ | . | \ | . | \ } | . | \ | . | \ | . | \ | . } | \ | . |__________\|. D A } Figure 2. From point D draw a line DE,} exaclyparallel to your desired course,AB. Now place a rular so that thezero on the rular coincides withyour starting poi}nt A. Alwayskeeping the zero at A, rotate therular so that it crosses line DE.At the point where 13cm on therular (to rep}resent your airspeed)exactly crosses the line DE, stoprotating the rular and draw aconnecting line from A to DE. Whereit }crosses the line, we shall callF, as shown in diagram 2.The direction of this line isprecisely the compass heading fromw}hich the aircraft must fly so thatits track over the ground coincideswith the desired course AB.One more useful piece of}information can be gleaned from thediagram. Draw a line from F,keeping parallel to the wind vectorAD, so that it crosses t}he course,AB. Let's call this intersection G.The length of the line AGrepresents the actual speed, inknots, of the aircra}ft over theground, i.e. its groundspeed. Thegroundspeed, which represents theaircraft's true progress, is thecombination }of its airspeed and theinfluence of the wind.Well done. You have constructed aparallelogram of forces by addingthe aircr}aft and wind vectors. Avector is a quantity which has bothmagnitude and a direction. Withangles other than 90 degrees the}result will be a trueparallelogram, rather than arectangle.Now measure the line AG. It shouldbe exactly 12.69cm long, wh}ichmeans that the aircraft'sgroundspeed will be 126.9 knots.The time required to reach yourdestination is then easilycal}culated, since... flight time = distance/speed. THE PROGRAM -----------And now the good news} for those ofyou who do not get their jolliesfrom painstaking drawings. TheSub-Logic Aircraft Corporation,with startling }forseight, hasequipped every crew room with anAtari 8-bit computer, a copy ofFSII and a copy of this navigationprogram.}On boot up, an appropriatesignature tune is played. When youhave heard enough, just pressSTART. The program is designed to}be easy to use and consists of asimple Graphics 1 screen containingthe required information prompts,which appear one at a} time, and theresults of the calculations arefinally displayed at the bottom ofthe screen. For printer owners,there is an} option to print out allthe details included in the screendisplay. NOTE: All distances mustbe in nautical miles, and alls}peeds in knots.You are asked to enter the compassbearings of the desired aircraftand the windspeed. Take care whenenteri}ng the compass bearings ofthe wind. There is a long standingconvention that the compassdirection that is always quoted is}the direction from which the windis COMING FROM. Enter this whenasked for the wind bearing. Forexample, and East wind is b}lowingfrom the East. Here you would enter90 degrees.The compass bearing of the chosendestination can be found from theF}SII aeronautical map by carefuluse of a protractor. Make sure thatthe 0 degree line on the protractoris aligned carefully }with 0 degreeson the compass roses printed onevery VOR beacon. Alternatively, ifthe destination airfield isequipped with }a VOR beacon, and iswithin radio range of the startingpoint, sit at the start and tune inNAV1. Then adjust the omnibearing}indicator until