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D:WELCOME.SCR* A6.6. * Ax666.,THE OL' HAp}CKERS' ATARI U.G., INC. NEWSLETTER67B:,%,.7<@8,&-B:,6&7<,0 A @L 6. 67@q},.#67,.C6-+@&,'@%@L67,.rA @A6.D1:MAINMENU.HLP$@5@r}A@.A @'A@h.6.C AP"67B:,%,.967B:,%,.>:AU,C s}A:cA !(}7:,!*@8B:,"@y}A( A / +@-/(@TURN DISK OVER( /-@/(@THEN PRESS ANY KEYZ 5z}AdAU)& A'5% D:PROG.BAS o+A%A @7-@@Q(NO PROGRAM THIS M{}ONTHc-@@oAR B'(FLIP DISK AGAIN AND PRESS A KEY1 A'8)B A 6 (}-@ @ |}6( What's Your Pleasure?" _B7t@d'@@d9-@@X(enu rint ead: _)}}T 8"@w((.( Main Menu....8 A "@AT 8"@((.( Read File....~}8 AGP .-B:,6. D1:**.TXT.67<,.7<, F A2A )5@<(}F A4}N   A 4F:A,"A6*@@@4 A7P **"@e*F:A,"ApA1P pA }@4@e*F:A,"Ap:(}L-@@p(Not In This Months News Letter ! AGP AGP! }A1PH TA @'A@hT((} 짠򠠠z 00(( à} aB7t@d'@@d4@8(D@waF:Ad,"AFA7P F:@}, @"A5E(3(' 堒EAdAUB''F:Ad,"AU*T:,"A6P}t%AdAU(}% A4PZAdAU(0(Z($Press a Key or Trigger for Next Fil}e''F:Ad,"AU*T:,"A8 *@@@'AdAU*$<NA %6.D1:PRESSPRT.MNU*}5G@@@N(}n((6-C:hhhhh Ȅԩ`,!A@h!A " AA}(" A@PA @6QB7t@d'@@d9-@@ J( Selection: Q)h!!}"@i)"@eAH"@xADP"@c' A@AAP0K AE(}}3D1:PRESSPRT.HLP= A4G A9KÛbC6-@f6-@V!6-'6-36-@96-C ARS6}-F:A,"A6E(! Viewing Complete Press Any KeyL)O$SÛU (}-@@'"A8K(Your} Printer is Not On Line...U AGP<"Ap2(Printer Help File Not Found...< AGP*= (}-@@}3(ERROR # F:A,= AGP\ A9-A $7@6-!"@e'6--6-7 AIP}a (}-"(Print Style?0( . DraftF(. Double Strikea(. Near-Letter Quality$0)@6-&@d}0 )!AHPVU (}-3( Page Columns & Line Spacing?U(. 2 Columns at 6 Lines/Inchh%(. 2 Columns} at 8 Lines/InchG(. 3 Columns at 6 Lines/Inchh(. 3 Columns at 8 Lines/Inch( )( @e)!@hAIP}g6-@f6-@V'6-@-6-C"@f)"@hO6-@[6-@g6-@v!@f6-P}I (}-!( Paper Type?4(. ContinuousI(. Single Sheets( )( @e)!@fAR"@f}6-&'Û$M@6-%6. D1:**.TXT+6-16-=6-BC"M A9JY (}-,(ll, }dd, ven, or8-@Y(irst Odd, then Even Pages| )55@e*@y*@i*@pATP}T6-+"@p,-@D( very Page or artial Block?HT6-@y( )(@i*@AVP}D"@iAYPv:( First Page?  AWP,@: AWP 6-P:,:( Last Page?  AXP,}@: AXP  6-P:,>0 A`&@P:0 A`Pp<.(&Check your printer, then press }.2< AYP 6. AU (}-9(LOADING BUFFER with Page %...U(Use -P to }Pause+(Use -C to Cancel+-@8^*("Every Page must be Loaded, even if6-@R(it isn't to be Pr}inted.^-@j= 6. 67,.67,.#6.)6.16-%=@w/ - A6-'6-@@/-}"F:Ad,"A8" A,F:Ad,"AF", A2& &AeAePAfd67}<,. AfP67<,. AfP67<,.! 6-%6-%@9 ! ,"F:Ad,"A8" A^,}F:Ad,"AF", A Ay..'@"P:'@,*"@yAy..'@P:'@},*"@iAy&9 A&@P:,"9(@=X "*"(Gb "*"(}x16  '6-+",$%+",$+@&,6(=:,N (((":6-+",$@ %+",$@G*@'}N*: 6-6-@@-$6.*":6.  "F:Ad,"A8" AR,F:Ad,"AF}", A<67B:,%,.7<,)67B:,%,.7<,<67B:,%,.7<,"6-?: (  (H++(#This is a computerized version of aR(}%"(popular old game of logic.%(\,,($A board has 32 pegs plugged into it,f**("with one empty hole at its centre.p++(}(#The object of the game is to removez++(#as many pegs as possible by jumping**("into an empty hole (the jumped peg(}( is removed).(!!(Use a joystick in port 1.( ++(#Position the CROSS over the peg and((}press the fire button.(**("Carry it to a legal empty hole and(press the fire button.((}**("Position the CROSS in the PLAY box%"(and press the fire button.