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PiLPhPhPPP PLPPHPH`HI BLV P}`@짠򠠠 W}Πռ Š One of you X}r for the !۱ Exit To Basic ۲ Exit To Dos ۳ Printer Config  Y}ԠSPACEBARϠΠà͡ READ/PRINT ALL Z} NOTE: This DISK J/S to read Scr may contain .BAS FTP Sites & .COM files. World Wide Web [} **** Newsgroups Check Directory Editor's Mssg. for more .COM or Emulators, I BASIC p \}rograms! Add'l Programs Check 報 for Newsletter Rev. more OHAUG news articles!! ]}  for Newsletter Rev. more OHAUG news articles!! -|Vol: he ||Issue: || _}   ||   || IN   ALEX || `}   || MEMORIAM  PIGNATO ||   || a} ||  ||--> <--|| b}  ||  || Atari User Group Inc.(c)1985 |*** Alan Sharkis, Edc}itor ****** 43 Rose Drive ****** East Meadow, N.Y. 11554 ***d}|Charter Member NEAR*US ATARI USER Gp.|| |e} o=o=o FTP SITES o=o=o by Alan Sharkis, Editor OHAUG Newsletter An FTP site is a place thatg} simply stores files for access. Many FTP sites require a password. The ones below allow "anonymous access." Yourh} Internet Service Provider may supply you with a shortcut for entering a password under the anonymous protoci}ol. Check with them. Otherwise, your password on an anonymous call is your address. Since FTP invoj}lves Unix commands, you have to learn about them and their syntax. You also have to know if the file you are going k} to download is binary or text, because the protocols for sending them are different. However, to simplify all of this, al}ll of the sites listed below are accessible through the World Wide Web. You simply add "ftp://" to the begim}nning of the address listed below. For example, if you are in LYNX on Genie, and you wish to get a file from n}the cyberspy site, you'd enter "u" to allow you to enter a URL. At the prompt, them, you'd enter: ftp://ftp3o}.cyberspy.co/pub/atari8 Here are the sites that I've checked out recently. The name of the site is in CAPITALS, anp}d the address is directly below it in lower case. If they don't work, please let me know. If you discover others, let q}me know that, as well. JUSTIN ftp.valleynet.com/pub/users/j/justin/ atari8/ ANALOG MAGAZINE ftp.clark.net/pub/atari/r}mag/analog ANTIC MAGAZINE ftp.clark.net/pub/atari/mag/antic CYBERSPY ftp3.cyberspy.com/pub/atari8 MEAD ftp.servtech.s}com/pub/users/mead/atari o=o=o=o=o om/pub/atari8 MEAD ftp.servtech.Z o=o=o WORLD WIDE WEB PAGES o=o=o by Alan Sharkis, Editor OHAUG Newsletter The World Wide Web is @u}a series of sites on the Internet that are capable of producing very fancy graphical "pages" for viewing on@v} IBM- compatibles and Macs. These pages can contain TEXT and GRAPHIC IMAGES in the form of .gif or .gpeg files. T@w}hey can contain LINKS to other pages and sites. They can contain FILES for downloading. They can even contain @x}AUDIO CLIPS (.wav files) and FULL-MOTION VIDEO in a number of different formats. The World Wide Web is access@y}ed through software called a BROWSER. Your Internet Service Provider will either have the browser on line when you @z} call, or ship you a copy to run on your machine. For Atari 8-bits, one way to get onto the World Wide Web is throu@{}gh Genie. In order to do this, you need a terminal program capable of 80 columns of text per line and VT-100 e@|}mulation. Genie runs LYNX, which is a text-based browser. You'll see the text of the page, together with refer@}`!`H$-%.HH \hhh(`.HM)   !h(L`N) !"