the vertical lineis exactly in the middle and theinstrument displays "TO". Thecompass bearing on the inst}rumentis the required bearing to enterinto the navigation program, andthe DME displays the distance innautical miles. Alt}ernatively, anautical mile scale is printed onthe aeronautical map for measuringdistances.What happens if the wind istr}avelling faster than theaircraft? Just enter the figuresand see. FURTHER READING ---------------}If you would like to know moreabout aero navigation, take a tripto your local library. I waspleasantly surprised to find a} minefull of books for budding pilots.Particularly good was "GROUNDTRAINING FOR THE PRIVATE PILOTLICENCE", by R.D. Campbe}ll, whichcomes in three main manuals, plussome advanced ones. Number 2, "AIRNAVIGATION AND AVIATIONMETEOROLOGY", will tel}l you all youever wanted to know about MercatorProjections, including thetransverse variety, and LambertConformal Conic P}rojections. AhhBliss! The set is published byCollins in the UK, and in the USAit is distributed by Sheridan HouseInc.Yo}u might also be interested inthese two offerings fromCompute! Books. Both are packedwith interesting and excitingscenario}s for you to fly, rangingfrom short, simple sightseeingflights to long, complex flightsinvolving much use of FSII'sadvanc}ed radio navigationequipment. You may also get to usethis program.Scenarios are set up by keying inthe editor data suppl}ied for eachflight, and then you're talkedthrough the flight as it happens.Some of these verbal comments runonly to a few} lines, but others(particularly in the commercialflying book) amount to many pagesof detailed instructions anddescription}s of what to look outfor. "A FLIGHT SIMULATOR ODYSSEY",by Charles Gulick, and "REALISTICCOMMERCIAL FLYING WITH FLIGHTSIMU}LATOR", by John Rafferty, maybe ordered through your favouritecomputer store or book dealer. GET FLYING / AND EXAMP}LE ------------------------Now boot up your FSII and log inNew York and Boston area scenery.Try the following:- M}artha's Vinyard to Gen. Edward Lawrence Logan International- Bearing 357 degrees, 62 nautical miles- wind: 30 knots, f}rom 267 degrees.- airspeed: 125 knots.Try to fly direct on a compassheading of 357, you should findthat you are blown of}f course, tothe East.Now, using the navigation program,if you fly a heading of 343, youshould arrive at your destination}without further mishap.Now work out your own examples. Trysome ridiculously high winds toprove that it really works. } FURTHER REALISM ---------------I find that a good road map of theUSA (or whichever area you areflying} over) fills in much of thedetail that cannot be included inthe scenery disk data. I like toimagine the whole panorama spr}eadout below, just like an aerialphotograph, glimpsed occasionallybetween the billowing white clouds,floating in the air }like lumps ofcotton wool.The map is also useful to determinethe minimum safe altitude at whichto fly. You should not fly} below1000 feet above the highest groundon your route. That is, if you wantto avoid frightening livestock andlittle old l}adies, and gettingwrapped round high voltage cables.By now some of you must be askingyourselves, will FSII ever liedown?