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F0Ξ05: [ BDEHI%} VY8 B V  @  /DE `E:D8:DUP.SYSERROR-SAVING USER MEMORY ON DISKTYPE Y TO &}STILL RUN DOS B;DE J  (` 9 V⪍ ઍ  -'}LLu ÝDEHILV 9 .l 9 .l  `` s$B BH(}I|DE V BLV nB,DE JLV B V BLVDEIʩ BꭝLu } 3E:}DISK OPERATING SYSTEM II VERSION COPYRIGHT 1984 ATARI CORP.A. DISK DIRECTORY I. FORMAT DISKB. RUN CARTRIDG*}E J. DUPLICATE DISKC. COPY FILE K. BINARY SAVED. DELETE FILE(S) L. BINARY LOADE. RENAME FILE M. RUN AT ADDRES+}SF. LOCK FILE N. CREATE MEM.SAVG. UNLOCK FILE O. DUPLICATE FILEH. WRITE DOS FILES P. FORMAT SINGLEL !N',}#"&))9(&*)/h)''-&؆莟R'S  vL/ˢ L }Insert DOS 2.0s, type Y Λx -}DEfHI 1莏#q! @ y0ɛ8A0,' ȅ 1 1ild! 1L!NO SUCH ITEMSELECT.} ITEM OR FOR MENU! 0 .z:*{}.|{ 1 0 0JB 18L%|DL/}%DIRECTORY--SEARCH SPEC,LIST FILE?[# 0 0 &|D3" 1L!NOT A DISK FILEN !B 1L!E# 1 !BD0}ED:}:1BJ|DE 1DEBHI 1 h0ߢ 0.1}  0?詛 1 y0YЛ 1 ;#L" ;#L! 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AY@4 ^})@?"@:1,#6.D1:TOOLKIT.DOC5@? A` A6- B A` _}.@.@@K:"kAR@((0(} 3(Y(! Display to creen `} or rinterkAY@4,)@6"@:P,A@@"@:S,APJ ATV@@ a}9@@P:V@@^ B A@h@r(@ b} |6-%@q"@f A$(@/(@:(@E(@P(@[(@g6- c}q A A`:F:Ad,"@3*AdAU0(}: A`4F:Ad,"@(*AdAU4 d}A A#@@# A B AC@+@@= e}AR@C(}@-(6-%@%"@!6-% A  Ap f} A:F:Ad,"@3*AdAU0(}: Ap4F:Ad,"@(*AdAU4 A& g} A00AR@(}:R-@@0(D-@AH R ApD  h}ANG+F:Ad,"@3)F:Ad,"@(=AdAUG AX Ab?-@@"<(" i}堯à?$;@`,@@67@<@`,.%hhhhEhDhhBhIhHA VA`++@@ j} D:TEXT.FNT AVF:A,&@E:6-?:C:,<@See Manual." message. 3. LINES none }} ---------- Toggles a blank scanline under each text line, improving the readability of the screen display. Pressing RES~}ET will give you a normal display again. 4. NOISE OFF none -------------- Disables the keyboard click, which some }find annoying. 5. NOISE ON none ------------- Enables the keyboard click, which some find comforting. 6. MEMLO p}1 (Range: initial -------- setting-65535) Alters the MEMLO pointer. Raising MEMLO above it's initial value, found b}y typing INFO, will reserve memory which cannot be corrupted by BASIC. MEMLO should always be higher than it's initial val}ue. Lowering it below this value could cause the computer to lock-up. Raising MEMLO decreases the amount of memory availa}ble for your program. WARNING: Changing MEMLO erases the program currently in memory. 7. INFO none --------- Disp}lay program size, free memory and the MEMLO setting. Program size will never be zero as it takes into account the buffer }where the commands are entered. 8. TRASH none ---------- Erases the 185 byte driver from memory, permanently disabl}ing the extra commands. It will not effect any BASIC program currently in memory. 9 DIR p1 ------ Produces a disk }directory without the need to enter DOS. The parameter should be a drive identifier, followed by the file specifier. e.}g. DIR D1:*.* or DIR D1:*.BAS 10. BIN p1 ------ Converts from binary to decimal or decimal to binary. Decimal nu}mbers should be in the range 0-65535 and binary numbers should be limited to 16 bits. Binary numbers should be preceded w}ith a % sign. e.g. BIN %1111 or BIN 129 15 %10000001 11. HEX p1 ------ Similar to BIN, exce}pt hexadecimal numbers should be preceded with a $ sign and limited to 4 digits. e.g. HEX $FF or HEX 32768 } 255 $8000 12. DEL p1,p2 --------- Deletes lines p1 through to p2. Both should be below 32768 and p2} should be greater than p1. If these conditions are not met or if p1 does not exist, then you will hear an audible tone.} e.g. DEL 10,100 13. REN p1,p2 --------- This will renumber lines starting at p1 and incrementing by the value o}f p2. Parameter p1 should be lower than 32768 and p2 should be greater than 0. It will not allow renumbering if the new li}ne numbers rise above 32767. It will not renumber the references such as: 10 LINE=100:GOTO LINE. Line numbers surrounded} by brackets will not be updated. The screen will blank while line renumber is processin the lines, causing screen flash}es when renumbering small programs. 14. CHANGE p1 p2 ------------ Replace variable name p1 with variable name p2.} If p2 already exists or p1 does not exist you will hear an audible tone. A $ sign should be added to p1 if it is a strin}g. Some brackets should be added to p1 if it is an array. e.g. CHANGE N$ NAME -String variable N$ to NAME$ CHANGE T()} TABLE -Array name T() to TABLE() CHANGE NUM NUMBER -Numeric variable NUM to NUMBER Problems ======== If a program }uses any shadow RAM (40960-65535) then TRASH should be executed before running the program. This will ensure lock-ups do }not occur as a result of TOOLKIT code being corrupted. As a general rule, if a program contains machine code calls, save }the program and execute the TRASH command. If a program containing machine code does not appear to do exactly what it sh}ould, then use the TRASH command. Although this should not usually be necessary. *New Atari User ============== If y}ou don't already subscribe to Page 6 Publishing's New Atari User magazine, then you should! It's now the only full-size gl}ossy Atari 8-bit publication available anywhere. Write today for current subscription information: NEW ATARI USER, P.O.} Box 54, Stafford, ST16 1DR, England. Tel. 0785-213928day for current subscription information: NEW ATARI USER, P.O.;ffffff>`<|fl0fF68of;p88pf< 80 0 ~~`0 0`<}f ``nf>ff~fff~~f<flxxlf`````~cwkccfv~~nf}8pp8?}UUUUx`x`~<~~<}0~0 ~ <~~<<>f>``|ff|<```<>ff>>ff>|``|fff8<<``lxlf8<f}kc|ffffff>|f```>`<|~ffff>fff<ck>6f< x~ 0~<~~<}~x|nf8x8ff|``>ff>|f```>`<|~ffff>fff<ck>6f< x~ 0~<~~<!b%DOS SYSb*)DUP SYSbSAUTORUN SYSbUMENU b1lTOOLKIT DOCb TEXT FNT