`3~}!3:,*2B:,"@A( A$} / +@-/(@TURN DISK OVER( /-@/(@THEN PRESS ANY KEYZ 5AdAU)$}& A'5% D:PROG.BAS o+A%A @7-@@Q(NO PROGRAM THIS MONTHc-@@$}oAR B'(FLIP DISK AGAIN AND PRESS A KEY1 A'8)B A 6 (}-@ @ 6( What's Your Ple$}asure?" _B7t@d'@@d9-@@X(enu rint ead: _)T 8"@w((.($} Main Menu....8 A "@AT 8"@((.( Read File....8 AGP .-B:,$}6. D1:**.TXT.67<,.7<, F A2A )5@<(}F A4N   A 4$}F:A,"A6*@@@4 A7P **"@e*F:A,"ApA1P pA @4@e*F:$}A,"Ap:(}L-@@p(Not In This Months News Letter ! AGP AGP! 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D$}1:**.TXT+6-16-=6-BC"M A9JY (}-,(ll, dd, ven, or8-@Y(irst Odd, the$}n Even Pages| )55@e*@y*@i*@pATPT6-+"@p,-@D( very Page o$}r artial Block?HT6-@y( )(@i*@AVPD"@iAYPv:( First Page?  AWP$},@: AWP 6-P:,:( Last Page?  AXP,@: AXP  6-P:,>0 A`$}&@P:0 A`Pp<.(&Check your printer, then press .2< AYP 6. AU$} (}-9(LOADING BUFFER with Page %...U(Use -P to Pause+(Use -C to Cancel+-@$}8^*("Every Page must be Loaded, even if6-@R(it isn't to be Printed.^-@j= 6. 67,.67,.#6$}.)6.16-%=@w/ - A6-'6-@@/-"F:Ad,"A8" A,F:Ad$},"AF", A2& &AeAePAfd67<,. AfP67<,. AfP67<$},.! 6-%6-%@9 ! ,"F:Ad,"A8" A^,F:Ad,"AF", A $}Ay..'@"P:'@,*"@yAy..'@P:'@,*"@iAy&9 A&@$}P:,"9(@=X "(G6  '6-+",$%+",$+@&,6(=:,N ((($}":6-+",$@ %+",$@G*@'N*: 6-6-@@-$6.*":6.  "F:$}Ad,"A8" AR,F:Ad,"AF", A<67B:,%,.7<,)67B:,%,.7<,<67B:,%,.7$}<,"6-?:}an contact me directly if you really need those basic questions answered. I hope the few small articles I've includ9?}ed with this issue of the newsletter will help those of you who are slightly more advanced. Interest in the 8-bit9@} Atari may have diminished, but those who stay with it are as doggedly loyal as it's possible to be. Many former9A} 8- bitters have turned to other platforms, or have taken on these other platforms in addition to keepi9B}ng their Classic Ataris. Many of them, in turn, have used those more mainstream machines for the benefit of t9C}he Atari 8-bit community. Some have developed WWW Pages and FTP sites that are just overwhelming. Some 9D} are communicating via all that the Internet has to offer. And some are trying to do the impossible with 9E}impressive, though still partial, success. Read on. Emulation is a process in which one computer works, in part or i9F}n whole, like another computer. It can be done in hardware or in software. There has been a vast proliferation o9G}f Atari 8-bit emulators in the past two years. They are coming out now at a pace that is constantly accelerating9H}. Atari 8-bit emulators come in two flavors. There are total machine emulators, in which another computer acts9I} just like an Atari 8-bit. Then there are peripheral emulators, in which the other computer acts as the di9J}sk drives, ramdisk, printer and modem interfaces for an operating Atari 8- bit. To this date, all total emulati9K}on of the Atari 8-bit is being done with software and is far from perfect. Peripheral emulation requires both hard9L}ware and software, and is also far from perfect. The unique properties of the Classic Ataris make them diffic9M}ult to duplicate on other platforms. But, imitation is the sincerest form of flattery, and so the efforts co9N}ntinue -- not without controversy. I've been asked by the vice- president of my other user group,9O} LIAUG, to write an article on emulators. It will be serialized. And it will appear in this newslette9P}r, as well. I intend to give copies to AC and CN, should