} No - NEVER! HAPPY FLYING (above downloaded from a UK BBS)ust be askingyourselves, will FSII ever liedown?KjkCy##AWINDSPEEWINDBEARINCOURSDISTANCECRUISESPEEANGLHEADINGROUNDSPEETIMDATDVPVPVPVPDE} }%%*******************************}%%*FLIGHT NAVIGATION CALCULATOR *%%* FOR FLIGHT SIMULATOR II *%%* by *%%* }ALAN PAGE *%%* --------------------------- *%%* NEW ATARI USER - DEC 90 *SS************************}******* . . SS.٠ҠŠȮ .ԠҠɠ} . B@ +@-@@ @flight simulator ii/-@@/ @ na}vigational(/-@@/ @ calculations2:AR@ :  ӠݠϠΠ< A@}ARF);@,) @>:A%,PQ0@@70@@Q0@}@@Z3-3 @enter wind speeddn9-9 @ WIND SPEED }= x5-@5 @enter wind bearing9-@9 @ WINDBEARING = }>-@> @enter destination bearingH-@H @# BEARING OF } DESTINATION =B-@B @enter distance to destination1!A'6-A01 }BH-@H @# DISTANCE TO DESTINATION =H-@H @%enter cruisi}ng speed of aircraft A APk @>:A%,+-@a @}(FORGET IT - YOU WILL BE FLYING BACKWARDSk AH-@H @# CRUISE SPEED OF AIRCRAFT =} " A'%A")&A"' A 6-O:&,"6-O:G:,$',,6-'M:@&$,6% 6-D:,}%6-P:$@,'@@#A* A# A@J7-A*A) A* A7 ApT# A}*A# A^ 6-%A`h!A`6-&A`r6-O:$G:&,'G:,,|$ 6-'$6-P:}$@,'@6-P:$@,'@%% @--@@- @HEADING}=1-@@1 @ GROUNDSPEED=1-@@1 @ FLIGHT TIME=3-@@3 }@print out? (y,n)4YA4NA AP A03-@@3 @}run again? (y,n) 4Y% 4N+ A#&A!6-&# A`& 6-%}0$: !6-% AD 6-&N$X#%A!6-&# A b 6-%l$ 6-& 6-} A 6-% 6- A &&3FLIGHT SIMULATOR II NAVIGATION 3 3 WIND SPEED =  knots ##3}WINDBEARING =  degrees ##3DESTINATION =  degrees **3 DISTANCE =  nautical miles !!3CRUISESPEED} =  knots 3 ''3------------------------------- 3 ##3FLY HEADING =  degrees& !!3GROUNDSPEED = } knots0 !!3FLIGHT TIME =  hours: $##*** ŠԠ ***-@AF:B2y,"@}$"[2@/2@@E2@@[2@@}-@$@ 7-@327 -@@  $}4,8,96,8,121,0,0,0,02,8,108,8,91,0,0,0,02,8,81,8,96,0,0,0,0"2,8,60,8,81,8,96,0,0,2,8,60,8,81,8,96,0,0}64,8,60,8,81,8,96,0,0@4,8,64,8,81,8,96,0,0J2,8,60,8,81,8,96,0,0T2,8,53,8,85,8,121,0,0^2,8,72,8,91,8,1}21,0,0h2,8,72,8,91,8,121,0,0r4,8,72,8,91,8,121,0,0|4,8,60,8,85,8,96,0,02,8,72,8,91,0,0,0,02,8,64,8},81,8,85,0,0.8,8,64,8,81,8,91,0,0.8,8,64,8,81,8,91,0,0.8,8,64,8,81,8,91,0,02,8,64,8,81,8,91,0,0}4,8,64,8,81,8,91,0,04,8,72,8,91,0,0,0,02,8,64,8,81,8,91,0,02,8,60,8,81,8,91,0,0.8,8,121,8,162,8,193,0},0.8,8,121,8,162,8,193,0,0.8,8,121,8,162,8,193,0,02,8,121,8,162,8,193,0,04,8,121,8,162,8,193,0,0}4,8,96,8,121,0,0,0,0&2,8,91,8,108,0,0,0,002,8,81,8,96,0,0,0,0:2,8,60,8,81,8,96,0,0D2,8,60,8,81,8,96,0,0}N4,8,60,8,81,8,96,0,0X4,8,64,8,81,8,96,0,0b2,8,60,8,81,8,96,0,0l2,8,53,8,85,8,121,0,0v2,8,72,8,91,8,1}21,0,02,8,72,8,91,8,121,0,04,8,72,8,91,8,121,0,04,8,60,8,85,8,108,0,02,8,72,8,91,0,0,0,02,8,64,}8,81,8,85,0,0.8,8,64,8,81,8,91,0,0.8,8,64,8,81,8,91,0,0.8,8,64,8,81,8,91,0,02,8,64,8,81,8,91,0,0}4,8,64,8,81,8,91,0,04,8,72,8,91,0,0,0,02,8,64,8,81,8,91,0,02,8,60,8,81,8,96,0,0.8,8,121,8,162,8,193,}0,0 .8,8,121,8,162,8,193,0,0.8,8,121,8,162,8,193,0,0 2,8,121,8,162,8,193,0,0*6,8,121,8,162,8,193,0,04}4,0,0,0,0,0,0,0,0>4,8,60,8,81,8,96,0,0H4,0,0,0,0,0,0,0,0R4,8,121,8,162,0,0,0,0\4,0,0,0,0,0,0,0,0f2},8,108,8,144,8,173,0,0p2,8,114,8,144,8,173,0,0z2,8,108,0,0,0,0,0,010,8,72,8,85,8,114,0,02,8,64,8,85,8,1}08,0,02,8,64,8,85,8,108,0,02,8,64,8,85,8,108,0,04,8,64,8,91,8,108,0,04,8,72,8,91,8,108,0,02,8,6}4,8,91,8,108,0,02,8,72,8,96,8,121,0,02,8,81,8,96,8,121,0,02,8,81,8,96,8,136,0,010,8,81,8,91,8,136,0,0}4,8,60,8,81,8,96,0,04,0,0,0,0,0,0,0,04,8,121,8,162,0,0,0,04,0,0,0,0,0,0,0,02,8,108,8,144,8,173,}0,