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Advanced Pilots Academy
By Robert Coare...Welcome pilots and traders of the galaxy to the first annual meeting of the Frontier Advanced Pilots Academy. I am your chief instructor Lieutenant Robert Coare and I will be guiding you through all aspects of life in todays galaxy. After that I will tell you about some of the stranger features in the range of most ships engines .
After you've acquired enough money to buy a suitably large ship such
as an Anaconda or Panther class, you can fly further afield to the
Cemiess system in sector -2,-2. Here you can buy precious metals or
gems on the black market where you are paid a huge sum just to take
them away. From there you can sell the cargo at any nearby system
that will take them for roughly 4000 credits profit per ton for
precious metals .
Pirates usually use smaller ships to attack you because they are
faster and generally harder to hit then larger craft. There are
various tactics that can be used to combat this threat. One of the
most useful for the small to medium sized ship is to set the Set
Speed display to 0 and while the pirate is trying to match speeds
point directly at him and fire. The disadvantage with this tactic is
that it only works at speeds above 30 KMS. If you are travelling at a
slower speed then it's best to take a couple of 'pot-shots' and
accelerate past him to throw him off guard before having another go.
If you are piloting a medium to large ship with 20+ shields and
preferably an energy booster then you can lock on to the pirate ship,
if it is small, and ram it with little chance of damage. More advanced
pilots can switch off their engines and manually match speeds with the
target ship while it is closing. At a distance of between 0.5-1.5 KM
you are inside its minimum firing range but outside its emergency
evasive action range. The ship will literally float in front of you
waiting to be destroyed.
Using the rapid docking technique is a superb way of delivering
parcels in the shortest possible time. But to increase your
profitability you might consider working for the Empire. When you
have the necessary military experience the best place to pick up
parcels is in the Facece system (sector 0,-4) because from there you
will find lots of missions to the nearby Vequess or Sohoa systems.
With fast docking a good pilot can easily deliver 12 or more parcels
and return to their starting place in 5 days or less .
When you discover the base (a small dot on the surface) fly down to within 10 KM and take a few pictures. This may sound easy but when you get within 400 KM of the base enemy attack craft will launch to intercept you. A tactic I've found to be useful is to skim the surface at 1000 meters for 50-100 KM's before you get to the base as this will increase the chances of the enemy ships crashing into the planet. A faster but more dangerous tactic for the experienced pilot is to dive head first towards the base decelerating all the time, take a few quick snaps, turn 180 degrees and accelerate away from the planet at top speed to 600 KM then destroy the ships sent after you. Pilots with superior fighting skills may decide to repeat this technique to greatly boost their combat rating .
To fly these ships the Empire are looking for the best and most loyal pilots from their forces. Little is known about the entry qualifications or ship specifications except that gathered from long range scans, leaked information and speculation. The information that can be pieced together leads us to believe that the pilot must have a totally clean legal record, have a combat rating of Elite and a military rank of Imperial Prince, without any Federation rank (to test loyalty).
From there you need to get an User Ident from the managing director of
the Sirius Corporation on Sirius and then search for a completed
Mirage ship located at the edge of explored space, 84 sectors from the
Sol system. Once you have found the Mirage to further test your
piloting skills you have to stay near the ship while dodging its fire
without firing back. When the Empire is convinced that you are the
right person for the job the Imperial Flagship will arrive, transmit a
message to you and then the Mirage will be yours. Even less is known
about the ships specification except for the following rough details:
Warning: Some of these details are based on speculation so errors are possible
These system include:-
Not all star systems are enjoyable places to visit, some are immensely
dangerous or weird places indeed. One of these is the 6th planet of
the Ollaex system, even with its small size it has such an incredible
high surface gravity that any ship trying to orbit or land on it has
an high chance of crashing.
At the other end of the spectrum is the Intiol system. It has strange combination of gravitational fields that distort spacetime so severely that most objects in this multiple system are phased almost out of existence. This makes it possible to fly right through most planets without any ill effects.
By far the strangest feature of all in the galaxy today is entirely artificial in nature. Over 1 million years ago a highly advanced space faring race known only as the First Ones constructed a series of wormholes throughout space at roughly 84 sector intervals to aid speedy travel over immense distances. These wormholes still exist and can be used by any jump capable ship, all is needed is for the pilot to scan their navigation computer in any direction in multiples of 84 sectors and they will discover planets what are easily accessible at unthought of distances.
Here is a list of some of the more well known wormholes for you to try:-
| Wormholes of the Universe | ||
| System | Sector | Distance from Sol |
| Sozelia | -82,0 | 655.73 ly |
| Tihoan | -163,0 | 1,311,46 ly |
| Qufaol | -245,1 | 1,966.45 ly |
| Sorean | -327,0 | 2,622.93 ly |
| Foaltia | -408,0 | 3,277.35 ly |
| Aackti | -490,0 | 3,932.90 ly |
| Phicanex | -572,-1 | 4,588.32 ly |
| Intidia | -654,0 | 5,245.87 ly |
| Bevein | -1061,0 | 8,520.34 ly |
| Daandeth | -1143,0 | 9,176.64 ly |
| Andliaque | -1225,0 | 9,853.29 ly |
| Andaday | -1307,-1 | 10,491.75 ly |
| Canessfa | -1852,1341 | 18,353.29 ly |
| Qulaol | -2051,1486 | 20,319.18 ly |
| Anphiur | -2407,1689 | 26,600.68 ly |
| Tiexex | -29,79 | 656.51 ly |
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