they wish to publish it. Try biting off more than you 9Q}can chew while your head is in a noose! I will need help and support on this one, folks, and I hope you come th9R}rough for me. o=o=o=o=o= 81 o=o=o=o=o= Atari 8-Bit Emulators -- Part I By Alan Sharkis Editor, OHAUG Newsletter=T} Lately, some very strange questions have been plaguing me. For example, "If a weather forecast increases in accur=U}acy as the period for which you're making it comes closer to the time that you're writing it, then isn't the b=V}est forecast made by opening a window, sticking your head out, and stating that it is NOW sunny and hot?" Closely=W} on the heels of that one is the question, "If imitation is the sincerest form of flattery, can emulation =X}be far behind?" Perhaps the second question isn't so strange. If I were to carry on in the comedic vein weakly s=Y}uggested by my first question, the second question would beg a third. It would go something like this: "If no At=Z}ari emulator produced to date is perfect, shouldn't we stick with our 8-bits?" That question opens several cans of wor=[}ms at once. Atari 8-bits are unique on two levels. They are unique among computers for the ways in which =\}they work; and, as similar as they are to each other, they have different personalities that vary from model to m=]}odel, and from installed system to installed system. Sure, the task of emulating them on the MS-DOS/Windows/Windows=^} 95 or UNIX or OS/2 or Macintosh or Amiga platforms is daunting. People writing and designing hardware and=_}/or software to emulate other 8-bit computers have had greater success than those working with Atari 8-bit emu=`}lators, and they've achieved that success a long time ago. Emulation of one computer on another was first made known=a} to me when I was learning COBOL on a Burroughs 6800 mainframe running IBM 360 emulation. I won't tell you how long a=b}go that was. The imperfections in the scheme were no where near as apparent to me as the imperfections we see in A=c}tari 8-bit emulators today. There are many reasons for that, as there are many reasons to emulate one computer =d}on another. I'll touch on both sets of reasons in this series of articles. We Classic Atarians are a finicky bunch=e}. We look for perfection, and we want it yesterday. What we sometimes lose sight of is the process by =f} which emulators are developed. When the IBM 360 emulator for the Burroughs was being designed, it was designed by pr=g}ofessionals, who did it to earn profits for their employer. They had, and took, lots of time to do it. If a p=q}B%DOS SYSB*)DUP SYSBSRAMDISK COMBVMAINMENUHLPB^WELCOME SCRBfCFTPSITETXTBDC COMB}AUTORUN SYSBAUTORUN COMBDNEWSLTR BASBPRESSPRTMNUB&ENEWSGRPTXTBHELP DOCBBJOYSTCKTXTB))FEDMESS TXTB>SGEMU01 TXTB+tDWWWPAGETXTB@CDOGBITE BASB&HANOI BASB HADPROGSTXTB'INEWSLTRTXTBJACKS BASrofessor hadn't mentioned the emulation to my class, I, and many others in the class, ignorant of the=r} "personalities" of the two mainframes, would not have known the difference. Atari 8-bit emulators, with =s} one exception, are not commercial products. In the case of that one exception, I'd have to assume that =t}it's not the author's bread-and-butter product. For the other developers, I'd have to assume that although sharewar=u}e donations are nice, they aren't the main motivator for development either. An individual