%(( Press (} F:B2y,@A0*** ***6-A6-AV$36-BBy6-AY'6-B2w3(}6-A#.6-F:,&@8[ +@'0@@@A0@@@[0@@@(}B1(@WAIT#6-%@16-$AVL'-@y"#%' V.-@A*%F:B(}sD%,. ` j- @b!@-@t'-B2HB2U#' ~6-$AV'(}-@#"#%' +-%A$%A6'+ 36-AH6-AR'6-AV3A(}'6-A`6-Ad'6-AhE-@/A6%%@%EAD%$@1%@$(}%A$-%1 EA0A'6-36-EAAf8-ApA`(}"!% 8data 10000/10100(6-?:AQ,(code at 10000/10100$*** CHARS--0,0,0,0,0,0,0,0,24,24,(}24,24,24,24,24,24000,0,0,255,255,0,0,0,24,24,24,248,248,0,0,0 110,0,0,248,248,24,24,24,0,0,0,31,31,24,24,24..24,24(},24,31,31,0,0,0,0,0,24,60,60,24,0,0330,60,126,126,126,126,60,0,0,0,0,255,255,0,0,0(*** PLAYERS2''0,0,24,24,24,255(},255,24,24,24,0,0<1160,60,126,126,126,126,126,126,126,126,60,60F *** VBIP>>206,33,6,173,33,6,208,23,169,20,141,33,6(},173,192,2,240,8Z>>169,0,141,192,2,24,144,5,169,8,141,192,2,173,120,2,162,0d<<157,20,6,173,32,6,240,28,162,0,189,12,6,1(}62,1,157,12,6n<<162,0,189,16,6,162,1,157,16,6,173,120,2,162,1,157,20,6x;;162,1,188,20,6,152,41,8,208,3,254,12,6,152,41,(}4,208,3<<222,12,6,152,41,2,208,3,254,16,6,152,41,1,208,3,222,16;;6,189,24,6,221,16,6,176,8,189,28,6,221,16,6,176,3,15(}7==16,6,189,12,6,157,0,208,189,0,6,133,204,189,4,6,133,203CC169,0,160,255,200,145,203,192,11,208,249,189,16,6,157,4,6(},133EE203,189,8,6,133,205,177,205,145,203,136,16,249,202,16,152,76,98**228,104,162,6,160,34,169,7,76,92,228 D:(}SOLPEGS.BASD:SOL*.*6JE ,0,16,152,76,98**228,104,162,6,160,34,169,7,76,92,228 D:(<23SSFAFFFXYSBVBXYB1B2CHBAS@@A A@@,}A ` @2 @P @P@@BA@@,}@B$@VAMPIRE RATS!BY TOM ZARBOCK (c) 1985, ANTIC PUBLISHING B  ACTIONSM6-}-R:,!6-R:@,76-8%@%8,,M6-8%@%8,,PLYR 1 NEW FACING? !@API-}@%,$T:,"$6-@PLYR 1 MOVES OR JMPS? !!@*@APt'6-@-}"@'6-@3 APt31%8<,$%8@<,$@2APts @2,(6-}-%8<,$=6-%8@<,$I@%O,aB7a@sB7a6-&@$+"@,-}PLYR 1 BITES? & WHO? %%1%8<,%8@<,]!A* A%6-@/@2O,%8<,-}%8@<,]6-%@i!@A* @P'6-&@56-%@GAAVi2@@@-}@OPLYR 2 NEW FACING? P!@ARZ@B%,_$T:@,"$6-@cPL-}YR 2 MOVES OR JMPS? d!!@*@ARYi'6-@"@'6-@n3 ARY31%8<,$-}%8@<,$x@2ARYs @2,(6-%8<,$=6-%8@<,$I@B%O,aB- }7a@sB7a6-&@$+"@,PLYR 2 BITES? & WHO? %%1%8<,%8@<,- }]!A* A%6-@/@2O,%8<,%8@<,]6-%@i!@ * @'6-&- }@56-%@GA Ai2@@@@ UPDATE BLOOD LEVEL PLAYER 1 A- }!@Ah%,36-&@A6-&@A @A%,36-%@A6-%@- }' 6-'6-@%!@6-@% A"&A`%P:%?P,&,IPLAYER-} 2 ^A!@Ah%,@36-&@A6-&@hA @A%,@36-%@A6--}%@j' 6-'6-@l%!@6-@% ArA`%,@|6-&?-}6-&?  RANDOM VICTIMS  F:B7p,!@ AY@c%6-P:@$H:,%@,G6-P:-}@$H:,%@,O1c@2AY ;#P:@$H:,,%A),;@w4!!SOUND-}S >E2@@-6-&@9 E6-HG%2@@-}G2@@\a)AAP&@$+!@,OA A&@$+!@,aB7h-}Ap AP(# GAME ENDS -#%2G2@-}i2@2@AAPA AF# @2,-},P#?6-@6-6-'"@36-@B96-?6-Z#+-@@+-@d#! %,-}  !#Ax# ""6@Ap#g2@@C2@%@@@Y-@-}'@] g A#cc237,100,177,100,140,100,117,200,140,100,117,200,140,100,117,200,140,100,177,300,177,500,-1,-1-}6$G%2G2@;$k-@5(@-}GAYA@kA@@$##T:,*T:@,AE$6-6-J$ BP-}UINITIALIZE TV..9@,9@<@,9@ ,V #B"V(-@"$68-},-( V((0,0,0,0,0,1,1,1,0,-1,-1,-1,0,0,0,0V+-@+-@V"68<,-  V0,-}1,1,1,0,-1,-1,-1V-1,-1,0,1,1,1,0,-1V(-@ "$68,-( V7,0,1,2,3,4,5,6,7,0Y BpaC-}USTOM CHARACTER SET a9F:A6,"AT/6-F:A6,$AV9 BQPai$6-+F:AB,&@,$AVAAB-}F:AB,&@UA6'AViAV'AVa=-A*%F:BsD%,. =MOVE ROM SET b- })-%@%A"%) >b)+@%@)AV'AVHbCUSTOM CHARACTER DATA Rb0,0,0,0,0-!},0,0,126Sb0,0,0,0,0,0,126,126Tb0,0,0,0,0,126,126,126Ub0,0,0,0,126,126,126,126Vb0,0,0,126,126,126,126,126Wb!!