WXèbqF¤A¨A1¨N¨L¨M¨L1¨M1¨N¤Q¤CÓN°N±ÒXÁÕR²R±ÂÃØÄÆÈÉÊËN¹B±B²J±K±Y¹D²G¹J²K²SÏ×ÙX²Y²W±W²W³P±ÐÑCÈÁ)2A2 Aœ A AT A~ A¨ AÒ ü € B‰ @ @A A0@@ !"#$%&B‘R'()*+,-./@20@01***********************›* *›* CHASE. BY L HOWARTH *›* *›***********************› ˜x€;@P,9@<@ ,‚9@<@ ,ƒ9@,„9@,…9@,†9@,‡9@,ˆ;@,˜@@K:e +6‹-%6Œ-@16-@=6Ž-A I6-A0[A @e A"(…#(@ SELECT DIFFICULTY.(@H(@  TO U)@m6-+&@H,$@{6‘-@&… Ad 2‹‹‹‹2Œ‹‹‹$ÈY A -@@5(@thinkingGB7h@YA ÒgB7`AP'B7aAh9B7bAKB7cAfY’-Œ@g“-Œ@ æ+6”-P:@$H:‹,,+”"@Apú68’<“,-@: , A€68’<“,-@:@,  “ ’,;•-Œ@!68•<Œ,-@:@,768•<@ ,-@:@,; •JIB7`A#–-Œ@ 368Œ<–,-@:@,I68@<–,-@:@,T# –B7`A™# ArG%6—-P:@%@$H:@,,G6˜-P:@%@$H:@,,†8—<˜,@: ,Ap$š Ap¤68—<˜,-@:q,6™-—6š-˜¸-›-Œ@#B7h- ApÌ&68—<˜,-AH6„8›,-—&6…8›,-˜à ›ê‹œ-@@+-@@ ;6‚8œ<,-8œ<,_2A@@&œƒ2@A@@&œ‡ ‹ œôCœ-Œ@6†8œ,-„8œ,)6‡8œ,-…8œ,- œ7 A=6ž-™C6Ÿ-š 6 -‹ A ;¡-Œ@-Œ@ -6ˆ.>:8¡<,,;(@ˆ! (@ ¡&%¢"@™6¢-% AB€(6-%Œƒ A A Š# 6£-™6¤-š# "@A`²OO AA A@A`A€AA A@A¼ 6™-™&Œ6š-š&Œ AÐ 6™-™&Œ Aä 6™-™&Œ6š-š%Œ Aø 6š-š%Œ A  6™-™%Œ6š-š%Œ A  6™-™%Œ A4 6™-™%Œ6š-š&Œ AH 6š-š&Œ A\u(>6,000,000 JUMP+¥-@@O2@#$¥@@c¦-@@@g ¦k ¥u2‹‹‹‹fG%6™-P:@%@$H:@,,G6š-P:@%@$H:@,,z8™<š,"@:@,A`„68£<¤,-@: ,‰- !‘A @-AAŽ68™<š,-@:q, Ap¢INTERCEPTOR MOVE›¬8”<§,"@:@,A@¶5 6¨-”6©-§6”-N:™&”,%6§-N:š&§,-6”-”%¨56§-§%©Ô)8”<§,"@:q,6¢-@™) A@Þ8”<§,"@: ,A è68¨<©,-@: ,$ü$68”<§,-AH$68¨<©,-@: ,$.9›-Œ@6”-„8›,#6§-…8›,/6¢-9 A @V¢‹A@` 6„8›,-”6…8›,-§ ›t›-Œ@~!!8„8›,<…8›,,@: ,Apˆ68„8›,<…8›,,-AH’ ›œ›-Œ@¦#8„8›,<…8›,,@:@,# A@° ›º5&(YOU HAVE CRUNCHED YOUR ENEMIES5( YOU WIN ¼p ª-@@6@4«-@@F2‹ª$«ª@^2Œ«$@«@l¬-Œ@ p ¬¾ « ª A AØc(I GOT YOU THIS TIME.C(!DO YOU WANT TO SEE THE BOARD ٺΠP)@¯c¯"@:N,ABÙ# A 6¢-@™# A@ÚEE162,0,0,162,0,0,162,162,0,136,0,144,144,0,162,0,162,0,173,0,162›ÞX­-Œ@!"®+2‹®@@9¦-Œ@0= ¦A ­K AN#X Aì(HIGH VOLTAGE !!!ö +@'0@@A0@@@S-@u(@** ZAP YOURE DEAD ** A@ F6 -&(ANOTHER GAME ٺΠ3)@¯F¯@:Y,A!(M6-@#(}SAME SETUP Y:N0)@¯: A M¯@:Y,AFCœ-@@+-@@ ;68œ<,-‚8œ<,? C œP3œ-@@#6„8œ,-†8œ,/6…8œ,-‡8œ,3 œd 6™-ž6š-Ÿ A0xAR@}J˜-@)AW@&5AV˜A˜"@J(  ~ (  ˜‚AW@& ŽŒ A0–!AV( ^ !  !AV( ! ª!AV@( ! ´!AV@( ! ¾!AV@( ^ ! È!AV@( ! Ò!AV@( ! Ü!AV( ! æAV@(JUMPú$)@¯$¯"AUA™¯@BA0)6Ž-Ž%@Ž!A)6Ž-A " A?6 -+Ž&A,'@$Ð~ +@!AVŠ'AV3A@EA@@WA AiA@„{AAV~$4˜EAAd!6°-A" 3AR@E-@@¢˜-@@ °¬'6€.