with some te=v}chnical expertise, a love for the Atari 8-bit and a working knowledge of another platform gets an idea of how an=w} emulator can be done. That individual works a bit, and comes up with something that has some functio=x}nality and a fairly good user interface, and releases the emulator. He knows that it isn't 100% functional, =y}and he hasn't had tremendous blocks of time to do the required beta testing. He hopes the community will do t=z}he beta testing for him. He also hopes that they will suggest new and improved features that he can incorpor={}ate in the next version or a later one. In the case of the Atari 8-bit, that's a taller technical order than it has=|} been for most other 8-bit machines. So, why develop emulators? Before answering that question, we have to create a=}} couple of categories, which will then be subdivided. Emulators come in two flavors. There are total machine emulato=~}rs, in which the IBM- compatible or Mac "becomes" the Atari 8-bit. Its monitor displays Atari screens, its sound syst=}em generates Atari sounds, its keyboard and other input devices emulate those of the Atari, it loads Atari ROM imag=}es to act as its operating system and BASIC interpreter, and it loads Atari ramdisk images to use as programs and d=}ata. To date, all of these total machine emulators have been done in software for the Mac, for the Amiga, for =}the ST, for MS- DOS/Windows/Windows95, and, I believe, for OS/2. The emulator that runs on the ST do=}es have one hardware component, a cable that connects the ST to an 8-bit disk drive. Some people who work with the=}se platforms have given up their Ataris and are nostalgic for them. They may want to play a game just the way it =} was played on their Atari computer. Some people who work with laptops or notebook computers recognize that em=}ulation gives them a way to carry their Ataris around with them. One person has such a love for TextPro as a word pro=}cessor program that he runs it in emulation on his notebook, forsaking all others! Some people feel that emulat=}ion will perpetuate the 8-bit community long after our hardware can no longer be repaired or replaced. Some, like th=}is writer, just marvel at the technological achievement an emulator represents. Peripheral emulators have differe=}nt purposes and a somewhat different history. One of these has been around longer than all but the ST tota=}l machine emulator. Peripheral emulators communicate with a working Atari 8-bit. They serve as the disk drives, ramd=}isk, modem and/or printer interfaces for the Atari 8-bit. The premise is that the other platform, usually MS-DOS, ha=}s greater memory and long-term storage facilities than the Atari, and that the modems and printers attached to it =}are more advanced than those that the 8-bit can utilize directly. There has to be some sort of hardware interfac=}e between the two machines, since Atari SIO signals and voltages are different from the ones used by the IBM. =} However, the ramdisk images produced by these peripheral emulators are usable by total machine emulators, =} so there's some overlapping of function between total machine emulators and peripheral emulators. In add=}ition, a large number of utilities have been written to convert among various types of ramdisk image files. Pe=}ripheral emulators have difficulty with multitasking environments like Windows and Windows 95. In the next=} installment, I expect to describe and quickly review some of the total machine emulation schemes that are out there.