0$2,8,114,8,144,8,173,0,0.2,8,108,8,144,8,173,0,084,8,72,8,85,8,114,0,0B4,8,60,8,85,8,108,0,0L2,8,}72,8,91,8,121,0,0V2,8,64,8,85,8,108,0,0`2,8,64,8,85,8,108,0,0j2,8,64,8,85,8,108,0,0t4,8,64,8,91,8,108,0,0}~4,8,72,8,91,8,108,0,02,8,64,8,85,8,108,0,02,8,60,8,81,8,96,0,02,8,121,8,162,8,193,0,02,8,121,8,}162,8,193,0,04,8,121,8,162,8,193,0,04,8,60,8,72,8,96,0,02,8,60,8,81,8,96,0,02,8,72,8,91,0,0,0,0}2,8,76,8,96,0,0,0,02,8,72,8,91,0,0,0,04,8,53,8,72,8,91,0,04,8,60,8,72,8,91,0,02,8,72,8,91,0,0,0,0 }2,8,81,8,96,0,0,0,02,8,85,8,94,0,0,0,02,8,72,8,91,0,0,0,0(4,8,60,8,81,8,96,0,022,8,60,8,81,8,96,0,0<}2,0,0,0,0,0,0,0,0F2,8,81,8,96,0,0,0,0P2,8,91,8,108,0,0,0,0Z2,8,96,8,114,0,0,0,0d2,8,91,8,108,0,0,0,0}n4,8,72,8,91,0,0,0,0x4,8,81,8,96,0,0,0,02,8,91,8,108,0,0,0,02,8,96,8,121,0,0,0,02,8,96,8,121,0,0,0},010,8,81,8,96,0,0,0,02,8,72,8,91,0,0,0,02,8,76,8,96,0,0,0,02,8,72,8,91,0,0,0,04,8,53,8,72,8,91},0,04,8,60,8,72,8,91,0,02,8,72,8,91,0,0,0,02,8,81,8,96,0,0,0,02,8,85,8,102,0,0,0,02,8,81,8,96,0},0,0,04,8,60,8,81,8,96,0,04,8,60,8,81,8,96,0,02,0,0,0,0,0,0,0,0"4,8,60,8,81,8,96,0,0,2,8,53,8,85,}8,121,0,062,8,72,8,85,8,121,0,0@2,8,72,8,81,8,121,0,0J4,8,72,8,91,8,121,0,0T4,8,64,8,85,8,108,0,0^2,}8,60,8,91,8,96,0,0h2,8,53,8,64,8,85,0,0r2,8,81,8,91,8,128,0,0|2,8,81,8,91,8,136,0,04,8,81,8,91,8,136,0,0}2,8,81,0,0,0,0,0,02,8,64,0,0,0,0,0,02,8,53,0,0,0,0,0,06,8,40,8,53,8,64,8,812,8,42,8,53,8,60,8,8 }56,8,42,8,53,8,60,8,852,8,47,8,96,0,0,0,03,8,53,8,64,8,81,8,1081,8,60,8,121,0,0,0,02,8,64,8,81, }8,108,8,1282,8,72,8,102,8,121,8,1442,8,81,8,108,8,128,8,1624,8,94,8,121,0,0,0,02,8,91,8,108,0,0,0,0 }2,8,64,8,85,8,108,0,0&2,8,64,8,91,8,108,0,002,8,64,8,91,8,108,0,0:2,8,64,8,91,8,108,0,0D4,8,64,8,91,8 },108,0,0N4,8,60,8,85,8,102,0,0X2,8,72,8,96,8,121,0,0b2,8,64,8,85,8,108,0,0l2,8,64,8,85,8,96,0,0v2,8, }64,8,85,8,96,0,04,8,64,8,85,8,96,0,04,8,60,8,85,8,102,0,02,8,72,8,96,8,121,0,02,8,64,8,85,8,108,0,0}2,8,64,8,85,8,96,0,02,8,64,8,85,8,96,0,02,8,64,8,85,8,96,0,04,8,64,8,85,8,96,0,02,8,72,8,96,8,121},0,02,8,64,8,91,8,108,0,08,8,60,8,81,8,96,0,04,9,60,9,72,9,102,0,04,9,60,9,72,9,96,0,012,10,60,}10,72,93,0,0 2,8,29,8,40,8,47,8,60*!!*** Р ***+%%6-F:A,%AV$F:A, +-@}@+1 >:A%,1( INPUT ERROR - TRY AGAIN +-@@ *+< >:A%,<( ԠҠ}٠>:AS,4+-@@ >+ H+ >:A%,R+ B\+  D:FS2.BAS ԠҠj---------------------------------------------------------------------- FLIGHT SIMULATOR II FLIGHT LOG by Le}s Howarth A PROGRAM TO CALCULATE RANDOM ASSIGNMENTS FOR FLIGHT SIMULATOR II-------------------------------------------}---------------------------Looking for a new challenge foryour Flight Simulator II? Here is afun program which will giv}e you anumber of assignments each startingfrom a random airport with threeother airports that have to bevisited in the al}lotted time.For example, you may be required totake off from Chicago at 8:03 amwith a passenger onboard for the 27minute} flight to Aurora, due toarrive at 8:32 am. After yourreturn flight to Chicago with acargo of valuable gems, you maynext }be scheduled to fly a VIPcharter flight to Joliet with yourdeparture time set at 8:57 am. You better not be late!Two FLIG}HT LOG programs areprovided for your enjoyment. One isfor the standard FSII program diskand the other is based on FSIISce}nery Disk #7.The schedule is output to screenand/or printer, any Epsoncompatible should work okay but theprinter codes m}ay be changed ordeleted for any other printerconfiguration.The display/printout gives thefollowing information:- MAP A}REA and a random wind factor.