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Prototype: Jaguar 2

Jaguar 2 was Atari's next video-game console.  Though a final design was never reached, initial prototypes were assembled, yielding the following information:

* Main chipset (codename "Midsummer") developed by Motorola.
* Fully backwards compatible with the existing Jaguar.  Would have been able to play all Jaguar games and use all Jaguar peripherals.
* Uses new "Oberon" and "Puck" chips.  "Oberon" was the next generation of the Jaguar's "Tom" chip, and "Puck" was a redesigned "Jerry" (Jerry II).
* "Oberon" was so large that it required a dedicated cooling fan, powered by a separate power supply.  It's uncertain if this inefficiency was simply due to the unfinished nature of the chip or not.
* Processing speed "two to four times faster than the Sony PlayStation."
* Full C/C++ development package available.

   The following is one set of proposed specifications for the Jaguar II:
 
   Size:      10.5" X 12" X 3.5"
   Controls: Power on/off
   Display:  Resolution up to 1600 X 600 pixels (50 Hz/interlace)
                 32-bit "Extended True Colour" display with 16,777,216
                 colours simultaneously (additional 8 bits of supplemental
                 graphics data support possible)
                 Multiple-resolution, multiple-colour depth objects
                 (monochrome, 2-bit, 4-bit, 8-bit, 16-bit, 24-bit) can be
                 used simultaneously
   Ports:     Cartridge slot/expansion port (64 bits)
                 RF video output
                 Video edge connector (video/audio output)
                 (supports NTSC and PAL; provides S-Video, Composite, RGB
                 outputs, accessible by optional add-on connector)
                 Four controller ports
                 Digital Signal Processor port (includes high-speed
                 synchronous serial input/output)
   Joy:        Eight-directional joypad
                 Size 5" X 4.5" X 1.5", cord 7 feet
                 Six fire buttons (A, B, C, D, E, F)
                 Pause and Option buttons
                 12-key keypad (accepts game-specific overlays

 

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