=} I have no access to UNIX and Amiga, and my Mac access is EXTREMELY limited (nonexistent, if my friend doesn't come =}through!) Please bear in mind that the emulation field is very dynamic, and that a new, improved version wi=}ll likely hit the Internet just a millisecond after I finish writing that installment. I plan to do peri=}pheral emulators in the third installment, since you're probably already bored with my AC article on SIO2PC. 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L?Lʷ o=o=o=o=o= ADDITIONAL PROGRAMS This month, while exploring the Internet, I learned of a N!}"copy party" and contest that was held in Orneta, Poland. Within a few days, the organizers of the party had a N"} Web page up, and from this Web page I was able to download many of the entries. There were four categories -- demos (fN#}ull disks in many cases,) music programs, GFX (picture) files, and so-called intros (short demos.) I've included N$}one such intro, Drunk Chessboard, on this side. The filename is DC.COM. Load it from DOS, and remember N%}that the action on screen ends long after the music. The BASIC program activated by the spacebar, in case you haven'tN=}?@ COUNPOLECOUNTSOURCEDESTSPARESOURCDESSPARLEVELOO@A AAA&ADJ'}@@ @ @ @ @@@&&***** THE TOWERS OF HANOI *****&&*J(}****** by GREGG HESLING *******q +A1A @C@O(COUNT Sq @J)})!@@ KKRAM is not a problem in this program, so we indiscriminantly waste it D,9@<@,9,J*}9,9,9,>AR@D(}PPAssign the poles temporary labels and tell how many discs are on each polef6-J+}6-@'6-@868<,-O68<,-f68<,-11Make the poles and put thJ,}e discs on pole #1m-@@!#-@=(  A m(' J-}|-@&68<,-&%@96-&P:'@,V6-+'@"P:'@,,n-@&&%@!x @| J.}[ @"@# @P- @@[Move the top disc and don't save the labels!D-@  (SAVINGJ/})68,-268,-;68,-D68,-#CCSave the current labels, then switch the DEST and SPARE poles%; 6-6-6-#J0}6-&@16-%@; @0(?6-&@ /-@ <(COMPLETE?+Q-@ #( J1}RESTORING,6-8,56-8,>6-8,G6-8,Q @-aaRestore the previous labels, move the top disc to the DEST pole,J2} and swap SOURCE with SPARE/W @P-@ -( SWITCHING;6-&@A6-G6-M6-W @01 Move J3}disc to top of screen2h6-8<,-68<,-&@86-8<,U6-+'@"P:'@,,h6-&P:'@,J4}7g-@ 1-$@%@&@!&; @Y-$@%@@"&c @g ;##Move disc from SJ5}OURCE to DEST<R-@0-@O:&,$@N(>:AT%++&,!,,R F6-8<,%@-J6}68<,-J68<,-$@%&@i-@!%@6@-$@%@&@#& @JLoJ7}wer disc down to DESTK2!-$@%@@"&+ @/ 2$OPrint discPW(>:@2%A!$,1-@J8}$@8(< T(>:@2&@$,W$TErase discUVS( >:@2%A!$+ @,,>:@2&@J9}$+ @,, V$Zm-&(COUNT= 8-@C(LEVEL=G[-@$%m(&@J:} ]|-@$%@@#+(SOURCEG-@$%@@#T( DEST p-@$%@@#|(J;}SPARE ad-@A --@ ;( >$dTo speed things up, change 100 to 1 D:HANOI.J<}BASARE ad-@A --@ ;( >$dTo speed things up, change 100 to 1 D:HANOI.H already discovered, is a comuter-generated (and played) "Towers of Hanoi" puzzle, from Analog Magazine,N>} September 1989, by way of our copy of the Pooldisk CD-ROM. This program doesn't seem to give the user an opportN?