Raidus

 

Issue 3

May/Jun 83

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PYRAMID SOFTWARE      16K CASS.
1 PLAYER     32K DISK 

The latest space action game Raidus has you in an attack fighter within the Mother Ship high above one of the planets of the Cronian Empire. Miles below on the planet surface is one of the Evil Overlords - mechanical devices that act as security posts for the Cronians. You must leave the Mother Ship, fly down to the planet surface whilst avoiding the enemy patrols and space boulders, find and destroy the Evil Overlord and return to the Mother Ship to continue your mission on another planet.

The action is spread over dozens of screens, but the game does not scroll, rather it flips from screen to screen but does give the impression of continuous movement. The graphics of the Mother Ship and the cities on the planet surface are very good but out in space are just hundreds of stars, too many to make it look realistic. What's it like to play? HARD! In fact I found it so hard that I lost the majority of my craft just getting out of the Mother Ship! Control is by the joystick, but once you move in one direction you carry on moving and can go careering from screen to screen until you inevitably crash into something. The only way to slow down is by applying thrust in the opposite direction but it is not easy. The effect is rather like trying to drive a car on an ice rink. What it is like at the more difficult levels, I dread to think. During the time I had this game to review, I didn't even get down to the planet's surface and there are 216 levels in all. Yes, 216! What's more, each level can only be accessed by a password gained by completing the previous level.

If you want a real challenge, then this game appears ideal. It easily lives up to its claim of being 'a game you will not easily master' and with 216 levels of play you will have to spend many hours (weeks?) developing your skills before you can claim to have completed your mission.

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