-"}0,0,126,126,126,126,126,126Xb##0,126,126,126,126,126,126,126Yb%%126,126,126,126,126,126,126,126Zb0,0,0,0,0,0,0,0\b!-#}!40,56,40,146,124,56,124,130fb4,40,37,154,120,118,48,8pb!!136,80,119,122,119,80,136,0zb8,48,118,120,154,37,40,4b-$}65,62,28,62,73,20,28,20b16,12,158,30,89,164,20,32b0,17,10,238,94,238,10,17b32,20,164,89,30,110,12,16b0-%},127,68,68,79,124,75,74b0,255,34,34,255,72,255,0b0,254,34,34,250,30,234,74b74,74,78,74,122,74,78,122b74,2-&}02,46,26,250,18,254,0b74,75,122,76,79,72,127,0b##108,84,254,68,124,126,219,215c12,24,48,113,127,63,99,0c##12,-'}138,207,252,254,124,40,108c0,69,213,247,127,62,0,0eDRAW ARENA euAAP'A A-(}9AA@KAA]A@i6-@u6-@es AF,@)AG;/@-)}EAHW,@aAIs/@@e; AP,@@)AG;/@@-*}e; AQ,@@)AI;/@@e; @,@)@@;,@@eU -+}Ah,@1/C,@@U/@e]6-@6-@'6-@36--,}@=@C,M@BS,] APxiTITLE SCREEN i3+@%@'A@H36-@--}iu%2AP@@G2@AQ@@i2@AR@@u6-@i-.}V-@@!@B-,A/@&@VAF:B7p,iS-@@1(@-/} ӡS(T:,)(T:@,Bqi- ,-/@&@i iV-@@!@B-0}-,@A/@&VAF:B7p,iaB7h6-%@)"@@56-a6-@$+@-1},%@$+@,i- ,@-/@&iS-@@1(@ŠӡS(T-2}:,)(T:@,Bqi  Bp i%2G2@i2@-3}{A@P BP@j$ D:VAMPRAT.BASG2@i2@,Rr  BOPOK A5} MINEFIELDBY PERSING AND O'NEILLANTIC PUBLISHING($ (} ((($AR@2oo(f In MINEFIEA6}LD you have just escapedfrom a Communist prison camp. You havestumbled onto a minefield <]](Uand must escape! You may A7}interscreen but your object is to get to the right edge.Ann(fYou may fire a stolen laser that will destroy one pixel of aA8} mine.Be thriftyfor you only have 5 shots.F( Best of luck!P ( (Press START to begin.Z F:B2y,@@A9}d6-@`' +@'0@L!-@@e!@VG%6-P:AE$H:,,%@A:}G6-P:@p$H:,%@,`A ,/%@-/%@%@;/%@A/j 6-@@A;}@)-AX)AR@==2%P:H:,$@,%@@@ ,&RA<}:,"@&6-&@&R:,"@&6-%@'1%@'"@A "@yA=}6-@"6-@x**T:,"*@A0 2(YOU FINISHED!!$6-%@ 26A>}-%@%(PRESS FIRE BUTTON%6-##( YOU FINISHED  ROUND(S)%%2 A?}T:,"@A  A7-@)AC32@@7 <<(YOU COMPLETED P:'AA@}X$A,% OF MINEFIELD Ap 6-  @, 2@@@ '1%@'AA}"@A0P %6-%@%"AXA0P A0 ) ,%@)/%@ %%2@AB} 16-%@6-'@1 AP D1:MINE.BAS)/%@ %%2@@XSCTHUNDER STORMBY ALPHONSO CARIOTIANTIC PUBLISHING  +ED}AR@'@@d'B7tA,-@@,(LISTEN TO THE RAIN<-@@<("PEE}RESS THE ŠҠ FOR THUNDER!(<-@@<("PRESS ANY OTHER KEY FOR RAIN AGAIN2*-@@*(DON'T EF}GET WET!!!dB-AEB2O:@&+'@,,n/AA/A %@xEG}%F:Ad,@3'% A}6-6-F:A`,%F:Aa,$AV%@66-F:,C=%+ @h,$+P:H:,$EH}@%@,%@8,C  A D1:THUNDER.IO%@66-F:,C=%+ @h,$+P:H:,$DF *+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+* NEWSLETTER REVIEWS by Alan Sharkis OHAUG Newsletter LiIJ}brarian Spring the season of rebirth, has sprung. Atari is no longer under the heavy thumb of JTS, but will probablyIK} see a rebirth of sorts under its new owner, Hasbro Interactive. At least some of the old games will be reworkIL}ed and released for the PC and for the Sony Playstation. Whether the new versions of the games will bear the famIM}iliar Fuji trademark or not remains to be seen. Whether or not (and I'm betting on NOT) there will be a revival of IN}Atari hardware (for which Hasbro now holds the rights) also remains to be seen. When Hasbro acquired what was IO}left of Atari, for the bargain price of $5 million, and also picked up ten times that