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I} JB|,A#Pd#DE 1 HI BDEHHII 1 B 1 , 1 <0,0Lf- B VJ},A#P, 1 <0 0L#L ߢ) 1* 1 ~0Yj383}mm ݭK}}`8}``|* ? ɛ,`|:(|/ 1L `DESTINATION CANT L}BE DOS.SYS0 0H{ $22Δ $28/L /) $2 Π $2 0 ξM}hAΞB,0 J 1 BޝDEHI,HDE 1HIHIDELSAVE-N}GIVE FILE,START,END(,INIT,RUN)O X0 1`BDEPHI V` X0H 1 L O}0 0 1L0`PLEASE TYPE 1 LETTER,0`hhL <0 1L0LA1 ,;ɛ7,"ɛ:ݦ1ݥP}A"D|ݤD|ȩ:|ȩ|ɛ,,(/+.ީ1 1,ɛ`轤{Q}NAME TOO LONG B VL ` L1I H1EӝDL1|mDiE` V0`8d/8 i:"2!22 1R} L ERROR- 170ɛ+,' 20*.. өw2 1``2TOO MANY DIGITSINVALIDS} HEXADECIMAL PARAMETER800 0 8 00`,0'D800H,ɛh`2L1NEED D1 THRU D4;uT} HEXADECIMAL PARAMETER800 0 8 00`,0'D800H,ɛh`2L1NEED D1 THRU D4;uEiͩkΩ͙kCopj`j {j`Hi͝Νh` V} "NIM.DIORETSA:D" NURΩ͙kCopj`j {j`Hi͝Νh`  op`mK(NQQQQQQQQQQQ1Q1Q1Q1Q1Q1Q1Q2Q3Q4Q4Q4Q6Q9Q9Q10Q25Q51Q53Q55Q72Q75Q77MOFACINVO X}LUEANSWESPLIALIBLIDIFTIMDIANBBNBPMBASNOWCSEHISCORPTRBCJBUFACINGFPTRFLPTRINPPXDIMIXXYYVVQV Y}AVOLVMNUMGOOSCORBONUINCRDXYZCTVVVABRPLARAROQWERACDEFGG1AA1XYCDEFGAA2CWHQESDU Z}QAS  [} \} !"#$%@&'()*+,- ]}./0123456789:@;<= ^}>?@@A@BCDEFGHIJKLM _}NOPQRSTUVWXYZ[\ `}]^_`abcdefghijkl a}mnopqrstuvwxyz{ b}|}d@wn6-6-@'6-@36-@?6-@K6-@W6-@c6 c}-@o6-@{6-@ 6-@6-@6-@6-@6-@6-?P6-@6-@ d}6-@46-@@x6-A @6-@I'6-@d36-@?6-@K6-AW6-AVc6-A e}o6-A6{6-AY6-A 6-AR6-B7tA A$$************** f}****************$$******************************$$*** ASTEROID MINERS ***$$*** A UNIQUE GAME TUTORIAL *** g}$$*** (c)1982 MMG MICRO ***$$*** SOFTWARE ***$$*** ***$$*** by M h}ark Chasin ***$$*** ***$$******************************$$***************************** i}*",6nnTHIS SUBROUTINE DETERMINES THE POSITION OF THE JOYSTICK AND LIMITS THE PLAYERS TO THE SIZE OF j}THE SCREEN@JT^%+"@,)+",)+",%6-&h+",)+",)+",6-%r+",)+",)+",6- k}&|%+",)+"@,)+",%6-% !6-  6-  6-!A6-A$ l}ccTHIS SUBROUTINE CHANGES THE DIRECTION THE PLAYERS ARE FACING, AND ADJUSTS THEIR NEW POSITIONS m}! "6-6-&! A0) "6-6-&6-%) A0! "6-6-%! A0) "6- n}6-%6-%) A0&'"@6-6-%' A00) "6-6-%6-&) A0:'"@6- o}6-&' A0D "6-6-&6-&N !6-X  6-b  6-l!A6-Av p}$``THIS SUBROUTINE DETERMINES THE DEGREE OF DIFFICULTY AND SETS UP THE APPROPRIATE PARAMETERS q} 9<,k +@0(($(9( Q( V(k( (1 r}-3)POKE 16,64:POKE 53774,649K:)9+ ,)+!@Q,A I68<,-668<,-6-68< s},-6A868<,-I68<,-@PG68<,-A%68<,-@0668<,-APG68<,-A' "6- t}6-6-!6-'6- -"@P6-6-!6-'6--6-3"@Q6-@(!6-'6--6-36- B u}( ((*( Ԡ١0!