Atari Vector ROM Viewer |
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Current Version is 0.2
Here is a little project that I have started to work on. Clay C. inspired me with his beta versions
of VSnoop and G80ed, which are for the Sega Vector games.
I had written a text based vector dumper for Atari games last year but I was really new to C and didn't really have time to add a graphical front end like Clay has done.
Well, last month I got a copy of C++ Builder by Borland. This is my first program written in it and I must say Im pretty impressed(with BCB, not my programming!). I know alot of people really hate
Windows 95 but I only spent about 36 hours on this so far and it actually works (Well sort of!! :-)
This is still a beta right now so all the functions don't necessarily work quite yet, see below!
Features:
- Will read most Atari color vector ROM's
- SmartSteps through the Atari code
- Optional Crosshair and Grid backgrounds
- Completely Scalable
- Creates useable energy from old bananna peels! Whoa!
Not Yet Implemented:
- Previous button will only back-step once for now
- Support for the older Black and White DVG hardware
- Support for JSR and JMP instructions
- Vector Editing and file saving
Bugzz!:
- Watch out if you try and resize the appp, it may get ugly!
- Some objects will not draw out, get to know the 'next' button
- Scaling the object really big can screw up the drawing engine sometimes
- Some lines are dropped sometimes??
- Probably lots more!
Download AView 0.2!!
Please, give me some suggestions if you don't like something --->Mail Me!