}unity to play, but just watching the program gives you the goal and rules of the Towers puzzle. Start by typinN@}g in "2" at the first prompt. When finished, the "READY" prompt comes up and you can then type "RUN"and "3", and takeNA} it from there. If you like this puzzle and want to try your hand at solving it, let me know and I'll try to get NB}another Towers of Hanoi program into a subsequent newsletter. There are two additional BASIC programs on tN}JKS  RNPSBCHOSTRODWDCANSWERGOTO111BITETIMBITER@@@FD}@@@A @ ( @C @x @@P<A#P FE}@A@@ @""ŧӠɠFF}ӠԠ٠ڛ<<;@ ,;@ ,;@ ,;@ ,;@ ,dQ0@@@FG}70@@@Q0@@i:AR@:( }You are a letter carrier in thex))(!citFH}y of GNAWVILLE,which has a DOG}( BITE problem.)()(You are to attempt to make 10,,($deliveries on your route.FI} If you do++(#this without being BITTEN or ALIEN-+%(ATING your customers,you WIN!((+(K6-6-FJ}'6-36-?6-K6-++(#Checking my records, I see that you$$(have been bitten  timeFK}&"@( before.& A( s before."A0&(You'd better be more careful!!0 AFL}))(!You're either NEW to this game or!!(simply lucky...Ƞ!*( (*(Do you want to (1) CHOOSE an(((FM} assignment or (2) HAVE ME assign''(you? (I'LL TRY TO BE FAIR).type(the appropriate number.##@@FN}K:)@6-&@H"@A"@A5 A%-(-("}O.K., I'LL FO}GIVE YOU AN ASSIGNMENT A $$(FIRST I'LL ASSIGN A SCHEDULE%@p6-@I% A%@FP}6-@P% A6-@Q A+ (}(( FIRST PICK AN ASSIGNMENT:+(((1)REGULAR CARRIER"((FQ}2)UTILITY CARRIER,((3)SUBSTITUTE CARRIER1'('(YOUR CHOICE ? (ENTER NUMBER)2)@3!! @I)!@QFR}A4-6-&@H-AAA 6#6.Ҡ# A";#6.٠# A"FS}@&6.Š& A"B(( YOU ARE A J A T%%6-P:@%$H:@,%@,h"@FT}6-%@r"@6-%@0|"@6-%@05( (2($HERE IS SOMETHING YOU SHOULD KNOW...5FU}(AA A@( ARE KNOWN TO LOCAL0&(DOGS AND THUS GET FEWER BITES.0 AU ( COVFV}ER VARIOUS ROUTES&&(EACH DAY AND DON'T GET TO KNOW!(THE LOCAL DOGS.! AU( FILL IN FOR""(REGULAFW}RS AND ARE STRANGERS(TO LOCAL DOGS.6( ()(HIT 'SPACE BAR' TO CONTINUE6)@6 (} (3("GNAWSVILLE HFX}AS FOUR NEIGHBORHOODS 6(##((1)٠-LUXURY APTS.$$((2)Ӡ-UPPER((( INCOME SINGLE FAMFY}ILY HOUSES))(!(3)-MID INCOME 1 AND 2(FAMILY HOUSES((( (4)-LOW INCOME 2 FAMILY(FZ} HOUSES(("@A"&&(I'LL ASSIGN YOU A NEIGHBORHOOD A %@6-@I% A$F[}%@p6-@P% A$%@06-@Q% A$ 6-@R A$ !!(PICK A NEIGHBORF\}HOOD (1-4) )@6- )"@I6. ٠) A0 2"@P(6.Ӡ2 A0F]}*"@Q 6. * A0("@R6.( A0 A##( (#(YOU'LL BE GOING TOF^} 0#(HIT 'SPACE BAR' TO CONTINUE0)@O6-6-!6--6-;6-%@O"@AF_} !@ A0!-( (( }DELIVERY #  (#(- A &8@`"6. REGULAR MAIL.6-@8 F`}Ap+5@6. A PACKAGE+6-@5 Ap0>@(6.A SPECIAL DELIVERY46-@> Ap5*Fa}6.A POSTAGE DUE LETTER*6-@:(YOUR DELIVERY IS ?"@AA&&(THE CUSTOMER WILL HAVE TO OPEFb}NB!(THE DOOR TO GET IT.(!(D A I!!"@I*@`A@N!!"@P*@@A@X!!"@QFc}*@@A@b!!"@R*@eA@g*'(THERE DON'T SEEM TO BE ANY DOGS*(l A v!@Fd}A%{-#(WAIT!...HERE COMES A STRAY!- AP(ǠԠ A !!"@I*@eA Fe}!!"@P*@PA !!"@Q*@`A !!"@Q*@@A :@0(THE DOGFf} IS SECURELY CONFINED: A%/(THE DOG IS INSIDE%6-/ AP=6-@6-%@P (=(ŠFg}ǠӠŠ!!( WHAT DO YOU WANT TO DO?((1)ATTEMPT DELIVERY ((2)WITHHOLD DELIVERY (*)@Fh}6-*"@IA  (O.K., DELIVERY WITHHELD. .(+( WE'LL GO ON TO THE NEXT HOUSE....(6-%@ AFi}@ "@AP* A /!!@`*"@A04 A%>A(-("ŠҠԠŠǠFj}Ԡ0(3(A6-%@`R A@f))(!ԧӠǠӠՠk (WHAT DO YOU WANT TO DO?p(( (Fk}1)RUN AWAYu((2)USE CHEMICAL SPRAYz((3)STAND STILL( (4)WALK AWAY)@!! @I)!@RFl}A 56-&@H5A 0A 5A pA 56-%@ 6-%@+6-@5 A H:@Fm},!?@A P* (YOU CAN'T GET IT OUT !!!* A06-%@ A# (PSSSSSSTTTTTTTT.........#(Fn}0@0(YOU SPRAYED A HARMLESS DOG!!$!@%$(THAT WAS CLOSE !96-&@0 A 9 @P*Fo}"A1#(THE CUSTOMER SAW THAT ! ! !16-%@66("YOU SHOULD'T USE HALT AROUND KIDS! Fp}A#A#(GOOD JUDGEMENT!6-&@  A"A( GOOD CHOICE"(+6-&@ 6-Fq}%@+6-@!AA`"( *** BITE AVOIDED ***"("@A@(٠Fr}  A@((( BUT YOU FAILED TO MAKE DELIVERY. A@$6.**** A BITE ****%6.Š&dFs}-@)-@@".(B-@F X-@@"](a d()' A 6-@'6-Ft}%@+( HE GOT YOUR .!@A58.H:@, ?P$(RIGHT . AB( LEFT ["@5Fu}(LEG." A`#@p(FOOT.# Ae"@(ARM." Aj#@(HAND.