>-AB *POKE 16,64:POKE 53774,644$>HR\FRON v}TPIECE OF THE GAMEfpzD+00%0*(D( E'( (c)1982 w}MMG Micro SoftwareE( by Mark Chasin$SET UP THE MAIN GAME A( x} A)h,(# Do you need instructions (Y/N)?:K:A)Fh+@,*+@x,AP y}OKE 16,64:POKE 53774,64"@ A4 Q (2A!)2A@107-Q( YOU ARE ABOU z}T TOV( EMBARK ON A TRIP7( THROUGH TIME ANDL( SPACE.V A7P$POKE 16,64:POKE 53774,64.Y {}-#( A TREASURE AWAITS>( THE ADVENTURESOME Y( IN THE DEPTHS OF 8g( SPACE, BUT FOR :(THE |} CARELESS AWAITSH-AL Q(g( BPOKE 16,64:POKE 53774,64LI2@2% }}-) 32=2E-I VS2@#2A1-A5 ?2I2S A9@` ~}Y -#( YOUR JOURNEY IS >( OF CRUCIAL IMPOR- Y(TANCE TO EARTH, BUTjT( WE KNOW THAT YOU, 9( }THE BEST OF ALL OF T( US, WILL SUCCEED. t(( ( A@~POKE 16,64:POKE 53774,64: A }-6"2& 02: A 0^6-F:A,& BBy,B2w46-$@B2VL6-A$ }X6-@H^6-`AA'A@h3A>-6H2L V2` A!@D6-?: }Ah,+0&02A8DAVO -(ASTEROID MINERS$-/(SCORE5-?(TIME }E-O(HIGHPOKE 16,64:POKE 53774,644 -(_____-$(____*-4(____0-62 } &20 A >-62 &22B2W>B2X - (Q 6--%%%A }%-F:8,%,56-%9 E@BQA#P 0-AA %) 5A!AAP6-?: }A", ())****** THIS IS THE MAIN LOOP ******2<FP 6-F:A,A"PZZ 6- }B2x!B2H-B2I9B2P?6-ZPOKE 16,64:POKE 53774,64d' 6-R:,6-T:,6-!"'6-n  }" APxG "6-2#2=6-?:<%A@%<8,,G A`@w A= 6- }2A@)2A0=6-?:<%%<8,,76-?:<%A@%<8,,76-?:<%Ah%<8,,16-?:<%%< }8,,16-?:<%A@%<8,,H6-?:<%Ah%<8,,2+",*+F:A ,,< A$ HA !6-F:B2R,!6- }F:B2T,+!,*+!, A&@ " A`U6-$++ ,&+ ,,'6-+ ,&+ ,>6-P:+&@B,',%U6-P: }+&,'@3,%1 116-+"@,%$+"@,%$+","@2 A`6-8<,"6-E - }( !--APA672; E2A`J-AP62" 2-AP }<2@ J2 !6-&", 6-%-( ", A`,l6-?:Ab, A%(B2H }4B2I@B2PJ A V6-@Hb6-A$l6-%%6E6-?:<<8,,+6-?:<%A(<8,,=6-?:<% }<8,,E6-&@E6-?:<<8,,+6-?:<%A(<8,,=6-?:<%<8,,E6-%J=6-?:<<8,,+6-?:<%A(<8, },=6-?:<%<8,,T=6-?:<<8,,+6-?:<%A(<8,,=6-?:<%<8,,^>6-$$A-$(BONUS>6-@P }%@P$+",h& --6-%&( r<-62 &2* 0-<( |Q 6- }-%%%A%-F:8,%,56-%9 E@BQA#6-?:A", A`)) }****** END OF THE MAIN LOOP ******TTTHIS SECTION SETS UP THE FIELD OF ASTEROIDS, USING TH }E REDEFINED CHARACTER SET -&=6-P:H:,$@8,'6-P:H:,$%,/1="A00/ - }(c /POKE 16,64:POKE 53774,64: 6--DM6-P:H:,$@6%,)6-P:H:,$%,11M+",)+"@, }A`N55++",)+",,*++@,*+@#,,A`X7 -(b6-% 7POKE 16,64:POKE 53774,64b - }lG6-P:H:,$@6%,)6-P:H:,$%,11G+!,*+ ,Av55++",)+",,*++@,*+@#,,A }= -(a6-% "6-=POKE 16,64:POKE 53774,64C --@@#'1;+",)+"@,C6- }&'  --#( ' $FFTHIS SUBROUTINE REDEFINES THE CHARACTER SET IN RAM AS }WE NEED IT9 #A @-"!