amount in Atari's outstandingIP} debts, and then stated that it really doesn't have the resources to produce hardware, I thought my hunch was correctIQ}. But jiggling around in the back of my mind is the fact that Hasbro also picked up Tiger Electronics (whIR}ich manufactures hand- held games) for ten times the price they paid JTS for Atari. Time will tell. Meanwhile, oIS}ur community continues along its merry way, and user groups continue to be active on the 8-bit front. A rather IT} large sample follows: LVAUG News for January/February 1998 -- The LVAUG seems to like reprinting ZIGGY cartoons. (Of IU}course, Ziggy is always having amusing difficulties with his computer and equally amusing reactions to those difficIV}ulties.) You'll find three of these classics in this issue, as well as a reprint of an ad from Compute Magazine forIW} FINAL ORBIT by Sirius software. There are also list of Web sites that offer help with income tax returns, a reprinIX}t of COMPTERS AND SOCIETY by DAVID D. THORNBURG (Compute, July 1983,) and a rather pessimistic view of the status IY}of user groups by JOHN MORAN (Hartford Courant - Allentown Morning Call, 12/7/97.) But for 8- bit-specific informatiIZ}on, you have to look at the meeting notes for November and December. (FR)ANTIC for February 1998 -- MANUEL GARCII[}A contributes his experiences on the Web, looking primarily at foreign sites. Below his article is a picture he pI\}icked up at one of those sites -- a picture of the original Pong game. Later on, Manuel gives us a type-in program I]}(reprinted from 6/92 (FR)ANTIC) that will strip the "IBM-style" form-feed and carriage return characters out of a tI^}ext file and substitute the ATASCII EOF character. An article entitled, "Has The Internet Killed The BBS?" is foodI_} for considerable thought. It was written by a former AAAUA member, JOE BARTH, who's now the chairman of the Alamo I`}PC BBS Committee. (I agree with Joe's conclusions. There is still room for BBSs and they continue to serve imporIa}tant functions -- Ed.) HARRY WOLFERTH, subscribing member of AAAUA, contributes Part II of his series, "Computers FIb}or The Small Water System." In this installment, Harry reviews Syncalc, B-Graph and VCR Titler. On the back covIc}er is a list of Atari 1025 Printer Control Codes and a BASIC program that uses a simple flight simulator toId} demonstrate how BASIC and Assembly Language achieve the same goals. SCAT President's Letter for Spring 1998 -- NIe}ick DiMasi seems to be president of a very active user group. They run a charity auction every year. One If} of the members bought an 8-bit ComputerEyes at the auction and learned it fast enough to demonstrate it at the neIg}xt month's meeting. SLCC Journal for March 1998 -- 8-bit software chairman BOB SCHOLAR was reported ill. We allIq}B%DOS SYSB*)DUP SYSBSAUTORUN SYSBUMAINMENUHLPB]WELCOME SCRBCeNEWSLTR BASBWELCOME BASBPRESSPRTMNUBBJOYSTCKTXTBDXLENT TXTB0SOLPEGS BASB7VAMPRAT BASB5FUNFACE B>SCHABIL0DATB>SCHABIL1DATB>ZSCHABIL2DATB4MINE BASBCTHUNDER BASBPICNLRV498TXTB