# AFv}o (BODY.(YOU WILL NEED TREATMENT(YOU'RE OUT OF THE GAME6-%@ A2 A02( }Fw} ****** SUMARY ******22(YOU COMPLETED &&&@ DELIVERIES"A%"(AND WERE BITTEN.Fx}" A0"((AND WERE NOT BITTEN."(++(YOU ALIENATED %% CUSTOMER(S)2,($BY USING HALT OR FAILING TO DEFy}LIVER./(2(**("DO YOU WANT TO TRY AGAIN (Y OR N)?")@''@@$+'6"@Fz}+" A@%6-P:A$H:@,%@,9-@@P= @$ -@A $6-F{}=@@%6.GERMAN SHEPHERD36-%@= A@p2@U6.MUTT(6-%@2 A@p4@eF|}6.POODLE*6-%@4 A@p5@6.BIG DOG+6-%@5 A@p*@ 6. LITTLE DOGF}}* A@p6.DOBERMAN(IT'S A . A <@0$(IT'S NOT BARKING26-&@< AAF~}N@((IT'S BARKING AT YOU!D6-%P:H:@,$@,N AA1#(IT'S BARKING AND GROWLING!!16-%@F} A = @3%(IT'S TAIL IS DOWN36-&@= ABO@f7(#IT'S TAIL IS UP AND WAGGING SLOWF}LY.E6-%@O AB"8*("IT'S TAIL IS UP AND WAGGING FAST!!86-%@h A 6-r@`F}AC|M@u)(THE OWNER IS OUTSIDE.56-@C6-%@M ACF (THERE IS A CHILD NEARBY..6-%@F}:6-@F6-@$',)(!O.K., THANKS FOR PLAYING DOGBITE!, D:DOGBITE.BASA CHILD NEARBY..6-%@Ddhis side. Exit to BASIC and try DOGBITE.BAS and JACKS.BAS. They also came from our copy of the Pooldisk CD-ROM. N} o=o=o=o=o=L *+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+* NEWSLETTER REVIEWS by Alan Sharkis OHAUG Newsletter LiR}brarian There's not much material to share with you this month, for a few reasons. RON FETZER was able toR} obtain all of the newsletters that had been sent to ALEX PIGNATO this summer, and he passed them on to me. There R} were duplicates of one, and there was little 8-bit news in two of them. Only one was mailed directly to me (as we rR}equested when we mailed out the May/June issue of the OHAUG Newsletter.) I'm going to repeat that request here. R}If you're reading this column, and you represent the newsletter exchange program of another user group, please R} send your exchange newsletter directly to me. My address is on the title screen of this disk. Since I R}now edit the OHAUG newsletter, I can read your user group publication and get a synopsis of it into this R}column faster than previously. If you're an OHAUG member, you should be aware of another condition. Several of R}those other user groups with whom we exchange newsletters are using disks as the medium for those newsletters (and you R}thought we were the only ones, right?) It would expand this column beyond practical limits if I were to revieR}w those disk-based newsletters here. However, they ARE shown at local meetings, and anything noteworthy inR} them will be reflected in the minutes you receive elsewhere in this newsletter. The disks then enter our p/d liR}barary, and their numbers go into the minutes. They are available to you on the same terms as any other libraryR} disk. Outstanding editions usually come to us from ABBUC, NOSAUG, TWAUG, and SLCC. Please accept my apR}ologies, other user groups, if I've left any out. Just let me know, and I'll be sure to mention your club's name as hR}aving a fine disk-based newsletter in my next column. Now on to the reviews (remember: print only!): IMAGE for R}July 1996 -- If I were to guess from this fine club's newsletter, I'd say that most of the contributions were fR}rom ST owners and gamers. The editor, ED BAIZ, in his THROUGH THE KEYHOLE column, states that there are tremendous nR}umbers of files on the Internet, including 8- bit files. But then he goes on to talk about how TOS based machineR}s (ST, etc.) can access the Net. Don't be deceived, however. The