- CITY and AIRPORT followed by the North and East co-ordinates.- F/TIME, i.e. the estim}ated flight time in minutes to the next airport on the schedule.- T/OFF, i.e. the departure time. The first airport d}eparture always starts at 8.03 am. This gives you just enough time to set the NAV radio, VOR and check what navigatio }nal heading will be needed.- ACTUAL, this last column is left blank for you to write in the actual time you take off !}in order to compare flight times and rate your flying success.If you land at the next airport inthe allotted time you"} will havejust 2 minutes to reset your radiosand check your destination on themap. If you arrive early, you mayeven have #}time for a quick coffee(Hey, this is just like real timeflying!) in the airport lounge! TheT/OFF time at the final airport$} isreally the actual LANDING time, soyou must be down and stationary onthis runway by this time tocomplete the adventure/%}assignment.The times are reasonable providingyou manage to land at firstapproach. Some of the closerdestinations may be &}a bit tight butyou should make up some time on thelonger journeys (if you have a goodtail wind). There should be no needt'}o go flat out all the way to keepto schedule, but if you want toalter the timing, then experimentwith the division calcula(}tion online 340 in the program. CUSTOMISING THE PROGRAM -----------------------As stated before, two FLIGHT )}LOGprograms are provided. One for thestandard FSII program disk and theother is based on FSII WASHINGTONScenery Disk #7.*}However, the program may be changedto suit other scenery disks! It isonly necessary to replace the DATAfrom line 1000 onw+}ard (Just be sureto make a backup copy first!).There must be only one airport foreach line of DATA as the programwill cou,}nt the lines of DATA tofind out how many destinations areavailable. The maximum and minimumdistances between selections is-}restricted to reasonable times byDMAX and DMIN so if you want somelonger journeys, increase DMAX. Atthe present, the long.}est flighttimes are about 45 minutes.To increase the number of flightsper assignment needs a little morework. Two arrays/} will needre-dimensioning. JOB array is setto 4 ports and holds the NORTH/EASTco-ordinates. Change the 4 to thenumber you0} require. T(4) array isused to store the randomselections. This array is checkedat line 160 to make sure the samedestinat1}ion is not selected twice,otherwise you may have to take offand immediately land at the sameairport.The loops needing ad2}justment are atlines 100, 140, 160, and 300. Notealso the second statement on line310. If I=4 is looking at the lastairpo3}rt, it can jump past theflying time calculation. This checkis repeated on line 440 to jumppast the job selection. 4} YOUR ASSIGNMENT IS... ---------------------The adventure creator should giveyou even more entertainment fromyour 5}FLIGHT SIMULATOR II program.