-%"1%$%5 9 ]]97,8,42,170,170,170,170,42,8,98,16 },84,85,85,85,85,84,4,99,24,124,126,255,255,126,126,2413,0,0,0,126,126,0,0,0 $ *4``THIS SUBROUTIN }E SETS UP THE POINTERS TO THE LOCATIONS OF EACH OF THE SHAPES OF THE PLAYERS>HR\S #A!@9,- " })68,-- S260,268,276,284,292,300,308,316,324fI 9,-"68,-# I332,340,348,356,364,372,380,388,396 }pI 9,-"68,-# I404,412,420,428,436,444,452,460,468z$AATHIS SUBROUTINE RECONF }IGURES THE SCREEN AFTER THE GAME ENDS# 22!#6-6-?:Ab,O -(AST }EROID MINERS$-/(SCORE5-?(TIMEE-O(HIGH> -(_____-$(____*-4(____:->( }POKE 16,64:POKE 53774,64'B2HB2I'B2P F-@#-(" (6-6K:>0 }F0 [-@)(ANOTHER GAME: Y OR N?0)5A-@H(T@X+[ M  A } 6-%6-16-@H=6-A$C-M( $ A. 8 B L OOTHIS SUBROUTINE ADDS A RANDOM AS }TEROID IN THE HIGHEST LEVEL OF DIFFICULTYV ` j t G6-P:H:,$@6%,)6-P:H:,$%,11G+!,*+ ,A }$ ~ & -(>:%P:H:,%,,#6-%&$    VVTHE SOUND YOU HEAR IS THE HERALDING OF A SUCCESSFUL CLEARI }NG OF A FULL SCREEN!!!    C 22'2A!72AD?-C  C 22 }'2@72A?-C  C 22'2A!72AD?-C  C 2 }2'2@72A?-C   22 $   ( 88SUBROUTINE-YOU } HIT AN ASTEROID: A DEFINITE NO-NO!!2 < F P oB2HB2I'B2P3B2Y?6-@"KA }]A@$oA@$Z oA@`'A@`9AA&KAA&]A }AUoAAUd f 6-%-%A%%A %6F:A%,>6-%B N@BZA#fB2Q }n 2-@E'"P:',&6-%2Ax J2H:,$"$6-@"0A>B2Q&JB2Y } A"@06-@"'A5B2Q&AB2Y =2H:,$!2H:,$02H:,$=0H:,$ } 9 00-)2- 9B2Q A"P    ::SUBROUTINE TO MOVE THE CHARA }CTER SET FROM ROM TO RAM    S 6-BsD*6-+F:A,&,$;6-F:A,&GASAV } A ;,36."hhh˩ͩ΢͑`A6-?:C:,<, $  " , KKSUBROUTINE TO PLAY 2001 - A SP }ACE ODYSSEY, AND THEN SET UP THE SCREEN6 @ J T D+00%0*(D( }^ 6-AC6-A'6-Ab36-AD?6-A6c( (c)1982 MMG Micro Software( by Mark Ch }asinh POKE 16,64:POKE 53774,64r 6-A!6-A!6--6-@96-@E6-@vQ6-@r]6-@h }k6-P:H:,$,{6-P:H:,$%,-(.| 6-@`6-@S'6-@G36-@E96-E6-@5Q6-@3 }]6-@)i6-@pu6-@5{6-6-6- = 6-6-6-P:H:,$,-6-P:H:,$%,3-=(. '  }-2 #-$'  U -2 #-$' 56-P:H:,$,E6-P:H:,$%,K-U(. [  }-2 )-+%%,$- ;6-P:H:,$,K6-P:H:,$%,Q-[(. S -2 !-% 36 }-P:H:,$,C6-P:H:,$%,I-S(. 7 22!2+23-7  i -2- }! +23-7 ; I6-P:H:,$,Y6-P:H:,$%,_-i(. G 2- '6-P:H:,$,76-P:H: },$%,=-G(. S -2 !-% 36-P:H:,$,C6-P:H:,$%,I-S(. % -2 } !-%  W -2 %-%%) 76-P:H:,$,G6-P:H:,$%,M-W(. 9 6-&6-P:H: },$,)6-P:H:,$%,/-9(. % -2 !-%  e 22!2+23- }7 E6-P:H:,$,U6-P:H:,$%,[-e(. ; -2-! +23-7 ;  G 2 }- '6-P:H:,$,76-P:H:,$%,=-G(.& 7 22!2+23-7 0 A 6-&6 }-&!6-P:H:,$,16-P:H:,$%,7-A(.: e 22!2+23-7 E6-P:H:,$,U6-P }:H:,$%,[-e(.D i 22!2+27-%%; I6-P:H:,$,Y6-P:H:,$%,_-i( }.N ; 22!2+27-%%; X 7 22!2+23-7 b e }22!2+23-7 E6-P:H:,$,U6-P:H:,$%,[-e(.l 7 22!2 }+23-7 v G 2- '6-P:H:,$,76-P:H:,$%,=-G(. G 2- '6 }-P:H:,$,76-P:H:,$%,=-G(. G 2- '6-P:H:,$,76-P:H:,$%,=-G(.  