IMAGE people are very Internet-aware, havinR}g many providers, including FREENETs available to them at low cost. Too bad that all areas of the country don'R}t have a Freenet. That will change. XIO3 (GCACE) for August 1996, ROWLAND GRANT has subheaded his 8-BIT AFFAIRS columnR} "Farewell, Alex." The first paragraph of this column is a tribute to OHAUG, and especially, to ALEX PIGNATO. RowR}land goes on to mention some of the products from STEVEN TUCKER (A.P.E. 1.09, the PRO system, Imagic.) He wondersR}, as we all do, what became of MIKE HOHMAN (Fte) and how we can contact him. He mentions that BOB PUFF (CSS) isR} still supporting our 8-bits. Rowland reports a "changing of the guard" at AMERICAN TECHNAVISION, but no suchR} change in ownership at B&C COMPUTERVISIONS or at BEST ELECTRONICS. He applauds BILL KENDRICR}K for assuming the management and reorganization of the 8-bit archives at UMICH. Other developments aR}re reported, as well. Read the column. Rowland also has a separate column about OHAUG and writes a column aboutR} the club's 8- bit demos. SLCC Journal for August 1996 -- BOB WOOLLEY, always the inventor, has now come up with anothR}er modified 1200XL. This one sports a SyQuest EZ135. This is the drive that the ST guys are finding a popular altR}ernative to the other removable media hard drives like the original SyQuests, and the ZIP drives from IOMEGA. The EZR}135 can now be had for about $135. If the modification is not too difficult, it would be an ideal hard driR}ve setup for us. (I hope it isn't restricted to 1200XLs but can work with any 8-bit. We may find out more in the nexR}t edition of AC -- ed.) Bob also reported to his group the sad news of ALEX PIGNATO's passing. IMAGE for August 19R}96 -- Once again, ED BAIZ has given only a snippet of 8-bit information. But this snippet is an important one. RemeR}mber how sad we felt when BELLCOM went out of business? Ed reports that there is now a company that will fill in thR}e gap. It's TRIPLE SSS, which stands for "Shareware, Software, Support." Requests for E-Mail catalogs (not in printR} as yet) can be made to: af32@freenet.hamilton.on.ca. *+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*PoIJ TgSBCPODDDLJJQERAMTOCHBAADDPAGCHAPOB @"@@@@ V}@@ @ @ @2 @! @@@2)2ARARB@@V}BD@ JACKSBY COY ISONANTIC MAGAZINEd+ A A! A0+ A`nMOVE BALLx!!V}%@%@ $6-@6-%( @6-@(6-5@3!@"6-@")6-&V}@3 A@!!%@%@ $AP''2@%@@@w$GIVEV} # NEEDED TO PICK UP6-%@--@@-(@=--@@-(@=V}0-@@0(@ _____________$JOYSTICK ROUTE6-6-@6-@""46V}-R:,42,$@-$(@ 6GG6-+"@)"@)"@,&+"V}@ )"@)"@,@GG6-+"@)"@ )"@,&+"@)"@)"@,J1%%T"APV}A^#"@6 A# Aph@2Ar 6-%6-%| -(@_ A V} ABALL CAUGHT, CLEAR JACKS! 6-&@! A@6-%@6- @V}6-@D-@@ #-@@(@ D --@@-(@ V}-@(@  -(@ "@A ! A0 AP! A`DRAW FIELDV}=6-6-@=6-F:@,%AV$F:@,6-@#-@#2(@6 -@V}@-(@& @Ap0-@(@: D-@@V}N-@(@X b-@"l-(@v-@(@V} THROW JACKS & BOUNCE BALL1-@@!1(@HIT BUTTON1-@@"1(@TO THROWV} JACKS T:,AN-@!@"#-@@(@ D N AP1-@V}@!1(@HIT BUTTON1-@@"1(@TO BOUNCE BALL T:,A DV}-@!@"#-@@(@ D $PLACE JACKS (RANDOM)6-@"6-6@V}$-@@"$(@ 6-@@#-@#2(@6 -@@ 9%6-P:@V}$H:@,%@,9!@A*9%6-P:@ $H:@,%@,9!@ A4 1@2V}A> -(@$H R$GAME OVER,-@@,(@ game over2-@@V}2(@play again.F:Ad,"@C$6-. A0F:Ad,"@5 A @FAST V}DUMP+@%@S;@P,'6-F:A,&@3A96-G6-$AVS6-@TD67@<V}@A,.)hhhhhԩ̩̑͢`T6-?:C:,<<,-@@"$6-%+$@,.)V}-@"%+%,) 8 B''1,255,255,255,255,255,255,255,255L58,0,0,56,108,84,108,56,0V4,0,8,8,V}20,107,20,8,8`AVj$ D:JACKS.BAShhhhhԩ̩TF