(above file downloaded from UK BBS) giveyou even more entertainment fromyour QWXpAAPCITYCTDBLLNMTJOBTNREJDMADMIFLKKLLHLNNAMEPRINTERPN7}@ @ @ 8} !9}"$$******************************$$* FLIGHT ASSIGNMENT CREATOR *$$* for FLIGHT SIMULATOR II *$$* :} by Les Howarth *$$* -------------------------- *$$* PAGE 6 MAGAZINE - ENGLAND *SS**********************;}******** . .SSϠ Ġɠ٠<} . SS. . . ;@,;@0,=};@0,;@,;@0,;@!,;@,;@,;@,;@ ,;@,9@<@,9@>},' +'0@@;67@,. %67@,. 467@,.;6. #A "2! @?}p!#A %$@<"6-%@ @PF:6-&@9,$6-A06-A: BPP6..@}....................067@,.-A67@y,.-P67@,.Zdu A !-@@0A}68,-4 @6-A\67@s<@v,. h"@u3>:@,n36-P:$H:,%@,3#A %B}$@xJ "$68@<@,-;68@<@,-J68@,-z%6-P:@$H:,%@,?6-PC}:A`$H:,,H6.=:,`67B:,%@,.ktsi6.=:,67B:,%@,.'}i 67@`<@d,.WIND-767@eD}<@i,.R67@p<@r,. @ i67@s<@v,.-@@$-@E} 68,-$ B6-P:$H:,%@,+6-B8,"@AP8-@@ 8,",6-@F}86-@ "@AP!#A %$@!":!O:&8&@<@,,!068,-@:G} AP:!O:&8&@<@,,!068,-@: AP-!O:&8&@<@,, -6-@P+O:&8&H}@<@,, *"@:68,-@F6-P AP. 68,-68<@,-.68<@,-6-I} 5"@,3E AIR CHARTER Co53F!"@345!3t(} AIR CHARTER Co.!(J}H(CHICAGO AREA - 7@`<@v,K(t($CITY AIRPORT NORTH EAST F/T T/O,,($--- ------- ----- ---- --- -K}--d"@d3PCITY AIRPORT NORTH EAST F/TIME T/OFF ACTUAL""@3,.L}-@@.#A %8,$@6= ""@%6-@36-&@= AP@M}Jq,6-O:8<@,&8%@<@,,U6-O:8<@,&8%@<@,,c6-#@q6-#@T"6N}-P:M:%,,"6-P:'@,^T6-P:'@`,$6-&$@`-6.=:,C67B:,%@,..T6-B:,%@hQ67B:,%O}@,.=:,& @367<,.0Q67%@<%@,.=:,r3B:,!@)6.7@<@,3 A|% 6P}.%67B:,%@<@,.a 6-%6-&@"6.=:,. @G67@<@,.0a67@<@,.=Q}:,67B:,%@<@%,.#((#(  ="@=3     R} (  "@A/6-P:@ $H:,,+#A %$@/"&"#A %8%@,$@S}&"+( to "@'3 to +3>> ? D$:IF PNT=1 THEN LPRINT D$;" to ";CT$:LPRINT LN$ "@T}3I((Ҡ  (Y/N)#34Y)4YES?6-I A0NACHARTER FLIGU}HTVIP CHARTERED FLIGHTDELIVER URGENT MEDICINE&DELIVER MAIL0""CONSIGNMENT OF MACHINE PARTS:TAKE TRAINV}EE OUTDDELIVER VALUABLE GEMSN""URGENT ATARI 8-BIT COMPUTERSXFLY WEDDING GUEST*** CHICAGO AREA ***$$AurW}ora,Aurora Muni,17152,1639300Bloomington,Bloomington-Normal,16593,1624644Champaign,Uni' of Illinois Willard,16400,164X}65((Chicago,Chicago Midway,17156,16628..Chicago,Chicago O'Hare Int'l,17243,16578&&Chicago,Lansing Muni,17049,1669Y}7$))Chicago,Merrill C.Meigs,17189,16671.((Chicago B'island,Howel,17100,16627844Chicago Ch'b'g,Schaumburg Air Park,17Z}247,16515B%%Chicago West,DuPage,17213,16466L''Danville,Vermilion Co,16471,16685VDwight,Dwight,16874,16404`%%Fra[}nkfort,Frankfort,17025,16596j..Gibson City,Gibson City Muni,16594,16461t--Joliet,Joliet Park District,17038,16490~++\}Kankakee,Greater Kankakee,16846,16597Monee,Sanger,16980,16646$$Morris,Morris Muni,17004,16413,,New Lenox,New Le]}nox-Howell,17025,16571Paxton,Paxton,16578,16507''Plainfield,Clow Int'l,17116,16502--Romeoville,Lewis University^},17081,16518%%Urbana,Frasca Field,16448,16482V-(%}ϠԠǠV($_}/,($ŠȠĮɠ٠ˠ/(UR(JA PROGRAM TO CALCULATE RANDOM FLYING ASSIGNMENTS FOR FLIGHT`} SIMULATOR II.U(QQ(ITHE SCHEDULE IS OUTPUT TO ANY PRINTER.IF YOU DON'T HAVE A PRINTER, INFOR-PP(HMATION WILL BE OUTPa}UT TO THE SCREEN SO YOU CAN COPY IT ONTO PAPER. YOUM%(ARE GIVEN THE FOLLOWING INFO:((M( -MAP AREA AND RANDOM WIND Fb}ACTOR@@(8-CITY & AIRPORT FOLLOWED BY NORTH AND EAST CO-ORDINATES LL(D-F/Time (ESTIMATED FLIGHT TIME TO THE NEXT AIRPc}ORT ON THE SCHEDULE)(-T/Off (DEPARTURE TIME) *((ҠԠ &( >> * . (ԠϠҠٯd}*( >> . 4Y)4YES6-@ .(.("ӠSTARTݠϠΠ F:B2y,@A0e} $ D:FS2CHIC.BAS4YES6-@ .(.