; SAVE#D3:WMACHEND.M65 ; .OPT NO LIST ; .OPT NO EJECT ; ; MACH 2 WILLIAMS STADD = $927E CTEND = $C000 CTADD = $BF00 CTDST = $9300 BUILD = $6000 OFFSET = CTADD-CTDST-BUILD ; .SET 6,$CC00 *= $9300 ; TIPTAB .BYTE $20,$A0,$40,$01 .BYTE $10,$B0,$60,$02 .BYTE $2C,$40,$94,$08 .BYTE $10,$A0,$04,$02 .BYTE $20,$A0,$14,$03 .BYTE $20,$A0,$34,$04 .BYTE $20,$A0,$54,$05 .BYTE $1F,$A0,$74,$00 ; DO_OVER LDA TIPTAB,X STA $E4 INX LDA TIPTAB,X STA $E1 INX LDA TIPTAB,X STA $E3 INX LDA TIPTAB,X TAY STA $D500,Y INX LDY #$00 STY $E0 STY $E2 ?3 LDA ($E0),Y STA ($E2),Y INY BNE ?3 INC $E1 INC $E3 DEC $E4 BNE ?3 RTS ; START2 LDA #$08 STA $E5 LDX #$00 ?4 JSR DO_OVER DEC $E5 BNE ?4 LDA #$C0 STA $6A STA $02E4 CLC TYA STY $D508 STY $03FA STY $42 RTS ; PLAY LDA $14 CLC ADC #$05 ?5 CMP $14 BNE ?5 CLC LDY #$00 LDA $0A STA $0C LDA $0B STA $0D TYA JMP STADD ; .SET 6,$A000 *= $BFFA-$3B INIT STX $03E9 ;CKEY=0 STX $03EA ;CASSBT=0 DEX STX $D301 ;KILL BASIC HARD LDA #$01 STA $09 ;SAY BOOTED STA $42 STA $03F8 ;KILL BASIC SOFT LDA # PLAY STA $0B ;DOSVEC+1 LDY #$00 LDA # >CTADD STA $E1 LDA # >CTDST STA $E3 STY $E0 STY $E2 ?A LDA ($E0),Y STA ($E2),Y INY BNE ?A JMP START2 ; XTLEN = *-INIT *= $BFFA .BYTE "FU" .BYTE $00 ;MUST BE 0 .BYTE $00 ;DOS=5,NODOS=4 .WORD INIT ;ORIGIN AT 150