EBGBASH TXTB2FRACTAL COM wish him a speedy and complete recovery. BOB WOOLLEY demonstrated a 512K ramdisk on a single chip housed insiIr}de a 1200XL. The PACESetter for March, 1998 --TOM KAUFMAN contributes a cheat sheet for Zork I. A complete list of AIs}tari 8- bit power supply adaptors and transformers, complete with diagrams is assembled from informationIt} obtained from the AAAUA occupies three pages. ROBERT FASOLDT continues his series on "Flight SimulatIu}or II." JACG Newsletter for March 1998 -- SAM CORY has volunteered his services as a ghost writer for the JACG. HeIv} will, with facts and outline a JAC member presents to him, write an article in that member's name and never Iw}reveal that he did the writing. Although Sam outlined what he wished to do in the last issue of the JACG Newsletter, iIx}t will be repeated for the rest of the year. Of course, Sam has also delighted us with a sample of his own work on Iy} cloning. DON THOMAS, in an article called, "CatNips Epilog," describes his history with Atari. The stIz}ory was downloaded from JAGUAR EXPLORER ONLINE and will be serialized in the JACG Newsletter. JOE HICSWA reviewsI{} Shanghi Dragon Slayer. He continues his series on Flight Simulator II. Joe has also taken to reviewing other user grI|}oup newsletters (PACE, LVAUG and OHAUG) and plugging those fine user groups to his own (Thanks, Joe! -- Ed.) He conI}}tributes a fascinating article called, "Mind Controlled Computers?????" Joe suggests in this article that althoughI~} a lot of research and practical applications for those with disabiliities have come out of using the I}body's electrical signals to control PCs, we should be doing the same thing in the Atari world. (I concur, Joe. In my I}volunteer activities, I see the high cost of adaptive technology as being an impediment to its more widespread use. WI}e could cut that cost by cutting the cost of the computer platform on which it runs, now, couldn't we -- EI}d.) IMAGE for March 1998 -- This is always a fascinating newsletter, even if it seldom has references to 8-bit acI}tivities. Lately, however, those references have been appearing more frequently. In this month's issue for exampI}le, mention is made of an attempt by "Chuck" (probably CHARLES LAMB) to get a 130XE to read an IBM disk, and "Steve"I} (probably STEPEN ELEK, JR.) brought in the promotional demo cartridge for the 8-bit, and Miner 2049'er. (I wonderI} if this is related to the more frequent appearance of ED BAIZ in the FidoNet National Atari Echo? -- Ed.) XIOI}3 for March/April 1998 -- ROWLAND GRANT's "Atari News and Rumours" columm details the Hasbro purchase of Atari from I}JTS. In it he states that Hasbro stock went up while JTS stock went down. (I checked; that is continuing as I wriI}te this column -- Ed.) Rowland's "8-bit Affairs" column, he describes how .ATR images are the backbone of the PooI}l Disk and how he was able to learn SIO2PC quickly and use it to prepare .ATR files. He also states that fellI}ow GCACE member GORDON HOOPER sent many .ATRs