("ӠSTARTݠϠΠ F:B2y,@A0WXp AAPCITYCTDBLLNMTJOBTNREJDMADMIFLKKLLHLNNAMEPRINTERPN!g}@ @ @ !q}B%DOS SYSB*)DUP SYSB SAUTORUN SYSB_HELP DOCB]oFS2NAV DOCBGFS2NAV BASB#FS2LOG DOCB06FS2LOGC BASB4fFS2LOGW BASBFS2TUNELDOC !!r}"$$******************************$$* FLIGHT ASSIGNMENT CREATOR *$$* for FLIGHT SIMULATOR II *$$* !s} by Les Howarth *$$* -------------------------- *$$* PAGE 6 MAGAZINE - ENGLAND *SS**********************!t}******** . .SSŠ Π٠ˠ!u} . SS. . . ;@,;@0,!v};@0,;@,;@0,;@!,;@,;@,;@,;@ ,;@,9@<@,9@!w},' +'0@@;67@,. %67@,. 467@,.;6. #A "2! @!x}p!#A %$@<"6-%@ @PF:6-&@9,$6-A06-A: BPP6..!y}....................067@,.-A67@y,.-P67@,.Zdu A !-@@0!z}68,-4 @6-A\67@s<@v,. h"@u3>:@,n36-P:$H:,%@,3#A %!{}$@xJ "$68@<@,-;68@<@,-J68@,-z%6-P:@$H:,%@,?6-P!|}:A`$H:,,H6.=:,`67B:,%@,.ktsi6.=:,67B:,%@,.'}i 67@`<@d,.WIND-767@e!}}<@i,.R67@p<@r,. @ i67@s<@v,.-@@$-@!~} 68,-$ B6-P:$H:,%@,+6-B8,"@AP8-@@ 8,",6-@!}86-@ "@AP!#A %$@!":!O:&8&@<@,,!068,-@:!} AP:!O:&8&@<@,,!068,-@: AP-!O:&8&@<@,, -6-@P+O:&8&!}@<@,, *"@:68,-@F6-P AP. 68,-68<@,-.68<@,-6-!} 5"@,3E AIR CHARTER Co53F!"@345!3v(} AIR CHARTER Co.!(!}J(CHARLOTTE AREA - 7@`<@v,M(v($CITY AIRPORT NORTH EAST F/T T/O,,($--- ------- ----- ---- ---!} ---d"@d3PCITY AIRPORT NORTH EAST F/TIME T/OFF ACTUAL""@3,!}.-@@.#A %8,$@6= ""@%6-@36-&@= AP@!}Jq,6-O:8<@,&8%@<@,,U6-O:8<@,&8%@<@,,c6-#@q6-#@T"!}6-P:M:%,,"6-P:'@,^T6-P:'@`,$6-&$@`-6.=:,C67B:,%@,..T6-B:,%@hQ67B:!},%@,.=:,& @367<,.0Q67%@<%@,.=:,r3B:,!@)6.7@<@,3 A|%!} 6.%67B:,%@<@,.a 6-%6-&@"6.=:,. @G67@<@,.0a67@<@,!}.=:,67B:,%@<@%,.#((#(  ="@=3     !} (  "@A/6-P:@ $H:,,+#A %$@/"&"#A %8%@,$@!}&"+( to "@'3 to +3 "@3I((Ҡ  (Y/N)#34Y)4YES!}?6-I A0NACHARTER FLIGHTVIP CHARTERED FLIGHTDELIVER URGENT MEDICINE&!}DELIVER MAIL0""CONSIGNMENT OF MACHINE PARTS:TAKE TRAINEE OUTDDELIVER VALUABLE GEMSN""URGENT ATARI 8-BIT CO!}MPUTERSXFLY WEDDING GUEST*** CHARLOTTE AREA ***""Aiken,Aiken Muni,13724,18819((Allendale,Allendale Co,1345!}4,18991""Augusta,Bush Fld,13599,18729&&Barnwell,Barnwell Co,13564,18937((Beaufort,MCAS Beaufort,13564,1893711!}Charleston,Charleston AFB/Int'l,13448,19417$11Charleston,Charleston Executive,13366,19462.))Charlotte,Douglas Int'l,144!}27,190308))Columbia,Columbia Metro,13876,19005B**Colombia,Conway-Horry Co,13881,19735L&&Edenton,Edenton Muni,14940,2!}0524V00Fayetteville,Fayetteville Muni,14386,19769`++Florence,Florence City-Co,14008,19501j**Georgetown,Georgetown Co!},13653,19658t11Greensboro,Greensboro-Highpoint,14829,19358~++Kingstree,Williamsburg Co,13807,19474**Kinston,Eastern!} Regional,14589,20196((Lancaster,Lancaster Co,14208,19069**Lumberton,Lumberton Muni,14214,19717&&Manning,Clarendo!}n Co,13742,19353 Manteo,Dare Co,14923,20819''Mocksville,Twin Lakes,14733,19180--N.Myrtle Beach,Grand Strand,1388!}5,19876''New Bern,Simmons-Nott,14484,20415''Orangeburg,Orangeburg,13666,19124((Plymouth,Plymouth Muni,14827,20475!}((Raleigh,Raleigh-Durham,14765,19769$$Salisbury,Rowan Co,14613,19151))Savannah,Savannah Int'l,13078,19032 ,,St!}atesboro,Statesboro Muni,13224,18838##Wallace,Henderson,14307,20094,,Walterboro,Walterboro Muni,13441,19222(((Whit!}eville,Columbus Co,14081,198532((Wilmington,New Hanover,14108,20146<$$Wilson,Wilson Muni,14748,20059F((Winnsboro,Fai!}rfield Co,14019,18983P..Winston Salem,Smith Reynolds,14839,19258V-(%}ŠԠǠV($!}/,($ϠŠĠȠ٠ˠϮ/(UR(JA PROGRAM TO CALCULATE RANDOM FLYING ASSI!}GNMENTS FOR FLIGHT SIMULATOR II.U(QQ(ITHE SCHEDULE IS OUTPUT TO ANY PRINTER.IF YOU DON'T HAVE A PRINTER, INFOR-SS(KM!