2 }-  I 6-&6-&6-&)6-P:H:,$,96-P:H:,$%,?-I(. e 22!2+2 }3-7 E6-P:H:,$,U6-P:H:,$%,[-e(. e 22!2+23-7 E6-P: }H:,$,U6-P:H:,$%,[-e(. 9 22!2+25-%9  A 6-&6-&!6-P:H: },$,16-P:H:,$%,7-A(. g 22%#2-25-9 G6-P:H:,$,W6-P:H:,$%,] }-g(.  6-&6-& g 22%#2-25-9 G6-P:H:,$,W6-P:H:,$%,]- }g(. e 22!2+23-7 E6-P:H:,$,U6-P:H:,$%,[-e(. ; - }2-! +23-7 ;  I 2-$ )6-P:H:,$,96-P:H:,$%,?-I(.   }-2 $  * 4 EESUBROUTINE TO PRINT THE INSTRUCTIONS TO THE SCREEN, IF ASKED TO> H R  }\ 8+008POKE 16,64:POKE 53774,64f jj(aWelcome to ASTEROID MINERS.The object of the game is to col }lect as much value as possible, byp l( miningl(Wthe asteroids. Three different colorsof asteroids will be in the }field to be mined. z x(Their values are:(;(COLOR DIFFICULTYVALUEZ(_____ _______________x( BLUE } 1  10 `!(  2  50?(  3  200B(`( GOLD 1  30 `!( }  2  150?(  3  600B(`(WHITE 1  -10 B!(  2 -100?( }  3 -400B( @&( (hit any key to continue)4K:;)@ 8+008POKE } 16,64:POKE 53774,64 qq(h As you can see, try to collect the blue and gold asteroids, but avoid thewhite ones. Of course }, there G( are moreG(1of the white ones, so you'll have to work at it! q(q(e Your ship is piloted by a joystic }k in the first slot. If you push the redbutton, your ship will ac X( celerate,X(Bbut becomes harder to control, and } you may miss some asteroids! o(o(c At levels of difficulty 2 and 3, if you run into an asteroid without cleanly }scooping it up, V( the resultingS(8explosion will rock the galaxy, so be careful.V( nn(f You have only } limited supplies, but your ship is equipped with a timer that will count down to 0. B((( (hit any key to continue })6K:=)B8+008POKE 16,64:POKE 53774,64oo(f If you are skillful enough to g }atherup all of the valuable asteroids in one field, you will immediG( ately findG(0yourself in another, until your }timer reaches 0.$l(l(`Oh, by the way, in difficulty level 3,new asteroids may join the field from time to time, and of }./( course, if they/(hit you, well, ...8o(o(c You have been particularly selected for this critical mission, and } the hopes of all the earth Bp( are ridingp(Xon your success, but you are the best pilot on earth, and if anyone ca }n succeed, youLi( can! Earth desperatelyF("needs the ores you will be mining.I(L(i( GOOD LUCK!! }VY( (2(# (hit any key to start the game)@K:G)LV A Y$`jt~??THESE ROUTINE }S POKE THE SHAPES OF THE PLAYERS INTO MEMORY/ #A7`!