of Bellcom disks to the SCHREURS BROTHERS for Pool Disk II. ERNEI}ST SCHREURS, in turn, reported receiveing many files in .DCM format. He noted that many of the .DCM to .ATR converI}ison programs were not reliable, so he wrote his own after studying the Discomm structure. At any rate, Pool DisI}k II should be coming out very soon. B&C COMPUTERVISIONS has moved. (We already have the new addressI} -- Ed.) BOB KLAAS announces that K-PRODUCTS has obtained the rights to sell the US Doubler chip for 1050 disk drivesI}. BOB PUFF (CSS) will begin to manufacture and sell Floppy Boards for The Black Box again when he has 50 peI}ople who wish to order them. AC Magazine will publish again, but nobody knows when. New Atari User has just puI}blished an issue after a long hiatus. Larry Serflaten (Childs Play Software) has advertised for Atari 8-bit programmeI}rs, stating that he knows a distributor who's interested in making cartridge games for the Atari 8-bit. MeanwI}hile, A MyDOS cartridge and a SpartaDos cartridge have made their appearance. (The Newsgroup comments on both areI} not very positive -- Ed.) JACG Newsletter for April 1998 -- DON THOMAS' second installment of CatNips Epilog appears heI}re, with a third and final one scheduled for the next issue. JOE HICSWA continues his series on FLight SiI}mulator II, reviews the PACESetter again, and writes a column in apology over the fact that he missed a meeting andI} how he perceived that meeting would go. SAM CORY writes an interesting article on organic food. He also meI}ntions speaking to me and includes parts of our conversation, including the joint OHAUG-LIAUG meeting schedule, I}should JACG members wish to attend. He also discusses the falling price of Internet access. IMAGE for April 1998 I}-- (This issue is labled, "March 1998, but it is clearly April -- Ed.) ED BIAZ makes an interesting point. I} The clock/calendar provisions in TOS, the operating system family imployed in the STs and their descendents, isI} safe beyond the year 2000. TOS 1.0 is OK to 2035, and presumably the later versions will be fine beyond that. (We I} 8-bitters who use RTime8 cartridges know that SpartaDos 3.2G and beyond have also fixed the "year 2000" problem I}-- Ed.) Ed also writes in detail about the sale of Atari to Hasbro and what Hasbro's plans for the Atari assets miI}ght be. In the Meeting Memo column, Ed reports that the last meeting was entirely 8-bit oriented. Ed, who has been anI} active participant on FidoNet recently, obtained ANDY FLOYD's programs and gave them to CHARLES LAMB toI} demonstrate for the club. The response by IMAGE members was most enthusiastic. *+*+*+*+*+*+*+*+*+*+*+*+*+*+*+I}*+*+*+*H o=o=o=o=o= MORE GATES BASHING It has always seemed to be a fact that scientists and engM}ineers will never earn as much money as businessmen. Now that has been shown to be true in the followM}ing mathematical proof: Let us assume the following statements to be true: 1. Time is money. 2. KnowM}ledge is power. 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