}ATION MAY BE OUTPUT TO THE SCREEN SO YOU CAN COPY IT ONTO PAPER. YOU Q)(!WILL BE GIVEN THE FOLLOWING INFO:,(Q( -M!}AP AREA AND RANDOM WIND FACTOR@@(8-CITY & AIRPORT FOLLOWED BY NORTH AND EAST CO-ORDINATES LL(D-F/TIME (ESTIMATED FLIG!}HT TIME TO THE NEXT AIRPORT ON THE SCHEDULE)(-T/OFF (DEPARTURE TIME) )((ҠԠ%( >> ) . (!}ԠϠ (Y/N)*( >> . 4Y)4YES6-@ .(.("ӠSTARTݠϠΠ F:B!}2y,@A0 $ D:FS2WASH.BAS4YES6-@ .(.("ӠSTARTݠϠΠ F:B 2######################################################################################################################%} ######################### ###################### ##################### THE ######%}############### ##################### MYSTERIOUS ##################### ##################### %} TUNNEL ##################### ##################### #######################################%}########################################## A FLIGHT SIMULATOR II ADVENTURE FOR W%}ASHINGTON SCENERY DISK 7 =============================== %} The area is Washington, and you areparked by the runway at DullesInternational Airport. Make sureyour picnic b%}asket is packed forlunch by the Shenandoah River.Tune your NAV to Shawnee VOR,115.3. The DME will show thedistance to th%}is as 34 miles butyou will not be flying that far.Set your OBI and taxi to therunway. Before you leave go toradar and zoo%}m out. You will seethe Potomac River to your right anda black area in the distance ahead.Take off and climb to 2000 feet.%}Level off and turn to a heading of325 degrees. We are still aimingfor the area of black and you willbe flying roughly para%}llel to thePotomac. Adjust the OBI to keep acheck on the direction of Shawnee.When the DME reads 23 miles, theOBI should %}be 290 degrees.At this point start to descend. Youare aiming to land just at the edgeof the area of black. this is about%}17 miles from Shawnee. The groundat this point is 300 feet, sothrottle back and try to landsmoothly in the green fields. O%}ncedown you will see that the area ofblack is really a hill. Increasethe throttle slightly and keep theaircraft moving t%}owards the hill.Notice that the altitude of thecraft does not increase as itshould. Your are not moving uphill!Keep look%}ing forward till the DMEreads 16 miles. Now look to yourleft and right. You will see thatyou are entering a giant cave. Wo%}w!Could it be this is a secretmilitary defence installation thatonly George Bush and Sub-Logicknows of?Luckily there is%} a new freewayhacked through this hill. With evenmore luck you will not meet anyoncoming traffic. Otherwise itcould get a%} bit tricky!As you continue deep into the cave,look to the rear and keep this viewuntil you see the roof of thetunnel ov%}erhead. A little furtheron swith to a forward view and youshould see a little bit of greenfield ahead. Continue on until y%}oucome out into the bright sunshineon the other side of the hill. Nowturn to 45 degrees and you shouldthen see the Shenan%}doah river. Fora better look at the scene go toradar. Ahead of you is the riverrunning along the valley andjoining the Po%}tomac further along.Now just cruise along to the river,but steer clear of the appleorchards. Park up and get thepicnic b%}asket out. Enjoy your meal! (file downloaded from a UK BBS)eer clear of the appleorchards. Park up and get thepicnic b$@