-A`A1%"+/ kk66,66,102, }102,126,126,0,0,16,32,64,192,193,98,60,24,63,60,48,48,48,48,60,63,24,60,98,193,192,64,32,16cc0,0,126,126,102,102,66,66,24 },60,70,131,3,2,4,8,252,60,12,12,12,12,60,252,8,4,2,3,131,70,60,240,0,0,0,0,0,0,0%-A2A"!%  }ii0,0,0,0,0,0,24,24,0,0,0,0,0,128,192,224,0,0,0,192,192,0,0,0,224,192,128,0,0,0,0,0,24,24,0,0,0,0,0,0EE7,3,1,0,0,0,0,0, }0,0,0,3,3,0,0,0,0,0,0,0,0,1,3,7,0,0,0,0,0,0,0,0%-AAu"!% ll60,24,0,0,0,0,0,0,8,12,30,15,4,0,0, }0,0,0,1,3,3,1,0,0,0,0,0,4,15,30,12,8,0,0,0,0,0,0,24,60,0,0,0,32,240NN120,48,16,0,0,128,192,192,128,0,0,16,48,120,240,32,0 },0,0,0,0,0,0,0,0,0,0 $(2CCTHESE ARE THE MACHINE LANGUAGE SUBROUTINE TO MOVE THE PLAYERS<%%AND OPER }ATE THE COUNTDOWN TIMERFPZd) #A9P-A`"%) nCC104,104,133,204,104,133,203,104,133,2 }07,104,133,206,160,0,177x&&206,145,203,200,192,8,208,247,96%-AhA"!% kk104,169,0,133,224,16 }6,106,202,202,202,202,202,202,202,134,225,160,255,145,224,136,208,251,230,225,232228,106,208,242,96$%-A }Ar"!% hh0,0,0,0,0,96,104,160,97,162,6,169,6,32,92,228,96,165,88,133,208,165,89,133,209,206,85,6,208,78,1 }69ll60,141,85,6,174,82,6,202,224,255,240,6,142,82,6,76,188,6,162,9,142,82,6,174,81,6,202,224,255,240,6,142mm81,6,76,1 }88,6,162,5,142,81,6,174,80,6,169,1,141,84,6,202,224,255,240,6,142,80,6,76,188,6,169,0,141,80,6nn141,81,6,141,82,6,169,1,1 }41,83,6,160,179,216,162,0,240,14,169,26,145,208,200,189,80,6,105,16,145,208,200jj232,24,189,80,6,105,16,145,208,200,232,2 }24,3,208,228,76,95,228,104,160,95,162,228,169,6,32,92,228,96$ D:MINERS.FIN,224,166,106,202,202,202,202,202,202,2 }02,134,225,160,255,145,224,136,208,251,230,225,232228,106,208,242,96$A90A@080,6,76,188,6,169,0,141 },80,6nn141,81,6,141,82,6,169,1,141,83,6,160,179,216,162,0,240,14,169,26,145,208,200,189,80,6,105,16,145,208,200jj232, }24,189,80,6,105,16,145,208,200,232,224,3,208,228,76,95,228,104,160,95,162,228,169,6,32,92,228,96%-AhA"! }% kk104,169,0,133,224,166,106,202,202,202,202,202,202,202,134,225,160,255,145,224,136,208,251,230,225,232228, }106,208,242,96$A9A9134,225,160,255,145,224,136,208,251,230,225,232228,106,208,242,96$ }A6A7pQQQQQQQQQQ1Q1Q1Q1Q1Q1Q1Q2Q3Q4Q4Q4Q6Q9Q9Q10Q25Q51Q53Q55Q72Q75Q77MOFACINVO b'DOS SYSb*+DUP SYSbUAUTORUN SYSbWASTEROIDMIN