*** * * * *** ***' A"€¶'6€.* * * * * * * ' A"€À'6€.* *** *** *** ** ' A"€Ê'6€.* * * * * * * ' A"€Ô'6€.*** * * * * *** ***' A"€Þ6€. èC(€¦-@@0?2¦$@@C ¦ò)6°-°%@°!A"p)6°-A" ü‰ ˜¦-@@u ¦<˜-@$@6@`2˜$@@@c(g ˜‰2ÿC-@@6(DO YOU WANT INSTRUCTIONS Ù¯ÎC)@¯ ¯"@:Y, A0 Z +@A@)#B@6±-F:A,&@LA±Z6Š-±$AV C˜-@@A"±)6€7˜<˜,.>:±,- ˜C6±-?:C:€,<Š<@, e–-@@"°-6¦-Š%+°$@,A˜-@E"±M¦%˜±Q ˜U –X#b A e$¸ 'A@'A ½ ff(]} YOU ARE TRAPPED WITHIN A COMPOUND. THERE ARE SOME ROBOT GUARDS WHO HAVE TAKEN A DISLIKE  VV(MTO YOU AND WILL MOVE DIRECTLY TOWARDS YOU. IF THEY TOUCH YOU YOU ARE DEAD.Ì jj(aTHE SURROUNDING WALLSARE ELECTRIFIED, SO DONT TOUCH THEM. ALSO THERE ARE ELECTRIFIED TOWERS à kk(cSCATTERED AROUND. THE ONLY WAY TO DESTROY THE GUARDS IS TO LURE THEM IN TO THE ELECTRIC TOWERS.ê a!(ÔÈÉÓ ÇÁÍÅ ÉÓ ÅÌÅÃÔÒÉÆÙÉÎÇa(:YOU ARE THE LITTLE BLUE MAN. AT THE RIGHT OF THE WINDOW ô ``(WYOU WILL SEE A DOTPRESS THE ASTERISK (*) ON THE KEYBOARDAND YOU WILL SEE AN INDICATOR þ ii(`MOVE AROUND THE DOT. THIS INDICATES WHICH WAY YOU WANT TO MOVE. KEEP PRESSING AND THE WORD  ii(`JUMP WILL APPEAR. THIS ISFOR IF YOU WANT TO RISK A RANDOM JUMP TO ANOTHER PART OF THE COMPOUND.  II(ATHEREIS SOME RISK IN THIS AS YOU MAY LAND ON A GUARD OR A TOWER.& /"(ÐÒÅÓÓ ÁÎÙ ËÅÙ ÔÏ ÃÏÎÔÉÎÕÅ/)@¯: cc(Z}WHEN JUST THE DOT IS SHOWING YOU WILL STAY IN THE SAME PLACE. AFTER DECIDINGWHICH WAY TO D jP(HMOVE, PRESS RETURN. THE BOARD IS REDRAWN SHOWING YOUR NEW POSITION.j(THERE ARE 5 LEVELS. N gg(^1 IS THE EASIEST. DURING PLAY YOUR MAN BECOMES INVISIBLE. ON LEVEL 5 IT WILL HAPPEN VERY SOON.X ff(^HE IS STILL THERE AND WILL MOVE OK BUTYOU WILL HAVE TO TRY TO KEEP TRACK WITHOUT SEEING HIM€ /"(ÐÒÅÓÓ ÁÎÙ ËÅÙ ÔÏ ÃÏÎÔÉÎÕÅ/)@¯” $'[[104,104,133,207,104,133,206,104,104,133,212,169,0,133,204,169,224,133,205,162,1,160,0›'JJ177,204,145,206,200,208,249,230,205,230,207,232,228,212,208,240,96,0›˜:]]32,16,16,40,40,84,84,108,68,49,56,84,56,16,254,186,56,40,56,56,84,254,92,68,124,124,198›¢:9962,24,24,24,24,24,24,24,24,30,0,30,18,56,16,56,46,0›€D:CHASE